Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 03:09:22 Player: phosphophyllite Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (74) 370 Value Destroyed (2839) 2839 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9909 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 48/200 System Corruption 20% Temperature Cool (9) Movement Walking (190) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (5) --- Advanced Myomer Leg > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Long-range Sensor Array Modified TNC Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (4) ------- HERF Cannon > --- INVENTORY (20) --- Light Fission Core Micro Fission Core Micro Antimatter Reactor Compact Battery (200) Compact Battery (200) Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Modified TNC Advanced Targeting Computer Improved Target Analyzer Advanced Particle Charger Weapon Cycler Improved Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Wave Gun Phase Gun Railgun > --- INVENTORY -------- Light Fission Core Light Fission Core Micro Fission Core Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Myomer Leg Power Amplifier Advanced Heat Sink Compact Battery Compact Battery Advanced Weight Redist. System Long-range Sensor Array Improved Core Shielding Improved Utility Shielding Force Field Gatling Laser High-powered Field Laser High-powered Field Laser Dirty Bomb Trap [Rating: 111] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Modified TNC Device Improved Cooling System Storage High-capacity Storage Unit Processor Modified TNC Protection Improved Utility Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon HERF Cannon Ballistic Gun Railgun Launcher Shock Bomb Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 . . 2 2 Power 2 | . . . . . 1 . . . . . 1 . Propulsion 3 | . . . . . 2 . 1 . . . . . Utility 7 | . . . . . 1 2 . 2 . . . 2 Weapon 2 | . . . . . . . 1 . . . 1 . Parts Attached 90 | 6 . 5 1 . 16 20 6 4 3 . 3 26 Power 16 | 1 . 1 . . 3 2 2 . 1 . 2 4 Engine 4 | 1 . 1 . . 2 . . . . . . . Core 8 | . . . . . 1 2 2 . 1 . 2 . Reactor 4 | . . . . . . . . . . . . 4 Propulsion 20 | 2 . 1 . . 5 5 1 1 1 . 1 3 Treads . | . . . . . . . . . . . . . Leg 20 | 2 . 1 . . 5 5 1 1 1 . 1 3 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 29 | 1 . 1 1 . 3 8 1 2 . . . 12 Device 13 | . . 1 . . 1 3 . 1 . . . 7 Storage 6 | 1 . . . . . 3 1 . . . . 1 Processor 5 | . . . 1 . 2 . . 1 . . . 1 Hackware . | . . . . . . . . . . . . . Protection 5 | . . . . . . 2 . . . . . 3 Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 . 2 . . 5 5 2 1 1 . . 7 Energy Gun 15 | . . 2 . . 1 4 2 1 . . . 5 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 4 | 2 . . . . . 1 . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . 4 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 2 Corrupted Parts 7 | . . . . . 6 1 . . . . . . System Corruption 40 | . . . . . 33 7 . . . . . . Parts Lost 44 | . . 1 . . 6 5 . . 2 . . 30 Power 6 | . . 1 . . 1 1 . . . . . 3 Propulsion 15 | . . . . . 3 2 . . 2 . . 8 Utility 9 | . . . . . . . . . . . . 9 Weapon 14 | . . . . . 2 2 . . . . . 10 Highest Loss Streak 20 | . . 1 . . 2 2 . . 1 . . 20 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 11 | 1 4 5 5 5 5 9 10 15 18 17 17 15 Power 1 | . 1 . . . . 1 2 3 2 2 1 2 Propulsion 1 | . 2 2 2 1 . . . 1 2 2 3 2 Utility 5 | . . . . . 1 4 5 8 9 9 9 7 Weapon 2 | . 