Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 19:19:48 Player: szymekc Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (234) 1170 Value Destroyed (11685) 11685 Prototype IDs (37) 740 Alien Tech Used (7) 1400 Bonus (17248) 17248 TOTAL SCORE: 41743 Bonus ------- High Alert Combat Kills 2278 Follower Combat Kills 365 Entered Garrisons 1200 Used RIF Installer 3000 Entered DSFs 500 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -95 Cogmind --------- Core Integrity 1404/1600 Matter 287/300 Energy 410/475 System Corruption 10% Temperature Warm (126) Movement Flying (8) Location 0b10 Command Parts ------- > --- POWER (2) -------- Compact Particle Reactor Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Array Electron Diverter Electron Diverter Cooled Impulse Thruster Improved Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY (13) ----- Experimental Cooling System Medium Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Microactuators Advanced Reaction Control System Cloaking Device Advanced Force Field Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Micro Antimatter Reactor Improved Q-thruster Improved Q-thruster Advanced Sensor Array High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Subatomic Replicator Enhanced Nova Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Electron Diverter Electron Diverter Cooled Impulse Thruster Improved Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Microactuators Advanced Reaction Control System Cloaking Device Advanced Force Field Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Improved Q-thruster Improved Q-thruster Advanced Sensor Array High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Subatomic Replicator Enhanced Nova Cannon Mini Smartbomb Launcher [Rating: 201] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Electron Diverter Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 4 . . . 2 . 2 . . . . . 2 . 2 . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 2 . . . 1 . 1 . . . . . . . 1 . 1 . . . . . . Utility 11 | . . . 2 . . . 1 . 1 . . . . . 2 . . . 1 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 378 | 1 6 34 24 28 18 13 5 23 23 8 5 13 10 20 15 21 5 2 15 24 9 18 20 9 9 Power 28 | . . 1 2 3 . . 1 . 2 1 . 2 . . 1 1 . . 1 7 1 . 2 2 1 Engine 10 | . . 1 2 3 . . 1 . 1 . . 1 . . . . . . . 1 . . . . . Core 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . 1 . . 1 1 . . 1 6 1 . 2 2 1 Propulsion 81 | . 2 1 7 12 5 4 2 5 2 2 . 2 2 3 6 9 2 1 2 6 1 4 . 1 . Treads 31 | . 2 1 3 10 1 3 2 2 2 . . 1 . . . 4 . . . . . . . . . Leg 10 | . . . 3 2 4 1 . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Hover 3 | . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . Flight 34 | . . . . . . . . . . 2 . . 2 3 6 5 2 1 1 6 1 4 . 1 . Utility 120 | 1 1 11 5 4 3 2 2 5 6 5 3 3 4 7 5 5 3 1 7 8 7 6 4 6 6 Device 57 | 1 . 4 1 3 1 . 1 3 2 3 1 1 2 1 4 1 2 . 4 2 4 5 4 2 5 Storage 13 | . 1 4 . . . 1 . 2 1 1 . . 1 . . 1 . . . 1 . . . . . Processor 11 | . . . . . . 1 . . 1 1 . . 1 . . . . . 1 . 3 1 . 2 . Hackware 16 | . . . . . . . . . 1 . 1 1 . 6 . 3 1 . . 1 . . . 2 . Protection 23 | . . 3 4 1 2 . 1 . 1 . 1 1 . . 1 . . 1 2 4 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 149 | . 3 21 10 9 10 7 . 13 13 . 2 6 4 10 3 6 . . 5 3 . 8 14 . 2 Energy Gun 15 | . 1 . 2 4 1 1 . 3 . . . 2 . . . . . . . . . 1 . . . Energy Cannon 26 | . . 8 1 . . . . . 4 . 1 1 1 . . . . . 2 . . 2 5 . 1 Ballistic Gun 25 | . 1 5 5 . 3 . . 3 1 . . 2 . 2 . 3 . . . . . . . . . Ballistic Cannon 14 | . . . . . 2 4 . 1 2 . . . . 3 . 1 . . 1 . . . . . . Launcher 18 | . 1 . 2 4 . 1 . 4 2 . . . . 1 . 2 . . . . . 1 . . . Special Weapon 14 | . . 1 . . . . . . 2 . . . 2 3 2 . . . 1 1 . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 34 | . . 7 . 1 4 1 . 2 2 . 1 . . . 1 . . . 1 2 . 4 7 . 1 Piercing Weapon 3 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 2 . . . 1 1 1 1 . . 1 . 2 . . . 1 6 2 7 3 . 1 Parts Lost 56 | . . 2 5 3 2 1 . 5 6 . . 5 . 6 . 14 1 1 4 . . . 1 . . Power 6 | . . . 2 . . . . . 1 . . 1 . 1 . . 1 . . . . . . . . Propulsion 23 | . . 1 2 3 1 . . 3 . . . 1 . 4 . 4 . 1 2 . . . 1 . . Utility 16 | . . 1 1 . 1 1 . 1 3 . . 2 . 1 . 4 . . 1 . . . . . . Weapon 11 | . . . . . . . . 1 2 . . 1 . . . 6 . . 1 . . . . . . Highest Loss Streak 9 | . . 2 2 2 2 1 . 2 4 . . 2 . 4 . 9 1 1 3 . . . 1 . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 87 | . 100 95 74 99 98 100 95 90 68 53 61 57 69 60 69 70 69 67 71 80 85 88 89 90 92 Engine 6 | . 14 14 5 9 9 9 7 7 5 . . 2 . . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . 1 5 2 2 4 3 . 1 6 8 8 8 8 8 Treads 18 | . 27 28 17 33 16 23 35 26 20 2 . . . . . 2 . . . . . . . . . Leg 1 | . . . 6 2 18 12 . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . 9 11 9 11 15 15 16 24 25 21 23 26 28 30 28 28 Device 12 | . 14 9 9 18 12 9 12 14 11 10 9 5 16 3 6 3 10 10 10 6 16 16 20 18 18 Storage 7 | . 14 9 9 9 9 9 7 7 6 5 5 5 5 3 . 1 . . . 2 4 4 4 4 4 Processor 4 | . . . . . . 1 7 7 6 5 11 10 10 6 5 5 5 5 5 9 8 13 13 18 16 Hackware 3 | . . . . . . . . . 1 . 4 4 5 21 29 23 24 23 19 14 12 8 7 9 12 Protection 5 | . . 4 7 9 14 16 7 7 1 . 2 4 5 . . 1 . 2 4 8 4 4 . . 1 Energy Gun 4 | . 23 2 2 15 5 . 7 . . . . 