Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.11 @ 09:17:28 Player: Farfid Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (186) 930 Value Destroyed (6808) 6808 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3737) 3737 TOTAL SCORE: 17335 Bonus ------- High Alert Combat Kills 687 Follower Combat Kills 216 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1836 Friendly Fire -302 Cogmind --------- Core Integrity 0/1000 Matter 33/500 Energy 169/170 System Corruption 4% Temperature Cool (9) Movement Core (450) Ox8 Location -5/Warlord Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Matter Pod Experimental Armor Integrity Analyzer Improved Weapon Cycler Improved Weapon Cycler > --- WEAPON (4) ------- Compact Linear Accelerator > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Treads Armored Medium Treads Armored Medium Treads Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Armor Integrity Analyzer Improved Weapon Cycler Experimental Phase Shifter Experimental Focal Shield Remote Force Field Ghost Barrier > --- WEAPON ----------- Force Rifle Plasma Flamer Plasma Flamer Plasma Flamer > --- INVENTORY -------- Neutrino Core Improved Weapon Cycler Centrium Medium Armor Plating [Rating: 121] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Compact Wheel Treads Improved Medium Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Power Shielding Weapon Gauss Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 . . . . 2 2 . . . Power 1 | . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . Utility 5 | . . 1 1 . . . . . 2 1 . . . Weapon 2 | . . 1 . . . . . . . 1 . . . Parts Attached 238 | 6 9 12 11 63 7 5 1 9 36 17 9 11 42 Power 28 | 1 2 1 2 10 1 . . . 6 1 . . 4 Engine 11 | 1 2 1 . 4 1 . . . 1 1 . . . Core 13 | . . . 2 6 . . . . 4 . . . 1 Reactor 4 | . . . . . . . . . 1 . . . 3 Propulsion 46 | 2 1 3 3 14 1 3 . 1 5 4 1 2 6 Treads 11 | . . . 1 2 . 2 . . 1 1 . . 4 Leg 1 | . . . . . . . . . . . . . 1 Wheel 33 | 2 1 3 2 12 1 1 . 1 4 3 1 2 . Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 62 | 1 2 3 3 8 2 1 1 3 12 4 1 2 19 Device 28 | . . 1 . 5 . . 1 1 5 2 . . 13 Storage 9 | 1 1 . 1 1 . . . 1 2 . 1 . 1 Processor 3 | . . . . . . 1 . . . . . 1 1 Hackware 2 | . . . . . . . . . 1 . . . 1 Protection 20 | . 1 2 2 2 2 . . 1 4 2 . 1 3 Artifact . | . . . . . . . . . . . . . . Weapon 102 | 2 4 5 3 31 3 1 . 5 13 8 7 7 13 Energy Gun 27 | 1 1 2 2 10 . . . 1 3 2 2 2 1 Energy Cannon 2 | . . . . . . . . . . 1 1 . . Ballistic Gun 47 | 1 3 3 . 16 2 . . 3 8 4 3 2 2 Ballistic Cannon 8 | . . . . . . 1 . . . . . . 7 Launcher 9 | . . . 1 2 1 . . 1 . . 1 3 . Special Weapon 3 | . . . . . . . . . . . . . 3 Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon 5 | . . . . 3 . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 1 . . . 1 5 . . . 10 Parts Lost 86 | . 2 3 2 27 2 2 . 8 3 2 6 7 22 Power 7 | . . . . 4 1 . . 1 . . . . 1 Propulsion 31 | . . 3 2 7 . 2 . 4 1 1 2 4 5 Utility 15 | . . . . 4 . . . . . 1 . 2 8 Weapon 33 | . 2 . . 12 1 . . 3 2 . 4 1 8 Highest Loss Streak 15 | . 1 1 2 13 1 2 . 5 1 2 4 4 15 Average Slot Usage (%) 89 | . 86 98 91 93 96 98 92 82 89 92 95 89 81 Engine 6 | . 