Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 13:46:05 Player: Naughtyusername Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (411) 2055 Value Destroyed (21390) 21390 Prototype IDs (365) 7300 Alien Tech Used (7) 1400 Bonus (44208) 44208 TOTAL SCORE: 89053 Bonus ------- High Alert Combat Kills 6247 Follower Combat Kills 690 Destroyed Unchained 1000 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2706 Hacked Protovariant 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Win 3000 Friendly Fire -535 Cogmind --------- Core Integrity 60/1600 Matter 17/300 Energy 1187/1195 System Corruption 4% Temperature Cool (12) Movement Hovering (38) Location 0b11 Command Parts ------- > --- POWER (3) -------- Compact Particle Reactor Zero-point Reactor Concept Zero-point Core > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY (12) ----- Experimental Power Amplifier Concept Antigrav Storage Unit Concept Chromion Battery Concept Weapon Articulator Experimental Core Analyzer Concept Core Analysis Suite Experimental Armor Integrity Analyzer Centrium Heavy Armor Plating Graphene Brace > --- WEAPON (3) ------- Concept Blasthammer Nanosword Concept Deflector Sword > --- INVENTORY (25) --- Zero-point Reactor Combat Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Concept Phasing Heat Sink Layered Heavy Armor Plating Layered Heavy Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Experimental Thermal Shield Concept Disintegration Ray (3) Concept Plasma Driver Omega Cannon Concept Rapid Grenade Launcher Thunder Hammer Thunder Hammer Peak State ------------ > --- POWER ------------ Concept Zero-point Core Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Antigrav System Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Concept Antigrav Storage Unit Experimental Optical Array Concept Projectile Intercept Suite Concept Core Analysis Suite Experimental Armor Integrity Analyzer Concept Phase Shift Module Concept Cloak Mesh Concept Cloak Mesh Medium Regenerative Plating Concept RG22 Armor Concept Navigation Harness > --- WEAPON ----------- Concept Blasthammer Concept Deflector Sword Concept Deflector Sword > --- INVENTORY -------- Experimental Antimatter Reactor Experimental Antimatter Reactor Experimental Antimatter Reactor Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Concept Combat Aerolev Unit Concept Phasing Heat Sink Concept Chromion Battery Experimental Active Sensor Suite Concept Melee Reflex Suite Concept Weapon Articulator Femtoactuators Graphene Brace Experimental EM Disruption Field Concept Energy Mantle Concept Antimissile System Crosscalibrator Transdimensional Reconstructor Concept Disintegration Ray Concept Disintegration Ray Concept Plasma Driver Concept EMP Blanket Launcher Concept Rapid Grenade Launcher Concept Blasthammer [Rating: 332] Favorites ----------- Power Concept Zero-point Core Engine Improved Deuterium Engine Power Core Concept Zero-point Core Reactor Experimental Antimatter Reactor Propulsion Concept Gyrokinetic System Treads Light Treads Hover Unit Concept Gyrokinetic System Flight Unit Cooled Cesium-ion Thruster Utility Advanced Hacking Suite Device Concept Weapon Articulator Storage Concept Antigrav Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Impact Mace Energy Gun Concept Disintegration Ray Energy Cannon Concept Plasma Driver Ballistic Gun Light Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Concept Deflector Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Utility 9 | . . . . . 2 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 306 | 6 . 2 . 1 4 15 1 18 . 8 . 1 21 2 16 2 . 2 1 6 . 11 3 1 4 . 15 . 12 . . 4 . 5 3 21 7 65 4 32 13 Power 27 | 1 . . . . . 2 . . . 1 . . 1 . . . . . . . . 1 . 1 1 . 3 . 1 . . . . 1 . 1 . 7 1 3 2 Engine 7 | 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Core 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 2 1 . . Reactor 14 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . 3 . 3 2 Propulsion 71 | 2 . . . 1 2 5 1 5 . 3 . . 4 1 5 . . . 1 . . 1 1 . 1 . 7 . 1 . . . . 2 1 5 . 14 . 6 2 Treads 5 | 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 12 . 6 2 Flight 44 | . . . . . . 5 1 5 . 3 . . 4 1 5 . . . 1 . . 1 1 . . . 7 . 1 . . . . 2 1 4 . 2 . . . Utility 152 | 1 . 1 . . 2 6 . 7 . 3 . . 14 . 8 2 . 1 . 4 . 5 2 . 2 . 4 . 10 . . 4 . 2 2 13 4 24 3 20 8 Device 70 | 1 . 1 . . 1 1 . 2 . 1 . . 4 . 2 2 . 1 . 3 . 1 2 . . . 2 . 6 . . 1 . 1 1 5 4 12 2 9 5 Storage 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 3 . . . Processor 22 | . . . . . 1 2 . 1 . . . . 2 . 2 . . . . . . . . . . . 1 . . . . 1 . . . 6 . 4 1 1 . Hackware 29 | . . . . . . 2 . 4 . . . . 7 . 4 . . . . 1 . 4 . . 1 . 1 . 4 . . 1 . . . . . . . . . Protection 25 | . . . . . . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 5 . 10 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 . 1 . . . 2 . 6 . 1 . 1 2 1 3 . . 1 . 2 . 4 . . . . 1 . . . . . . . . 2 3 20 . 3 1 Energy Gun 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Ballistic Gun 3 | 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Launcher 10 | . . 1 . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . 4 . . . Special Weapon 4 | . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Slashing Weapon 13 | . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 1 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 2 . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . 1 . . . 1 . 1 1 . . . 2 . 2 . . 1 . 2 . 2 1 . 4 . 2 . 2 . . 3 . 2 . 12 6 5 . 2 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . Parts Lost 56 | . . . . . 1 . . 1 3 1 . . 4 . . . . 1 1 . . 4 . . . . 1 . 1 . . . . . . . 1 13 . 8 16 Power 9 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . 1 2 Propulsion 18 | . . . . . . . . . 2 . . . 3 . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . 5 . 2 2 Utility 25 | . . . . . 1 . . 1 1 . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . 3 . 4 12 Weapon 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Highest Loss Streak 8 | . . . . . 1 . . 1 3 1 . . 3 . . . . 1 1 . . 3 . . . . 1 . 1 . . . . . . . 1 8 . 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 1 3 4 4 4 5 3 5 4 4 4 4 4 4 5 4 4 4 3 3 3 5 4 4 4 4 4 4 4 4 5 5 5 5 4 6 11 10 15 23 21 18 Power . | 1 2 2 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 Utility 4 | . 1 1 1 1 1 1 3 2 1 1 2 2 2 3 3 3 3 2 2 2 3 2 1 2 1 2 1 2 2 3 3 3 3 2 3 4 4 6 10 10 8 Weapon 2 | . . 1 1 1 2 1 1 1 2 2 2 2 2 2 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 1 1 2 2 6 6 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . . . . 1 2 . 4 . . . . 2 . 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 1 1 . 8 . 4 6 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Utility 21 | . . . . . 1 1 . 3 . . . . 2 . 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . 4 . 4 . Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Tool/Special 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 87 | . 71 71 71 66 54 78 85 84 76 68 92 92 81 75 88 97 100 100 95 94 100 94 84 94 94 94 92 95 89 90 90 88 90 85 86 85 85 87 91 93 94 Engine 1 | . . . . . . 6 7 6 6 4 7 7 2 . . . . . . 3 5 3 . 1 5 5 1 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . . . 1 5 3 . . 2 5 5 5 5 3 5 2 . . . 1 11 4 3 Reactor 4 | . . . . . . . . . . . . . 3 6 6 6 6 6 6 4 5 4 . . . . 3 5 5 5 5 5 5 5 9 8 8 4 . 5 6 Treads 1 | . 28 28 28 28 22 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 26 26 29 Flight 16 | . . . . . . 24 31 27 19 17 28 28 20 18 29 31 31 31 26 26 27 26 23 27 27 27 26 25 25 25 25 25 25 21 22 23 25 8 . . . Device 11 | . 14 14 14 9 6 10 7 6 11 15 14 14 11 6 6 5 6 6 6 5 5 5 11 11 9 5 7 5 7 5 5 5 6 8 8 8 8 14 15 19 20 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 3 3 3 3 Processor 12 | . . . . . 8 12 7 8 13 7 7 7 11 12 12 12 12 12 12 11 11 11 11 11 11 11 10 15 15 15 15 16 20 18 18 16 16 15 17 13 11 Hackware 11 | . . . . . . 7 15 21 10 7 7 7 16 25 26 25 25 25 25 22 22 21 16 16 18 22 21 20 17 20 20 18 15 13 13 12 12 4 . . . Protection 4 | . . . . . . 1 7 . . 3 14 14 5 6 2 3 6 5 6 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 3 4 4 4 5 4 Ballistic Gun 1 | . 28 27 28 27 18 6 . 2 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 4 5 5 5 5 3 4 4 2 . . . . Impact Weapon 3 | . . . . . . . . . . 2 7 6 5 . 5 12 12 7 5 5 5 4 4 5 5 5 4 5 4 5 5 5 4 4 4 2 2 1 3 1 1 Slashing Weapon 2 | . . . . . . 2 7 8 7 7 7 7 2 . . . . . . . . . . . . . . . . . . . . . . . 1 5 7 4 6 Peak Build Rating 332 | 5 5 18 5 8 20 44 51 58 57 54 51 53 64 72 85 89 86 86 85 92 92 101 96 98 100 92 129 128 133 130 130 139 141 164 165 196 194 304 332 319 295 Average Rating 153 | 3 5 5 5 6 13 30 50 50 53 42 51 51 53 56 70 86 85 85 81 86 92 90 89 92 92 92 114 128 127 130 130 132 138 154 163 184 186 221 326 299 283 On Entrance 97 | . 5 5 5 5 7 17 44 47 57 33 51 51 52 56 63 84 86 86 85 82 92 92 87 93 92 92 92 128 128 130 130 130 139 139 163 163 191 177 301 319 289 Avg Prop Armor Cover (%) 18 | 30 28 28 28 28 29 38 . 6 . . . . . . 9 . . . . . . . 7 . . . . . . . . . . 2 . 3 . 7 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 5 3 5 3 3 3 20 20 21 22 30 28 28 33 17 26 30 23 24 27 29 29 37 31 26 25 24 40 32 43 36 39 44 45 49 54 64 57 125 93 146 129 Greatest Support 136 | 20 3 3 3 3 20 31 34 35 33 35 35 35 35 17 44 32 32 32 32 30 39 39 27 27 27 27 43 52 52 46 46 55 55 56 62 64 73 136 128 128 124 Greatest Overweight (x) 11 | 1 . 1 . . . . . 1 1 . . . 1 . . . . . 1 . . 1 1 . . . 1 . . . . . . 1 . . . 11 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 15 10 25 25 25 25 Average Capacity 11 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 11 10 17 25 25 25 Most Carried 25 | 3 4 5 4 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 15 10 25 25 25 25 Average Carried 10 | 2 3 4 4 4 4 3 5 4 4 4 4 4 4 5 4 4 5 4 4 3 5 4 4 5 4 5 4 5 4 5 5 5 5 4 6 11 9 16 24 23 22 Final Capacity 25 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 25 25 25 25 Final Carried 25 | 3 4 4 4 5 5 5 5 4 5 4 4 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 25 23 25 19 Class Distribution -------------------- 32% | Hacker-Scout 10% | Hacker-Ninja 9% | Mutant 7% | Hacker-Sprinter 6% | Scavenger-Mutant 6% | Scavenger-Gladiator 6% | Sprinter 3% | Scavenger-Sprinter 3% | Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Scout | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Ninja | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Sprinter | -2/Testing Scavenger-Gladiator | -2/Protoforge Sprinter | -1/Access Scavenger-Mutant | -1/Command Scavenger-Gladiator | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Matter Collected 11591 | 188 23 104 . 