Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.03 @ 17:44:22 Player: szymekc Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (486) 2430 Value Destroyed (18356) 18356 Prototype IDs (117) 2340 Alien Tech Used (3) 600 Bonus (16031) 16031 TOTAL SCORE: 51457 Bonus ------- High Alert Combat Kills 2715 Follower Combat Kills 1164 Hunted by Unchained 500 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 Bested VL-GR5 5000 Found Hidden Lab 3000 Met R17 at Research 2000 Win 3000 Friendly Fire -3248 Cogmind --------- Core Integrity 305/1600 Matter 131/300 Energy 144/150 System Corruption 4% Temperature Cool (-188) Movement Hovering (52) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Spectral Analyzer Advanced Target Analyzer Advanced Target Analyzer VL-GR5's Timing Chip Graphene Brace Deep Network Scanner > --- WEAPON (4) ------- Gamma Rifle Gamma Rifle Gamma Rifle > --- INVENTORY (5) ---- Nova Cannon Potential Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Spectral Analyzer VL-GR5's Timing Chip Heavy Regenerative Plating Advanced Hacking Suite Deep Network Scanner > --- WEAPON ----------- Multinova Projection Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Graphene Brace Transdimensional Reconstructor Potential Cannon XL Autogun Array [Rating: 201] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Field Propulsion Drive Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Airjet Flight Unit Cooled Field Propulsion Drive Utility Hacking Suite Device Weapon Cycler Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Coil Gun Energy Gun EM Pulse Gun Energy Cannon Multinova Projection Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Assault Cannon Launcher Neutron Missile Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . 1 . Utility 9 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . 1 2 Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 301 | 7 12 4 2 . 23 22 3 28 1 1 . . 34 1 13 1 . 1 . . . 19 3 8 8 9 10 2 . 6 1 12 32 2 7 29 Power 44 | 1 1 . . . 4 2 . 2 . 1 . . 3 . 4 . . . . . . 5 . 1 . 5 2 . . 1 1 2 5 . 2 2 Engine 5 | 1 1 . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core 22 | . . . . . 3 2 . 2 . 1 . . 2 . 2 . . . . . . 5 . . . 3 2 . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . . . 1 1 2 5 . 2 2 Propulsion 75 | 2 2 . 2 . 9 10 . 1 1 . . . 14 . 1 . . . . . . 2 1 . . 2 5 1 . 1 . 2 8 . 2 9 Treads 7 | 2 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . 8 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32 | . . . . . . 5 . 1 1 . . . 8 . . . . . . . . . . . . . 1 . . 1 . . 8 . 2 5 Flight 27 | . . . . . . 5 . . . . . . 5 . 1 . . . . . . 2 1 . . 2 4 1 . . . 2 . . . 4 Utility 108 | 2 4 . . . 3 5 1 20 . . . . 12 . 7 1 . . . . . 9 2 3 6 1 3 1 . 3 . 6 7 1 3 8 Device 42 | 2 3 . . . . . 1 5 . . . . 3 . 2 . . . . . . 3 1 1 3 . . . . 1 . 5 6 . 2 4 Storage 7 | . 1 . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . Processor 20 | . . . . . 1 . . 4 . . . . 2 . 2 1 . . . . . 3 . . . . 2 . . . . 1 1 . . 3 Hackware 27 | . . . . . 2 2 . 6 . . . . 3 . 3 . . . . . . 3 1 . 3 . 1 . . 1 . . . 1 . 1 Protection 12 | . . . . . . 2 . 3 . . . . 2 . . . . . . . . . . 2 . . . 1 . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 5 4 . . 7 5 2 5 . . . . 5 1 1 . . 1 . . . 3 . 4 2 1 . . . 1 . 2 12 1 . 10 Energy Gun 13 | . 4 3 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Energy Cannon 9 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 1 . 1 Ballistic Gun 25 | 2 . 1 . . 1 3 1 4 . . . . 1 . 1 . . . . . . . . 2 2 . . . . . . . 3 . . 4 Ballistic Cannon 10 | . . . . . 1 2 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 4 . . 1 Launcher 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Piercing Weapon 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 46 | . . . . . 1 3 2 1 . . . . 8 1 3 . . 1 . . . 3 . 3 . 1 1 . . 4 . 2 6 3 2 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . System Corruption 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 3 . . . . . . . . . . Parts Lost 54 | . 1 3 . . 1 1 . . . . . . 4 . 1 . . . . . . 1 1 . . 5 2 . . . 2 . . . 4 28 Power 11 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . 2 1 . . . 1 . . . 2 1 Propulsion 21 | . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . 2 1 . . . . . . . 2 12 Utility 9 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 Weapon 13 | . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 8 Highest Loss Streak 24 | . 1 2 . . 1 1 . . . . . . 1 . 1 . . . . . . 1 1 . . 4 2 . . . 1 . . . 3 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 1 9 14 13 12 12 6 7 5 7 7 7 7 6 7 6 7 7 7 7 7 7 6 6 6 6 6 6 6 7 7 7 6 7 5 5 3 Power . | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . 1 4 3 3 3 2 2 . 1 1 1 1 1 2 2 2 2 2 2 2 2 1 . . . . 1 2 2 1 2 2 1 . . . Utility 2 | . 3 6 5 5 4 1 2 2 3 3 3 3 2 3 2 3 3 3 3 3 3 2 . . 2 2 1 1 1 1 1 . . 1 2 . Weapon 2 | . 3 2 1 2 2 1 1 2 3 3 3 3 2 2 2 2 2 2 2 2 2 2 3 3 3 3 2 2 2 2 2 1 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 3 . 1 . 5 6 2 4 2 . . . 7 1 . . . . . . . 3 . 1 . . 3 2 1 . . 2 1 4 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | . . . . . 4 1 . 1 . . . . 1 . . . . . . . . . . . . . 2 1 . . . 1 . . . . Utility 22 | . 1 . 1 . 1 4 . 2 2 . . . 4 . . . . . . . . 3 . 1 . . 1 . 1 . . . . 1 . . Weapon 9 | . 2 . . . . 1 . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 1 . . Tool/Special 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . Average Slot Usage (%) 96 | . 99 100 100 100 99 87 100 98 100 100 100 100 98 100 99 100 100 100 100 88 88 94 78 82 94 89 86 86 84 86 87 85 91 94 88 58 Engine 2 | . 14 14 14 14 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 5 6 7 7 7 7 7 7 5 6 5 6 6 6 6 5 5 7 6 5 5 8 6 10 10 10 8 3 . . . . Treads 2 | . 28 28 28 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . 17 30 29 30 30 30 30 23 . . . . . . . . 2 3 5 5 1 5 . . . . . 24 33 31 16 Flight 8 | . . . . . . 11 . . . . . . 8 33 33 33 33 33 33 29 29 31 30 29 29 31 26 29 26 26 26 23 6 . . . Device 5 | . 19 14 14 14 . . . 8 7 7 7 7 5 6 1 4 . . . . . 1 9 11 10 5 5 3 . . . 14 13 11 11 9 Storage 7 | . 8 14 14 14 9 6 7 5 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 1 Processor 8 | . . . . . 8 . . 5 15 15 15 15 14 20 15 21 26 26 26 23 23 17 11 11 10 . 3 . . . . . 7 9 8 9 Hackware 8 | . . . . . 17 17 15 4 . . . . 1 . 8 . . . . . . 3 . . 1 17 12 15 15 15 15 9 5 5 8 8 Protection 1 | . . . . . . 5 7 4 . . . . 3 . . . . . . . . . . . . . 4 6 10 10 10 5 4 4 4 1 Energy Gun 1 | . 19 26 14 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 10 | . 6 1 14 14 . 9 23 26 30 30 30 30 24 20 25 26 26 26 26 23 23 20 . . 4 3 10 8 9 10 9 1 1 1 . . Ballistic Cannon 3 | . . . . . 8 1 . . . . . . . . . . . . . . . . 5 4 5 4 . . . . . . 5 9 7 2 Slashing Weapon 3 | . . . . . 8 7 2 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Peak Build Rating 201 | 10 11 10 13 13 38 51 55 71 69 69 69 69 98 98 100 100 98 101 98 98 98 114 111 131 126 123 127 128 115 127 132 143 184 186 201 201 Average Rating 67 | 6 9 9 11 13 35 42 53 64 69 69 69 69 82 94 97 99 98 98 98 98 98 105 102 112 124 109 117 117 115 120 126 131 164 179 191 132 On Entrance 87 | . 10 9 10 13 13 37 51 55 69 69 69 69 69 94 95 100 98 98 98 98 98 98 111 101 124 123 105 121 115 115 127 119 143 171 185 149 Avg Prop Armor Cover (%) 4 | . . . . . 5 . . . . . . . . . 6 . . . . . . 3 4 3 3 3 5 . . . . . 1 . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 10 32 30 29 29 36 36 34 36 36 36 36 36 45 44 40 35 35 35 35 35 35 42 42 47 51 53 49 48 48 48 48 53 92 92 97 93 Greatest Support 103 | 40 40 40 40 40 62 36 36 36 36 36 36 36 65 35 35 35 35 35 35 35 50 50 57 51 51 67 52 49 49 49 58 55 92 92 102 103 Greatest Overweight (x) 3 | . . . . . 