13 10 2 5 11 15 15 9 1 5 5 5 2 Core 4 | . . . 7 7 . . . . 10 5 5 5 1 Treads 5 | . . . 1 6 7 6 7 5 5 5 5 3 9 Wheel 13 | . 25 20 18 19 23 22 23 12 11 9 13 9 1 Device 10 | . . 11 9 10 7 5 . 7 9 10 11 8 17 Storage 12 | . 14 11 17 15 15 15 15 15 16 13 11 11 4 Hackware 2 | . . . . . . . . . 5 5 5 5 4 Protection 6 | . 5 10 8 2 7 7 7 7 7 9 11 12 5 Energy Gun 6 | . 6 1 14 12 . . . 1 5 14 13 4 4 Ballistic Gun 12 | . 19 31 12 8 21 15 15 17 12 7 4 13 7 Ballistic Cannon 1 | . . . . . . 6 7 3 . . . . 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 90 | 10 25 34 52 67 68 71 71 71 73 79 80 79 90 Greatest Support 97 | 32 32 32 42 54 32 38 38 38 38 38 36 32 97 Greatest Overweight (x) 24 | 1 . 2 3 2 2 3 1 6 6 2 3 4 24 Average Overweight (x) 1 | . . . 1 1 1 1 1 3 2 2 2 3 2 Largest Inventory Capacity 16 | 6 12 10 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 13 | 5 8 10 15 16 16 16 16 16 16 16 16 16 8 Most Carried 16 | 5 9 10 15 16 16 16 15 16 16 16 16 15 15 Average Carried 11 | 1 5 8 12 14 15 14 14 15 14 14 15 11 7 Final Capacity 16 | 6 10 10 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 1 8 10 13 16 16 15 14 16 15 15 15 12 . Class Distribution -------------------- 52% | Scavenger-Tank 12% | Scavenger-Mutant 11% | Tank 11% | Scavenger-Gunner 8% | Mutant 3% | Pyromaniac-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Matter Collected 5829 | 182 528 219 232 1281 156 133 . 582 873 286 102 300 955 Remotely . | . . . . . . . . . . . . . . Salvage Created 7315 | . 583 350 716 1903 178 54 . 482 1069 676 327 629 348 Parts 351 | . 37 29 32 107 8 1 . 18 45 32 18 16 8 Haulers Intercepted 4 | . 1 1 2 . . . . . . . . . . Recyclers Shooed 9 | . 3 . . 3 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 172 | . . . . . 7 2 . 24 . . 15 17 107 Prevented 70 | . . . . . . . . . . . . 2 68 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 144 | . 14 7 10 40 7 3 . 13 9 10 8 11 12 Guns 99 | . 14 7 7 34 2 1 . 7 9 10 1 5 2 Cannons 15 | . . . . . . 2 . 3 . . 1 . 9 AOE 28 | . . . 3 6 5 . . 3 . . 5 6 . Classes Destroyed 17 | . 5 3 . 3 . . . 1 1 . . . 4 Worker 12 | . . 2 . 7 . . . . 3 . . . . Builder 6 | . 1 1 1 2 . . . . . 1 . . . Hauler 4 | . 1 1 2 . . . . . . . . . . Recycler 14 | . 1 . 1 6 . . . . 4 2 . . . Minesweeper 2 | . . . . . . . . 1 . . 1 . . Watcher 3 | . . 1 . 1 . . . . . 1 . . . Swarmer 54 | . 6 3 . 16 4 3 . 4 1 7 4 5 1 Grunt 49 | . 8 . 8 14 2 . . 8 2 1 . 4 2 Brawler 6 | . . . . 2 1 . . . 1 . . 1 1 Duelist 7 | . . . . 4 . . . . 1 . . 1 1 Protector 1 | . . . . . . . . . . . . . 1 Sentry 10 | . . 4 2 1 . . . 1 1 1 . . . Demolisher 1 | . . . . . . . . . . . . . 1 Hunter 4 | . . . . . . . . . 1 . 3 . . Programmer 8 | . . . . 3 . . . . 2 1 1 . 1 Striker 1 | . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . 3 Packrat 1 | . . . . . . . . . . . . 1 . Best Kill Streak 11 | . 5 3 3 11 6 3 . 4 5 6 5 8 6 Combat Bots Only 8 | . 4 3 3 7 6 3 . 4 4 4 5 8 6 Max Kills in Single Turn 5 | . 1 1 3 5 3 1 . 2 1 1 3 3 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 3 | . . . 3 3 3 . . 1 . . 3 3 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Damage Taken 14006 | . 