Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.06 @ 20:16:13 // Winter2019/RPGLIKE Player: Kenzurith Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (285) 1425 Value Destroyed (14769) 14769 Prototype IDs (234) 4680 Alien Tech Used (3) 600 Bonus (15270) 15270 TOTAL SCORE: 48044 Bonus ------- High Alert Combat Kills 2029 Follower Combat Kills 247 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3292 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1500 Friendly Fire -398 Cogmind --------- Core Integrity 0/1050 Matter 29/300 Energy 222/950 System Corruption 11% Temperature Cool (18) Movement Walking (100) Location -1/Command Parts ------- > --- POWER (3) -------- Cooled Fission Core Vortex Chain Reactor > --- PROPULSION (5) --- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY (13) ----- Advanced Signal Interpreter Surveybot 24 Chip Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Precision Matter Filter Advanced Kinecellerator Advanced Weapon Cycler Experimental Phase Shifter Centrium Light Armor Plating Assembled Alloy Armor Experimental Focal Shield Advanced Force Field > --- WEAPON (5) ------- Core Cannon Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY (6) ---- Protomatter-78 Protomatter-78 Long-range Sensor Array Experimental Terrain Scanner Improved Shock Absorption System Antimissile System Peak State ------------ > --- POWER ------------ Cooled Fission Core Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Signal Interpreter Surveybot 24 Chip Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Precision Matter Filter Advanced Kinecellerator Advanced Weapon Cycler Experimental Phase Shifter Centrium Light Armor Plating Assembled Alloy Armor Experimental Focal Shield Advanced Force Field > --- WEAPON ----------- Core Cannon Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Protomatter Protomatter Long-range Sensor Array Experimental Terrain Scanner Improved Shock Absorption System Antimissile System [Rating: 238] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Enhanced Biometal Leg Hover Unit Zionite Glidesys II Flight Unit Makeshift Flight Unit Utility Advanced Signal Interpreter Device Advanced Reaction Control System Storage Assembled Biocell Array Processor Advanced Signal Interpreter Protection Assembled Alloy Armor Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 22 | 2 . . 4 1 . . . 4 2 . . 1 . 1 . . . . 1 1 . . . . 1 . . 2 . 1 1 . . . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 12 | . . . 1 1 . . . 3 1 . . 1 . 1 . . . . 1 1 . . . . 1 . . . . 1 . . . . Weapon 4 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 187 | 3 1 2 16 3 . 1 1 25 10 1 . 5 14 . 1 . . 3 1 17 1 . 3 4 5 . 3 30 3 4 8 7 5 10 Power 12 | . . . 3 . . 1 . . 2 . . . 1 . . . . . . 2 . . 1 . . . . 2 . . . . . . Engine 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 1 . . . . . 2 . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Propulsion 38 | 1 . . 2 1 . . 1 6 . 1 . . 5 . . . . . . 3 1 . . . 2 . 3 8 2 . 1 1 . . Treads 5 | . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg 15 | 1 . . 2 1 . . 1 2 . . . . 1 . . . . . . . . . . . . . . 4 1 . 1 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . 4 . . . . . . 3 . . . . 2 . 3 4 1 . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 79 | . . . 3 2 . . . 10 2 . . 4 6 . . . . 1 . 6 . . 2 2 3 . . 13 1 4 3 2 5 10 Device 57 | . . . 1 1 . . . 3 . . . . 5 . . . . 1 . 5 . . 2 2 2 . . 10 1 4 3 2 5 10 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 13 | . . . 1 1 . . . 2 1 . . 3 1 . . . . . . 1 . . . . 1 . . 2 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 9 | . . . 1 . . . . 5 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 1 2 8 . . . . 9 6 . . 1 2 . 1 . . 2 1 6 . . . 2 . . . 7 . . 4 4 . . Energy Gun 7 | 2 . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 42 | . 1 1 8 . . . . 6 4 . . 1 1 . 1 . . 1 1 6 . . . 1 . . . 4 . . 3 3 . . Ballistic Cannon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . . . 2 3 . . 5 5 . . . . . . . . . 1 . . . . 3 . . 2 . . . Parts Lost 4 | . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 83 83 93 100 100 100 100 98 99 100 100 99 96 87 89 89 89 89 90 89 89 90 90 95 95 95 95 91 95 95 92 91 92 92 Engine 1 | . 16 16 10 . . 3 9 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 1 9 9 5 . . 4 11 11 11 4 . . . . . . 1 9 9 5 4 4 4 4 3 4 4 3 3 3 3 Reactor 2 | . . . . . . . . . . . . . 4 5 5 5 5 5 5 3 . . 2 4 4 4 4 4 4 4 3 3 3 3 Treads 8 | . . . . . . . . 24 24 23 23 22 16 . . . . . . . . . . . . . . . . . . . . . Leg 9 | . 33 33 28 29 27 27 27 2 . . . . 3 . . . . . . . . . . . . . . 2 16 16 17 19 19 19 Hover 4 | . . . . . . . . . . . . . 1 21 21 21 21 21 20 16 14 14 14 14 16 18 18 17 4 4 2 . . . Device 14 | . . . 1 9 9 9 9 7 5 5 5 2 6 16 21 21 21 21 25 24 23 23 23 28 28 31 31 23 20 22 23 23 23 23 Processor 19 | . . . 4 10 18 18 18 18 21 23 23 28 29 15 15 15 15 15 15 16 19 19 19 19 20 18 18 16 20 20 19 19 19 19 Protection 5 | . . . 1 . . . . 6 11 11 11 10 4 . . . . . . . . . . . . . . 4 8 8 7 7 7 7 Energy Cannon 1 | . . . . . . . . . . . . . 1 . . 4 5 5 5 4 4 4 4 4 4 4 4 3 . . 2 3 3 3 Ballistic Gun 19 | . 13 16 41 39 36 36 36 26 24 23 23 22 20 21 21 16 15 13 12 14 14 14 14 13 13 13 13 12 16 16 10 10 11 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 7 7 6 24 18 18 22 22 41 44 44 44 44 57 58 60 70 70 72 73 80 67 67 68 66 68 68 68 99 97 112 117 119 118 116 Greatest Support 153 | 20 20 20 33 36 36 36 41 88 88 88 88 88 100 100 100 100 100 100 100 100 67 67 67 67 92 86 86 125 145 125 153 153 125 125 Greatest Overweight (x) 3 | . . . 1 . . . . 1 . . . . 2 . . . . . . 2 . . 1 . . . . 2 3 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . 1 1 2 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 4 | . . 1 1 2 3 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 Most Carried 6 | . 1 1 2 3 3 3 3 5 5 5 5 5 5 4 5 5 5 5 4 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 Average Carried 4 | . . 1 1 2 3 3 3 4 5 5 5 4 4 4 4 4 5 4 4 4 4 5 4 5 6 6 5 5 5 5 6 5 6 6 Final Capacity 6 | . 1 1 2 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | . 1 1 2 3 3 3 3 5 5 5 5 5 4 4 4 5 5 4 4 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 Class Distribution -------------------- 43% | Gunner 26% | Scavenger-Gunner 8% | Mutant 6% | Scavenger-Scout 5% | Scavenger-Skirmisher 4% | Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -7/Deep Caves Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Generator-Scout | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 7565 | 230 28 46 326 438 . 132 152 995 444 94 . 122 367 29 . 127 27 . 76 486 75 . 270 44 260 247 90 726 112 290 260 534 323 215 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16125 | . 129 72 420 363 . 208 352 1069 629 67 . 199 543 29 . 188 123 . 91 1061 98 . 582 98 741 . 94 1696 459 1702 944 1068 1384 1716 Parts 772 | . 18 5 21 24 . 9 19 73 26 7 . 2 19 3 . 2 7 . 6 59 1 . 15 10 48 3 12 83 19 75 39 47 49 71 Haulers Intercepted 10 | . . . . . . . . 5 3 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Recyclers Shooed 7 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 242 | . . . . . . . . . . 9 . 3 . 3 . 3 7 . 6 . 1 . 13 9 . 8 11 153 16 . . . . . Prevented 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 236 | . 10 4 7 12 . 3 8 20 8 3 . . 10 3 . . 3 . 1 16 . . . 5 14 1 2 23 4 14 14 17 17 17 Guns 208 | . 10 4 7 12 . 3 8 20 8 3 . . 8 3 . . 1 . . 10 . . . 2 10 . 1 20 4 14 10 17 16 17 Cannons 23 | . . . . . . . . . . . . . . . . . 2 . 1 5 . . . 1 4 1 1 3 . . 4 . 1 . AOE 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Classes Destroyed 27 | . 2 . 3 2 . . . 5 . . . . 2 . . . . . . 3 . . . . . . 1 6 . . 1 1 . 1 Worker 14 | . . . . . . . . 3 2 . . . . . . . . . . . . . . . 1 . . . . 6 1 . 1 . Builder 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 10 | . . . . . . . . 5 3 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Recycler 10 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . 1 4 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . . . 1 . . . . 2 3 . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . Swarmer 46 | . 9 . . 3 . . . 3 1 3 . . . 1 . . 1 . . 4 . . . 4 9 . . 1 . 5 . 2 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Grunt 80 | . 1 4 5 5 . 3 6 7 5 . . . . 1 . . 1 . . 2 . . . . . . . 11 3 8 5 3 6 4 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Duelist 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 33 | . . . 2 . . . 2 9 2 . . . . 1 . . 1 . . 6 . . . . 3 . . . 1 1 . 1 1 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 18 | . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . 2 . . . . . 3 2 4 4 Programmer 14 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 2 . . . 2 1 2 3 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . 1 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . 2 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 4 2 4 3 . 3 5 5 5 3 . . 4 3 . . 3 . 1 7 . . . 4 6 1 3 7 3 12 5 6 7 8 Combat Bots Only 8 | . 4 2 3 3 . 3 5 5 4 3 . . 4 3 . . 3 . 1 4 . . . 4 5 1 2 7 3 8 4 6 6 4 Max Kills in Single Turn 4 | . 2 1 1 1 . 1 1 2 2 1 . . 1 1 . . 1 . 1 3 . . . 2 3 1 2 4 1 2 4 2 2 2 Gunslinging 1 | . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Exploded 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Damage Taken 10757 | . 385 344 222 212 . 101 165 552 429 223 . . 1186 68 . 34 . 273 129 999 . . . 161 508 57 42 832 139 305 910 105 707 1669 Core 8164 | . 300 288 182 167 . 79 137 403 285 169 . . 879 52 . 26 . 225 101 818 . . . 138 396 44 33 626 98 199 661 79 510 1269 Absorbed by Shields 2590 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 . 12 868 107 742 746 Redirected to Core 6863 | . 258 197 138 146 . 79 98 348 261 134 . . 618 52 . 26 . 180 101 639 . . . 77 396 44 33 572 98 182 620 66 441 1059 Core Remaining (%) 76 | 100 . 58 . . . 73 . 100 . . . . . 48 . . . . 43 . . . . 51 . . . . 100 . 89 100 . . Volleys Fired 640 | 4 25 26 14 25 . 5 13 51 26 7 . 4 33 9 . 6 8 . 4 33 2 . 16 11 27 4 7 44 14 40 52 29 49 52 Largest 4 | 2 2 2 4 4 . 4 4 4 4 4 . 4 4 4 . 4 4 . 4 4 3 . 3 4 4 4 4 4 4 4 4 3 4 3 Hottest 414 | 100 100 70 92 100 . 100 100 100 98 98 . 103 103 103 . 100 100 . 108 124 99 . 99 124 124 124 124 124 142 142 300 116 414 300 Shots Fired 1888 | 8 49 52 54 100 . 20 52 185 104 28 . 16 90 36 . 9 17 . 13 121 6 . 48 23 80 16 16 124 41 125 98 81 135 141 Gun 1760 | 8 49 52 54 100 . 20 52 185 104 28 . 16 76 36 . 3 9 . 10 90 6 . 48 13 63 12 9 105 41 125 97 78 132 139 Cannon 123 | . . . . . . . . . . . . . 14 . . 6 8 . 3 31 . . . 8 17 4 7 19 . . 1 . 3 2 Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kinetic 1695 | . 18 26 54 100 . 20 52 185 104 28 . 16 76 36 . 3 9 . 10 90 6 . 48 13 63 12 9 105 41 125 97 78 132 139 Thermal 174 | 8 31 26 . . . . . . . . . . . . . 6 8 . 3 31 . . . 8 17 4 7 19 . . 1 . 3 2 Explosive 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Electromagnetic 14 | . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 56 | 3 5 10 34 39 . 11 28 33 31 11 . 18 19 17 . 22 7 . 11 23 4 . 44 45 21 8 11 28 20 13 17 10 21 56 Robot Miss Streak 5 | 1 5 3 2 3 . 1 2 1 2 2 . . 2 2 . . 1 . 2 3 . . . 1 3 1 . 1 2 2 4 4 2 1 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . 2 3 1 1 2 Secondary Targets 34 | . 2 2 . . . . 2 1 2 2 . . . 1 . . . . . . . . . . . . . 5 . 3 2 2 4 6 Max Gunslinging Chain 2 | . 