1 . . . . . . . . 1 3 . . . . . . 1 1 . . 1 1 . . . . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 5 10 15 15 15 15 9 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 15 | 4 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 2 9 14 14 15 14 8 9 8 10 10 10 10 9 9 9 10 10 10 10 10 10 9 9 9 9 9 9 9 10 9 10 9 9 9 9 5 Final Capacity 15 | 5 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 4 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 33% | Hacker-Mutant 14% | Sprinter 13% | Machinist-Gunner 10% | Mutant 7% | Hacker-Sprinter 6% | Scavenger-Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Waste Machinist-Gunner | -7/Factory Machinist-Gunner | -7/Lower Caves Machinist-Gunner | -7/Lower Caves Machinist-Gunner | -7/Data Miner Machinist-Gunner | -6/Proximity Caves Machinist-Gunner | -6/Factory Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/Extension Commander-Sprinter | -5/Cetus Commander-Sprinter | -5/Archives Hacker-Sprinter | -5/Hub_04(d) Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Zhirov Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Armory Scavenger-Sprinter | -3/Lab Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 15924 | 326 431 65 . 43 376 131 244 2610 448 228 . 144 2014 272 1904 139 . . . 120 . 971 503 407 226 372 204 315 198 193 106 231 1442 . 695 566 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22418 | 139 838 314 . 81 706 243 64 3303 659 235 . 177 3124 1016 2636 265 . . . 205 . 1542 856 176 286 369 375 324 225 204 126 393 1289 . 1523 725 Parts 1144 | 12 55 20 . 2 41 20 1 191 27 16 . 8 166 27 117 11 . . . 14 . 87 33 13 22 21 17 12 12 5 7 15 56 . 69 47 Haulers Intercepted 31 | . 1 . . . 2 2 . 8 . . . . 5 . 5 . . . . . . 4 . . . . . 1 . . . 2 . . 1 . Recyclers Shooed 9 | . 2 . . . . . . . . . . . 1 . 3 . . . . . . . 1 . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . 12 13 . 8 . . . 11 . . . . . . . . . . . 5 15 4 6 . . . . . Prevented 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 321 | . 19 9 . 2 14 4 . 44 9 6 . 3 40 3 32 4 . . . 5 . 19 15 3 1 6 5 9 8 . 4 5 24 . 10 18 Melee 9 | . . . . . 7 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 217 | . 19 8 . 1 4 3 . 43 9 6 . 3 35 3 32 4 . . . 5 . 17 . . . . 5 . . . 2 . 10 . . 8 Cannons 49 | . . . . . 3 . . . . . . . . . . . . . . . . 2 15 3 1 3 . . . . . . 9 . 10 3 AOE 42 | . . . . 1 . . . 1 . . . . 5 . . . . . . . . . . . . . . 9 8 . 2 5 5 . . 6 Classes Destroyed 27 | 2 6 . . 1 1 . . 3 3 2 . . 4 2 . . . . . . . . . . . . . . . . 1 . 1 . 1 . Worker 35 | . . . . 1 1 . . 9 . . . . 13 . 4 . . . . . . 1 . . . 2 . . . . . . . . 4 . Builder 24 | . 1 1 . . . 1 . 4 . . . . 2 . 3 . . . . . . 1 3 . . 3 . . . . . 1 . . 3 1 Tunneler 11 | 4 1 . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 Hauler 31 | . 1 . . . 2 2 . 8 . . . . 5 . 5 . . . . . . 4 . . . . . 1 . . . 2 . . 1 . Recycler 18 | 1 1 . . . . . . 6 . . . . 1 . 1 . . . . . . . 1 . . . 1 . . . . . . . 6 . Minesweeper 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 19 | . 3 . . . 1 . . 2 . . . . 3 . . . . . . . . 2 . . 6 . 1 . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 19 | . 1 . . . . . . 4 . . . . 1 . 1 . . . . . . 2 3 2 . . 1 . . . . 2 . . 2 . Swarmer 89 | . 3 5 . . 4 3 . 11 . 3 . . 5 . 4 . . . . 4 . 5 4 . . 2 3 4 4 . . 5 6 . 1 13 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Grunt 109 | . 16 4 . 2 6 1 . 15 4 . . 2 11 . 20 4 . . . . . 8 3 . . . . 5 4 . . . 4 . . . Brawler 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . Duelist 5 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 3 . . . Protector 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . Sentry 35 | . . . . . 4 . . 8 1 . . . 3 . 5 . . . . 1 . . 7 . 1 1 . . . . . . 2 . 1 1 Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 12 | . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . 2 . . . . . . 2 . 2 . Programmer 40 | . . . . . . . . 9 . . . . 10 . 3 . . . . . . 6 . . . . 2 . . . 2 . 1 . 4 3 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Compactor 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 5 8 3 . 3 4 4 . 5 4 3 . 3 8 1 9 2 . . . 5 . 8 10 3 2 5 3 6 4 . 2 5 7 . 17 7 Combat Bots Only 7 | . 7 3 . 2 4 3 . 3 4 3 . 3 6 1 5 2 . . . 5 . 5 4 2 1 3 3 5 4 . 2 5 7 . 4 7 Max Kills in Single Turn 6 | 1 1 2 . 2 1 1 . 4 2 2 . 1 4 1 2 1 . . . 3 . 2 1 1 1 4 1 3 4 . 2 5 3 . 2 6 Gunslinging 1 | . . 1 . . . . . . . 1 . . 1 . 1 . . . . . . 1 . . . . . . . . 1 . . . . . Exploded 6 | . . . . 1 . . . 1 . . . . 3 . . . . . . . . . . . . . . 3 4 . 2 5 3 . . 6 Melee 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Hostile Shots Fired 1487 | . 61 50 . 9 77 14 . 126 25 15 . 8 143 . 104 . 7 . . 2 . 54 25 8 1 65 38 11 14 . 43 13 41 . 178 355 Missed 579 | . 19 16 . 4 17 3 . 47 10 5 . 4 54 . 55 . 3 . . 2 . 27 15 3 . 20 24 6 6 . 21 9 14 . 67 128 Hits 908 | . 42 34 . 5 60 11 . 79 15 10 . 4 89 . 49 . 4 . . . . 27 10 5 1 45 14 5 8 . 22 4 27 . 111 227 Melee 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Projectile 903 | . 42 34 . 5 60 11 . 79 15 9 . 4 89 . 49 . 4 . . . . 27 10 5 1 45 14 5 8 . 22 4 27 . 107 227 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Critical Strikes 28 | . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . 2 . 1 1 . . . 1 . . . 9 10 Actively Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 6 9 Part Disruptions 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Damage Taken 16484 | . 550 366 . 72 842 167 . 721 208 209 . 75 1337 24 548 . 61 . . . . 510 234 77 26 825 365 85 171 . 496 96 750 . 2541 5128 Core 2812 | . 102 85 . 22 176 30 . 65 . 22 . . 156 . 46 . 13 . . . . 110 79 . . 134 33 40 20 . 115 . 180 . 89 1295 Absorbed by Shields 199 | . . . . . . . . 68 . . . . . . . . . . . . . . 12 75 . . . . . . . 12 32 . . . Redirected to Shielding 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 . . . . . Regen/Repaired (Parts) 2411 | . . . . . . . . 284 . . . . 475 83 311 . . 44 . . . 127 . . . . 62 95 67 4 29 138 112 . 122 458 Core Remaining (%) 69 | 100 . . . 16 68 . . . . . . 83 . . . . . . 74 . . . . . . 67 . . . . 81 . . 100 84 19 Volleys Fired 1102 | 14 76 28 . 29 28 5 . 130 28 13 . 15 126 21 111 8 . . 2 17 . 52 49 28 25 30 17 9 14 9 8 5 72 9 55 69 Largest 4 | 2 2 2 . 2 2 3 . 4 4 4 . 4 4 3 4 4 . . 1 4 . 4 1 1 1 2 2 1 2 1 2 1 3 1 3 3 Hottest 258 | 40 130 100 . 100 100 75 . 120 120 120 . 120 120 90 115 115 . . 30 115 . 115 60 60 60 70 70 49 84 35 70 49 246 130 246 258 Shots Fired 2577 | 28 139 54 . 32 34 15 . 450 112 52 . 36 374 63 420 32 . . 2 32 . 171 49 28 25 31 26 9 25 9 15 5 111 9 97 92 Gun 2144 | 28 127 52 . 7 12 15 . 450 112 52 . 36 374 63 420 32 . . 2 32 . 164 . 9 22 2 26 . 20 9 14 4 30 . . 30 Cannon 374 | . . . . . 21 . . . . . . . . . . . . . . . . 7 49 19 3 29 . . . . . . 78 9 97 62 Launcher 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 5 . 1 1 3 . . . Special 40 | . 12 2 . 25 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2253 | 28 47 . . 3 17 15 . 450 112 52 . 36 374 63 420 32 . . 2 32 . 171 49 28 25 31 26 . 20 9 14 4 95 3 46 49 Thermal 228 | . 90 2 . 25 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 6 51 40 Explosive 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 5 . 1 1 3 . . . Electromagnetic 77 | . 2 52 . 4 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 17 | 6 17 5 . 7 6 3 . 11 6 10 . 5 14 13 10 5 . . . 7 . 11 13 17 7 7 8 8 10 9 4 5 7 . 