601 260 418 3463 262 130 . 1252 890 518 752 577 4883 Core 2014 | . 115 23 63 399 58 13 . 174 163 53 66 33 854 Absorbed by Shields 843 | . . . . . . . . . 146 111 . . 586 Core Remaining (%) 70 | 100 54 94 88 . . . . 8 80 . . . . Volleys Fired 491 | . 75 30 31 122 8 5 . 39 39 35 24 24 59 Largest 4 | . 2 3 3 3 3 3 . 3 3 4 4 4 4 Hottest 380 | . 60 65 115 185 76 97 . 120 155 149 226 166 380 Shots Fired 1184 | . 125 78 87 295 13 16 . 98 109 109 58 62 134 Gun 998 | . 125 78 87 290 9 11 . 69 109 109 43 44 24 Cannon 156 | . . . . . . 5 . 25 . . 11 11 104 Launcher 24 | . . . . 5 4 . . 4 . . 4 7 . Special 6 | . . . . . . . . . . . . . 6 Kinetic 746 | . 96 73 41 179 9 16 . 88 72 30 1 25 116 Thermal 323 | . 29 . . 85 . . . 6 37 79 39 30 18 Explosive 24 | . . . . 5 4 . . 4 . . 4 7 . Electromagnetic 91 | . . 5 46 26 . . . . . . 14 . . Robot Hit Streak 19 | . 17 17 8 19 3 3 . 11 10 14 11 9 18 Robot Miss Streak 12 | . 3 6 4 8 5 12 . 11 6 3 2 8 8 Penetration Max 1 | . . . . . . . . . 1 . . . 1 Secondary Targets 12 | . . . 1 7 . . . . 1 1 . 2 . Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 1 . 1 . Shots Hit Robots 820 | . 86 50 76 199 7 12 . 77 72 62 41 36 102 Core Hits 519 | . 34 22 39 115 14 8 . 60 52 23 16 31 105 Critical Hits 8 | . . 1 3 2 . . . . . . . 1 1 Critical Kills 4 | . . . 1 2 . . . . . . . 1 . Critical Parts Destroyed 3 | . . 1 2 . . . . . . . . . . Melee Attacks 8 | . . . . 5 . . . . 2 1 . . . Impact . | . . . . . . . . . . . . . . Slashing 8 | . . . . 5 . . . . 2 1 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18524 | . 884 548 1318 4961 552 112 . 1703 1641 1174 1227 1468 2936 Guns 11131 | . 884 527 1018 3336 74 61 . 938 1641 1174 524 545 409 Cannons 3298 | . . . . . . 51 . 281 . . 262 229 2475 Explosions 4043 | . . 21 300 1625 478 . . 484 . . 441 694 . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 9181 | . 666 463 338 1966 74 112 . 1164 1190 249 . 283 2676 Thermal 5311 | . 218 21 300 1921 . . . 55 451 925 669 491 260 Explosive 2819 | . . . . 752 478 . . 484 . . 411 694 . Electromagnetic 1213 | . . 64 680 322 . . . . . . 147 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . 2 . . 10 10 10 10 10 1 2 2 2 5 Average Corruption 4 | . 2 . . 5 10 10 10 10 1 1 2 2 3 Corruption Purged . | . . . . . . . . . . . . . . Effects 199 | . 10 . . 54 24 28 3 34 . 6 4 9 27 Message Errors 33 | . 2 . . 3 3 3 1 7 . 3 . 6 5 Matter Fused 26 | . . . . 7 1 6 . 3 . . . . 9 Heat Flow Errors 30 | . 2 . . 8 8 5 1 2 . 1 2 . 1 Energy Discharges 17 | . 2 . . 2 2 3 . 1 . . 1 . 6 Data Loss (minor) 21 | . 1 . . 4 2 4 . 5 . 1 . 3 1 Data Loss (major) 4 | . . . . 3 . . . 1 . . . . . Misfires 3 | . . . . 2 . 1 . . . . . . . Misdirections 19 | . . . . 2 5 6 1 5 . . . . . Targeting Errors 39 | . 3 . . 20 3 . . 7 . 1 1 . 4 Weapon Failures 7 | . . . . 3 . . . 3 . . . . 1 Overload Shots 1 | . . . . . . . . . . 1 . . . Overflow Damage 478 | . . 2 17 330 14 . . 24 . . 7 12 72 Projectiles 73 | . . . . . . . . 1 . . . . 72 Explosions 405 | . . 2 17 330 14 . . 23 . . 7 12 . Melee . | . . . . . . . . . . . . . . Knockbacks 58 | . . . . . . 1 . 10 . . . . 