Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.15 @ 16:42:07 Player: PE-P51 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (180) 900 Value Destroyed (4876) 4876 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 8882 Bonus ------- High Alert Combat Kills 386 Cogmind --------- Core Integrity 0/700 Matter 149/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Surge Thruster Improved VTOL Module Signal Interpreter Signal Interpreter Propulsion Shielding Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Armor] System Restoration Module Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Heavy Battle Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Surge Thruster Improved VTOL Module Signal Interpreter Signal Interpreter Propulsion Shielding Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Armor] System Restoration Module Heavy Assault Rifle Mini Grenade Launcher Datajack Powered Hammer [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Surge Thruster Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 3 | . . 2 . 1 . Weapon 1 | . . . . 1 . Parts Attached 92 | 6 4 34 5 35 8 Power 10 | 1 . 4 . 4 1 Engine 6 | 1 . 4 . 1 . Core 4 | . . . . 3 1 Reactor . | . . . . . . Propulsion 26 | 2 1 11 3 6 3 Treads 24 | 2 1 11 3 6 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 23 | 1 1 10 1 7 3 Device 1 | . . . . . 1 Storage 5 | 1 1 2 . 1 . Processor 4 | . . 1 . 2 1 Hackware 1 | . . 1 . . . Protection 12 | . . 6 1 4 1 Artifact . | . . . . . . Weapon 33 | 2 2 9 1 18 1 Energy Gun 5 | 1 . 3 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 20 | 1 1 4 1 12 1 Ballistic Cannon 3 | . 1 1 . 1 . Launcher 4 | . . 1 . 3 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 23 | . . 2 3 8 10 Power 1 | . . . . . 1 Propulsion 4 | . . . . 1 3 Utility 8 | . . 1 2 3 2 Weapon 10 | . . 1 1 4 4 Highest Loss Streak 10 | . . 1 2 2 10 To Critical Strikes . | . . . . . . Average Backups 22 | . 7 22 25 24 22 Power 2 | . 1 1 2 2 3 Propulsion 3 | . 1 3 3 3 2 Utility 8 | . . 7 9 11 14 Weapon 6 | . 3 8 9 4 2 Tool/Special . | . . . . . . Unused Backups 33 | . 1 5 . 10 17 Power 6 | . . 2 . 1 3 Propulsion 3 | . 1 . . 2 . Utility 16 | . . . . 3 13 Weapon 5 | . . 2 . 3 . Tool/Special 3 | . . 1 . 1 1 Average Slot Usage (%) 92 | . 83 97 80 94 91 Engine 7 | . 14 11 11 2 . Core 2 | . . . . 6 6 Treads 21 | . 27 21 22 16 25 Storage 15 | . 14 17 11 17 10 Processor 9 | . . 4 11 17 15 Hackware 2 | . . 5 . . . Protection 9 | . . 14 8 6 6 Ballistic Gun 19 | . 14 20 17 22 20 Ballistic Cannon 2 | . 12 1 . 3 . Peak Build Rating 44 | 6 7 23 22 35 44 Average Rating 22 | 4 5 18 19 28 37 On Entrance 14 | . 6 6 22 21 34 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 108 | 13 29 102 102 106 108 Greatest Support 80 | 40 40 40 40 40 80 Greatest Overweight (x) 28 | . 4 2 2 5 28 Average Overweight (x) 1 | . . 1 2 2 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 23 | 6 10 23 25 25 25 Most Carried 25 | 1 9 25 25 25 24 Average Carried 22 | . 7 22 25 24 22 Final Capacity 25 | 8 15 25 25 25 25 Final Carried 25 | 1 8 25 25 24 22 Class Distribution -------------------- 58% | Mutant 14% | Gunner 9% | Scavenger-Gunner 7% | Scavenger-Mutant 4% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 3969 | 197 373 1416 160 1707 116 Remotely . | . . . . . . Salvage Created 6102 | . 272 2157 386 2677 610 Parts 377 | . 24 147 20 150 36 Haulers Intercepted 11 | . 1 6 . 