145 . 319 . 248 221 130 . 143 333 125 206 174 35 30 69 42 . 189 493 146 80 151 471 . 337 44 241 696 36 228 38 758 549 3005 135 977 482 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20229 | 22 40 49 . 72 . 157 . 384 265 89 . 128 230 . 206 149 339 . 78 28 . 475 515 396 288 70 558 . 399 . 75 904 . 356 33 1063 678 4869 1281 4883 1150 Parts 719 | 2 4 13 . 9 . 19 . 20 10 3 . 4 14 . 5 . . . 7 . . 27 7 11 . 5 32 . 15 . 4 36 . 17 1 32 22 193 37 118 52 Haulers Intercepted 15 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . 2 . 6 1 . 1 . . Recyclers Shooed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . 3 18 . 2 . . . . . . 8 . . . 6 6 . 2 . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Restored 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 . . Faulty 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Combat Hostiles Destroyed 307 | . 3 6 . 3 . 8 . 4 3 . . 3 12 . 1 1 . . 5 . . 12 5 8 . 4 22 . 7 . 2 20 . 5 1 5 10 72 25 38 22 Melee 74 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . 33 14 13 10 Guns 6 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Cannons 58 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . 1 . 2 20 . . . 5 10 10 . 3 . AOE 130 | . . 6 . 3 . 8 . 4 2 . . 3 12 . . . . . 5 . . 9 5 7 . 4 17 . 5 . . . . 5 . . . 9 3 16 7 Classes Destroyed 29 | 1 1 1 . 1 . 2 . 3 2 1 . . . . 1 . . . 1 . . 3 . . . . 1 . . . 1 5 . . . . . 4 . 1 . Worker 17 | . . . . 2 . . . 1 . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . 4 5 . Builder 11 | . . 1 . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . 2 2 . . . Tunneler 5 | 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Hauler 15 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . 2 . 6 1 . 1 . . Recycler 10 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 4 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Minesweeper 5 | . . . . . . . . . . 1 . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Operator 14 | . . . . . . 2 . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . 2 . . . . 1 . 1 . 1 . 2 . Drone 13 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 12 . . . Watcher 20 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . 3 . . . . 2 . 3 . . . . . . 1 2 2 2 2 . Swarmer 118 | . 3 6 . 3 . 8 . 4 3 . . 3 12 . . . . . 4 . . 6 . 8 . 4 17 . 5 . . 2 . 5 . 1 . . 20 4 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 41 | . . . . . . . . . . . . . . . 1 . . . . . . 1 5 . . . . . 2 . . 9 . . 1 3 6 10 1 2 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Researcher 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 5 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 11 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 7 1 . . Programmer 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . 4 22 2 18 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Decapitator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . V-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Decomposer 7 | . . . . . . . . . . 3 . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 9 | . . . . . . . . . 1 . . . . . . 1 3 . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 15 | 1 3 4 . 5 . 8 . 5 3 1 . 3 8 . 2 1 1 . 4 1 . 7 6 5 . 4 9 . 9 . 2 9 . 5 1 2 7 10 15 13 6 Combat Bots Only 10 | . 3 3 . 3 . 8 . 4 3 . . 3 8 . 1 1 . . 4 . . 4 5 4 . 4 8 . 5 . 2 9 . 5 1 2 6 9 10 7 6 Max Kills in Single Turn 5 | 1 1 3 . 3 . 3 . 3 2 1 . 1 5 . 1 1 1 . 2 1 . 4 3 3 . 3 4 . 3 . 1 1 . 3 1 1 2 3 3 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . 3 . 3 . 3 2 . . 1 5 . . . . . 2 . . 2 2 3 . 3 4 . 3 . . . . 3 . . . 3 1 3 2 Melee 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 2 1 Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 4 CL-0N3 (-6/Lower Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Hostile Shots Fired 2006 | . 13 9 . 6 51 64 1 72 27 16 . 8 47 . 13 5 . . 9 4 . 67 3 2 . 1 38 . 12 . 7 5 4 4 6 2 52 355 127 252 724 Missed 998 | . 4 3 . 2 24 36 . 42 13 12 . 2 23 . 6 4 . . 4 1 . 39 2 2 . . 22 . 8 . 2 3 2 3 2 2 12 153 78 92 400 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Deflected 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 12 25 15 Hits 1008 | . 9 6 . 4 27 28 1 30 14 4 . 6 24 . 7 1 . . 5 3 . 28 1 . . 1 16 . 4 . 5 2 2 1 4 . 40 202 49 160 324 Melee 21 | . . . . . . . 1 . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 10 . 1 4 Projectile 987 | . 9 6 . 4 27 28 . 30 14 4 . 6 24 . 7 1 . . 5 3 . 23 1 . . 1 16 . 4 . 5 2 2 1 4 . 40 192 49 159 320 AOE 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 4 . 1 . Critical Strikes 64 | . . . . . . 1 1 . 1 . . . . . . . . . . . . 5 . . . . 1 . . . 2 . . . . . 6 19 1 8 19 Actively Blocked 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 16 . 7 19 Part Disruptions 13 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 9 1 Damage Taken 19850 | . 82 46 . 46 414 346 43 251 452 63 . 96 353 . 130 . . . 70 55 . 708 18 . . 17 315 . 135 . 116 76 40 135 70 . 902 4930 803 3356 5782 Core 2420 | . 28 16 . 22 47 67 . 67 76 . . 12 51 . 32 . . . 25 . . 185 18 . . . 39 . . . . . 17 38 . . 65 438 101 223 853 Absorbed by Shields 5124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . . 6 . . 64 . 642 4345 Redirected to Shielding 287 | . . . . . . . . . . . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 277 Ignored by Resistances 737 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 50 495 63 Regen/Repaired (Parts) 4700 | . . . . . . . . 129 . . . . 73 . 11 25 . . 18 38 . 127 111 9 . 17 95 6 173 . 7 40 . 147 . . . 1045 271 789 1569 Core Remaining (%) 75 | 100 . . . 73 91 . . . . . . 68 . . . . . . 87 . . . . . . 79 . . . . . . 95 . 97 . . 60 . . 3 Volleys Fired 437 | 11 6 9 . 10 8 9 . 2 3 . . 7 12 . . . . . 3 . . 10 4 4 . 3 24 . 11 . 9 67 4 6 13 24 33 78 2 29 36 Largest 2 | 2 2 2 . 2 2 2 . 1 1 . . 1 1 . . . . . 1 . . 1 1 1 . 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 Hottest 140 | 40 40 40 . 40 40 40 . 39 39 . . 44 44 . . . . . 39 . . 80 80 80 . 80 80 . 80 . 60 60 60 80 60 60 60 140 140 140 100 Shots Fired 480 | 22 12 14 . 19 16 12 . 2 4 . . 8 12 . . . . . 3 . . 10 4 4 . 3 24 . 11 . 8 67 4 6 13 24 33 78 3 29 35 Gun 124 | 22 12 10 . 18 16 6 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 8 16 Cannon 254 | . . . . . . . . . . . . 4 6 . . . . . . . . 3 . . . . 14 . 8 . 8 67 4 4 13 24 33 45 3 15 3 Launcher 101 | . . 4 . 1 . 6 . 2 1 . . 4 6 . . . . . 3 . . 6 4 4 . 3 10 . 3 . . . . 2 . . . 20 . 6 16 Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 279 | 22 12 10 . 18 16 6 . . 3 . . 4 6 . . . . . . . . 3 . . . . 14 . 8 . 8 67 4 4 13 24 33 . . 1 3 Thermal 43 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 25 3 14 . Explosive 90 | . . 4 . 1 . 6 . 2 1 . . 4 6 . . . . . 3 . . 6 4 4 . 3 10 . 3 . . . . 2 . . . 9 . 6 16 Electromagnetic 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . Entropic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 8 16 Robot Hit Streak 31 | 3 3 3 . 7 3 3 . 4 1 . . 2 1 . . . . . 2 . . 4 . . . 2 8 . 12 . 20 31 . . 7 5 22 16 5 19 29 Robot Miss Streak 7 | 2 5 1 . 3 5 1 . . 1 . . 2 3 . . . . . . . . 4 . . . . 2 . 1 . 2 2 . . 2 7 1 3 . 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 989 | 11 5 8 . 12 6 10 . 17 11 5 . 4 2 . 9 16 12 . 4 1 . 16 8 8 5 2 19 . 13 . 9 52 . 6 4 34 33 203 47 192 205 Core Hits 631 | 3 4 11 . 9 3 16 . 14 5 2 . 6 15 . 2 12 1 . 7 . . 23 17 9 . 4 33 . 12 . 5 44 . 12 2 16 28 86 20 87 123 Critical Kills 17 | 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . 3 1 5 3 Critical Parts Destroyed 62 | . . . . . . . . . . . . . . . . 2 7 . . 1 . 3 1 2 1 . 1 . 2 . . . . . . 3 . 13 8 10 8 Critical Strikes 136 | 1 . . . . . . . . . . . . . . 2 2 8 . . 1 . 3 1 2 1 . 1 . 2 . . 3 . 1 1 5 4 48 11 21 18 Meltdown 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 3 Destroy 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 4 . . . . Smash 77 | . . . . . . . . . . . . . . . 2 2 8 . . 1 . 3 1 2 1 . 1 . 2 . . . . 1 1 3 . 16 10 14 9 Sever 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 3 6 Impale 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 17 . . . Melee Attacks 1323 | . . . . . . 15 . 52 31 11 . 16 26 . 50 29 15 1 11 12 . 69 9 21 5 9 30 . 51 . 5 . 10 26 15 22 20 251 79 239 193 Impact 718 | . . . . . . . . . . 2 . 7 16 . 50 29 15 1 6 11 . 66 9 20 5 8 28 . 50 . 5 . 10 26 15 16 16 105 57 98 47 Slashing 553 | . . . . . . 14 . 52 31 9 . 9 10 . . . . . . . . . . . . . . . . . . . . . . . 4 115 22 141 146 Piercing 51 | . . . . . . . . . . . . . . . . . . . 5 1 . 3 . 1 . 1 2 . 1 . . . . . . 6 . 31 . . . Sneak Attacks 107 | . . . . . . 2 . 6 6 4 . . 1 . 4 3 7 . . 1 . 2 5 1 . 1 3 . 6 . 1 . . 4 . 8 4 26 7 5 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Follow-up Attacks 98 | . . . . . . . . . . . . 1 . . . 3 3 . . . . . . 1 . . . . . . . . . . . . . 17 13 30 30 Martial Strikes 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 6 . Damage Inflicted 93876 | 99 40 373 . 228 46 760 . 1469 1016 427 . 550 1102 . 693 426 1267 . 522 126 . 2701 1765 1434 491 498 3488 . 1651 . 765 3784 . 1106 246 2138 2677 15912 5842 22963 17271 Guns 1769 | 99 40 47 . 97 46 25 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 317 . 386 705 Cannons 11620 | . . . . . . . . . . . . . . . . . . . . . . 143 . . . . 1139 . 263 . 618 3784 . . 139 850 2116 1617 96 651 204 Explosions 26578 | . . 326 . 131 . 579 . 444 171 . . 303 1015 . . . . . 292 . . 1795 767 558 . 354 2036 . 629 . . . . 390 . . . 2801 1672 5698 6617 Melee 53909 | . . . . . . 156 . 1025 838 427 . 247 87 . 693 426 1267 . 230 126 . 763 998 876 491 144 313 . 759 . 147 . . 716 107 1288 561 11177 4074 16228 9745 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9722 | 99 40 47 . 97 46 25 . . 7 . . . . . . . . . . . . 143 . . . . 1139 . 263 . 618 3784 . . 139 850 2116 . . 105 204 Thermal 2141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 297 . . . . . . . . . . 1202 96 546 . Explosive 16742 | . . 326 . 131 . 