Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 03:08:18 Player: Runia Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (458) 2290 Value Destroyed (20754) 20754 Prototype IDs (260) 5200 Alien Tech Used (3) 600 Bonus (25131) 25131 TOTAL SCORE: 64875 Bonus ------- High Alert Combat Kills 2086 Follower Combat Kills 901 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -1756 Cogmind --------- Core Integrity 1502/1600 Matter 300/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location 0b10 Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Tri-rail Accelerator Peak State ------------ > --- POWER ------------ Assembled Flux Generator Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Huge Storage Unit Assembled Biocell Array Assembled Combat Suite Precision Energy Filter Quantum Capacitor Experimental Transmission Jammer Assembled Alloy Armor Medium Regenerative Plating Improved Remote Force Field Deep Network Scanner Quantum Router > --- WEAPON ----------- Compact HERF Cannon Assembled Focal Cannon Compact Mass Driver > --- INVENTORY -------- Armored Heavy Treads Advanced Heat Sink Advanced Energy Well Zionite Biocell Zionite Biocell Matter Compressor Advanced Weapon Cycler Damper Plating System Mapper Relay Coupler [NC] Transdimensional Reconstructor Core Reset Matrix Enhanced Nova Cannon Potential Cannon Tri-rail Accelerator Tri-rail Accelerator Fusion Bomb Launcher Guided Remote Datajack [Rating: 236] Favorites ----------- Power Assembled Flux Generator Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Terrain Scan Processor Hackware Quantum Router Protection Assembled Alloy Armor Artifact LC Capacitor Weapon Assembled Focal Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Compact Mass Driver Launcher Proton Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Hammer Slashing Weapon Mining Claw Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . . . . . . 2 . . . . 2 . . . 2 . . 2 2 2 . Power 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Utility 10 | . . . . . 3 . . . 1 . . . . . . . 2 . . . . 2 . . . 1 . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 561 | 2 16 23 1 1 18 17 27 35 9 17 78 12 6 67 48 11 11 9 12 7 7 2 10 1 12 5 22 19 5 12 4 35 Power 24 | . 1 3 . . 1 1 1 2 2 1 2 . 1 5 1 . . . . . . . . . . . . . . 1 1 1 Engine 10 | . 1 1 . . 1 1 1 . . . 1 . . 4 . . . . . . . . . . . . . . . . . . Core 7 | . . 2 . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . 1 1 1 Propulsion 54 | 2 2 5 . . 4 . 6 6 1 1 7 1 1 4 3 . . . . 1 . . . 1 . 1 . . 3 4 1 . Treads 30 | 2 1 3 . . 2 . 4 3 1 1 3 . . 3 2 . . . . . . . . . . . . . 1 3 1 . Leg 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . . 2 1 . . Wheel 17 | . 1 2 . . 2 . 2 3 . . 4 1 1 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 261 | . 3 3 . . 9 4 12 12 5 5 24 5 2 9 34 7 10 7 9 5 4 2 9 . 10 4 19 13 1 7 1 26 Device 132 | . 2 3 . . 5 . 6 9 1 2 8 2 1 6 10 4 6 4 6 2 3 2 5 . 5 3 11 5 . 4 1 16 Storage 19 | . 1 . . . 1 . 1 . . . 1 . . . 4 . . . . . . . 2 . 2 . 2 . . . . 5 Processor 4 | . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . . . . . . . Hackware 12 | . . . . . . 1 . 1 3 . 2 1 . . . . . . . . . . . . . . . 1 1 1 . 1 Protection 93 | . . . . . 3 3 5 2 1 3 13 1 1 3 20 3 3 2 3 2 1 . 2 . 3 1 6 6 . 2 . 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 222 | . 10 12 1 1 4 12 8 15 1 10 45 6 2 49 10 4 1 2 3 1 3 . 1 . 2 . 3 6 1 . 1 8 Energy Gun 69 | . 3 5 . 1 1 3 . 2 . 2 19 4 1 25 2 . . . . . . . . . . . . 1 . . . . Energy Cannon 22 | . . . . . 1 1 1 . . . 7 . . . 3 . . . . . . . . . . . . 3 . . 1 5 Ballistic Gun 8 | . 2 . . . . . 1 . . 4 . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . . . . . . . 3 4 . . . . . 1 1 . . . . . . . . . . . 1 . 1 . . . Launcher 70 | . 3 3 1 . 1 5 3 4 . . 9 1 1 22 2 2 . 1 2 . 3 . 1 . 2 . 2 . . . . 2 Special Weapon 11 | . . . . . . . . . 1 4 1 1 . . 1 . . . . . . . . . . . . 2 . . . 1 Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . 2 4 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 16 | . . . . . . . . . . . 9 . . . 1 2 1 1 1 1 . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . . . . . 6 . . . 4 1 . . . . . . . . . . . 8 . 1 . . Parts Lost 46 | . 1 4 . . . . 8 4 . . 2 1 . 6 6 . . . 2 2 . . . . 1 . . . . . . 9 Power 5 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Propulsion 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 30 | . . 1 . . . . 6 3 . . 1 1 . 3 6 . . . . 2 . . . . 1 . . . . . . 6 Weapon 8 | . 1 . . . . . 1 1 . . 1 . . 1 . . . . 2 . . . . . . . . . . . . 1 Highest Loss Streak 4 | . 1 2 . . . . 4 2 . . 1 1 . 4 4 . . . 2 1 . . . . 1 . . . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 99 100 100 97 99 89 92 98 89 88 83 83 85 82 91 85 80 71 82 80 88 86 87 84 89 88 75 94 87 82 76 Engine 2 | . 14 11 14 14 9 9 8 . . . . 7 3 3 5 . . . . . . . . . . . . . . . . . Core 1 | . . 2 . . . . . 8 15 11 2 . . 1 . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 3 12 7 11 9 6 7 6 5 5 6 6 5 5 5 5 5 5 4 4 4 9 10 Treads 6 | . 27 14 14 14 8 9 14 9 7 7 7 7 7 7 6 . . . . . . . . . . . . . . 4 11 10 Leg 7 | . . . . . . . . . . . . . . . 6 23 20 18 17 19 18 17 17 16 15 21 21 19 22 15 . . Wheel 5 | . . 12 14 14 18 18 12 18 15 15 9 7 6 6 3 . . . . . . . . . . . . . . . . . Device 17 | . 13 13 14 14 26 13 16 23 10 6 13 14 15 20 16 5 13 15 11 8 13 23 20 23 19 24 22 22 20 17 22 22 Storage 9 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 7 9 15 13 13 13 7 13 11 13 11 12 10 10 8 9 8 7 7 Processor 1 | . . . . . . . . . . . . . . . . . . 3 6 11 6 5 5 5 5 5 5 5 4 4 3 . Hackware 1 | . . . . . . 3 . 1 14 12 1 4 7 . . . . . . . . . . . . . . . 5 8 7 5 Protection 11 | . . . . . 8 18 19 8 11 7 16 9 7 10 14 24 19 10 6 16 8 11 10 11 11 11 12 9 13 9 7 6 Energy Gun 4 | . 13 15 28 27 7 5 . . . 6 8 14 14 10 1 . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . 8 3 . . . . 2 . . . 7 9 12 9 9 4 12 11 10 11 10 10 9 5 9 8 7 5 Slashing Weapon 1 | . 9 11 . . . . . 4 7 . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 260 | 11 50 57 57 57 109 110 116 109 122 160 164 140 141 146 170 170 175 167 173 167 170 177 178 174 179 187 188 193 199 205 230 260 Greatest Support 225 | 40 40 40 10 10 26 26 60 32 24 24 92 28 28 28 98 88 88 88 88 88 88 88 108 88 76 92 92 76 120 210 225 225 Greatest Overweight (x) 6 | . 