Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 03:42:46 Player: Selene Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (59) 295 Value Destroyed (1124) 1124 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (5874) 5874 TOTAL SCORE: 15093 Bonus ------- Pacifist 200 High Alert Combat Kills 30 Entered DSFs 500 Win 3000 Win Speed 2144 Cogmind --------- Core Integrity 132/1600 Matter 181/300 Energy 14/100 System Corruption 8% Temperature Cool (1) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Field Propulsion Array Experimental Q-thruster > --- UTILITY (12) ----- Advanced Signal Interpreter Core Analyzer Armor Integrity Analyzer Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Experimental Optical Array Long-range Sensor Array Improved Signal Interpreter Seismic Detector Advanced Transmission Jammer ECM Suite Improved Reaction Control System Hacking Suite Improved System Shield > --- WEAPON ----------- Plasma Lance > --- INVENTORY -------- Impulse Thruster Array ECM Suite Nova Cannon Fusion Bomb Launcher [Rating: 106] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Long-range Sensor Array Device Long-range Sensor Array Processor Advanced Signal Interpreter Hackware System Shield Protection Backup Plating I Weapon Katana Energy Gun Backup Laser I Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Res Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 2 . 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 7 | . . 1 . 1 1 . . . 1 . 1 . 1 . 1 Utility 10 | . . 1 . 1 1 . . 1 1 . 1 2 1 . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 139 | . 3 5 7 9 12 6 . 7 4 . 18 14 11 18 25 Power 16 | . . 1 . . 1 2 . . . . 2 3 2 2 3 Engine 6 | . . 1 . . 1 . . . . . 1 . . 2 1 Core 3 | . . . . . . 2 . . . . . 1 . . . Reactor 7 | . . . . . . . . . . . 1 2 2 . 2 Propulsion 44 | . 2 2 1 2 4 3 . 2 3 . 5 2 5 6 7 Treads 2 | . 2 . . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 13 | . . . . 2 . 1 . 2 3 . 1 . 1 2 1 Flight 28 | . . 1 1 . 4 2 . . . . 4 2 4 4 6 Utility 62 | . . 1 4 3 7 1 . 5 1 . 9 9 3 8 11 Device 21 | . . . 1 . 3 . . . . . 4 5 . 4 4 Storage . | . . . . . . . . . . . . . . . . Processor 23 | . . . . 1 3 1 . 4 . . 4 2 2 3 3 Hackware 10 | . . . . 1 . . . 1 . . 1 2 1 1 3 Protection 8 | . . 1 3 1 1 . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 17 | . 1 1 2 4 . . . . . . 2 . 1 2 4 Energy Gun 4 | . . . 2 2 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | . 1 . . 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 4 | . . 1 . . . . . . . . . . 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . 1 . . 1 . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . 1 . . . . . 1 2 1 7 1 Parts Lost 34 | . . 3 . 3 . 1 . . . . . 1 . 8 18 Power 8 | . . 1 . . . 1 . . . . . 1 . 2 3 Propulsion 13 | . . 2 . 2 . . . . . . . . . 3 6 Utility 8 | . . . . . . . . . . . . . . 2 6 Weapon 5 | . . . . 1 . . . . . . . . . 1 3 Highest Loss Streak 8 | . . 2 . 2 . 1 . . . . . 1 . 8 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 3 | 3 3 4 3 4 3 3 2 3 1 5 4 2 3 3 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | 2 2 . . . . . . . . 2 . . . . . Utility 1 | . . 2 2 1 . . . 1 1 2 2 . 1 1 . Weapon 1 | . . 1 1 1 1 2 1 1 . 1 . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 41 | . 