47 Impact . | . . . . . . . . . . . . . . Kinetic 53 | . . . . . . 1 . 10 . . . . 42 Secondary 5 | . . . . . . . . . . . . . 5 Self-Inflicted Damage 256 | . . 40 37 82 . . . . 88 . 9 . . Shots 7 | . . 1 1 2 . . . . 2 . 1 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 385 | . 217 8 63 342 231 197 151 147 120 204 177 4 385 Average Temperature 67 | . 35 5 18 74 96 92 81 40 35 94 52 3 102 Received Heat Transfer 2236 | . 258 45 153 534 54 . . 345 72 69 . 135 571 Effects 1 | . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 23 | . . . . 4 . . . . 4 5 7 2 1 Heat Transferred 9332 | . 500 50 450 2957 . . . 111 888 1702 1153 868 653 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 4 1 . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Peak Influence 1047 | . 356 195 275 1047 . . . . 524 384 . . . Initial 198 | . . 53 2 56 . . . . 70 198 . . . Average 293 | . 161 76 124 541 . . . . 201 287 . . . Maximum Alert Level 3 | . 1 . 1 3 . . . . 2 1 . . . Low Security (%) 53 | 100 69 100 86 26 . . . . 64 19 . . . Level 1 16 | . 30 . 13 . . . . . 6 80 . . . Level 2 15 | . . . . 28 . . . . 28 . . . . Level 3 14 | . . . . 44 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 2 2 7 . . . . 3 1 . . . Investigation 3 | . 1 . . 1 . . . . 1 . . . . Extermination 3 | . . . . 2 . . . . 1 . . . . Reinforcement 9 | . 2 2 2 1 . . . . 1 1 . . . Assault 2 | . . . . 2 . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Distress Signals 10 | . 2 1 2 1 . . . . 1 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 304 | . 26 11 20 64 10 4 . 16 16 26 7 15 89 Peak Tracking Total 15 | . 6 3 7 9 8 4 . 4 6 6 6 5 15 Tactical Retreats 23 | . 1 . . 6 4 1 . . . 4 1 1 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Traps Triggered 8 | . 2 . . 3 . . . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . Reused 6 | . 1 . . . . . . . 3 . . 2 . Traps Extracted . | . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . 3 . . 3 . Triggered 40 | . 1 . . . . . . 1 3 . 2 3 30 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Machines Disabled 29 | . . . 1 22 . . . . 4 1 . 1 . Max in Single Turn 10 | . . . 1 10 . . . . 4 1 . 1 . Garrison Access 3 | . . . . 2 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Machines Accessed 37 | . 7 2 1 5 1 2 4 . 5 2 . 1 7 Terminals 12 | . 6 1 . 4 . . . . 1 . . . . Fabricators 2 | . . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . 1 1 . . . Scanalyzers 3 | . . 1 1 . . . . . 1 . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . Total Hacks 108 | . 17 7 8 8 1 9 29 . 9 3 . 1 16 Successful 88 | . 9 7 8 2 1 9 29 . 4 2 . 1 16 Failed 20 | . 8 . . 6 . . . . 5 1 . . . Catastrophic 4 | . . . . 3 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 5 1 . 4 . . . . 2 1 . 1 1 Terminals 24 | . 15 1 . 6 . . . . 2 . . . . Fabricators 4 | . . . . . . . . . 2 2 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . 2 1 . . . Scanalyzers 15 | . . 6 8 . . . . . 1 . . . . Garrison Access 4 | . . . . 2 . . . . 2 . . . . Terminal Hacks 67 | . 8 1 . 1 1 9 29 . 1 . . 1 16 Record 31 | . . . . . . 8 11 . . . . 1 11 Part Schematic 8 | . . . . . . . 8 . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . 3 . . . . . 4 Open Door 3 | . . . . . 1 1 . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . Unreport Threat 3 | . 1 1 . . . . . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 1 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 14 | . . 6 8 . . . . . . . . . . Insert Component 7 | . . 3 4 . . . . . . . . . . Analyze 7 | . . 3 4 . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . . Unauthorized Hacks 3 | . 1 . . . . . . . 1 1 . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . 1 1 . . . Reject 3 | . 1 . . . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 5 . 1 4 . . . . 5 2 . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . 3 4 . . . 8 . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . Matter 384 | . . . . . . . . . 384 . . . . Time 102 | . . . . . . . . . 102 . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 3 4 . . . . . . . . . . Part Schematics Acquired 7 | . . 3 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Total Allies 7 | . . . . 3 . 3 . 1 . . . . . Largest Group 3 | . . . . 3 . 3 . 1 . . . . . Highest-Rated Group 94 | . . . . 93 . 60 . 94 . . . . . Highest-Rated Ally 94 | . . . . 31 . 20 . 94 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 35 | . . . . 21 . . . 14 . . . . . Total Damage 1577 | . . . . 1125 . . . 452 . . . . . Kills 12 | . . . . 8 . . . 4 . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 1 . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Turns Passed 10997 | 39 673 745 448 1827 488 555 82 605 1226 748 366 1003 2192 Spaces Moved 7108 | 32 402 480 249 1157 451 507 81 384 874 464 247 703 1077 Core 33 | 13 . . . . . . . . . . . . 20 Treads 486 | . . . . . . . . . . . . . 486 Legs . | . . . . . . . . . . . . . . Wheels 6577 | 19 402 480 249 1157 451 507 81 384 874 464 247 703 559 Hover 12 | . . . . . . . . . . . . . 12 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 93 93 100 100 100 100 106 106 120 50 Average Speed 114 | 81 100 100 104 102 98 100 100 118 109 112 109 125 156 Slowest Speed 1250 | 100 100 120 130 120 103 115 100 140 140 120 120 140 1250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 73 41 17 29 61 65 68 54 21 11 42 69 74 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . . . . 1 2 1 . . . . . . Known Exits Taken 3 | . . . . 1 . . . . 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 . 1 . 1 . Scrap Searched 7 | . . . . . 1 3 . 1 . . 1 1 . Spaces Dug 27 | . . . . 4 . . . . 2 2 1 18 . Terrain Destroyed 233 | . . 2 6 60 37 . . 19 15 2 35 54 3 Melee 7 | . . . . 4 . . . . 2 1 . . . Projectile 12 | . . . . . . . . . . 1 3 5 3 AOE 214 | . . 2 6 56 37 . . 19 13 . 32 49 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Total 9066 | 44 562 697 373 1559 480 543 81 456 1061 616 297 773 1524 Wait 932 | 1 55 149 65 150 10 20 . 15 60 81 9 26 291 Move 7095 | 31 401 479 248 1156 450 506 80 383 873 463 246 702 1077 Hop . | . . . . . . . . . . . . . . Pick Up 177 | 6 16 15 12 43 3 3 . 8 23 12 7 4 25 Fast Attach 38 | 1 1 4 1 7 . 1 . . 7 . . . 16 Attach 136 | 5 8 7 7 36 3 4 1 5 17 10 6 5 22 Detach 4 | . . . . 2 . . . . 2 . . . . Swap 64 | . . 1 3 20 4 . . 