Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 18:59:55 Player: Gyred Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (2992) 2992 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (420) 420 TOTAL SCORE: 5702 Bonus ------- High Alert Combat Kills 220 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 249/300 Energy 84/160 System Corruption 14% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Medium Laser Mini Grenade Launcher > --- INVENTORY (25) --- Improved Ion Engine Subdweller Power Source Light Treads Light Treads Compact Wheel Compact Wheel Heat Sink Heat Sink Improved Heat Sink Huge Storage Unit Compact Matter Pod (150) Improved Targeting Computer Heavy Armor Plating Hardlight Generator Makeshift System Shield Medium Laser Precision Beam Rifle Particle Cannon Light Assault Rifle Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Targeting Computer > --- WEAPON ----------- Medium Laser Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Subdweller Power Source Nuclear Core Aluminum Leg Compact Wheel Compact Wheel Heat Sink Heat Sink Improved Heat Sink Huge Storage Unit Medium Matter Pod Improved Targeting Computer Heavy Armor Plating Makeshift System Shield Medium Laser Medium Laser Particle Cannon Light Assault Rifle Grenade Launcher Mini Grenade Launcher Heavy Flail [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 92 | 7 9 11 41 24 Power 8 | 1 . 2 3 2 Engine 5 | 1 . 1 3 . Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 36 | 2 2 6 19 7 Treads 20 | . . . 13 7 Leg 2 | . . . 2 . Wheel 14 | 2 2 6 4 . Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 2 . 8 5 Device 9 | 1 . . 5 3 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 5 | . . . 3 2 Artifact . | . . . . . Weapon 31 | 2 5 3 11 10 Energy Gun 10 | . 2 . 4 4 Energy Cannon 10 | . 2 3 3 2 Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 1 1 Special Weapon . | . . . . . Impact Weapon 5 | . . . 2 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . 1 . System Corruption 6 | . . . 6 . Parts Lost 31 | . 1 5 13 12 Power 4 | . . 1 1 2 Propulsion 11 | . 1 2 4 4 Utility 9 | . . . 5 4 Weapon 7 | . . 2 3 2 Highest Loss Streak 4 | . 1 2 3 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 97 96 99 Engine 7 | . 14 7 8 2 Core 2 | . . 4 . 6 Treads 21 | . . . 29 35 Wheel 10 | . 27 27 4 . Device 9 | . 6 . 12 11 Storage 10 | . 14 14 9 9 Processor 9 | . 7 14 9 9 Protection 3 | . . . 3 6 Energy Gun 4 | . 3 . 6 6 Energy Cannon 13 | . 15 28 11 7 Ballistic Gun 1 | . 7 . . . Impact Weapon 1 | . . . . 3 Peak Build Rating 27 | 9 13 17 27 27 Average Rating 19 | 5 11 14 23 22 On Entrance 12 | . 9 13 15 25 Naked Turns . | . . . . . Heaviest Build 115 | 13 92 97 115 102 Greatest Support 82 | 26 26 40 82 82 Greatest Overweight (x) 11 | . 4 8 11 1 Average Overweight (x) 2 | . 1 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 Most Carried 25 | 7 24 25 25 25 Average Carried 21 | 3 17 23 22 22 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 7 23 25 25 22 Class Distribution -------------------- 51% | Mutant 43% | Scavenger-Mutant 5% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1572 | 248 231 100 637 356 Remotely . | . . . . . Salvage Created 3647 | 25 473 379 2030 740 Parts 184 | 3 24 22 91 44 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 81 | . 14 9 38 20 Guns 19 | . 3 . 10 6 Cannons 46 | . 7 8 23 8 AOE 13 | . 4 . 4 5 Classes Destroyed 15 | 1 4 1 7 2 Worker 1 | . 1 . . . Builder 1 | . . . 1 . Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 2 | . 1 . 1 . Watcher 1 | . . . 1 . Swarmer 10 | . 3 . . 7 Grunt 49 | . 11 2 29 7 Brawler 1 | . . . . 1 Duelist 3 | . . . 2 1 Sentry 9 | . . . 6 3 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Subdweller 7 | . . 7 . . Best Kill Streak 5 | 1 5 2 4 5 Combat Bots Only 5 | . 5 2 3 5 Max Kills in Single Turn 3 | 1 3 1 2 3 Gunslinging . | . . . . . Exploded 3 | . 2 . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 430 | . 47 43 204 136 Missed 110 | . 14 12 53 31 Damage Taken 4993 | . 432 646 2393 1522 Core 734 | . 93 88 408 145 Absorbed by Shields 88 | . . . . 88 Redirected to Shielding 59 | . . . 59 . Regen/Repaired (Parts) 31 | . 31 . . . Core Remaining (%) 63 | 100 . 