1 2 1 5 2 4 1 9 . . 3 4 4 2 3 Power 7 | . . . . . . . . 2 . . 1 . 2 . 2 Propulsion 4 | . 1 . . 1 . . . . . . 1 . . 1 . Utility 14 | . . 2 1 3 . 1 . 4 . . . 2 1 . . Weapon 16 | . . . . 1 2 3 1 3 . . 1 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 45 | . 36 55 59 57 54 45 22 61 32 . 55 49 26 34 28 Engine 1 | . . 4 . . 2 . . . . . 6 . . 4 . Core 1 | . . . . . . 3 5 5 . . . 2 . . . Hover 3 | . . 11 . 6 6 2 . 9 11 . 1 . . 1 1 Flight 10 | . . 1 18 15 13 14 9 12 10 . 8 11 8 7 8 Device 6 | . . . 9 8 8 6 3 5 . . 8 16 3 5 2 Processor 6 | . . . . 5 6 3 . 17 . . 15 8 4 9 5 Hackware 1 | . . . . 3 . . . 2 . . 1 3 1 1 3 Protection 3 | . . 17 10 8 6 . . . 4 . 4 . . . . Energy Gun 2 | . . 11 20 4 . . . . . . . . . . . Slashing Weapon 2 | . . . . 3 6 6 3 5 4 . 5 . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 2 3 3 3 . Peak Build Rating 106 | . 3 8 9 22 44 30 20 54 35 2 98 106 87 99 90 Average Rating 39 | . 2 5 6 12 24 23 16 43 29 1 61 78 54 55 53 On Entrance 1 | . . . . . 1 1 2 2 2 2 2 3 3 3 3 Avg Prop Armor Cover (%) 12 | . 30 41 . 9 5 8 . 21 13 . 5 10 5 15 4 Naked Turns 76 | . 1 1 3 3 4 . 4 2 . 43 1 14 . . . Heaviest Build 34 | . 2 8 8 9 17 10 9 9 6 . 19 34 22 16 29 Greatest Support 46 | 3 3 12 8 14 24 12 12 12 12 3 37 46 36 36 36 Greatest Overweight (x) 1 | . . . . 1 . 1 . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 3 2 4 3 4 3 3 1 3 1 4 4 3 3 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 54% | Mutant 23% | Sprinter 11% | Scout 4% | Gladiator 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Gladiator | -4/Factory Scout | -3/Research Mutant | -2/Research Mutant | -2/Testing Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Res Res Tes Acc Matter Collected 2002 | 188 . 33 164 130 138 117 50 100 90 . 177 144 230 211 230 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2490 | . . 129 29 166 213 299 . . 115 . 272 247 198 531 291 Parts 126 | . . 13 3 14 11 12 . . 1 . 10 11 15 27 9 Haulers Intercepted 11 | . . 1 . 3 1 . . . 1 . 2 2 . 1 . Recyclers Shooed 4 | . . . . 1 . . . . . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Res Res Tes Acc Combat Hostiles Destroyed 18 | . . 7 . . . 4 . . . . . . 4 . 3 Melee 1 | . . . . . . 1 . . . . . . . . . Guns 4 | . . 4 . . . . . . . . . . . . . AOE 13 | . . 3 . . . 3 . . . . . . 4 . 3 Classes Destroyed 11 | . . 2 1 1 3 2 . . . . 1 . . 1 . Worker 14 | . . . . 1 2 . . . . . 1 . 2 7 1 Builder 1 | . . . . . . . . . . . . . . 1 . Tunneler 3 | . . . 1 . . . . . . . . 2 . . . Hauler 11 | . . 1 . 3 1 . . . 1 . 2 2 . 1 . Recycler 4 | . . . . . 1 . . . . . . . . 2 1 Mechanic 2 | . . . . . 1 . . . . . . . 1 . . Operator 3 | . . . . . . . . . . . 1 . 1 1 . Watcher 3 | . . . . . 1 . . . . . . . 2 . . Swarmer 17 | . . 7 . . . 3 . . . . . . 4 . 3 Programmer 1 | . . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . . 3 1 2 5 3 . . 1 . 2 1 8 9 3 Combat Bots Only 4 | . . 3 . . . 3 . . . . . . 4 . 3 Max Kills in Single Turn 3 | . . 3 1 1 1 2 . . 1 . 1 1 3 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . 2 . . . . . . 2 . 2 Melee 1 | . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Res Res Tes Acc Hostile Shots Fired 673 | . . 49 . 33 55 3 . 45 . 26 56 . 16 113 277 Missed 343 | . . 18 . 11 29 1 . 25 . 10 39 . 7 55 148 Hits 330 | . . 31 . 22 26 2 . 20 . 