Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 20:36:39 Player: Gold Spoon Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2772) 2772 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (466) 466 TOTAL SCORE: 8378 Bonus ------- Follower Combat Kills 190 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 787/1000 Matter 282/300 Energy 370/370 System Corruption 9% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Fission Core Light Fission Core > --- PROPULSION (3) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Improved Heat Sink High-capacity Storage Unit Targeting Computer Phase Shifter > --- WEAPON (4) ------- Plasma Cannon Heavy Assault Rifle Gauss Rifle Coil Gun > --- INVENTORY (20) --- Fission Core Fission Core Fission Core Carbon-fiber Leg Coil Gun Heavy Missile Launcher Heavy Missile Launcher Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Plasma Cannon Heavy Assault Rifle Improved Light Cannon Gauss Cannon > --- INVENTORY -------- Fission Core Fission Core Fission Core Light Treads Plasma Cannon Plasma Cannon Coil Gun Coil Gun Heavy Missile Launcher Heavy Missile Launcher Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 59] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . . 1 . . Utility 6 | . . . . . 3 1 1 1 Weapon 2 | . . . . . 1 . 1 . Parts Attached 64 | 6 4 . . . 14 4 10 26 Power 7 | 1 . . . . 1 . 2 3 Engine 3 | 1 . . . . 1 . 1 . Core 4 | . . . . . . . 1 3 Reactor . | . . . . . . . . . Propulsion 14 | 2 . . . . 2 2 1 7 Treads 10 | 2 . . . . 2 2 1 3 Leg 4 | . . . . . . . . 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 4 . . . 6 2 2 8 Device 7 | . 1 . . . 2 . . 4 Storage 5 | 1 2 . . . . . 1 1 Processor 2 | . 1 . . . . . . 1 Hackware 5 | . . . . . 2 1 1 1 Protection 4 | . . . . . 2 1 . 1 Artifact . | . . . . . . . . . Weapon 20 | 2 . . . . 5 . 5 8 Energy Gun . | . . . . . . . . . Energy Cannon 8 | . . . . . 3 . 2 3 Ballistic Gun 8 | 2 . . . . 1 . 1 4 Ballistic Cannon 3 | . . . . . 1 . 2 . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 28 | . 1 . . . 5 3 4 15 Power 2 | . . . . . . 1 . 1 Propulsion 6 | . . . . . 1 1 1 3 Utility 9 | . 1 . . . 1 1 . 6 Weapon 11 | . . . . . 3 . 3 5 Highest Loss Streak 5 | . 1 . . . 4 1 1 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 96 93 94 87 Engine 6 | . 14 14 14 14 9 6 2 . Core 3 | . . . . . . . 3 10 Treads 19 | . 28 28 28 28 17 19 20 11 Device 9 | . 12 14 14 14 9 7 6 8 Storage 8 | . 14 14 14 14 9 7 6 4 Hackware 13 | . . . . . 17 16 21 15 Protection 4 | . . . . . 6 10 6 3 Energy Cannon 5 | . . . . . 8 7 8 4 Ballistic Gun 13 | . 28 28 28 28 14 7 2 7 Ballistic Cannon 6 | . . . . . 3 7 13 7 Naked Turns 9 | . . . . . . . . 9 Heaviest Build 87 | 14 30 30 30 30 45 48 79 87 Greatest Support 70 | 40 40 40 40 40 40 60 62 70 Greatest Overweight (x) 4 | 1 . . . . 1 1 1 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 Average Capacity 16 | 7 12 15 15 15 15 15 19 19 Most Carried 19 | 1 13 13 15 15 15 15 19 16 Average Carried 13 | . 8 13 13 15 13 13 16 12 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 Final Carried 17 | 1 13 13 15 15 15 14 17 9 Class Distribution -------------------- 50% | Hacker-Skirmisher 26% | Mutant 16% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2256 | 153 340 67 . . 454 230 262 750 Remotely . | . . . . . . . . . Salvage Created 2341 | . 360 . . . 909 348 164 560 Parts 147 | . 30 . . . 45 21 14 37 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 58 | . 13 . . . 17 9 5 14 Guns 25 | . 13 . . . 6 2 1 3 Cannons 29 | . . . . . 11 7 4 7 AOE 4 | . . . . . . . . 4 Classes Destroyed 12 | . 4 . . . 4 3 . 1 Worker 1 | . . . . . . 1 . . Builder 4 | . . . . . . . . 4 Hauler 1 | . . . . . 1 . . . Recycler 1 | . . . . . 1 . . . Operator 3 | . 2 . . . . . . 1 Watcher 4 | . 2 . . . 2 . . . Swarmer 12 | . 9 . . . 3 . . . Grunt 23 | . 4 . . . 8 7 . 4 Duelist 1 | . . . . . 1 . . . Sentry 5 | . . . . . 5 . . . Hunter 5 | . . . . . . 1 1 3 Programmer 12 | . . . . . . 1 4 7 Best Kill Streak 8 | . 