1 . . . . . . . . . . . . . Energy Cannon 3 | . . 13 3 . . . . . 1 11 7 2 . . . . . . 2 . . . . . . Ballistic Gun 3 | . 4 9 9 1 3 . . 5 4 . . 4 . . . 2 . . . . . . . . . Ballistic Cannon 2 | . . . . . 5 16 7 6 3 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 2 1 1 3 1 . 1 1 . 2 1 . . 1 2 . . 1 4 4 3 3 4 3 Peak Build Rating 201 | 7 7 15 25 28 37 41 60 83 93 90 90 101 102 95 91 89 85 91 131 172 183 185 182 194 201 Average Rating 64 | 6 6 11 18 26 30 33 54 70 88 78 87 87 95 45 61 69 78 80 113 153 174 178 176 190 197 On Entrance 81 | 6 7 7 15 25 26 37 41 60 82 86 90 88 89 95 40 89 61 77 91 113 166 178 181 167 191 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 14 19 39 45 30 39 70 78 116 176 167 34 36 36 32 26 151 12 12 48 63 60 58 58 56 69 Greatest Support 225 | 20 40 40 80 80 80 80 115 162 225 225 37 37 44 32 37 150 41 41 59 63 63 66 70 76 76 Greatest Overweight (x) 6 | . . . 2 . 1 1 . 6 1 . . . . 1 . 4 . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 10 10 10 10 10 20 20 25 30 30 10 10 10 10 5 30 5 5 5 10 10 10 10 10 10 Average Capacity 12 | 8 8 8 10 10 10 15 20 23 29 13 10 10 10 8 5 12 5 5 5 8 10 10 10 10 10 Most Carried 30 | 8 9 10 10 10 10 20 20 25 30 29 10 10 10 10 5 11 3 5 5 10 10 10 10 10 10 Average Carried 11 | 6 8 8 9 9 9 12 19 22 28 11 9 9 9 7 4 6 2 3 5 7 9 9 9 9 9 Final Capacity 30 | 8 10 10 10 10 10 20 20 25 30 10 10 10 10 5 5 5 5 5 5 10 10 10 10 10 10 Final Carried 29 | 8 9 10 10 10 10 20 20 25 29 9 9 9 10 5 4 2 3 5 5 10 10 10 10 10 10 Class Distribution -------------------- 41% | Scavenger-Mutant 20% | Mutant 11% | Bothacker-Mutant 6% | Sprinter 5% | Subdweller-Mutant 4% | Hacker-Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Hauler-Mutant | -5/Garrison Hauler-Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Sprinter | -2/Testing Scavenger-Scout | -2/Section 7 Hacker-Scout | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Res Qua Res Tes Sec Acc Com Matter Collected 7475 | 210 20 435 313 564 160 756 233 1336 668 . 140 280 90 373 . 351 . 5 333 433 90 140 316 121 108 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11642 | 134 150 727 632 1215 303 926 109 2249 709 . 372 630 200 358 . 370 . . 77 717 318 311 484 315 336 Parts 558 | 16 14 49 34 63 15 32 8 83 29 . 8 39 15 13 . 14 . . 3 20 21 15 35 18 14 Haulers Intercepted 4 | . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . Recyclers Shooed 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 196 | . 6 16 19 34 6 21 2 31 15 . 2 13 5 7 . 4 . . 1 . 4 2 3 1 4 Melee 29 | . . . . 1 1 1 . . . . . 4 5 3 . . . . . . 4 2 3 1 4 Guns 75 | . 6 6 11 23 5 1 1 9 5 . . 6 . . . 2 . . . . . . . . . Cannons 52 | . . 9 1 . . 18 1 13 4 . 2 1 . 1 . 1 . . 1 . . . . . . AOE 35 | . . . 7 9 . 1 . 9 5 . . . . 3 . 1 . . . . . . . . . Classes Destroyed 20 | 2 2 3 3 2 . 1 1 . 2 . . 1 . . . 2 . . . . . . 1 . . Worker 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Tunneler 5 | 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . Recycler 9 | 1 . . 1 . . . . . . . 2 . . . . . . . . 4 . . 1 . . Operator 7 | . . . 1 . . . . . . . . . . . . . . . . 1 . 2 1 2 . Watcher 10 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . 1 1 4 1 Swarmer 48 | . 6 3 8 8 . . . 15 . . . 3 3 . . . . . . . 2 . . . . Saboteur 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 74 | . . . 9 16 6 13 . 13 10 . 1 . . 5 . . . . . . . 1 . . . Brawler 4 | . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . . 2 . 1 . 1 1 . . . . . . . . . . . . . . . . Sentry 29 | . . 1 2 5 . 2 1 1 2 . 1 6 2 1 . . . . 1 . . . 3 1 . Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Specialist 5 | . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Programmer 11 | . . . . . . . 1 1 1 . . 2 . 1 . . . . . . 2 1 . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 3 3 9 5 2 6 1 7 7 . 2 5 5 4 . 2 . . 1 2 2 2 2 5 3 Combat Bots Only 7 | . 3 3 6 5 2 6 1 7 6 . 1 5 5 4 . 2 . . 1 . 2 1 1 1 3 Max Kills in Single Turn 3 | 1 2 1 3 2 1 1 1 2 2 . 1 1 1 3 . 1 . . 1 1 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . 1 . 2 2 . . . . 3 . 1 . . . . . . . . . Melee 1 | . . . . 1 1 1 . . . . . 1 1 1 . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Res Qua Res Tes Sec Acc Com Hostile Shots Fired 2039 | . 27 60 96 142 30 107 10 205 231 1 97 387 13 78 7 290 2 31 82 30 17 22 18 30 26 Missed 782 | . 7 27 30 39 10 35 4 71 85 1 39 175 6 31 4 70 1 16 38 21 10 16 9 23 14 Damage Taken 19913 | . 158 708 949 1491 345 1241 47 1573 2057 . 797 2072 72 914 135 4080 19 453 1059 425 164 112 404 291 347 Core 2713 | . 16 48 91 159 48 187 11 111 163 . 80 224 5 349 29 964 . 74 113 . . . . . 41 Absorbed by Shields 987 | . . . . . . . 12 402 . . 153 113 . 63 . 106 . . . . . . . . 138 Reduced by Siege Mode 268 | . . . . . . . . . 149 . . 42 . . . 77 . . . . . . . . . Redirected to Shielding 60 | . . . . . . . . . 13 . . 28 . 19 . . . . . . . . . . . Regen/Repaired (Parts) 1370 | . . . . . . . . . . . . . . . . . . . . 346 221 104 99 392 208 Core Remaining (%) 64 | 100 . 74 . . . 11 . 82 . . . . . 3 . . . 93 . 91 . . 100 . 87 Volleys Fired 710 | 11 17 55 46 112 16 71 4 160 68 5 22 38 4 17 3 33 . . 5 4 . 5 13 . 1 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 1 2 1 1 1 2 . . 