Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 22:48:47 Player: Bity Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (992) 992 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2537 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 260/265 System Corruption 0% Temperature Warning (392) Movement Rolling (110) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (20) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Heat Sink Seismic Detector Transport Network Coupler Targeting Computer Hardened Light Armor Plating Field Recycling Unit (0) Improved EM Shotgun Improved EM Shotgun Small Laser Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Heat Sink Seismic Detector Transport Network Coupler Targeting Computer Hardened Light Armor Plating Field Recycling Unit Improved EM Shotgun Small Laser Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Mining Laser Mining Laser [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 38 | 1 14 2 21 . Power 5 | . 3 1 1 . Engine 4 | . 3 . 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 16 | . 4 1 11 . Treads . | . . . . . Leg 10 | . 4 1 5 . Wheel 6 | . . . 6 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 3 . 2 . Device 4 | 1 2 . 1 . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | . 4 . 7 . Energy Gun 3 | . 1 . 2 . Energy Cannon 3 | . 1 . 2 . Ballistic Gun 4 | . 1 . 3 . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 22 | . 6 1 12 3 Power 4 | . 2 1 1 . Propulsion 11 | . 3 . 6 2 Utility 3 | . . . 2 1 Weapon 4 | . 1 . 3 . Highest Loss Streak 11 | . 2 1 11 3 To Critical Strikes . | . . . . . Average Backups 12 | 7 8 12 14 20 Power 1 | 1 1 2 2 2 Propulsion 4 | 4 5 6 3 3 Utility 2 | . . 1 4 6 Weapon 3 | 1 2 3 4 9 Tool/Special . | . . . . . Unused Backups 23 | 8 4 . 1 10 Power 3 | 1 1 . . 1 Propulsion 6 | 3 2 . 1 . Utility 6 | 1 . . . 5 Weapon 8 | 3 1 . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 97 99 89 99 Engine 9 | . 13 9 6 11 Core 1 | . . 3 2 . Leg 24 | . 26 28 23 10 Wheel 8 | . . . 15 33 Device 10 | . 14 14 8 . Storage 12 | . 14 14 11 11 Protection 1 | . . . . 11 Energy Gun 7 | . 9 14 3 . Energy Cannon 4 | . 1 4 3 20 Ballistic Gun 9 | . 10 9 11 1 Ballistic Cannon 2 | . 6 . . . Peak Build Rating 16 | 7 11 13 16 16 Average Rating 10 | 6 7 11 12 15 On Entrance 10 | 6 7 11 13 16 Avg Prop Armor Cover (%) 9 | . . . 11 5 Naked Turns . | . . . . . Heaviest Build 58 | 11 51 52 58 58 Greatest Support 40 | 20 20 20 40 30 Greatest Overweight (x) 5 | . 2 2 5 2 Average Overweight (x) 1 | . . 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 8 12 20 20 20 Most Carried 20 | 8 12 14 20 20 Average Carried 12 | 7 8 12 14 20 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 12 14 20 20 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 989 | 210 250 104 384 41 Remotely . | . . . . . Salvage Created 1426 | 181 559 83 542 61 Parts 81 | 12 20 5 36 8 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 32 | . 12 2 14 4 Guns 18 | . 6 1 11 . Cannons 14 | . 6 1 3 4 Classes Destroyed 7 | 2 1 . 4 . Tunneler 4 | 4 . . . . Hauler 2 | . . . 2 . Recycler 2 | 1 1 . . . Watcher 1 | . . . 1 . Swarmer 11 | . . . 7 4 Grunt 18 | . 12 2 4 . Sentry 3 | . . . 3 . Best Kill Streak 5 | 3 5 2 5 4 Combat Bots Only 5 | . 3 2 5 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 338 | . 102 9 170 57 Missed 71 | . 20 2 42 7 Hits 267 | . 82 7 128 50 Projectile 267 | . 82 7 128 50 Critical Strikes 4 | . 1 . 3 . Damage Taken 2846 | . 967 89 1279 511 Core 570 | . 155 13 305 97 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 . 32 . . Volleys Fired 133 | 9 47 7 56 14 Largest 2 | 2 2 2 2 2 Hottest 136 | 80 85 125 125 136 Shots Fired 247 | 18 90 14 98 27 Gun 168 | 18 60 7 81 2 Cannon 79 | . 30 7 17 25 Launcher . | . . . . . Special . | . . . . . Kinetic 117 | . 52 . 63 2 Thermal 130 | 18 38 14 35 25 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 4 12 13 13 5 Robot Miss Streak 3 | 3 3 1 2 3 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 164 | 10 61 12 68 13 Core Hits 64 | 6 25 3 25 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2595 | 142 880 200 1069 304 Guns 1551 | 142 472 77 843 17 Cannons 1044 | . 408 123 226 287 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1180 | . 487 . 676 17 Thermal 1415 | 142 393 200 393 287 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles 1 | . . . . 1 Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . 6 . . . Impact . | . . . . . Kinetic 5 | . 5 . . . Secondary 1 | . 1 . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 561 | 90 324 101 163 561 Average Temperature 138 | 38 127 53 70 290 Received Heat Transfer 1002 | . 567 54 282 99 Effects 18 | . 2 . . 16 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 4 | . 1 . . 3 Matter Decay 2 | . 1 . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 6 | . . . . 