6 . . . 3 4 1 8 Combat Bots Only 6 | . 6 . . . 3 3 1 4 Max Kills in Single Turn 4 | . 2 . . . 1 2 1 4 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 415 | . 67 . . . 118 57 32 141 Missed 122 | . 25 . . . 39 13 9 36 Damage Taken 4897 | . 357 . . . 1129 649 487 2275 Core 658 | . 64 . . . 251 73 57 213 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 327 | . . . . . 175 . . 152 Core Remaining (%) 82 | 100 . . . 74 54 89 93 . Volleys Fired 185 | . 45 . . . 54 30 16 40 Largest 4 | . 2 . . . 3 3 4 4 Hottest 247 | . 40 . . . 142 142 247 197 Shots Fired 540 | . 90 . . . 162 90 57 141 Gun 269 | . 90 . . . 93 30 9 47 Cannon 268 | . . . . . 69 60 48 91 Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 401 | . 90 . . . 108 60 38 105 Thermal 136 | . . . . . 54 30 19 33 Explosive 3 | . . . . . . . . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 4 . . . 10 12 5 8 Robot Miss Streak 7 | . 4 . . . 7 5 6 7 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 290 | . 44 . . . 92 50 29 75 Core Hits 134 | . 23 1 . . 42 20 11 37 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . . . . . . 2 2 5 Destroy 1 | . . . . . . . . 1 Blast 8 | . . . . . . 2 2 4 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6615 | . 644 1 . . 1544 1120 782 2524 Guns 2260 | . 635 . . . 718 256 72 579 Cannons 3884 | . . . . . 826 864 698 1496 Explosions 449 | . . . . . . . . 449 Melee . | . . . . . . . . . Ramming 22 | . 9 1 . . . . 12 . Kinetic 4140 | . 635 . . . 871 652 477 1505 Thermal 2004 | . . . . . 673 468 293 570 Explosive 449 | . . . . . . . . 449 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . 1 2 9 Average Corruption 3 | . . . . . . 1 1 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 63 | . . . . . . 2 24 37 Message Errors 22 | . . . . . . 1 9 12 Matter Fused 15 | . . . . . . . 6 9 Heat Flow Errors 5 | . . . . . . . 1 4 Energy Discharges 6 | . . . . . . 1 3 2 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . 4 4 Data Loss (major) 3 | . . . . . . . . 3 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 134 | . . . . . . 17 14 103 Projectiles 129 | . . . . . . 17 14 98 Explosions 5 | . . . . . . . . 5 Melee . | . . . . . . . . . Knockbacks 21 | . . . . . . 5 2 14 Impact . | . . . . . . . . . Kinetic 20 | . . . . . . 5 2 13 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 4 | . 1 1 . . . . 2 . Targets Rammed 4 | . 1 1 . . . . 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 459 | . 5 . . . 357 288 246 459 Average Temperature 113 | . 5 . . . 74 102 69 164 Received Heat Transfer 1083 | . 66 . . . 648 279 . 90 Effects 13 | . . . . . . 3 1 9 Shutdowns 5 | . . . . . . . . 5 Interference 7 | . . . . . . 3 1 3 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . 2 . 1 2 Heat Transferred 3738 | . . . . . 1388 900 500 950 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 272 | . 272 . . . 240 201 89 229 Initial 21 | . . . . . . 20 21 . Average 54 | . 68 . . . 81 62 19 64 Maximum Alert Level 1 | . 1 . . . 1 1 . 1 Low Security (%) 95 | 100 88 100 . 100 92 87 100 99 Level 1 4 | . 11 . . . 7 12 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 3 . . . 1 3 4 6 Investigation 3 | . 1 . . . . 1 . 1 Extermination 8 | . . . . . . 1 3 4 Reinforcement 6 | . 2 . . . 1 1 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 22 . . . 23 15 11 19 Peak Tracking Total 4 | . 4 . . . 4 4 3 4 Tactical Retreats 2 | . . . . . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . Reused 5 | . . . . . 5 . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 6 | . . . . . 5 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 3 | . . . . . . 1 . 2 Max in Single Turn 1 | . . . . . . 1 . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 26 | . 4 . 1 . 7 5 6 3 Terminals 18 | . 4 . . . 5 3 5 1 Fabricators 2 | . . . . . . . 1 1 Repair Stations 3 | . . . . . 1 1 . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 75 | . 8 . 1 . 24 10 12 20 Successful 43 | . 2 . 1 . 14 4 9 13 Failed 32 | . 