1 1 . 1 1 . 1 Hottest 170 | 90 90 160 110 122 92 132 132 132 170 170 85 94 10 57 10 57 . . 66 10 . 120 120 . 120 Shots Fired 1098 | 22 33 104 77 189 32 139 6 207 94 10 22 58 4 17 3 53 . . 5 4 . 5 13 . 1 Gun 630 | 22 32 47 53 176 30 4 2 146 33 . . 42 . 3 . 40 . . . . . . . . . Cannon 389 | . . 56 14 . 2 133 4 52 47 10 22 16 . 4 . 10 . . 5 . . 5 8 . 1 Launcher 45 | . 1 . 10 13 . 2 . 9 7 . . . . 1 . 2 . . . . . . . . . Special 34 | . . 1 . . . . . . 7 . . . 4 9 3 1 . . . 4 . . 5 . . Kinetic 595 | . 1 35 40 20 17 133 4 186 57 . . 40 . 7 . 50 . . 5 . . . . . . Thermal 408 | 22 31 69 27 156 15 4 2 5 23 10 22 8 . . . . . . . . . 5 8 . 1 Explosive 45 | . 1 . 10 13 . 2 . 9 7 . . . . 1 . 2 . . . . . . . . . Electromagnetic 17 | . . . . . . . . 7 . . . 10 . . . . . . . . . . . . . Robot Hit Streak 35 | 3 3 22 28 21 9 25 6 35 19 5 4 10 5 4 6 9 . . 5 3 . . 8 . . Robot Miss Streak 5 | 5 4 2 4 3 2 3 2 3 3 2 3 3 . 2 . 4 . . . 1 . . . . . Penetration Max 2 | . . . . . . . . 2 2 . . . . . . 1 . . . . . . . . . Secondary Targets 8 | . . 1 1 5 . . . . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 882 | 10 13 79 58 114 27 111 3 157 66 7 21 49 10 15 4 55 . . 6 11 10 11 23 8 14 Core Hits 426 | 6 8 25 40 59 13 51 3 96 37 1 6 16 3 8 . 20 . . 1 6 3 4 8 6 6 Critical Kills 24 | . . 2 . . . . . 15 6 . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 38 | . . 1 . . . . . 31 4 . . 1 . . . . . . 1 . . . . . . Critical Strikes 94 | . . 4 . 6 3 4 . 51 14 . . 3 . 2 . 2 . . 4 . . . . . 1 Burn 8 | . . . . 6 2 . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Destroy 61 | . . 2 . . . . . 46 9 . . 1 . . . . . . 3 . . . . . . Blast 11 | . . . . . . 2 . 5 4 . . . . . . . . . . . . . . . . Sever 7 | . . . . . 1 2 . . . . . . . . . 2 . . 1 . . . . . 1 Impale 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . Melee Attacks 310 | . . 24 1 9 10 25 . 4 5 . 7 28 9 10 1 18 . . 8 27 20 24 40 23 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 282 | . . 24 1 9 10 25 . 4 5 . 7 19 . . 1 18 . . 8 27 20 24 40 23 17 Piercing 28 | . . . . . . . . . . . . 9 9 10 . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . . . . 1 . 2 1 . . . . . 6 1 2 7 1 2 Combat Hostiles 7 | . . . . . . . . . . . . . 2 1 . . . . . . . 1 2 . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30650 | 139 168 1605 1755 2999 570 3402 115 2950 2468 240 705 1452 412 836 41 2052 . . 133 1331 1043 1493 2301 890 1550 Guns 6370 | 130 164 584 697 2090 422 38 33 998 219 . . 565 . . . 430 . . . . . . . . . Cannons 7148 | . . 1021 301 . . 2222 71 958 1121 240 418 401 . 38 . 269 . . 88 . . . . . . Explosions 4724 | . . . 718 829 . 195 . 994 1128 . . . . 393 . 467 . . . . . . . . . Melee 12343 | . . . 39 80 122 947 . . . . 287 486 412 405 41 871 . . 45 1331 1043 1493 2301 890 1550 Ramming 65 | 9 4 . . . 26 . 11 . . . . . . . . 15 . . . . . . . . . Kinetic 7668 | . . 471 457 210 187 2222 71 1808 904 . . 513 . 38 . 699 . . 88 . . . . . . Thermal 5654 | 130 164 1134 541 1880 235 38 33 109 564 240 418 168 . . . . . . . . . . . . . Explosive 4596 | . . . 718 829 . 195 . 994 1000 . . . . 393 . 467 . . . . . . . . . Electromagnetic 324 | . . . . . . . . 39 . . . 285 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11344 | . . . 39 80 122 947 . . . . 287 304 . . 41 871 . . 45 1331 1043 1493 2301 890 1550 Piercing 999 | . . . . . . . . . . . . 182 412 405 . . . . . . . . . . . Highest Corruption 10 | . . . . . 2 2 1 2 2 2 2 . . 1 1 1 . . . . . 1 1 2 10 Average Corruption 1 | . . . . . 2 2 1 1 1 2 1 . . 1 1 1 . . . . . 1 1 1 5 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 48 | . . . . . 1 10 . 13 2 2 1 . . 1 . 3 . . . . . . 3 2 10 Message Errors 13 | . . . . . . 2 . 2 1 1 1 . . . . 1 . . . . . . 1 . 4 Matter Fused 14 | . . . . . 1 3 . 2 . . . . . 1 . 2 . . . . . . 1 1 3 Heat Flow Errors 6 | . . . . . . . . 4 . 1 . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 1 . 3 . . . . . . . . . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2561 | . . 50 16 . . 51 . 14 132 . 73 32 123 48 6 50 . . . 242 259 546 556 71 292 Projectiles 123 | . . 50 . . . 14 . 14 30 . . . . 15 . . . . . . . . . . . Explosions 117 | . . . 12 . . . . . 102 . . . . 3 . . . . . . . . . . . Melee 2321 | . . . 4 . . 37 . . . . 73 32 123 30 6 50 . . . 242 259 546 556 71 292 Knockbacks 53 | . . . . . . 26 . 7 12 . . . . . . 8 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 44 | . . . . . . 21 . 7 12 . . . . . . 4 . . . . . . . . . Secondary 9 | . . . . . . 5 . . . . . . . . . 4 . . . . . . . . . Self-Inflicted Damage 432 | . . . 33 32 . 49 . 36 84 . . . . 94 . 104 . . . . . . . . . Shots 11 | . . . 1 1 . 2 . 2 2 . . . . 1 . 2 . . . . . . . . . Rammed 9 | . 3 . . . 1 . 1 . . . . . . . . 4 . . . . . . . . . Targets Rammed 12 | 1 3 . . . 2 . 2 . . . . . . . . 4 . . . . . . . . . Kicked 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 270 | 180 270 156 193 180 30 114 . 169 132 217 173 52 . 17 . 56 . . 10 . 136 174 195 204 134 Average Temperature 49 | 78 90 55 67 57 5 19 . 44 43 97 56 15 . 10 . 25 . . 5 . 39 56 46 44 38 Received Heat Transfer 4367 | . . 81 432 729 198 576 . 315 768 . 236 423 18 254 . 147 . 54 72 18 . . 18 18 10 Siege Activations 4 | . . . . . . . . . 