Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.24 @ 23:39:31 Player: Nika Jay Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (241) 1205 Value Destroyed (11276) 11276 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (6990) 6990 TOTAL SCORE: 26371 Bonus ------- High Alert Combat Kills 1316 Follower Combat Kills 409 Entered Garrisons 1400 Used RIF Installer 4000 Friendly Fire -135 Cogmind --------- Core Integrity 853/1150 Matter 35/300 Energy 615/615 System Corruption 6% Temperature Cool (0) Movement Rolling (155) Ox5 Location -4/Garrison Parts ------- > --- POWER (3) -------- Light Nuclear Core Neutrino Core Particle Reactor > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (11) ----- Advanced Heat Sink Huge Storage Unit Seismic Detector Advanced Targeting Computer Graphene Brace Relay Coupler [NC] (23) Relay Coupler [Grunt] (31) > --- WEAPON (3) ------- Compact HERF Cannon Micro-nuke Launcher Improved Remote Datajack > --- INVENTORY (25) --- Compact Matter Pod (0) Layered Heavy Armor Plating Relay Coupler [NC] (38) Relay Coupler [Swarmer] (31) Relay Coupler [Brawler] (36) Relay Coupler [Specialist] (27) Relay Coupler [Heavy] (18) Relay Coupler [Proto] (15) Relay Coupler [Proto] (15) Relay Coupler [Proto] (15) High-powered Tractor Beam Mass Driver Enhanced Gauss Cannon Micro-nuke Launcher Improved Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Armored Wheel Backup Propulsion VII > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Kinecellerator Improved Phase Shifter Layered Heavy Armor Plating Advanced Remote Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Mass Driver Remote Datajack > --- INVENTORY -------- Neutrino Core Particle Reactor Armored Wheel Advanced Heat Sink Compact Matter Pod Improved Sensor Array Seismic Detector Seismic Detector Advanced Targeting Computer Improved Kinecellerator Layered Medium Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] High-powered Tractor Beam Gauss Rifle Mass Driver Enhanced Gauss Cannon Rocket Launcher Improved Remote Datajack Chainsword [Rating: 104] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Backup Propulsion VII Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Layered Heavy Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Fac Gar Slots Evolved 12 | . . 2 2 . . . 2 . . . 2 . 2 . . 2 . . . Power 2 | . . . . . . . . . . . 1 . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 9 | . . 2 1 . . . 2 . . . 1 . 2 . . 1 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 155 | 8 1 27 8 13 14 4 4 . 3 8 6 15 6 . 3 2 16 5 12 Power 21 | 1 . 3 . 1 1 1 . . . 2 2 2 . . . 1 5 . 2 Engine 9 | 1 . 3 . 1 1 . . . . 2 . 1 . . . . . . . Core 8 | . . . . . . 1 . . . . 2 . . . . 1 3 . 1 Reactor 4 | . . . . . . . . . . . . 1 . . . . 2 . 1 Propulsion 26 | 3 . 7 1 4 5 . . . 1 . . . 2 . . . 2 . 1 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 25 | 3 . 7 1 4 5 . . . 1 . . . 2 . . . 1 . 1 Hover 1 | . . . . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 62 | 2 1 6 3 3 6 2 2 . . 5 1 9 3 . 3 1 6 4 5 Device 34 | 1 . 3 2 2 3 . 1 . . 4 . 7 2 . 2 . 1 2 4 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . Processor 5 | . . 1 . . . 1 . . . 1 . . . . 1 . 1 . . Hackware 9 | . . . . . . 1 1 . . . . . 1 . . 1 3 1 1 Protection 12 | . . 2 1 1 3 . . . . . 1 2 . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 . 11 4 5 2 1 2 . 2 1 3 4 1 . . . 3 1 4 Energy Gun 9 | 1 . 7 . . . . . . . . . . . . . . 1 . . Energy Cannon 3 | . . 1 . 1 . . . . . . . . . . . . . . 1 Ballistic Gun 20 | 1 . 2 4 2 1 . 2 . 2 1 3 2 . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . 1 . . . . 1 . 2 Launcher 5 | . . 1 . 1 1 . . . . . . 1 . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . . . . . . . . . . . . . . . Corrupted Parts 2 | . . 2 . . . . . . . . . . . . . . . . . System Corruption 3 | . . 3 . . . . . . . . . . . . . . . . . Parts Lost 40 | . . 14 3 1 2 . . . . . . . . . . . 7 . 13 Power 6 | . . 2 . . . . . . . . . . . . . . 1 . 3 Propulsion 10 | . . 5 1 1 1 . . . . . . . . . . . 1 . 1 Utility 14 | . . . 2 . 1 . . . . . . . . . . . 3 . 8 Weapon 10 | . . 7 . . . . . . . . . . . . . . 2 . 1 Highest Loss Streak 10 | . . 6 2 1 1 . . . . . . . . . . . 2 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 1 8 17 24 23 24 24 24 24 24 24 24 24 23 24 24 23 23 24 21 Power 1 | . . 1 1 . 1 1 1 1 1 1 . 1 2 2 2 1 2 2 1 Propulsion 2 | . 4 4 7 3 3 5 5 4 3 4 4 2 2 2 2 2 1 1 . Utility 10 | . 2 3 4 8 12 11 10 11 12 11 11 12 12 13 13 12 14 14 13 Weapon 6 | . 2 6 10 10 7 6 6 7 7 6 6 5 5 6 6 6 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . . 4 . 3 2 1 1 2 2 2 1 3 2 . . . 