4 12 7 3 6 4 Drop 111 | . 6 12 6 17 1 4 . 2 23 7 2 3 28 Fire 491 | . 75 30 31 122 8 5 . 39 39 35 24 24 59 Melee 8 | . . . . 5 . . . . 2 1 . . . Ram 1 | . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . . . 1 . . . . . . . . 2 Trap 6 | . . . . . . . . . 3 . . 3 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 12) 456 | -10/Materials | Discovered new exit (range 14) 713 | -10/Materials | Entered another Materials area 713 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 835 | -9/Materials | Discovered new exit (range 9) 1022 | -9/Materials | Build established: Tank 1333 | -9/Materials | Build established: Scavenger-Tank 1380 | -9/Materials | Discovered new exit (range 11) 1458 | -9/Materials | Entered another Materials area 1458 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1676 | -8/Materials | Discovered new exit (range 16) 1906 | -8/Materials | Entered Factory 1906 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2384 | -7/Factory | Garrison activated, responded to threat 2561 | -7/Factory | Destroyed 7 combat bots 2593 | -7/Factory | Lost 5 parts (2p1u2w) 2793 | -7/Factory | Lost 13 parts (2p3n2u6w) 2821 | -7/Factory | Identified exit to Lower Caves 3414 | -7/Factory | Build established: Scavenger-Gunner 3506 | -7/Factory | First assault squad dispatched 3523 | -7/Factory | Lost 3 parts (1n2w) 3545 | -7/Factory | Allied Derelicts emerged from ambush trap array 3602 | -7/Factory | Core integrity fell below 50% 3626 | -7/Factory | System corruption reached 10% 3656 | -7/Factory | Lost 4 parts (2n2w) 3733 | -7/Factory | Entered Lower Caves 3852 | -7/Lower Caves | Spotted B-75 Beast 4111 | -7/Lower Caves | Build established: Scavenger-Tank 4170 | -7/Lower Caves | Discovered new exit (range 16) 4221 | -7/Lower Caves | Entered another Lower Caves area 4457 | -7/Lower Caves | Learned Factory emergency access door positions 4660 | -7/Lower Caves | A Commander dispatched an escort 4666 | -7/Lower Caves | Learned location of Extension (-6) 4666 | -7/Lower Caves | Learned location of Armory (-4) 4666 | -7/Lower Caves | Learned 8 Factory zone layouts 4666 | -7/Lower Caves | Learned Factory stockpile data 4666 | -7/Lower Caves | Learned Research stockpile data 4666 | -7/Lower Caves | Learned Armory stockpile data 4750 | -7/Lower Caves | Discovered new exit (range 16) 4776 | -7/Lower Caves | Entered Data Miner 4776 | -7/Data Miner | Accompanied by 3 allies 4776 | -7/Data Miner | Discovered new exit (range 6) 4777 | -7/Data Miner | Commander's escort returned to base 4777 | -7/Data Miner | Commander's escort returned to base 4777 | -7/Data Miner | Commander's escort returned to base 4796 | -7/Data Miner | Met Data Miner 4814 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4814 | -7/Data Miner | Learned location of Section 7 (-3) 4835 | -7/Data Miner | Received God Mode back door access code from Data Miner 4858 | -7/Data Miner | Entered Proximity Caves 4911 | -6/Proximity Caves | Escorted by Enhanced Grunt 4911 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5100 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 5133 | -6/Proximity Caves | Core integrity fell below 20% 5445 | -6/Proximity Caves | Discovered new exit (range 15) 5463 | -6/Proximity Caves | Entered Factory 5463 | -6/Factory | Evolved 2 slots: Utility x2 5464 | -6/Factory | Identified exit to Factory 6254 | -6/Factory | Local fabrication network quarantined 6264 | -6/Factory | Fabricated Centrium Medium Armor Plating? 