6 . . . 10 6 3 7 Catastrophic 3 | . 2 . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 14 | . 4 . 1 . 3 3 . 3 Terminals 55 | . 8 . . . 19 6 11 11 Fabricators 4 | . . . . . . . 1 3 Repair Stations 12 | . . . . . 4 2 . 6 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . Terminal Hacks 31 | . 2 . 1 . 9 4 8 7 Record 2 | . . . . . . . 2 . Part Schematic 1 | . . . . . . . . 1 Prototype ID Bank 5 | . 1 . . . 1 1 1 1 Branch Access Points 1 | . . . . . . 1 . . Alert Level 7 | . 1 . . . 3 1 1 1 Unreport Threat 2 | . . . . . 1 1 . . Locate Traps 3 | . . . . . 1 . 1 1 Reprogram Traps 1 | . . . . . 1 . . . Extermination Status 3 | . . . . . . . 1 2 Recall Investigation 1 | . . . . . 1 . . . Recall Extermination 1 | . . . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . . . Registered Components 2 | . . . . . . . 1 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 1 2 Network Status 1 | . . . . . . . . 1 Build 2 | . . . . . . . 1 1 Repair Station Hacks 8 | . . . . . 4 . . 4 Scan Component 4 | . . . . . 2 . . 2 Repair 4 | . . . . . 2 . . 2 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 3 . . . 6 5 6 3 Full Trace Events 3 | . . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 4 | . . . . . . . 3 1 Authchips . | . . . . . . . . . Time 107 | . . . . . . . 67 40 Total Robot Build Rating 13 | . . . . . . . 12 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . . . 2 . . 2 Time 140 | . . . . . 52 . . 88 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . Programmers 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 4 | . . . . . . . 3 1 Largest Group 3 | . . . . . . . 3 1 Highest-Rated Group 60 | . . . . . . . 60 8 Highest-Rated Ally 20 | . . . . . . . 20 8 Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . . . . . 10 14 Total Damage 939 | . . . . . . . 234 705 Kills 5 | . . . . . . . 2 3 Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Turrets Deployed 1 | . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 10019 | 72 1655 513 340 60 1779 1165 2042 2393 Spaces Moved 4389 | 46 930 320 211 38 693 562 858 731 Core 30 | 12 . . . . . . . 18 Treads 4093 | 34 930 320 211 38 693 562 858 447 Legs 266 | . . . . . . . . 266 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 Average Speed 189 | 136 160 160 160 160 190 186 221 217 Slowest Speed 490 | 160 160 160 160 160 240 240 240 490 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 5 99 73 41 11 52 11 15 9 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 38 | . . . . . 6 . 3 29 Melee . | . . . . . . . . . Projectile 21 | . . . . . 6 . 3 12 AOE 17 | . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 5680 | 52 1006 321 214 37 1045 612 958 1435 Wait 968 | . 12 1 . . 256 14 57 628 Move 4381 | 45 929 319 210 37 692 561 857 731 Hop . | . . . . . . . . . Pick Up 57 | 1 13 . 3 . 16 3 12 9 Fast Attach 25 | 6 1 . . . 5 . 1 12 Attach 28 | . 1 . . . 6 4 7 10 Detach 1 | . . . . . . . . 1 Swap 11 | . 2 . . . 3 . 2 4 Drop 20 | . 2 . 1 . 13 . 4 . Fire 185 | . 45 . . . 54 30 16 40 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . 1 1 . . . . 2 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 11) 287 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 16) 429 | -10/Materials | Discovered new exit (range 5) 1313 | -10/Materials | Discovered new exit (range 6) 1728 | -10/Materials | Entered Mines 1734 | -10/Mines | Met a Derelict bent on vengeance 1782 | -10/Mines | Learned 2 Materials zone layouts 2143 | -10/Mines | Learned location of Storage (-9) 2233 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2235 | -10/Mines | Discovered new exit (range 5) 2241 | -10/Mines | Entered Exiles 2285 | -10/Exiles | Met 8R-AWN 2307 | -10/Exiles | Met EX-HEX 2353 | -10/Exiles | Met EX-BIN 2373 | -10/Exiles | Aligned with FarCom system 2374 | -10/Exiles | Given EX-Vault access code 2411 | -10/Exiles | Opened EX-Vault 2421 | -10/Exiles | Found Deploy-a-Sentry 2423 | -10/Exiles | Found Deploy-a-Sentry 2426 | -10/Exiles | Found Deploy-a-Sentry 2459 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2562 | -10/Exiles | Discovered new exit (range 14) 2581 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2581 | -10/Exiles | Entered Mines 2586 | -9/Mines | Discovered new exit (range 10) 2641 | -9/Mines | Entered Materials 2641 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2710 | -8/Materials | Repaired Lgt. Treads 2757 | -8/Materials | Repaired Beam Cannon 3101 | -8/Materials | Build established: Hacker-Skirmisher 3777 | -8/Materials | Lost 4 parts (1n3w) 4028 | -8/Materials | Build established: Scavenger-Skirmisher 4313 | -8/Materials | Discovered new exit (range 15) 4420 | -8/Materials | Entered Factory 4420 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4727 | -7/Factory | Build established: Scavenger-Tank 4738 | -7/Factory | Identified exit to Lower Caves 4766 | -7/Factory | Discovered new exit (range 8) 5257 | -7/Factory | Build established: Scavenger-Skirmisher 5556 | -7/Factory | Cargo convoy interrupted 5585 | -7/Factory | Entered another Factory area 5585 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5644 | -6/Factory | Build established: Hacker-Skirmisher 6039 | -6/Factory | Fabricated B-48 Gladiator? 6512 | -6/Factory | Discovered new exit (range 4) 7143 | -6/Factory | Discovered new exit (range 15) 7627 | -6/Factory | Entered another Factory area 7627 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8586 | -5/Factory | Lost 4 parts (1n3u) 8832 | -5/Factory | Fabricated R-06 Scavenger (x1) 9355 | -5/Factory | Lost 5 parts (2n2u1w) 9358 | -5/Factory | Released all parts (8) 9360 | -5/Factory | DAS Turret deployed 9717 | -5/Factory | Build established: Scavenger-Skirmisher 9738 | -5/Factory | Repaired Fission Core 9777 | -5/Factory | Repaired Carbon-fiber Leg 10020 | -5/Factory | Self-destructed Last Messages --------------- Acquired Carbon-fiber Leg. Acquired 11 matter. Acquired 50 matter. Acquired 2 matter. IP U>NA1IOT,FG/MTMC/HI| ALERT: Rogue bot located, Programmers report to Factory Zone 8F. System corrupted: Matter fused (-7). K-01 Serf cleans the Terminal. Connecting with Terminal... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ?????????########????????# ????Y????????????????? | | ?????????# #????????# #?????????????????????? | | ?????????# ! #??????### ###???????????????????? | | ?????????# ######?# #???????????????????? | | ?????????# ## ### " #???????????????????? | | ######???# ## k "T #???????????????????? | | #???# ## ### @k #???????????????????? | | """ #???####+##### ##?# #???????????????????? | | """ #??????# #??#######???????????????????? | | """ #??????# #????????????????????????????? | | """ #????### #????????????????????????????? | | """ #????# #???##############???????????? | | """ ###### #???# #???????????? | | """ + p #???# #???????????? | | ###### #???# #???????????? | | ######????# ##### !!! #???????????? | | #??????######### # !!! #???????????? | | #??????????????# # !!! #???????????? | | #??????????????# + #???????????? | | #????????? ???# # #???????????? | | #???????? #?# # #???????????? | | #???????? #?# # ! #???????????? | | #???????? #?#% % # #???????????? | | #???????? #?#|! # #???????????? | | #???????"" #?#%[ ##############???????????? | | #? "??""" #?#* #????????????????????????? | | +?? """""" #?# #????????????????????????? | | #???"""""" ??# #????????????????????????? | | #????!%=| ???# #????????????????????????? | | ################ #????????????????????????? | | **%= #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Armor Plating | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded R-06 Scavenger | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftRestorationBoregun Manual? 0 Play Time 00:49:11 Cumulative 38.5 hours Start 2024.07.04 @ 17:16:43 End 2024.07.11 @ 20:36:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 56 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 86707b7c-438c-4147-8499-5f927f18e3d3