1 2 3 3 3 2 2 2 3 4 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 34 | . . 3 . 1 5 12 2 1 3 . 2 5 Power 5 | . . . . . . 1 2 1 . . . 1 Propulsion 4 | . . 2 . 1 . . . . . . . 1 Utility 14 | . . . . . 2 5 . . 3 . 2 2 Weapon 11 | . . 1 . . 3 6 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 85 94 100 100 88 99 99 99 99 100 99 87 Engine 4 | . 14 14 14 14 9 2 . . . . . . Core 7 | . . . . . . 12 13 11 11 11 15 7 Leg 28 | . 28 28 28 28 34 29 33 29 28 29 26 18 Device 7 | . . 8 9 . . 6 6 11 11 11 10 11 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 4 Processor 14 | . . . 4 14 16 15 13 16 17 17 15 14 Protection 4 | . . . . . . 7 6 5 5 5 5 6 Energy Gun 15 | . . 15 28 28 13 11 19 17 14 11 14 11 Ballistic Gun 2 | . 28 12 . . . 2 . . 2 5 5 2 Peak Build Rating 111 | 6 6 17 19 19 32 50 60 74 78 76 92 111 Average Rating 52 | 5 6 12 17 19 25 44 57 70 74 76 88 96 On Entrance 40 | . 6 6 17 19 19 32 48 60 74 76 76 92 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 96 | 10 10 17 17 14 26 35 69 72 74 72 83 96 Greatest Support 100 | 20 20 25 25 25 55 72 87 92 92 85 100 100 Greatest Overweight (x) 2 | . . . . . . . . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 20 20 20 20 20 20 Average Capacity 13 | 7 8 8 8 8 8 9 13 20 20 20 20 20 Most Carried 20 | 4 4 8 8 8 8 11 13 20 20 18 20 20 Average Carried 11 | 2 4 5 8 7 7 9 10 15 19 18 18 16 Final Capacity 20 | 8 8 8 8 8 8 10 20 20 20 20 20 20 Final Carried 20 | 4 4 8 8 8 8 10 13 20 18 18 20 5 Class Distribution -------------------- 41% | Mutant 26% | Gunner 12% | Skirmisher 9% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 1835 | 222 . 47 . . 251 455 80 59 105 . 85 531 Remotely . | . . . . . . . . . . . . . Salvage Created 3461 | . . 47 . . 554 792 152 261 518 . 248 889 Parts 134 | . . 5 . . 27 25 6 12 20 . 6 33 Haulers Intercepted 6 | . . . . . . 3 1 . . . 2 . Recyclers Shooed 4 | . . . . . 1 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 20 . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 50 | . . 3 . . 10 9 1 5 8 . 1 13 Guns 40 | . . 3 . . 4 8 1 5 7 . 1 11 AOE 5 | . . . . . 5 . . . . . . . Classes Destroyed 16 | . . 1 . . 8 3 . . 4 . . . Worker 4 | . . . . . 1 . . 1 . . 1 1 Builder 5 | . . . . . 4 . . . . . . 1 Hauler 6 | . . . . . . 3 1 . . . 2 . Recycler 3 | . . . . . 1 2 . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 2 | . . . . . . 1 1 . . . . . Watcher 2 | . . . . . 1 1 . . . . . . Swarmer 10 | . . 3 . . 5 . . . 1 . . 1 Grunt 14 | . . . . . 2 3 . 3 2 . . 4 Brawler 2 | . . . . . . . . . 1 . . 1 Duelist 2 | . . . . . . . . . 1 . . 1 Sentry 8 | . . . . . 2 2 1 . 2 . 1 . Hunter 1 | . . . . . 1 . . . . . . . Programmer 12 | . . . . . . 4 . 2 . . . 6 Behemoth 1 | . . . . . . . . . 1 . . . Best Kill Streak 7 | . . 3 . . 7 2 1 5 4 . 2 4 Combat Bots Only 4 | . . 3 . . 4 2 1 4 4 . 1 4 Max Kills in Single Turn 3 | . . 1 . . 3 1 1 2 1 . 1 2 Gunslinging 1 | . . . . . . . . 1 . . . 1 Exploded 1 | . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Hostile Shots Fired 483 | . . 13 . . 87 120 6 13 44 . 3 197 Missed 166 | . . 5 . . 29 52 4 6 21 . 1 48 Hits 317 | . . 8 . . 58 68 2 7 23 . 2 149 Melee 3 | . . . . . . . . . . . . 3 Projectile 314 | . . 8 . . 58 68 2 7 23 . 2 146 AOE 1 | . . . . . . 1 . . . . . . Critical Strikes 12 | . . . . . . 2 . 1 1 . . 8 Damage Taken 6546 | . . 171 . . 831 796 11 135 480 . 53 4069 Core 1687 | . . 58 . . 152 82 . . 78 . . 1317 Absorbed by Shields 138 | . . . . . . . . . . . . 