10 8 Robot Miss Streak 11 | 1 3 3 . . 1 1 . 7 3 3 . 5 4 2 11 2 . . . . . 5 5 2 2 3 5 . 1 . 3 . 8 . 9 5 Penetration Max 2 | . . . . . . . . 2 1 1 . 1 2 . 1 . . . . 1 . 1 . . . . 1 . 1 1 1 . . . . . Secondary Targets 26 | . . 4 . . 3 . . 2 . 1 . 1 2 . 5 . . . . . . 3 . . . . 1 . . . 1 . 2 . 1 . Max Gunslinging Chain 2 | . . 1 . . 1 . . 1 . 1 . 1 1 . 2 . . . . . . 1 . . . . 1 . . . 1 . 1 . 1 . Shots Hit Robots 1235 | 19 83 31 . 5 52 13 1 153 46 24 . 15 138 50 178 15 . . . 4 . 93 36 20 18 19 16 11 8 9 7 6 67 . 48 50 Core Hits 807 | 10 43 15 . 4 23 10 . 105 22 9 . 6 103 15 93 8 . . . 7 . 52 46 30 14 13 11 15 15 5 6 8 56 . 31 32 Critical Kills 45 | . . . . . 1 . . 8 4 1 . 1 10 1 6 1 . . . 1 . 2 . . 4 . 2 1 . . . . . . 1 1 Critical Parts Destroyed 63 | . . . . . . . . 8 4 1 . 2 13 2 13 . . . . 1 . 3 . . 2 3 3 1 2 2 2 1 . . . . Critical Strikes 134 | . 4 . . . 5 2 . 20 8 2 . 3 23 5 21 1 . . . 2 . 5 1 2 7 3 5 2 2 2 2 1 1 . 3 2 Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Destroy 103 | . . . . . . . . 16 8 2 . 3 23 5 21 1 . . . 2 . 5 . . 6 . 5 . 2 2 2 . . . . . Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . 1 . 2 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . 1 . . . . Sever 6 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 260 | . . . . . 44 23 1 77 . . . . 17 3 4 . . . . . . 3 . . . 31 16 5 2 . . 33 1 . . . Impact 87 | . . . . . 3 . . . . . . . . . . . . . . . . 3 . . . 31 16 5 2 . . 26 1 . . . Slashing 87 | . . . . . 41 23 . 19 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Piercing 86 | . . . . . . . 1 58 . . . . 17 3 4 . . . . . . . . . . . . . . . . 3 . . . . Sneak Attacks 35 | . . . . . 5 2 . 19 . . . . 1 3 . . . . . . . . . . . 1 1 1 . . . 2 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 59591 | 185 1110 468 . 297 1585 405 111 7416 1699 709 . 468 7632 1736 6117 389 . . . 269 . 2986 2550 2025 633 1663 886 2886 1362 315 437 926 4496 . 3924 3906 Guns 32574 | 185 1103 402 . 63 91 129 . 5256 1699 709 . 468 6336 1536 6117 389 . . . 269 . 2612 . 591 431 . 697 . 399 315 253 24 1483 . . 1017 Cannons 13385 | . . . . . 344 . . . . . . . . . . . . . . . . 374 2550 1434 202 546 . . . . . . 2236 . 3898 1801 Explosions 7769 | . . 38 . 234 . . . 367 . . . . 1010 . . . . . . . . . . . . 289 . 2309 963 . 184 510 777 . . 1088 Melee 5795 | . . . . . 1143 276 111 1793 . . . . 286 200 . . . . . . . . . . . 828 189 577 . . . 392 . . . . Ramming 68 | . 7 28 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Kinetic 39866 | 185 342 . . 18 205 129 . 5256 1699 709 . 468 6336 1536 6117 389 . . . 269 . 2986 2550 2025 633 546 697 . 399 315 253 24 2976 . 1306 1498 Thermal 7321 | . 746 38 . 234 . . . 299 . . . . 1010 . . . . . . . . . . . . . . 303 . . . 136 743 . 2592 1220 Explosive 5460 | . . . . . . . . 68 . . . . . . . . . . . . . . . . . . . 2006 963 . 184 374 777 . . 1088 Electromagnetic 1081 | . 15 402 . 45 230 . . . . . . . . . . . . . . . . . . . . 289 . . . . . . . . . 100 Impact 2179 | . . . . . 193 . . . . . . . . . . . . . . . . . . . . 828 189 577 . . . 392 . . . . Slashing 1566 | . . . . . 950 276 . 340 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2050 | . . . . . . . 111 1453 . . . . 286 200 . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 1 . . . . 5 . 1 . . . . . 9 9 1 1 10 3 . . . . 6 . 1 1 8 4 Average Corruption 1 | . . . . . . . . 1 . . . . 4 . 1 . . . . . 9 5 1 1 3 3 . . . . 5 . 1 1 2 2 Corruption Purged 31 | . . . . . . . . 1 . . . . 5 . 1 . . . . . . 10 . . 14 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 55 | . . . . . . . . 4 . . . . 5 . 12 . . . . . . 11 5 3 6 . . . . . 2 . 2 1 3 1 Message Errors 7 | . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . . . 2 . . . . . Matter Fused 14 | . . . . . . . . . . . . . 1 . 3 . . . . . . 3 2 . 1 . . . . . . . 1 1 1 1 Heat Flow Errors 14 | . . . . . . . . 3 . . . . 1 . 2 . . . . . . 4 2 . 1 . . . . . . . 1 . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . 1 . . . . 2 . 2 . . . . . . 1 . . 1 . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2206 | . . . . 19 46 . 47 542 . . . . 145 . . . . . . . . 1 5 . . 116 87 574 10 . 19 116 30 . 254 195 Projectiles 276 | . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . 16 . 254 . Explosions 713 | . . . . 19 . . . 84 . . . . 145 . . . . . . . . . . . . 18 . 209 10 . 19 . 14 . . 195 Melee 1217 | . . . . . 46 . 47 458 . . . . . . . . . . . . . . . . . 98 87 365 . . . 116 . . . . Knockbacks 25 | . . . . . . . . . . . . . . . . . . . . . . 2 6 1 . 7 1 . . . . . 3 . 5 . Impact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . 2 6 1 . 1 . . . . . . 3 . 4 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 449 | . . . . 19 . . . . . . . . 75 . . . . . . . . . . . . 90 . . . . . . 56 . 13 196 Shots 6 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . 2 Rammed 8 | . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 10 | . 5 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | . 240 88 . 100 463 72 . 287 334 189 . 365 348 97 183 66 . . . 41 23 338 174 178 258 111 99 144 125 14 81 83 396 66 196 199 Average Temperature 66 | . 65 25 . 35 82 38 . 79 109 78 . 139 94 48 58 30 . . . 19 17 74 39 69 137 37 18 45 29 4 15 7 115 28 97 96 Received Heat Transfer 2230 | . 288 144 . 30 423 27 . 153 21 36 . 36 180 . 144 . . . . . . 90 13 . . . 21 9 30 . 30 9 24 . 171 351 Effects 8 | . . . . . 1 . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . 3 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . 3 . . . . Combat Hostiles 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Fried 13 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 . . . 4 . . . . Impact Corruptions 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 6 . . . 4 . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 16 | . 6 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 Heat Transferred 7161 | . 2146 50 . 300 . . . 200 . . . . 600 . . . . . . . . . . . . . . 250 . . . 50 497 . 2146 922 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Maximum Alert Level 5 | . 1 . . . . . . 4 . . . . 5 2 4 . . . . . . 2 2 2 1 1 . . . . . . 2 . 2 2 Low Security (%) 67 | 100 88 100 . 100 100 100 100 57 . . . . 33 . . . . . . 100 100 50 . . . 74 100 . . . . 100 1 . 52 . Level 1 8 | . 11 . . . . . . 6 . . . . 4 . 7 . . . . . . 14 69 13 99 25 . . . . . . 15 . 23 50 Level 2 12 | . . . . . . . . 16 . . . . 28 100 11 . . . . . . 34 30 86 . . . . . . . . 83 . 24 49 Level 3 4 | . . . . . . . . 12 . . . . 8 . 35 . . . . . . . . . . . . . . . . . . . . . Level 4 5 | . . . . . . . . 6 . . . . 23 . 45 . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1617 | 10 226 94 . 111 92 66 18 1186 . . . . 1617 567 1397 . . . . 163 68 688 566 543 368 336 185 . . . . 152 578 . 592 497 Initial 564 | . . 48 . . 42 27 18 . . . . . 25 564 331 . . . . . 53 47 334 276 189 90 164 . . . . 13 8 . . 348 Average 242 | 2 99 32 . 5 30 17 3 338 . . . . 637 523 1018 . . . . 42 63 268 348 458 301 120 94 . . . . 54 451 . 240 401 Influence Increases 16025 | 25 558 227 . 133 415 186 . 2314 145 70 . 85 2313 19 2134 90 30 . . 201 15 989 882 317 276 816 421 215 255 10 105 363 852 . 814 750 Destroy 0b10 Robot/C 6760 | . 380 180 . 40 280 80 . 880 120 60 . 60 780 . 960 80 . . . 100 . 380 360 160 80 180 100 180 160 . 40 100 460 . 200 360 Destroy 0b10 Robot/NC 850 | 25 40 5 . 5 20 15 . 180 5 . . . 135 . 80 . . . . . . 55 45 10 30 35 10 10 . 10 10 25 5 . 85 10 Destroy Leader 1464 | . 94 40 . . 74 14 . 292 20 10 . 10 202 . 242 10 . . . 20 . 80 56 . . 42 22 10 20 . 10 18 62 . 66 50 Allied During Kill 707 | . . . . . . . . . . . . . . . 