Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.09.19 @ 21:44:42 Player: Skitgris Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (45) 225 Value Destroyed (1629) 1629 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 9517 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 73 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 264/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cooled VTOL Module Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Targeting Computer Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Improved Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Sword Spear > --- INVENTORY -------- Light Nuclear Core Heavy Rocket Launcher Micro-nuke Launcher Spear [Rating: 80] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Spear Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Micro-nuke Launcher Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Slots Evolved 17 | . 1 2 2 2 . . . . 2 . . 2 2 2 2 Power 2 | . . . 1 . . . . . . . . . 1 . . Propulsion 5 | . . 2 . 1 . . . . 1 . . . . 1 . Utility 9 | . 1 . 1 1 . . . . 1 . . 2 1 1 1 Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 96 | 9 7 3 9 9 . 1 . 4 1 3 7 11 13 11 8 Power 29 | 1 . . 5 2 . . . 2 . 2 1 4 7 4 1 Engine 14 | 1 . . 5 2 . . . 2 . . . 2 2 . . Core 9 | . . . . . . . . . . 2 1 2 2 2 . Reactor 6 | . . . . . . . . . . . . . 3 2 1 Propulsion 38 | 4 5 3 1 2 . . . 1 . . 5 3 5 3 6 Treads . | . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . Wheel 5 | 2 3 . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 3 Flight 28 | . 2 3 1 2 . . . 1 . . 5 3 5 3 3 Utility 16 | 2 1 . 3 2 . 1 . 1 1 1 . 3 1 . . Device 5 | . . . 1 1 . 1 . 1 . . . 1 . . . Storage 1 | 1 . . . . . . . . . . . . . . . Processor 6 | 1 1 . . . . . . . 1 1 . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 4 | . . . 2 1 . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 13 | 2 1 . . 3 . . . . . . 1 1 . 4 1 Energy Gun 2 | 1 . . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . 1 . Piercing Weapon 4 | . . . . 2 . . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . . . . . 1 1 Parts Lost 31 | . . . . . . . . . . 1 . 1 3 18 8 Power 2 | . . . . . . . . . . . . . . 1 1 Propulsion 17 | . . . . . . . . . . 1 . 1 3 7 5 Utility 7 | . . . . . . . . . . . . . . 6 1 Weapon 5 | . . . . . . . . . . . . . . 4 1 Highest Loss Streak 17 | . . . . . . . . . . 1 . 1 2 17 3 Average Slot Usage (%) 75 | . 100 100 98 93 92 92 92 92 87 83 85 92 86 43 14 Engine 6 | . 12 10 16 14 14 14 14 14 12 8 . . 2 . . Core 2 | . . . . . . . . . . 2 9 10 7 1 . Wheel 1 | . 25 10 . . . . . . . . . . . . . Flight 23 | . . 30 33 33 35 35 35 35 31 28 31 33 25 7 . Device 6 | . . . 2 14 14 14 14 14 12 6 6 5 10 4 . Storage 1 | . 12 10 2 . . . . . . . . . . . . Processor 18 | . 25 20 16 14 14 14 14 14 18 24 25 25 26 20 6 Protection 3 | . . . 9 7 7 7 7 7 6 6 6 5 3 . . Energy Gun 1 | . 12 10 8 3 . . . . . . . . . . . Ballistic Gun 1 | . 12 10 8 3 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 2 5 2 . Piercing Weapon 4 | . . . . 4 7 7 7 7 6 6 7 8 5 2 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 36 | 13 13 13 20 27 25 25 25 25 25 25 24 27 36 26 33 Greatest Support 65 | 26 26 15 20 27 25 25 25 25 25 25 30 30 39 29 65 Greatest Overweight (x) 10 | 2 1 . . . . . . . . 1 . . . 5 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 7 8 8 5 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 8 | 8 8 7 5 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 5 7 6 3 3 4 4 4 4 3 3 3 3 3 3 2 Final Capacity 8 | 8 8 8 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 8 | 7 8 6 4 4 4 4 4 4 4 4 3 4 4 3 2 Class Distribution -------------------- 46% | Hacker-Sprinter 33% | Hacker-Mutant 18% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Matter Collected 1123 | 294 . . 157 26 7 45 . 67 50 30 53 70 147 177 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1985 | 135 . . 55 26 . 97 . 60 71 107 74 262 365 639 94 Parts 93 | 13 . . 3 3 . 6 . 