4 5 5 5 4 5 4 4 5 6 6 4 5 5 4 1 1 1 1 1 1 2 2 2 2 2 2 2 1 1 1 1 Average Overweight (x) 3 | . . 4 5 5 3 3 2 3 4 5 5 4 4 4 2 1 1 1 1 1 1 2 1 1 2 1 2 1 1 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 16 20 20 20 24 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 14 17 17 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 24 25 25 25 25 25 25 Average Carried 22 | 2 8 14 16 17 21 24 24 21 23 24 24 24 24 23 23 24 24 24 24 24 24 23 21 24 24 23 24 24 24 24 24 23 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 14 16 16 19 25 25 21 24 25 25 25 24 25 25 25 25 25 25 25 24 25 23 25 25 25 23 25 25 25 25 25 4 Class Distribution -------------------- 29% | Scavenger-Mutant 23% | Mutant 21% | Golem 9% | Bothacker-Mutant 4% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Skirmisher | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Mutant | -6/Data Miner Golem | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Golem | -5/Garrison Scavenger-Golem | -5/Factory Golem | -5/Garrison Mutant | -4/Factory Golem | -4/Armory Mutant | -4/Lab Hacker-Skirmisher | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Res Acc Com Matter Collected 12571 | 236 279 376 20 20 206 327 1190 752 90 715 1611 271 131 1580 1257 196 110 370 31 393 127 . 203 . 274 139 317 229 68 259 45 749 Remotely 1049 | . . . . . . . 504 346 . . 199 . . . . . . . . . . . . . . . . . . . . . Salvage Created 23367 | 76 678 683 . 54 733 159 1125 737 511 1388 2404 270 166 2042 1729 795 553 685 174 406 919 . 275 . 683 1305 1781 . 214 468 45 2309 Parts 984 | 4 44 46 . 1 41 16 83 33 25 21 96 7 4 100 16 21 32 16 10 23 24 . 13 . 37 66 77 . 11 25 2 90 Haulers Intercepted 15 | . 2 . . . 2 . 6 . 1 . 1 . . . . 1 1 . . . . . . . . 1 . . . . . . Recyclers Shooed 6 | 1 . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . . . 5 6 2 . 7 . 4 6 . 26 . . . . . . . . . . . Prevented 20 | . . . . . . . . . . . . . . . . 16 . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Res Acc Com Combat Hostiles Destroyed 383 | . 10 11 . . 8 14 29 22 2 5 48 7 5 15 54 10 6 6 6 4 19 . 9 . 14 17 31 . 2 4 . 25 Melee 22 | . . 3 . . . . . 3 2 . . . . . 8 . . . 1 4 . . . . . . 1 . . . . . Guns 60 | . 9 3 . . 1 . . . . 5 22 2 2 11 5 . . . . . . . . . . . . . . . . . Cannons 124 | . . . . . 4 1 16 8 . . 2 . . 2 1 2 6 3 2 . 8 . 4 . 7 17 20 . 2 4 . 15 AOE 153 | . 1 3 . . 3 13 13 11 . . 19 4 2 . 39 3 . . 3 . 11 . 5 . 7 . 10 . . . . 6 Classes Destroyed 31 | 2 5 3 . . 1 2 2 . . 1 5 . 1 5 3 . . . . . . . . . . . 1 . . . . . Worker 17 | . 3 3 . . . . 3 . 2 . 2 . . . . . 1 . . . . . . . . 1 . . . . . 2 Builder 19 | . 2 3 . . 2 . 4 . . . 3 . . . . . 4 . . . . . . . . . . . . 1 . . Tunneler 4 | 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Hauler 15 | . 2 . . . 2 . 6 . 1 . 1 . . . . 1 1 . . . . . . . . 1 . . . . . . Recycler 22 | 1 1 1 . 1 2 . 1 . 4 . 4 . . . . . . . . . . . . . . . . . . 1 . 6 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . 1 1 . . . . . Watcher 15 | . 2 . . . 1 . 3 . . . 1 . . . . . . . . . . . . . . 2 2 . 2 . 1 1 Swarmer 45 | . . 1 . . . 7 5 7 . . 3 1 2 . . . . . . . 5 . 4 . . 5 . . . . . 5 Cutter 6 | . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Grunt 138 | . 10 7 . . 3 3 18 9 . . 23 4 2 . . 10 5 6 . . 4 . 5 . 9 6 13 . . 1 . . Brawler 5 | . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . Duelist 7 | . . . . . 1 . . . . . 3 . . . . . . . . . 3 . . . . . . . . . . . Protector 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sentry 33 | . . 2 . . 4 1 4 2 1 . 4 1 . . . . . . . . 3 . . . 2 6 3 . . . . . Demolisher 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 7 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . 2 Hunter 24 | . . . . . . . 2 1 1 . 3 1 1 . . . . . 2 . 1 . . . 1 . 6 . . 2 . 3 Programmer 27 | . . . . . . . . . . . 5 . . . . . 1 . . . 2 . . . 1 . 6 . 2 . . 10 Heavy 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Compactor 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite 42 | . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tinkerer 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 41 | . . 1 . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . Golem 13 | . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . Thug 5 | . . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Butcher 4 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Best Kill Streak 41 | 2 2 3 . 1 3 10 17 5 3 1 9 4 3 5 41 5 8 3 4 1 8 . 7 . 9 10 18 . 2 2 1 7 Combat Bots Only 39 | . 2 3 . . 3 10 14 5 1 1 7 4 2 2 39 5 3 3 4 1 8 . 7 . 9 9 17 . 2 2 . 5 Max Kills in Single Turn 16 | 1 2 1 . 1 2 2 4 2 1 1 3 3 2 1 16 2 1 1 1 1 3 . 3 . 2 2 4 . 1 2 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 16 | . 1 1 . . 2 2 3 2 . . 2 3 2 . 16 1 . . 1 . 3 . 3 . 2 . 4 . . . . 4 Melee 1 | . . 1 . . . . . 1 1 . . . . . 1 . . . 1 1 . . . . . . 1 . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Imprinter (-7/Zion) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Res Acc Com Damage Taken 21584 | . 532 579 . . 243 421 1266 642 82 . 2988 361 155 1376 1696 526 456 350 1095 924 331 . 60 . 623 434 1051 114 95 204 . 4980 Core 1558 | . 93 53 . . 11 60 116 85 28 . 260 26 23 67 224 63 76 13 64 70 15 . 17 . . 25 62 . . 9 . 98 Absorbed by Shields 5308 | . . . . . 92 111 177 148 . . 737 107 . 629 . . . . . . . . . . 88 464 551 117 99 146 . 1842 Reduced by Siege Mode 281 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 277 Redirected to Shielding 639 | . . . . . . 11 185 137 20 . 73 1 . . 212 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1298 | . . . . . 167 . . . . . 709 . . . . . . . . . . . . . . . 195 . 28 8 . 191 Core Remaining (%) 74 | 100 . . . 41 . . . 50 . . . . . . . 1 . . . . 72 . . . 98 . . 92 100 99 . 93 Volleys Fired 1536 | 4 51 15 . 1 40 22 90 48 . 84 125 18 10 306 100 42 38 24 15 . 32 . 12 2 33 54 118 16 28 30 12 166 Largest 3 | 2 2 2 . 2 2 2 1 1 . 2 2 2 2 2 2 2 2 2 2 . 2 . 2 2 2 2 2 1 2 3 1 1 Hottest 200 | 40 100 125 . 125 135 135 60 60 . 103 103 48 48 81 126 50 50 50 50 . 50 . 50 50 50 50 60 200 50 116 25 200 Shots Fired 2205 | 8 98 27 . 2 78 24 90 48 . 157 220 24 18 486 115 43 57 31 24 . 38 . 14 4 48 87 166 18 46 55 12 167 Gun 916 | 8 95 24 . 2 40 5 . . . 151 155 20 16 328 72 . . . . . . . . . . . . . . . . . Cannon 1003 | . . . . . 36 2 82 36 . . 32 . . 32 27 29 57 25 18 . 31 . 