1 1 . . . . 1 1 1 1 . . . 1 . . . . . . . . . . . . . 1 . 1 1 1 1 2 Shots Hit Robots 1271 | 3 22 39 37 62 . 15 40 132 61 20 . 11 58 27 . 5 14 1 6 77 4 . 40 12 44 11 8 91 29 69 67 54 101 111 Core Hits 644 | 1 13 12 17 19 . 7 17 54 31 6 . 4 34 7 . 2 7 . 2 45 2 . 19 9 25 2 5 55 16 65 42 28 42 56 Critical Hits 228 | . . . . . . . . 2 . . . 1 6 2 . . . . 1 18 2 . 21 2 21 1 4 48 13 30 10 13 16 17 Critical Kills 78 | . . . . . . . . 1 . . . . 1 . . . . . . 8 2 . 2 . 11 . 2 17 6 13 . 7 4 4 Critical Parts Destroyed 117 | . . . . . . . . 1 . . . 1 3 2 . . . . 1 7 . . 7 2 9 1 2 26 6 16 7 6 10 10 Melee Attacks 5 | . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34079 | 50 241 348 576 816 . 280 649 2290 962 255 . 182 1232 493 . 237 377 137 81 2149 26 . 285 501 820 166 214 1472 407 2445 3903 2156 4999 5330 Guns 27795 | 50 241 348 576 816 . 280 649 2199 962 255 . 182 882 493 . . 136 . 31 661 26 . 285 33 240 43 36 1141 407 2445 2938 2156 4449 4835 Cannons 5320 | . . . . . . . . . . . . . 294 . . 237 241 . 50 1150 . . . 211 580 123 178 331 . . 880 . 550 495 Explosions 736 | . . . . . . . . . . . . . 56 . . . . . . 338 . . . 257 . . . . . . 85 . . . Melee 224 | . . . . . . . . 87 . . . . . . . . . 137 . . . . . . . . . . . . . . . . Ramming 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27382 | . 78 148 576 816 . 280 649 2199 962 255 . 182 882 493 . . 136 . 31 661 26 . 285 33 240 43 36 1141 407 2445 2938 2156 4449 4835 Thermal 5495 | 50 163 200 . . . . . . . . . . 56 . . 237 241 . 50 1150 . . . 211 580 123 178 331 . . 880 . 550 495 Explosive 680 | . . . . . . . . . . . . . . . . . . . . 338 . . . 257 . . . . . . 85 . . . Electromagnetic 294 | . . . . . . . . . . . . . 294 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 224 | . . . . . . . . 87 . . . . . . . . . 137 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 2 . . . . . . . . . . . 1 1 1 1 1 . . . . . . 7 . 7 11 Average Corruption 2 | . . . . . . . . 1 . . . . . . . . . . . 1 1 1 1 1 . . . . . . 5 . 3 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 73 | . . . . . . . . 14 . . . . . . . . . . . 1 1 . 1 5 . . . . . . 16 . 5 30 Message Errors 12 | . . . . . . . . 3 . . . . . . . . . . . 1 . . 1 . . . . . . . 3 . . 4 Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 Heat Flow Errors 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 Energy Discharges 9 | . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 3 Data Loss (minor) 7 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 22 | . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . 1 . 3 12 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 748 | . . . . . . . . . . . . . . . . 137 . 17 . 43 . . . 48 30 16 2 15 . . . . 125 315 Projectiles 723 | . . . . . . . . . . . . . . . . 137 . . . 35 . . . 48 30 16 2 15 . . . . 125 315 Explosions 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Melee 17 | . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 96 | . . . . . . . . . . . . . . . . . . . . 63 . . . 33 . . . . . . . . . . Shots 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | 60 126 112 108 60 . 57 66 229 144 240 . 336 311 . . . . . . . . . . . . . . . . . 150 . 270 224 Average Temperature 64 | 26 36 46 43 25 . 25 35 71 52 117 . 99 142 . . . . . . . . . . . . . . . . . 62 . 125 100 Received Heat Transfer 1786 | . 12 204 78 72 . 54 81 171 153 . . . 219 27 . . . 36 45 54 . . . 9 45 . . 180 39 79 80 12 44 92 Effects 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 . . . . . . Heat Transferred 2883 | 148 481 592 . . . . . . . . . . 50 . . 125 150 . 25 600 . . . 100 325 50 75 162 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Peak Influence 1292 | . 308 220 179 293 . 70 243 360 426 . . . . . 76 . . . . 715 . . . . 648 . . . . 503 692 702 1006 1292 Initial 643 | . . 120 7 8 . . 27 102 44 . . . . . 37 . . . . 113 . . . . 113 . . . . 54 246 324 331 643 Average 297 | . 208 138 60 148 . 35 68 172 256 . . . . . 71 . . . . 441 . . . . 361 . . . . 254 292 369 540 1049 Maximum Alert Level 4 | . 1 1 . 1 . . 1 1 2 . . . . . . . . . . 3 . . . . 2 . . . . 2 2 3 3 4 Low Security (%) 42 | 100 38 84 100 74 . 100 87 59 36 . . . . . 100 . . . . 24 . . . . 13 . . . . 31 30 8 . . Level 1 32 | . 61 15 . 25 . . 12 40 38 . . . . . . . . . . 18 . . . . 47 . . . . 54 46 67 9 . Level 2 17 | . . . . . . . . . 25 . . . . . . . . . . 43 . . . . 38 . . . . 13 22 17 75 7 Level 3 4 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . 6 15 32 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . . . . . 1 2 3 . . . . . . . . . . 8 . . . . 3 . . . . 2 8 . 5 2 Investigation 5 | . 1 . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Extermination 7 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 2 . 1 1 Reinforcement 12 | . . . . . . . 1 2 2 . . . . . . . . . . 1 . . . . . . . . . 2 3 . 1 . Assault 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . 3 . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 17 | . . . 1 2 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . 10 . . Communications Jammed 67 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 11 . . 23 . 28 . . . . Distress Signals 58 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . 23 . 28 . . . . Times Spotted 396 | . 15 4 12 15 . 3 9 30 21 4 . . 13 3 2 1 5 4 14 25 . . . 7 25 3 1 49 2 20 28 28 20 33 Peak Tracking Total 13 | . 6 2 4 4 . 3 5 5 6 4 . . 3 3 2 2 3 4 9 5 . . . 5 6 1 1 13 1 6 7 8 6 9 Tactical Retreats 40 | . 3 . . 3 . . . 1 . . . . 4 . . 1 1 . 4 2 . . . 3 5 1 . 3 . 1 2 2 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 7 | . 1 . . . . . . 2 1 . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . 11 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 43 | . . . . . . . . 2 7 . . 1 5 . . . . . . 7 . . . . . . . 1 . 2 8 2 5 3 Max in Single Turn 6 | . . . . . . . . 1 6 . . 1 1 . . . . . . 6 . . . . . . . 1 . 1 1 1 3 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 50 | . 2 . 2 . . . . 9 1 1 . . . . 1 1 . 4 . 11 1 . 5 . 5 . . 2 . 1 3 . . 1 Terminals 35 | . 2 . 2 . . . . 9 1 1 . . . . 1 . . . . 9 . . . . 5 . . . . 1 3 . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 146 | . 4 . 9 . . . . 18 2 2 . . . . 2 1 . 33 . 30 7 . 14 . 9 . . 5 . 1 8 . . 1 Successful 93 | . 3 . 3 . . . . 7 . 2 . . . . 1 1 . 33 . 9 7 . 14 . 2 . . 5 . 1 5 . . . Failed 53 | . 1 . 6 . . . . 11 2 . . . . . 1 . . . . 21 . . . . 7 . . . . . 3 . . 1 Catastrophic 17 | . . . 1 . . . . 5 . . . . . . . . . . . 7 . . . . 2 . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 1 . 9 . . . . 9 . . . 5 . . 1 . . . . 17 . . . . 6 . . 1 . . 4 . . . Terminals 80 | . 4 . 9 . . . . 18 2 2 . . . . 2 . . . . 24 . . . . 9 . . . . 1 8 . . 1 Fabricators 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 81 | . 3 . 3 . . . . 6 . 2 . . . . . 1 . 33 . 1 7 . 14 . 2 . . 5 . 1 3 . . . Record 34 | . 1 . . . . . . . . 2 . . . . . . . 11 . . 7 . 6 . 1 . . 5 . . 1 . . . Part Schematic 16 | . . . . . . . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 4 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 2 . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . . . 1 . . . . . . 1 . . . . 5 . . . . . . . . . . 2 . . . Terminals 9 | . . . . . . . . 1 . . . . . . 1 . . . . 5 . . . . . . . . . . 2 . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Botnet 5 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . 1 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . 2 . . . . 7 1 . . . . . 1 . . . . 10 . . . . 4 . . . . . 3 . . 1 Full Trace Events 5 | . . . . . . . . 1 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . . . . . . . . 285 . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 12 | . . . . . . . . . 3 . . 2 . . . . . . . 1 2 . . . . . . 3 . . 1 . . . Largest Group 3 | . . . . . . . . . 3 1 . 2 2 . . . . . . 1 2 . . . . . . 3 . . 1 . . . Highest-Rated Group 188 | . . . . . . . . . 93 31 . 188 188 . . . . . . 26 40 . . . . . . 155 . . 44 . . . Highest-Rated Ally 94 | . . . . . . . . . 31 31 . 94 94 . . . . . . 26 20 . . . . . . 60 . . 44 . . . Total Orders 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 92 | . . . . . . . . . 56 8 . . 20 . . . . . . . . . . . . . . 8 . . . . . . Total Damage 3126 | . . . . . . . . . 821 108 . . 1956 . . . . . . . . . . . . . . 241 . . . . . . Kills 18 | . . . . . . . . . 7 1 . . 8 . . . . . . . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Robot Analysis Total 115 | . . . . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . . . 1 2 1 . 2 . 2 1 . 1 . 1 . . 2 . 1 1 . . . . . . . Drone Launches 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 17831 | 39 316 457 497 703 333 139 337 1419 871 1097 423 1176 1520 193 117 260 318 57 286 768 276 68 145 383 445 151 219 770 736 525 879 807 618 483 Spaces Moved 14625 | 14 185 304 323 465 278 103 88 792 522 742 290 788 797 328 226 444 436 104 549 1080 243 151 169 725 695 232 362 619 378 289 596 571 424 313 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3709 | . . . . . . . . 710 522 742 290 788 657 . . . . . . . . . . . . . . . . . . . . . Legs 4461 | 14 185 304 323 465 278 103 88 82 . . . . . . . . . . . . . . . . . . . 54 372 289 596 571 424 313 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6455 | . . . . . . . . . . . . . 140 328 226 444 436 104 549 1080 243 151 169 725 695 232 362 565 6 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 120 120 120 120 120 120 120 120 120 145 145 145 145 48 48 48 48 48 48 48 43 45 45 45 45 45 48 43 40 100 100 100 100 100 100 Average Speed 91 | 120 120 120 123 120 120 120 120 142 145 145 145 145 128 48 48 48 48 48 48 53 45 45 46 45 46 48 47 48 102 100 100 100 100 100 Slowest Speed 250 | 120 120 120 150 120 120 120 120 165 145 145 145 145 250 48 48 48 48 48 48 200 45 45 118 45 48 48 48 160 240 100 102 102 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 43 69 40 66 69 23 11 95 18 94 59 84 81 57 10 61 53 78 69 35 47 35 61 73 29 45 62 76 62 16 72 30 13 20 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 33 | . . 1 . . . . . . . 1 . 3 . 1 . 1 1 21 . . 1 . 3 . . . . . . . . . . . Known Exits Taken 28 | . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 1 . . . . . 2 2 3 . 1 . 6 2 . 1 . . 1 . 5 . . 3 . . . . . . . Spaces Dug 76 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 3 . 4 2 1 7 8 . 40 7 Terrain Destroyed 522 | . . . . 2 . . . . 66 . . . . . . 1 2 . 2 36 . . . 24 3 2 4 10 12 26 96 45 120 71 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 360 | . . . . 2 . . . . . . . . . . . 1 2 . 2 5 . . . 4 3 2 4 10 12 26 75 45 96 71 AOE 162 | . . . . . . . . . 66 . . . . . . . . . . 31 . . . 20 . . . . . . 21 . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total 18026 | 27 233 351 402 568 277 110 298 1002 593 754 292 816 1257 352 234 485 535 107 564 1213 405 150 199 761 761 261 395 1006 698 435 775 748 553 409 Wait 1892 | 6 12 8 30 55 . 1 177 64 10 1 3 12 373 3 6 25 84 . 11 31 149 . 1 15 21 21 9 150 291 94 81 96 37 15 Move 14591 | 13 184 303 322 464 277 102 87 791 521 741 289 787 796 327 225 443 435 103 548 1079 242 150 168 724 694 231 361 618 377 288 595 570 423 313 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 48 | . 1 1 2 1 . . . 8 1 . . 1 3 . . 1 1 . . 3 1 . 1 1 2 . 2 7 2 2 . 5 2 . Fast Attach 115 | 3 1 2 8 1 . 1 . 16 8 1 . 7 7 . 1 . . . . 11 1 . 3 2 5 . . 26 2 . 7 2 . . Attach 6 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . 1 1 . 1 . . . . Detach 40 | . . . . . . . . . . . . 1 6 . 1 1 . . . 7 2 . 1 . 5 . 1 14 . . . 1 . . Swap 70 | . . . 8 2 . . 1 9 2 . . . 6 . . . . 3 1 5 . . . 2 . . 2 3 1 3 2 5 5 10 Drop 147 | 1 1 3 12 2 . 1 1 23 8 1 . 4 13 . 1 1 1 . . 11 1 . 2 2 5 . 2 30 4 1 6 8 2 . Fire 640 | 4 25 26 14 25 . 5 13 51 26 7 . 4 33 9 . 6 8 . 4 33 2 . 16 11 27 4 7 44 14 40 52 29 49 52 Melee 5 | . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Rewire 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 457 | . 9 8 6 18 . . 19 35 17 3 . . 19 13 . 8 6 . . 32 7 . 6 4 2 5 10 101 7 6 30 32 35 19 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 40 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 223 | -10/Materials | Reached level 2 270 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered Mines 376 | -10/Mines | Learned location of Zion (-7) 452 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 465 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 676 | -10/Mines | Core integrity fell below 50% 766 | -10/Mines | Discovered new exit (range 5) 813 | -10/Mines | Entered Materials 815 | -9/Materials | Reached level 3 905 | -9/Materials | Upgraded with Weapon slot (x1) 916 | -9/Materials | Upgraded with Weapon slot (x1) 1007 | -9/Materials | Core integrity fell below 50% 1143 | -9/Materials | Reached level 4 1171 | -9/Materials | Upgraded with Propulsion slot (x1) 1192 | -9/Materials | Build established: Gunner 1230 | -9/Materials | Upgraded with Utility slot (x1) 1268 | -9/Materials | Identified exit to Mines 1310 | -9/Materials | Entered Mines 1387 | -9/Mines | Reached level 5 1454 | -9/Mines | Discovered new exit (range 8) 1692 | -9/Mines | Assembled infested the area 1962 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1983 | -9/Mines | Upgraded with Utility slot (x1) 2008 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2008 | -9/Mines | Discovered new exit (range 5) 2013 | -9/Mines | Entered Exiles 2031 | -9/Exiles | Discovered new exit (range 15) 2046 | -9/Exiles | Met 8R-AWN 2063 | -9/Exiles | Met EX-HEX 2095 | -9/Exiles | Met EX-BIN 2178 | -9/Exiles | Met EX-DEC 2334 | -9/Exiles | Discovered new exit (range 12) 2346 | -9/Exiles | Entered Mines 2348 | -8/Mines | Reached level 6 2475 | -8/Mines | Discovered new exit (range 5) 2485 | -8/Mines | Entered Materials 2487 | -8/Materials | Reached level 7 2758 | -8/Materials | Discovered new exit (range 16) 2822 | -8/Materials | Entered Storage 2824 | -8/Storage | Reached level 8 2878 | -8/Storage | Upgraded with Utility slot (x1) 2902 | -8/Storage | Reached level 9 2985 | -8/Storage | Upgraded with Propulsion slot (x1) 3268 | -8/Storage | Upgraded with Utility slot (x1) 3450 | -8/Storage | Reached level 10 3762 | -8/Storage | Upgraded with Utility slot (x1) 3816 | -8/Storage | Discovered new exit (range 15) 4240 | -8/Storage | Identified exit to Factory 4241 | -8/Storage | Entered Factory 4243 | -7/Factory | Reached level 11 4514 | -7/Factory | Reached level 12 4596 | -7/Factory | Allied Derelicts emerged from ambush trap array 4650 | -7/Factory | Upgraded with Utility slot (x1) 4725 | -7/Factory | Upgraded with Power slot (x1) 4774 | -7/Factory | Reached level 13 5041 | -7/Factory | Discovered new exit (range 15) 5084 | -7/Factory | Identified exit to Lower Caves 5112 | -7/Factory | Entered Lower Caves 5112 | -7/Lower Caves | Accompanied by 1 ally 5128 | -7/Lower Caves | Reached level 14 5465 | -7/Lower Caves | Spotted B-75 Beast 6137 | -7/Lower Caves | Discovered new exit (range 14) 6186 | -7/Lower Caves | Identified exit to Lower Caves 6209 | -7/Lower Caves | Entered another Lower Caves area 6230 | -7/Lower Caves | Learned Factory terminal intel 6236 | -7/Lower Caves | Learned location of 1 exit from Factory 6559 | -7/Lower Caves | Encountered a Warlord checkpoint 6600 | -7/Lower Caves | Discovered new exit (range 13) 6618 | -7/Lower Caves | Identified exit to Zion 6632 | -7/Lower Caves | Entered Zion 6722 | -7/Zion | Discovered new exit (range 10) 6859 | -7/Zion | Given A8's code to call for help 6977 | -7/Zion | Learned location of Extension (-6) 7112 | -7/Zion | Found Prototype Processor 7112 | -7/Zion | Identified Spectral Analyzer 7115 | -7/Zion | Found Prototype Processor 7115 | -7/Zion | Identified Exp. Core Analyzer 7119 | -7/Zion | Found Prototype Processor 7119 | -7/Zion | Identified Exp. Targeting Computer 7129 | -7/Zion | Found Prototype Processor 7129 | -7/Zion | Identified Exp. Terrain Scan Processor 7135 | -7/Zion | Upgraded with Utility slot (x1) 7137 | -7/Zion | Found Prototype Processor 7137 | -7/Zion | Identified Exp. Target Analyzer 7228 | -7/Zion | Learned location of Armory (-3) 7251 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7767 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7769 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7774 | -7/Zion | Opened final containment barrier to the Deep Caves 7801 | -7/Zion | Discovered new exit (range 3) 7801 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7805 | -7/Zion | Identified exit to Deep Caves 7808 | -7/Zion | Entered Deep Caves 7808 | -7/Deep Caves | Accompanied by 2 allies 7810 | -7/Deep Caves | Reached level 15 7946 | -7/Deep Caves | Z-Facility disabled 7978 | -7/Deep Caves | Attacked by Z-Imprinter 7986 | -7/Deep Caves | Core integrity fell below 50% 7992 | -7/Deep Caves | Destroyed Z-Imprinter 8453 | -7/Deep Caves | Found Surveybot 24 Chip 8560 | -7/Deep Caves | Spotted as-42664 8666 | -7/Deep Caves | Core integrity fell below 20% 8826 | -7/Deep Caves | Destroyed as-42664 8844 | -7/Deep Caves | Build established: Mutant 8872 | -7/Deep Caves | Exposed GOLEM chamber 8876 | -7/Deep Caves | Found GOLEM