138 Redirected to Shielding 215 | . . . . . . 38 . . 13 . . 164 Core Remaining (%) 89 | 100 . . . 76 72 88 100 . . 92 100 . Volleys Fired 209 | . . 4 . . 43 50 4 11 25 . 7 65 Largest 4 | . . 2 . . 2 2 3 3 3 . 4 4 Hottest 279 | . . 126 . . 138 160 240 241 241 . 276 279 Shots Fired 478 | . . 8 . . 74 95 12 31 75 . 28 155 Gun 458 | . . 8 . . 59 93 12 31 75 . 28 152 Cannon 3 | . . . . . . . . . . . . 3 Launcher 17 | . . . . . 15 2 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 79 | . . . . . . 23 . . 14 . 7 35 Thermal 350 | . . 8 . . 59 46 12 31 61 . 21 112 Explosive . | . . . . . . . . . . . . . Electromagnetic 49 | . . . . . 15 26 . . . . . 8 Robot Hit Streak 26 | . . 2 . . 4 26 18 24 25 . 18 20 Robot Miss Streak 5 | . . 3 . . 4 3 2 2 5 . 2 5 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 6 | . . . . . . . . 1 . . . 5 Max Gunslinging Chain 2 | . . . . . . . . 1 . . . 2 Shots Hit Robots 346 | . . 3 . . 41 78 12 23 55 . 18 116 Core Hits 201 | . . 3 . . 23 41 11 22 38 . 16 47 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 Critical Strikes 14 | . . . . . 2 . 1 . 1 . . 10 Burn 10 | . . . . . 2 . 1 . 1 . . 6 Destroy 3 | . . . . . . . . . . . . 3 Corrupt 1 | . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8928 | . . 52 . . 1266 1746 307 650 1396 . 468 3043 Guns 8095 | . . 52 . . 628 1646 307 650 1396 . 468 2948 Cannons 95 | . . . . . . . . . . . . 95 Explosions 738 | . . . . . 638 100 . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 1303 | . . . . . . 420 . . 232 . 49 602 Thermal 6590 | . . 52 . . 657 1028 307 650 1164 . 419 2313 Explosive . | . . . . . . . . . . . . . Electromagnetic 1035 | . . . . . 609 298 . . . . . 128 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 39 | . . . . . 39 9 . . . . . 20 Average Corruption 11 | . . . . . 11 8 . . . . . 17 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 78 | . . . . . 33 26 . . . . . 19 Message Errors 19 | . . . . . 5 8 . . . . . 6 Matter Fused 19 | . . . . . 14 5 . . . . . . Heat Flow Errors 7 | . . . . . 4 3 . . . . . . Energy Discharges 7 | . . . . . . 4 . . . . . 3 Parts Rejected 1 | . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 10 | . . . . . 4 2 . . . . . 4 Data Loss (major) 5 | . . . . . 2 2 . . . . . 1 Misfires 5 | . . . . . 2 1 . . . . . 2 Weapon Failures 4 | . . . . . 1 . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 32 | . . . . . 19 13 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 32 | . . . . . 19 13 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . . 98 18 . . . . . . Shots 7 | . . . . . 6 1 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 746 | . . 92 . . 476 362 321 471 402 . 414 746 Average Temperature 185 | . . 42 . . 155 119 127 197 156 . 159 323 Received Heat Transfer 782 | . . . . . 234 126 . 63 150 . . 209 Effects 80 | . . . . . 1 3 . 1 5 . . 70 Shutdowns 33 | . . . . . . 2 . 1 1 . . 29 Energy Bleed 7 | . . . . . . . . . . . . 7 Interference 21 | . . . . . 1 . . . 4 . . 16 Matter Decay 5 | . . . . . . . . . . . . 5 Short Circuit 4 | . . . . . . 1 . . . . . 3 Damage (minor) 4 | . . . . . . . . . . . . 4 Damage (major) 2 | . . . . . . . . . . . . 2 Damage (core) 4 | . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 11 | . . . . . 10 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . . 1 . . 2 Combat Hostiles 4 | . . . . . . 1 . . 1 . . 2 Parts Melted 34 | . . . . . 2 7 6 4 3 . 2 10 Heat Transferred 13863 | . . 