Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 14:11:04

Player: Heliostats

Result: Destroyed by CP-A8I(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (30)      150
Value Destroyed (680)      680
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1230

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     111/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (140)
Location                   -10/Subcaves

 Parts 
-------
>           --- POWER (1) --------
      Light Ion Engine
>           --- PROPULSION (2) ---
  Makeshift Leg
>           --- UTILITY (2) ------
                (None)
>           --- WEAPON (2) -------
  Makeshift Shrapnel Gun
  Makeshift Sword
>           --- INVENTORY (5) ----
            Flightbrick
            Grenade Launcher

 Peak State 
------------
>           --- POWER ------------
      Light Ion Engine
>           --- PROPULSION -------
  Makeshift Leg
>           --- UTILITY ----------
            Scrap Shield
>           --- WEAPON -----------
  Makeshift Shrapnel Gun
  Makeshift Sword
>           --- INVENTORY --------
            Flightbrick
            Grenade Launcher
[Rating: 20]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Scrap Shield
  Device                   Sensor Array
  Storage                  Small Storage Unit
  Protection               Scrap Shield
Weapon                     Light Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Enhanced Flamer
  Slashing Weapon          Makeshift Sword

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             35   | 7   14  14  
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | 2   6   1   
    Treads                 4    | 2   2   .   
    Leg                    5    | .   4   1   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  9    | 2   3   4   
    Device                 5    | 1   3   1   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             3    | .   .   3   
    Artifact               .    | .   .   .   
  Weapon                   14   | 2   4   8   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | 2   1   2   
    Ballistic Cannon       4    | .   3   1   
    Launcher               2    | .   .   2   
    Special Weapon         1    | .   .   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        2    | .   .   2   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   3   6   
  Power                    1    | .   .   1   
  Propulsion               3    | .   2   1   
  Utility                  2    | .   1   1   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      2    | .   2   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     84   | .   92  80  
  Engine                   13   | .   14  13  
  Treads                   5    | .   13  .   
  Leg                      17   | .   12  21  
  Device                   11   | .   21  5   
  Protection               8    | .   .   13  
  Ballistic Gun            9    | .   20  1   
  Ballistic Cannon         9    | .   6   10  
  Launcher                 3    | .   .   6   
  Special Weapon           2    | .   .   3   
  Slashing Weapon          2    | .   .   3   
Naked Turns                .    | .   .   .   
Heaviest Build             27   | 13  13  27  
  Greatest Support         40   | 40  40  30  
  Greatest Overweight (x)  2    | 2   2   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   5   
  Average Capacity         5    | 6   5   5   
  Most Carried             5    | 5   5   5   
  Average Carried          3    | 2   3   4   
  Final Capacity           8    | 8   5   5   
  Final Carried            5    | 2   4   5   