Unit 9324 | -7/Deep Caves | Discovered new exit (range 6) 9327 | -7/Deep Caves | Identified exit to Proximity Caves 9328 | -7/Deep Caves | Entered Proximity Caves 9337 | -6/Proximity Caves | Learned location of 1 exit from Factory 9461 | -6/Proximity Caves | Reached level 16 9466 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9499 | -6/Proximity Caves | Upgraded with Utility slot (x1) 9516 | -6/Proximity Caves | Discovered new exit (range 10) 9520 | -6/Proximity Caves | Identified exit to Factory 9521 | -6/Proximity Caves | Entered Factory 9522 | -6/Factory | Identified exit to Factory 9522 | -6/Factory | Identified exit to Lower Caves 9522 | -6/Factory | Core integrity fell below 50% 9523 | -6/Factory | Loaded intel: 22 terminal locations 9523 | -6/Factory | Reached level 17 9528 | -6/Factory | Build established: Scavenger-Gunner 9638 | -6/Factory | Entered Lower Caves 9673 | -6/Lower Caves | Encountered a Warlord checkpoint 9797 | -6/Lower Caves | Learned Factory emergency access door positions 9858 | -6/Lower Caves | Discovered new exit (range 7) 9869 | -6/Lower Caves | Identified exit to Lower Caves 9898 | -6/Lower Caves | Entered another Lower Caves area 9960 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10005 | -6/Lower Caves | Discovered exit to Factory (range 7) 10087 | -6/Lower Caves | Encountered a Warlord checkpoint 10090 | -6/Lower Caves | Spotted B-75 Beast 10209 | -6/Lower Caves | Discovered new exit (range 15) 10215 | -6/Lower Caves | Identified exit to Data Miner 10216 | -6/Lower Caves | Entered Data Miner 10216 | -6/Data Miner | Discovered new exit (range 7) 10218 | -6/Data Miner | Reached level 18 10226 | -6/Data Miner | Met Data Miner 10235 | -6/Data Miner | Learned location of Section 7 (-2) 10235 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10248 | -6/Data Miner | Received God Mode back door access code from Data Miner 10259 | -6/Data Miner | Interfaced with the Data Conduit 10272 | -6/Data Miner | Identified exit to Proximity Caves 10273 | -6/Data Miner | Entered Proximity Caves 10275 | -5/Proximity Caves | Reached level 19 10276 | -5/Proximity Caves | Upgraded with Utility slot (x1) 10314 | -5/Proximity Caves | Spotted B-75 Beast 10443 | -5/Proximity Caves | Learned Factory non-interactive machine intel 10555 | -5/Proximity Caves | Discovered exit to Factory (range 10) 10559 | -5/Proximity Caves | Entered Factory 10560 | -5/Factory | Core integrity fell below 50% 10561 | -5/Factory | Loaded intel: 248 machine locations 10561 | -5/Factory | Reached level 20 10562 | -5/Factory | Loaded intel: 202 non-interactive machine locations 10661 | -5/Factory | Discovered new exit (range 7) 10667 | -5/Factory | Reached level 21 10671 | -5/Factory | Identified exit to Factory 10689 | -5/Factory | Upgraded with Utility slot (x1) 11011 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 11065 | -5/Factory | Core integrity fell below 20% 11136 | -5/Factory | Discovered exit to Factory (range 30) 11159 | -5/Factory | First assault squad dispatched 11221 | -5/Factory | Identified exit to Upper Caves 11264 | -5/Factory | Reached level 22 11264 | -5/Factory | Intercept squad dispatched 11296 | -5/Factory | Spotted Tracker 11327 | -5/Factory | Entered Upper Caves 11447 | -5/Upper Caves | Learned location of 1 exit from Research 11447 | -5/Upper Caves | Learned Armory emergency access door positions 11447 | -5/Upper Caves | Learned Research stockpile data 11447 | -5/Upper Caves | Learned Research garrison access intel 11448 | -5/Upper Caves | A Commander dispatched an escort 11499 | -5/Upper Caves | Identified exit to Upper Caves 11603 | -5/Upper Caves | Entered another Upper Caves area 11603 | -5/Upper Caves | Accompanied by 2 allies 11604 | -5/Upper Caves | Commander's escort returned to base 11604 | -5/Upper Caves | Commander's escort returned to base 11610 | -5/Upper Caves | Discovered exit to Factory (range 19) 11658 | -5/Upper Caves | Discovered new exit (range 28) 11671 | -5/Upper Caves | Identified exit to Zhirov 11671 | -5/Upper Caves | Entered Zhirov 11671 | -5/Zhirov | Discovered new exit (range 3) 11680 | -5/Zhirov | Met Zhirov 11695 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11701 | -5/Zhirov | Build established: Scavenger-Scout 11702 | -5/Zhirov | Found Alien Artifact 11702 | -5/Zhirov | Identified Integrated Dissipator 11702 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11816 | -5/Zhirov | Identified exit to Proximity Caves 11816 | -5/Zhirov | Entered Proximity Caves 11818 | -4/Proximity Caves | Reached level 23 11890 | -4/Proximity Caves | Learned Research garrison access intel 11906 | -4/Proximity Caves | Spotted B-86 Titan 12199 | -4/Proximity Caves | Entered Factory 12200 | -4/Factory | Loaded intel: 273 machine locations 12201 | -4/Factory | Reached level 24 12204 | -4/Factory | Upgraded with Utility slot (x1) 12245 | -4/Factory | Core integrity fell below 50% 12273 | -4/Factory | Found Vibroblade 12413 | -4/Factory | Discovered new exit (range 29) 12462 | -4/Factory | Identified exit to Research 12499 | -4/Factory | Discovered exit to Research (range 23) 12556 | -4/Factory | Core integrity fell below 20% 12568 | -4/Factory | Reached level 25 12621 | -4/Factory | Discovered new exit (range 28) 12637 | -4/Factory | Build established: Scout 12640 | -4/Factory | Identified exit to Upper Caves 12644 | -4/Factory | Entered Upper Caves 12707 | -4/Upper Caves | Identified exit to Upper Caves 12794 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12795 | -4/Upper Caves | Entered another Upper Caves area 12800 | -4/Upper Caves | Discovered exit to Research (range 20) 12961 | -4/Upper Caves | Discovered new exit (range 25) 12996 | -4/Upper Caves | Learned Research trap positions 13013 | -4/Upper Caves | Identified exit to Warlord 13014 | -4/Upper Caves | Entered Warlord 13025 | -4/Warlord | Discovered new exit (range 20) 13065 | -4/Warlord | Met Warlord 13069 | -4/Warlord | Opened Warlord's prototype stash 13072 | -4/Warlord | Found Vortex Chain Reactor 13090 | -4/Warlord | Warlord's base attacked by MAIN.C 13091 | -4/Warlord | Upgraded with Propulsion slot (x1) 13095 | -4/Warlord | Found Exp. Focal Shield 13244 | -4/Warlord | Upgraded with Power slot (x1) 13249 | -4/Warlord | Found Exp. Armor Integrity Analyzer 13302 | -4/Warlord | Found Prototype Device 13302 | -4/Warlord | Identified Minesniffer Drone Bay 13350 | -4/Warlord | Found Prototype Energy Gun 13350 | -4/Warlord | Identified Vortex Rail 13354 | -4/Warlord | Found Prototype Energy Gun 13354 | -4/Warlord | Identified Vortex Shotgun 13440 | -4/Warlord | Warlord forces counterattacked 13500 | -4/Warlord | Spotted Striker 13505 | -4/Warlord | Reached level 26 13505 | -4/Warlord | Destroyed Striker 13530 | -4/Warlord | Build established: Generator-Scout 13555 | -4/Warlord | Spotted Striker 13564 | -4/Warlord | Destroyed Striker 13594 | -4/Warlord | Spotted Executioner 13597 | -4/Warlord | Spotted Executioner 13601 | -4/Warlord | Destroyed Executioner 13618 | -4/Warlord | Spotted Executioner 13618 | -4/Warlord | Destroyed Executioner 13626 | -4/Warlord | Found Exp. Core Analyzer 13628 | -4/Warlord | Found Adv. Kinecellerator 13697 | -4/Warlord | Spotted Executioner 13703 | -4/Warlord | Destroyed Executioner 13738 | -4/Warlord | Destroyed 7 combat bots 13765 | -4/Warlord | Warlord base infiltrated, sounded retreat 13766 | -4/Warlord | Identified exit to Proximity Caves 13784 | -4/Warlord | Entered Proximity Caves 13930 | -3/Proximity Caves | Build established: Scavenger-Gunner 14335 | -3/Proximity Caves | Reached level 27 14490 | -3/Proximity Caves | Discovered exit to Research (range 30) 14520 | -3/Proximity Caves | Entered Research 14521 | -3/Research | Identified exit to Research 14522 | -3/Research | Loaded intel: 67 trap records 14524 | -3/Research | Loaded intel: 99 machine locations 14525 | -3/Research | Loaded intel: 2 garrison access locations 14692 | -3/Research | Reached level 28 14709 | -3/Research | Upgraded with Utility slot (x1) 14720 | -3/Research | Destroyed 8 combat bots 14779 | -3/Research | Found Antimissile System 14910 | -3/Research | Discovered new exit (range 30) 15044 | -3/Research | Identified exit to Quarantine 15045 | -3/Research | Entered Quarantine 15046 | -3/Quarantine | Loaded intel: 70 machine locations 15270 | -3/Quarantine | Found Alien Energy Cannon 15270 | -3/Quarantine | Identified Core Cannon 15455 | -3/Quarantine | Intercept squad dispatched 15464 | -3/Quarantine | Spotted Tracker 15464 | -3/Quarantine | Spotted Tracker 15471 | -3/Quarantine | Destroyed Tracker 15493 | -3/Quarantine | Spotted Combat Programmer 15495 | -3/Quarantine | Spotted Combat Programmer 15525 | -3/Quarantine | Destroyed Combat Programmer 15528 | -3/Quarantine | Destroyed Combat Programmer 15558 | -3/Quarantine | Build established: Scavenger-Skirmisher 15711 | -3/Quarantine | Core integrity fell below 50% 15725 | -3/Quarantine | Reached level 29 15725 | -3/Quarantine | Destroyed Tracker 15732 | -3/Quarantine | Scanned by Researcher 15843 | -3/Quarantine | Upgraded with Weapon slot (x1) 15861 | -3/Quarantine | Discovered exit to Research (range 27) 15907 | -3/Quarantine | Found Alien Artifact 15907 | -3/Quarantine | Identified Terrabomb 15907 | -3/Quarantine | Used Terrabomb 15924 | -3/Quarantine | Entered Research 15924 | -2/Research | Warlord forces began assault on 0b10 15925 | -2/Research | Loaded intel: 86 machine locations 15926 | -2/Research | Loaded intel: 4 garrison access locations 15926 | -2/Research | Reached level 30 15933 | -2/Research | Met up with Warlord 16034 | -2/Research | Research machine network offline 16229 | -2/Research | Borebot progress halted 16296 | -2/Research | Borebot progress halted 16402 | -2/Research | Destroyed Striker 16485 | -2/Research | Borebot progress halted 16503 | -2/Research | Spotted Striker 16505 | -2/Research | Spotted Striker 16546 | -2/Research | Spotted Striker 16554 | -2/Research | Destroyed Striker 16570 | -2/Research | Reached level 31 16602 | -2/Research | Build established: Scavenger-Gunner 16620 | -2/Research | Discovered new exit (range 29) 16656 | -2/Research | Destroyed Striker 16707 | -2/Research | Discovered new exit (range 24) 16730 | -2/Research | Identified exit to Access 16731 | -2/Research | Entered Access 16732 | -1/Access | Loaded intel: 125 machine locations 16733 | -1/Access | Reached level 32 16832 | -1/Access | Discovered new exit (range 27) 17108 | -1/Access | Intercept squad dispatched 17137 | -1/Access | Spotted Tracker 17138 | -1/Access | Spotted Tracker 17145 | -1/Access | Reached level 33 17145 | -1/Access | Destroyed Tracker 17145 | -1/Access | Destroyed Tracker 17169 | -1/Access | Found Exp. Phase Shifter 17171 | -1/Access | Found Exp. Phase Shifter 17236 | -1/Access | Spotted Combat Programmer 17237 | -1/Access | Spotted Combat Programmer 17250 | -1/Access | Destroyed Combat Programmer 17255 | -1/Access | Destroyed Combat Programmer 17340 | -1/Access | Discovered new exit (range 10) 17348 | -1/Access | Identified exit to Command 17349 | -1/Access | Entered Command 17350 | -1/Command | Loaded intel: 63 machine locations 17351 | -1/Command | Reached level 34 17477 | -1/Command | Reached level 35 17638 | -1/Command | First assault squad dispatched 17755 | -1/Command | Discovered new exit (range 30) 17783 | -1/Command | Spotted Alpha 7 17787 | -1/Command | Spotted Alpha 7 17787 | -1/Command | Spotted Striker 17787 | -1/Command | Spotted Executioner 17791 | -1/Command | System corruption reached 10% 17813 | -1/Command | Core integrity fell below 50% 17815 | -1/Command | Destroyed Striker 17815 | -1/Command | Spotted Executioner 17824 | -1/Command | Core integrity fell below 20% 17829 | -1/Command | Destroyed Alpha 7 17829 | -1/Command | Destroyed Executioner 17832 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 17827_ Slug penetrates Wall. 17827_ Penetrated by Slug. 17827_ Slug penetrates Wall. 17828_ Slug penetrates Executioner. 