579 . 444 171 . . 303 1015 . . . . . 292 . . 1706 767 558 . 354 1739 . 629 . . . . 390 . . . 1174 . 1934 4230 Electromagnetic 1859 | . . . . . . . . . . . . . . . . . . . . . . 89 . . . . . . . . . . . . . . . 1770 . . . Impact 32581 | . . . . . . . . . . . . 165 87 . 693 426 1267 . 146 126 . 763 998 804 491 144 313 . 759 . 147 . . 716 107 943 440 4141 4817 9224 4864 Slashing 27420 | . . . . . . 156 . 1025 838 427 . 82 . . . . . . . . . . . . . . . . . . . . . . . . 121 5806 929 10768 7268 Piercing 2223 | . . . . . . . . . . . . . . . . . . . 84 . . . . 72 . . . . . . . . . . . 345 . 1722 . . . Entropic 1188 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . 386 705 Highest Corruption 22 | . . . . . . . 10 11 21 22 22 22 . . 5 5 5 5 . . . 6 6 6 6 6 1 8 8 8 8 8 . . . . 1 21 3 15 4 Average Corruption 8 | . . . . . . . 10 10 12 21 22 22 . . 5 5 5 5 . . . 5 6 6 6 6 1 2 8 8 8 8 . . . . 1 10 2 7 3 Corruption Purged 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 382 | . . . . . . . 2 31 21 15 1 11 . . 4 18 4 1 . . . 5 7 5 2 9 4 . 31 4 8 . . . . . 1 132 3 40 23 Message Errors 86 | . . . . . . . . 6 1 5 1 1 . . 2 4 1 . . . . 1 1 2 . 1 . . 10 1 3 . . . . . . 28 . 10 8 Matter Fused 95 | . . . . . . . . 8 4 4 . 3 . . 1 3 1 . . . . . 2 1 . 4 . . 9 1 1 . . . . . . 42 1 7 3 Heat Flow Errors 55 | . . . . . . . 1 3 4 1 . 1 . . . 5 1 1 . . . 2 . 2 . . 2 . 3 1 2 . . . . . . 17 . 6 3 Energy Discharges 43 | . . . . . . . . 3 3 3 . 2 . . . 2 . . . . . 1 2 . 1 3 . . 2 1 . . . . . . . 14 . 3 3 Parts Rejected 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 3 . 2 . Parts Fused 6 | . . . . . . . . . 2 . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . Data Loss (minor) 45 | . . . . . . . . 5 2 2 . 2 . . . 1 1 . . . . 1 . . . 1 1 . 4 . . . . . . . . 14 1 8 2 Data Loss (major) 11 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . . . . 3 . 1 2 Misfires 4 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 10 | . . . . . . . . 2 1 . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . 1 2 . . 1 Misdirections 17 | . . . . . . . 1 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 3 . Weapon Failures 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 17818 | . . . . . . 70 . 334 389 177 . 176 82 . 295 220 941 . 38 126 . 487 709 575 369 44 544 . 423 . . 86 . 266 . 674 260 3269 1809 3951 1504 Projectiles 539 | . . . . . . . . . . . . . . . . . . . . . . . . 104 . . 129 . . . . 86 . . . . 5 151 64 . . Explosions 2403 | . . . . . . 70 . 30 . . . . 82 . . . . . 38 . . 35 29 . . . 152 . 19 . . . . 22 . . . 231 358 834 503 Melee 14876 | . . . . . . . . 304 389 177 . 176 . . 295 220 941 . . 126 . 452 680 471 369 44 263 . 404 . . . . 244 . 674 255 2887 1387 3117 1001 Knockbacks 156 | . . . . . . . . . . . . . . . 2 5 1 . . . . 6 . 1 . 1 3 . 5 . . 7 . 1 2 3 13 12 14 40 40 Impact 120 | . . . . . . . . . . . . . . . 2 5 1 . . . . 3 . 1 . 1 1 . 3 . . . . 1 . 2 2 10 13 38 37 Kinetic 32 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . 2 . . 7 . . 2 1 11 . . 1 3 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . Self-Inflicted Damage 371 | . . . . . . 44 . . . . . . 12 . . . . . . . . 19 . . . . . . . . . . . 116 . . . 48 . 58 74 Shots 11 | . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . 1 4 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 301 | . . . . . . 116 106 270 134 251 . 114 40 . . 286 159 255 . . 294 301 . 168 . . 186 68 265 148 288 31 8 4 8 18 198 213 205 264 205 Average Temperature 70 | . . . . . . 42 49 84 54 96 . 37 14 . . 95 79 126 . . 164 72 . 65 . . 59 53 86 77 125 11 8 3 5 9 96 83 97 74 83 Received Heat Transfer 1229 | . 9 . . 24 126 57 . 48 18 . . . 9 . 27 . . . . . . 135 . . . . . . 42 . 9 8 . . 29 . 36 346 9 119 178 Effects 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 66 | . . . . . . . . . . . . . . . 3 2 2 . . . . 4 2 3 1 1 2 . 5 . . . . 2 . 5 1 18 9 5 1 Combat Hostiles 32 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 3 . . . . . . . . . . . . . 15 8 2 1 Parts Fried 114 | . . . . . . . . . . . . 1 . . 8 4 3 . . 1 . 8 3 4 3 2 7 . 10 . . . . 3 . 7 . 26 9 15 . Impact Corruptions 369 | . . . . . . . . . . . . 5 . . 8 8 32 . . 3 . 14 20 18 15 2 5 . 12 . . . . 5 . 10 4 43 47 76 42 Robots Melted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 3 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 3 Parts Melted 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 8 Heat Transferred 1152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . 650 50 302 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . 3 . . . . 3 1 1 . . . . 1 . . 1 5 5 5 . Low Security (%) 48 | 100 100 100 . 100 100 100 100 84 . . . . 78 100 100 . . . . . 100 62 . . . . 24 . 80 . . . . 97 100 100 66 11 . . . Level 1 15 | . . . . . . . . 15 . . . . 21 . . . . . . 100 . 17 . . . . 21 100 19 . . . . 2 . . 33 36 . . . Level 2 6 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . 39 . . . . . . . . . . 20 . . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 15 . . . . . . . . . . 9 41 8 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 53 7 . Level 5 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 84 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1746 | 5 72 131 . 145 63 198 64 251 . . . . 301 51 65 . . . . 352 103 987 . . . . 744 253 307 . . . . 203 143 94 254 1743 1668 1746 . Initial 1067 | . . 23 . . 35 23 64 30 . . . . 2 51 14 . . . . 350 103 72 . . . . . 253 177 . . . . . 78 2 47 138 1045 1067 . Average 363 | . 39 50 . 37 30 145 58 124 . . . . 121 37 9 . . . . 310 103 271 . . . . 373 253 182 . . . . 118 44 18 128 615 1236 1406 . Influence Increases 15114 | 5 90 176 . 175 179 534 . 505 135 58 . 95 599 . 253 20 15 . 150 397 . 1439 115 190 10 95 967 . 523 . . 891 30 343 212 369 543 2908 963 1499 631 Destroy 0b10 Robot/C 5880 | . 60 120 . 100 40 160 . 80 60 20 . 60 240 . 20 . . . 120 . . 260 100 160 . 80 440 . 140 . . 660 . 100 20 100 200 1280 500 760 . Destroy 0b10 Robot/NC 685 | 5 . 5 . 10 . 15 . 45 5 5 . 10 5 . 25 5 15 . 5 5 . 55 15 10 10 5 25 . 40 . . 10 . 25 . 50 25 105 40 110 . Destroy Leader 782 | . 10 20 . 10 10 22 . 14 10 10 . 10 30 . 4 . . . 10 2 . 56 . 20 . 10 76 . 16 . . . . 14 . 24 36 134 66 168 . Allied During Kill 222 | . . 4 . 17 2 . . . 15 8 . . . . . . . . . . . . . . . . . . . . . 176 . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 691 | . 20 . . . 7 78 . 57 . . . . 48 . 27 . . . . 40 . 43 . . . . 36 . 73 . . . . 18 42 . 102 76 . 24 . Select Force Hacks 90 | . . . . . 60 . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1050 | . . . . . . 15 . . . . . . 45 . . . . . . . . 180 . . . . 75 . 45 . . . . 15 60 . 75 315 60 45 120 Destroy Structure 2089 | . . 27 . 8 . 34 . 54 . . . . 66 . 32 . . . . 20 . 320 . . . . 150 . 104 . . . . 96 30 30 45 203 102 302 466 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . Partial Spotted 795 | . . . . . . 30 . 60 . . . . 60 . 30 . . . . . . 150 . . . . 75 . 90 . . . . . . 75 45 105 15 15 45 Lose Combat Pursuer 2520 | . . . . 30 60 180 . 195 45 15 . 15 105 . 75 15 . . 15 30 . 375 . . . . 90 . 15 . . 45 30 75 60 90 15 690 180 75 . Influence Decreases 14643 | 5 30 175 61 84 217 404 139 469 215 58 . 90 456 127 209 85 15 . 70 180 194 555 526 230 546 95 243 471 488 158 125 217 709 203 348 289 380 1412 1038 1055 2272 Entered New Map 6731 | . . 37 61 . 56 30 119 14 30 . . . 3 97 7 25 . . . 30 194 31 366 110 536 . . 471 76 108 25 5 679 . 62 2 37 109 698 601 2112 Time Decay 5880 | 5 30 138 . 84 100 334 20 350 155 25 . 90 263 30 172 60 15 . 50 140 . 374 160 120 10 95 233 . 392 50 100 142 30 203 147 287 188 724 190 374 . Search Patrol Dispatched 500 | . . . . . . . . 100 . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . 300 . . . Lost Part 500 | . . . . . 10 . . 5 . 5 . . 40 . . . . . . . . 40 . . . . 10 . 10 . . . . . . . 10 130 . 80 160 Lost Ally 279 | . . . . . 51 40 . . 30 28 . . . . 10 . . . 20 10 . 10 . . . . . . 10 . . 70 . . . . . . . . . Purge Threat 753 | . . . . . . . . . . . . . 150 . 20 . . . . . . . . . . . . . . . . . . . 139 . 145 149 150 . . Squads Dispatched 121 | . 2 . . 1 5 6 . 8 . . . . 7 . 7 . . . . 1 . 11 . . . . 5 . 14 . . . . 5 4 2 7 14 7 15 . Investigation 36 | . . . . 1 3 1 . 5 . . . . 5 . 4 . . . . . . 4 . . . . 1 . 7 . . . . 1 1 1 . . 1 1 . Extermination 40 | . . . . . . 3 . 3 . . . . 1 . 3 . . . . 1 . 3 . . . . 2 . 5 . . . . 1 2 . 1 8 3 4 . Reinforcement 34 | . 2 . . . 2 2 . . . . . . 1 . . . . . . . . 4 . . . . 1 . 2 . . . . 3 1 1 5 2 3 5 . Assault 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 4 . 5 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . Unchained Authorized 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 2 . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Distress Signals 41 | . . . . . 2 2 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 1 1 5 3 4 4 16 . Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 10 . . . Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 10 . . . Times Spotted 729 | . 6 6 . 7 22 35 5 26 8 7 . 4 24 1 10 4 . . 4 5 3 53 2 1 . 1 26 5 29 . 5 51 2 11 5 21 16 140 63 58 63 Peak Tracking Total 19 | . 3 3 . 3 16 6 5 7 3 5 . 3 8 1 3 2 . . 2 5 3 14 4 2 . 1 8 5 6 . 4 13 2 4 6 5 3 19 10 8 12 Tactical Retreats 93 | . . . . 1 2 7 . 9 1 1 . 1 5 . 4 1 . . 1 1 . 12 . . . . 3 . 5 . . 2 1 2 1 4 1 20 3 3 2 ECM-based Alert Blocks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Traps Triggered 36 | . . . . . . 3 . 1 . . . . 1 . 3 . . . . 1 . 2 . . . . 1 . . . . . . . 4 1 . 18 . 1 . Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . 2 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . . . . 5 5 5 5 5 5 6 7 7 6 6 6 6 6 6 6 6 6 6 6 . . . . . . . . . . . . Objects Rigged 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Disabled 79 | . . . . . . 1 . . . . . . 3 . . . . . . . . 12 . . . . 5 . 3 . . 2 . 1 4 . 5 27 4 4 8 Max in Single Turn 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . 3 . . . . 3 . 1 . . . . 1 1 . 1 2 1 1 1 Garrison Access 14 | . . . . . . . . . . . . . 2 . . . . . . 1 . 3 . . . . 1 . . . . . . 1 1 3 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Accessed 222 | . 2 1 1 1 7 21 . 17 . 2 3 1 21 . 16 . 1 . . 7 . 24 1 . 4 . 7 . 23 . . 3 . 9 13 6 7 9 7 8 . Terminals 116 | . 2 . . . 5 14 . 9 . . . 1 8 . 9 . . . . 3 . 11 . . . . 3 . 