241 . . . . . . . 131 135 103 97 . . . . . . . . . . Successful Hack 926 | . . . . . 26 61 . 134 . . . . 168 . 56 . . . . . . 78 58 . . 64 79 . . . . 126 18 . 10 48 Select Force Hacks 150 | . 30 . . . . . . 90 . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 1320 | . . . . 45 . . . 270 . . . . 420 . 120 . . . . 45 . 75 . . 45 105 45 . . . . 15 105 . 15 15 Destroy Structure 2298 | . 14 2 . 28 15 16 . 288 . . . . 338 19 185 . . . . 36 . 246 102 12 18 248 30 . . . . 64 202 . 273 162 Partial Spotted 315 | . . . . . . . . 60 . . . . 75 . 30 . . . . . 15 30 15 . . 15 15 . . . . 15 . . 45 . Lose Combat Pursuer 1035 | . . . . 15 . . . 120 . . . 15 195 . 90 . 30 . . . . 45 15 . . 30 120 15 75 . 45 . . . 120 105 Miscellaneous 200 | . . . . . . . . . . . . . . . 100 . . . . . . . 100 . . . . . . . . . . . . . Influence Decreases 15569 | 25 433 314 38 22 465 195 52 1131 684 329 385 45 739 1160 1298 605 212 612 . 48 100 373 1072 338 490 739 584 155 155 343 85 366 311 558 234 874 Entered New Map 6217 | . . 77 38 . 69 34 34 . 438 123 385 . 15 1050 142 485 152 612 . . 100 21 350 218 284 169 172 65 45 333 . 7 9 558 . 232 Time Decay 6854 | 25 423 207 . 22 386 151 18 688 246 206 . 45 624 110 586 120 60 . . 48 . 342 342 120 206 228 252 90 110 10 75 256 302 . 194 362 Lost Part 494 | . 10 30 . . 10 10 . . . . . . 40 . 10 . . . . . . 10 10 . . 24 10 . . . 10 . . . 40 280 Lost Ally 620 | . . . . . . . . . . . . . 60 . 260 . . . . . . . 70 . . 230 . . . . . . . . . . Purge Threat 1384 | . . . . . . . . 443 . . . . . . 300 . . . . . . . 300 . . 88 150 . . . . 103 . . . . Squads Dispatched 122 | . 6 . . . 1 2 . 23 . . . . 21 . 25 . . . . 1 . 9 2 . . 3 7 . . . 1 5 6 . 2 8 Investigation 45 | . 3 . . . . . . 9 . . . . 9 . 7 . . . . . . 4 2 . . . 4 . . . . 3 2 . . 2 Extermination 32 | . . . . . . 1 . 9 . . . . 5 . 5 . . . . . . 3 . . . 1 1 . . . . . 3 . 1 3 Reinforcement 28 | . 3 . . . 1 1 . 2 . . . . 5 . 5 . . . . 1 . . . . . 2 2 . . . . 2 1 . 1 2 Assault 8 | . . . . . . . . 1 . . . . 2 . 2 . . . . . . 1 . . . . . . . . 1 . . . . 1 Garrison 9 | . . . . . . . . 2 . . . . . . 6 . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . 2 . 3 . . . . . . . 1 . . . . . . . . . . . . 2 Construction Impeded 7 | . . . . . . . . 1 . . . . 2 . 3 . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 28 | . 2 1 . 1 2 . . 2 . . . . 1 . 3 . . . . . . 1 1 1 . 1 3 . . . . 4 1 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 550 | . 36 10 . 3 17 4 . 52 8 9 . 4 59 6 50 2 4 . . 1 4 25 23 6 7 10 16 8 10 . 17 14 55 . 46 44 Peak Tracking Total 15 | . 4 3 . 3 4 3 . 5 4 4 . 3 14 3 4 2 3 . . 1 4 5 5 5 2 3 6 5 4 . 14 5 9 . 15 15 Tactical Retreats 48 | . . . . 1 . . . 6 1 1 . 1 6 . 4 . 1 . . . . 3 1 . . 2 5 1 2 . 2 1 3 . 4 3 ECM-based Alert Blocks 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 15 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 29 | . 2 . . . 3 2 . 4 . . . . 6 . 3 . . . . 1 . 2 2 . . . . . . . . 1 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 94 | . . . . 3 . . . 18 . . . . 28 . 8 . . . . 3 . 5 1 . 3 7 3 . 1 . . 1 7 4 1 1 Max in Single Turn 5 | . . . . 3 . . . 4 . . . . 5 . 1 . . . . 1 . 3 . . 1 3 1 . 1 . . 1 2 2 1 1 Garrison Access 13 | . . . . . . . . 3 . . . . 3 . 1 . . . . . . . . . . 2 1 . . . . 1 . . 1 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 213 | . 6 . 2 . 9 5 . 42 1 . 4 . 37 . 24 . 1 1 . 2 . 15 8 . . 10 11 1 1 4 . 16 3 . 5 5 Terminals 112 | . 5 . . . 7 3 . 18 . . . . 18 . 10 . . . . . . 8 8 . . 8 5 1 . . . 12 3 . 4 2 Fabricators 22 | . . . . . . . . 5 . . . . 6 . 4 . . . . . . 3 . . . . 2 . . . . 2 . . . . Repair Stations 17 | . . . . . . . . 6 . . . . 4 . 3 . . . . . . 1 . . . . 1 . . . . . . . . 2 Recycling Units 18 | . 1 . . . . 2 . 5 . . . . 4 . 3 . . . . 1 . 1 . . . . 1 . . . . . . . . . Scanalyzers 14 | . . . . . 2 . . 4 . . . . 2 . 2 . . . . . . 2 . . . . 1 . . . . 1 . . . . Garrison Access 16 | . . . . . . . . 4 . . . . 3 . 2 . . . . 1 . . . . . 2 1 . . . . 1 . . 1 1 Total Hacks 662 | . 17 . 15 . 33 21 . 116 1 . 26 . 97 . 69 . 1 4 . 7 . 41 19 . . 32 46 1 1 17 . 71 7 . 12 8 Successful 366 | . 6 . 15 . 18 12 . 70 1 . 26 . 40 . 26 . 1 4 . 3 . 19 10 . . 22 29 1 1 17 . 31 5 . 4 5 Failed 296 | . 11 . . . 15 9 . 46 . . . . 57 . 43 . . . . 4 . 22 9 . . 10 17 . . . . 40 2 . 8 3 Catastrophic 41 | . 1 . . . 3 1 . 10 . . . . 8 . 5 . . . . 1 . 3 1 . . . 4 . . . . 3 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 221 | . 14 . 1 . 10 8 . 43 . . . . 32 . 30 . . . . 2 . 11 4 1 . 18 17 . . . . 25 1 . 2 2 Terminals 355 | . 13 . . . 24 5 . 44 . . . . 50 . 36 . . . . . . 30 19 . . 29 26 1 . . . 57 7 . 11 3 Fabricators 60 | . . . . . . . . 20 . . . . 15 . 11 . . . . . . 5 . . . . 3 . . . . 6 . . . . Repair Stations 37 | . . . . . . . . 18 . . . . 9 . 5 . . . . . . 1 . . . . 1 . . . . . . . . 3 Recycling Units 74 | . 4 . . . . 16 . 17 . . . . 13 . 10 . . . . 6 . 2 . . . . 6 . . . . . . . . . Scanalyzers 48 | . . . . . 9 . . 13 . . . . 5 . 4 . . . . . . 3 . . . . 9 . . . . 5 . . . . Garrison Access 23 | . . . . . . . . 4 . . . . 5 . 3 . . . . 1 . . . . . 3 1 . . . . 3 . . 1 2 Terminal Hacks 186 | . 2 . 15 . 7 3 . 14 1 . 26 . 11 . 12 . 1 4 . . . 10 9 . . 15 13 1 1 17 . 15 4 . 3 2 Record 30 | . . . 14 . . . . . . . 9 . . . . . . . . . . . . . . . . 1 1 5 . . . . . . Part Schematic 18 | . . . . . . . . . . . 9 . . . . . . 4 . . . . . . . . . . . 4 . . . . 1 . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 24 | . . . . . 2 . . . . . 3 . 2 . 3 . . . . . . 3 . . . 2 . . . 4 . 3 2 . . . Open Door 4 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Level Access Points 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Branch Access Points 10 | . . . . . 1 1 . 1 . . . . 1 . 1 . . . . . . 1 1 . . . 1 . . . . 2 . . . . Emergency Access Points 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . Machine Index 5 | . . . . . 1 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 5 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . . Fabricator Index 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 14 | . . . . . . . . 3 . . . . . . 3 . . . . . . . 3 . . 2 1 . . . . 2 . . . . Locate Traps 6 | . . . . . 2 . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Extermination Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Hauler Manifests 8 | . . . . . . . . 1 . . . . 2 . . . . . . . . 1 2 . . 1 1 . . . . . . . . . Registered Components 8 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . . 1 1 . . . . 1 1 . . . Registered Prototypes 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . Zone Layout 16 | . . . . . . 1 . 2 . . . . 1 . 1 . . . . . . 1 . . . 5 2 . . . . 1 . . 2 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . . . . . 13 . . . . 3 . 1 . . . . . . 4 . . . . 1 . . . . 3 . . . . Network Status 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . Load Schematic 12 | . . . . . . . . 7 . . . . . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . Build 10 | . . . . . . . . 6 . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 . . . . Repair Station Hacks 14 | . . . . . . . . 11 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Scan Component 8 | . . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 5 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 14 | . 1 . . . . 3 . 4 . . . . 3 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Recycle Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 12 | . 1 . . . . 2 . 4 . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Scanalyzer 33 | . . . . . 8 . . 10 . . . . 4 . 