2 . . 1 . . . 1 . . . . . . . . . Total Turns 89 | . . . . . . . . . 46 . . 35 . . . 8 . . . . . . . . . Longest Duration 35 | . . . . . . . . . 29 . . 35 . . . 8 . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 9 | 1 . 3 . 5 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 9067 | 323 434 1702 851 3276 592 74 37 185 651 296 518 128 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Res Qua Res Tes Sec Acc Com Peak Influence 1784 | 25 248 . 439 1784 1086 1088 701 1587 947 343 276 701 382 645 368 307 145 101 256 178 271 377 288 475 583 Initial 869 | . 16 . . 237 869 479 571 360 833 331 240 193 367 146 338 193 140 101 22 144 54 48 99 120 304 Average 596 | 13 82 . 244 1052 974 842 599 1103 782 327 160 383 144 363 300 234 140 88 75 105 132 224 144 291 433 Maximum Alert Level 5 | . 1 . 2 5 3 3 3 4 3 1 1 3 1 2 1 1 . . 1 . 1 1 1 2 2 Low Security (%) 25 | 100 90 . 35 . . . . . . . 66 1 61 11 . 35 100 100 97 100 66 40 85 26 . Level 1 20 | . 9 . 57 9 . . . 8 . 100 33 58 38 53 100 64 . . 2 . 33 59 14 50 40 Level 2 15 | . . . 6 15 . 25 85 8 14 . . 38 . 34 . . . . . . . . . 23 59 Level 3 23 | . . . . 30 100 74 14 22 85 . . 1 . . . . . . . . . . . . . Level 4 14 | . . . . 38 . . . 60 . . . . . . . . . . . . . . . . . Level 5 1 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 4 . 1 . 1 . 8 . 1 . 1 . 1 . . 1 . 1 . 2 5 2 1 Investigation 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 1 . Extermination 5 | . . . . . . . 1 . 2 . . . . . . . . . . . . 1 1 . . Reinforcement 13 | . 1 . 1 . . . . . 3 . . . 1 . . . . 1 . 1 . 1 2 1 1 Assault 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Garrison 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Res Qua Res Tes Sec Acc Com Distress Signals 17 | . 2 . 2 . 2 . . . . . . 3 . . . . . . . 1 . 2 . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 431 | . 12 18 22 48 16 28 5 39 32 6 11 34 5 34 6 8 2 4 18 13 8 10 11 28 13 Peak Tracking Total 12 | . 4 4 6 4 5 5 3 6 7 6 4 10 3 10 3 5 2 4 12 4 5 5 5 12 9 Tactical Retreats 55 | . 2 1 1 2 2 2 . 7 4 . 2 5 1 6 1 . . . 3 2 2 4 3 3 2 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Res Qua Res Tes Sec Acc Com Traps Triggered 40 | . . . . 8 1 1 . 2 4 . 3 6 . 4 2 5 . 1 1 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Res Qua Res Tes Sec Acc Com Machines Disabled 28 | . . 1 1 4 . . . 4 3 . . . . 2 . 1 . . . 6 . 2 4 . . Max in Single Turn 3 | . . 1 1 1 . . . 1 3 . . . . 1 . 1 . . . 1 . 1 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Garrison Relay 10 | . . . . 4 . . . 3 . . . . . 2 . 1 . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Res Qua Res Tes Sec Acc Com Machines Accessed 80 | . 4 3 3 3 2 5 2 2 1 . 4 1 2 1 2 . 2 . 4 6 4 8 8 10 3 Terminals 60 | . 4 . 1 3 1 5 1 2 1 . 3 1 1 1 1 . 1 . 3 5 2 5 8 8 3 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 9 | . . . 1 . 1 . 1 . . . 1 . 1 . 1 . . . 1 . 1 1 . . . Total Hacks 170 | . 12 4 6 6 4 9 6 5 2 . 15 1 6 2 4 . 3 . 10 10 7 12 17 23 6 Successful 75 | . 5 4 2 2 3 4 3 1 1 . 7 1 4 . 3 . 2 . 5 3 4 4 7 8 2 Failed 95 | . 7 . 4 4 1 5 3 4 1 . 8 . 2 2 1 . 1 . 5 7 3 8 10 15 4 Catastrophic 25 | . 1 . . 1 1 . . 1 1 . 2 . . 1 . . . . 1 4 1 3 2 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 9 . 3 . 2 1 . . . . 6 . 4 . . . . . 2 3 1 5 3 5 . Terminals 135 | . 12 . 3 6 2 9 4 5 2 . 13 1 4 2 2 . 1 . 9 9 3 7 17 18 6 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 9 | . . . 2 . . . . . . . . . . . . . 2 . . . . . . 5 . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 15 | . . . 1 . 2 . 2 . . . 2 . 2 . 2 . . . 1 . 2 1 . . . Terminal Hacks 44 | . 1 4 . 2 1 4 1 1 1 . 5 1 . . 1 . 1 . 3 3 1 1 5 6 2 Record 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 10 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 3 4 1 Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . . . . . . . . . . . 1 . . . . . . . 1 1 . . . 1 . Emergency Access Points 4 | . . . . . . 1 . . . . 1 1 . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 6 | . . . . . 1 . . . 1 . 1 . . . 1 . . . . 1 . . 1 . . Locate Traps 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 6 | . 1 . . . . . 1 . . . 1 . . . . . . . 1 . . 1 . 1 . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Retrieve Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 15 | . . . 1 . 2 . 2 . . . 2 . 2 . 2 . . . 1 . 2 1 . . . Unlock Access 6 | . . . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Coupler Status 6 | . . . . . 1 . 1 . . . 1 . 1 . 1 . . . . . 1 . . . . Unauthorized Hacks 12 | . 4 . 1 . . . . . . . . . 2 . . . . . 1 . . 1 2 1 . Terminals 11 | . 4 . 1 . . . . . . . . . 2 . . . . . 1 . . . 2 1 . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Operators 3 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . Skim 6 | . 3 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 63 | . 4 . 3 3 1 4 2 1 1 . 4 1 2 1 2 . . . 3 6 4 6 6 7 2 Full Trace Events 6 | . 1 . . 1 . . . . . . . . . 1 . . . . . . . . 2 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Res Qua Res Tes Sec Acc Com Used RIF Installer 6 | . . . . 2 . 1 . 1 . . . 1 . 1 . . . . . . . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . . . 3 . . . 2 4 2 1 . . . 2 . . 2 . . Non-combat 6 | . . . . . . . . . 