4 . Recyclers Shooed 10 | . . 6 1 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 120 | . 8 44 9 51 8 Guns 92 | . 4 40 9 33 6 Cannons 12 | . 4 1 . 7 . AOE 14 | . . 3 . 11 . Classes Destroyed 15 | . 6 6 . 2 1 Worker 17 | . 1 3 . 7 6 Builder 7 | . 1 . . 4 2 Tunneler 1 | . . 1 . . . Hauler 11 | . 1 6 . 4 . Recycler 9 | . . 2 . 4 3 Mechanic 1 | . . 1 . . . Operator 6 | . . 3 . 3 . Watcher 8 | . 2 2 . 4 . Swarmer 26 | . 4 11 . 11 . Grunt 59 | . 4 23 7 23 2 Brawler 5 | . . 1 2 2 . Duelist 4 | . . . . 3 1 Sentry 21 | . . 9 . 10 2 Hunter 3 | . . . . 2 1 Programmer 2 | . . . . . 2 Best Kill Streak 11 | . 5 6 3 11 11 Combat Bots Only 7 | . 5 5 3 7 3 Max Kills in Single Turn 4 | . 1 1 1 3 4 Gunslinging 1 | . . . . 1 . Exploded 3 | . . 1 . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 973 | . 45 209 40 290 389 Missed 321 | . 15 64 8 75 159 Hits 652 | . 30 145 32 215 230 Melee 14 | . . . . 9 5 Projectile 638 | . 30 145 32 206 225 AOE 1 | . . . . . 1 Critical Strikes 12 | . . 2 . 7 3 Damage Taken 7831 | . 319 1677 377 3135 2323 Core 1521 | . 73 233 32 478 705 Absorbed by Shields . | . . . . . . Redirected to Shielding 7 | . . 7 . . . Regen/Repaired (Parts) 300 | . 190 . . 110 . Core Remaining (%) 54 | 100 70 . 33 13 . Volleys Fired 416 | . 32 169 28 163 24 Largest 3 | . 2 2 2 3 3 Hottest 108 | . 70 95 46 108 89 Shots Fired 909 | . 64 331 40 404 70 Gun 803 | . 34 308 40 351 70 Cannon 93 | . 30 19 . 44 . Launcher 13 | . . 4 . 9 . Special . | . . . . . . Kinetic 879 | . 62 319 40 388 70 Thermal 10 | . 2 8 . . . Explosive 13 | . . 4 . 9 . Electromagnetic 7 | . . . . 7 . Robot Hit Streak 24 | . 8 22 15 15 24 Robot Miss Streak 9 | . 3 9 2 4 6 Penetration Max 1 | . . . . 1 . Secondary Targets 6 | . . 3 . 3 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 616 | . 40 234 31 262 49 Core Hits 297 | . 16 108 14 132 27 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed 3 | . . 1 . . 2 Critical Strikes 9 | . 2 5 . . 2 Destroy 3 | . 1 2 . . . Blast 4 | . 1 3 . . . Smash 2 | . . . . . 2 Melee Attacks 6 | . . . . 1 5 Impact 6 | . . . . 1 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12234 | . 438 3722 501 5609 1964 Guns 8366 | . 198 3022 468 3934 744 Cannons 1002 | . 222 294 . 486 . Explosions 2571 | . . 350 . 1150 1071 Melee 149 | . . . . . 149 Ramming 146 | . 18 56 33 39 . Kinetic 9143 | . 395 3243 468 4293 744 Thermal 483 | . 25 73 . 113 272 Explosive 2186 | . . 350 . 1037 799 Electromagnetic 127 | . . . . 127 . Impact 149 | . . . . . 149 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 421 | . . 39 . 39 343 Projectiles 30 | . . 30 . . . Explosions 317 | . . 9 . 39 269 Melee 74 | . . . . . 74 Knockbacks 9 | . 3 1 1 4 . Impact 2 | . . 1 1 . . Kinetic 6 | . 2 . . 4 . Secondary 1 | . 1 . . . . Self-Inflicted Damage 284 | . . . . 40 244 Shots 4 | . . . . 1 3 Rammed 19 | . 3 9 3 4 . Targets Rammed 22 | . 4 9 3 6 . Kicked . | . . . . . . Crushed 3 | . 1 . . 2 . Highest Temperature 321 | . 40 160 36 321 134 Average Temperature 38 | . 13 16 15 56 43 Received Heat Transfer 2394 | . 123 633 207 1152 279 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 2 | . . . . . 2 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 424 | . 74 100 . 100 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 3 | . . 2 1 3 1 Low Security (%) 34 | 100 100 18 92 6 52 Level 1 23 | . . 38 7 11 47 Level 2 34 | . . 42 . 58 . Level 3 7 | . . . . 