6 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 1 1 . Heat Transferred 3031 | 325 856 444 888 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 126 | 10 126 50 100 80 Initial 39 | . . 39 . 8 Average 34 | 2 61 10 30 39 Influence Increases 1108 | 25 418 56 429 180 Destroy 0b10 Robot/C 640 | . 240 40 280 80 Destroy 0b10 Robot/NC 45 | 25 5 . 15 . Destroy Leader 156 | . 60 10 76 10 Successful Hack 54 | . 37 6 11 . Select Force Hacks 30 | . 30 . . . Disable Machine 15 | . . . 15 . Destroy Structure 3 | . 1 . 2 . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 150 | . 30 . 30 90 Influence Decreases 1048 | 25 318 156 407 142 Entered New Map 75 | . . 61 . 14 Time Decay 773 | 25 258 95 297 98 Lost Part 200 | . 60 . 110 30 Squads Dispatched 6 | . 4 . 2 . Investigation 4 | . 3 . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 3 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 20 2 19 16 Peak Tracking Total 8 | . 4 2 8 8 Tactical Retreats 4 | . 1 . 1 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 10 | . 7 1 2 . Terminals 8 | . 6 1 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 20 2 6 . Successful 19 | . 15 1 3 . Failed 9 | . 5 1 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 13 | . 8 2 3 . Terminals 22 | . 17 2 3 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 6 1 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 2 | . 2 . . . Terminal Index 2 | . . 1 1 . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 7 . 1 . Terminals 7 | . 6 . 1 . Botnet 7 | . 6 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 7 1 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 656 | 22 634 . . . Seismic 656 | 22 634 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2435 | 112 703 534 884 202 Spaces Moved 1285 | 68 353 192 514 158 Core . | . . . . . Treads . | . . . . . Legs 678 | 68 353 192 65 . Wheels 607 | . . . 449 158 Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 120 120 260 95 95 Average Speed 147 | 120 145 260 125 95 Slowest Speed 260 | 120 260 260 190 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 50 37 31 36 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1585 | 83 451 212 656 183 Wait 89 | . 23 9 48 9 Move 1281 | 67 352 191 513 158 Hop . | . . . . . Pick Up 27 | 4 9 1 13 . Fast Attach 12 | 1 3 1 7 . Attach 13 | . 4 . 9 . Detach 2 | . . . 2 . Swap 18 | . 7 3 6 2 Drop 10 | 2 6 . 2 . Fire 133 | 9 47 7 56 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 113 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 445 | -10/Materials | Identified exit to Mines 462 | -10/Materials | Discovered new exit (range 16) 666 | -10/Materials | Core integrity fell below 50% 816 | -10/Materials | Entered Mines 1053 | -10/Mines | Discovered new exit (range 6) 1282 | -10/Mines | Discovered new exit (range 9) 1350 | -10/Mines | Entered Materials 1350 | -9/Materials | Evolved 2 slots: Propulsion x2 1505 | -9/Materials | Build established: Scavenger-Mutant 1619 | -9/Materials | Core integrity fell below 50% 1672 | -9/Materials | Lost 11 parts (1p6n1u3w) 2185 | -9/Materials | Discovered new exit (range 15) 2234 | -9/Materials | Entered Mines 2265 | -9/Mines | Learned Materials trap positions 2274 | -9/Mines | Core integrity fell below 20% 2275 | -9/Mines | Met a Derelict bent on vengeance 2411 | -9/Mines | Build established: Mutant 2433 | -9/Mines | Discovered new exit (range 9) 2436 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02428_ G-47 Trooper heat spikes uncontrollably. 02428_ K-01 Serf collects debris. 02429_ G-47 Trooper overheating. 02430_ Overheating: System interference. 02430_ Autogun temporarily disabled. 02430_ Hvy. Assault Rifle temporarily disabled. 02430_ G-47 Trooper heat short circuits Particle Gun. 02430_ G-47 Trooper overheating. 02432_ K-01 Serf collects debris. 02433_ EXIT=FOUND 02434_ Overheating: Lgt. Armor Plating damaged (-2). 02434_ Overheating: Hcp. Storage Unit damaged (-103). 02434_ Overheating: Wheel damaged (-11). 02434_ Overheating: Wheel damaged (-1). 02435_ Power failure, Imp. Ion Engine shutdown. 02436_ Lgt. Armor Plating destroyed. 02436_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????? #?????????????????????????????????????? | | ????????## ##????????????????????????????????????? | | ???????? ##???????????????????????????????????? | | ??????? #???????????????????????????????????? | | ??????? #???????????????????????????????????? | | #?????? ?????????????????????????????????????? | | #?????# #??????????????????????????????????????? | | #????# #???????????????????????????????????????? | | ##### #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #### ##???????##?????????????????????????????? | | ???# ##??????# ""???????????????????????????? | | ??## ##?????? ""???????????????????????????? | | ??# """ ###???? 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