 Class Distribution 
--------------------
 86% | Mutant
 12% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           909  | 256 263 390 
  Remotely                 .    | .   .   .   
Salvage Created            686  | 14  449 223 
  Parts                    60   | 2   41  17  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      14   | .   .   14  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  23   | .   11  12  
  Melee                    2    | .   .   2   
  Guns                     8    | .   8   .   
  Cannons                  6    | .   .   6   
  AOE                      7    | .   3   4   
Classes Destroyed          8    | 1   6   1   
  Builder                  2    | .   2   .   
  Tunneler                 1    | 1   .   .   
  Hauler                   1    | .   1   .   
  Recycler                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  10   | .   6   4   
  Grunt                    5    | .   5   .   
  Subdweller               8    | .   .   8   
Best Kill Streak           6    | 1   6   4   
  Combat Bots Only         5    | .   5   4   
Max Kills in Single Turn   3    | 1   3   2   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   3   2   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        151  | .    69   82   
  Missed                   38   | .    17   21   
Damage Taken               1572 | .    554  1018 
  Core                     261  | .    95   166  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   10   | .    10   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              130  | 2    70   58   
  Largest                  2    | 2    2    2    
  Hottest                  110  | 40   70   110  
Shots Fired                242  | 4    140  98   
  Gun                      145  | 4    126  15   
  Cannon                   81   | .    14   67   
  Launcher                 8    | .    .    8    
  Special                  8    | .    .    8    
  Kinetic                  226  | 4    140  82   
  Thermal                  8    | .    .    8    
  Explosive                8    | .    .    8    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         7    | 4    7    7    
  Robot Miss Streak        9    | .    9    7    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           113  | 4    70   39   
  Core Hits                56   | 2    32   22   
  Critical Kills           2    | .    2    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         5    | .    3    2    
    Destroy                3    | .    3    .    
    Blast                  2    | .    .    2    
Melee Attacks              9    | .    .    9    
  Impact                   .    | .    .    .    
  Slashing                 9    | .    .    9    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1986 | 31   868  1087 
  Guns                     773  | 31   583  159  
  Cannons                  330  | .    32   298  
  Explosions               751  | .    253  498  
  Melee                    76   | .    .    76   
  Ramming                  .    | .    .    .    
  Kinetic                  1103 | 31   615  457  
  Thermal                  309  | .    253  56   
  Explosive                498  | .    .    498  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 76   | .    .    76   
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            34   | .    24   10   
  Projectiles              5    | .    .    5    
  Explosions               29   | .    24   5    
  Melee                    .    | .    .    .    
Knockbacks                 3    | .    1    2    
  Impact                   .    | .    .    .    
  Kinetic                  3    | .    1    2    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      21   | .    .    21   
  Shots                    1    | .    .    1    
  Rammed                   .    | .    .    .    
Targets Rammed             1    | .    1    .    
  Kicked                   1    | .    1    .    
  Crushed                  .    | .    .    .    
Highest Temperature        295  | .    38   295  
  Average Temperature      37   | .    12   189  
  Received Heat Transfer   659  | .    240  419  
  Effects                  3    | .    .    3    
    Energy Bleed           1    | .    .    1    
    Interference           2    | .    .    2    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         550  | .    150  400  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             296  | 5   296 .   
  Initial                  3    | .   3   .   
  Average                  66   | .   72  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         92   | 100 91  .   
  Level 1                  7    | .   8   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              30   | .   14  16  
  Peak Tracking Total      4    | .   3   4   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 10   | .   10  .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          2    | .   2   .   
  Max in Single Turn       2    | .   2   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          7    | .   6   1   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                20   | .   18  2   
  Successful               12   | .   10  2   
  Failed                   8    | .   8   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   3    | .   3   .   
  Terminals                15   | .   15  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             9    | .   7   2   
  Record                   2    | .   .   2   
  Robot Analysis           1    | .   1   .   
  Branch Access Points     1    | .   1   .   
  Emergency Access Points  1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Disarm Traps             2    | .   2   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        3    | .   3   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2583 | 79   952  1552 
Spaces Moved               1400 | 41   509  850  
  Core                     24   | 17   7    .    
  Treads                   237  | 24   213  .    
  Legs                     1139 | .    289  850  
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  120  
  Average Speed            147  | 143  137  153  
  Slowest Speed            210  | 160  160  210  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       42   | 4    78   46   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    .    2    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             5    | .    .    5    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          31   | .    19   12   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      31   | .    19   12   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1686 | 58  647 981 
  Wait                     64   | .   36  28  
  Move                     1398 | 40  508 850 
  Hop                      .    | .   .   .   
  Pick Up                  30   | 9   14  7   
  Fast Attach              2    | .   1   1   
  Attach                   20   | 7   8   5   
  Detach                   1    | .   .   1   
  Swap                     13   | .   5   8   
  Drop                     11   | .   4   7   
  Fire                     130  | 2   70  58  
  Melee                    9    | .   .   9   
  Ram                      .    | .   .   .   
  Kick                     1    | .   1   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            7    | .   .   7   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat] / [*Rec])

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 15)
   80 | -11/Scrapyard | Entered Materials
  313 | -10/Materials | Build established: Mutant
  348 | -10/Materials | Discovered new exit (range 7)
  642 | -10/Materials | Discovered new exit (range 11)
  875 | -10/Materials | Repaired Sensor Array
  906 | -10/Materials | Identified exit to Mines
  910 | -10/Materials | Discovered new exit (range 3)
 1020 | -10/Materials | Discovered new exit (range 5)
 1032 | -10/Materials | Entered Subcaves
 1050 | -10/Subcaves  | Build established: Scavenger-Mutant
 1085 | -10/Subcaves  | Core integrity fell below 50%
 1195 | -10/Subcaves  | Discovered new exit (range 15)
 1382 | -10/Subcaves  | Build established: Mutant
 1456 | -10/Subcaves  | Core integrity fell below 20%
 1856 | -10/Subcaves  | Visited Clippyterm
 1860 | -10/Subcaves  | Learned location of Section 7 (-2)
 1887 | -10/Subcaves  | Shifting Twisted Machinery released Scrap Shield
 1892 | -10/Subcaves  | Shifting Twisted Machinery released Enh. Flamer
 2212 | -10/Subcaves  | Discovered new exit (range 10)
 2259 | -10/Subcaves  | A Subdweller sparked back to life
 2296 | -10/Subcaves  | Found Prototype Flight Unit
 2297 | -10/Subcaves  | Learned location of Zion (-7)
 2584 | -10/Subcaves  | Destroyed by CP-A8I(R) with Subdweller Machine Gun