3 2 5 6 10 12 26 4 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 28 | . . . 1 . . 2 . 1 1 3 3 2 2 12 1 Melee 23 | . . . . . . 2 . 1 1 3 3 2 2 9 . Guns 1 | . . . 1 . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . 1 AOE 3 | . . . . . . . . . . . . . . 3 . Classes Destroyed 13 | 3 . . 1 1 . 2 . . . 2 . 1 2 1 . Worker 2 | 1 . . . . . . . . . . . . 1 . . Builder 3 | . . . . . . . . . . . . . 2 1 . Tunneler 5 | 3 . . . . . . . . . . . 1 . 1 . Hauler 1 | . . . . . . . . . . . . 1 . . . Recycler 3 | 1 . . . . . . . . . . . . 1 1 . Operator 2 | . . . . 1 . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . . . . . . 1 . Swarmer 13 | . . . . . . . . . . 2 3 . . 8 . Grunt 3 | . . . . . . . . . . . . . 1 2 . Brawler 1 | . . . . . . . . . . . . . 1 . . Sentry 4 | . . . 1 . . . . 1 1 . . . . 1 . Hunter 5 | . . . . . . . . . . 1 . 2 . 1 1 Programmer 1 | . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | 4 . . 1 1 . 2 . 1 1 2 3 4 3 6 1 Combat Bots Only 5 | . . . 1 . . 2 . 1 1 2 3 2 2 5 1 Max Kills in Single Turn 3 | 1 . . 1 1 . 1 . 1 1 1 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 . Melee 1 | . . . . . . 1 . 1 1 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Damage Taken 5059 | . . 6 53 11 . 114 . 196 24 57 39 209 229 1974 2147 Core 2797 | . . 6 9 . . 39 . 26 . 9 . 37 . 1219 1452 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 100 98 98 . . . . 90 . . 98 96 100 6 . Volleys Fired 28 | 10 . . 4 2 . . . . . . . . . 7 5 Largest 2 | 2 . . 2 2 . . . . . . . . . 1 1 Hottest 120 | 60 . . 60 60 . . . . . . . . . 69 120 Shots Fired 44 | 20 . . 8 4 . . . . . . . . . 7 5 Gun 35 | 20 . . 8 4 . . . . . . . . . 3 . Cannon 5 | . . . . . . . . . . . . . . . 5 Launcher 4 | . . . . . . . . . . . . . . 4 . Special . | . . . . . . . . . . . . . . . . Kinetic 16 | 10 . . 4 2 . . . . . . . . . . . Thermal 24 | 10 . . 4 2 . . . . . . . . . 3 5 Explosive 4 | . . . . . . . . . . . . . . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 10 . . 12 16 . . . . . . . . . 22 23 Robot Miss Streak 1 | 1 . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 123 | 14 . . 8 5 . 8 . 11 3 4 3 13 19 31 4 Core Hits 70 | 7 . . 3 3 . 5 . 3 2 3 3 4 7 26 4 Critical Hits 4 | . . . . . . . . 1 . 1 . . 2 . . Critical Kills 2 | . . . . . . . . 1 . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . . Melee Attacks 105 | . . . . 1 . 8 . 11 3 5 6 25 19 27 . Impact . | . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . . . . . 14 16 15 . Piercing 60 | . . . . 1 . 8 . 11 3 5 6 11 3 12 . Sneak Attacks 12 | . . . . . . . . . . . . 3 6 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 1 3 1 . Damage Inflicted 5752 | 126 . . 72 80 . 244 . 346 96 117 93 885 1354 2157 182 Guns 293 | 126 . . 72 37 . . . . . . . . . 58 . Cannons 172 | . . . . . . . . . . . . . . . 172 Explosions 852 | . . . . . . . . . . . . . . 852 . Melee 4425 | . . . . 43 . 244 . 346 96 117 93 885 1354 1247 . Ramming 10 | . . . . . . . . . . . . . . . 10 Kinetic 74 | 28 . . 31 15 . . . . . . . . . . . Thermal 391 | 98 . . 41 22 . . . . . . . . . 58 172 Explosive 852 | . . . . . . . . . . . . . . 852 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2919 | . . . . . . . . . . . . 789 1212 918 . Piercing 1506 | . . . . 43 . 244 . 346 96 117 93 96 142 329 . Highest Corruption 2 | . . . . 1 1 2 2 2 . . . . . . 1 Average Corruption 1 | . . . . 1 1 1 2 2 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 3 | . . . . . . 2 . 1 . . . . . . . Message Errors 2 | . . . . . . 1 . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 765 | . . . . . . . . 55 . . . 106 512 92 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 57 | . . . . . . . . . . . . . . 57 . Melee 708 | . . . . . . . . 55 . . . 106 512 35 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . . . . . . . . . 46 4 Shots 2 | . . . . . . . . . . . . . . 2 . Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 132 | 20 . . 37 12 . . . 8 . . . . 3 9 132 Average Temperature 18 | 12 . . 13 6 . . . 8 . . . . 3 9 51 Received Heat Transfer 735 | . . 