11 4 43 87 163 17 46 55 12 158 Launcher 268 | . 3 3 . . 2 17 8 12 . . 30 2 2 126 14 14 . 6 6 . 7 . 3 . 5 . 3 . . . . 5 Special 18 | . . . . . . . . . . 6 3 2 . . 2 . . . . . . . . . . . . 1 . . . 4 Kinetic 295 | 8 35 . . . . . 79 36 . 75 3 . . 32 8 . . . . . . . . . . . 5 . . 12 . 2 Thermal 1593 | . 60 24 . 2 76 7 3 . . 76 182 20 16 328 82 29 57 25 18 . 31 . 11 4 43 87 158 17 46 43 12 136 Explosive 113 | . 3 3 . . 2 17 8 12 . . 21 2 2 . 14 . . . 6 . 7 . 3 . 5 . 3 . . . . 5 Electromagnetic 186 | . . . . . . . . . . . 11 . . 126 9 14 . 6 . . . . . . . . . . . . . 20 Robot Hit Streak 30 | 4 10 10 . 4 10 6 10 9 . 19 16 11 17 12 27 9 23 16 9 . 11 . 5 . 12 21 30 7 8 15 18 26 Robot Miss Streak 8 | 1 8 4 . . 2 1 3 3 . 2 5 1 1 5 5 2 5 5 2 . 2 . 1 . 2 1 3 . 3 4 . 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . . . . . . . . . 2 3 . . 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . Capacitor 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Shots Hit Robots 1400 | 6 67 33 . 2 54 11 57 54 18 129 129 21 13 176 141 22 43 20 18 30 27 . 5 . 34 59 78 1 14 24 3 111 Core Hits 909 | 3 32 21 . 1 20 24 54 33 6 21 103 10 7 81 163 17 16 12 11 18 37 . 14 . 27 34 52 . 6 12 1 73 Critical Kills 8 | . . . . . . . . . . 1 1 . . 4 1 . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 8 | . . . . . . . . . . 1 . . . 5 2 . . . . . . . . . . . . . . . . . Critical Strikes 87 | . 2 . . . 1 . 7 7 . 8 9 1 3 26 16 . 1 . . 5 . . . . . . . . . . . 1 Burn 45 | . 2 . . . 1 . . . . 6 8 1 3 17 7 . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Destroy 14 | . . . . . . . . . . 2 . . . 9 3 . . . . . . . . . . . . . . . . . Blast 14 | . . . . . . . 7 7 . . . . . . . . . . . . . . . . . . . . . . . . Impale 12 | . . . . . . . . . . . . . . . 6 . 1 . . 5 . . . . . . . . . . . . Melee Attacks 310 | . 12 48 . . 17 13 1 34 23 . 39 . . . 63 . 6 . 2 52 . . . . . . . . . . . . Impact 23 | . . . . . 17 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 105 | . 12 48 . . . . . 29 16 . . . . . . . . . . . . . . . . . . . . . . . Piercing 162 | . . . . . . . . . . . 39 . . . 63 . 6 . 2 52 . . . . . . . . . . . . Sneak Attacks 50 | . 7 9 . . 2 3 . 6 14 . 6 . . . . . 2 . . 1 . . . . . . . . . . . . Combat Hostiles 9 | . . . . . . . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71260 | 62 1335 1033 . 33 1470 1480 4841 3512 860 2649 6949 764 602 4835 7150 1436 2032 1376 1480 876 2837 . 700 . 2296 3247 5517 . 723 1179 155 9831 Guns 12192 | 62 714 209 . 33 487 . . . . 2649 2375 406 267 3684 1306 . . . . . . . . . . . . . . . . . Cannons 28190 | . . . . . 618 22 2918 1156 . . 203 . . 378 493 510 1836 997 555 . 1352 . 282 . 1530 3160 3805 . 723 1179 155 6318 Explosions 23906 | . 241 208 . . 298 1388 1923 878 . . 4021 358 335 773 3338 926 . 379 859 . 1485 . 418 . 766 87 1712 . . . . 3513 Melee 6968 | . 380 616 . . 67 70 . 1478 860 . 346 . . . 2013 . 196 . 66 876 . . . . . . . . . . . . Ramming 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Kinetic 6598 | 62 262 . . . . . 2918 1156 . 1348 19 . . 378 88 . . . . . . . . . . . . . . 278 . 89 Thermal 35276 | . 452 209 . 33 1105 22 . . . 1301 2559 406 267 3684 1586 540 1836 997 555 . 1352 . 282 . 1530 3247 3805 . 723 901 155 7729 Explosive 19274 | . 241 208 . . 298 1388 1923 878 . . 3593 358 335 . 3338 . . . 859 . 1485 . 418 . 766 . 1712 . . . . 1474 Electromagnetic 3140 | . . . . . . . . . . . 428 . . 773 125 896 . 379 . . . . . . . . . . . . . 539 Impact 137 | . . . . . 67 70 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3334 | . 380 616 . . . . . 1478 860 . . . . . . . . . . . . . . . . . . . . . . . Piercing 3497 | . . . . . . . . . . . 346 . . . 2013 . 196 . 66 876 . . . . . . . . . . . . Highest Corruption 33 | . 2 2 2 2 . . . . . 28 33 33 33 33 10 10 . . . . . . . . 1 . 1 2 2 . 1 16 Average Corruption 12 | . 2 2 2 2 . . . . . 22 28 33 33 8 10 10 . . . . . . . . 1 . 1 1 1 . 1 3 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 625 | . 4 11 5 1 . . . . . 42 213 32 26 47 139 22 . . . . . . . . 3 . 4 32 6 . 1 37 Message Errors 154 | . 1 2 3 . . . . . . 4 50 8 9 11 28 10 . . . . . . . . 1 . 1 15 . . 1 10 Matter Fused 132 | . . 3 . . . . . . . 11 48 7 6 9 32 . . . . . . . . . 1 . 1 5 1 . . 8 Heat Flow Errors 64 | . 1 3 . 1 . . . . . 3 22 2 2 6 13 2 . . . . . . . . . . 1 4 . . . 4 Energy Discharges 81 | . . 2 . . . . . . . 5 19 8 2 8 26 3 . . . . . . . . 1 . . 3 . . . 4 Parts Rejected 4 | . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 78 | . 2 . 2 . . . . . . 5 25 3 4 6 19 2 . . . . . . . . . . 1 1 3 . . 5 Data Loss (major) 32 | . . 1 . . . . . . . . 14 . . . 9 2 . . . . . . . . . . . 1 2 . . 3 Misfires 37 | . . . . . . . . . . 4 16 . 1 5 8 . . . . . . . . . . . . 2 . . . 1 Alerts 14 | . . . . . . . . . . . 5 1 1 . 2 2 . . . . . . . . . . . 1 . . . 2 Misdirections 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 28 | . . . . . . . . . . 9 11 2 1 2 2 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3097 | . 40 33 . . 39 52 318 313 128 . 178 . 46 14 270 2 185 260 91 16 120 . 43 . 9 68 364 . 31 61 . 416 Projectiles 1628 | . . . . . 26 . 186 98 . . . . . 14 76 . 125 250 6 . 79 . 13 . 9 68 245 . 31 61 . 341 Explosions 944 | . . . . . . 52 132 94 . . 115 . 46 . 166 2 . 10 62 . 41 . 30 . . . 119 . . . . 75 Melee 525 | . 40 33 . . 13 . . 121 128 . 63 . . . 28 . 60 . 23 16 . . . . . . . . . . . . Knockbacks 15 | . . . . . . . 8 3 . . . . . 2 1 . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . 7 3 . . . . . 2 1 . . . . . . . . . . . . . . 1 . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1029 | . . . . . . 115 66 32 . . 108 . 46 38 126 11 . . 243 . . . . . . . 164 80 . . . . Shots 31 | . . . . . . 5 2 1 . . 4 . 2 2 4 2 . . 5 . . . . . . . 3 1 . . . . Rammed 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 437 | . 255 169 . 128 36 33 228 . . 332 312 173 214 346 437 220 12 27 50 . 24 . 68 . 34 8 157 276 . 126 . 288 Average Temperature 71 | . 25 44 . 53 8 18 45 . . 91 92 90 85 97 118 63 5 9 16 . 11 . 30 . 12 2 47 94 . 30 . 75 Received Heat Transfer 3960 | . 333 222 . . 90 87 551 249 . . 668 67 9 60 138 288 120 207 144 . 45 . 27 . 135 84 165 . . . . 271 Effects 7 | . . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Total Turns 116 | . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . 103 Longest Duration 71 | . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . 71 Robots Corrupted 13 | . . . . . . . . . . . 1 . . . 1 5 . 3 . . . . . . . . . . . . . 3 Combat Hostiles 13 | . . . . . . . . . . . 1 . . . 1 5 . 3 . . . . . . . . . . . . . 3 Parts Fried 25 | . . . . . 3 . . . . . 5 . . 4 . 9 . 2 . . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . . 1 . . . . . . . . 4 1 1 6 . . . . . . 1 . . . . . . . . . . 1 Combat Hostiles 10 | . . 1 . . . . . . . . 4 1 1 2 . . . . . . . . . . . . . . . . . 1 Parts Melted 82 | . 3 2 . . . . . . . . 29 3 1 25 . 1 . 2 . . 3 . . . . 5 4 . . . . 4 Heat Transferred 37641 | . 1480 592 . 74 1961 37 . . . 2738 5834 950 850 9398 3045 300 1000 550 300 . 600 . 125 . 529 1625 1850 . 350 450 75 2928 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . 2 . . 3 . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Res Acc Com Peak Influence 1388 | 10 306 289 . 5 182 637 918 1388 743 93 1247 . . . . . 154 . . . . 69 413 239 543 600 800 . 190 159 109 437 Initial 728 | . 6 34 . . 1 26 310 583 728 78 . . . . . . 28 . . . . 69 48 216 167 284 294 . . 9 37 69 Average 345 | 7 143 123 . . 98 418 578 964 358 49 357 . . . . . 100 . . . . 69 330 227 428 350 472 . 76 71 64 257 Maximum Alert Level 4 | . 1 1 . . . 2 3 4 3 . 4 . . . . . . . . . . . 2 1 2 2 3 . . . . 2 Low Security (%) 44 | 100 75 87 . 100 100 7 . . . 100 57 . . . . . 100 . . . . 100 23 . 7 13 . . 100 100 100 38 Level 1 20 | . 24 12 . . . 26 12 . 84 . 10 . . . . . . . . . . . 18 100 28 60 31 . . . . 58 Level 2 21 | . . . . . . 65 71 7 3 . 9 . . . . . . . . . . . 58 . 63 25 62 . . . . 3 Level 3 10 | . . . . . . . 15 64 12 . 16 . . . . . . . . . . . . . . . 6 . . . . . Level 4 3 | . . . . . . . . 27 . . 7 . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 4 . . . 1 . 9 . 2 . 24 . . . . . 3 . . . 1 . . . . 1 6 . . 1 1 5 Investigation 10 | . 2 . . . . . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . . Extermination 13 | . . . . . . . . . 1 . 4 . . . . . 1 . . . . . . . . . 3 . . . . 4 Reinforcement 31 | . 2 . . . 1 . 6 . 1 . 12 . . . . . 2 . . . . . . . . 1 3 . . 1 1 1 Assault 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 3 . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Res Acc Com Distress Signals 21 | . . . . . 2 . 8 . 1 . 1 . . . . . . . . . . . . . 1 3 5 . . . . . Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 4 Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Times Spotted 572 | . 18 16 . . 17 18 47 28 4 6 73 8 5 72 71 12 8 6 6 4 20 . 4 1 17 25 45 2 5 4 3 27 Peak Tracking Total 37 | . 3 4 . . 6 8 15 4 2 2 8 4 2 7 37 5 4 3 4 2 8 . 3 2 5 6 12 1 2 2 2 5 Tactical Retreats 47 | . . . . . . 1 1 5 . . 3 . . 14 11 2 1 . . . . . . . 1 1 5 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Res Acc Com Traps Triggered 33 | . 1 . . . 1 8 3 3 1 . 5 . . . . . . . . . . . 5 . 4 . . . . . 2 . Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . . 5 5 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Res Acc Com Machines Disabled 66 | . . 1 . . 1 4 4 6 . . 10 . . 3 5 . . . . . . . 4 . 1 5 10 5 2 . . 5 Max in Single Turn 5 | . . . . . 1 1 2 1 . . 3 . . 1 1 . . . . . . . 1 . 1 5 1 1 1 . . 1 Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Relay 7 | . . . . . . 2 . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Res Acc Com Machines Accessed 70 | . 7 . 2 . 7 . 2 . 1 . 13 1 . . . . 4 3 . 4 . 1 . 2 . 2 5 1 4 2 4 5 Terminals 39 | . 5 . . . 5 . 1 . 1 . 7 . . . . . 3 . . . . . . . . 2 3 . 2 2 4 4 Fabricators 4 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . Recycling Units 4 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 6 | . . . . . 1 . 1 . . . 2 . . . . . . . . . . 1 . 1 . . . . . . . . Total Hacks 214 | . 17 . 2 . 22 . 2 . 2 . 27 1 . . . . 8 7 . 30 . 2 . 4 . 7 12 4 18 17 9 23 Successful 129 | . 12 . 2 . 12 . 1 . 1 . 12 1 . . . . 3 7 . 30 . 2 . 3 . 4 7 4 3 7 5 13 Failed 85 | . 5 . . . 10 . 1 . 1 . 15 . . . . . 5 . . . . . . 1 . 3 5 . 15 10 4 10 Catastrophic 25 | . . . . . 2 . 1 . . . 9 . . . . . . . . . . . . . . . 3 . 5 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 9 . 1 . . . 1 . . . 16 . . 5 . . 4 . . . . . . . . 5 . . 11 8 . 20 Terminals 122 | . 14 . . . 10 . 1 . 2 . 14 . . . . . 7 . . . . . . . . 7 8 . 14 17 9 19 Fabricators 6 | . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . 1 . . . . . Repair Stations 20 | . . . . . 10 . . . . . 5 . . . . . . . . . . . . 2 . . 3 . . . . . Recycling Units 9 | . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Garrison Access 9 | . . . . . 2 . 1 . . . 2 . . . . . . . . . . 2 . 2 . . . . . . . . Terminal Hacks 83 | . 10 . 2 . 2 . . . 1 . 1 1 . . . . 3 7 . 30 . . . . . 3 4 4 1 5 5 4 Record 20 | . . . 1 . . . . . . . . . . . . . . 5 . 11 . . . . . . . 3 . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 1 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . Prototype ID Bank 12 | . 3 . . . 1 . . . . . 1 . . . . . 1 . . 3 . . . . . 1 1 . . . . 1 Open Door 7 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 3 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Locate Traps 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 3 . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . . . 9 . . . . . 4 . . . . . . . . . . . . 1 . . 2 . . . . . Scan Component 9 | . . . . . 5 . . . . . 2 . . . . . . . . . . . . 1 . . 1 . . . . . Repair 7 | . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . . . 2 . . . . . . . . . . 2 . 2 . . . . . . . . Unlock Access 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Coupler Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Unauthorized Hacks 20 | . 2 . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . 2 2 . 9 Terminals 14 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 2 2 . 7 Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Assimilate 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Botnet 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 . . . 7 . 1 . 1 . 10 . . . . . 4 . . . . . . 2 . 2 3 . 3 2 2 3 Full Trace Events 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 2 . . . . . 5 . . . . . . . . . 1 . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . . . . 13 . . . . . 11 . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Time 260 | . . . . . 128 . . . . . 88 . . . . . . . . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Res Acc Com Used RIF Installer 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 21 | . . . . . . 1 1 3 4 6 1 1 . . 2 . . . . . . . . . . . . 1 . . . 1 Non-combat 4 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Combat 16 | . . . . . . 1 . 3 2 6 1 1 . . 2 . . . . . . . . . . . . . . . . . Robot Hacks Applied 24 | . . . . . . 1 1 3 6 6 1 1 . . 2 . . . . . . . . . . . . . . . . 3 parse_system 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . purge_threat 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ignore_targets 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . reboot_system 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . overwrite_iff 4 | . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . formatsys_high 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 31 | . . . . . . 10 . 13 . . . . . . . . . . . . . . 8 . . . . . . . . . Machine Destruction 31 | . . . . . . 10 . 13 . . . . . . . . . . . . . . 8 . . . . . . . . . Attached 8 | . . . . . . 1 . 1 3 . 1 1 . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Res Acc Com Total Allies 26 | . . 5 . . . 1 . 3 . . 11 1 . 2 1 . . . . . 2 . . . . . . . . . . . Largest Group 3 | . . 3 2 . . 1 . 2 . . 3 1 . 2 3 . . . . . 2 . . . . . . . . . . . Highest-Rated Group 311 | . . 40 39 . . 34 . 32 . . 104 16 . 192 311 . . . . . 79 . . . . . . . . . . . Highest-Rated Ally 119 | . . 31 31 . . 34 . 16 . . 37 16 . 96 119 . . . . . 49 . . . . . . . . . . . Total Orders 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 218 | . . 21 . . . 10 . 7 . . 96 2 . . 68 . . . . . 14 . . . . . . . . . . . Total Damage 6013 | . . 306 . . . 570 . 96 . . 1412 34 . . 3222 . . . . . 373 . . . . . . . . . . . Kills 45 | . . 5 . . . 4 . 1 . . 10 . . . 21 . . . . . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Res Acc Com Robot Analysis Total 128 | . . . . . . . . . . . . . . . . . . . . 128 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . 1 . . . 2 . 1 . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Res Acc Com Turns Passed 40565 | 46 1452 1215 522 144 1233 1678 1086 1940 510 719 4392 563 491 3870 3781 611 576 1642 1559 1283 1292 48 849 143 1026 738 1500 2163 525 621 330 2017 Spaces Moved 15413 | 20 571 624 334 89 561 879 467 834 272 256 2092 303 272 1776 1466 276 225 382 274 314 315 18 207 62 111 188 363 405 218 272 179 788 Core 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Treads 1741 | 20 550 30 . . . 7 63 . . . 2 . . . 128 . . . . . . . . . . . . . . 9 179 753 Legs 3902 | . . . . . . . . . . . . . . . 281 276 225 382 274 314 315 18 207 62 111 188 363 405 218 263 . . Wheels 9735 | . 21 594 334 89 561 872 404 834 272 256 2090 303 272 1776 1057 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 140 140 155 155 120 135 135 135 150 150 160 160 160 145 140 183 183 183 183 183 183 226 180 183 226 185 226 183 182 153 145 50 Average Speed 172 | 160 208 152 155 155 144 144 156 144 153 167 172 160 165 166 169 183 183 183 183 183 183 226 212 195 226 214 227 225 184 181 152 192 Slowest Speed 625 | 160 240 320 155 155 150 560 240 150 165 180 625 160 175 175 270 183 183 183 183 183 183 226 226 226 226 235 235 226 186 182 233 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 93 84 70 35 47 73 46 82 10 82 49 52 44 89 76 46 7 58 52 80 50 1 46 2 42 9 39 99 9 12 8 27 Regions Visited 32 Branch Regions 15 Pre-discovered Areas 33 | . 2 . 1 . . . . . . . . 1 . . . 1 . . . 28 . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 1 . 1 . 1 . . 1 1 . . Unknown Exits Taken 17 | 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 . 1 1 1 . . . . . . 1 1 . . 1 . Scrap Searched 10 | . . 1 . 1 . . . . . . . 2 1 2 . 1 . 1 1 . . . . . . . . . . . . . Spaces Dug 238 | . 11 4 . . 5 1 5 5 4 . 14 . . . . 11 5 2 2 . 15 . . 4 2 14 40 5 34 13 9 33 Terrain Destroyed 1195 | . 33 31 . . 29 67 70 47 4 2 213 19 17 3 1 26 15 3 48 . 92 . 12 4 37 28 156 41 41 29 9 118 Melee 26 | . . 4 . . 5 . . 1 4 . 12 . . . . . . . . . . . . . . . . . . . . . Projectile 305 | . . . . . 2 . 30 11 . 2 5 . . 3 1 19 15 3 5 . 7 . 2 4 8 20 58 6 26 29 9 40 AOE 864 | . 33 27 . . 22 67 40 35 . . 196 19 17 . . 7 . . 43 . 85 . 10 . 29 8 98 35 15 . . 78 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Res Acc Com Total 26876 | 29 708 760 338 93 877 1249 701 1454 338 386 2578 355 299 2285 2573 343 322 1298 1309 943 994 25 618 81 838 436 872 1643 296 362 224 1249 Wait 8185 | . 40 38 2 . 199 271 70 444 21 10 166 16 2 106 806 1 33 864 993 553 598 5 307 9 651 189 343 1157 37 19 25 210 Move 15386 | 19 570 623 333 88 561 878 467 833 272 255 2092 302 271 1775 1465 275 224 381 273 313 314 18 205 62 110 187 362 404 217 271 178 788 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 276 | . 14 6 1 3 24 5 19 14 6 5 26 3 5 10 41 5 2 2 1 8 . . 23 3 2 . 10 7 4 9 2 16 Fast Attach 132 | . 2 4 . . 3 1 3 1 4 4 21 3 2 9 11 4 6 4 4 . 2 . 5 1 2 . 2 15 1 7 2 9 Attach 128 | 2 1 3 . . 6 1 13 20 2 . 7 4 2 6 15 1 1 1 2 4 . 2 2 . 2 2 1 6 2 3 2 15 Detach 52 | . . . . . . . 3 11 1 1 . . . 2 7 1 1 2 1 . 4 . 1 . 2 . 2 4 . 3 . 6 Swap 303 | . 13 16 1 1 9 15 11 14 3 13 50 5 2 52 22 6 4 4 6 3 5 . 3 . 8 3 19 . 2 2 . 11 Drop 416 | 4 5 8 1 . 18 5 24 11 6 14 44 4 5 14 43 8 7 16 12 10 7 . 35 4 8 1 15 34 5 18 3 27 Fire 1536 | 4 51 15 . 1 40 22 90 48 . 84 125 18 10 306 100 42 38 24 15 . 32 . 12 2 33 54 118 16 28 30 12 166 Melee 308 | . 11 47 . . 17 13 1 34 23 . 39 . . . 63 . 6 . 2 52 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 107 | . . . . . . 30 . 24 . . 8 . . . . . . . . . . . 25 . 20 . . . . . . . Rewire 33 | . . . . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . 1 Trap 13 | . . . . . . 8 . . . . . . . 