 Last Messages 
---------------
02359_ Scrap Shield Fragment affixed to Scrap
  Shield (+45).
02378_ Subatomizers dissect the Sub. Monowheel.
02410_ TH-TWZ(R) destroyed.
02416_ Destroyed Sub. Power Source.
02420_ IH-OCG(R) destroyed.
02426_ The unstable cave ceiling collapses.
02432_ Acquired 9 matter.
02437_ Scrap Shield Fragment affixed to Scrap
  Shield (+40).
02440_ Scrap Shield Fragment affixed to Scrap
  Shield (+11).
02452_ Subatomizers dissect the Sub. Beam
  Cannon. <x2>
02479_ Subatomizers dissect the Sub. Beam
  Cannon, destroying it.
02487_ The unstable cave ceiling collapses.
02541_ Dropped Sub. Machine Gun.
02542_ Acquired Mak. Shrapnel Gun.
02580_ Scrap Shield destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????                      |
| ?????????????????????????????            %         |
| ???????????????????????????????#### ##       ##    |
| ???????????????????????????????##############   ## |
| ????????????????????????????????????######### ###" |
| ???????????????????????????????????????????## #  " |
| ???????????????????????????????????????????## #""[ |
| ???????????????????????????????????????????## #"!" |
| ???????????????????????????????????????????## #### |
| ???????????????????????????????????????????##      |
| ???????????????????????????????????????????######  |
| ???????????????????????????????????????????######  |
| ?????????????????? ???????????????????????????###  |
| ??????????????????# ???????????##########?????##   |
| ????????????????##  ???????????##########?????#### |
| ????????????????#    ??????????##"""  "##?????#### |
| ???????????????##    #?????????##"     #########   |
| ??????????????##       ???????###" %   ##########= |
| ??????????????#        ???????###""             *  |
| ???????????????#     # ???????##<  %      %      % |
| ????????????????#      #????#####"         %% %    |
| ?????????????????#      ##?#   ##"     ########%   |
| ??????????????????#      ##   ###"     ######## !  |
| ??????????????????#           ###"""  "##???##   " |
| ?????????????????##       R   ###########???## """ |
| ????????????????##    ?# @    ###########???##     |
| ???????????????##     ##       #????????????##     |
| ???????????????#              ##????????????## %   |
| ??????????????#    ##        ##?????????????#####  |
| ????????????????????###      ##?????????????#####  |
| ??????????????????????##      #?????????????### %  |
| ??????????????????????##     ##?????????????##     |
| ??????????????????????#    ###??????????????#####% |
| ##????????????????????##   #????????????????#####  |
| "##??????#####????????#   ##??????????????????##   |
| " #####?##   ##???????##   #??????????????????##   |
| """##"###     ###?????#    #????????????????####   |
|                 ####### [ ##???????????????#####   |
|                       #    #???????????????###     |
|  #                     #  ##???????????????##"  "  |
| #    !        ###          #???????????????###"""" |
|             ###?#         ##???????????????####""" |
|            ##???#   ###  ##????    ?????????###""" |
|            ##??#   ##?#  #????     ??? ??????## "  |
|             ###   ##??## #????     ?## ?????###"   |
|               #####????# #????     ?## ???#####    |
|      ###     ##????????   ?????    ### ??#####     |
| ##   #?##   ##?????????#   ????   #### #####     " |
| ?#   ####   #??????????    ????   ###  ####   """" |
| ?#  ###     #??????????## ##? ##  ####    #  """"" |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DamperMultinovaBlaster
  Manual?         0
Play Time         00:21:37
  Cumulative      13.9 hours
  Start           2024.05.28 @ 13:52:30
  End             2024.05.28 @ 14:11:04
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          20
  Rogue           8
  Adventurer      12
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             17
Gallery%          19
Achievement%      15
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: bff163f9-91b7-48dc-b7af-d2ef9d19e023