11 . . . . 4 10 1 5 7 5 8 . Fabricators 25 | . . . . . . 3 . 4 . . . . 3 . 4 . . . . . . 3 . . . . 1 . 5 . . . . 1 . 1 . . . . . Repair Stations 9 | . . . . . . . . 2 . . . . 1 . 1 . . . . 2 . . . . . . . . 1 . . . . 1 . . . 1 . . . Recycling Units 23 | . . . . . 2 2 . 1 . . . . 5 . 1 . . . . 1 . 5 . . . . 1 . 4 . . . . 1 . . . . . . . Scanalyzers 14 | . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . 2 . . . . 1 . 2 . . . . 1 2 . 1 . . . . Garrison Access 18 | . . . . . . . . . . . . . 3 . . . . . . 1 . 3 . . . . 1 . . . . . . 1 1 4 1 1 2 . . Total Hacks 735 | . 9 1 1 1 21 55 . 53 . 5 26 1 69 . 72 . 1 . . 28 . 97 1 . 13 . 19 . 63 . . 9 . 28 65 13 27 30 12 15 . Successful 487 | . 5 1 1 1 11 28 . 41 . 5 26 1 43 . 59 . 1 . . 18 . 63 1 . 13 . 11 . 51 . . 9 . 14 40 4 18 16 3 3 . Failed 247 | . 4 . . . 10 26 . 12 . . . . 26 . 13 . . . . 10 . 34 . . . . 8 . 12 . . . . 14 25 9 9 14 9 12 . Catastrophic 35 | . . . . . 2 6 . . . . . . 5 . 1 . . . . 2 . 2 . . . . . . . . . . . 2 1 2 2 2 4 4 . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 337 | . 9 . . . 18 20 . 25 . . . . 30 . 36 . . 1 . 15 . 64 . . . . 2 . 24 . . 1 . 12 39 2 12 19 . 8 . Terminals 442 | . 9 . . . 16 38 . 28 . . . 1 35 . 43 . . . . 18 . 65 . . . . 7 . 36 . . . . 18 53 2 23 26 9 15 . Fabricators 93 | . . . . . . 5 . 14 . . . . 15 . 20 . . . . . . 16 . . . . 4 . 14 . . . . 2 . 3 . . . . . Repair Stations 24 | . . . . . . . . 6 . . . . 2 . 2 . . . . 6 . . . . . . . . 2 . . . . 3 . . . 3 . . . Recycling Units 41 | . . . . . 5 3 . 2 . . . . 10 . 2 . . . . 3 . 7 . . . . 2 . 5 . . . . 2 . . . . . . . Scanalyzers 46 | . . . . . . 9 . 3 . . . . 1 . 5 . . . . . . 5 . . . . 3 . 6 . . . . 2 10 . 2 . . . . Garrison Access 31 | . . . . . . . . . . . . . 6 . . . . . . 1 . 4 . . . . 3 . . . . . . 1 2 8 2 1 3 . . Terminal Hacks 211 | . 4 1 1 1 . 11 . 9 . 5 26 1 13 . 21 . 1 . . 7 . 23 1 . 13 . 2 . 19 . . 9 . 4 15 . 12 7 3 2 . Record 27 | . . . 1 . . . . . . 4 6 1 . . . . . . . . . . . . 5 . . . 2 . . 8 . . . . . . . . . Part Schematic 32 | . . . . . . 1 . 1 . . 11 . 2 . 3 . . . . 2 . 7 . . 3 . . . 1 . . . . . 1 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Prototype ID Bank 22 | . . . . . . 3 . 2 . . 3 . . . 3 . . . . . . 1 . . 4 . . . 3 . . . . . 1 . 1 1 . . . Open Door 7 | . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 10 | . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machine Index 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . Terminal Index 16 | . 1 . . . . 2 . 1 . . . . . . 2 . . . . 1 . 2 . . . . . . 1 . . . . 1 1 . 1 1 1 1 . Fabricator Index 6 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 1 . . Unreport Threat 6 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 6 | . . . . . . 1 . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 11 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 5 . . . . 1 2 . 1 . . . . Hauler Manifests 9 | . . . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . 1 . . . . Registered Components 8 | . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . 1 . 1 . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 50 | . . . . . . 3 . 8 . . . . 8 . 11 . . . . . . 7 . . . . 2 . 8 . . . . 1 . 2 . . . . . Network Status 8 | . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Load Schematic 27 | . . . . . . . . 5 . . . . 5 . 6 . . . . . . 4 . . . . 1 . 5 . . . . . . 1 . . . . . Build 15 | . . . . . . 1 . 2 . . . . 2 . 4 . . . . . . 2 . . . . 1 . 2 . . . . . . 1 . . . . . Repair Station Hacks 18 | . . . . . . . . 5 . . . . 2 . 2 . . . . 3 . . . . . . . . 2 . . . . 2 . . . 2 . . . Scan Component 9 | . . . . . . . . 3 . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . . Repair 8 | . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 21 | . . . . . 2 1 . 1 . . . . 4 . 1 . . . . 1 . 5 . . . . 1 . 4 . . . . 1 . . . . . . . Retrieve Components 21 | . . . . . 2 1 . 1 . . . . 4 . 1 . . . . 1 . 5 . . . . 1 . 4 . . . . 1 . . . . . . . Scanalyzer 36 | . . . . . . 5 . 3 . . . . . . 4 . . . . . . 4 . . . . 3 . 6 . . . . 2 8 . 1 . . . . Insert Component 11 | . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . 5 . . . . . . Analyze 6 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . . . Retrieve Study 19 | . . . . . . 5 . 1 . . . . . . 2 . . . . . . 1 . . . . 2 . 4 . . . . 2 1 . 1 . . . . Garrison Access Hacks 13 | . . . . . . . . . . . . . 2 . . . . . . 1 . 3 . . . . 1 . . . . . . 1 1 2 1 1 . . . Seal Access 13 | . . . . . . . . . . . . . 2 . . . . . . 1 . 3 . . . . 1 . . . . . . 1 1 2 1 1 . . . Unauthorized Hacks 138 | . 1 . . . 9 8 . 15 . . . . 14 . 20 . . . . 6 . 21 . . . . 2 . 12 . . . . 3 16 . 4 6 . 1 . Terminals 105 | . 1 . . . 7 6 . 12 . . . . 9 . 14 . . . . 5 . 15 . . . . 1 . 7 . . . . 1 16 . 4 6 . 1 . Track 13 | . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . . 5 . 1 1 . 1 . Assimilate 14 | . . . . . . 4 . 1 . . . . . . 3 . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . 1 . . . Botnet 38 | . . . . . 2 1 . 4 . . . . 5 . 4 . . . . 2 . 4 . . . . . . 5 . . . . 1 5 . 2 3 . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 11 | . 1 . . . 1 1 . 1 . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . 1 . 1 1 . . . Skim 28 | . . . . . 4 . . 5 . . . . 1 . 5 . . . . 2 . 6 . . . . . . . . . . . . 5 . . . . . . Fabricators 25 | . . . . . . 2 . 2 . . . . 5 . 4 . . . . . . 5 . . . . 1 . 5 . . . . 1 . . . . . . . Prioritize 6 | . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . Haulers 6 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Recompile 13 | . . . . . . . . 2 . . . . 3 . 3 . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 2 . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Recyclers 5 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Tunnel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 163 | . 2 . . . 5 20 . 13 . . . . 18 . 13 . . . . 5 . 14 . . . . 7 . 18 . . . . 6 11 4 7 6 7 7 . Full Trace Events 18 | . . . . . 1 1 . 3 . . . . 2 . . . . . . . . 2 . . . . 1 . 4 . . . . 1 1 1 . . 1 . . Feedback Events 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 54 | . . . . . . . . . . . 6 . . . . 48 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 65 | . . . . . . 1 . 2 . . 11 . 2 . 7 . . 14 . 2 . 7 . . 3 . . . 2 . . . . . 2 . . 12 . . . Parts Built 19 | . . . . . . 1 . 3 . . . . 2 . 5 . . . . . . 2 . . . . 1 . 3 . . . . . . 2 . . . . . Authchips 11 | . . . . . . . . 2 . . . . 2 . 3 . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . Time 1283 | . . . . . . 95 . 95 . . . . 228 . 379 . . . . . . 137 . . . . 76 . 234 . . . . . . 39 . . . . . Total Part Build Rating 107 | . . . . . . 5 . 14 . . . . 10 . 30 . . . . . . 12 . . . . 5 . 17 . . . . . . 14 . . . . . Part Studies Acquired 19 | . . . . . . 5 . 1 . . . . . . 2 . . . . . . 1 . . . . 2 . 4 . . . . 2 1 . 1 . . . . Parts Repaired 7 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . . Time 274 | . . . . . . . . 83 . . . . 22 . 43 . . . . 40 . . . . . . . . 44 . . . . 29 . . . 13 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . 1 . 1 . . . . 7 . 3 . . . . 1 . 2 . . . . 2 . 5 . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . 2 . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Total Allies 26 | . . 1 . 3 . 4 . . 3 3 . . . . 1 . . 2 . 1 . 1 . . . . 1 . 1 . . 5 . . . . . . . . . Largest Group 5 | . . 1 . 3 3 2 . . 3 3 . . . . 1 . . 2 2 1 . 1 . . . . 1 . 1 . . 5 . . . . . . . . . Highest-Rated Group 302 | . . 31 . 40 40 36 . . 60 75 . . . . 10 . . 192 192 10 . 10 . . . . 26 . 10 . . 302 . . . . . . . . . Highest-Rated Ally 96 | . . 31 . 16 16 26 . . 20 25 . . . . 10 . . 96 96 10 . 10 . . . . 26 . 10 . . 68 . . . . . . . . . Total Orders 9 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . 6 . . . . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . AID 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Ally Attacks 99 | . . . . 10 32 . . . 8 2 . . . . . 2 . . 14 . . . . . . . . . . . . 31 . . . . . . . . . Total Damage 2441 | . . . . 89 228 . . . 232 69 . . . . . 47 . . 494 . . . . . . . . . . . . 1282 . . . . . . . . . Kills 22 | . . . . 2 2 . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . 14 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Active Infowar (turns) 20046 | 12 60 372 93 286 199 740 41 791 602 305 30 233 706 73 718 630 208 387 344 283 13 857 333 251 80 367 584 19 939 107 207 671 288 420 369 1023 417 3468 393 2127 . Optics 19221 | . . . . . 199 740 41 791 602 305 30 233 706 73 718 630 208 387 344 282 13 856 333 251 80 367 584 19 939 107 207 671 288 420 369 1023 417 3468 393 2127 . Sensors 12123 | . . . . . . 144 . 154 602 305 30 233 700 73 694 399 208 387 344 280 13 780 333 251 80 367 583 19 915 107 160 414 288 415 345 1016 277 1207 . . . Structural 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . Seismic 3468 | 12 60 372 93 286 . 664 41 632 356 305 30 233 384 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1298 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 361 294 . . . 180 461 . Jamming 1310 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 625 237 373 . . . ECM 556 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 479 . . . 60 . . 17 . . . . . Robot Analysis Total 103 | . 2 . . . . . . 1 . . . . . . . 98 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 20 | . . 2 . 1 . . . . 2 2 . 2 . . . 3 2 . . . . . 3 2 . . . . . . 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Turns Passed 22337 | 66 60 375 93 446 216 740 41 791 602 305 30 233 706 73 718 630 208 387 344 283 13 865 333 251 80 367 584 19 939 107 207 671 288 420 369 1023 417 3468 393 3259 917 Spaces Moved 42162 | 44 77 683 187 626 368 1830 84 1651 1134 567 89 492 1511 231 1506 1178 684 846 639 684 74 2147 689 793 219 480 1187 72 1750 383 526 1189 498 1014 822 3196 1018 4700 783 3902 1609 Core 2082 | 41 77 683 187 626 367 93 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Treads 4 | 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9458 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3164 783 3902 1609 Flight 30618 | . . . . . . 