5 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison -5/Factory -5/Garrison -4/Factory (discovered 4 exits: Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 47 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 766 | -10/Materials | Discovered new exit (range 13) 872 | -10/Materials | Discovered new exit (range 16) 1091 | -10/Materials | Discovered new exit (range 16) 1499 | -10/Materials | Entered Mines 1564 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1585 | -10/Mines | Discovered new exit (range 7) 1949 | -10/Mines | Core integrity fell below 50% 2091 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2173 | -10/Mines | Excavation squad dispatched 2173 | -10/Mines | A large section of the Mines collapsed 2271 | -10/Mines | Build established: Scavenger-Mutant 2423 | -10/Mines | Excavation squad dispatched 2673 | -10/Mines | Excavation squad dispatched 2705 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2706 | -10/Mines | Discovered new exit (range 5) 2714 | -10/Mines | Entered Exiles 2714 | -10/Exiles | Accompanied by 2 allies 2744 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2752 | -10/Exiles | Met 8R-AWN 2780 | -10/Exiles | Met EX-HEX 2861 | -10/Exiles | Met EX-DEC 2895 | -10/Exiles | Learned location of Zion (-7) 3015 | -10/Exiles | Met EX-BIN 3032 | -10/Exiles | Aligned with FarCom system 3033 | -10/Exiles | Given EX-Vault access code 3072 | -10/Exiles | Opened EX-Vault 3111 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3220 | -10/Exiles | Discovered new exit (range 11) 3236 | -10/Exiles | Entered Mines 3254 | -9/Mines | Met a Derelict bent on vengeance 3314 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3329 | -9/Mines | Discovered new exit (range 8) 3372 | -9/Mines | Assembled infested the area 3380 | -9/Mines | Entered Materials 3380 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3877 | -8/Materials | Repaired Med. Armor Plating 3904 | -8/Materials | Repaired Lgt. Armor Plating 3931 | -8/Materials | Repaired Lgt. Treads 3979 | -8/Materials | Repaired Imp. Shield Generator 4613 | -8/Materials | Identified exit to Garrison 4613 | -8/Materials | Entered Garrison 4676 | -8/Garrison | Triggered checkpoint 4728 | -8/Garrison | Triggered checkpoint 4773 | -8/Garrison | Destroyed 10 combat bots 4807 | -8/Garrison | Discovered new exit (range 9) 4915 | -8/Garrison | Discovered new exit (range 10) 4941 | -8/Garrison | Installed Relay Interface Framework 5156 | -8/Garrison | Triggered checkpoint 5189 | -8/Garrison | Garrison Relay disabled 5322 | -8/Garrison | Triggered checkpoint 5381 | -8/Garrison | Garrison Relay disabled 5524 | -8/Garrison | Triggered checkpoint 5934 | -8/Garrison | Discovered new exit (range 8) 5988 | -8/Garrison | Triggered checkpoint 6291 | -8/Garrison | Entered Materials 7224 | -8/Materials | Garrison activated, responded to threat 7270 | -8/Materials | Lost 4 parts (1p2u1w) 7282 | -8/Materials | Destroyed 14 combat bots 7377 | -8/Materials | Identified exit to Garrison 7377 | -8/Materials | Entered Garrison 7406 | -8/Garrison | Triggered checkpoint 7445 | -8/Garrison | Garrison Relay disabled 7524 | -8/Garrison | Triggered checkpoint 7712 | -8/Garrison | Triggered checkpoint 7715 | -8/Garrison | Triggered checkpoint 7942 | -8/Garrison | Build established: Bothacker-Mutant 8043 | -8/Garrison | Discovered new exit (range 10) 8345 | -8/Garrison | Discovered new exit (range 14) 8589 | -8/Garrison | Discovered new exit (range 10) 8610 | -8/Garrison | Expanded RIF knowledge: Hotswap 8729 | -8/Garrison | Triggered checkpoint 8904 | -8/Garrison | Triggered checkpoint 8944 | -8/Garrison | Garrison Relay disabled 9146 | -8/Garrison | Triggered checkpoint 9249 | -8/Garrison | Garrison Relay disabled 9317 | -8/Garrison | Entered Factory 9317 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9827 | -7/Factory | Sucked down chute 9827 | -7/Factory | Entered Waste 9834 | -7/Waste | Spotted C-40 Crusher 9842 | -7/Waste | EMP discharged 9855 | -7/Waste | Spotted C-40 Crusher 9880 | -7/Waste | Spotted C-40 Crusher 9883 | -7/Waste | Spotted C-40 Crusher 9925 | -7/Waste | Spotted C-40 Crusher 9942 | -7/Waste | EMP discharged 9942 | -7/Waste | System corruption reached 10% 9995 | -7/Waste | Destroyed C-40 Crusher 10040 | -7/Waste | Destroyed C-40 Crusher 10042 | -7/Waste | EMP discharged 10142 | -7/Waste | EMP discharged 10144 | -7/Waste | Destroyed C-40 Crusher 10203 | -7/Waste | Spotted C-40 Crusher 10217 | -7/Waste | Destroyed C-40 Crusher 10226 | -7/Waste | Found Damper Plating 10242 | -7/Waste | EMP discharged 10342 | -7/Waste | EMP discharged 10348 | -7/Waste | Discovered new exit (range 15) 10442 | -7/Waste | EMP discharged 10466 | -7/Waste | Destroyed C-40 Crusher 10482 | -7/Waste | Found Damper Plating 10542 | -7/Waste | EMP discharged 10546 | -7/Waste | Entered Factory 11300 | -7/Factory | Fabricated P-60 Hacker (x2) 11875 | -7/Factory | Hacker 4b assimilated hostile W-25 Informer 11913 | -7/Factory | Cargo convoy interrupted 11933 | -7/Factory | P-60 Hacker assimilated allied Informer 4a 11974 | -7/Factory | Destroyed 7 combat bots 12290 | -7/Factory | Build established: Mutant 13531 | -7/Factory | Discovered new exit (range 16) 13648 | -7/Factory | Repaired Hrd. Heavy Armor Plating? 13856 | -7/Factory | System corruption reached 30% 14431 | -7/Factory | Repaired Hrd. Heavy Armor Plating 14594 | -7/Factory | First assault squad dispatched 14767 | -7/Factory | Discovered new exit (range 5) 14914 | -7/Factory | Discovered new exit (range 3) 14938 | -7/Factory | Entered Lower Caves 15087 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15451 | -7/Lower Caves | Discovered new exit (range 11) 15501 | -7/Lower Caves | Entered another Lower Caves area 15912 | -7/Lower Caves | Discovered new exit (range 15) 15992 | -7/Lower Caves | Entered Zion 16026 | -7/Zion | Given A8's code to call for help 16069 | -7/Zion | System corruption cleaned by Quarantine Array 16211 | -7/Zion | Discovered new exit (range 16) 16642 | -7/Zion | RIF detected upon attempting to enter Zion 16642 | -7/Zion | Attacked by Zionites 16646 | -7/Zion | Spotted RB-MCQ(B) 16687 | -7/Zion | Core integrity fell below 50% 16720 | -7/Zion | Destroyed RB-MCQ(B) 16788 | -7/Zion | Spotted 2C-5JH(B) 16796 | -7/Zion | Destroyed 2C-5JH(B) 16801 | -7/Zion | Destroyed Imprinter 16815 | -7/Zion | Extracted access codes from Imprinter's data core 17090 | -7/Zion | Build established: Scavenger-Mutant 18770 | -7/Zion | Lost 4 parts (2p1u1w) 19830 | -7/Zion | Opened final containment barrier to the Deep Caves 19845 | -7/Zion | Enhanced Grunt warped into view, answering call for help 19845 | -7/Zion | Enhanced Grunt warped into view, answering call for help 19856 | -7/Zion | Discovered new exit (range 3) 19856 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19862 | -7/Zion | Entered Deep Caves 19862 | -7/Deep Caves | Accompanied by 2 allies 19864 | -7/Deep Caves | Met 5H-AD0 20162 | -7/Deep Caves | Z-Facility disabled 20312 | -7/Deep Caves | Found Prototype Protection 20312 | -7/Deep Caves | Identified Zio. Heavy Carapace 20422 | -7/Deep Caves | Found Zio. Weapon Casing 20451 | -7/Deep Caves | Found Zio. Weapon Casing 20479 | -7/Deep Caves | Found Zio. Weapon Casing 20790 | -7/Deep Caves | Discovered new exit (range 15) 21108 | -7/Deep Caves | Spotted as-12195 21149 | -7/Deep Caves | Destroyed as-12195 21686 | -7/Deep Caves | Triggered Deep Caves wall 21686 | -7/Deep Caves | Spotted AS-08444 21694 | -7/Deep Caves | Core integrity fell below 20% 21709 | -7/Deep Caves | Spotted AS-68422 21711 | -7/Deep Caves | Destroyed AS-68422 21715 | -7/Deep Caves | Destroyed AS-08444 21735 | -7/Deep Caves | Lost 4 parts (4u) 21751 | -7/Deep Caves | Destroyed 39 combat bots 21767 | -7/Deep Caves | Found Unknown Device 21858 | -7/Deep Caves | Found Exp. Thermal Shield 21994 | -7/Deep Caves | Exposed GOLEM chamber 22000 | -7/Deep Caves | Found GOLEM Unit 22172 | -7/Deep Caves | Found GOLEM Unit 22198 | -7/Deep Caves | Found GOLEM Unit 22730 | -7/Deep Caves | Build established: Golem 23269 | -7/Deep Caves | Found GOLEM Unit 23358 | -7/Deep Caves | Found GOLEM Unit 23643 | -7/Deep Caves | Entered Proximity Caves 23808 | -6/Proximity Caves | Build established: Scavenger-Mutant 24145 | -6/Proximity Caves | Learned location of 1 exit from Factory 24167 | -6/Proximity Caves | Spotted B-75 Beast 24226 | -6/Proximity Caves | Discovered new exit (range 15) 24238 | -6/Proximity Caves | Build established: Mutant 24254 | -6/Proximity Caves | Entered Factory 24254 | -6/Factory | Evolved 2 slots: Utility x2 24255 | -6/Factory | Identified exit to Factory 24334 | -6/Factory | Identified exit to Lower Caves 24334 | -6/Factory | Identified exit to Extension 24716 | -6/Factory | Build established: Skirmisher 24830 | -6/Factory | Entered Lower Caves 24831 | -6/Lower Caves | Encountered a Warlord checkpoint 25135 | -6/Lower Caves | Build established: Golem 26278 | -6/Lower Caves | Learned location of 1 exit from Research 26278 | -6/Lower Caves | Learned Research trap positions 26278 | -6/Lower Caves | Learned Factory terminal intel 26278 | -6/Lower Caves | Learned Factory garrison access intel 26327 | -6/Lower Caves | Discovered new exit (range 14) 26365 | -6/Lower Caves | Learned Factory emergency access door positions 26472 | -6/Lower Caves | Entered another Lower Caves area 26491 | -6/Lower Caves | Discovered exit to Factory (range 14) 27065 | -6/Lower Caves | Ambushed by wild Derelicts 27982 | -6/Lower Caves | Discovered new exit (range 13) 28031 | -6/Lower Caves | Entered Data Miner 28031 | -6/Data Miner | Discovered new exit (range 6) 28071 | -6/Data Miner | Met Data Miner 28111 | -6/Data Miner | Learned location of Section 7 (-3) 28111 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28137 | -6/Data Miner | Received God Mode back door access code from Data Miner 28176 | -6/Data Miner | Destroyed Data Miner 28178 | -6/Data Miner | Interfaced with the Data Conduit 28238 | -6/Data Miner | Build established: Mutant 28634 | -6/Data Miner | Found Prototype Hackware 28637 | -6/Data Miner | Found Prototype Hackware 28642 | -6/Data Miner | Found Prototype Hackware 28966 | -6/Data Miner | Build established: Golem 29314 | -6/Data Miner | Entered Proximity Caves 29513 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29531 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 29575 | -5/Proximity Caves | Destroyed 8 combat bots 29693 | -5/Proximity Caves | Learned location of 1 exit from Factory 29898 | -5/Proximity Caves | Discovered exit to Factory (range 16) 30606 | -5/Proximity Caves | Entered Factory 30606 | -5/Factory | Evolved 2 slots: Utility x2 30607 | -5/Factory | Identified exit to Factory 30609 | -5/Factory | Loaded intel: 261 machine locations 30610 | -5/Factory | Loaded intel: 26 terminal locations 30611 | -5/Factory | Loaded intel: 4 garrison access locations 30654 | -5/Factory | Identified exit to Garrison 30654 | -5/Factory | Entered Garrison 30655 | -5/Garrison | Loaded intel: 17 machine locations 30666 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 30722 | -5/Garrison | Triggered checkpoint 30755 | -5/Garrison | Garrison Relay disabled 30853 | -5/Garrison | Triggered checkpoint 30886 | -5/Garrison | Destroyed 7 combat bots 30951 | -5/Garrison | Discovered new exit (range 10) 30979 | -5/Garrison | Triggered checkpoint 31009 | -5/Garrison | Garrison Relay disabled 31503 | -5/Garrison | Entered Factory 31504 | -5/Factory | Loaded intel: 282 machine locations 31592 | -5/Factory | Build established: Scavenger-Golem 31646 | -5/Factory | Identified exit to Garrison 31646 | -5/Factory | Entered Garrison 31647 | -5/Garrison | Loaded intel: 17 machine locations 31891 | -5/Garrison | Triggered checkpoint 31894 | -5/Garrison | Triggered checkpoint 31898 | -5/Garrison | Build established: Golem 32018 | -5/Garrison | Triggered checkpoint 32055 | -5/Garrison | Destroyed 9 combat bots 32119 | -5/Garrison | Discovered exit to Factory (range 9) 32148 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 32672 | -5/Garrison | Entered Factory 32672 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32673 | -4/Factory | Loaded intel: 293 machine locations 33002 | -4/Factory | Identified exit to Upper Caves 33002 | -4/Factory | Identified exit to Armory 33161 | -4/Factory | Discovered new exit (range 16) 33346 | -4/Factory | Destroyed 9 combat bots 33410 | -4/Factory | Entered Armory 33411 | -4/Armory | Loaded intel: 74 machine locations 33444 | -4/Armory | Found Fusion Bomb Launcher 33447 | -4/Armory | Found Fusion Bomb Launcher 33823 | -4/Armory | Repaired Imp. Medium Armor Plating? 