1 1 12 Power 1 | . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . 1 2 . . . . . . . . . . Utility 22 | . . . . 3 2 1 1 1 . 2 1 . . . . . . 1 10 Weapon 9 | . . 3 . . . . . . . . . 3 1 . . . 1 . 1 Tool/Special 2 | . . . . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 90 | . 98 85 93 95 96 90 90 92 86 89 92 92 83 88 88 84 88 92 89 Engine 5 | . 14 10 9 9 9 3 . . . 5 6 3 5 5 5 5 1 . . Core 2 | . . . . . . 5 7 7 7 1 6 5 . . . 5 6 5 5 Reactor 2 | . . . . . . . . . . . . 2 5 5 5 5 7 10 8 Wheel 12 | . 28 18 16 17 17 18 15 15 9 7 6 6 6 11 11 10 9 10 9 Device 20 | . 12 15 13 22 23 13 14 15 15 20 25 24 22 23 22 21 20 23 23 Storage 7 | . 14 11 9 9 9 9 7 7 7 7 6 6 5 5 5 5 5 5 5 Processor 3 | . . . . . . 4 7 7 7 7 6 6 5 5 5 5 4 5 5 Hackware 6 | . . . . . . . 6 7 7 7 6 6 11 11 11 10 14 15 14 Protection 6 | . . 8 18 9 9 9 7 7 7 6 6 6 5 5 5 5 5 5 3 Energy Gun 1 | . 14 13 . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 14 6 27 26 26 20 15 15 21 22 20 18 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 5 5 5 5 4 5 5 Special Weapon 1 | . . . . . . . . . . . . . 2 5 5 5 4 4 1 Peak Build Rating 104 | 7 8 22 27 30 33 33 37 38 43 49 59 78 87 79 83 90 104 99 96 Average Rating 55 | 6 7 16 25 26 29 31 36 37 39 46 56 70 83 79 79 86 95 95 86 On Entrance 48 | . 7 8 21 24 29 30 32 37 37 43 49 59 76 79 79 80 90 99 93 Avg Prop Armor Cover (%) 4 | . . 4 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 14 89 101 109 110 113 111 110 110 112 117 122 160 167 160 167 181 190 179 161 Greatest Support 32 | 26 26 26 26 26 26 24 24 24 28 28 28 28 32 32 32 32 32 28 28 Greatest Overweight (x) 10 | . 3 6 10 5 10 4 4 4 4 4 4 5 9 4 5 5 6 6 6 Average Overweight (x) 4 | . 2 3 5 4 4 4 4 4 3 3 4 4 4 4 4 5 5 5 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 12 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 1 8 17 24 23 24 24 24 24 24 24 24 24 24 25 25 24 23 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 11 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 17 Class Distribution -------------------- 31% | Botlord-Gunner 15% | Bothacker-Tank 10% | Bothacker-Gunner 9% | Mutant 8% | Botlord-Tank 7% | Bothacker-Mutant 5% | Scavenger-Gunner 4% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Tank | -6/Garrison Botlord-Gunner | -5/Factory Botlord-Gunner | -5/Waste Botlord-Gunner | -5/Factory Botlord-Gunner | -4/Factory Botlord-Gunner | -4/Garrison Botlord-Tank | -4/Factory Botlord-Mutant | -4/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Fac Gar Matter Collected 7104 | 312 29 438 335 607 999 270 . 60 32 444 154 1133 663 . 220 . 1028 26 354 Remotely 639 | . . . . . 62 . . . . . . 73 153 . 150 . 201 . . Salvage Created 9236 | 175 68 1974 489 596 1019 196 . 78 37 670 106 1289 868 . 93 . 1006 26 546 Parts 496 | 12 7 112 29 27 64 14 . 3 2 36 7 71 29 . 5 . 44 1 33 Haulers Intercepted 4 | . . 3 . . 1 . . . . . . . . . . . . . . Recyclers Shooed 7 | . . 1 3 . 3 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Fac Gar Combat Hostiles Destroyed 192 | . 3 28 10 16 18 6 . . . 11 3 31 14 . 3 . 23 . 26 Melee 2 | . . . . . . 1 . . . . . . . . . . . . 1 Guns 93 | . 3 22 10 10 12 5 . . . 9 3 19 . . . . . . . Cannons 44 | . . 2 . . . . . . . . . . 13 . 3 . 20 . 6 AOE 53 | . . 4 . 6 6 . . . . 2 . 12 1 . . . 3 . 19 Classes Destroyed 20 | 2 2 8 1 . . . . . . 1 . 4 . . . . 2 . . Worker 11 | . . 6 . . 3 . . . . . . . 2 . . . . . . Builder 2 | . . 2 . . . . . . . . . . . . . . . . . Tunneler 6 | 4 . . 1 . . . . . . . . . . . . . . 1 . Hauler 4 | . . 3 . . 1 . . . . . . . . . . . . . . Recycler 16 | 1 . 7 1 . 4 . . . . . . . 3 . . . . . . Operator 4 | . 1 . . . 1 . . . . . . 1 1 . . . . . . Watcher 5 | . . 3 . . 1 . . . 1 . . . . . . . . . . Swarmer 54 | . 3 6 4 4 5 3 . . . . 2 7 2 . . . . . 18 Cutter 3 | . . . . . . . . . . . . . . . . . 2 . 1 Saboteur 3 | . . . . . . . . . . . . 3 . . . . . . . Grunt 73 | . . 15 . 8 10 3 . . . 6 . 12 8 . 3 . 6 . 2 Brawler 7 | . . 1 1 2 . . . . . 1 . 1 . . . . 1 . . Duelist 5 | . . 1 1 1 1 . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . Sentry 22 | . . 5 3 1 2 . . . . 2 . 5 . . . . 4 . . Demolisher 2 | . . . . . . . . . . . . 1 . . . . 1 . . Hunter 11 | . . . 1 . . . . . . 1 1 . 2 . . . 6 . . Programmer 10 | . . . . . . . . . . . . 1 2 . . . 2 . 5 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . Infiltrator 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 11 | 3 2 8 6 4 5 3 . . 1 4 2 8 8 . 3 . 4 1 11 Combat Bots Only 11 | . 2 6 6 4 5 3 . . . 4 2 8 5 . 3 . 4 . 11 Max Kills in Single Turn 6 | 1 1 3 2 4 2 1 . . 1 2 2 3 2 . 1 . 2 1 6 Gunslinging 1 | . . . . . 1 . . . . . 