111 . . 1493 2150 800 1362 2441 . 936 4570 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 3 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 99 | 100 100 100 . 100 99 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 205 | . . 50 . . 205 84 35 95 . . 30 117 Initial 79 | . . . . . . 79 35 . . . . 15 Average 20 | . . 12 . . 48 16 10 20 . . 1 28 Influence Increases 1556 | . . 70 . . 399 321 42 125 205 . 51 343 Destroy 0b10 Robot/C 1000 | . . 60 . . 200 180 20 100 160 . 20 260 Destroy 0b10 Robot/NC 120 | . . . . . 40 35 10 5 5 . 15 10 Destroy Leader 236 | . . 10 . . 42 78 12 20 10 . 14 50 Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . Successful Hack 12 | . . . . . . 12 . . . . . . Disable Machine 30 | . . . . . 15 15 . . . . . . Destroy Structure 28 | . . . . . 17 1 . . . . 2 8 Lose Combat Pursuer 120 | . . . . . 75 . . . 30 . . 15 Influence Decreases 1556 | . . 70 . . 224 424 114 76 252 2 21 373 Entered New Map 169 | . . . . . . 96 37 . 19 2 . 15 Time Decay 1151 | . . 70 . . 164 308 77 76 213 . 21 222 Lost Part 236 | . . . . . 60 20 . . 20 . . 136 Squads Dispatched 24 | . . . . . 5 6 . 2 . . 1 10 Investigation 2 | . . . . . . 1 . . . . . 1 Extermination 8 | . . . . . . 3 . 1 . . 1 3 Reinforcement 4 | . . . . . 2 1 . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 10 | . . . . . 3 1 . . . . . 6 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 3 | . . . . . 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 76 | . . 3 . . 20 16 1 6 10 . 2 18 Peak Tracking Total 7 | . . 3 . . 5 3 1 3 7 . 1 4 Tactical Retreats 6 | . . . . . 3 . . . 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 5 | . . 1 . . 3 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 . . . 3 1 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 3 | . . . . . 1 1 . . 1 . . . Max in Single Turn 1 | . . . . . 1 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 7 | . . 1 4 . . 2 . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 39 | . . 1 35 . . 3 . . . . . . Successful 37 | . . 1 35 . . 1 . . . . . . Failed 2 | . . . . . . 2 . . . . . . Catastrophic 1 | . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . 7 . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 36 | . . 1 35 . . . . . . . . . Record 34 | . . . 34 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . 2 . . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Active Infowar (turns) 6289 | . . . 157 305 909 1958 271 533 893 18 455 790 Optics 616 | . . . . . 616 . . . . . . . Sensors 254 | . . . . . . . . . . . . 254 T.N.C. 6268 | . . . 157 305 890 1958 271 533 893 18 455 788 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 7112 | 75 34 291 495 305 909 1958 271 533 934 18 455 834 Spaces Moved 4190 | 55 29 205 409 241 435 1136 171 221 617 15 313 343 Core 5 | 5 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 4185 | 50 29 205 409 241 435 1136 171 221 617 15 313 343 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 128 128 126 126 126 126 Average Speed 126 | 113 120 120 120 120 121 123 128 128 133 126 126 145 Slowest Speed 260 | 120 120 120 120 120 122 127 128 128 197 126 126 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 14 41 63 52 33 27 6 6 62 9 10 10 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . . . . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 26 | . . . . . 16 . . . 4 . 2 4 Melee . | . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . 4 . 2 4 AOE 16 | . . . . . 16 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Total 5650 | 65 28 243 413 257 745 1608 217 451 688 14 359 562 Wait 971 | . . 16 3 15 215 344 25 202 21 . 26 104 Move 4178 | 54 28 204 408 240 434 1135 170 220 616 14 312 343 Hop . | . . . . . . . . . . . . . Pick Up 91 | 5 . 8 . 1 17 24 7 8 10 . 6 5 Fast Attach 36 | 5 . 3 1 . 9 8 . 1 1 . . 8 Attach 44 | 1 . 1 . . 8 6 2 4 2 . 2 18 Detach 7 | . . . . . . 2 . 3 1 . . 1 Swap 29 | . . 1 . . 2 9 4 1 1 . 2 9 Drop 84 | . . 6 1 1 16 30 5 1 11 . 4 9 Fire 209 | . . 4 . . 43 50 4 11 25 . 7 65 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 15) 110 | -10/Materials | Entered Mines 125 | -10/Mines | Assembled infested the area 130 | -10/Mines | Met a Derelict bent on vengeance 165 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 218 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 302 | -10/Mines | Build established: Mutant 358 | -10/Mines | Found a hidden stash of uninstalled traps 395 | -10/Mines | Discovered new exit (range 5) 401 | -10/Mines | Entered Exiles 422 | -10/Exiles | Discovered new exit (range 15) 434 | -10/Exiles | Met 8R-AWN 455 | -10/Exiles | Met EX-HEX 488 | -10/Exiles | Met EX-BIN 521 | -10/Exiles | Aligned with FarCom system 523 | -10/Exiles | Given EX-Vault access code 595 | -10/Exiles | Opened EX-Vault 688 | -10/Exiles | Warned to stay clear of 0b10 Research branches 739 | -10/Exiles | Found Modified TNC 794 | -10/Exiles | Met EX-DEC 807 | -10/Exiles | Learned location of Zion (-6) 884 | -10/Exiles | Discovered new exit (range 11) 896 | -10/Exiles | Left Exiles lab with Modified TNC 896 | -10/Exiles | Entered Mines 989 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1054 | -9/Mines | Learned location of Storage (-8) 1124 | -9/Mines | Discovered new exit (range 4) 1201 | -9/Mines | Entered Materials 1201 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1562 | -8/Materials | Build established: Skirmisher 1699 | -8/Materials | System corruption reached 10% 1819 | -8/Materials | Garrison activated, responded to threat 2059 | -8/Materials | System corruption reached 30% 2079 | -8/Materials | Discovered new exit (range 5) 2110 | -8/Materials | Entered Factory 2110 | -7/Factory | Evolved 2 slots: Utility x2 2339 | -7/Factory | Build established: Scavenger-Mutant 2892 | -7/Factory | Build established: Mutant 3545 | -7/Factory | Garrison activated, responded to threat 3998 | -7/Factory | Discovered new exit (range 16) 4068 | -7/Factory | Entered another Factory area 4068 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4329 | -6/Factory | Discovered new exit (range 6) 4339 | -6/Factory | Entered another Factory area 4339 | -5/Factory | Evolved 2 slots: Utility x2 4650 | -5/Factory | Build established: Gunner 4853 | -5/Factory | Discovered new exit (range 15) 4863 | -5/Factory | Discovered new exit (range 12) 4872 | -5/Factory | Entered Upper Caves 4942 | -5/Upper Caves | Identified exit to Upper Caves 5319 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5400 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5595 | -5/Upper Caves | Spotted B-75 Beast 5609 | -5/Upper Caves | Destroyed B-75 Beast 5806 | -5/Upper Caves | Entered another Upper Caves area 5809 | -5/Upper Caves | Discovered new exit (range 12) 5824 | -5/Upper Caves | Entered Factory 5824 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6266 | -4/Factory | Discovered new exit (range 5) 6279 | -4/Factory | Entered Research 6279 | -3/Research | Evolved 2 slots: Utility x2 6373 | -3/Research | Garrison activated, responded to threat 6713 | -3/Research | Build established: Scavenger-Gunner 6772 | -3/Research | Garrison activated, responded to threat 6807 | -3/Research | System corruption reached 10% 6810 | -3/Research | Core integrity fell below 50% 6852 | -3/Research | Core integrity fell below 20% 6909 | -3/Research | Lost 20 parts (2p6n6u6w) 7059 | -3/Research | Lost 6 parts (2n2u2w) 7113 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 07094_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 3B. 07097_ System corrupted: Component data lost. 07101_ Imp. Core Shielding destroyed. 07101_ Slug penetrates Potential Refractor. 07101_ Slug penetrates Wall. 07104_ Penetrated by Slug. 07104_ Mic. Antimatter Reactor destroyed. 07104_ Slug penetrates Wall. 07107_ Penetrated by Slug. 07107_ Hpw. Field Laser destroyed. 07107_ Penetrated by Slug. 07107_ Slug penetrates Wall. 07107_ Acquired HERF Cannon. 07110_ Penetrated by Slug. 07110_ Slug penetrates Wall. 07110_ Penetrated by Slug. 07110_ Slug penetrates Wall. 07113_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????????????#########?# | | ????????????????????????????????????# ?# | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????? """ + | | ????????????????????????????????????? """ # | | ?????????????????????????????????????? """ # | | ?????????????????????????????????????? ?# | | ?????????????????????????????????????? ?# | | ????????????????????????????????############### | | ????????????????????????????????# # | | ????????????????????????????????# + | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# """ """ # | | ????????????????????????????????????""T""" [ # | | ??????????????????????????##??????????######### | | ??????????????############ #???????????######## | | ??????????????# @ #?? ???????# | | ??????????????# Y #??? ??????# | | ??????????????# """""" Y #??? ??????# | | ??????????????# """""" #####+####### | | ??????????????# """""" + ###### | | ??????????????# ###??# #??? | | ??????????????# #????# #? | | ??????????????# """""" #????# # | | ??????????????# """""" #????# # "" | | ??????????????# """""" #????# # "" | | ??????????????# #????# # "" | | ??????????????# & #????# ######## | | ???????????##########+########### p#??????# | | ???????????# !+%!!! # #??????###??# | | ???????????# = ##== * # #???????????? | | ???????????# =% #|= ! # #???????????? | | ???????????# ## = ! # #???????????? | | ???????????# ######### == # #???????????? | | ???????????# = #???????# **!!# #???????????? | | ???????????# =% #############+### #####???????? | | ???????????# !%= #????? | | ???????????# #????? | | ???????????# #????? | | ???????????# #????? | | ???????????###########+################# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 47 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Core Shielding 30 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Particle Charging 25 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Insider Info Leap Before You Look Respectable Loadout Sixth Sense Challenges ------------ None Game ------ Seed TowerPiercelightCartridge Manual? 0 Play Time 01:27:38 Cumulative 10.3 hours Start 2026.01.16 @ 01:36:30 End 2026.01.16 @ 03:09:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d54a2c5c-79a7-4d88-90b3-b30e51d27bbe