Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.08.04 @ 22:47:05 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (156) 780 Value Destroyed (4042) 4042 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 7224 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 650/700 Matter 305/450 Energy 223/290 System Corruption 1% Temperature Cool (185) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (7) ------ Coolant Injector Compact Matter Pod Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Kinecellerator > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Advanced Assault Cannon > --- INVENTORY (4) ---- Advanced Targeting Computer Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Coolant Injector Compact Matter Pod Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Advanced Assault Cannon > --- INVENTORY -------- Advanced Targeting Computer Heavy Missile Launcher Remote Datajack [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Medium Armor Plating Device Advanced Sensor Array Storage Compact Matter Pod Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . 2 1 2 Weapon 1 | . . . 1 . Parts Attached 58 | 5 9 3 29 12 Power 6 | 1 . . 4 1 Engine 3 | 1 . . 1 1 Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 9 | 2 2 . 5 . Treads 9 | 2 2 . 5 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | . 3 3 9 6 Device 7 | . 1 1 1 4 Storage 1 | . . . . 1 Processor 5 | . 2 . 3 . Hackware 2 | . . . 1 1 Protection 6 | . . 2 4 . Artifact . | . . . . . Weapon 22 | 2 4 . 11 5 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 15 | 2 4 . 8 1 Ballistic Cannon 3 | . . . 1 2 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . 1 2 Unidentified Prototypes 2 | . . . 2 . Parts Lost 5 | . . . 3 2 Power 2 | . . . 2 . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 1 Average Slot Usage (%) 95 | . 82 88 98 99 Engine 6 | . 14 11 2 7 Core 3 | . . . 5 . Treads 19 | . 28 22 18 15 Device 11 | . 4 11 8 22 Processor 11 | . 6 11 12 15 Hackware 5 | . . . 9 5 Protection 9 | . . 11 13 7 Ballistic Gun 24 | . 28 22 26 18 Naked Turns . | . . . . . Heaviest Build 37 | 9 12 27 33 37 Greatest Support 49 | 40 40 40 46 49 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 3 3 3 4 4 Average Carried 2 | . 1 1 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | . 2 2 4 3 Class Distribution -------------------- 30% | Hacker-Skirmisher 27% | Hacker-Tank 26% | Mutant 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Tank | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 4042 | 274 372 494 2045 857 Remotely 2655 | . 104 494 1352 705 Salvage Created 6207 | 102 624 900 3467 1114 Parts 333 | 4 31 66 182 50 Haulers Intercepted 10 | . 2 1 5 2 Recyclers Shooed 9 | 1 2 4 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 92 | . 9 14 52 17 Guns 85 | . 9 14 51 11 Cannons 7 | . . . 1 6 Classes Destroyed 15 | 2 5 4 2 2 Worker 12 | . 3 1 7 1 Builder 10 | . 3 3 3 1 Tunneler 2 | 1 . 1 . . Hauler 10 | . 2 1 5 2 Recycler 15 | 1 3 3 5 3 Operator 5 | . . 1 4 . Watcher 10 | . 1 3 4 2 Swarmer 19 | . 9 4 6 . Grunt 52 | . . 8 35 9 Brawler 2 | . . . 2 . Duelist 2 | . . 1 . 1 Sentry 10 | . . 1 7 2 Hunter 3 | . . . 2 1 Programmer 2 | . . . . 2 Assembled 2 | . . . . 2 Best Kill Streak 14 | 2 6 14 9 5 Combat Bots Only 8 | . 3 5 8 3 Max Kills in Single Turn 2 | 1 2 2 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2207 | . 139 269 1142 657 Core 219 | . 24 49 96 50 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 90 87 82 . Volleys Fired 331 | 4 44 58 160 65 Largest 3 | 2 2 2 3 3 Hottest 98 | 40 46 46 90 98 Shots Fired 879 | 8 88 116 472 195 Gun 826 | 8 88 116 465 149 Cannon 53 | . . . 7 46 Launcher . | . . . . . Special . | . . . . . Kinetic 879 | 8 88 116 472 195 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 36 | 5 21 33 36 28 Robot Miss Streak 4 | 1 2 4 4 1 Penetration Max 1 | . . . 1 . Secondary Targets 15 | . 