1 . . . . . . . . Exploded 6 | . . 1 . 4 2 . . . . 2 . 3 1 . . . 2 . 6 Melee 1 | . . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Fac Gar Hostile Shots Fired 992 | . 17 141 38 32 65 16 18 . . 96 14 179 47 . 26 12 157 32 102 Missed 343 | . 3 34 8 6 13 1 5 . . 33 4 73 21 . 6 6 86 16 28 Hits 649 | . 14 107 30 26 52 15 13 . . 63 10 106 26 . 20 6 71 16 74 Melee 20 | . . 8 1 1 1 . . . . 3 . 4 . . . . 1 . 1 Projectile 629 | . 14 99 29 25 51 15 13 . . 60 10 102 26 . 20 6 70 16 73 AOE 9 | . . . . . . . . . . . . 3 . . . . 3 . 3 Critical Strikes 20 | . 1 3 . . 3 . . . . . 1 3 1 . . . 2 . 6 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . 6 Damage Taken 8649 | . 121 1493 403 430 731 180 101 . . 451 196 875 565 . 355 83 1139 175 1351 Core 1141 | . 40 357 27 64 118 26 . . . 92 . 82 18 . 20 18 81 28 170 Absorbed by Shields 1814 | . . . . . . . . . . 235 . 781 . . 16 25 346 64 347 Regen/Repaired (Parts) 281 | . . . . . 82 . . . . . . . 2 . . . 197 . . Core Remaining (%) 74 | 100 84 10 . . . 57 . . . 86 . 90 . . 96 . . . . Volleys Fired 571 | 32 11 122 31 32 53 9 . . 1 27 7 70 49 4 12 1 75 . 35 Largest 3 | 2 2 2 3 3 3 3 . . 3 3 3 3 2 1 1 1 1 . 2 Hottest 100 | 70 70 100 76 76 71 71 . . 73 81 84 96 100 5 65 5 65 . 94 Shots Fired 1100 | 64 22 206 93 80 141 25 . . 3 75 21 184 55 4 12 1 75 . 39 Gun 888 | 64 22 198 93 77 132 25 . . 3 73 21 174 6 . . . . . . Cannon 142 | . . 7 . . . . . . . . . . 47 . 10 . 55 . 23 Launcher 43 | . . 1 . 3 9 . . . . 2 . 10 . . . . 6 . 12 Special 27 | . . . . . . . . . . . . . 2 4 2 1 14 . 4 Kinetic 820 | 32 11 39 93 77 132 25 . . 3 73 21 174 53 . 10 . 55 . 22 Thermal 117 | 32 11 74 . . . . . . . . . . . . . . . . . Explosive 43 | . . 1 . 3 9 . . . . 2 . 10 . . . . 6 . 12 Electromagnetic 93 | . . 92 . . . . . . . . . . . . . . . . 1 Robot Hit Streak 24 | 12 2 15 10 6 12 7 . . 3 20 10 15 15 5 9 10 24 . 9 Robot Miss Streak 5 | 3 3 5 4 5 2 1 . . 1 4 2 2 2 . 1 . 2 . 3 Penetration Max 1 | . . . . 1 . . . . . 1 . 1 1 . . . 1 . . Secondary Targets 13 | . 1 2 1 1 2 . . . . 2 1 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . 1 1 1 . . . . . . . Shots Hit Robots 768 | 42 9 154 52 43 86 16 . 3 2 59 15 122 43 4 10 1 64 1 42 Core Hits 395 | 8 5 76 20 33 50 9 . 2 2 28 6 69 18 . 2 . 37 1 29 Critical Kills 6 | . . . . . 1 . . . . . . 5 . . . . . . . Critical Parts Destroyed 6 | . . . . . 1 . . . . . . 5 . . . . . . . Critical Strikes 35 | 3 . 3 . . 2 . . . . . . 10 6 . . . 4 . 7 Burn 6 | 3 . 3 . . . . . . . . . . . . . . . . . Destroy 12 | . . . . . 2 . . . . . . 10 . . . . . . . Blast 12 | . . . . . . . . . . . . . 6 . . . 4 . 2 Sever 5 | . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 48 | . . . . . . 10 1 5 . . . 11 . . . . . 1 20 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . 10 1 5 . . . 2 . . . . . 1 20 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . 10 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26163 | 400 108 2988 852 1513 2324 295 . 226 31 1241 222 3721 3158 . 666 . 4033 60 4325 Guns 10090 | 400 108 2255 852 838 1432 262 . . 31 1103 222 2515 72 . . . . . . Cannons 8147 | . . 105 . . . . . . . . . . 3086 . 666 . 3431 . 859 Explosions 6424 | . . 628 . 675 892 . . . . 138 . 1116 . . . . 602 . 2373 Melee 1502 | . . . . . . 33 . 226 . . . 90 . . . . . 60 1093 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 16002 | 126 7 500 852 838 1432 262 . . 31 1103 222 2515 3158 . 666 . 3431 . 859 Thermal 1487 | 274 101 1112 . . . . . . . . . . . . . . . . . Explosive 6007 | . . 211 . 675 892 . . . . 138 . 1116 . . . . 602 . 2373 Electromagnetic 1165 | . . 1165 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1502 | . . . . . . 33 . 226 . . . 90 . . . . . 60 1093 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . 10 . . . . . . . 1 . 1 . . . . 1 1 6 Average Corruption 4 | . . 8 . . . . . . . 1 . 1 . . . . 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 58 | . . 38 . . . . . . . . . 1 . . . . 3 2 14 Message Errors 17 | . . 10 . . . . . . . . . . . . . . 1 . 6 Matter Fused 10 | . . 7 . . . . . . . . . . . . . . . . 3 Heat Flow Errors 5 | . . 3 . . . . . . . . . . . . . . . 1 1 Energy Discharges 9 | . . 4 . . . . . . . . . 1 . . . . 2 1 1 Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . 8 . . . . . . . . . . . . . . . . 2 Misfires 2 | . . 2 . . . . . . . . . . . . . . . . . Weapon Failures 4 | . . 3 . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1147 | . . 129 . 3 6 . . . . . . 36 257 . 96 . 93 . 527 Projectiles 599 | . . 2 . . . . . . . . . . 257 . 96 . 86 . 158 Explosions 524 | . . 127 . 3 6 . . . . . . 36 . . . . 7 . 345 Melee 24 | . . . . . . . . . . . . . . . . . . . 