27 . . Volleys Fired 264 | 1 39 36 125 63 Largest 2 | 2 2 2 2 2 Hottest 148 | 40 136 148 148 125 Shots Fired 521 | 2 78 71 246 124 Gun 175 | 2 31 . 80 62 Cannon 336 | . 44 71 163 58 Launcher 10 | . 3 . 3 4 Special . | . . . . . Kinetic 35 | 2 31 . 2 . Thermal 476 | . 44 71 241 120 Explosive 10 | . 3 . 3 4 Electromagnetic . | . . . . . Robot Hit Streak 27 | 1 4 27 19 11 Robot Miss Streak 8 | . 5 2 3 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 350 | 1 31 54 185 79 Core Hits 151 | 1 21 13 79 37 Critical Kills 3 | . . 1 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 1 4 2 Burn 4 | . . . 2 2 Meltdown 3 | . . 1 2 . Melee Attacks 12 | . . . 2 10 Impact 12 | . . . 2 10 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7725 | 15 786 1147 3910 1867 Guns 1611 | 15 218 . 879 499 Cannons 4894 | . 329 1147 2561 857 Explosions 1057 | . 239 . 307 511 Melee 139 | . . . 139 . Ramming 24 | . . . 24 . Kinetic 258 | 15 218 . 25 . Thermal 6247 | . 329 1147 3415 1356 Explosive 1057 | . 239 . 307 511 Electromagnetic . | . . . . . Impact 139 | . . . 139 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . 8 14 Average Corruption 6 | . . . 3 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 70 | . . . 26 44 Message Errors 13 | . . . 4 9 Matter Fused 17 | . . . 5 12 Heat Flow Errors 10 | . . . 4 6 Energy Discharges 7 | . . . 4 3 Data Loss (minor) 8 | . . . 3 5 Data Loss (major) 6 | . . . 3 3 Misfires 4 | . . . 2 2 Alerts 1 | . . . 1 . Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 179 | . . . 139 40 Projectiles 21 | . . . 20 1 Explosions 39 | . . . . 39 Melee 119 | . . . 119 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 229 | . 31 . 26 172 Shots 7 | . 1 . 2 4 Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 322 | . 322 165 313 268 Average Temperature 71 | . 111 56 69 55 Received Heat Transfer 1990 | . 192 171 1089 538 Effects 3 | . . . 3 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions 2 | . . . 2 . Robots Melted 4 | . . 1 2 1 Combat Hostiles 3 | . . 1 1 1 Parts Melted 34 | . . 11 15 8 Heat Transferred 12084 | . 592 1961 6845 2686 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Peak Influence 907 | 5 247 . 477 907 Initial 310 | . 3 . 20 310 Average 333 | 1 106 . 280 596 Maximum Alert Level 3 | . 1 . 2 3 Low Security (%) 23 | 100 78 . 12 . Level 1 44 | . 21 . 78 5 Level 2 27 | . . . 8 80 Level 3 4 | . . . . 14 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 4 . 7 . Investigation 6 | . 3 . 3 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 7 | . 2 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 20 9 63 22 Peak Tracking Total 8 | . 6 2 8 7 Tactical Retreats 10 | . 1 . 9 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 11 | . 3 . 3 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 20 | . 8 . 8 4 Terminals 15 | . 6 . 5 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 52 | . 23 . 19 10 Successful 19 | . 14 . 5 . Failed 33 | . 9 . 14 10 Catastrophic 10 | . 2 . 3 5 Database Lockouts . | . . . . . Manual 20 | . 15 . 5 . Terminals 43 | . 19 . 14 10 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 3 | . 2 . 1 . Scanalyzers 3 | . . . 3 . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . 7 . 2 . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Scanalyzer Index 1 | . 1 . . . Unreport Threat 2 | . 1 . 1 . Registered Components 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 17 | . 7 . 6 4 Full Trace Events 7 | . 2 . 2 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 5228 | 75 854 787 2228 1284 Spaces Moved 2288 | 60 547 464 802 415 Core 1 | 1 . . . . Treads 891 | . . . 476 415 Legs 2 | . . . 2 . Wheels 1394 | 59 547 464 324 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 119 130 236 Average Speed 175 | 90 118 132 211 238 Slowest Speed 750 | 100 140 200 750 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 81 47 65 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 7 | . 4 . 1 2 Terrain Destroyed 93 | . 28 1 32 32 Melee 3 | . . . 1 2 Projectile 10 | . 4 1 5 . AOE 80 | . 24 . 26 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 2953 | 75 677 564 1074 563 Wait 209 | . 58 41 76 34 Move 2284 | 59 546 463 801 415 Hop . | . . . . . Pick Up 49 | 8 19 8 11 3 Fast Attach 25 | 6 4 1 11 3 Attach 27 | 1 1 4 12 9 Detach 4 | . . . 3 1 Swap 41 | . 