3 . . . . . . 1 . . . . 5 . . . . 2 . . . . Insert Component 11 | . . . . . 2 . . 3 . . . . 1 . 2 . . . . . . . . . . . 3 . . . . . . . . . Analyze 11 | . . . . . 2 . . 4 . . . . 2 . 1 . . . . . . . . . . . 2 . . . . . . . . . Retrieve Study 11 | . . . . . 4 . . 3 . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 . . . . Garrison Access Hacks 13 | . . . . . . . . 3 . . . . 3 . 1 . . . . . . . . . . 2 1 . . . . 1 . . 1 1 Seal Access 13 | . . . . . . . . 3 . . . . 3 . 1 . . . . . . . . . . 2 1 . . . . 1 . . 1 1 Unauthorized Hacks 81 | . 3 . . . 3 6 . 15 . . . . 14 . 8 . . . . 2 . 4 1 . . 5 8 . . . . 10 1 . . 1 Terminals 37 | . 2 . . . 3 . . 3 . . . . 6 . 1 . . . . . . 2 1 . . 5 4 . . . . 9 1 . . . Track 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 9 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . 2 2 . . . . 1 . . . . Botnet 16 | . . . . . 1 . . 2 . . . . 2 . 1 . . . . . . 2 . . . 3 1 . . . . 3 1 . . . Skim 11 | . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . Fabricators 12 | . . . . . . . . 4 . . . . 2 . 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 6 | . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . 1 . . . . 1 . . . . Recompile 5 | . . . . . . . . 3 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . . . . . . . 4 . 3 . . . . . . 1 . . . . 1 . . . . . . . . 1 Patch 10 | . . . . . . . . . . . . . 4 . 3 . . . . . . 1 . . . . 1 . . . . . . . . 1 Recycling Units 22 | . 1 . . . . 6 . 8 . . . . 2 . 2 . . . . 2 . . . . . . 1 . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 10 | . . . . . . 2 . 3 . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 5 | . . . . . . 2 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . . . . . 1 . . . . 2 . . . . . . . . 2 1 . . . . . . . . 1 . . 1 . Used 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Hacking Detections 161 | . 6 . . . 9 4 . 35 . . . . 30 . 19 . . . . 2 . 11 6 1 . 7 7 . . . . 15 2 . 4 3 Full Trace Events 10 | . . . . . . . . 3 . . . . 3 . 2 . . . . . . 1 . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 1 . . 3 . . 9 . . . . . . 4 . . . . . . . . 2 . . 4 . . . . . . Parts Built 10 | . . . . . . . . 6 . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 . . . . Authchips 6 | . . . . . . . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 616 | . . . . . . . . 386 . . . . 106 . . . . . . . . 56 . . . . . . . . . 68 . . . . Total Part Build Rating 58 | . . . . . . . . 32 . . . . 12 . . . . . . . . 6 . . . . . . . . . 8 . . . . Part Studies Acquired 11 | . . . . . 4 . . 3 . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 . . . . Parts Repaired 5 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 406 | . . . . . . . . 317 . . . . 89 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 34 | . 1 . . . . 2 . 15 . . . . 9 . 1 . . . . 3 . . . . . . 3 . . . . . . . . . Parts Scanalyzed 9 | . . . . . 2 . . 3 . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 55 | . . . . . . . . . . . . . 5 18 . . . 5 . . . . 17 5 . 1 4 . . . . . . . . . Largest Group 18 | . . . . . . . . . . . . . 2 18 16 . . 5 5 2 . . 9 12 12 12 3 . . . . . . . . . Highest-Rated Group 719 | . . . . . . . . . . . . . 36 656 556 . . 107 107 42 . . 398 719 719 719 141 . . . . . . . . . Highest-Rated Ally 159 | . . . . . . . . . . . . . 26 50 46 . . 28 28 28 . . 159 159 96 96 47 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Ally Attacks 334 | . . . . . . . . . . . . . 3 34 116 . . . . 1 . . 82 24 15 59 . . . . . . . . . . Total Damage 6895 | . . . . . . . . . . . . . . 1175 2335 . . . . . . . 1217 600 224 1344 . . . . . . . . . . Kills 42 | . . . . . . . . . . . . . . 3 16 . . . . . . . 10 5 3 5 . . . . . . . . . . Allies Corrupted 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Active Infowar (turns) 9692 | 25 579 374 472 557 370 . . 42 . . . . 610 235 1833 252 132 414 235 148 17 632 . . . . . . . . . 628 667 232 412 826 Optics 6745 | . . . . . . . . . . . . . 610 235 1833 252 132 414 235 148 17 632 . . . . . . . . . 109 658 232 412 826 Sensors 42 | . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain 85 | 21 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 871 | . 190 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 525 156 . . . Seismic 2377 | 25 579 374 472 557 370 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . ECM 805 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 628 177 . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 14 | . . . . 1 . . . . 1 2 . 2 . . . 1 2 1 2 . . . . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 31940 | 120 1427 620 472 557 10516 445 136 4072 529 423 29 230 2124 235 1833 252 132 414 235 148 17 954 765 242 430 512 540 191 235 85 173 710 667 232 412 826 Spaces Moved 36736 | 47 663 321 292 113 654 796 311 7733 1003 930 77 474 4027 274 3237 796 470 943 394 294 61 2171 1050 307 296 963 1186 468 590 171 396 2035 986 236 738 1233 Core 263 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257 Treads 1608 | 41 663 321 292 113 178 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 476 | . . . . . 476 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16159 | . . . . . . 406 311 7733 1003 930 77 474 2537 . . . . . . . . . . . . . . . . . . . 754 236 738 960 Flight 18230 | . . . . . . 390 . . . . . . 1490 274 3237 796 470 943 394 294 61 2171 1050 307 296 963 1186 468 590 171 396 2035 232 . . 16 Fastest Speed 13 | 50 160 160 160 160 120 26 38 38 38 38 38 38 28 28 28 28 28 28 28 28 13 24 25 28 28 13 22 25 28 28 19 27 28 31 18 29 Average Speed 39 | 145 160 160 160 160 130 32 38 38 38 38 38 38 34 28 28 28 28 28 28 28 27 30 27 28 28 27 30 26 28 28 27 27 29 31 28 42 Slowest Speed 240 | 160 160 160 160 160 240 38 38 38 38 38 38 38 54 93 235 28 28 28 28 28 28 93 93 28 28 97 97 28 28 28 28 28 96 31 32 150 Overloaded Moves 32 | . . . . . . . . . . . . . . . . . . . . . 3 13 . . . 6 . . . . 2 . . . 8 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 94 | . . . . . . . . . . . . . 11 . 24 . 4 . . 1 . 9 3 . 4 22 1 1 3 . . 10 . . . 1 Potential Cave-ins 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 64 | 4 98 56 60 31 48 28 97 89 91 97 68 66 73 89 82 94 75 86 67 9 87 48 86 56 86 48 33 68 68 62 60 55 51 95 28 29 Regions Visited 36 Branch Regions 21 Pre-discovered Areas 14 | . 1 . 1 . . . . 3 . . 1 1 . . 1 . . 2 1 . . . . . . . . . . 3 . . . . . . Known Exits Taken 11 | . . . . . 1 . . 1 . . . 1 . . 1 . . . 1 . . 1 1 . . 1 1 . . . . 1 . 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 . . . . 1 1 1 . . . . 1 1 1 . . . . . 1 1 . . 1 1 1 1 . 1 . 1 . Scrap Searched 24 | . . 1 . . . . . . 2 3 . 1 . . . 5 3 3 1 . . . . . . . . 3 2 . . . . . . . Spaces Dug 602 | . 12 1 . 8 12 15 . 102 . . . 13 106 . 25 . . . 1 22 . 15 5 . . 9 11 . 10 . 29 43 83 . 26 54 Terrain Destroyed 2170 | . 12 2 . 31 15 15 . 294 102 31 . 32 396 8 210 4 . . 3 27 . 121 24 7 8 223 15 143 45 . 39 43 116 2 99 103 Melee 119 | . . . . . 11 15 . 41 . . . . 8 . 4 . . . . . . 3 . . . 9 11 . 1 . . 16 . . . . Projectile 1312 | . 12 2 . 16 4 . . 212 102 31 . 32 259 8 206 4 . . 3 27 . 67 24 7 8 41 4 . 7 . 10 . 38 2 99 87 AOE 739 | . . . . 15 . . . 41 . . . . 129 . . . . . . . . 51 . . . 173 . 143 37 . 29 27 78 . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 51892 | 70 868 366 298 407 10218 945 327 8522 1096 973 76 503 4514 387 3885 807 465 1091 515 336 60 2346 1469 443 611 1100 1305 518 625 194 441 2115 1295 386 863 1452 Wait 12789 | . 79 3 . 264 9429 43 . 465 61 29 . 15 230 86 529 2 . 147 120 26 . 68 291 82 278 69 52 19 17 . 