34577 | -4/Armory | Attacked by bots powering up and referring to "LRC-V3" 34623 | -4/Armory | Destroyed 17 combat bots 34906 | -4/Armory | Discovered new exit (range 2) 34910 | -4/Armory | Entered Lab 34910 | -4/Lab | Discovered new exit (range 9) 34937 | -4/Lab | Hidden lab's door opened automatically 34937 | -4/Lab | Sensor layout match revealed 34938 | -4/Lab | Gained access to the hidden lab's interior 34955 | -4/Lab | Detected by scanners 34961 | -4/Lab | Confronted by A5 34968 | -4/Lab | Destroyed A5 with code downloaded from Data Conduit 35024 | -4/Lab | Found Prototype Protection 35024 | -4/Lab | Identified Med. Regenerative Plating 35036 | -4/Lab | Found Prototype Energy Cannon 35036 | -4/Lab | Identified Potential Cannon 35091 | -4/Lab | Decrypted terminal 35123 | -4/Lab | Found Prototype Special Weapon 35123 | -4/Lab | Identified Gui. Remote Datajack 35188 | -4/Lab | Found Prototype Energy Gun 35188 | -4/Lab | Identified Tachyon Dispersion Ray 35204 | -4/Lab | Found Prototype Hackware 35433 | -4/Lab | Found Alien Artifact 35433 | -4/Lab | Identified Core Expander 35433 | -4/Lab | Installed Core Expander, added new Utility slot 35446 | -4/Lab | Found Alien Artifact 35446 | -4/Lab | Identified Integrated Reactor 35446 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 35656 | -4/Lab | Decrypted terminal 35657 | -4/Lab | Found Alien Artifact 35657 | -4/Lab | Identified LC Capacitor 35870 | -4/Lab | Build established: Mutant 36402 | -4/Lab | Build established: Golem 36909 | -4/Lab | Found Alien Artifact 36964 | -4/Lab | Identified Quantum Router (x2) 37043 | -4/Lab | Found Alien Artifact 37073 | -4/Lab | Entered Research 37073 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 37074 | -3/Research | Identified exit to Quarantine 37075 | -3/Research | Loaded intel: 91 trap records 37076 | -3/Research | Loaded intel: 122 machine locations 37521 | -3/Research | Discovered exit to Quarantine (range 6) 37579 | -3/Research | Identified exit to Research 37598 | -3/Research | Entered another Research area 37598 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 37599 | -2/Research | Loaded intel: 101 machine locations 37852 | -2/Research | Identified Deep Network Scanner 37853 | -2/Research | Identified exit to Access 37853 | -2/Research | Identified exit to Testing 38212 | -2/Research | Found Quantum Capacitor 38219 | -2/Research | Entered Access 38219 | -1/Access | Evolved 2 slots: Power x1, Utility x1 38220 | -1/Access | Loaded intel: 94 machine locations 38435 | -1/Access | Discovered new exit (range 22) 38549 | -1/Access | Entered Command 38550 | -1/Command | Loaded intel: 57 machine locations 38579 | -1/Command | Build established: Hacker-Mutant 38931 | -1/Command | Build established: Generator-Mutant 39290 | -1/Command | Found Exp. Transmission Jammer 40157 | -1/Command | Spotted M Guard 40169 | -1/Command | Spotted Combat Programmer 40177 | -1/Command | Destroyed Combat Programmer 40186 | -1/Command | Destroyed Combat Programmer 40228 | -1/Command | Destroyed M Guard 40253 | -1/Command | Spotted M Guard 40258 | -1/Command | Lost 3 parts (2u1w) 40271 | -1/Command | Destroyed M Guard 40271 | -1/Command | All MAIN.C guards destroyed 40373 | -1/Command | Met MAIN.C 40477 | -1/Command | System corruption reached 10% 40549 | -1/Command | Released all parts (12) 40566 | -1/Command | Interfaced with 0b10 Conduit 40566 | *** | Assimilated 0b10! Last Messages --------------- 40516_ System corrupted: Energy discharge (-536). 40520_ Imp. Remote Force Field destroyed. 40533_ Acquired 7 matter. 40537_ Adv. Power Amplifier destroyed. 40541_ WOOJRE,/OSCLNDWLVX/ B:,Q6 UD/4F7J=012:G 40541_ Adv. Weapon Cycler destroyed. 40544_ Imp. Quantum Reactor destroyed. 40549_ Released Huge Storage Unit. 40549_ Released Adv. Cooling System. 40549_ Released Biometal Heavy Treads. 40549_ Released Asb. Biocell Array. 40549_ Released Asb. Flux Generator. 40549_ Released Asb. Combat Suite. 40549_ Released Adv. Coolant Injector. 40549_ Released Adv. Energy Well. 40549_ Released Med. Regenerative Plating. 40549_ Released Graphene Brace. 40566_ Interfacing with system... 40566_ Overriding active MAIN.C lock. [Achievement: MAIN.CPP] Map ----- +----------------------------------------------------+ | #### # ################################# | | #### # ################################# | | # # ################################# | | # # ################################# | | # ######################################### | | # ######################################### | | + ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | #### ######################################### | | # ######################################### | | # ######################################### | | # #####""""""" """" ############### | | # #####"" "" ############### | | " + #####""""" "" ############### | | " # #####""""""""""" / | | # #####" " """ / | | # #####"" """""" ; | | #### #####"" """""" ############### | | #### ##### " """""" ############### | | #### ##### " "" ############### | | """" ##### " " ""############### | | """ #####""""""""" """""""############### | | #####"" @"""""""""############### | | ##### """""""""""############### | | ##### " " " " ############### | | ##### " " " " ############### | | """ " " " """" " ############### | | """ """ " " """" ############### | | """ " " " " ############### | | ############## """""""""" " ############### | | ############## " """ " """"""""############### | | ############## """ " " " ############### | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 100 Energy Generation 124 Energy Capacity 2200 Matter Stores 501 Matter Capacity 550 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 22 Cloak Strength 6 Power Amplification 30 Additional Mass Support 20 EM Shielding 2 Armor Coverage 3650 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 8 Recoil Reduction 6 Energy Filtering 50 Particle Charging 25 Offensive Hacking 25 Defensive Hacking 50 Relay Coupler Types 3 Relay Coupler Value 56 Item Schematics ----------------- 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Matter Filter | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Microactuators | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Enh. Nova Cannon | -2/Research | Hacked Robot Schematics ------------------ P-60 Hacker | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-02 Transporter | -2/Research | Hacked Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor LC Capacitor Achievements -------------- MAIN.CPP Challenges ------------ None Game ------ Seed TerrabombAlphaStripper Manual? 0 Play Time 06:10:25 Cumulative 595.4 hours Start 2022.04.19 @ 22:51:26 End 2022.04.21 @ 03:08:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 559 Rogue 559 Adventurer 0 Explorer 0 Win Type 4 Total 21 Types 10/3/4/1/1/0/1/1/0 Lore% 88 Gallery% 94 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: deb919f9-9cae-45fe-9d91-92de94591e41