17829_ Slug penetrates Alpha 7. 17829_ Alpha 7 destroyed. 17829_ Switching to secondary target: Executioner. 17829_ Executioner suffers critical hit. 17829_ Executioner destroyed. 17829_ Switching to secondary target: Executioner. 17829_ Slug penetrates Executioner. 17829_ Slug penetrates Earth. 17829_ Penetrated by Slug. 17829_ Slug penetrates Wall. 17829_ Penetrated by Slug. 17829_ Slug penetrates Wall. 17831_ Slug penetrates Earth. 17831_ Slug penetrates Wall. 17831_ Slug penetrates G-73 Enforcer. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | #### ##### # | | #### ##### # | | #### | ##### # " | | #### ##### # "" | | "### % + # "" | | % """"""# " | | # ####### | | """" # "" "" ####### | | """" # ""R"" ##########+#### | | """" # """" ########## #### | | """" + ########## #### | | "" "" # ########## #### | | ""T"" ! ############################ | | """ ################################# | | ######### ###### ############### | | # # # # ############### | | # # # ; ############### | | #o ##;;;; | "" ########""""" | | # ; """" ########" " | | # ; """" ########" | | # ; "" ########" " | | # =E!!! #######""" """ | | #####+### k m=%!! ######## " | | ### !#!!!= ######## | | ### !=[%/g= g i ######## | | [=%%*@%/ ######## | | ### !;##;;!;;;;g;############# ## | | #####+# ####;;;;;##;############# ## | | # #### # ############ ## | | + ####!!! ! ;#"########### ## | | ####### ! ####!!! ; ########## ## | | ####### % ####!!! + ## | | ####### ""####### # ;#### ## | | ####### "######### ###;########## ## | | #######////"############ # ## | | ###### ############ # ## | | ? ###### ############ + | | ##### ^ ########### # ####### | | ###### ############ # #### | | ##### ########### ! # #### | | ? ?###### ############ # #### | | ########### ####################### + | | ? ###### ################ #######+####### | | ?#### ############### ##### ## # | | ###### ################ ##### """ ## # | | ? ?### ############# # """" # # | | ? ### ################### T""" #### | | ?? ?### ################### """ #### | | ??? ### """""" ################### #### | | ??????### " " ############################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Energy Generation 87 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 2010 Jamming Range 12 Additional Mass Support 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Resistance: EX 50 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 78 Targeting Accuracy 8 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Exp. Terrain Scanner | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Core Cannon Terrabomb Achievements -------------- I Was Wrong! Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Levels Raised 34 | . 1 . 2 1 . 1 1 3 3 1 . . 1 1 1 . . 1 1 3 . . . 1 2 . . 1 1 1 1 2 2 2 XP Earned 54388 | 3000 1540 1000 2515 1850 200 850 2500 4155 4112 932 349 349 1064 1300 1583 453 608 1155 1900 3205 170 170 220 1669 2273 245 303 1486 989 1752 1493 2926 3828 2244 XP Spent 50905 | 1050 250 . 5900 1550 . . . 7620 2700 . . 2300 1075 2600 . . . . 2900 3300 . . . 1500 3575 . . 2200 . 3800 1400 2300 3000 1885 Upgrades 62 | 3 1 . 9 2 . . . 7 4 . . 1 10 1 . . . . 1 2 . . . 1 2 . . 2 . 1 1 4 3 7 Power Slot 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion Slot 4 | 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility Slot 12 | . . . 1 1 . . . 3 1 . . 1 . 1 . . . . 1 1 . . . . 1 . . . . 1 . . . . Weapon Slot 4 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Core Integrity 9 | . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . 3 Heat Dissipation 9 | 1 . . . . . . . 1 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . Mass Support 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Inventory Capacity 6 | . 1 . 1 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sight Range 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ranged Accuracy 7 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . KI Damage % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Protomatter Created 3857 | . 54 101 44 108 . . 138 463 154 17 . . 99 96 . 57 46 . . 226 53 . 46 18 105 40 74 380 206 220 226 221 307 358 Integrity Restored 9359 | . 162 177 132 384 . . 407 571 322 51 . . 381 288 . 171 138 . . 678 159 . 138 54 42 120 222 2097 139 126 678 615 698 409 Core 7222 | . 162 177 132 384 . . 298 403 225 51 . . 381 288 . 171 138 . . 678 159 . 138 54 42 120 222 1125 98 109 678 174 511 304 Parts 2137 | . . . . . . . 109 168 97 . . . . . . . . . . . . . . . . . . 972 41 17 . 441 187 105 Protomatter Decayed 3100 | . . 42 . 42 . . . 157 26 . . 39 87 . . . . . . 9 . . . . 91 . . 745 80 242 . 1337 140 63 Game ------ Seed StorageBarrageMachine Manual? 0 Play Time 04:31:13 Cumulative 284.2 hours Start 2021.07.06 @ 07:40:26 End 2021.07.06 @ 20:16:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 150 Rogue 147 Adventurer 1 Explorer 2 Win Type - Total 5 Types 3/1/1/0/0/0/0/0/0 Lore% 75 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(0,0,0) Steam 1 RUN: 1750a6b9-1b14-4173-b8b8-784bf585b205