23 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . 1 . Peak Influence 824 | . 157 691 269 824 399 Initial 366 | . . 6 269 . 366 Average 334 | . 51 370 68 523 202 Influence Increases 4022 | . 301 1319 225 1586 591 Destroy 0b10 Robot/C 2400 | . 160 880 180 1020 160 Destroy 0b10 Robot/NC 300 | . 25 90 . 130 55 Destroy Leader 638 | . 46 216 30 286 60 Successful Hack 56 | . 8 17 . 19 12 Disable Machine 300 | . 15 . . 30 255 Destroy Structure 148 | . 2 26 . 86 34 Lose Combat Pursuer 180 | . 45 90 15 15 15 Influence Decreases 3655 | . 285 644 916 779 1031 Entered New Map 873 | . . 10 422 . 441 Time Decay 2552 | . 285 614 464 699 490 Lost Part 230 | . . 20 30 80 100 Squads Dispatched 29 | . 3 6 . 15 5 Investigation 8 | . 3 2 . 3 . Extermination 2 | . . . . . 2 Reinforcement 8 | . . 4 . 4 . Assault 3 | . . . . 3 . Garrison 8 | . . . . 5 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 13 | . . 7 1 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 188 | . 17 74 10 76 11 Peak Tracking Total 7 | . 5 6 3 7 4 Tactical Retreats 11 | . 3 5 1 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 8 | . 2 3 . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 20 | . 1 . . 2 17 Max in Single Turn 6 | . 1 . . 1 6 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 22 | . 2 11 . 6 3 Terminals 15 | . 1 8 . 3 3 Fabricators . | . . . . . . Repair Stations 3 | . 1 1 . 1 . Recycling Units . | . . . . . . Scanalyzers 3 | . . 2 . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 71 | . 13 30 . 19 9 Successful 42 | . 8 19 . 12 3 Failed 28 | . 5 10 . 7 6 Catastrophic 3 | . . 2 . . 1 Database Lockouts 1 | . . 1 . . . Manual 15 | . 3 8 . 3 1 Terminals 39 | . 3 19 . 8 9 Fabricators . | . . . . . . Repair Stations 15 | . 10 2 . 3 . Recycling Units . | . . . . . . Scanalyzers 16 | . . 9 . 7 . Garrison Access 1 | . . . . 1 . Terminal Hacks 15 | . 1 9 . 2 3 Part Schematic 1 | . . . . . 1 Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 4 | . . 3 . . 1 Branch Access Points 1 | . . 1 . . . Recycling Unit Index 1 | . . 1 . . . Scanalyzer Index 1 | . . 1 . . . Alert Level 1 | . . . . . 1 Hauler Manifests 2 | . . 1 . 1 . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . 7 2 . 2 . Scan Component 6 | . 4 1 . 1 . Repair 5 | . 3 1 . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 13 | . . 7 . 6 . Insert Component 5 | . . 2 . 3 . Analyze 5 | . . 2 . 3 . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 2 | . . 1 . 1 . Terminals 2 | . . 1 . 1 . Operators 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 18 | . 2 8 . 5 3 Full Trace Events 6 | . 2 2 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 2 . 3 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired 5 | . 3 1 . 1 . Time 186 | . 78 64 . 44 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 2 . 3 . Part Schematics Acquired 5 | . . 2 . 3 . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 9829 | . . 2435 1855 4251 1288 Optics 9829 | . . 2435 1855 4251 1288 Terrain 591 | . . . . . 591 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 14249 | 75 1142 5638 1855 4251 1288 Spaces Moved 4313 | 44 586 1724 552 986 421 Core 12 | 4 1 . . . 7 Treads 4301 | 40 585 1724 552 986 414 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 320 320 243 Average Speed 286 | 150 160 285 320 356 269 Slowest Speed 1450 | 160 250 320 320 570 1450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 4 63 97 78 85 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 158 | . . 