16 17 . 9 58 129 Projectile 330 | . . 31 . 22 26 2 . 20 . 16 17 . 9 58 129 Critical Strikes 7 | . . . . . . . . . . . 1 . 1 2 3 Damage Taken 6685 | . . 357 . 343 266 27 . 242 . 397 283 225 279 1323 2943 Core 2937 | . . 94 . 121 50 . . 120 . 397 108 80 93 406 1468 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . . . . 100 Core Remaining (%) 77 | 100 100 . 76 78 . . 92 85 . 60 90 93 . 65 8 Volleys Fired 35 | . . 16 1 4 . 2 . . . . . . 3 . 9 Largest 2 | . . 2 2 1 . 1 . . . . . . 1 . 1 Hottest 120 | . . 60 60 63 . 30 . . . . . . 52 . 120 Shots Fired 50 | . . 30 2 4 . 2 . . . . . . 3 . 9 Gun 35 | . . 29 2 4 . . . . . . . . . . . Cannon 5 | . . . . . . . . . . . . . . . 5 Launcher 10 | . . 1 . . . 2 . . . . . . 3 . 4 Special . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . 3 Thermal 36 | . . 29 2 3 . . . . . . . . . . 2 Explosive 6 | . . 1 . . . 2 . . . . . . 3 . . Electromagnetic 5 | . . . . 1 . . . . . . . . . . 4 Robot Hit Streak 9 | . . 6 6 9 . . . . . . . . . . 2 Robot Miss Streak 4 | . . 2 . . . . . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 99 | . . 19 2 12 12 9 . . 4 . 5 7 6 17 6 Core Hits 61 | . . 9 1 4 4 6 . . 1 . 3 4 12 7 10 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . 1 . . 1 . 2 . Sever 1 | . . . . . . . . . 1 . . . . . . Impale 3 | . . . . . . . . . . . . 1 . 2 . Melee Attacks 163 | . . . . 12 21 9 . 15 5 . 21 21 17 29 13 Impact . | . . . . . . . . . . . . . . . . Slashing 89 | . . . . 12 21 9 . 15 5 . 17 . . . 10 Piercing 74 | . . . . . . . . . . . 4 21 17 29 3 Sneak Attacks 39 | . . . . 4 5 3 . . 1 . 3 6 4 12 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6424 | . . 314 19 462 593 757 . . 196 . 336 632 1328 1324 463 Guns 223 | . . 155 19 49 . . . . . . . . . . . Cannons 120 | . . . . . . . . . . . . . . . 120 Explosions 1248 | . . 159 . . . 160 . . . . . . 750 . 179 Melee 4833 | . . . . 413 593 597 . . 196 . 336 632 578 1324 164 Ramming . | . . . . . . . . . . . . . . . . Kinetic 77 | . . . . . . . . . . . . . . . 77 Thermal 266 | . . 155 19 49 . . . . . . . . . . 43 Explosive 1069 | . . 159 . . . 160 . . . . . . 750 . . Electromagnetic 179 | . . . . . . . . . . . . . . . 179 Impact . | . . . . . . . . . . . . . . . . Slashing 2123 | . . . . 413 593 597 . . 196 . 199 . . . 125 Piercing 2710 | . . . . . . . . . . . 137 632 578 1324 39 Highest Corruption 8 | . . . . . 1 1 1 . . . . 4 . . 8 Average Corruption 2 | . . . . . 1 1 1 . . . . 4 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 10 | . . . . . 1 . . . . . . 3 . . 6 Message Errors 2 | . . . . . . . . . . . . 1 . . 1 Matter Fused 2 | . . . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . Energy Discharges 2 | . . . . . 1 . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1257 | . . 40 . 55 113 181 . . 2 . 39 108 152 454 113 Projectiles . | . . . . . . . . . . . . . . . . Explosions 220 | . . 40 . . . . . . . . . . 67 . 113 Melee 1037 | . . . . 55 113 181 . . 2 . 39 108 85 454 . Knockbacks 2 | . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 213 | . . 11 . . . . . . . . . . 76 . 126 Shots 4 | . . 1 . . . . . . . . . . 1 . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 152 | . . 30 . 6 12 . . . . . . 152 . 7 40 Average Temperature 18 | . . 15 . 4 7 . . . . . . 83 . 