1737 84 1651 1134 567 89 492 1511 231 1506 1178 684 846 639 684 74 2147 689 793 219 480 1187 72 1750 383 526 1189 498 1014 822 3196 1018 1528 . . . Fastest Speed 12 | 50 50 50 50 50 50 27 27 28 34 34 34 34 28 30 25 25 25 25 24 24 14 12 22 22 22 22 20 19 19 28 28 19 19 27 21 22 13 13 33 33 33 Average Speed 32 | 58 50 50 50 50 50 30 30 32 35 35 34 34 32 30 25 25 25 25 27 24 17 23 39 22 22 22 24 25 27 28 28 27 27 29 27 23 22 33 33 56 35 Slowest Speed 600 | 160 50 100 50 50 170 50 31 117 120 40 34 34 117 30 30 25 25 25 107 27 24 104 94 22 22 22 94 28 28 28 28 28 28 99 28 28 23 600 33 88 85 Overloaded Moves 282 | . . . . . . . . . . . . . . . . . . . . . 47 67 . . . . . 20 16 . . 9 5 . 3 2 41 72 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 120 | . . . . . . 16 3 19 1 . . . 3 . 4 . . . . 8 . 10 . . . . 1 4 7 . . 7 . 6 . 10 16 5 . . . Potential Cave-ins 36 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . 3 . . . . . . . . 26 . 2 1 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 17 1 1 Exploration Rate (%) 64 | 4 24 98 58 98 46 55 78 50 95 65 77 71 33 89 35 97 94 85 73 20 87 52 72 86 61 63 26 86 48 56 68 90 78 32 86 66 82 58 35 83 59 Regions Visited 41 Branch Regions 24 Pre-discovered Areas 17 | . . . . . 2 . . 3 2 1 1 . . . . . 1 2 . . . . 1 . 3 . . . . . 1 . . . . . . . . . . Known Exits Taken 25 | . 1 . . . 1 . . 1 . 1 . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 38 | . . 2 . 2 . . . . 3 3 . 2 . . . 3 3 5 3 . . . 1 3 . 2 . . . 1 2 . 3 . . . . . . . . Spaces Dug 588 | . . . . 8 . 9 . 26 20 5 . 21 50 . 32 9 2 . 20 10 . 56 1 11 . 7 25 . 39 . 4 16 15 21 14 8 10 48 18 80 3 Terrain Destroyed 1427 | . . 32 . 8 . 35 . 55 33 5 . 63 74 . 32 9 2 . 48 10 . 181 48 41 . 27 80 . 57 . 5 30 19 70 17 11 13 60 32 139 191 Melee 429 | . . . . . . 9 . 26 20 5 . 11 20 . 32 9 2 . 4 10 . 50 1 11 . 7 25 . 36 . 4 . 9 20 11 6 9 41 10 38 3 Projectile 105 | . . . . . . . . . . . . 3 6 . . . . . . . . . . . . . 3 . 9 . 1 30 10 2 6 5 4 19 1 6 . AOE 893 | . . 32 . 8 . 26 . 29 13 . . 49 48 . . . . . 44 . . 131 47 30 . 20 52 . 12 . . . . 48 . . . . 21 95 188 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Total 48601 | 63 88 700 186 743 384 1951 95 1807 1278 648 88 528 1669 233 1739 1470 698 1018 782 772 73 2357 726 826 238 722 1396 68 2090 382 566 1447 622 1072 924 3370 1107 6213 856 4745 1861 Wait 3627 | . 5 1 . 101 1 39 12 66 88 54 . 10 62 . 129 241 2 166 123 69 . 95 6 4 . 232 117 1 245 . 25 168 107 14 27 57 16 865 10 466 3 Move 41904 | 43 76 682 186 625 367 1800 79 1614 1131 566 88 491 1505 230 1497 1177 683 845 638 668 73 2127 688 792 218 479 1185 65 1736 382 525 1176 497 1003 821 3179 987 4689 782 3901 1608 Hop 100 | . . . . . . 14 1 17 1 . . . 3 . 4 . . . . 8 . 9 . . . . 1 2 6 . . 5 . 4 . 6 14 5 . . . Pick Up 221 | 2 1 . . 1 2 8 . 10 1 1 . 1 9 . 4 4 . 1 1 1 . 5 4 . 2 . 5 . 8 . . 1 . 2 9 10 3 82 3 31 9 Fast Attach 172 | 6 . 1 . . 4 10 1 13 1 7 . . 10 2 9 2 . 1 1 3 . 8 2 1 3 . 9 . 4 . . 3 . 3 1 5 . 42 . 17 3 Attach 124 | . . 1 . . . 4 . 7 1 2 . . 8 . 4 4 . . . 1 . 5 4 . . . 4 . 3 . . . . 1 . 2 . 25 5 22 21 Detach 84 | 1 . 1 . 1 . 4 . 3 2 1 . . 8 . 4 1 . . . 1 . 4 . 1 . . . . 2 . . 2 . 1 . 3 . 19 2 14 9 Swap 402 | . . 4 . 3 . 6 . 8 2 . . 6 15 . 10 6 2 2 6 6 . 10 5 4 6 . 10 . 15 . 2 13 4 7 4 38 31 98 12 49 18 Drop 250 | . . 1 . 2 2 12 2 21 . 4 . . 13 1 7 5 . 2 . 4 . 8 4 . 4 . 13 . 10 . . 2 . 5 5 11 3 71 1 35 2 Fire 437 | 11 6 9 . 10 8 9 . 2 3 . . 7 12 . . . . . 3 . . 10 4 4 . 3 24 . 11 . 9 67 4 6 13 24 33 78 2 29 36 Melee 1119 | . . . . . . 15 . 46 31 11 . 13 24 . 50 23 11 1 10 11 . 67 9 20 5 8 28 . 50 . 5 . 10 26 15 22 20 217 39 180 152 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 123 | . . . . . . 30 . . . . . . . . 21 . . . . . . 9 . . . . . . . . . . . . 29 13 . 21 . . . Rewire 28 | . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 1 . Trap 9 | . . . . . . . . . . 2 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Waste -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 15) 118 | -10/Materials | Identified exit to Mines 127 | -10/Materials | Entered Mines 167 | -10/Mines | Discovered new exit (range 10) 169 | -10/Mines | Received a Mining Laser from a helpful Derelict 191 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 191 | -10/Mines | Discovered new exit (range 5) 214 | -10/Mines | Learned Materials stockpile data 230 | -10/Mines | Found the Drone Emporium 233 | -10/Mines | Found Prototype Device 233 | -10/Mines | Identified Decoy Drone Bay 293 | -10/Mines | Discovered new exit (range 10) 306 | -10/Mines | Build established: Mutant 323 | -10/Mines | Learned 4 Materials zone layouts 455 | -10/Mines | Discovered new exit (range 6) 502 | -10/Mines | Entered Exiles 502 | -10/Exiles | Found Exiles lab abandoned 589 | -10/Exiles | Discovered new exit (range 14) 595 | -10/Exiles | Entered Mines 650 | -9/Mines | Met a Derelict bent on vengeance 663 | -9/Mines | Discovered new exit (range 8) 764 | -9/Mines | Met a Derelict shopkeep closing up shop 789 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 938 | -9/Mines | Discovered new exit (range 5) 974 | -9/Mines | Learned location of 1 exit from Materials 1041 | -9/Mines | Entered Materials 1041 | -8/Materials | Accompanied by 3 allies 1041 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1042 | -8/Materials | Identified exit to Factory 1257 | -8/Materials | Entered Factory 1257 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1285 | -7/Factory | Discovered new exit (range 4) 1342 | -7/Factory | Destroyed 8 combat bots 1679 | -7/Factory | Fabricated Imp. System Shield? 1722 | -7/Factory | Discovered new exit (range 4) 1895 | -7/Factory | Identified exit to Lower Caves 1903 | -7/Factory | Build established: Hacker-Sprinter 1956 | -7/Factory | Central database locked down 1997 | -7/Factory | Manually triggered Chute Trap 1997 | -7/Factory | Sucked down chute 1997 | -7/Factory | Entered Waste 2005 | -7/Waste | Spotted C-40 Crusher 2008 | -7/Waste | Spotted C-40 Crusher 2010 | -7/Waste | Spotted C-40 Crusher 2012 | -7/Waste | EMP discharged 2012 | -7/Waste | System corruption reached 10% 2012 | -7/Waste | Spotted C-40 Crusher 2031 | -7/Waste | Spotted C-40 Crusher 2031 | -7/Waste | Spotted C-40 Crusher 2034 | -7/Waste | Discovered new exit (range 9) 2035 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2038 | -7/Waste | Entered Factory 2100 | -7/Factory | System Shield fried by hacking feedback 2211 | -7/Factory | Repaired Broken Nuclear Pulse Array? 2363 | -7/Factory | Discovered new exit (range 19) 2438 | -7/Factory | Search patrols dispatched 2523 | -7/Factory | Fabricated Nuclear Pulse Array? 2607 | -7/Factory | Fabricated Imp. Trap Extractor? 2638 | -7/Factory | Identified exit to Factory 2712 | -7/Factory | Learned location of 1 exit from Proximity Caves 2717 | -7/Factory | Learned location of 1 exit from Hub_04(d) 2718 | -7/Factory | Learned 2 Proximity Caves zone layouts 2719 | -7/Factory | Learned location of Proximity Caves (-6) 2720 | -7/Factory | Loaded intel: 249 non-interactive machine locations 2726 | -7/Factory | Learned location of Lower Caves (-7) 2727 | -7/Factory | Repaired Imp. Deuterium Engine+ 2744 | -7/Factory | Learned location of 1 exit from Upper Caves 2772 | -7/Factory | Learned location of Zion (-6) 2829 | -7/Factory | Entered Lower Caves 2896 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3073 | -7/Lower Caves | Found Alien Artifact 3073 | -7/Lower Caves | Identified Core Expander 3073 | -7/Lower Caves | Installed Core Expander, added new Utility slot 3151 | -7/Lower Caves | Encountered a Warlord checkpoint 3357 | -7/Lower Caves | Crushed by falling debris 3358 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3370 | -7/Lower Caves | Discovered new exit (range 18) 3388 | -7/Lower Caves | Lost 3 parts (2n1u) 3431 | -7/Lower Caves | Entered another Lower Caves area 3445 | -7/Lower Caves | Discovered exit to Factory (range 14) 3569 | -7/Lower Caves | Learned Factory stockpile data 3615 | -7/Lower Caves | Entered an active Warlord outpost 3618 | -7/Lower Caves | Learned location of Armory (-4) 3618 | -7/Lower Caves | Learned location of 1 exit from Factory 3618 | -7/Lower Caves | Learned Armory trap positions 3636 | -7/Lower Caves | A Commander dispatched an escort 3643 | -7/Lower Caves | Identified exit to Data Miner 3651 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3687 | -7/Lower Caves | Lost 4 allies 3736 | -7/Lower Caves | Entered Data Miner 3736 | -7/Data Miner | Discovered new exit (range 6) 3742 | -7/Data Miner | Met Data Miner 3753 | -7/Data Miner | Learned location of Section 7 (-2) 3753 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3757 | -7/Data Miner | Received God Mode back door access code from Data Miner 3766 | -7/Data Miner | Entered Proximity Caves 3863 | -6/Proximity Caves | Spotted B-75 Beast 3925 | -6/Proximity Caves | Build established: Derelict-Mutant 3955 | -6/Proximity Caves | Learned Factory emergency access door positions 3979 | -6/Proximity Caves | Learned Factory terminal intel 3999 | -6/Proximity Caves | Entered Factory 3999 | -6/Factory | Evolved 2 slots: Utility x2 4000 | -6/Factory | Identified exit to Factory 4003 | -6/Factory | Loaded intel: 25 terminal locations 4039 | -6/Factory | Discovered new exit (range 16) 4229 | -6/Factory | Incoming investigation squad redirected 4268 | -6/Factory | Destroyed 8 combat bots 4273 | -6/Factory | Lost 3 parts (1p2n) 4303 | -6/Factory | Discovered new exit (range 15) 4307 | -6/Factory | Identified exit to Lower Caves 4325 | -6/Factory | Incoming investigation squad redirected 4449 | -6/Factory | Incoming investigation squad redirected 4449 | -6/Factory | Found Prototype Processor 4449 | -6/Factory | Identified Exp. Targeting Computer 4460 | -6/Factory | Repaired Hvy. Rocket Launcher+? 4523 | -6/Factory | Fabricated Lgt. Regenerative Plating? 4531 | -6/Factory | Incoming investigation squad redirected 4609 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 4661 | -6/Factory | Build established: Hacker-Scout 4705 | -6/Factory | Manually triggered Chute Trap 4705 | -6/Factory | Sucked down chute 4705 | -6/Factory | Entered Waste 4705 | -6/Waste | The area was eerily silent 4755 | -6/Waste | A Compactor rumbled back to life 4755 | -6/Waste | Spotted C-40 Crusher 4768 | -6/Waste | Discovered new exit (range 11) 4778 | -6/Waste | Identified exit to Factory 4778 | -6/Waste | Entered Factory 4870 | -6/Factory | Fabricated Nanoactuators? 