4 6 18 13 Drop 25 | . 6 5 12 2 Fire 264 | 1 39 36 125 63 Melee 12 | . . . 2 10 Ram 2 | . . . 2 . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 15) 131 | -10/Materials | Discovered new exit (range 15) 206 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 5) 669 | -10/Materials | Identified exit to Mines 841 | -10/Materials | Repaired Wheel 925 | -10/Materials | Discovered new exit (range 4) 930 | -10/Materials | Entered Subcaves 986 | -10/Subcaves | Learned location of Storage (-7) 1116 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1172 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1459 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1483 | -10/Subcaves | Core integrity fell below 50% 1707 | -10/Subcaves | Discovered new exit (range 9) 1717 | -10/Subcaves | Entered Materials 1717 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2339 | -8/Materials | Lost 3 parts (1n1u1w) 2806 | -8/Materials | Core integrity fell below 50% 3347 | -8/Materials | Build established: Scavenger-Mutant 3880 | -8/Materials | Garrison activated, responded to threat 3942 | -8/Materials | Identified exit to Garrison 3945 | -8/Materials | Entered Garrison 4266 | -8/Garrison | Core integrity fell below 20% 4322 | -8/Garrison | Lost 4 parts (1p1n1u1w) 4681 | -8/Garrison | System corruption reached 10% 4814 | -8/Garrison | Discovered new exit (range 12) 4871 | -8/Garrison | Triggered checkpoint 5229 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05059_ Acquired Imp. Heat Sink. 05062_ <0CWI7 HOXND0%N8SE8XBF=BWYRR8 05063_ Acquired 18 matter. 05105_ System corrupted: Matter fused (-8). 05145_ ALERT: Garrison interior compromised. 05171_ Acquired 10 matter. 05204_ System corrupted: Matter fused (-6). 05219_ S-10 Pest destroyed. 05219_ Destroyed Lgt. Ion Engine. 05219_ S-10 Pest destroyed. 05222_ Nuclear Core destroyed. 05222_ Destroyed Nuclear Core. 05222_ S-10 Pest destroyed. 05223_ Lgt. Treads destroyed. 05229_ System corrupted: Energy discharge (-28). 05229_ The unstable cave ceiling collapses. 05229_ Destroyed Imp. Ion Engine. 05229_ L-31 Rogue destroyed. 05229_ Lgt. Armor Plating destroyed. 05229_ Destroyed Lgt. Armor Plating. Map ----- +----------------------------------------------------+ | ####### ###???????###### #### ##????????????????? | | ??????# #?????????#" [%=%%*#?????????????????? | | ####### #?????????#"T"#######!#?????????????????? | | #?????????#####?????# #?????????????????? | | #???????????????????# #???#####?????????? | | ####### #???????????????????# #???# #?????????? | | ??????# #?????????????????### ##### #?????????? | | ??????# #???????########### ^ #?????????? | | ??????# #???????# ! =%*^ #?????????? | | ??????# #???????# ######### ##########?????????? | | ??????# #######?# #???????# #??????????????????? | | ??????# ## #?#=#???????# #??????????????????? | | ?????## ## ###%##??????# #??????????????????? | | ?????# =######## #??????????????????? | | ?????# [%[== #??????????????????? | | ?????# =% #??????????????????? | | ?????# ## ## ###########??????????????????? | | ?????# ## ## ###??????????????????????????? | | ?????" #??????????????????????????? | | ?????" #??????????????????????????? | | ?????" ###?##?????????????????????? | | ?????" # # ##????????????????????? | | ?????# ## ## ### #?????????????????????? | | ?????# ## ## ###???????????????????? | | ?????# #???????????????????? | | ?????+ g %@ #???????????????????? | | ?????# # g #???????????????????? | | ?????## ##""""## ## #???????????????????? | | ????????????????# ?# # #???????????????????? | | ????????????????# ?#### ?# #???????????????????? | | ????????????????# ????# ?? #???????????????????? | | ????????????????# ???? ?? #???????????????????? | | ????????????????# ????# ??? #???????????????????? | | ????????????????# ????##??? #???????????????????? | | ????????????????# ????????? #???????????????????? | | ????????????????# ???????????#???????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Weapon Shielding 33 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketTeleporterStorage Manual? 0 Play Time 01:02:59 Cumulative 49.9 hours Start 2025.02.02 @ 13:47:57 End 2025.02.02 @ 18:59:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d26de59-b41d-4ace-9002-2072c9f8ff36