23 . 99 36 Melee 1 | . . . . 1 . Projectile 13 | . . 2 . 10 1 AOE 144 | . . 21 . 88 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 5412 | 50 731 2131 597 1388 515 Wait 392 | . 86 121 7 128 50 Move 4308 | 43 585 1723 551 985 421 Hop . | . . . . . . Pick Up 69 | 1 10 33 . 24 1 Fast Attach 35 | 6 6 8 2 12 1 Attach 16 | . . 3 . 7 6 Detach 1 | . 1 . . . . Swap 74 | . 2 35 3 29 5 Drop 73 | . 5 30 3 33 2 Fire 416 | . 32 169 28 163 24 Melee 6 | . . . . 1 5 Ram . | . . . . . . Kick . | . . . . . . Crush 22 | . 4 9 3 6 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 5) 485 | -10/Materials | Discovered new exit (range 8) 776 | -10/Materials | Repaired Lgt. Cannon 803 | -10/Materials | Repaired Lgt. Treads 830 | -10/Materials | Repaired Lgt. Treads 900 | -10/Materials | Discovered new exit (range 9) 923 | -10/Materials | Discovered new exit (range 15) 1218 | -10/Materials | Entered another Materials area 1218 | -9/Materials | Evolved 2 slots: Utility x2 1928 | -9/Materials | Build established: Scavenger-Mutant 1982 | -9/Materials | Discovered new exit (range 10) 2103 | -9/Materials | Central database locked down 2435 | -9/Materials | Discovered new exit (range 15) 3048 | -9/Materials | Build established: Mutant 3336 | -9/Materials | Discovered new exit (range 11) 3614 | -9/Materials | Repaired Broken Imp. Assault Rifle 3963 | -9/Materials | Identified exit to Mines 4444 | -9/Materials | Core integrity fell below 50% 5199 | -9/Materials | Discovered new exit (range 19) 6856 | -9/Materials | Entered Mines 7090 | -9/Mines | Discovered new exit (range 8) 7209 | -9/Mines | Discovered new exit (range 10) 7597 | -9/Mines | Learned location of Storage (-7) 8025 | -9/Mines | Learned Materials terminal intel 8319 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8359 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8362 | -9/Mines | Discovered new exit (range 5) 8711 | -9/Mines | Entered Materials 8711 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8712 | -8/Materials | Loaded intel: 12 terminal locations 8982 | -8/Materials | Garrison activated, responded to threat 9038 | -8/Materials | Destroyed 7 combat bots 9093 | -8/Materials | Garrison activated, responded to threat 9328 | -8/Materials | Garrison activated, responded to threat 9356 | -8/Materials | Build established: Scavenger-Tank 9447 | -8/Materials | Destroyed 7 combat bots 9517 | -8/Materials | Core integrity fell below 50% 10502 | -8/Materials | Build established: Gunner 11150 | -8/Materials | Discovered new exit (range 8) 11319 | -8/Materials | Repaired Hvy. Battle Rifle 11495 | -8/Materials | Discovered new exit (range 20) 11911 | -8/Materials | First assault squad dispatched 12105 | -8/Materials | Core integrity fell below 20% 12369 | -8/Materials | Sterilization system engaged 12369 | -8/Materials | Non-combat units ordered to evacuate 12469 | -8/Materials | Combat units ordered to evacuate 12669 | -8/Materials | Ambient heat levels rising (+10) 12773 | -8/Materials | Discovered new exit (range 20) 12819 | -8/Materials | Ambient heat levels rising (+10) 12962 | -8/Materials | Entered Factory 12962 | -7/Factory | Evolved 2 slots: Propulsion x2 12967 | -7/Factory | Build established: Scavenger-Gunner 13318 | -7/Factory | Discovered new exit (range 16) 13841 | -7/Factory | Build established: Skirmisher 14190 | -7/Factory | Lost 10 parts (1p3n2u4w) 14200 | -7/Factory | Core integrity fell below 50% 14226 | -7/Factory | Core integrity fell below 20% 14250 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 14138_ System corrupted: Lgt. Treads rejected. 