5 17 Received Heat Transfer 579 | . . 63 . 108 36 . . 102 . 72 18 . . 162 18 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 888 | . . 666 74 111 . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Res Res Tes Acc Maximum Alert Level 3 | . . . . . . . . 1 . . . . 1 3 3 Low Security (%) 78 | 100 100 100 100 100 100 . . 88 100 100 100 100 74 53 . Level 1 8 | . . . . . . . . 11 . . . . 25 35 . Level 2 12 | . . . . . . . . . . . . . . 9 96 Level 3 . | . . . . . . . . . . . . . . 1 3 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 741 | . . 118 48 73 60 . . 247 120 96 99 62 306 741 723 Initial 462 | . . . 43 . 14 . . . 120 81 50 51 31 158 462 Average 132 | . . 33 14 22 12 . . 83 112 82 42 34 84 249 577 Influence Increases 3592 | . . 219 5 170 154 115 . 408 27 15 259 156 402 907 755 Destroy 0b10 Robot/C 360 | . . 140 . . . 80 . . . . . . 80 . 60 Destroy 0b10 Robot/NC 215 | . . 5 5 20 30 10 . . 5 . 20 20 30 60 10 Destroy Leader 78 | . . 22 . 6 4 10 . . 2 . 4 4 14 2 10 Successful Hack 329 | . . 14 . 54 9 . . 53 5 . 44 91 14 45 . Select Force Hacks 110 | . . . . 30 . . . 30 . . . . . 50 . Disable Machine 315 | . . . . 15 30 . . 45 15 . 15 15 60 90 30 Destroy Structure 370 | . . 8 . . 6 . . 10 . . 26 26 159 15 120 Partial Spotted 150 | . . 15 . . 15 . . 45 . . 45 . . . 30 Lose Combat Pursuer 1665 | . . 15 . 45 60 15 . 225 . 15 105 . 45 645 495 Influence Decreases 2869 | . . 107 117 137 127 175 . 161 157 36 256 199 176 418 803 Entered New Map 826 | . . . 69 . 19 23 . . 127 36 46 48 25 124 309 Time Decay 1593 | . . 77 48 107 108 142 . 161 30 . 190 151 151 214 214 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 Lost Part 330 | . . 30 . 30 . 10 . . . . . . . 80 180 Lost Ally 20 | . . . . . . . . . . . 20 . . . . Squads Dispatched 29 | . . . . 1 4 . . 4 1 . 4 2 2 6 5 Investigation 11 | . . . . 1 1 . . 3 1 . 2 . . 1 2 Extermination 12 | . . . . . 1 . . 1 . . 1 2 2 2 3 Reinforcement 6 | . . . . . 2 . . . . . 1 . . 3 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Res Res Tes Acc Distress Signals 9 | . . . . 1 1 . . 1 . . 1 . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 202 | . 3 13 . 14 9 6 . 18 . 2 15 1 10 50 61 Peak Tracking Total 25 | . 3 7 . 13 5 9 . 11 . 2 9 1 5 24 25 Tactical Retreats 38 | . . 1 . 3 3 3 . 5 . 1 2 . 1 7 12 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Res Res Tes Acc Traps Triggered 4 | . . . . . . . . . . 1 1 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Res Res Tes Acc Machines Disabled 21 | . . . . 1 2 . . 3 1 . 1 1 4 6 2 Max in Single Turn 1 | . . . . 1 1 . . 1 1 . 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . 1 . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Res Res Tes Acc Machines Accessed 86 | . 2 5 . 7 5 3 . 18 2 . 8 10 6 11 9 Terminals 49 | . 1 4 . 4 3 . . 8 1 . 4 8 4 7 5 Fabricators 6 | . . . . . 1 . . 3 . . . 1 . 1 . Repair Stations 6 | . . 1 . . . . . 1 . . 1 . 2 1 . Recycling Units 12 | . 1 . . 2 1 . . 4 . . 2 . . . 2 Scanalyzers 5 | . . . . 1 . . . 1 . . 1 . . 1 1 Garrison Access 5 | . . . . . . . . 1 1 . . 1 . 1 1 Total Hacks 220 | . 4 14 . 31 12 9 . 49 5 . 19 26 13 22 16 Successful 76 | . . 7 . 13 2 9 . 18 1 . 4 10 2 8 2 Failed 142 | . 4 7 . 18 10 . . 31 4 . 14 16 11 13 14 Catastrophic 36 | . 1 3 . 3 2 . . 4 1 . 