34 6 94 122 34 95 Move 36522 | 46 662 320 291 112 653 796 310 7732 1002 929 76 473 4005 273 3189 795 462 942 393 292 60 2151 1044 306 288 922 1183 465 584 170 395 2014 985 235 737 1230 Hop 85 | . . . . . . . . . . . . . 11 . 23 . 3 . . 1 . 9 2 . 3 18 1 1 2 . . 10 . . . 1 Pick Up 183 | 3 17 4 1 . 8 19 5 23 2 . . . 28 1 2 . . . . . . 10 1 6 2 2 8 5 1 2 . 5 18 3 4 3 Fast Attach 187 | 7 6 . . . 18 9 1 20 . . . . 11 . 7 1 . . . . . 11 1 4 5 7 10 . . 1 1 9 19 5 7 27 Attach 86 | . . 3 . . 1 7 . 9 . . . . 7 . 1 . . . . . . 5 2 5 1 3 3 4 . 1 . 4 12 1 5 12 Detach 70 | . 1 . . . . 4 . 8 . . . . 3 . 3 . . . . . . 5 3 2 3 2 3 3 . . . 2 13 1 6 8 Swap 202 | . 9 4 2 2 13 11 4 32 1 1 . . 35 2 13 . . 2 . . . 10 2 4 4 4 1 2 4 9 2 6 17 2 4 . Drop 264 | . 13 1 4 . 23 21 6 26 2 1 . . 33 1 3 1 . . . . . 13 1 6 2 8 11 5 1 2 1 13 41 8 10 7 Fire 1102 | 14 76 28 . 29 28 5 . 130 28 13 . 15 126 21 111 8 . . 2 17 . 52 49 28 25 30 17 9 14 9 8 5 72 9 55 69 Melee 253 | . . . . . 44 23 1 77 . . . . 17 3 4 . . . . . . 3 . . . 31 16 5 2 . . 26 1 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 85 | . . . . . . 7 . . . . . . 8 . . . . . . . . 9 23 . . . . . . . . 15 23 . . . Rewire 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / Ext) -5/Waste -5/Factory (discovered 5 exits: *Fac x2 / *Upp / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / Tes x2) -3/Armory (discovered 2 exits: *Res / [*Lab]) -3/Lab -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 10) 577 | -10/Materials | Discovered new exit (range 5) 634 | -10/Materials | Discovered new exit (range 16) 936 | -10/Materials | Destroyed 7 combat bots 949 | -10/Materials | Discovered new exit (range 4) 1200 | -10/Materials | Discovered new exit (range 10) 1548 | -10/Materials | Entered Mines 1640 | -10/Mines | Core integrity fell below 50% 1732 | -10/Mines | Discovered new exit (range 11) 1793 | -10/Mines | Assembled infested the area 1807 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1810 | -10/Mines | Found Prototype Device 2066 | -10/Mines | Discovered new exit (range 10) 2161 | -10/Mines | Discovered new exit (range 5) 2168 | -10/Mines | Entered Exiles 2208 | -10/Exiles | Met 8R-AWN 2236 | -10/Exiles | Met EX-HEX 2279 | -10/Exiles | Met EX-BIN 2298 | -10/Exiles | Aligned with FarCom system 2300 | -10/Exiles | Given EX-Vault access code 2338 | -10/Exiles | Opened EX-Vault 2356 | -10/Exiles | Found XL Autogun Array 2387 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2557 | -10/Exiles | Met EX-DEC 2565 | -10/Exiles | Learned location of Zion (-6) 2621 | -10/Exiles | Discovered new exit (range 12) 2640 | -10/Exiles | Left Exiles lab with XL Autogun Array 2640 | -10/Exiles | Entered Mines 2644 | -9/Mines | Met a Derelict bent on vengeance 2677 | -9/Mines | Learned Materials security intel 2736 | -9/Mines | Excavation squad dispatched 2736 | -9/Mines | A large section of the Mines collapsed 2986 | -9/Mines | Excavation squad dispatched 3169 | -9/Mines | Discovered new exit (range 12) 3174 | -9/Mines | Core integrity fell below 20% 3197 | -9/Mines | Entered Materials 3197 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3806 | -8/Materials | Build established: Hacker-Mutant 3867 | -8/Materials | Identified exit to Factory 13713 | -8/Materials | Entered Factory 13713 | -7/Factory | Evolved 2 slots: Weapon x2 13856 | -7/Factory | Identified exit to Storage 13856 | -7/Factory | Identified exit to Lower Caves 14158 | -7/Factory | Sucked down chute 14158 | -7/Factory | Entered Waste 14158 | -7/Waste | The area was eerily silent 14217 | -7/Waste | Discovered new exit (range 12) 14271 | -7/Waste | Build established: Hacker-Skirmisher 14294 | -7/Waste | Entered Factory 14303 | -7/Factory | Discovered exit to Storage (range 5) 14577 | -7/Factory | Repaired Enh. Coil Gun 14696 | -7/Factory | Garrison activated, responded to threat 14796 | -7/Factory | Discovered new exit (range 13) 15017 | -7/Factory | Build established: Skirmisher 15071 | -7/Factory | Garrison activated, responded to threat 15100 | -7/Factory | Discovered new exit (range 4) 15148 | -7/Factory | Fabricated Enh. Coil Gun (x1) 15206 | -7/Factory | Fabricated Enh. Coil Gun (x1) 15384 | -7/Factory | Fabricated Imp. Airjet (x1) 15611 | -7/Factory | Repaired Broken Imp. Airjet 15682 | -7/Factory | Repaired Imp. Airjet? 15753 | -7/Factory | Fabricated Enh. Coil Gun (x1) 16246 | -7/Factory | Discovered new exit (range 14) 16250 | -7/Factory | Identified exit to Factory 16346 | -7/Factory | Build established: Scout 16394 | -7/Factory | Discovered exit to Factory (range 14) 17048 | -7/Factory | Fabricated Imp. Airjet? 17079 | -7/Factory | Repaired Imp. Airjet 17179 | -7/Factory | Build established: Machinist-Gunner 17194 | -7/Factory | Fabricated Enh. Coil Gun (x1) 18294 | -7/Factory | First assault squad dispatched 18366 | -7/Factory | Entered Lower Caves 18605 | -7/Lower Caves | Discovered new exit (range 15) 18670 | -7/Lower Caves | Encountered a Warlord checkpoint 18700 | -7/Lower Caves | Spotted B-75 Beast 18836 | -7/Lower Caves | Destroyed B-75 Beast 18850 | -7/Lower Caves | Learned Factory terminal intel 18895 | -7/Lower Caves | Entered another Lower Caves area 18908 | -7/Lower Caves | Discovered exit to Factory (range 8) 18934 | -7/Lower Caves | Encountered a Warlord checkpoint 19064 | -7/Lower Caves | Discovered new exit (range 9) 19090 | -7/Lower Caves | Attacked by a faux Warlord 19211 | -7/Lower Caves | Learned Factory emergency access door positions 19217 | -7/Lower Caves | Learned Factory stockpile data 19318 | -7/Lower Caves | Entered Data Miner 19318 | -7/Data Miner | Discovered new exit (range 6) 19326 | -7/Data Miner | Met Data Miner 19335 | -7/Data Miner | Learned location of Section 7 (-2) 19338 | -7/Data Miner | Received God Mode back door access code from Data Miner 19347 | -7/Data Miner | Entered Proximity Caves 19398 | -6/Proximity Caves | Spotted B-75 Beast 19573 | -6/Proximity Caves | Discovered exit to Factory (range 11) 19577 | -6/Proximity Caves | Entered Factory 19577 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19580 | -6/Factory | Loaded intel: 26 terminal locations 19715 | -6/Factory | Discovered new exit (range 12) 19794 | -6/Factory | Fabricated E-15 Imp? 19931 | -6/Factory | Discovered new exit (range 10) 20200 | -6/Factory | Identified exit to Lower Caves 20238 | -6/Factory | Discovered new exit (range 11) 20284 | -6/Factory | Incoming investigation squad redirected 20528 | -6/Factory | Repaired Enh. Coil Gun 20581 | -6/Factory | Fabricated Imp. Transmission Jammer (x2) 20689 | -6/Factory | Discovered new exit (range 4) 20909 | -6/Factory | Cargo convoy interrupted 21327 | -6/Factory | First assault squad dispatched 21344 | -6/Factory | Incoming assault squad redirected 21381 | -6/Factory | Build established: Sprinter 21701 | -6/Factory | Manually triggered Chute Trap 21701 | -6/Factory | Sucked down chute 21701 | -6/Factory | Entered Waste 21706 | -6/Waste | Spotted C-40 Crusher 21708 | -6/Waste | Spotted C-40 Crusher 21710 | -6/Waste | Spotted C-40 Crusher 21712 | -6/Waste | Spotted C-40 Crusher 21723 | -6/Waste | Destroyed C-40 Crusher 21746 | -6/Waste | Destroyed C-40 Crusher 21752 | -6/Waste | Spotted C-40 Crusher 21755 | -6/Waste | Spotted C-40 Crusher 21773 | -6/Waste | Warlord forces began an assault 21775 | -6/Waste | Allies destroyed C-40 Crusher 21777 | -6/Waste | Allies destroyed C-40 Crusher 21781 | -6/Waste | Allies destroyed C-40 Crusher 21815 | -6/Waste | Destroyed C-40 Crusher 21826 | -6/Waste | Discovered new exit (range 11) 21936 | -6/Waste | Entered