6 27 9 . 18 . 90 12 . . . 42 315 216 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . Heat Transferred 634 | 225 . . 100 50 . . . . . . . . . 111 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Peak Influence 403 | 25 19 11 93 80 . . . . 144 . . 274 213 403 365 Initial 167 | . 12 5 3 30 . . . . 54 . . 73 98 82 167 Average 148 | 10 16 5 29 47 . . . . 115 . . 175 162 207 291 Maximum Alert Level 2 | . . . . . . . . . . . . 1 1 2 1 Low Security (%) 71 | 100 100 100 100 100 . . . . 100 . . 71 81 60 16 Level 1 28 | . . . . . . . . . . . . 28 18 38 83 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . . 2 . . . . 1 . . 2 1 2 2 Investigation 5 | . . . . 1 . . . . . . . 2 1 1 . Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 4 | . . . . 1 . . . . 1 . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Distress Signals . | . . . . . . . . . . . . . . . . Communications Jammed 2 | . . . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . . . 2 . Times Spotted 94 | . . 2 8 7 . 7 . 5 2 4 3 6 4 16 30 Peak Tracking Total 17 | . . 2 7 5 . 6 . 3 2 3 3 3 3 6 17 Tactical Retreats 11 | . . . . 1 . . . . . 1 . 3 2 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Traps Triggered 3 | . 1 . . . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Machines Accessed 19 | . 1 1 . 2 . . 4 1 1 . . 5 3 1 . Terminals 14 | . 1 1 . 2 . . . 1 1 . . 4 3 1 . Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 60 | . 4 3 . 4 . . 27 1 2 . . 10 6 3 . Successful 49 | . 3 2 . 1 . . 27 1 1 . . 7 5 2 . Failed 11 | . 1 1 . 3 . . . . 1 . . 3 1 1 . Catastrophic 1 | . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 30 | . 4 3 . 4 . . . 1 2 . . 7 6 3 . Terminals 30 | . 4 3 . 4 . . . 1 2 . . 7 6 3 . Fabricators 3 | . . . . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 32 | . 2 1 . . . . 27 1 . . . . . 1 . Record 12 | . . . . . . . 11 1 . . . . . . . Part Schematic 7 | . . . . . . . 7 . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . Level Access Points 2 | . 1 . . . . . . . . . . . . 1 . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 1 1 . 1 . . . . 1 . . 5 5 1 . Terminals 15 | . 1 1 . 1 . . . . 1 . . 5 5 1 . Track 3 | . . . . . . . . . . . . 1 2 . . Assimilate 1 | . . . . . . . . . . . . 1 . . . Botnet 9 | . 1 1 . 1 . . . . 1 . . 2 2 1 . Operators 2 | . . . . . . . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . Hacking Detections 12 | . . 1 . 2 . . . . 1 . . 5 2 1 . Full Trace Events 5 | . . . . 1 . . . . . . . 2 1 1 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . Matter 318 | . . . . . . . . . . . . 318 . . . Time 56 | . . . . . . . . . . . . 56 . . . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Total Allies 1 | . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . 1 1 1 . . . . . Highest-Rated Group 94 | . . . . . . . . 94 94 87 . . . . . Highest-Rated Ally 94 | . . . . . . . . 94 94 87 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . 20 . 1 . . . . . Total Damage 559 | . . . . . . . . 514 . 45 . . . . . Kills 4 | . . . . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Turns Passed 2310 | 114 108 71 100 138 76 61 25 231 85 172 80 259 250 225 315 Spaces Moved 3912 | 56 111 132 117 334 248 144 92 402 136 467 134 416 378 204 541 Core 517 | 21 . . . . . . . . . . . . . 64 432 Treads . | . . . . . . . . . . . . . . . . Legs 14 | 14 . . . . . . . . . . . . . . . Wheels 132 | 21 111 . . . . . . . . . . . . . . Hover 39 | . . . . . . . . . . . . . . . 39 Flight 3210 | . . 132 117 334 248 144 92 402 136 467 134 416 378 140 70 Fastest Speed 23 | 50 80 39 31 23 27 27 27 27 27 27 24 24 24 28 35 Average Speed 34 | 102 80 39 31 28 27 27 27 27 27 27 28 27 24 49 50 Slowest Speed 550 | 150 90 39 31 31 27 27 27 27 27 105 29 28 32 360 550 Overloaded Moves 87 | . . . . 37 . . . . . . . . . 50 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 20 18 18 12 41 33 73 60 5 73 16 16 11 7 19 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . 2 . . . . 5 . . . . . Spaces Dug 9 | . . . . . . . . . . . . 