4972 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 4987 | -6/Factory | Discovered exit to Lower Caves (range 19) 5190 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 5286 | -6/Factory | Learned Extension stockpile data 5344 | -6/Factory | Learned 2 Lower Caves zone layouts 5419 | -6/Factory | Learned 2 Extension zone layouts 5429 | -6/Factory | Fabricated Combat Drone Bay? 5472 | -6/Factory | Unchained authorized (CL-0N3) 5496 | -6/Factory | Entered Lower Caves 5497 | -6/Lower Caves | Identified exit to Lower Caves 5524 | -6/Lower Caves | Encountered a Warlord checkpoint 5645 | -6/Lower Caves | Spotted B-75 Beast 5670 | -6/Lower Caves | Unchained authorized (CL-0N3) 5898 | -6/Lower Caves | Learned Factory security intel 5915 | -6/Lower Caves | JC-QI9(S) reconstituted as D-83 Annihilator 6013 | -6/Lower Caves | Destroyed CL-0N3 6015 | -6/Lower Caves | Extracted schematics, analyses from CL-0N3's data core 6016 | -6/Lower Caves | Found Prototype Device 6070 | -6/Lower Caves | Learned Factory garrison access intel 6126 | -6/Lower Caves | Entered another Lower Caves area 6138 | -6/Lower Caves | Discovered exit to Factory (range 8) 6171 | -6/Lower Caves | Encountered a Warlord checkpoint 6217 | -6/Lower Caves | Learned Factory interactive machine intel 6241 | -6/Lower Caves | Entered a destroyed Warlord outpost 6327 | -6/Lower Caves | Discovered new exit (range 3) 6334 | -6/Lower Caves | Identified exit to Zion 6334 | -6/Lower Caves | Entered Zion 6349 | -6/Zion | Discovered new exit (range 18) 6362 | -6/Zion | System corruption cleaned by Quarantine Array 6405 | -6/Zion | Met Imprinter 6429 | -6/Zion | Learned location of Warlord (-4) 6443 | -6/Zion | Found CR-A16's Pointy Stick 6453 | -6/Zion | Given A8's code to call for help 6466 | -6/Zion | Found Prototype Device 6466 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 6544 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6554 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6597 | -6/Zion | Found GAL Module 6606 | -6/Zion | Identified exit to Proximity Caves 6721 | -6/Zion | Entered Proximity Caves 6721 | -5/Proximity Caves | Accompanied by 2 allies 6737 | -5/Proximity Caves | Spotted B-75 Beast 6815 | -5/Proximity Caves | Spotter reported a threat 6871 | -5/Proximity Caves | Spotter reported a threat 7060 | -5/Proximity Caves | Discovered exit to Factory (range 11) 7065 | -5/Proximity Caves | Entered Factory 7065 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7066 | -5/Factory | Identified exit to Upper Caves 7068 | -5/Factory | Loaded intel: 54 interactive machine locations 7069 | -5/Factory | Loaded intel: 4 garrison access locations 7131 | -5/Factory | Discovered new exit (range 5) 7132 | -5/Factory | Identified exit to Factory 7195 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 7217 | -5/Factory | Discovered exit to Factory (range 18) 7348 | -5/Factory | Sucked down chute 7348 | -5/Factory | Entered Waste 7349 | -5/Waste | Spotted C-40 Crusher 7351 | -5/Waste | Spotted C-40 Crusher 7356 | -5/Waste | Spotted C-40 Crusher 7356 | -5/Waste | Spotted C-40 Crusher 7359 | -5/Waste | Spotted C-40 Crusher 7359 | -5/Waste | Spotted C-40 Crusher 7360 | -5/Waste | Discovered new exit (range 10) 7361 | -5/Waste | Identified exit to Factory 7361 | -5/Waste | Entered Factory 7602 | -5/Factory | Discovered exit to Factory (range 7) 7661 | -5/Factory | Search patrols dispatched 7743 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7828 | -5/Factory | Found Prototype Launcher 7828 | -5/Factory | Identified Mni. Smartbomb Launcher 7831 | -5/Factory | Found Mni. Smartbomb Launcher 7837 | -5/Factory | Learned 4 Extension zone layouts 7837 | -5/Factory | Spotted B-75 Beast 7882 | -5/Factory | Learned Armory terminal intel 7948 | -5/Factory | Learned Quarantine emergency access door positions 7965 | -5/Factory | Learned location of 2 exits from Proximity Caves 7973 | -5/Factory | Learned Extension interactive machine intel 7993 | -5/Factory | Learned Quarantine non-interactive machine intel 8021 | -5/Factory | Learned Extension security intel 8045 | -5/Factory | Cargo convoy interrupted 8099 | -5/Factory | Fabricated Tri-rail Accelerator? 8162 | -5/Factory | Incoming investigation squad redirected 8194 | -5/Factory | Lost 3 parts (2n1u) 8226 | -5/Factory | Entered Upper Caves 8227 | -5/Upper Caves | Identified exit to Upper Caves 8336 | -5/Upper Caves | Learned Factory machine intel 8353 | -5/Upper Caves | Spotted B-75 Beast 8428 | -5/Upper Caves | Found Imp. Powered Armor 8497 | -5/Upper Caves | Learned 4 Factory zone layouts 8559 | -5/Upper Caves | Entered another Upper Caves area 8560 | -5/Upper Caves | Encountered a Warlord checkpoint 8561 | -5/Upper Caves | Discovered exit to Factory (range 12) 8604 | -5/Upper Caves | Learned 8 Factory zone layouts 8704 | -5/Upper Caves | Learned location of 1 exit from Factory 8769 | -5/Upper Caves | Discovered new exit (range 8) 8771 | -5/Upper Caves | Identified exit to Zhirov 8791 | -5/Upper Caves | Spotted B-75 Beast 8810 | -5/Upper Caves | Entered Zhirov 8810 | -5/Zhirov | Discovered new exit (range 3) 8814 | -5/Zhirov | Met Zhirov 8819 | -5/Zhirov | Learned location of Quarantine (-3) 8819 | -5/Zhirov | Learned location of Testing (-2) 8819 | -5/Zhirov | Learned location of Command (-1) 8821 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8824 | -5/Zhirov | Found Alien Artifact 8824 | -5/Zhirov | Identified Integrated Dissipator 8824 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8865 | -5/Zhirov | Found Alien Artifact 8889 | -5/Zhirov | Identified exit to Proximity Caves 8890 | -5/Zhirov | Entered Proximity Caves 9257 | -4/Proximity Caves | Entered Factory 9257 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9258 | -4/Factory | Identified exit to Extension 9261 | -4/Factory | Loaded intel: 289 machine locations 9269 | -4/Factory | Identified Transdimensional Reconstructor 9306 | -4/Factory | Identified exit to Upper Caves 9306 | -4/Factory | Identified exit to Armory 9330 | -4/Factory | Incoming investigation squad redirected 9420 | -4/Factory | Destroyed 8 combat bots 9757 | -4/Factory | First assault squad dispatched 9768 | -4/Factory | Found Mni. Smartbomb Launcher 9798 | -4/Factory | Fabricated Exp. Targeting Computer? 9841 | -4/Factory | Manually triggered Chute Trap 9841 | -4/Factory | Sucked down chute 9841 | -4/Factory | Entered Waste 9841 | -4/Waste | Spotted C-40 Crusher 9854 | -4/Waste | Spotted C-40 Crusher 9854 | -4/Waste | Spotted C-40 Crusher 9855 | -4/Waste | Spotted C-40 Crusher 9855 | -4/Waste | Spotted C-40 Crusher 9855 | -4/Waste | Discovered new exit (range 22) 9856 | -4/Waste | EMP discharged 9860 | -4/Waste | Identified exit to Factory 9860 | -4/Waste | Entered Factory 9915 | -4/Factory | Fabricated Weapon Mount? 9962 | -4/Factory | Repaired Tri-rail Accelerator 10466 | -4/Factory | Found Prototype Device 10466 | -4/Factory | Identified Adv. EM Shield 10546 | -4/Factory | Build established: Hacker-Ninja 10662 | -4/Factory | Spotted B-86 Titan 10776 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 10799 | -4/Factory | Entered Upper Caves 10853 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10889 | -4/Upper Caves | Discovered new exit (range 7) 10891 | -4/Upper Caves | Identified exit to Upper Caves 10906 | -4/Upper Caves | Entered another Upper Caves area 11008 | -4/Upper Caves | Discovered new exit (range 10) 11011 | -4/Upper Caves | Identified exit to Research 11094 | -4/Upper Caves | Attacked by a faux Warlord 11112 | -4/Upper Caves | Discovered new exit (range 3) 11113 | -4/Upper Caves | Identified exit to Warlord 11113 | -4/Upper Caves | Entered Warlord 11123 | -4/Warlord | System corruption cleaned by Quarantine Array 11210 | -4/Warlord | Met Warlord 11235 | -4/Warlord | Warlord's base attacked by MAIN.C 11251 | -4/Warlord | Opened Warlord's prototype stash 11254 | -4/Warlord | Found Prototype Device 11254 | -4/Warlord | Identified Exp. Cloaking Device 11258 | -4/Warlord | Found Prototype Hackware 11258 | -4/Warlord | Identified Ghost Barrier 11322 | -4/Warlord | Met EX-DEC 11514 | -4/Warlord | Warlord forces counterattacked 11532 | -4/Warlord | Destroyed 9 combat bots 11537 | -4/Warlord | Lost 3 allies 11601 | -4/Warlord | Spotted Executioner 11613 | -4/Warlord | Found Prototype Processor 11613 | -4/Warlord | Identified Exp. Core Analyzer 11655 | -4/Warlord | Spotted Executioner 11669 | -4/Warlord | Spotted Striker 11695 | -4/Warlord | Discovered new exit (range 20) 11700 | -4/Warlord | Identified exit to Proximity Caves 11735 | -4/Warlord | Spotted Striker 11735 | -4/Warlord | Spotted Executioner 11735 | -4/Warlord | Spotted Striker 11746 | -4/Warlord | P-80 Master assimilated allied 48-JAG(g) 11762 | -4/Warlord | Destroyed Striker 11772 | -4/Warlord | Destroyed Executioner 11784 | -4/Warlord | Entered Proximity Caves 11806 | -3/Proximity Caves | Lost 14 allies 11820 | -3/Proximity Caves | Spotted B-86 Titan 12072 | -3/Proximity Caves | Entered Research 12072 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12104 | -3/Research | Repaired Tri-rail Accelerator 12251 | -3/Research | Spotted B-86 Titan 12369 | -3/Research | Discovered new exit (range 7) 12371 | -3/Research | Identified exit to Quarantine 12374 | -3/Research | Discovered new exit (range 7) 12375 | -3/Research | Identified exit to Research 12398 | -3/Research | Found Powered Armor 12492 | -3/Research | Entered Quarantine 12494 | -3/Quarantine | Loaded intel: 56 non-interactive machine locations 12507 | -3/Quarantine | Cryocooling Duct disabled 12522 | -3/Quarantine | Ambient heat levels rising (+20) 12522 | -3/Quarantine | Non-combat units ordered to evacuate 12610 | -3/Quarantine | Found Fusion Bomb Launcher 12789 | -3/Quarantine | Unchained authorized (6S-H0T) 12796 | -3/Quarantine | Found Alien Artifact 12802 | -3/Quarantine | Found Alien Artifact 12810 | -3/Quarantine | Found Alien Artifact 12817 | -3/Quarantine | Identified Dimensional Node Initializer 12817 | -3/Quarantine | Identified Subatomic Replicator 12817 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 12861 | -3/Quarantine | Entered Research 12861 | -2/Research | Warlord forces began assault on 0b10 12861 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12913 | -2/Research | Fabricated Graphene Brace? 