1 . . . 2 . 1 . . . . 2 . . . . . Combat 10 | . . . . . . . . . 2 . . . . 4 1 1 . . . . . . 2 . . Robot Hacks Applied 19 | . . . . . . . . . 3 . . . 4 4 2 1 . . . 2 . . 3 . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . drop_inventory 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . purge_threat 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . overload_power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . formatsys_high 4 | . . . . . . . . . 2 . . . . 1 1 . . . . . . . . . . Relay Couplers Released 43 | . . . . 16 . . . 16 . . . . . 8 . 3 . . . . . . . . . Machine Destruction 40 | . . . . 16 . . . 13 . . . . . 8 . 3 . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Attached 12 | . . . . . . . . . 1 . 1 1 . 6 . 2 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Res Qua Res Tes Sec Acc Com Total Allies 19 | . . . . 3 . 3 . . 3 . . . . 4 1 2 . . . 1 . . 2 . . Largest Group 3 | . . . . 3 . 3 . . 3 1 . . . 2 1 2 . . . 1 . . 2 . . Highest-Rated Group 190 | . . . . 72 . 70 . . 105 47 . . . 190 49 58 . . . 23 . . 124 . . Highest-Rated Ally 95 | . . . . 24 . 25 . . 47 47 . . . 95 49 29 . . . 23 . . 62 . . Total Orders 4 | . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Ally Attacks 91 | . . . . 17 . 12 . . 27 3 . . . 12 7 8 . . . . . . 5 . . Total Damage 1970 | . . . . 285 . 212 . . 609 94 . . . 381 291 98 . . . . . . . . . Kills 16 | . . . . 6 . 3 . . 6 . . . . . 1 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Res Qua Res Tes Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . 5 . . . . . . . . 6 . . . . . . . Drone Recoveries 5 | . . . . . . . . . 4 . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Res Qua Res Tes Sec Acc Com Turns Passed 16654 | 107 642 3363 507 2176 436 970 548 1734 1045 98 263 499 146 384 172 339 42 75 378 476 516 405 597 340 396 Spaces Moved 16151 | 30 351 1872 165 1097 239 423 320 800 513 166 489 503 286 605 412 390 129 136 620 1089 1130 882 1424 1230 850 Core 24 | . . . . . . . . . . . . . . . . . . 24 . . . . . . . Treads 5225 | . 351 1872 124 1097 79 217 320 641 513 1 . . . . . 10 . . . . . . . . . Legs 437 | 30 . . 41 . 160 206 . . . . . . . . . . . . . . . . . . . Wheels 159 | . . . . . . . . 159 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10306 | . . . . . . . . . . 165 489 503 286 605 412 380 129 112 620 1089 1130 882 1424 1230 850 Fastest Speed 8 | 120 160 160 120 160 120 120 162 120 160 37 37 37 30 26 26 19 26 26 28 23 22 8 8 8 8 Average Speed 72 | 120 160 160 192 160 134 142 163 158 160 37 37 37 33 34 33 31 26 43 36 27 22 19 14 14 14 Slowest Speed 338 | 120 160 160 260 160 190 245 164 180 240 160 37 40 40 117 40 338 28 100 45 37 23 22 18 15 15 Overloaded Moves 83 | . . . . . . . . . . . . . . . . 21 . . . . . 12 10 18 22 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . . . . . . . . . 2 5 4 1 13 3 4 . . 7 4 1 4 4 8 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 45 | 2 64 95 19 83 31 56 11 62 24 83 21 57 12 62 16 45 4 93 24 84 29 81 74 37 23 Regions Visited 25 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 100 | . 7 . . . 6 1 . . 7 . . 3 2 . . . . . 6 9 10 12 21 14 2 Terrain Destroyed 343 | . 7 5 18 31 8 7 1 38 57 2 7 7 2 13 . 58 . . 6 9 10 15 25 14 3 Melee 87 | . . . . . 6 1 . . 5 . . 3 2 . . . . . 6 9 10 10 19 14 2 Projectile 66 | . . 5 2 . 2 . 1 16 12 2 7 3 . 3 . 1 . . . . . 5 6 . 1 AOE 185 | . 7 . 16 31 . 6 . 18 40 . . . . 10 . 57 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Res Qua Res Tes Sec Acc Com Total 19472 | 78 398 2113 271 1322 308 626 338 1070 637 196 536 713 321 745 436 516 135 152 745 1211 1361 1076 1741 1337 1090 Wait 1335 | 34 10 69 20 35 13 51 . 13 7 3 7 60 3 34 3 21 . 4 98 29 187 129 219 78 208 Move 16008 | 30 350 1871 164 1096 238 422 320 799 513 162 480 494 283 581 406 383 129 135 605 1081 1127 873 1414 1214 838 Hop 56 | . . . . . . . . . . 1 4 4 1 10 3 2 . . 7 3 1 4 4 7 5 Pick Up 168 | 2 6 22 7 5 2 11 3 31 13 . 3 4 5 11 1 2 . 6 . 15 7 3 5 2 2 Fast Attach 173 | 1 . 5 13 4 7 5 2 3 6 1 . 8 5 6 13 12 4 2 13 16 6 15 14 6 6 Attach 84 | . 1 7 3 2 1 1 2 5 7 6 1 4 2 10 2 7 1 . . 6 1 3 9 1 2 Detach 54 | . . 5 . . . 2 . 1 2 3 . 3 2 6 1 9 1 1 . 4 2 3 7 . 2 Swap 129 | . 5 22 8 22 10 7 1 15 10 1 4 1 3 4 . 2 . . 2 4 2 . 2 3 1 Drop 240 | . 6 22 9 18 9 6 4 31 6 14 2 9 4 13 3 2 . 4 7 22 8 17 13 3 8 Fire 710 | 11 17 55 46 112 16 71 4 160 68 5 22 38 4 17 3 33 . . 5 4 . 5 13 . 1 Melee 310 | . . 24 1 9 10 25 . 4 5 . 7 28 9 10 1 18 . . 8 27 20 24 40 23 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Crush 10 | . 3 . . . 1 . 2 . . . . . . . . 4 . . . . . . . . . Escape Stasis 138 | . . . . . . . . 8 . . 6 60 . 43 . 20 . . . . . . 1 . . Rewire 45 | . . . . 19 . 25 . . . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory -4/DSF -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command 0b10 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 108 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 8) 647 | -10/Materials | Discovered new exit (range 3) 730 | -10/Materials | Discovered new exit (range 11) 750 | -10/Materials | Entered Subcaves 771 | -10/Subcaves | Learned Materials stockpile data 773 | -10/Subcaves | Discovered new exit (range 13) 1565 | -10/Subcaves | Learned Materials terminal intel 1671 | -10/Subcaves | Build established: Subdweller-Mutant 1735 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1742 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1867 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1873 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1919 | -10/Subcaves | Discovered new exit (range 3) 1969 | -10/Subcaves | Disturbed a concealed Subdweller 2240 | -10/Subcaves | Visited 4L-MR0's lab 2257 | -10/Subcaves | Found Flightbrick 2524 | -10/Subcaves | Build established: Scavenger-Mutant 2687 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3111 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3915 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4113 | -10/Subcaves | Entered Materials 4113 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4115 | -8/Materials | Loaded intel: 12 terminal locations 4359 | -8/Materials | Garrison activated, responded to threat 4411 | -8/Materials | Identified exit to Garrison 4620 | -8/Materials | Entered Garrison 4654 | -8/Garrison | Triggered checkpoint 4732 | -8/Garrison | Triggered checkpoint 4761 | -8/Garrison | Discovered new exit (range 5) 4884 | -8/Garrison | Triggered checkpoint 4930 | -8/Garrison | Triggered checkpoint 5006 | -8/Garrison | Discovered new exit (range 12) 5030 | -8/Garrison | Triggered checkpoint 5148 | -8/Garrison | Learned Materials security intel 5253 | -8/Garrison | Discovered new exit (range 13) 5300 | -8/Garrison | Triggered checkpoint 5592 | -8/Garrison | Triggered checkpoint 5669 | -8/Garrison | Discovered new exit (range 10) 5792 | -8/Garrison | Triggered checkpoint 5828 | -8/Garrison | Triggered checkpoint 5842 | -8/Garrison | Garrison Relay disabled 6020 | -8/Garrison | Triggered checkpoint 6189 | -8/Garrison | Installed Relay Interface Framework 6633 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 6653 | -8/Garrison | Garrison Relay disabled 6762 | -8/Garrison | Garrison Relay disabled 6796 | -8/Garrison | Entered Materials 6916 | -8/Materials | Core integrity fell below 50% 7125 | -8/Materials | Discovered new exit (range 7) 7196 | -8/Materials | First assault squad dispatched 7217 | -8/Materials | Identified exit to Garrison 7232 | -8/Materials | Entered Garrison 7330 | -8/Garrison | Triggered checkpoint 7424 | -8/Garrison | Discovered new exit (range 12) 7444 | -8/Garrison | Expanded RIF knowledge: Command Fork 7468 | -8/Garrison | Triggered checkpoint 7698 | -8/Garrison | Triggered checkpoint 7811 | -8/Garrison | Discovered new exit (range 11) 7856 | -8/Garrison | Triggered checkpoint 8012 | -8/Garrison | Discovered new exit (range 20) 8012 | -8/Garrison | Discovered new exit (range 65) 8012 | -8/Garrison | Discovered new exit (range 75) 8012 | -8/Garrison | Discovered new exit (range 34) 8041 | -8/Garrison | Core integrity fell below 20% 8202 | -8/Garrison | Entered Factory 8202 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8259 | -7/Factory | Discovered new exit (range 16) 8750 | -7/Factory | Identified exit to Garrison 8750 | -7/Factory | Entered Garrison 8814 | -7/Garrison | Triggered checkpoint 8902 | -7/Garrison | Triggered checkpoint 8970 | -7/Garrison | Triggered checkpoint 9086 | -7/Garrison | Triggered checkpoint 9119 | -7/Garrison | Destroyed 7 combat bots 9290 | -7/Garrison | Expanded RIF knowledge: Hotswap 9310 | -7/Garrison | Discovered new exit (range 5) 9346 | -7/Garrison | Triggered checkpoint 9434 | -7/Garrison | Garrison Relay disabled 9671 | -7/Garrison | Build established: Mutant 9736 | -7/Garrison | Discovered new exit (range 14) 10010 | -7/Garrison | Triggered checkpoint 10045 | -7/Garrison | Garrison Relay disabled 10240 | -7/Garrison | Discovered new exit (range 10) 10272 | -7/Garrison | Triggered checkpoint 10307 | -7/Garrison | Garrison Relay disabled 10484 | -7/Garrison | Entered Factory 10484 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10882 | -6/Factory | Build established: Bothacker-Mutant 11184 | -6/Factory | First assault squad dispatched 11382 | -6/Factory | Lost 4 parts (1p2u1w) 11529 | -6/Factory | Sucked down chute 11529 | -6/Factory | Entered Waste 11535 | -6/Waste | Attached Flightbrick, gained temporary slots: Utility x3 11559 | -6/Waste | 1 allies followed down the chute 11561 | -6/Waste | Spotted C-40 Crusher 11592 | -6/Waste | Spotted C-40 Crusher 11597 | -6/Waste | Spotted C-40 Crusher 11605 | -6/Waste | Spotted C-40 Crusher 11614 | -6/Waste | Spotted C-40 Crusher 11619 | -6/Waste | Discovered new exit (range 14) 11619 | -6/Waste | Spotted C-40 Crusher 11625 | -6/Waste | Found Prototype Processor 11625 | -6/Waste | Identified Exp. Signal Interpreter 11627 | -6/Waste | Identified exit to Factory 11627 | -6/Waste | Entered Factory 11667 | -6/Factory | Identified exit to Lower Caves 11890 | -6/Factory | Identified exit to Garrison 11890 | -6/Factory | Entered Garrison 11914 | -6/Garrison | Triggered checkpoint 12164 | -6/Garrison | Discovered new exit (range 5) 12176 | -6/Garrison | Triggered checkpoint 12222 | -6/Garrison | Phase Generator disabled 12237 | -6/Garrison | Spotted B-75 Beast 12245 | -6/Garrison | Found Fusion Bomb Launcher 