5 3 5 4 5 Database Lockouts 2 | . . . . . . . . . . . 1 . . 1 . Manual 95 | . . 8 . 18 3 . . 24 . . 10 9 7 7 9 Terminals 136 | . 3 13 . 19 8 . . 26 2 . 10 22 10 13 10 Fabricators 11 | . . . . . 2 . . 6 . . . 1 . 2 . Repair Stations 9 | . . 1 . . . . . 2 . . 2 . 3 1 . Recycling Units 28 | . 1 . . 8 2 . . 10 . . 4 . . . 3 Scanalyzers 15 | . . . . 4 . . . 3 . . 3 . . 4 1 Garrison Access 12 | . . . . . . . . 2 3 . . 3 . 2 2 Terminal Hacks 31 | . . 5 . 4 1 9 . 4 1 . . 5 . 2 . Record 8 | . . . . . . 7 . . . . . 1 . . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . Open Door 3 | . . . . . . 2 . . . . . . . 1 . Open DSF 2 | . . . . . . . . . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . 1 . 1 . . . 1 . . . . . . . Terminal Index 3 | . . 1 . 1 . . . 1 . . . . . . . Locate Traps 4 | . . 1 . 1 1 . . 1 . . . . . . . Hauler Manifests 2 | . . 1 . . . . . . . . . 1 . . . Zone Layout 4 | . . 1 . 1 . . . 1 . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . 1 . . . 1 . . . Network Status 2 | . . . . . . . . 1 . . . 1 . . . Repair Station Hacks 4 | . . 1 . . . . . . . . 1 . 1 1 . Refit 4 | . . 1 . . . . . . . . 1 . 1 1 . Recycling Unit Hacks 6 | . . . . 2 . . . 3 . . . . . . 1 Retrieve Components 6 | . . . . 2 . . . 3 . . . . . . 1 Scanalyzer 8 | . . . . 3 . . . 2 . . 1 . . 2 . Retrieve Study 8 | . . . . 3 . . . 2 . . 1 . . 2 . Garrison Access Hacks 3 | . . . . . . . . . . . . 1 . 1 1 Seal Access 3 | . . . . . . . . . . . . 1 . 1 1 Unauthorized Hacks 22 | . . 1 . 4 1 . . 8 . . 2 3 1 2 . Terminals 16 | . . 1 . 2 1 . . 5 . . 2 3 1 1 . Assimilate 2 | . . . . . . . . 2 . . . . . . . Botnet 12 | . . 1 . 1 1 . . 2 . . 2 3 1 1 . Operators 2 | . . . . 1 . . . 1 . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . . 1 . Haulers 1 | . . . . . . . . 1 . . . . . . . Overload 1 | . . . . . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 2 . . . 1 . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . Tunnel 2 | . . . . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . 1 . . Hacking Detections 76 | . 2 5 . 7 5 . . 15 1 . 7 9 6 10 9 Full Trace Events 7 | . . . . . 1 . . 1 1 . 2 . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . 3 . . . 2 . . 1 . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 2 . . . 5 . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Res Res Tes Acc Total Allies 2 | . . . . . . . . 1 . . 1 . . . . Largest Group 1 | . . . . . . . . 1 . . 1 . . . . Highest-Rated Group 47 | . . . . . . . . 10 . . 47 . . . . Highest-Rated Ally 47 | . . . . . . . . 10 . . 47 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . 1 . . . . Total Damage 17 | . . . . . . . . . . . 17 . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Res Res Tes Acc Active Infowar (turns) 3250 | . . . 169 338 347 304 27 397 . . 343 320 399 407 199 Optics 765 | . . . . . . . . 315 . . . 311 139 . . Sensors 2637 | . . . . . 347 304 27 395 . . 339 287 394 350 194 Structural 186 | . . . . . . . . . . . . . . 186 . Seismic 794 | . . . 169 338 . . . . . . . 282 . . 5 T.N.C. 288 | . . . . . . . . . . . . . . 288 . Jamming 48 | . . . . . . . . . . . 15 33 . . . ECM 115 | . . . . . . . . . . . . 