12971 | -2/Research | Research machine network offline 13047 | -2/Research | Found Prototype Processor 13047 | -2/Research | Identified Exp. Target Analyzer 13061 | -2/Research | Met up with Warlord 13134 | -2/Research | Spotted B-90 Cyclops 13147 | -2/Research | Discovered new exit (range 5) 13149 | -2/Research | Identified exit to Testing 13249 | -2/Research | Discovered exit to Testing (range 6) 13314 | -2/Research | Found Prototype Device 13314 | -2/Research | Identified Exp. Shock Absorption System 13394 | -2/Research | Borebot progress halted 13397 | -2/Research | Spotted Executioner 13409 | -2/Research | Found Exp. Core Analyzer 13451 | -2/Research | Discovered new exit (range 22) 13471 | -2/Research | Found Exp. Signal Interpreter 13478 | -2/Research | Identified exit to Access 13497 | -2/Research | Borebot progress halted 13595 | -2/Research | Borebot progress halted 13664 | -2/Research | Lost 3 allies 13736 | -2/Research | Spotted Executioner 13783 | -2/Research | Spotted Striker 13785 | -2/Research | Destroyed Striker 13814 | -2/Research | Build established: Hacker-Scout 13861 | -2/Research | Warlord invited to help at Command 13861 | -2/Research | Given Cave Seal Controls access code 13863 | -2/Research | Spotted Striker 13884 | -2/Research | Entered Testing 13907 | -2/Testing | Unstable Terrabomb Derivative detonated 13950 | -2/Testing | Found Prototype Energy Gun 13950 | -2/Testing | Identified Hyp. EM Gauss Rifle 13957 | -2/Testing | Found Prototype Device 13957 | -2/Testing | Identified Exp. EM Shield 13998 | -2/Testing | Spotted Striker 13998 | -2/Testing | Spotted Striker 14002 | -2/Testing | Found Prototype Energy Gun 14002 | -2/Testing | Identified Tachyon Dispersion Ray 14012 | -2/Testing | Found Prototype Device 14012 | -2/Testing | Identified Exp. Hardlight Generator 14065 | -2/Testing | Unchained authorized (6S-H0T) 14213 | -2/Testing | Discovered exit to Access (range 3) 14268 | -2/Testing | Protovariant out of control (PP-BG4XQESDIR) 14268 | -2/Testing | Unleashed a protovariant (PP-BG4XQESDIR) 14272 | -2/Testing | Spotted PP-BG4XQESDIR 14281 | -2/Testing | Spotted Fortress 14300 | -2/Testing | Discovered new exit (range 5) 14300 | -2/Testing | Discovered new exit (range 6) 14301 | -2/Testing | Identified exit to Protoforge 14301 | -2/Testing | Entered Protoforge 14335 | -2/Protoforge | Repaired Med. Storage Unit 14378 | -2/Protoforge | Spotted B-90 Cyclops 14382 | -2/Protoforge | Spotted Hotshot 14382 | -2/Protoforge | Spotted Hotshot 14455 | -2/Protoforge | Spotted Hotshot 14539 | -2/Protoforge | Build established: Hacker-Ninja 14556 | -2/Protoforge | Warped through subspace 14604 | -2/Protoforge | Spotted Hotshot 14604 | -2/Protoforge | Spotted Hotshot 14604 | -2/Protoforge | Spotted Hotshot 14625 | -2/Protoforge | Superfortress began startup sequence 14656 | -2/Protoforge | Spotted AP7-3 14656 | -2/Protoforge | Spotted AP7-3 14688 | -2/Protoforge | Spotted Immortal 14690 | -2/Protoforge | Spotted Decapitator 14690 | -2/Protoforge | Spotted Decapitator 14690 | -2/Protoforge | Spotted Decapitator 14700 | -2/Protoforge | Destroyed Decapitator 14714 | -2/Protoforge | Destroyed Decapitator 14798 | -2/Protoforge | Destroyed Immortal 14801 | -2/Protoforge | Search patrols dispatched 14822 | -2/Protoforge | Found Cep. Chromion Battery 14960 | -2/Protoforge | Lost 3 parts (1p2u) 15051 | -2/Protoforge | Search patrols dispatched 15086 | -2/Protoforge | Spotted V364-s 15103 | -2/Protoforge | Lost 8 parts (1p5n1u1w) 15282 | -2/Protoforge | Found Exp. Terror Saw 15301 | -2/Protoforge | Search patrols dispatched 15339 | -2/Protoforge | Found Prototype Protection 15339 | -2/Protoforge | Identified Med. Regenerative Plating 15342 | -2/Protoforge | Found Exp. Terror Saw 15586 | -2/Protoforge | Found Cep. Combat Aerolev Unit 15588 | -2/Protoforge | Found Cep. Gyrokinetic System 15646 | -2/Protoforge | System corruption reached 10% 15652 | -2/Protoforge | Spotted V712-y 15667 | -2/Protoforge | Found Cep. Weapon Articulator 15752 | -2/Protoforge | Found Cep. Antigrav Storage Unit 15754 | -2/Protoforge | Found Cep. NT7 Matterbank 15756 | -2/Protoforge | Found Cep. Chromion Battery 15758 | -2/Protoforge | Found Cep. Matter Streamer 15774 | -2/Protoforge | Found Faulty Cep. Matter Streamer 15791 | -2/Protoforge | Found Prototype Device 15791 | -2/Protoforge | Identified Crosscalibrator 15887 | -2/Protoforge | Found Cep. Plasma Driver 15888 | -2/Protoforge | Found Cep. Deflector Sword 15895 | -2/Protoforge | Found Prototype Ballistic Cannon 15896 | -2/Protoforge | Found Faulty Cep. Helical Railcannon 15900 | -2/Protoforge | Found Faulty Cep. Plasma Driver 15903 | -2/Protoforge | Found Cep. Deflector Sword 15905 | -2/Protoforge | Found Cep. Deflector Sword 15908 | -2/Protoforge | Found Faulty Cep. Plasma Driver 15910 | -2/Protoforge | Found Faulty Cep. Disintegration Ray 15914 | -2/Protoforge | Used Subatomic Replicator to replicate Faulty Cep. Disintegration Ray 15921 | -2/Protoforge | Found Cep. Lightning Penetrator 15922 | -2/Protoforge | Found Prototype Ballistic Cannon 15926 | -2/Protoforge | Found Exp. Jetlance 15930 | -2/Protoforge | Found Exp. Jetlance 16116 | -2/Protoforge | Found Femtoactuators 16211 | -2/Protoforge | Spotted V349-m 16212 | -2/Protoforge | Spotted V733-g 16214 | -2/Protoforge | Found Cep. Gyrokinetic System 16216 | -2/Protoforge | Found Cep. Gyrokinetic System 16369 | -2/Protoforge | Forge Plexus network access discovered 16383 | -2/Protoforge | Found Cep. Melee Reflex Suite 16386 | -2/Protoforge | Identified Cep. Heavy Railcannon (x2) 16500 | -2/Protoforge | Spotted V547-j 16501 | -2/Protoforge | Spotted V697-j 16501 | -2/Protoforge | Spotted V538-e 16510 | -2/Protoforge | Found Cep. Projectile Intercept Suite 16513 | -2/Protoforge | Found Exp. EM Disruption Field 16518 | -2/Protoforge | Found Cep. Phase Shift Module 16531 | -2/Protoforge | Found Cep. Energy Mantle 16533 | -2/Protoforge | Found Cep. RG22 Armor 16542 | -2/Protoforge | Found Cep. Combat Aerolev Unit 16544 | -2/Protoforge | Found Prototype Processor 16544 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 16584 | -2/Protoforge | Found Cep. EMP Blanket Launcher 16669 | -2/Protoforge | Spotted Decapitator 16669 | -2/Protoforge | Spotted Decapitator 16669 | -2/Protoforge | Spotted Decapitator 16669 | -2/Protoforge | Spotted Decapitator 16756 | -2/Protoforge | Spotted Immortal 16775 | -2/Protoforge | Destroyed Immortal 16821 | -2/Protoforge | Spotted V522-r 16822 | -2/Protoforge | Found Cep. Zero-point Core 16832 | -2/Protoforge | Destroyed V522-r 16838 | -2/Protoforge | Found Adv. Force Booster 16923 | -2/Protoforge | Additional patrols dispatched to research labs 16935 | -2/Protoforge | Destroyed 9 combat bots 16935 | -2/Protoforge | Found Cep. Nanofilaments [Conductive] 16935 | -2/Protoforge | Installed Cep. Nanofilaments [Conductive], 2 resistances modified: TH -15%, EM +25% 16945 | -2/Protoforge | Found Transdimensional Reconstructor 16971 | -2/Protoforge | Spotted AP7-3 16973 | -2/Protoforge | Spotted AP7-3 16978 | -2/Protoforge | Destroyed AP7-3 16982 | -2/Protoforge | Destroyed AP7-3 17005 | -2/Protoforge | Found Cep. Core Analysis Suite 17010 | -2/Protoforge | Found Cep. Cloak Mesh 17016 | -2/Protoforge | Found Faulty Cep. Blasthammer 17020 | -2/Protoforge | Found Faulty Cep. Blasthammer 17022 | -2/Protoforge | Found Cep. Cloak Mesh 17045 | -2/Protoforge | Found Faulty Exp. Active Sensor Suite 17051 | -2/Protoforge | First assault squad dispatched 17051 | -2/Protoforge | Found Faulty Exp. Active Sensor Suite 17153 | -2/Protoforge | Spotted V667-o 17154 | -2/Protoforge | Spotted V410-a 17154 | -2/Protoforge | Spotted V457-q 17158 | -2/Protoforge | Found Faulty Cep. Zero-point Core 17160 | -2/Protoforge | Found Cep. Zero-point Core 17200 | -2/Protoforge | Destroyed Decapitator 17209 | -2/Protoforge | Destroyed Decapitator 17226 | -2/Protoforge | Spotted V000-i 17231 | -2/Protoforge | Destroyed V000-i 17235 | -2/Protoforge | Found Cep. Tactical Fusion Warhead 17239 | -2/Protoforge | Found Cep. Rapid Grenade Launcher 17510 | -2/Protoforge | Found Cep. Navigation Harness 17541 | -2/Protoforge | Found Femtoactuators 17561 | -2/Protoforge | Found Cep. Antimissile System 17625 | -2/Protoforge | Spotted V116-i 17625 | -2/Protoforge | Spotted V374-l 17629 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 17725 | -2/Protoforge | Spotted Hotshot 17725 | -2/Protoforge | Spotted Hotshot 17725 | -2/Protoforge | Spotted Hotshot 17725 | -2/Protoforge | Spotted Hotshot 17758 | -2/Protoforge | Spotted Hotshot 17758 | -2/Protoforge | Spotted Hotshot 17758 | -2/Protoforge | Spotted Hotshot 17758 | -2/Protoforge | Spotted Hotshot 17758 | -2/Protoforge | Spotted Hotshot 17765 | -2/Protoforge | Spotted Hotshot 17765 | -2/Protoforge | Spotted Hotshot 17765 | -2/Protoforge | Spotted Hotshot 17765 | -2/Protoforge | Spotted Hotshot 17765 | -2/Protoforge | Spotted Hotshot 17769 | -2/Protoforge | Entered Access 17769 | -1/Access | Evolved 2 slots: Power x1, Utility x1 17791 | -1/Access | Build established: Sprinter 17971 | -1/Access | Spotted B-99 Colossus 18062 | -1/Access | Destroyed 10 combat bots 18085 | -1/Access | Incoming investigation squad redirected 18115 | -1/Access | Discovered new exit (range 7) 18158 | -1/Access | Discovered new exit (range 7) 18162 | -1/Access | Entered Command 18412 | -1/Command | First assault squad dispatched 18433 | -1/Command | Incoming assault squad redirected 18506 | -1/Command | Found Prototype Device 18512 | -1/Command | Destroyed 7 combat bots 18590 | -1/Command | Spotted B-99 Colossus 18651 | -1/Command | Disengaged cave seal 18651 | -1/Command | Derelicts emerged from the dark tunnel 18651 | -1/Command | Welcomed Warlord to Command 18655 | -1/Command | Identified Thermal Barrier 18682 | -1/Command | Incoming assault squad redirected 18898 | -1/Command | Spotted M Guard 18900 | -1/Command | Spotted M Guard 18900 | -1/Command | Spotted Combat Programmer 18900 | -1/Command | Spotted Combat Programmer 18909 | -1/Command | Destroyed Combat Programmer 18913 | -1/Command | Destroyed Combat Programmer 18926 | -1/Command | Destroyed M Guard 18930 | -1/Command | Warlord commented on Warlord