14138_ U-05 Engineer lays Concrete. 14159_ Mic. Nuclear Core destroyed. 14161_ U-05 Engineer lays Concrete. 14175_ K-01 Serf collects debris. 14175_ U-05 Engineer lays Concrete. 14179_ K-01 Serf collects debris. 14189_ U-05 Engineer lays Concrete. 14221_ T-07 Excavator destroyed. 14226_ IXEEMSQI/Q| 14226_ Y-54 Guardian suffers critical hit (Smash). 14226_ Destroyed Imp. Heat Sink. 14226_ Y-54 Guardian system corrupted by crushing effect. 14227_ Y-54 Guardian system terminally corrupted. 14227_ Gatling Laser fried. 14236_ Y-54 Guardian suffers critical hit (Smash). 14236_ Destroyed Flak Gun. 14236_ Y-54 Guardian system corrupted by crushing effect. 14237_ Y-54 Guardian system terminally corrupted. 14237_ Imp. Heat Sink fried. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#???#??????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | #????#???????????????????????????????????????????? | | ???##????#???????????????????????????????????????? | | ##??##??#????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?##??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#??????????????##############?????????????????? | | ??#??##???????????# #?????????????????? | | #?#???????????????# #?????????????????? | | ???##?????????????# #?????????????????? | | ??#?#?#???????????# #?????????????????? | | #?##?#????????????# #?? ?????????????? | | ##??????????????#?# ] #?? #???????????? | | ##????????????????# #? #???????????? | | ??????????????????# # #???????????? | | ##??????????????#?# Y + ??????????? | | ???????#?#??#??#### # #???????????? | | ?#???#?#?????#??#?# =%@!* # # ? ??????? | | #?#??#???####????## !==%| # # ? ????????? | | #?##??####?#??###########+###### #?? ???????? | | ?####?# ? ###?##%###### # ?????????? | | ?###?## ###### ##?##? ###?#???????? | | ?##?#?# """"""" ###### ##???# #####???????? | | ??##?## """"""" #?#### ###### #####???????? | | ####### """"""" ######=###### #####???????? | | ##?# """"""" ####?# ###### ##?#?#??????? | | ##?# ##??## ###?#???????? | | #### ! ###### ! ###????????? | | ##?# / !! ##### #????? | | ##?# # ^ #????? | | #### # % ^ #????? | | "" #### "T" # #????? | | "" ##########+###### ####????? | | "" # ###?????? | | # ###?????? | | "" # """" """" """" ???? | | "" + """" """" """" ##########??? | | "" # """" """" """" # ????????? | | # """" """" """" # ??????? | | #### """" """" """" % """?????? | | """" """" """" % """?????? | | # ""??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 300 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Propulsion Shielding | -8/Materials | Scanalyzed Core Analyzer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 31% | -10/Materials Lgt. Treads | 60% | -10/Materials Lgt. Treads | 62% | -10/Materials Imp. Assault Rifle | 99% | -9/Materials | Broken Hvy. Battle Rifle | 12% | -8/Materials Studied --------- Autogun | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldThermicCoupler Manual? 0 Play Time 01:09:38 Cumulative 181.7 hours Start 2025.12.15 @ 11:21:24 End 2025.12.15 @ 16:42:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e141fe6-a0c5-4918-ba71-6da8e6b97acb