Factory 21936 | -6/Factory | Accompanied by 16 allies 22038 | -6/Factory | Discovered new exit (range 17) 22081 | -6/Factory | Garrison activated, responded to threat 22268 | -6/Factory | Discovered new exit (range 9) 22285 | -6/Factory | Garrison activated, responded to threat 22340 | -6/Factory | Build established: Hacker-Sprinter 22653 | -6/Factory | Discovered new exit (range 22) 23043 | -6/Factory | Found Prototype Processor 23043 | -6/Factory | Identified Exp. Targeting Computer 23251 | -6/Factory | Incoming investigation squad redirected 23336 | -6/Factory | First assault squad dispatched 23349 | -6/Factory | Build established: Sprinter 23352 | -6/Factory | Incoming assault squad redirected 23714 | -6/Factory | Incoming assault squad redirected 23769 | -6/Factory | Entered Lower Caves 23829 | -6/Lower Caves | Encountered a Warlord checkpoint 23871 | -6/Lower Caves | Discovered new exit (range 16) 23976 | -6/Lower Caves | Found DCF Scrap (14 items) 24021 | -6/Lower Caves | Entered another Lower Caves area 24061 | -6/Lower Caves | Learned Factory machine intel 24110 | -6/Lower Caves | Encountered a Warlord checkpoint 24132 | -6/Lower Caves | Found DCF Scrap (13 items) 24134 | -6/Lower Caves | Discovered new exit (range 4) 24153 | -6/Lower Caves | Entered Zion 24184 | -6/Zion | Learned location of Warlord (-5) 24269 | -6/Zion | Learned Factory terminal intel 24284 | -6/Zion | Gained Derelict followers 24344 | -6/Zion | Rebuked by Imprinter 24403 | -6/Zion | Discovered new exit (range 20) 24410 | -6/Zion | Found Prototype Special Weapon 24410 | -6/Zion | Identified RU-N14's Throwing Claymores 24567 | -6/Zion | Entered Proximity Caves 24567 | -5/Proximity Caves | Accompanied by 5 allies 24572 | -5/Proximity Caves | Identified exit to Factory 24802 | -5/Proximity Caves | Entered Factory 24802 | -5/Factory | Accompanied by 2 allies 24802 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 24803 | -5/Factory | Identified exit to Upper Caves 24803 | -5/Factory | Identified exit to Extension 24804 | -5/Factory | Loaded intel: 278 machine locations 24805 | -5/Factory | Loaded intel: 27 terminal locations 24950 | -5/Factory | Sucked down chute 24950 | -5/Factory | Entered Waste 24953 | -5/Waste | Spotted C-40 Crusher 24954 | -5/Waste | Spotted C-40 Crusher 24957 | -5/Waste | Spotted C-40 Crusher 24958 | -5/Waste | Spotted C-40 Crusher 24960 | -5/Waste | Spotted C-40 Crusher 24964 | -5/Waste | Spotted C-40 Crusher 24964 | -5/Waste | Discovered new exit (range 10) 24965 | -5/Waste | EMP discharged 24967 | -5/Waste | Entered Factory 25557 | -5/Factory | Discovered new exit (range 10) 25631 | -5/Factory | Garrison activated, responded to threat 25782 | -5/Factory | Discovered new exit (range 9) 25837 | -5/Factory | Fabricated Enh. Coil Gun? 25867 | -5/Factory | First assault squad dispatched 25921 | -5/Factory | Entered Extension 25962 | -5/Extension | Rescued a captive Derelict 25963 | -5/Extension | Rescued a captive Derelict 25973 | -5/Extension | Rescued a captive Derelict 26038 | -5/Extension | Rescued a captive Derelict 26038 | -5/Extension | Rescued a captive Derelict 26054 | -5/Extension | Rescued a captive Derelict 26056 | -5/Extension | Rescued a captive Derelict 26390 | -5/Extension | Spotted B-75 Beast 26427 | -5/Extension | Destroyed B-75 Beast 26463 | -5/Extension | Rescued A7 26468 | -5/Extension | Lost 3 allies 26506 | -5/Extension | Incoming investigation squad redirected 26509 | -5/Extension | Identified exit to Cetus 26551 | -5/Extension | Rescued a captive Derelict 26552 | -5/Extension | Rescued a captive Derelict 26555 | -5/Extension | Rescued a captive Derelict 26565 | -5/Extension | Rescued a captive Derelict 26575 | -5/Extension | Rescued a captive Derelict 26587 | -5/Extension | Discovered new exit (range 10) 26686 | -5/Extension | Entered Cetus 26686 | -5/Cetus | Accompanied by 8 allies (A7) 26691 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 26702 | -5/Cetus | Spotted Cetus Guard 26706 | -5/Cetus | Spotted Cetus Guard 26708 | -5/Cetus | Spotted Cetus Guard 26709 | -5/Cetus | Allies destroyed Cetus Guard 26711 | -5/Cetus | Spotted Cetus Guard 26717 | -5/Cetus | Destroyed Cetus Guard 26717 | -5/Cetus | Allies destroyed Cetus Guard 26719 | -5/Cetus | Allies destroyed Cetus Guard 26736 | -5/Cetus | Started Cetus Manufacturing Module 26739 | -5/Cetus | Discovered new exit (range 16) 26761 | -5/Cetus | Manufactured an Enhanced Grunt 26764 | -5/Cetus | Destroyed Cetus Guard 26775 | -5/Cetus | Destroyed Cetus Guard 26779 | -5/Cetus | Spotted Cetus Guard 26780 | -5/Cetus | Allies destroyed Cetus Guard 26785 | -5/Cetus | Discovered new exit (range 15) 26786 | -5/Cetus | Manufactured an Enhanced Grunt 26805 | -5/Cetus | Murdered A7 26806 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 26807 | -5/Cetus | Found Prototype Protection 26807 | -5/Cetus | Identified Med. Regenerative Plating 26811 | -5/Cetus | Manufactured an Enhanced Grunt 26836 | -5/Cetus | Manufactured an Enhanced Grunt 26861 | -5/Cetus | Manufactured an Enhanced Grunt 26928 | -5/Cetus | Entered Archives 26928 | -5/Archives | Accompanied by 12 allies 26966 | -5/Archives | Discovered new exit (range 15) 27018 | -5/Archives | Discovered new exit (range 15) 27093 | -5/Archives | System corruption reached 10% 27095 | -5/Archives | Discovered new exit (range 16) 27113 | -5/Archives | Build established: Commander-Sprinter 27358 | -5/Archives | Entered Hub_04(d) 27358 | -5/Hub_04(d) | Accompanied by 12 allies 27392 | -5/Hub_04(d) | Discovered new exit (range 15) 27547 | -5/Hub_04(d) | Identified exit to Factory 27603 | -5/Hub_04(d) | Network Hub disabled 27665 | -5/Hub_04(d) | Spotted Lightning 27699 | -5/Hub_04(d) | Build established: Hacker-Sprinter 27783 | -5/Hub_04(d) | Lost 4 parts (2p1n1w) 27825 | -5/Hub_04(d) | Network Hub disabled 27870 | -5/Hub_04(d) | Entered Factory 27870 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27881 | -4/Factory | Identified exit to Upper Caves 27884 | -4/Factory | Discovered new exit (range 5) 27900 | -4/Factory | Found Prototype Processor 27900 | -4/Factory | Identified Exp. Melee Analysis Suite 27906 | -4/Factory | Found Faulty Exp. Melee Analysis Suite 28410 | -4/Factory | Entered Upper Caves 28443 | -4/Upper Caves | Build established: Scavenger-Sprinter 28570 | -4/Upper Caves | Discovered new exit (range 8) 28580 | -4/Upper Caves | Learned location of 1 exit from Research 28601 | -4/Upper Caves | Entered another Upper Caves area 28606 | -4/Upper Caves | Discovered new exit (range 11) 28621 | -4/Upper Caves | Learned Research trap positions 28626 | -4/Upper Caves | Found Alien Artifact 28712 | -4/Upper Caves | Encountered a Warlord checkpoint 28809 | -4/Upper Caves | Discovered new exit (range 9) 28836 | -4/Upper Caves | Entered Zhirov 28836 | -4/Zhirov | Discovered new exit (range 3) 28842 | -4/Zhirov | Met Zhirov 28847 | -4/Zhirov | Learned location of Command (-1) 28852 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28856 | -4/Zhirov | Found Alien Artifact 28856 | -4/Zhirov | Identified Integrated Reactor 28856 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 28863 | -4/Zhirov | Found Alien Artifact 28921 | -4/Zhirov | Entered Proximity Caves 29086 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 29092 | -3/Proximity Caves | Discovered new exit (range 9) 29094 | -3/Proximity Caves | Entered Research 29094 | -3/Research | Evolved 2 slots: Utility x2 29095 | -3/Research | Identified exit to Research 29096 | -3/Research | Loaded intel: 50 trap records 29113 | -3/Research | Identified exit to Testing 29294 | -3/Research | Revision forces began assault on 0b10 29317 | -3/Research | Spotted B-86 Titan 29444 | -3/Research | Met up with Revision 17++ 29529 | -3/Research | Learned Access trap positions 29540 | -3/Research | Discovered exit to Research (range 8) 29565 | -3/Research | Learned Access stockpile data 29588 | -3/Research | Fabricated Cld. Antigrav System? 