Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 13:27:07 Player: Lazz Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2314) 2314 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-43) -43 TOTAL SCORE: 5376 Bonus ------- Friendly Fire -43 Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Deuterium Engine Nuclear Core Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod (200) Compact Matter Pod (150) Machine Analyzer Machine Analyzer Improved Signal Interpreter Medium Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Recalibrator Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Ion Engine Light Deuterium Engine Nuclear Core Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg Wheel Wheel High-capacity Storage Unit High-capacity Matter Pod Compact Matter Pod Signal Interpreter Improved Signal Interpreter Medium Armor Plating Improved Light Armor Plating Hacking Suite Recalibrator Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Gauss Rifle Flak Gun Grenade Launcher Grenade Launcher Mining Laser [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . . 1 2 . . Utility 2 | . . 1 1 . . . Weapon 1 | . . 1 . . . . Parts Attached 64 | 9 5 12 5 23 8 2 Power 6 | 2 . 2 . 1 1 . Engine 6 | 2 . 2 . 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 23 | 2 2 3 2 13 1 . Treads . | . . . . . . . Leg 19 | . . 3 2 13 1 . Wheel 4 | 2 2 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 1 2 3 4 1 . Device 3 | 1 . 2 . . . . Storage 4 | 1 1 . 1 1 . . Processor 3 | . . . 1 1 1 . Hackware 2 | . . . . 2 . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 22 | 3 2 5 . 5 5 2 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 17 | 1 1 5 . 5 3 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 30 | . . . 2 13 7 8 Power 2 | . . . . 1 . 1 Propulsion 12 | . . . . 7 4 1 Utility 1 | . . . 1 . . . Weapon 15 | . . . 1 5 3 6 Highest Loss Streak 8 | . . . 2 6 4 8 To Critical Strikes . | . . . . . . . Average Backups 19 | 2 13 18 18 23 20 17 Power 2 | . . 1 1 2 2 3 Propulsion 2 | 1 5 4 3 3 . . Utility 9 | . 2 5 6 9 12 12 Weapon 5 | . 4 7 7 7 5 2 Tool/Special . | . . . . . . . Unused Backups 20 | . . 3 3 3 . 11 Power 2 | . . . . . . 2 Propulsion 3 | . . 1 . 2 . . Utility 12 | . . . 2 1 . 9 Weapon 3 | . . 2 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 100 97 93 99 65 50 Engine 8 | . 14 11 9 7 7 4 Leg 19 | . . 18 21 37 11 2 Wheel 1 | . 28 3 . . . . Device 5 | . 14 20 18 . . . Storage 8 | . 14 11 9 7 7 7 Processor 7 | . . . 4 7 11 15 Hackware 7 | . . . . 14 10 7 Ballistic Gun 20 | . 23 32 27 22 14 12 Peak Build Rating 43 | 7 9 13 19 43 36 30 Average Rating 24 | 5 8 11 16 33 28 17 On Entrance 15 | . 7 9 13 19 30 28 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 101 | 15 50 56 64 99 101 96 Greatest Support 75 | 32 32 26 30 75 63 15 Greatest Overweight (x) 6 | . 1 2 2 2 6 6 Average Overweight (x) 2 | . . 1 1 . 3 6 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 Average Capacity 22 | 7 19 20 20 24 25 25 Most Carried 25 | 7 20 20 20 25 22 19 Average Carried 19 | 2 13 17 18 23 20 17 Final Capacity 25 | 8 20 20 20 25 25 25 Final Carried 23 | 7 20 18 19 23 20 16 Class Distribution -------------------- 32% | Mutant 17% | Hacker-Mutant 17% | Scavenger-Gunner 11% | Scavenger-Skirmisher 11% | Hacker-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 2836 | 349 166 587 326 855 553 . Remotely . | . . . . . . . Salvage Created 2933 | 186 197 460 309 1003 681 97 Parts 177 | 16 14 34 18 61 30 4 Haulers Intercepted 3 | . . 1 2 . . . Recyclers Shooed 3 | 1 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 29 | . . . . . 25 4 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 54 | . 5 7 5 20 15 2 Guns 47 | . 5 7 5 20 8 2 AOE 7 | . . . . . 7 . Classes Destroyed 13 | 3 3 3 . 3 . 1 Worker 5 | 2 . 2 . 1 . . Tunneler 4 | 4 . . . . . . Hauler 3 | . . 1 2 . . . Recycler 3 | 1 1 . 1 . . . Mechanic 2 | . 1 . . 1 . . Operator 1 | . . . . 1 . . Watcher 1 | . . 1 . . . . Swarmer 18 | . 3 . 3 . 12 . Grunt 17 | . 2 1 2 8 3 1 Duelist 1 | . . . . . . 1 Sentry 10 | . . 6 . 4 . . Hunter 4 | . . . . 4 . . Programmer 4 | . . . . 4 . . Best Kill Streak 7 | 4 4 3 7 4 4 1 Combat Bots Only 5 | . 3 2 5 4 4 1 Max Kills in Single Turn 3 | 1 1 2 2 1 3 1 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 503 | . 