115 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Res Res Tes Acc Turns Passed 4198 | 23 42 297 183 344 356 309 34 402 76 43 382 336 472 443 456 Spaces Moved 7711 | 36 71 389 434 422 613 640 74 1015 136 82 683 641 550 835 1090 Core 602 | 36 71 172 6 144 9 2 6 4 2 82 2 28 20 2 16 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 477 | . . 147 . 80 250 . . . . . . . . . . Flight 6632 | . . 70 428 198 354 638 68 1011 134 . 681 613 530 833 1074 Fastest Speed 20 | 50 50 40 37 37 28 32 32 32 32 50 27 35 29 21 20 Average Speed 37 | 50 50 58 37 61 42 33 33 32 35 50 37 36 36 34 29 Slowest Speed 100 | 50 50 80 50 100 60 100 50 50 50 50 50 50 100 100 50 Overloaded Moves 120 | . . . . . . . . . . . 18 . 10 92 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 83 | . . 3 5 . 3 . . 6 . . 5 . 3 29 29 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 26 44 86 41 20 68 16 30 3 86 21 21 17 74 37 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 1 . 1 . 1 . . . . . . . Known Exits Taken 5 | . . 1 . . . . . . 1 . . 1 1 1 . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 . . 1 . . . . Scrap Searched 4 | . . . 1 . . 1 2 . . . . . . . . Spaces Dug 82 | . . . . . 6 . . 10 . . 13 13 29 5 6 Terrain Destroyed 184 | . . 9 . . 6 19 . 10 . . 13 13 63 5 46 Melee 60 | . . . . . 6 . . 10 . . 13 13 7 5 6 Projectile 2 | . . . . . . . . . . . . . . . 2 AOE 122 | . . 9 . . . 19 . . . . . . 56 . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac DSF Fac Res Res Tes Acc Total 8618 | 40 78 431 450 486 677 722 85 1066 157 84 769 706 792 916 1159 Wait 360 | . . 4 . 14 15 46 . 4 4 . 22 12 173 43 23 Move 7543 | 35 70 382 424 421 606 639 73 1002 135 81 672 640 544 781 1038 Hop 69 | . . 3 4 . 3 . . 6 . . 5 . 2 24 22 Pick Up 78 | 5 1 3 1 11 4 4 1 12 1 1 5 6 8 4 11 Fast Attach 104 | . . 2 4 5 10 4 . 6 3 . 16 14 7 17 16 Attach 79 | . 3 5 4 6 5 5 5 6 4 . 6 4 6 4 16 Detach 69 | . 3 8 7 2 3 7 5 5 4 . 7 2 5 5 6 Swap 8 | . . 1 . 2 . . . . . . 2 . . 1 2 Drop 88 | . 1 7 5 9 10 6 1 10 1 2 6 7 12 8 3 Fire 35 | . . 16 1 4 . 2 . . . . . . 3 . 9 Melee 162 | . . . . 12 21 9 . 15 5 . 20 21 17 29 13 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . 7 . 15 . . Rewire 1 | . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 3) 66 | -10/Materials | Entered another Materials area 66 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 157 | -9/Materials | Released all parts (2) 186 | -9/Materials | Discovered new exit (range 15) 301 | -9/Materials | Identified exit to Mines 318 | -9/Materials | Build established: Mutant 363 | -9/Materials | Entered Mines 466 | -9/Mines | Learned Materials emergency access door positions 494 | -9/Mines | Learned location of Storage (-7) 540 | -9/Mines | Discovered new exit (range 5) 546 | -9/Mines | Entered Materials 546 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 874 | -8/Materials | Discovered new exit (range 15) 887 | -8/Materials | Released all parts (5) 890 | -8/Materials | Entered Factory 890 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1231 | -7/Factory | Discovered new exit (range 15) 1242 | -7/Factory | Released all parts (4) 1246 | -7/Factory | Entered Lower Caves 1279 | -7/Lower Caves | Learned Factory trap positions 1344 | -7/Lower Caves | Entered an active Warlord outpost 1352 | -7/Lower Caves | Learned location of 1 exit from Factory 1352 | -7/Lower Caves | Learned Armory stockpile data 1352 | -7/Lower Caves | Learned Armory security intel 1352 | -7/Lower Caves | Learned Armory terminal intel 1537 | -7/Lower Caves | Discovered new exit (range 6) 1555 | -7/Lower Caves | Entered another Lower Caves area 1582 | -7/Lower Caves | Discovered new exit (range 12) 1589 | -7/Lower Caves | Entered Factory 1589 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1590 | -6/Factory | Identified exit to Lower Caves 1591 | -6/Factory | Loaded intel: 125 trap records 1733 | -6/Factory | Build established: Sprinter 1966 | -6/Factory | Discovered new exit (range 19) 1989 | -6/Factory | Released all parts (7) 1991 | -6/Factory | Entered another Factory area 1991 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2064 | -5/Factory | Identified exit to DSF 2067 | -5/Factory | Released all parts (3) 2067 | -5/Factory | Entered DSF 2084 | -5/DSF | Additional patrols routed to DSF 2088 | -5/DSF | Discovered new exit (range 16) 2110 | -5/DSF | Entered Factory 2110 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2320 | -4/Factory | Central database locked down 2356 | -4/Factory | Discovered new exit (range 11) 2360 | -4/Factory | Identified exit to Extension 2477 | -4/Factory | Discovered new exit (range 11) 2485 | -4/Factory | Released all parts (15) 2492 | -4/Factory | Released all parts (1) 2492 | -4/Factory | Entered Research 2492 | -3/Research | Evolved 2 slots: Utility x2 2710 | -3/Research | Found Fusion Bomb Launcher 2798 | -3/Research | Discovered new exit (range 13) 2800 | -3/Research | Identified exit to Research 2814 | -3/Research | Released all parts (12) 2828 | -3/Research | Entered another Research area 2828 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3109 | -2/Research | Build established: Mutant 3281 | -2/Research | Discovered new exit (range 15) 3286 | -2/Research | Identified exit to Testing 3300 | -2/Research | Released all parts (4) 3300 | -2/Research | Entered Testing 3338 | -2/Testing | Found Prototype Device 3338 | -2/Testing | Identified Exp. Hardlight Generator 3551 | -2/Testing | Central database locked down 3736 | -2/Testing | Lost 8 parts (2p3n2u1w) 3737 | -2/Testing | Discovered new exit (range 11) 3740 | -2/Testing | Identified exit to Access 3743 | -2/Testing | Released all parts (7) 3743 | -2/Testing | Entered Access 3743 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3851 | -1/Access | Found Gamma Bomb Array 3923 | -1/Access | Lost 5 parts (1n3u1w) 3993 | -1/Access | Search patrols dispatched 4010 | -1/Access | Spotted B-99 Colossus 4063 | -1/Access | Lost 5 parts (2p1n1u1w) 4115 | -1/Access | Core integrity fell below 50% 4187 | -1/Access | Energy Cycler disabled 4188 | -1/Access | Core integrity fell below 20% 4197 | -1/Access | Discovered new exit (range 8) 4198 | -1/Access | Identified exit to Surface 4199 | *** | Escaped! Last Messages --------------- 04190_ S-43 Plague suffers critical hit (Destroy). 04190_ S-43 Plague destroyed. 04190_ Slug penetrates Wall. 04190_ K-01 Serf collects debris. 04191_ Acquired 29 matter. 04192_ Slug penetrates Wall. 04193_ K-01 Serf collects debris. 04193_ Slug penetrates Wall. 04194_ P-80 Master resets H-88 Terminator, system corruption cleaned. 04195_ System corrupted: Matter fused (-8). 04195_ Penetrated by Slug. 04197_ The Access Shell folds into the floor. 