9 . . . Terrain Destroyed 80 | . . . . . . . . . . . . 9 . 70 1 Melee 9 | . . . . . . . . . . . . 9 . . . Projectile 1 | . . . . . . . . . . . . . . . 1 AOE 70 | . . . . . . . . . . . . . . 70 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Total 4664 | 92 129 150 173 374 256 153 91 508 179 502 165 522 507 284 579 Wait 456 | 6 . 16 33 16 9 . . 89 39 23 17 71 95 26 16 Move 3895 | 55 110 131 116 333 247 143 91 401 135 466 133 413 377 203 541 Hop 1 | . . . . . . . . . . . . 1 . . . Pick Up 44 | 12 7 . 5 2 . . . . 1 . 1 3 2 5 6 Fast Attach 26 | 2 2 . . 5 . . . . . 3 2 3 3 5 1 Attach 37 | 5 3 2 5 1 . . . . 1 . 2 1 4 6 7 Detach 7 | . . . 1 2 . . . . . 1 . . 2 1 . Swap 34 | 2 2 1 4 3 . 1 . 4 . . 3 7 6 1 . Drop 39 | . 5 . 5 9 . 1 . 3 . 4 1 2 2 6 1 Fire 28 | 10 . . 4 2 . . . . . . . . . 7 5 Melee 95 | . . . . 1 . 8 . 11 3 5 6 21 16 24 . Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials (discovered 5 exits: *Mat / Min x2 / Sto x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Evolved 1 slot: Utility x1 156 | -10/Materials | Identified exit to Materials 156 | -10/Materials | Identified exit to Mines 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Propulsion x2 291 | -9/Materials | Identified exit to Mines 291 | -9/Materials | Identified exit to Storage 291 | -9/Materials | Identified exit to Materials 291 | -9/Materials | Discovered exit to Materials (range 7) 294 | -9/Materials | Entered another Materials area 294 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 392 | -8/Materials | Identified exit to Factory 392 | -8/Materials | Discovered exit to Factory (range 3) 394 | -8/Materials | Entered Factory 394 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 520 | -7/Factory | Identified exit to Lower Caves 520 | -7/Factory | Discovered exit to Lower Caves (range 12) 532 | -7/Factory | Entered Lower Caves 541 | -7/Lower Caves | Identified exit to Lower Caves 587 | -7/Lower Caves | Build established: Hacker-Sprinter 608 | -7/Lower Caves | Entered another Lower Caves area 618 | -7/Lower Caves | Learned location of 1 exit from Factory 623 | -7/Lower Caves | Attacked by a faux Warlord 659 | -7/Lower Caves | Learned Factory terminal intel 665 | -7/Lower Caves | Identified exit to Data Miner 665 | -7/Lower Caves | Discovered exit to Data Miner (range 12) 669 | -7/Lower Caves | Entered Data Miner 669 | -7/Data Miner | Identified exit to Proximity Caves 669 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 675 | -7/Data Miner | Met Data Miner 684 | -7/Data Miner | Learned location of Section 7 (-3) 684 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 687 | -7/Data Miner | Received God Mode back door access code from Data Miner 694 | -7/Data Miner | Entered Proximity Caves 710 | -6/Proximity Caves | Escorted by Enhanced Grunt 827 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 852 | -6/Proximity Caves | Identified exit to Factory 852 | -6/Proximity Caves | Discovered exit to Factory (range 11) 856 | -6/Proximity Caves | Learned Factory stockpile data 925 | -6/Proximity Caves | Entered Factory 925 | -6/Factory | Accompanied by 1 ally 925 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 926 | -6/Factory | Identified exit to Extension 928 | -6/Factory | Loaded intel: 20 terminal locations 953 | -6/Factory | Identified exit to Lower Caves 953 | -6/Factory | Discovered exit to Lower Caves (range 15) 1010 | -6/Factory | Entered Lower Caves 1010 | -6/Lower Caves | Accompanied by 1 ally 1087 | -6/Lower Caves | Spotted B-75 Beast 1164 | -6/Lower Caves | Identified exit to Lower Caves 1164 | -6/Lower Caves | Discovered exit to Lower Caves (range 6) 1182 | -6/Lower Caves | Entered another Lower Caves area 1247 | -6/Lower Caves | Identified exit to Factory 1247 | -6/Lower Caves | Discovered exit to Factory (range 4) 1262 | -6/Lower Caves | Entered Factory 1262 | -5/Factory | Evolved 2 slots: Utility x2 1263 | -5/Factory | Identified exit to Upper Caves 1413 | -5/Factory | Fabricated