21 37 41 277 78 49 Missed 153 | . 3 6 14 98 20 12 Hits 350 | . 18 31 27 179 58 37 Melee 3 | . . . . . . 3 Projectile 347 | . 18 31 27 179 58 34 Critical Strikes 9 | . . 2 1 5 . 1 Damage Taken 4885 | . 201 446 343 2341 899 655 Core 919 | . 105 56 55 283 158 262 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 119 | . . 15 . 104 . . Core Remaining (%) 83 | 100 58 86 90 . . . Volleys Fired 200 | 9 23 32 18 64 32 22 Largest 3 | 2 2 3 3 3 3 3 Hottest 100 | 70 100 63 69 84 78 84 Shots Fired 503 | 18 42 96 54 190 73 30 Gun 493 | 18 39 96 54 190 68 28 Cannon . | . . . . . . . Launcher 7 | . . . . . 5 2 Special 3 | . 3 . . . . . Kinetic 483 | 9 38 96 54 190 68 28 Thermal 13 | 9 4 . . . . . Explosive 7 | . . . . . 5 2 Electromagnetic . | . . . . . . . Robot Hit Streak 27 | 11 13 11 8 27 12 11 Robot Miss Streak 7 | 3 3 3 3 5 7 1 Penetration Max 1 | . . . . 1 1 . Secondary Targets 8 | . . . 2 3 3 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 364 | 11 24 68 35 149 51 26 Core Hits 190 | 8 11 21 13 88 37 12 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 2 | . . 1 . . 1 . Destroy 2 | . . 1 . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6142 | 164 320 841 494 2769 1157 397 Guns 5497 | 164 320 841 494 2555 786 337 Cannons . | . . . . . . . Explosions 626 | . . . . 195 371 60 Melee . | . . . . . . . Ramming 19 | . . . . 19 . . Kinetic 5412 | 91 308 841 494 2555 786 337 Thermal 280 | 73 12 . . 195 . . Explosive 431 | . . . . . 371 60 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 4 1 . 2 2 2 Average Corruption 1 | . 3 1 . 1 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 64 | . 7 7 . 1 46 3 Message Errors 14 | . 1 3 . . 9 1 Matter Fused 12 | . 3 2 . . 7 . Heat Flow Errors 6 | . . . . 1 5 . Energy Discharges 9 | . 2 . . . 7 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 13 | . 1 1 . . 11 . Data Loss (major) 3 | . . 1 . . 2 . Misfires 5 | . . . . . 4 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 54 | . . . . 42 . 12 Projectiles . | . . . . . . . Explosions 54 | . . . . 42 . 12 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 55 | . . . . 28 . 27 Shots 2 | . . . . 1 . 1 Rammed . | . . . . . . . Targets Rammed 2 | . . . . 2 . . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 265 | 65 40 24 31 164 265 54 Average Temperature 30 | 37 17 17 14 17 60 28 Received Heat Transfer 1347 | . 57 168 153 483 162 324 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 359 | 222 37 . . 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 170 | 10 105 71 80 170 . . Initial 19 | . . 19 . . . . Average 22 | 1 42 19 10 31 . . Influence Increases 1645 | 35 147 240 168 655 350 50 Destroy 0b10 Robot/C 1080 | . 100 140 100 400 300 40 Destroy 0b10 Robot/NC 105 | 35 10 20 15 15 10 . Destroy Leader 288 | . 20 74 14 130 40 10 Successful Hack 52 | . . 5 7 40 . . Select Force Hacks 30 | . . . 30 . . . Disable Machine 30 | . . . . 30 . . Destroy Structure 30 | . 2 1 2 25 . . Lose Combat Pursuer 30 | . 15 . . 15 . . Influence Decreases 1645 | 35 100 287 168 548 457 50 Entered New Map 69 | . . 28 . . 41 . Time Decay 1312 | 35 100 259 148 394 356 20 Lost Part 218 | . . . 20 108 60 30 Purge Threat 46 | . . . . 46 . . Squads Dispatched 13 | . 1 1 2 9 . . Investigation 7 | . 1 1 1 4 . . Extermination 3 | . . . . 3 . . Reinforcement 3 | . . . 1 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 4 | . . 3 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 11 16 12 31 15 3 Peak Tracking Total 8 | . 4 4 8 6 4 3 Tactical Retreats 2 | . 1 . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 5 | . 3 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 18 | . 3 3 4 8 . . Terminals 11 | . 3 1 2 5 . . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . 1 . 1 . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 1 2 1 . . Garrison Access . | . . . . . . . Total Hacks 59 | . 7 6 21 25 . . Successful 32 | . 1 4 12 15 . . Failed 27 | . 6 2 9 10 . . Catastrophic 4 | . 2 1 . 1 . . Database Lockouts . | . . . . . . . Manual 13 | . 1 4 3 5 . . Terminals 32 | . 7 3 6 16 . . Fabricators 3 | . . . . 3 . . Repair Stations 4 | . . 1 . 3 . . Recycling Units . | . . . . . . . Scanalyzers 20 | . . 