12329 | -6/Garrison | Core integrity fell below 50% 12354 | -6/Garrison | Triggered checkpoint 12377 | -6/Garrison | Discovered new exit (range 12) 12382 | -6/Garrison | Expanded RIF knowledge: Autooverride 12388 | -6/Garrison | Identified exit to Factory 12389 | -6/Garrison | Entered Factory 12439 | -6/Factory | Build established: Mutant 12501 | -6/Factory | Found Powered Armor 12534 | -6/Factory | Identified exit to Garrison 12535 | -6/Factory | Entered Garrison 12551 | -6/Garrison | Triggered checkpoint 12580 | -6/Garrison | Garrison Relay disabled 12643 | -6/Garrison | Triggered checkpoint 12643 | -6/Garrison | Spotted B-75 Beast 12649 | -6/Garrison | Triggered checkpoint 12702 | -6/Garrison | Found embedded Infiltrators 12705 | -6/Garrison | Discovered new exit (range 12) 12709 | -6/Garrison | Identified exit to Factory 12726 | -6/Garrison | Lost 4 parts (1p3n) 12729 | -6/Garrison | Triggered checkpoint 12739 | -6/Garrison | Garrison Relay disabled 12781 | -6/Garrison | Core integrity fell below 20% 12789 | -6/Garrison | Triggered checkpoint 12833 | -6/Garrison | Discovered exit to Factory (range 8) 12896 | -6/Garrison | Expanded RIF knowledge: Program Shield 12919 | -6/Garrison | Entered Factory 12919 | -5/Factory | Evolved 2 slots: Utility x2 12981 | -5/Factory | Build established: Bothacker-Mutant 13074 | -5/Factory | Garrison activated, responded to threat 13091 | -5/Factory | Identified exit to Garrison 13091 | -5/Factory | Entered Garrison 13121 | -5/Garrison | Garrison Relay disabled 13177 | -5/Garrison | Spotted B-75 Beast 13179 | -5/Garrison | Triggered checkpoint 13231 | -5/Garrison | Triggered checkpoint 13235 | -5/Garrison | Discovered new exit (range 10) 13259 | -5/Garrison | Lost 3 parts (2u1w) 13330 | -5/Garrison | Core integrity fell below 50% 13361 | -5/Garrison | Destroyed B-75 Beast 13389 | -5/Garrison | Core integrity fell below 20% 13401 | -5/Garrison | Lost 9 parts (4n2u3w) 13430 | -5/Garrison | Identified exit to Factory 13430 | -5/Garrison | Entered Factory 13430 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13472 | -4/Factory | Identified exit to DSF 13472 | -4/Factory | Entered DSF 13485 | -4/DSF | Additional patrols routed to DSF 13533 | -4/DSF | Discovered new exit (range 14) 13547 | -4/DSF | Identified exit to Research 13547 | -4/DSF | Entered Research 13547 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13569 | -3/Research | Lost 5 allies 13661 | -3/Research | Identified exit to Armory 13661 | -3/Research | Identified exit to Quarantine 13775 | -3/Research | Found Prototype Processor 13775 | -3/Research | Identified Exp. Melee Analysis Suite 13780 | -3/Research | Discovered new exit (range 3) 13780 | -3/Research | Identified exit to Research 13877 | -3/Research | Lost 3 parts (1n1u1w) 13925 | -3/Research | Entered Quarantine 13925 | -3/Quarantine | Spotted Alpha 7 13975 | -3/Quarantine | Found Alien Slashing Weapon 13987 | -3/Quarantine | Identified Sigix Broadsword 13994 | -3/Quarantine | Found Alien Artifact 14022 | -3/Quarantine | Found Alien Impact Weapon 14130 | -3/Quarantine | Found Alien Artifact 14136 | -3/Quarantine | Found Alien Artifact 14137 | -3/Quarantine | Found Alien Artifact 14138 | -3/Quarantine | Found Alien Artifact 14154 | -3/Quarantine | Found Alien Reactor 14154 | -3/Quarantine | Identified Matter Drive 14174 | -3/Quarantine | Discovered exit to Research (range 3) 14249 | -3/Quarantine | Found Alien Artifact 14265 | -3/Quarantine | Identified Dimensional Node Initializer (x3) 14265 | -3/Quarantine | Initialized slip node 14304 | -3/Quarantine | Found Alien Artifact 14306 | -3/Quarantine | Initialized slip node 14352 | -3/Quarantine | Build established: Sprinter 14401 | -3/Quarantine | Entered Research 14401 | -2/Research | Evolved 2 slots: Utility x2 14457 | -2/Research | Spotted B-90 Cyclops 14481 | -2/Research | Discovered new exit (range 7) 14482 | -2/Research | Identified exit to Access 14547 | -2/Research | Found Exp. Signal Interpreter 14564 | -2/Research | Discovered exit to Access (range 6) 14669 | -2/Research | Build established: Hacker-Sprinter 14863 | -2/Research | Found Prototype Processor 14863 | -2/Research | Identified Exp. Armor Integrity Analyzer 14892 | -2/Research | Discovered new exit (range 5) 14893 | -2/Research | Identified exit to Testing 14917 | -2/Research | Entered Testing 15016 | -2/Testing | Found Prototype Energy Gun 15016 | -2/Testing | Identified Tachyon Dispersion Ray 15058 | -2/Testing | Discovered exit to Access (range 11) 15126 | -2/Testing | Found Prototype Device 15126 | -2/Testing | Identified Exp. Focal Shield 15140 | -2/Testing | Found Prototype Launcher 15140 | -2/Testing | Identified Mni. Smartbomb Launcher 15167 | -2/Testing | Found Prototype Processor 15167 | -2/Testing | Identified Exp. Target Analyzer 15211 | -2/Testing | Build established: Sprinter 15214 | -2/Testing | Spotted Fortress 15232 | -2/Testing | Discovered new exit (range 5) 15233 | -2/Testing | Identified exit to Section 7 15322 | -2/Testing | Entered Section 7 15338 | -2/Section 7 | Found Alien Artifact 15455 | -2/Section 7 | Identified Subatomic Replicator 15455 | -2/Section 7 | Identified Integrity