04197_ EXIT=FOUND 04198_ Slug penetrates Reinforced Barrier. 04198_ Slug penetrates Sealed Heavy Doors. 04198_ Hvy. Pick destroyed. 04198_ EXIT=IDENTIFIED: SURFACE [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | #????????????# #????????????????????#+ | | #????????????# #??????????????????? | | ! #????????????# #????????????????? | | ! #????????????# #??????????????? | | #????????????# #????????????? | | ## #????????????# #????????????# | | ?### ###????????????+ ?????????????# | | ???# #??????????????? ?????????????# | | ???# #????????????????????????????????# | | ???# #????????????????????????????????#####+#### | | ???# #???????????????????????????????????# | | ???# #??????????????????????????????????????#### | | ???# #???????????????????????????????????????# | | ???+ #???????????????????????????????????????# | | ???# #???????????????????????????????????????# | | ???# #???????????????????????????????????????# | | ???# #???????????????????????????????????????# | | ???# +???????????????????????????????????????# | | ???# #???????????????????????????????????????# | | ???? #???????????????????????????????????????# | | ???? #???????????#""""""""""#????????????????# | | ???? ????????????# #????????????????### | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #????????????? ???? | | ???????????????????# #?############ ???? | | ??????????????????## ### ## ???? | | ??????????????????# ## ## ###+ | | ??????????????????##"" * ### ""G"" ## | | ???????????????????#"" #?# " " ## | | ???????????????????#"" #?# " " ## | | ???????????????????#T #?# ## % | | ???????????????????#"" #?# ## | | ???????????????????#"" hs#?# ## | | ???????????????????#"" hhp#####+######## | | ?????????????? A s = | | ???????????? w | | ?????????????######################/#####*"""""""" | | ????????????????????????????????# " " | | ????????????????????????????????# ! * " " | | ????????????????????????????????# " " | | ??????????????????????????????# " "" | | ??????????????????????????????# ! " " | | ?????????????????????????????? # " "" | | #????????????????????????????## " "# | | #?????????????????????????????# # ## | | #?????????????????????????????# # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 110 ECM Strength 1 Jamming Range 16 Power Amplification 20 Armor Coverage 310 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Core Analysis 9 Armor Integrity Analysis 40 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Cld. VTOL Module | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Katana | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Mic. Nuclear Core | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Impulse Thruster Array | -2/Testing | Hacked Lgt. Ion Engine | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Explosive Keycard Infodabbler Master Rebuilder Streaker Travel Light Challenges ------------ None Game ------ Seed SigixBiomechanicalPendant Manual? 0 Play Time 01:32:00 Cumulative 288.1 hours Start 2026.01.03 @ 02:11:15 End 2026.01.03 @ 03:42:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 165 Adventurer 4 Explorer 0 Win Type 0 Total 10 Types 8/0/2/0/0/0/0/0/0/0 Lore% 87 Gallery% 75 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 381fed41-4ed1-4074-b431-f78a2810a890