24 Knockbacks 36 | . . . . . . . . . . . . . 15 . 6 . 12 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . . . . . . . 14 . 4 . 10 . 3 Secondary 5 | . . . . . . . . . . . . . 1 . 2 . 2 . . Self-Inflicted Damage 470 | . . 140 . 49 48 . . . . 41 . . . . . . 48 . 144 Shots 12 | . . 4 . 1 2 . . . . 1 . . . . . . 1 . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | 310 100 254 390 64 65 25 . . 2 21 . 60 89 . 200 . 57 223 168 Average Temperature 49 | 112 43 54 131 21 16 12 . . 1 7 . 12 21 . 108 . 18 121 31 Received Heat Transfer 1886 | . . 543 54 171 279 72 36 . . 92 9 243 117 . 144 . 75 . 51 Effects 1 | 1 . . . . . . . . . . . . . . . . . . . Interference 1 | 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 4 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | 1 2 5 . . . . . . . . . 1 . . . . . . . Heat Transferred 4065 | 1036 296 2733 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 5 . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Fac Gar Maximum Alert Level 4 | . . 2 1 3 2 1 . 1 1 2 2 4 3 1 . . 3 1 3 Low Security (%) 30 | 100 100 44 46 12 22 65 100 12 81 20 . . . 43 100 100 17 . 30 Level 1 29 | . . 46 53 20 5 34 . 87 18 30 87 23 . 56 . . 28 100 37 Level 2 29 | . . 8 . 37 71 . . . . 48 12 27 94 . . . 36 . 29 Level 3 10 | . . . . 29 . . . . . . . 43 5 . . . 17 . 1 Level 4 . | . . . . . . . . . . . . 4 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1109 | 15 65 422 326 846 674 319 167 308 214 679 413 1109 786 273 93 . 708 371 764 Initial 581 | . . 22 157 196 412 107 167 89 161 100 356 185 581 273 93 . . 371 172 Average 360 | 1 15 212 226 510 453 196 150 247 176 394 346 674 530 206 26 . 412 311 321 Influence Increases 7189 | 25 108 944 326 660 634 212 1 219 82 619 159 984 603 . 88 . 798 5 722 Destroy 0b10 Robot/C 3910 | . 60 560 200 320 360 120 . . 40 360 100 600 280 . 60 . 460 . 390 Destroy 0b10 Robot/NC 263 | 25 5 105 10 . 50 . . 5 5 . 5 10 30 . . . . 5 8 Destroy Leader 542 | . 10 152 60 20 74 . . . 12 40 20 40 40 . 10 . 40 . 24 Allied During Kill 146 | . . . . . . . . . 19 107 12 4 . . . . 4 . . Successful Hack 204 | . 18 23 8 . 5 12 . 14 5 . 18 21 50 . 16 . 14 . . Disable Machine 189 | . . 45 . . 75 . . . . . . 45 . . . . . . 24 Anti-Garrison Action 1088 | . . . . 200 . 50 . 200 . 50 . 200 150 . . . 200 . 38 Destroy Structure 517 | . . 44 3 60 40 30 1 . 1 17 4 49 38 . 2 . 50 . 178 Lose Combat Pursuer 330 | . 15 15 45 60 30 . . . . 45 . 15 15 . . . 30 . 60 Influence Decreases 6425 | 25 53 625 397 117 1314 59 192 39 247 83 573 140 932 647 221 . 90 467 204 Entered New Map 3120 | . . 33 217 107 434 59 152 39 147 43 323 80 528 507 40 . . 337 74 Time Decay 2315 | 25 53 452 150 . 410 . 40 . 100 . 230 . 404 140 181 . . 130 . Lost Part 380 | . . 120 30 10 20 . . . . . . . . . . . 70 . 130 Lost Ally 160 | . . 20 . . . . . . . 40 20 60 . . . . 20 . . Purge Threat 450 | . . . . . 450 . . . . . . . . . . . . . . Squads Dispatched 14 | . . 3 2 . 1 . . . . . 1 . 4 . 3 . . . . Investigation 3 | . . 3 . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . 1 . 1 . . . . Reinforcement 4 | . . . . . 1 . . . . . 1 . . . 2 . . . . Assault 2 | . . . . . . . . . . . . . 2 . . . . . . Garrison 3 | . . . 2 . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Fac Gar Distress Signals 10 | . 1 2 2 2 1 . . . . . . . . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 269 | . 6 36 15 19 32 6 1 . 1 20 8 29 28 1 7 5 22 2 31 Peak Tracking Total 10 | . 4 6 7 5 5 3 1 . 1 7 3 5 5 1 4 3 3 2 10 Tactical Retreats 14 | . 1 1 1 1 2 . . . . 2 . 1 1 . . . 2 . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Fac Gar Traps Triggered 16 | . . . . 1 1 . . 1 . . . 4 2 . . . 4 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 45 | . . . . 18 27 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . 1 6 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Fac Gar Machines Disabled 29 | . . 3 . 5 5 1 . 2 . 1 . 6 1 . . . 2 . 3 Max in Single Turn 2 | . . 2 . 2 2 1 . 1 . 1 . 2 1 . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison Relay 12 | . . . . 3 . 1 . 2 . 1 . 2 . . . . 2 . 1 Phase Generator 2 | . . . . 1 . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Fac Gar Machines Accessed 49 | . 2 5 2 3 8 1 2 1 2 . 4 3 8 . 4 1 1 1 1 Terminals 26 | . 2 3 1 3 5 1 1 1 . . 1 3 2 . 1 . 1 . 1 Fabricators 4 | . . . . . . . . . 1 . . . 1 . 2 . . . . Repair Stations 2 | . . . . . 1 . . . . . . . 1 . . . . . . Recycling Units 3 | . . 1 . . . . . . . . 1 . 1 . . . . . . Scanalyzers 6 | . . 1 . . 1 . . . . . 1 . 2 . 1 . . . . Garrison Access 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . Total Hacks 113 | . 