Plasma Sword (x1) 1443 | -5/Factory | Incoming investigation squad redirected 1499 | -5/Factory | Identified exit to Factory 1499 | -5/Factory | Discovered exit to Factory (range 5) 1521 | -5/Factory | Entered another Factory area 1521 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1553 | -4/Factory | Build established: Scavenger-Sprinter 1624 | -4/Factory | Incoming investigation squad redirected 1718 | -4/Factory | Identified exit to Research 1718 | -4/Factory | Discovered exit to Research (range 8) 1771 | -4/Factory | Entered Research 1771 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1815 | -3/Research | Identified exit to Research 1844 | -3/Research | Incoming investigation squad redirected 1882 | -3/Research | Spotted B-86 Titan 1950 | -3/Research | Core integrity fell below 50% 1977 | -3/Research | Core integrity fell below 20% 1996 | -3/Research | Entered another Research area 1996 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 2013 | -2/Research | Lost 17 parts (1p6n6u4w) 2027 | -2/Research | Spotted B-90 Cyclops 2048 | -2/Research | Spotted B-90 Cyclops 2199 | -2/Research | Build established: Hacker-Mutant 2282 | -2/Research | Core integrity fell below 50% 2284 | -2/Research | Lost 3 parts (1p1n1w) 2297 | -2/Research | Spotted B-90 Cyclops 2307 | -2/Research | Core integrity fell below 20% 2311 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 02266_ Drone sends a signal. 02274_ Penetrated by Slug. 02278_ Slug penetrates Wall. 02300_ Slug penetrates B-90 Cyclops. 02301_ Slug penetrates Wall. 02302_ Penetrated by Slug. 02302_ Slug penetrates Wall. 02302_ Acquired Electron Diverter. 02302_ Penetrated by Slug. 02302_ Slug penetrates Wall. 02302_ B-90 Cyclops suffers critical hit. 02303_ Slug penetrates Wall. 02305_ Penetrated by Slug. 02305_ Electron Diverter destroyed. 02306_ Repair Station disabled. 02306_ Penetrated by Slug. 02306_ Gyrokinetic Inverter destroyed. 02308_ Penetrated by Slug. 02309_ Imp. Gyrokinetic Inverter destroyed. 02309_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "" # #????????# + """ """ + =] | | "" # #????????+ # """ """ #### |[ | | ##+#+### #????????# # #??# | | ## # #????????# # #??# | | ## # ########## # ! #??# | | ## # # #??# | | ###### === # ################# | | ###### === # | | ## == # #######????## | | ## # ######+############# | | "" ## # # # # | | "" ####+### "T" # # # | | "" # """ # # # | | + # """ # + | | # # """ # # | | "" # ! R u + """ # # | | "" ####+##########k # # ! ######## | | "" #? ???????# # # #????# | | # ?????#w ####################????# | | # # k #???????# | | ##### + BB #???????# | | ????# # BB#????????# | | ????# # "" === #?????##### | | ????# # "R == #????? ## | | ????##########+#### "" = # ???? ## | | ??????????????????#t """@ # """ ## | | ???????????????? h # """ #### | | ??????????????? k # """ #??? | | ????????????? php # """ #??? | | ????????????? ### + """ #??? | | ??????????????#########??####h### # #??? | | ??????????????????????????? ?# #?? ????? | | ?????????????????????????? # #####+####### | | ????????????????????????? """# k | | ???????????????????????? """# | | ???????????????????????# ""?# | | ???????????????????????# ???# | | ???????????????????????# ???########### ### | | ???????????????????????????? ?????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# ### | | ??????????????????????????????????????????# #?? | | ??????????????????????????????????????????# ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 40 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 65 Targeting Accuracy 18 Melee Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Plasma Sword | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed GodDerelictGravjet Manual? 0 Play Time 01:06:43 Cumulative 39.9 hours Start 2021.09.19 @ 18:18:11 End 2021.09.19 @ 21:44:42 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 47 Rogue 17 Adventurer 25 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 911c63c9-c181-4758-80e6-f8c30b1abe5a