6637 | -6/Factory | Discovered exit to Factory (range 12) 6689 | -6/Factory | Entered another Factory area 6689 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7299 | -5/Factory | Discovered new exit (range 7) 7437 | -5/Factory | Entered Upper Caves 7612 | -5/Upper Caves | Identified exit to Upper Caves 7622 | -5/Upper Caves | Learned location of 1 exit from Factory 7784 | -5/Upper Caves | Lost 4 parts (1n3w) 7803 | -5/Upper Caves | Entered another Upper Caves area 7819 | -5/Upper Caves | Learned Factory interactive machine intel 7819 | -5/Upper Caves | Discovered new exit (range 7) 8362 | -5/Upper Caves | Lost 4 parts (2n1u1w) 8568 | -5/Upper Caves | Destroyed 8 combat bots 8575 | -5/Upper Caves | Lost 3 parts (2n1u) 8744 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8754 | -5/Upper Caves | Found Prototype Special Weapon 8791 | -5/Upper Caves | Discovered new exit (range 12) 8806 | -5/Upper Caves | Entered Warlord 8858 | -5/Warlord | System corruption cleaned by Quarantine Array 8955 | -5/Warlord | Learned Research trap positions 8955 | -5/Warlord | Learned Quarantine trap positions 8958 | -5/Warlord | Learned Factory recycling unit intel 8958 | -5/Warlord | Learned Armory recycling unit intel 8958 | -5/Warlord | Learned Research fabricator intel 9327 | -5/Warlord | Met Warlord 9345 | -5/Warlord | Opened Warlord's prototype stash 9352 | -5/Warlord | Warlord's base attacked by MAIN.C 9352 | -5/Warlord | Found Prototype Reactor 9367 | -5/Warlord | Found Prototype Device 9368 | -5/Warlord | Identified Exp. Focal Shield 9652 | -5/Warlord | Warlord forces counterattacked 9653 | -5/Warlord | Build established: Scavenger-Gunner 9681 | -5/Warlord | Spotted Striker 9694 | -5/Warlord | Spotted Executioner 9714 | -5/Warlord | Spotted Executioner 9742 | -5/Warlord | Lost 7 parts (1n3u3w) 9970 | -5/Warlord | Found Prototype Device 9970 | -5/Warlord | Identified Exp. Phase Shifter 9979 | -5/Warlord | Found Prototype Hackware 9979 | -5/Warlord | Identified Ghost Barrier 9987 | -5/Warlord | Found Prototype Processor 9987 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 9996 | -5/Warlord | Identified Vortex Chain Reactor 10129 | -5/Warlord | Build established: Pyromaniac-Tank 10230 | -5/Warlord | Spotted Executioner 10240 | -5/Warlord | Destroyed Executioner 10434 | -5/Warlord | Spotted Striker 10492 | -5/Warlord | Spotted Striker 10528 | -5/Warlord | Spotted Striker 10532 | -5/Warlord | Core integrity fell below 50% 10724 | -5/Warlord | Spotted Striker 10777 | -5/Warlord | Spotted Striker 10800 | -5/Warlord | Destroyed Striker 10809 | -5/Warlord | Spotted Striker 10866 | -5/Warlord | Spotted Executioner 10900 | -5/Warlord | Spotted Executioner 10905 | -5/Warlord | Destroyed Executioner 10941 | -5/Warlord | Destroyed Executioner 10950 | -5/Warlord | Core integrity fell below 20% 10998 | -5/Warlord | Spotted Striker 10998 | -5/Warlord | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10977_ Destroyed Adv. Heat Sink. 10977_ G-50 Soldier knocked back. 10978_ Slug penetrates Reinforced Barrier. 