8 15 6 5 21 3 2 1 4 . 9 6 22 . 6 1 1 2 1 Successful 61 | . 5 7 3 . 14 1 1 1 3 . 5 2 13 . 2 1 1 2 . Failed 51 | . 3 8 3 5 6 2 1 . 1 . 4 4 9 . 4 . . . 1 Catastrophic 7 | . . 2 . 1 . . 1 . . . 1 . . . 2 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . Manual 43 | . 5 12 2 . 7 . 1 . 1 . 6 . 6 . 3 . . . . Terminals 60 | . 8 8 5 5 15 3 1 1 . . 1 6 3 . 2 . 1 . 1 Fabricators 7 | . . . . . . . . . 3 . . . 2 . 2 . . . . Repair Stations 4 | . . . . . 2 . . . . . . . 2 . . . . . . Recycling Units 12 | . . 4 . . . . . . . . 5 . 3 . . . . . . Scanalyzers 21 | . . 3 . . 3 . . . . . 2 . 11 . 2 . . . . Garrison Access 9 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 2 . Terminal Hacks 12 | . 1 . 2 . 4 1 . 1 . . . 2 . . . . 1 . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . 1 . 1 . . . . Network Status 2 | . . . . . . . . . 1 . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . 2 . . . . . . Scan Component 2 | . . . . . 1 . . . . . . . 1 . . . . . . Repair 2 | . . . . . 1 . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . 2 . . 2 . . . . . 1 . 8 . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . . . Retrieve Study 11 | . . 2 . . 2 . . . . . 1 . 5 . 1 . . . . Garrison Access Hacks 9 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 2 . Unlock Access 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . Coupler Status 1 | . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 19 | . 4 5 . . 5 . . . 1 . 3 . 1 . . . . . . Terminals 11 | . 4 1 . . 5 . . . . . . . 1 . . . . . . Botnet 7 | . 2 1 . . 3 . . . . . . . 1 . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . Skim 2 | . 1 . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . 4 . . . . . . . . 3 . . . . . . . . Monitor 1 | . . 1 . . . . . . . . . . . . . . . . . Reject 2 | . . 1 . . . . . . . . 1 . . . . . . . . Recyclers 2 | . . 1 . . . . . . . . 1 . . . . . . . . Mask 2 | . . 1 . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . . . . . . . 1 . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 4 1 3 7 1 1 . 1 . 3 2 7 . 4 . . 1 1 Full Trace Events 4 | . . 3 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . . . . . 102 . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . Part Studies Acquired 11 | . . 2 . . 2 . . . . . 1 . 5 . 1 . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . 1 . . . . . . Time 68 | . . . . . 38 . . . . . . . 30 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Fac Gar Used RIF Installer 8 | . . . . 1 . 2 . 1 . 1 . 1 . . . . 1 . 1 Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . Command Fork 2 | . . . . . . 1 . 1 . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . 1 Signal Jammer 1 | . . . . . . . . . . . . . . . . . 1 . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . . . . . . . . 2 4 . 1 8 . 2 Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . Combat 16 | . . . . . . . . . . . . . 2 4 . 1 7 . 2 Robot Hacks Applied 21 | . . . . . . . . . . . . . 2 4 . 1 12 . 2 parse_system 4 | . . . . . . . . . . . . . . . . . 4 . . release_backups 1 | . . . . . . . . . . . . . . . . . 1 . . ignore_targets 4 | . . . . . . . . . . . . . . 4 . . . . . emergency_deploy 2 | . . . . . . . . . . . . . 1 . . . . . 1 scatter_targeting 4 | . . . . . . . . . . . . . . . . . 4 . . link_complan 1 | . . . . . . . . . . . . . . . . . . . 1 overload_power 1 | . . . . . . . . . . . . . . . . . 1 . . amplify_resonance 2 | . . . . . . . . . . . . . 1 . . . 1 . . wipe_record 1 | . . . . . . . . . . . . . . . . 1 . . . streamctrl_low 1 | . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 55 | . . . . 14 . 4 . 7 . 5 . 8 3 . . . 10 . 4 Machine Destruction 52 | . . . . 14 . 4 . 7 . 5 . 8 . . . . 10 . 4 Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . Attached 8 | . . . . . . . 1 . . . . . 1 . . 1 3 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . 1 . . . . . 2 . . . 3 . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Fac Gar Total Allies 10 | . . 1 . . . . . 4 . . . 3 . . . . 2 . . Largest Group 4 | . . 1 . . . . . 4 4 4 1 3 . . . . 2 . . Highest-Rated Group 174 | . . 7 . . . . . 174 174 174 62 126 . . . . 84 . . Highest-Rated Ally 80 | . . 7 . . . . . 80 80 80 62 51 . . . . 48 . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . AID 1 | . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 74 | . . 2 . . . . . . 9 41 9 11 . . . . 2 . . Total Damage 1929 | . . 22 . . . . . . 292 1050 235 242 . . . . 88 . . Kills 12 | . . . . . . . . . 2 7 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Fac Gar Active Infowar (turns) 8938 | 81 234 126 212 746 869 360 85 362 207 409 422 1096 934 283 548 282 946 260 476 Optics 6 | . . 