2 3 10 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 684 | 5 72 89 373 145 Core Hits 247 | 2 27 35 135 48 Critical Hits 7 | . . 3 4 . Critical Kills 5 | . . 1 4 . Critical Parts Destroyed 2 | . . 2 . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 12141 | 69 982 1320 6728 3042 Guns 11196 | 69 982 1320 6666 2159 Cannons 945 | . . . 62 883 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 12141 | 69 982 1320 6728 3042 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . 1 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 37 | . . . . 37 Projectiles 37 | . . . . 37 Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . . . 1 10 Impact . | . . . . . Kinetic 11 | . . . 1 10 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 367 | . 12 84 309 367 Average Temperature 66 | . 6 23 67 95 Received Heat Transfer 1041 | . . 126 648 267 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 452 | 10 224 433 452 364 Average Influence 167 | 5 92 137 205 154 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 63 | 100 92 61 52 66 Level 1 34 | . 7 34 42 33 Level 2 2 | . . 3 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 28 | . 1 3 16 8 Investigation 12 | . 1 3 4 4 Extermination 2 | . . . . 2 Reinforcement 4 | . . . 3 1 Assault . | . . . . . Garrison 10 | . . . 9 1 Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 8 | . . 2 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 140 | . 14 20 74 32 Peak Tracking Total 6 | . 4 4 6 4 Tactical Retreats 13 | . . . 11 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts 38 | . . . 29 9 Triggered . | . . . . . Disarmed 3 | . . . . 3 Reprogrammed 8 | . . . 8 . Reused 2 | . . . 2 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 10 | . . 2 8 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 26 | . 3 4 14 5 Terminals 18 | . 3 4 9 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers 4 | . . . 2 2 Garrison Access 2 | . . . 1 1 Total Hacks 81 | . 12 11 44 14 Successful 33 | . 4 4 22 3 Failed 48 | . 8 7 22 11 Catastrophic 9 | . . 1 6 2 Database Lockouts . | . . . . . Manual 47 | . 3 5 27 12 Terminals 65 | . 12 11 37 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers 7 | . . . 2 5 Garrison Access 6 | . . . 2 4 Terminal Hacks 25 | . 4 4 16 1 Robot Schematic 1 | . . . . 1 Robot Analysis 5 | . 2 1 2 . Prototype ID Bank 1 | . . . 1 . Level Access Points 2 | . . . 2 . Branch Access Points 2 | . 1 . 1 . Terminal Index 1 | . . . 1 . Recycling Unit Index 1 | . . . 1 . Unreport Threat 4 | . . 2 2 . Locate Traps 2 | . . . 2 . Reprogram Traps 1 | . . . 1 . Patrol Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Recall Investigation 1 | . . 1 . . Registered Components 1 | . 1 . . . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 23 | . . 2 10 11 Terminals 2 | . . . 2 . Track 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 2 2 Extract 4 | . . . 2 2 Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 2 . Used . | . . . . . Hacking Detections 23 | . 3 4 12 4 Full Trace Events 11 | . 2 4 3 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 10 | . . . 6 4 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 19 | . . . 19 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 5 | . 2 1 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5538 | 88 804 600 2825 1221 Spaces Moved 2600 | 46 404 275 1339 536 Core 9 | 9 . . . . Treads 2591 | 37 404 275 1339 536 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 170 Average Speed 163 | 145 160 160 162 170 Slowest Speed 170 | 160 160 160 170 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 71 35 76 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . . 3 15 Melee . | . . . . . Projectile 18 | . . . 3 15 AOE . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3360 | 59 480 344 1725 752 Wait 221 | . 1 . 109 111 Move 2596 | 45 403 274 1338 536 Hop . | . . . . . Pick Up 69 | 5 14 5 35 10 Fast Attach . | . . . . . Attach 30 | 5 6 2 11 6 Detach . | . . . . . Swap 28 | . 