2 15 3 . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 1 . 1 8 . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . . 1 . . Scanalyzer Index 2 | . 1 . . 1 . . Alert Level 1 | . . . . 1 . . Unreport Threat 2 | . . . . 2 . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks 3 | . . . . 3 . . Load Schematic 1 | . . . . 1 . . Build 2 | . . . . 2 . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 13 | . . 2 10 1 . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Retrieve Study 9 | . . 2 6 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . 2 1 1 . . Terminals 2 | . . 1 . 1 . . Botnet 2 | . . 1 . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Patch 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 3 1 4 8 . . Full Trace Events 6 | . . 1 1 4 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time 134 | . . . . 134 . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 73 | . . . . 73 . . Total Part Build Rating 3 | . . . . 3 . . Part Studies Acquired 9 | . . 2 6 1 . . Parts Repaired 1 | . . . . 1 . . Time 16 | . . . . 16 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 2459 | 21 337 794 1210 97 . . Structural 1000 | . . 379 621 . . . Seismic 2080 | 21 337 415 1210 97 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 7577 | 174 337 795 1210 1648 3358 55 Spaces Moved 2463 | 77 220 294 285 717 869 1 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs 2077 | . . 205 285 717 869 1 Wheels 384 | 75 220 89 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 105 175 108 185 525 Average Speed 248 | 98 109 211 238 174 374 525 Slowest Speed 525 | 100 115 260 245 245 525 525 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 41 31 26 20 87 2 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . . . 2 . Spaces Dug 3 | . 3 . . . . . Terrain Destroyed 60 | . 3 . . 21 27 9 Melee . | . . . . . . . Projectile 5 | . 3 . . . 2 . AOE 55 | . . . . 21 25 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 3514 | 153 267 405 779 970 913 27 Wait 683 | 49 8 48 451 127 . . Move 2457 | 76 219 293 284 716 868 1 Hop . | . . . . . . . Pick Up 48 | 8 10 4 9 15 2 . Fast Attach 17 | 7 1 2 3 3 1 . Attach 25 | . . 3 3 9 6 4 Detach 6 | . 1 3 1 . 1 . Swap 35 | 2 4 8 2 16 3 . Drop 36 | 2 1 12 8 13 . . Fire 200 | 9 23 32 18 64 32 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 11) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 581 | -9/Materials | Discovered new exit (range 9) 796 | -9/Materials | Build established: Gunner 894 | -9/Materials | Discovered new exit (range 10) 1307 | -9/Materials | Entered another Materials area 1307 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1377 | -8/Materials | Build established: Scavenger-Skirmisher 2245 | -8/Materials | Build established: Scavenger-Gunner 2505 | -8/Materials | Discovered new exit (range 6) 2517 | -8/Materials | Entered Factory 2517 | -7/Factory | Evolved 2 slots: Propulsion x2 2928 | -7/Factory | Repaired Hvy. Assault Rifle+ 3138 | -7/Factory | Lost 3 parts (2n1w) 3213 | -7/Factory | Identified exit to Lower Caves 3602 | -7/Factory | Discovered new exit (range 17) 3611 | -7/Factory | Build established: Hacker-Gunner 3764 | -7/Factory | Fabricated Hacking Suite? 4074 | -7/Factory | Discovered new exit (range 15) 4165 | -7/Factory | Entered Lower Caves 4194 | -7/Lower Caves | Lost 6 parts (4n2w) 4380 | -7/Lower Caves | Lost 4 parts (2n2w) 4637 | -7/Lower Caves | Build established: Hacker-Mutant 4740 | -7/Lower Caves | Encountered a Warlord checkpoint 5010 | -7/Lower Caves | Entered a destroyed Warlord outpost 5383 | -7/Lower Caves | Core integrity fell below 50% 5411 | -7/Lower Caves | Lost 3 parts (2n1w) 5532 | -7/Lower Caves | Discovered new exit (range 16) 5607 | -7/Lower Caves | Identified exit to Lower Caves 5906 | -7/Lower Caves | Build established: Mutant 7523 | -7/Lower Caves | Entered another Lower Caves area 7548 | -7/Lower Caves | Core integrity fell below 20% 7578 | -7/Lower Caves | Destroyed self with Grenade Launcher Last Messages --------------- 07544_ Slug penetrates G-47 Trooper. 07545_ Microactuators fries itself beyond repair. 07545_ Gauss Rifle destroyed. 07551_ Angular Momentum Engine destroyed. 07551_ Barrage Gun destroyed. 07557_