6 . . . . . . . . . . . . . . . . . Terrain 207 | . . . 206 1 . . . . . . . . . . . . . . . Seismic 8767 | 81 234 120 48 745 869 360 85 362 207 409 422 1096 934 283 548 282 946 260 476 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Fac Gar Turns Passed 11650 | 198 247 1194 309 1072 982 386 85 362 207 527 483 1261 973 283 574 282 1458 260 507 Spaces Moved 5895 | 92 154 514 116 647 467 210 50 227 137 257 286 601 444 156 343 168 666 148 212 Core 3 | 3 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 5892 | 89 154 514 116 647 467 210 50 227 137 257 286 601 444 156 343 168 666 148 212 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 125 140 125 125 140 140 140 140 145 150 150 150 150 150 165 160 160 155 Average Speed 150 | 89 133 142 153 139 141 140 140 140 143 154 154 151 161 150 153 165 173 163 160 Slowest Speed 225 | 100 135 190 220 145 220 140 140 140 145 160 160 165 225 150 165 165 175 175 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 34 38 13 67 46 34 3 56 4 47 11 82 16 77 11 5 64 2 34 Regions Visited 19 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 11 | . . . . . . . 1 . . . . 7 2 . . . . . 1 Terrain Destroyed 400 | . . 39 . 82 65 . 1 . . 13 . 47 20 . 1 . 26 . 106 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . Projectile 63 | . . . . . . . . . . 1 . 21 20 . 1 . 11 . 9 AOE 336 | . . 39 . 82 65 . . . . 12 . 26 . . . . 15 . 97 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Fac Gar Total 7666 | 145 176 773 188 767 700 269 65 265 147 336 317 805 625 203 372 172 867 165 309 Wait 556 | 8 3 62 28 23 100 25 . . 1 31 6 37 107 44 10 . 58 5 8 Move 5882 | 91 153 513 115 646 467 209 50 226 137 256 286 600 444 155 342 168 665 147 212 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 115 | 6 5 29 1 14 8 3 3 3 . 4 4 7 7 . . 1 10 3 7 Fast Attach 39 | 7 . 8 2 1 2 1 . . 1 2 1 7 2 . . . 3 1 1 Attach 59 | . 1 13 2 8 2 . 3 . . 1 2 . 3 . . 2 9 2 11 Detach 21 | . 1 5 1 1 2 1 1 . 2 . . 1 1 . . . 3 . 2 Swap 140 | 1 1 8 6 10 26 8 3 . 2 9 4 22 6 . 7 . 17 3 7 Drop 104 | . 1 9 2 13 13 3 4 3 3 6 7 20 6 . 1 . 4 3 6 Fire 571 | 32 11 122 31 32 53 9 . . 1 27 7 70 49 4 12 1 75 . 35 Melee 48 | . . . . . . 10 1 5 . . . 11 . . . . . 1 20 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . . . . 30 . . . . 16 . . Rewire 40 | . . 4 . 1 . . . 28 . . . . . . . . 7 . . Trap 45 | . . . . 18 27 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 13) 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Utility x2 560 | -9/Materials | Core integrity fell below 50% 585 | -9/Materials | Lost 6 parts (1p2n3w) 835 | -9/Materials | Build established: Scavenger-Mutant 1152 | -9/Materials | Lost 3 parts (1n2w) 1178 | -9/Materials | Discovered new exit (range 8) 1182 | -9/Materials | Build established: Mutant 1252 | -9/Materials | Core integrity fell below 20% 1416 | -9/Materials | System corruption reached 10% 1488 | -9/Materials | Discovered new exit (range 15) 1640 | -9/Materials | Entered another Materials area 1640 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1765 | -8/Materials | Garrison activated, responded to threat 1933 | -8/Materials | Identified exit to Garrison 1949 | -8/Materials | Entered Garrison 2109 | -8/Garrison | Phase Generator disabled 2161 | -8/Garrison | Installed Relay Interface Framework 2295 | -8/Garrison | Triggered checkpoint 2401 | -8/Garrison | Triggered checkpoint 2439 | -8/Garrison | Garrison Relay disabled 2466 | -8/Garrison | Build established: Scavenger-Gunner 2501 | -8/Garrison | Triggered checkpoint 2699 | -8/Garrison | Triggered checkpoint 2719 | -8/Garrison | Discovered new exit (range 11) 2803 | -8/Garrison | Triggered checkpoint 2811 | -8/Garrison | Garrison Relay disabled 2863 | -8/Garrison | Triggered checkpoint 2913 | -8/Garrison | Triggered checkpoint 2983 | -8/Garrison | Garrison Relay disabled 3007 | -8/Garrison | Discovered new exit (range 9) 3021 | -8/Garrison | Entered Materials 3408 | -8/Materials | Build established: Bothacker-Gunner 3737 | -8/Materials | Repaired Hrd. Medium Armor Plating 3858 | -8/Materials | Central database locked down 3958 | -8/Materials | Discovered new exit (range 16) 3969 | -8/Materials | Build established: Bothacker-Tank 4003 | -8/Materials | Identified exit to Garrison 4003 | -8/Materials | Entered Garrison 4061 | -8/Garrison | Expanded RIF knowledge: Command Fork 4109 | -8/Garrison | Triggered checkpoint 4275 | -8/Garrison | Triggered checkpoint 4321 | -8/Garrison | Garrison Relay disabled 4354 | -8/Garrison | Expanded RIF knowledge: Structural Interface 4383 | -8/Garrison | Discovered