3 1 18 6 Drop 46 | . 9 4 25 8 Fire 331 | 4 44 58 160 65 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 38 | . . . 29 9 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 13) 89 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 343 | -10/Materials | Identified exit to Mines 481 | -10/Materials | Discovered new exit (range 7) 805 | -10/Materials | Discovered new exit (range 13) 893 | -10/Materials | Entered another Materials area 893 | -9/Materials | Evolved 2 slots: Utility x2 1238 | -9/Materials | Discovered new exit (range 12) 1485 | -9/Materials | Discovered new exit (range 5) 1493 | -9/Materials | Entered another Materials area 1493 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1507 | -8/Materials | Identified exit to Factory 1792 | -8/Materials | Build established: Hacker-Tank 1945 | -8/Materials | Garrison activated, responded to threat 2072 | -8/Materials | Garrison activated, responded to threat 2267 | -8/Materials | Garrison activated, responded to threat 3365 | -8/Materials | Build established: Hacker-Skirmisher 3886 | -8/Materials | Garrison activated, responded to threat 3957 | -8/Materials | Destroyed 8 combat bots 4263 | -8/Materials | Garrison activated, responded to threat 4318 | -8/Materials | Entered Factory 4318 | -7/Factory | Evolved 2 slots: Utility x2 4908 | -7/Factory | Garrison activated, responded to threat 5078 | -7/Factory | Build established: Skirmisher 5528 | -7/Factory | Assembled infested ambush trap array 5539 | -7/Factory | Self-destructed Last Messages --------------- 05531_ K-01 Serf collects debris. 05532_ U-05 Engineer lays Concrete. 05532_ as-51419 destroyed. 05532_ Destroyed Wheel. 05532_ U-05 Engineer knocked back. 05532_ K-01 Serf collects debris. 05533_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05535_ K-01 Serf collects debris. 05536_ K-01 Serf latches onto B-48 Gladiator. 05536_ K-01 Serf pushes B-48 Gladiator. 05537_ as-32222 knocked back. 05538_ as-99782 emerges from a hatch in the floor. 05538_ as-73614 emerges from a hatch in the floor. 05538_ as-79174 emerges from a hatch in the floor. 05538_ K-01 Serf destroyed. 05538_ K-01 Serf pushes B-48 Gladiator. 05539_ U-05 Engineer builds a Wall. 05539_ U-05 Engineer lays Concrete. 05539_ Imp. Medium Armor Plating destroyed. 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"""u"""???????????? | | """ # """" !# "" "" "????????????? | | """ # """" =!# "" "" "????????????? | | """ # """" = # k b ?????????? | | # """" !+ u r ????????? | | """ # """" # ?????????? | | """ # """" # ????????? | | """ # # = ####+###############????????? | | ########"# ! #??? ???????????????????????? | | """ # #??? ???????????????????????? | | """ # #??? ???????????????????????? | | """ # #??? ???????????????????????? | | # +??? ???????????????????????? | | """ + #??? ???????????????????????? | | """ # #???????????????????????????? | | """ # % #???????????????????????????? | | # ### #???????????????????????????? | | ##### #?# #???????????????????????????? | | #?# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 358 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Deuterium Engine | -8/Materials | Extracted Hvy. Assault Rifle | -8/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Extracted Armor Integrity Analyzer | -8/Materials | Extracted Imp. Aluminum Leg | -8/Materials | Extracted Great Maul | -7/Factory | Extracted Axe | -7/Factory | Extracted Com. Wheel | -7/Factory | Extracted Hvy. Armor Plating | -7/Factory | Extracted Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaColdRouter Manual? 0 Play Time 00:35:26 Cumulative 221.4 hours Start 2020.08.04 @ 22:14:47 End 2020.08.04 @ 22:47:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 84 Rogue 0 Adventurer 84 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 33 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a1abf243-2104-4dbe-b659-9f534332e17e