10981_ Centrium Light Armor Plating destroyed. 10981_ Adv. Heat Sink destroyed. 10984_ System corrupted: Matter fused (-8). 10984_ Slug penetrates Reinforced Barrier. 10985_ Destroyed Shock Absorption System. 10987_ D-63 Destroyer knocked back. 10987_ Slug penetrates Reinforced Barrier. 10989_ D-63 Destroyer knocked back. 10990_ Slug penetrates Reinforced Barrier. 10991_ Penetrated by Slug. 10991_ Critical hit. 10991_ Destroyed Hvy. Laser. 10991_ Destroyed Carbon-fiber Leg. 10995_ Slug penetrates Reinforced Barrier. 10995_ Centrium Medium Armor Plating destroyed. 10998_ Slug penetrates Reinforced Barrier. 10998_ Acquired 28 matter. Map ----- +----------------------------------------------------+ | ?????# ###########??????# ????# ## /## | | ?????# ## #??????# ????# ## &/# | | ?????# ## ???????###?????# ## # | | ????## ## """ #??????????????# ## # | | ????# # """ #???????######## ###+## | | ????# # """ #???????#"""""## # | | ????# + """ #???????#"" + + | | ????# # """ #???????#""XXX### ## | | ????# # #???????#"""""#?# ##? | | ????### # #???????#######?#^^^ #?? | | ??????# ##########???????????????# + ? | | ??????# #????????????????????????# ## | | ??????# #????????????????????????## # #?? | | ???#### ##??????##############????### ?? | | ??? # #?###??# # =#??????# ##? | | ?? # #### #??# ! =#??????# #?? | | ?? # ### #??# | =#??????# ### | | ?? # ##;;"#??# % ! #??????# | | # # #??# # ! =#??????#### | | # """ + ^ #??# #########?????????# | | # """ #% """ ;#?# " #??######## | | # """ # """ *; ##!% d #??# # | | # """ # " [%[#%%g #??# # | | # """ # %=!**%=|/ "#??# !! + | | # + % =!|% =[=% %!% #??# # | | # ; %[!|=%@== #??# !!! # | | #########;;;=%Kg%!# * #??# # | | ??????# ![%h%%# "#??##+##### | | ??????# [%=[%# """ ""#???# ##### | | ??????# !x################???# | | ?????## *g## # #?????#####?# ###### | | ?????#; [=##""""%##%"!## "## ##!!!" | | ??# ; =%%%% %[=%=%%=%%!% [%=%" | | ??### # *%###"""###=%!## ##### X | | ??????# ]#?# #??? ""##+##???##"X | | ??????###########?#####????# #?????#"""! | | ???????????????????????????# "#?????#"""! | | ???????????????????????????# "#?????##### | | ???????????????????????????#"X""#?????????? | | ???????????????????????????######?????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 55 Energy Capacity 960 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Core Shielding 20 Power Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Armor Integrity Analysis 90 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Centrium Medium Armor Plating | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Reappropriation Slippery One Challenges ------------ None Game ------ Seed BarrageDeepBlade Manual? 0 Play Time 02:20:30 Cumulative 71.5 hours Start 2021.04.11 @ 02:09:34 End 2021.04.11 @ 09:17:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0e672fc4-fb94-4060-99b1-198c364d441b