statues 18932 | -1/Command | Destroyed M Guard 18932 | -1/Command | All MAIN.C guards destroyed 18937 | -1/Command | Found Zero-point Reactor 18940 | -1/Command | Found Thermal Barrier 18944 | -1/Command | Found Prototype Protection 18944 | -1/Command | Identified Hvy. Regenerative Plating 18998 | -1/Command | Met MAIN.C 19004 | -1/Command | 0b10 Conduit disabled 19034 | -1/Command | Destroyed MAIN.C Shell 19036 | -1/Command | MAIN.C activated Command garrisons 19064 | -1/Command | System corruption reached 10% 19070 | -1/Command | Destroyed MAIN.C 19073 | -1/Command | Discovered new exit (range 52) 19073 | -1/Command | Discovered new exit (range 100) 19073 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 19074 | -1/Command | Found Omega Cannon 19093 | -1/Command | Lost 4 parts (2n2u) 19210 | -1/Command | Spotted Striker 19243 | -1/Command | Destroyed Striker 19309 | -1/Command | Build established: Gladiator 19316 | -1/Command | Spotted B-99 Colossus 19365 | -1/Command | Found Gamma Refractor 19368 | -1/Command | Found Zero-point Reactor 19370 | -1/Command | Found Zero-point Reactor 19372 | -1/Command | Found Centrium Heavy Armor Plating 19374 | -1/Command | Found Exp. System Purifier 19378 | -1/Command | Found Exp. Hardlight Generator 19379 | -1/Command | Found Exp. EM Shield 19863 | -1/Command | Build established: Mutant 20344 | -1/Command | Build established: Scavenger-Mutant 20966 | -1/Command | Found Corrupted Exp. Core Analyzer 21393 | -1/Command | Warped through subspace to slip node 21393 | -1/Command | Discovered new exit (range 4) 21421 | -1/Command | Entered Access_0 21422 | -1/Access_0 | Met Architect 21426 | -1/Access_0 | Architect warped through subspace 21432 | -1/Access_0 | Destroyed A8 21479 | -1/Access_0 | Architect warped through subspace 21494 | -1/Access_0 | Subspace Access Node disabled 21521 | -1/Access_0 | Architect warped through subspace 21546 | -1/Access_0 | A6 warped into view 21555 | -1/Access_0 | Destroyed A6 21569 | -1/Access_0 | Architect warped through subspace 21609 | -1/Access_0 | Architect warped through subspace 21626 | -1/Access_0 | Subspace Access Node disabled 21642 | -1/Access_0 | A5 warped into view 21650 | -1/Access_0 | Destroyed A5 21657 | -1/Access_0 | Architect warped through subspace 21661 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 21686 | -1/Access_0 | Architect warped through subspace 21701 | -1/Access_0 | Build established: Scavenger-Gladiator 21709 | -1/Access_0 | Architect warped through subspace 21754 | -1/Access_0 | Architect warped through subspace 21784 | -1/Access_0 | Architect warped through subspace 21820 | -1/Access_0 | Lost 3 parts (1n2u) 21837 | -1/Access_0 | Architect warped through subspace 21841 | -1/Access_0 | Found Exp. Thermal Shield 21875 | -1/Access_0 | Architect warped through subspace 21930 | -1/Access_0 | Found Integrity Redistributor 21959 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-271) 21960 | -1/Access_0 | Core integrity fell below 50% 21969 | -1/Access_0 | Architect warped through subspace 21992 | -1/Access_0 | A4 warped into view 21993 | -1/Access_0 | Destroyed A4 22014 | -1/Access_0 | Architect warped through subspace 22053 | -1/Access_0 | Architect warped through subspace 22068 | -1/Access_0 | Subspace Access Node disabled 22104 | -1/Access_0 | Architect warped through subspace 22165 | -1/Access_0 | Architect warped through subspace 22209 | -1/Access_0 | Architect warped through subspace 22245 | -1/Access_0 | Architect warped through subspace 22306 | -1/Access_0 | Subspace Access Node disabled 22322 | -1/Access_0 | Core integrity fell below 20% 22334 | -1/Access_0 | Warped through subspace to slip node 22334 | -1/Access_0 | Discovered new exit (range 8) 22338 | *** | Establishing 0b11! Last Messages --------------- 22325_ Cep. Blasthammer follow-up attack on Architect. 22325_ Destroyed Enh. Optical Array. 22325_ Destroyed Prototype Hackware. 22326_ Penetrated by Quantum Shear. 22327_ Architect suffers critical hit (Blast). 22327_ Deflected attack with Cep. Deflector Sword. 22328_ Penetrated by Quantum Shear. 22330_ Acquired 8 matter. 22331_ Acquired 12 matter. 22331_ Knocked back. 22333_ Penetrated by Quantum Shear. 22334_ Warped through subspace, drawn to slip node. 22334_ EXIT=FOUND 22335_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 108 Energy Capacity 1810 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 9 Power Amplification 40 Additional Mass Support 12 Armor Coverage 750 Resistance: TH 35 Resistance: EM 25 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 480 Projectile Deflection 15 Melee Speed Boost 50 Phase Shifting 25 Evasion (%) 85 Targeting Accuracy 32 Melee Accuracy 6 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 2 Particle Charging 25 Force Boost 40 Offensive Hacking 56 Defensive Hacking 24 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Hacked Imp. Trap Extractor | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Hacked Plasma Cutter | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Adv. System Restoration Module | -6/Factory | Hacked Nanoactuators | -6/Factory | Scanalyzed Recoil Stabilizer | -6/Factory | Extracted Imp. Grenade Launcher | -6/Factory | Extracted Cold Fusion Reactor | -6/Factory | Extracted Adv. Hacking Suite | -6/Factory | Hacked EM Shield | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Tri-rail Accelerator | -5/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Exp. Heat Sink | -5/Factory | Scanalyzed Weapon Mount | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Weapon Shielding | -5/Factory | Hacked Com. HERF Cannon | -5/Factory | Hacked Exp. Targeting Computer | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mni. Smartbomb Launcher | -4/Factory | Scanalyzed Mni. Fusion Reactor | -4/Factory | Hacked Graphene Brace | -3/Quarantine | Hacked Centrium Medium Armor Plating | -3/Quarantine | Scanalyzed Point Singularity Launcher | -2/Protoforge | Archive System Purifier | -2/Protoforge | Archive Com. Particle Reactor | -2/Protoforge | Archive Exp. Actuator Array | -2/Protoforge | Archive Prc. Matter Filter | -2/Protoforge | Archive Com. Mass Driver | -2/Protoforge | Archive Cld. Proton Cannon | -2/Protoforge | Archive Exp. Gyrokinetic Inverter | -2/Protoforge | Archive Exp. Thermal Defense Suite | -2/Protoforge | Archive Exp. Thermal Shield | -2/Protoforge | Archive Vortex Chain Reactor | -2/Protoforge | Archive Prc. Phase Gun | -2/Protoforge | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free K-01 Serf | -6/Lower Caves | Archive T-07 Excavator | -6/Lower Caves | Archive A-02 Transporter | -6/Lower Caves | Archive R-06 Scavenger | -6/Lower Caves | Archive R-10 Processor | -6/Lower Caves | Archive M-14 Sweeper | -6/Lower Caves | Archive M-22 Extractor | -6/Lower Caves | Archive M-30 Cleanser | -6/Lower Caves | Archive M-13 Machinist | -6/Lower Caves | Archive M-28 Smith | -6/Lower Caves | Archive M-36 Artificer | -6/Lower Caves | Archive O-16 Technician | -6/Lower Caves | Archive O-32 Director | -6/Lower Caves | Archive W-16 Scout | -6/Lower Caves | Archive W-25 Informer | -6/Lower Caves | Archive W-44 Eye | -6/Lower Caves | Archive S-10 Pest | -6/Lower Caves | Archive S-43 Plague | -6/Lower Caves | Archive G-34 Mercenary | -6/Lower Caves | Archive G-47 Trooper | -6/Lower Caves | Archive G-50 Soldier | -6/Lower Caves | Archive G-67 Veteran | -6/Lower Caves | Archive G-73 Enforcer | -6/Lower Caves | Archive B-36 Bruiser | -6/Lower Caves | Archive B-74 Champion | -6/Lower Caves | Archive L-31 Rogue | -6/Lower Caves | Archive L-41 Fighter | -6/Lower Caves | Archive L-61 Swordsman | -6/Lower Caves | Archive Y-45 Defender | -6/Lower Caves | Archive Y-54 Guardian | -6/Lower Caves | Archive Y-64 Sentinel | -6/Lower Caves | Archive Y-72 Warden | -6/Lower Caves | Archive D-53 Grenadier | -6/Lower Caves | Archive D-63 Destroyer | -6/Lower Caves | Archive D-83 Annihilator | -6/Lower Caves | Archive X-57 Shotgunner | -6/Lower Caves | Archive X-62 Marksman | -6/Lower Caves | Archive X-67 Chaingunner | -6/Lower Caves | Archive X-72 Disruptor | -6/Lower Caves | Archive X-77 Beamer | -6/Lower Caves | Archive X-82 Rainmaker | -6/Lower Caves | Archive X-87 Electro | -6/Lower Caves | Archive H-55 Commando | -6/Lower Caves | Archive H-77 Assassin | -6/Lower Caves | Archive H-88 Terminator | -6/Lower Caves | Archive P-60 Hacker | -6/Lower Caves | Archive P-70 Sage | -6/Lower Caves | Archive P-80 Master | -6/Lower Caves | Archive Fabricated ------------ Imp. System Shield | x1 | -7/Factory | Preloaded Nuclear Pulse Array | x1 | -7/Factory | Authchip Imp. Trap Extractor | x2 | -7/Factory | Authchip Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Nanoactuators | x2 | -6/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Tri-rail Accelerator | x1 | -5/Factory | Authchip Exp. Targeting Computer | x1 | -4/Factory | Authchip Weapon Mount | x2 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory | Authchip Graphene Brace | x2 | -2/Research Repaired ---------- Nuclear Pulse Array | 13% | -7/Factory | Broken Imp. Deuterium Engine | 57% | -7/Factory Hvy. Rocket Launcher | 14% | -6/Factory Cld. Cesium-ion Thruster | 15% | -5/Factory Tri-rail Accelerator | 54% | -4/Factory Tri-rail Accelerator | 51% | -3/Research Med. Storage Unit | 39% | -2/Protoforge Studied --------- Lgt. Ion Engine | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Powered Hammer | -6/Factory | Hacked Imp. Remote Datajack | -5/Factory | Hacked Imp. Surge Thruster | -4/Factory | Hacked Lgt. Angular Momentum Engine | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Fusion Bomb Launcher | -3/Quarantine | Hacked Com. HERF Cannon | -2/Testing | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Concept Nanofilaments [Conductive] Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- Suspicious By Nature True Cogmind Challenges ------------ None Game ------ Seed ZipNetworkSuite Manual? 0 Play Time 07:45:29 Cumulative 546.1 hours Start 2025.11.09 @ 21:11:09 End 2025.11.10 @ 13:46:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 294 Adventurer 0 Explorer 0 Win Type 1 Total 25 Types 14/2/6/1/0/0/0/1/1/0 Lore% 94 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 112184d5-317a-4128-b086-d23c2a360671