new exit (range 4) 4389 | -8/Garrison | Entered Factory 4389 | -7/Factory | Evolved 2 slots: Utility x2 4474 | -7/Factory | Identified exit to Garrison 4474 | -7/Factory | Entered Garrison 4474 | -7/Garrison | Discovered recently destroyed garrison 4477 | -7/Garrison | Build established: Bothacker-Mutant 4502 | -7/Garrison | Garrison Relay disabled 4643 | -7/Garrison | Found embedded Infiltrators 4661 | -7/Garrison | Discovered new exit (range 14) 4768 | -7/Garrison | Garrison Relay disabled 4792 | -7/Garrison | Discovered new exit (range 9) 4802 | -7/Garrison | Expanded RIF knowledge: Command Fork 4836 | -7/Garrison | Entered Factory 4836 | -7/Factory | Accompanied by 4 allies 5043 | -7/Factory | Identified exit to Garrison 5043 | -7/Factory | Entered Garrison 5043 | -7/Garrison | Accompanied by 4 allies 5117 | -7/Garrison | Triggered checkpoint 5150 | -7/Garrison | Garrison Relay disabled 5175 | -7/Garrison | Build established: Bothacker-Tank 5373 | -7/Garrison | Triggered checkpoint 5400 | -7/Garrison | Triggered checkpoint 5442 | -7/Garrison | Lost 3 allies 5518 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5529 | -7/Garrison | Discovered new exit (range 14) 5570 | -7/Garrison | Entered Factory 5570 | -6/Factory | Accompanied by 1 ally 5570 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6053 | -6/Factory | Identified exit to Garrison 6053 | -6/Factory | Entered Garrison 6078 | -6/Garrison | Build established: Bothacker-Gunner 6222 | -6/Garrison | Heavy support dispatched to Factory 6315 | -6/Garrison | Triggered checkpoint 6355 | -6/Garrison | Triggered checkpoint 6359 | -6/Garrison | Triggered checkpoint 6365 | -6/Garrison | Triggered checkpoint 6403 | -6/Garrison | Destroyed 8 combat bots 6410 | -6/Garrison | Build established: Bothacker-Tank 6467 | -6/Garrison | Discovered new exit (range 10) 6479 | -6/Garrison | Triggered checkpoint 6520 | -6/Garrison | Garrison Relay disabled 6650 | -6/Garrison | Heavy support dispatched to Factory 6676 | -6/Garrison | Discovered new exit (range 10) 6687 | -6/Garrison | Triggered checkpoint 6912 | -6/Garrison | Garrison Relay disabled 7061 | -6/Garrison | Lost 3 allies 7122 | -6/Garrison | Discovered new exit (range 11) 7151 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 7192 | -6/Garrison | H-XX Assembler disabled 7314 | -6/Garrison | Entered Factory 7314 | -5/Factory | Evolved 2 slots: Utility x2 7436 | -5/Factory | Repaired Broken Remote Datajack+? 7488 | -5/Factory | Build established: Botlord-Gunner 7680 | -5/Factory | Allied Derelicts emerged from ambush trap array 8151 | -5/Factory | Identified exit to Garrison 8157 | -5/Factory | Garrison activated, responded to threat 8287 | -5/Factory | Sucked down chute 8287 | -5/Factory | Entered Waste 8318 | -5/Waste | Spotted C-40 Crusher 8351 | -5/Waste | Spotted C-40 Crusher 8394 | -5/Waste | Spotted C-40 Crusher 8395 | -5/Waste | Spotted C-40 Crusher 8451 | -5/Waste | Spotted C-40 Crusher 8494 | -5/Waste | Spotted C-40 Crusher 8555 | -5/Waste | Discovered new exit (range 10) 8570 | -5/Waste | Entered Factory 9003 | -5/Factory | Fabricated Adv. Remote Shield (x1) 9073 | -5/Factory | Discovered new exit (range 5) 9144 | -5/Factory | Entered another Factory area 9144 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9426 | -4/Factory | Identified exit to Garrison 9426 | -4/Factory | Entered Garrison 9437 | -4/Garrison | Phase Generator disabled 9458 | -4/Garrison | Triggered checkpoint 9459 | -4/Garrison | Triggered checkpoint 9459 | -4/Garrison | Triggered checkpoint 9512 | -4/Garrison | Triggered checkpoint 9568 | -4/Garrison | Garrison Relay disabled 9875 | -4/Garrison | Build established: Botlord-Tank 9912 | -4/Garrison | Spotted B-86 Titan 9954 | -4/Garrison | Destroyed B-86 Titan 10081 | -4/Garrison | Triggered checkpoint 10247 | -4/Garrison | Garrison Relay disabled 10344 | -4/Garrison | Build established: Botlord-Gunner 10352 | -4/Garrison | Found Relay Coupler [Proto] 10354 | -4/Garrison | Found Relay Coupler [Proto] 10359 | -4/Garrison | Found Relay Coupler [Proto] 10393 | -4/Garrison | Discovered new exit (range 11) 10807 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 10852 | -4/Garrison | Triggered checkpoint 10865 | -4/Garrison | Discovered new exit (range 12) 10884 | -4/Garrison | Entered Factory 10962 | -4/Factory | Identified exit to Garrison 11144 | -4/Factory | Entered Garrison 11176 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 11384 | -4/Garrison | Build established: Botlord-Mutant 11403 | -4/Garrison | Garrison Relay disabled 11480 | -4/Garrison | Triggered checkpoint 11483 | -4/Garrison | Triggered checkpoint 11537 | -4/Garrison | Destroyed 11 combat bots 11544 | -4/Garrison | Lost 10 parts (3p1n5u1w) 11642 | -4/Garrison | Triggered checkpoint 11651 | -4/Garrison | Self-destructed Last Messages --------------- 11594_ Acquired Lgt. Nuclear Core. 11595_ Relay Coupler [Hunter] destroyed. 