Redistributor 15455 | -2/Section 7 | Identified Core Reset Matrix 15455 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor (x2) 15463 | -2/Section 7 | Found Integrity Redistributor 15471 | -2/Section 7 | Initialized slip node 15572 | -2/Section 7 | Spotted Striker 15572 | -2/Section 7 | Spotted Striker 15593 | -2/Section 7 | Spotted B-99 Colossus 15603 | -2/Section 7 | Found Alien Artifact 15603 | -2/Section 7 | Identified LRC Inertial Stabilizer 15603 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 15605 | -2/Section 7 | Found Alien Artifact 15605 | -2/Section 7 | Identified LRC Energy Well 15605 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 15653 | -2/Section 7 | Spotted Executioner 15653 | -2/Section 7 | Spotted Executioner 15660 | -2/Section 7 | Warped through subspace to slip node 15662 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 15734 | -2/Section 7 | Build established: Scavenger-Scout 15821 | -2/Section 7 | Discovered exit to Access (range 14) 15822 | -2/Section 7 | Spotted S7 Guard 15898 | -2/Section 7 | Found Alien Artifact 15898 | -2/Section 7 | Identified Core Regenerator 15898 | -2/Section 7 | Used Core Regenerator, restored core integrity (+135) 15919 | -2/Section 7 | Entered Access 15919 | -1/Access | Evolved 2 slots: Utility x2 16071 | -1/Access | Warped through subspace 16105 | -1/Access | Discovered new exit (range 5) 16113 | -1/Access | Identified exit to Command 16169 | -1/Access | Search patrols dispatched 16259 | -1/Access | Entered Command 16289 | -1/Command | Spotted B-99 Colossus 16429 | -1/Command | Disengaged cave seal 16429 | -1/Command | Wild derelicts emerged from the dark tunnel 16433 | -1/Command | Spotted M Guard 16434 | -1/Command | Spotted M Guard 16434 | -1/Command | Spotted Combat Programmer 16434 | -1/Command | Spotted Combat Programmer 16467 | -1/Command | Destroyed Combat Programmer 16471 | -1/Command | System corruption reached 10% 16478 | -1/Command | Destroyed Combat Programmer 16523 | -1/Command | Met MAIN.C 16599 | -1/Command | Build established: Hacker-Sprinter 16655 | -1/Command | Interfaced with 0b10 Conduit 16655 | *** | Assimilated 0b10! Last Messages --------------- unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 16537_ System corrupted: Component data lost. 16558_ System corrupted: Matter fused (-7). 16574_ EKTY&U=%LO0SP/ME1M EUM4UHYFRGMKCHCW&1 16607_ VG5ESQ1DLTVWZJFD#G1YZG1UKZM&MRQ5B8H 16609_ ALERT: Hostile activity reported, dispatching reinforcements to area. 16633_ System corrupted: Matter fused (-6). 16655_ Interfacing with system... 16655_ Overriding active MAIN.C lock. [Achievement: MAIN.CPP] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####################################### | | ####################################### | | ################################################## | | ###### ########################################### | | ###### ########################################### | | ###### ########################################### | | ###### ########################################### | | ###### #########""""""" """" ############# | | ###### #########"" "" ############# | | ###### #########""""" "" ############# | | ###### #########""""""""""" + | | #### #########" " """ + | | #### #########"" """""" + | | #### #########"" """""" ############# | | ############## " """""" ############# | | # ####### " "" ############# | | # ####### " " ""############# | | # #######"""""""""@ """""""############# | | # #######"" """""""""############# | | # ####### """""""""""############# | | ### ####### " " " " ############# | | ##+########### " " " " ############# | | """ " " " """" " ############# | | """ """ " " """" ############# | | """ " " " " ############# | | ##+########### """""""""" " ############# | | ## ###### " """ " """"""""############# | | ## ###### """ " " " ############# | | ## ######################################## | | ## ######################################## | | ################################################# | | ### ####################################### | | ### ####################################### | | ### ####################################### | | ### ####################################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 43 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 800 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 40 Evasion (%) 79 Targeting Accuracy 16 Melee Accuracy 20 Recoil Reduction 6 Offensive Hacking 22 Defensive Hacking 24 Relay Coupler Types 5 Relay Coupler Value 131 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Matter Drive Dimensional Node Initializer LRC Inertial Stabilizer LRC Energy Well High-powered Transdimensional Reconstructor Core Regenerator Achievements -------------- MAIN.CPP Short-term Sacrifices Challenges ------------ None Game ------ Seed GravitonRelayRipteeth Manual? 0 Play Time 04:10:57 Cumulative 415.2 hours Start 2024.09.20 @ 09:06:22 End 2024.09.22 @ 19:19:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 148 Adventurer 2 Explorer 0 Win Type 4 Total 23 Types 10/0/8/1/1/0/2/1/0 Lore% 77 Gallery% 86 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd422fb2-b665-4d83-8d94-7dc56e049e9a