29591 | -3/Research | Loaded intel: 3 garrison access locations 29615 | -3/Research | Identified exit to Armory 29620 | -3/Research | Learned location of 1 exit from Armory 29634 | -3/Research | Loaded intel: 4 repair station locations 29695 | -3/Research | Found Prototype Processor 29695 | -3/Research | Identified Spectral Analyzer 29718 | -3/Research | Spotted B-86 Titan 29794 | -3/Research | Research terminal network offline 29804 | -3/Research | Entered Armory 29805 | -3/Armory | Met VL-GR5, who suggested a friendly competition 29849 | -3/Armory | Destroyed 7 combat bots 29948 | -3/Armory | Congratulated by VL-GR5 on winning the competition 29951 | -3/Armory | Found Prototype Processor 29960 | -3/Armory | Identified VL-GR5's Timing Chip 29989 | -3/Armory | Found Unknown Device 29989 | -3/Armory | Identified Adv. Force Booster 30061 | -3/Armory | Spotted B-86 Titan 30089 | -3/Armory | Found Adv. Powered Armor 30241 | -3/Armory | VL-GR5 left a parting gift on exiting Armory 30243 | -3/Armory | Found Prototype Energy Cannon 30246 | -3/Armory | Identified Multinova Projection Cannon 30330 | -3/Armory | Discovered new exit (range 5) 30395 | -3/Armory | Found Prototype Device 30395 | -3/Armory | Identified Exp. Thermal Shield 30471 | -3/Armory | Entered Lab 30471 | -3/Lab | Discovered exit to Research (range 9) 30475 | -3/Lab | Hidden lab's door opened automatically 30475 | -3/Lab | Sensor layout match revealed 30476 | -3/Lab | Gained access to the hidden lab's interior 30550 | -3/Lab | Found Alien Artifact 30551 | -3/Lab | Found Integrated Reactor 30551 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 30562 | -3/Lab | Found Alien Artifact 30562 | -3/Lab | Identified Core Regenerator 30562 | -3/Lab | Used Core Regenerator, restored core integrity (+180) 30572 | -3/Lab | Found Prototype Energy Cannon 30572 | -3/Lab | Identified Potential Cannon 30639 | -3/Lab | Found Prototype Hackware 30639 | -3/Lab | Identified Deep Network Scanner 30642 | -3/Lab | Found Prototype Protection 30703 | -3/Lab | Entered Research 30703 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 30726 | -2/Research | Spotted B-90 Cyclops 30854 | -2/Research | Identified Hvy. Regenerative Plating 30966 | -2/Research | Build established: Hacker-Sprinter 31044 | -2/Research | Discovered new exit (range 8) 31061 | -2/Research | Spotted B-90 Cyclops 31065 | -2/Research | Identified Transdimensional Reconstructor 31065 | -2/Research | Warped through subspace 31115 | -2/Research | Entered Access 31115 | -1/Access | Evolved 2 slots: Utility x2 31116 | -1/Access | Loaded intel: 77 trap records 31123 | -1/Access | Lost 3 parts (2p1n) 31341 | -1/Access | Incoming investigation squad redirected 31400 | -1/Access | Spotted B-99 Colossus 31491 | -1/Access | Destroyed B-99 Colossus 31557 | -1/Access | Destroyed 7 combat bots 31564 | -1/Access | Core integrity fell below 50% 31611 | -1/Access | Lost 24 parts (1p11n6u6w) 31865 | -1/Access | First assault squad dispatched 31881 | -1/Access | Incoming assault squad redirected 31888 | -1/Access | Spotted B-99 Colossus 31900 | -1/Access | Identified exit to Surface 31934 | -1/Access | Core integrity fell below 20% 31941 | *** | Escaped! Last Messages --------------- 31924_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. 31924_ O-32 Director locks terminal. 31925_ K-01 Serf collects debris. 31925_ W-44 Eye sends out distress signal. 31927_ Terminal disabled. 31928_ P-80 Master resets P-80 Master, system corruption cleaned. 31932_ Gamma Rifle destroyed. 31933_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 31933_ P-80 Master resets U-05 Engineer, system corruption cleaned. 31933_ Imp. Antigrav System destroyed. 31934_ P-80 Master resets P-80 Master, system corruption cleaned. 31934_ P-80 Master resets U-05 Engineer, system corruption cleaned. 31936_ K-01 Serf destroyed. 31937_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 31938_ R-10 Processor collects Sml. Matter Pod. 31939_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB?????????h??????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????Y???????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | #####??????????????# #????????????????]?? | | #??????????????# #??????????????????? | | #?????????????## ##?????????????????? | | " #?????????????# #?????????????????? | | "" #?????????????##"" ##?????????????????? | | T" #??????????????#"" #??????????????????? | | "" #??????????????#"" #??????????????????? | | " #??????????????#T #??????????????????? | | #??????????????#"" #??????????????????? | | ????????????????#"" #??????????????????? | | +#############+#####""gg #######????????????? | | """T""" p R g ^^ ????? | | """ " " p A = u ^^ ????? | | ###############################??????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | != #???????????????????????????????????? | | !! * +???????????????????????????????????? | | ###### #??/????????????????????????????????? | | ?????# #???????????????????????????????????? | | ?????+ #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 65 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 600 Propulsion Shielding 90 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 3 Force Boost 40 Salvage Targeting 4 Offensive Hacking 49 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Enh. Coil Gun | -7/Factory | Scanalyzed Weapon Cycler | -7/Factory | Scanalyzed Imp. Airjet | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Lrn. Sensor Array | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Barrage Gun | -6/Zion | Free Cld. Antigrav System | -4/Factory | Scanalyzed Exp. Melee Analysis Suite | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Enh. Coil Gun | x1 | -7/Factory | Authchip Enh. Coil Gun | x1 | -7/Factory | Authchip Imp. Airjet | x1 | -7/Factory | Preloaded Enh. Coil Gun | x1 | -7/Factory | Authchip Imp. Airjet | x1 | -7/Factory | Authchip Enh. Coil Gun | x1 | -7/Factory | Authchip E-15 Imp | x2 | -6/Factory | Preloaded Imp. Transmission Jammer | x2 | -6/Factory | Preloaded Enh. Coil Gun | x1 | -5/Factory | Authchip Cld. Antigrav System | x1 | -3/Research Repaired ---------- Enh. Coil Gun | 13% | -7/Factory Imp. Airjet | 46% | -7/Factory | Broken Imp. Airjet | 55% | -7/Factory Imp. Airjet | 54% | -7/Factory Enh. Coil Gun | 15% | -6/Factory Studied --------- Flight Unit | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Katana | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Minigun | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Nuclear Pulse Array | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Core Regenerator Transdimensional Reconstructor Achievements -------------- Kill Stealer Challenges ------------ None Game ------ Seed DeliveryIntegratedPerforator Manual? 0 Play Time 06:22:12 Cumulative 1043.9 hours Start 2026.01.03 @ 10:37:24 End 2026.01.03 @ 17:44:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 318 Adventurer 2 Explorer 0 Win Type 0 Total 74 Types 21/18/16/1/1/1/12/1/1/2 Lore% 97 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c88114f-0050-4f70-8f55-139d227fe961