11598_ Slug penetrates P-70 Sage. 11598_ P-70 Sage destroyed. 11598_ Slug penetrates Reinforced Barrier. 11606_ The unstable cave ceiling collapses. 11608_ RIF reveals location of phase wall. 11610_ System corrupted: Matter fused (-8). 11628_ RIF reveals location of phase wall. 11640_ System corrupted: Micro-nuke Launcher failed to launch. 11642_ S-27 Virus destroyed. 11642_ Garrison Door breached. 11642_ Beams of light sweep through the air. An alarm sounds. 11642_ C-35 Carver destroyed. 11642_ S-27 Virus destroyed. 11645_ Penetrated by Slug. 11647_ Knocked back. 11647_ Imp. Kinecellerator destroyed. 11647_ Knocked back. 11650_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????# # ?#%##"#????? #??????????????????? | | ???????????# # ##= ####?# ####???????????????? | | ???????????# # # #% ##"##%+#""#???????????????? | | ?????????#### [ %* ???????????????? | | ?????????? % % [% [%==% ???????????????? | | ???????????? %= ????????????????? | | ?????????##??# #????????????????????? | | ???????# # ### ## #" ###??????????????????? | | ???????# [ #??????????????????? | | ???????????# #??????????????????? | | ???????????# [ #??????????????????? | | ?????????### =#??????????????????? | | ????????## ### # ^# ###??????????????????? | | ???###### # ## ############?????????? | | ???# ^^ #?????????? | | ???# =[ ^ #?????????? | | ???# ## # = ^^ +?????????? | | ???# ### # ## ##++###""#### #?????????? | | ???# #?# ## # ## #?## ##??? #?????????? | | ???# #?# # # ######## #?? ##?? #?????????? | | ???# ### ### # #??????# #? ## #?????????? | | ???# T# " #??????# # # #?????????? | | ???# ## ###### #??????# # #????#????? | | #### ##+###### #??????# # ## # #?? | | #??????# c c YY % % | | [* #??????#@c %% | | [### ###+######+##??????### # # % #? | | ## #?# #????# #????????????#### # #?????????? | | %"## #?# #????# #???????????????????? #?????????? | | "## #?# #????# #???????????????????? #?????????? | | "## ###+#????# #????????????????????? #?????????? | | ""## #????# #????????????????????? #?????????? | | ######## #????# #??????????????????????#?????????? | | ???????# #????# #????????????????????????????????? | | ???????# #????# #????????????????????????????????? | | ???????# #????# #????????????????????????????????? | | ???????# "?#### #????????????????????????????????? | | ???????# "?+ #????????????????????????????????? | | ???????# "?####+#????????????????????????????????? | | ???????# #????# #????????????????????????????????? | | ???????? ?????# #????????????????????????????????? | | ???????? ????## #????????????????????????????????? | | ????????#???## !###??????????????????????????????? | | ????????????#" "#??????????????????????????????? | | ????????????#" !"#??????????????????????????????? | | ????????????#" "#??????????????????????????????? | | ????????????#" "#??????????????????????????????? | | ????????????#"""""#??????????????????????????????? | | ????????????#######??????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 53 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: EM 15 Core Shielding 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 2 Relay Coupler Types 3 Relay Coupler Value 88 Item Schematics ----------------- Remote Datajack | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Remote Shield | x1 | -5/Factory | Preloaded Repaired ---------- Hrd. Medium Armor Plating | 65% | -8/Materials Remote Datajack | 97% | -5/Factory | Broken Studied --------- Com. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Minigun | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Hvy. Mass Driver | -5/Factory | Hacked Remote Datajack | -5/Factory | Hacked Gauss Rifle | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Imp. Remote Datajack | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Bumper Bots Hackerman Mindtrick Not Today, Chutes Satisfying Taming Of The Crushers Versatile Challenges ------------ None Game ------ Seed ScanWardroneEdition Manual? 0 Play Time 02:52:46 Cumulative 185.5 hours Start 2026.05.09 @ 07:22:32 End 2026.05.24 @ 23:39:31 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 94 Adventurer 2 Explorer 2 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 67 Gallery% 63 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea90e2de-e763-423e-bbae-d287d1120971