Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 11:29:27 Player: lepire Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (419) 419 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1009 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 219/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Structural Scanner > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (8) ---- Light Treads Light Treads Compact Wheel Visual Processing Unit Sensor Array Light Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Treads Compact Wheel Visual Processing Unit Sensor Array Light Assault Rifle Datajack Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 10 . Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 3 | 1 2 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 5 | 2 6 8 Power . | . . . Propulsion 2 | 1 2 3 Utility 1 | . 1 2 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 6 | 1 1 4 Power . | . . . Propulsion 5 | 1 1 3 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 97 | . 98 93 Engine 6 | . 7 . Core 6 | . 6 7 Leg 27 | . 27 28 Device 12 | . 12 14 Storage 14 | . 14 14 Ballistic Gun 13 | . 15 . Ballistic Cannon 9 | . 7 28 Special Weapon 3 | . 3 . Peak Build Rating 9 | 7 9 9 Average Rating 7 | 5 7 7 On Entrance 5 | . 7 9 Naked Turns . | . . . Heaviest Build 17 | 14 17 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 3 8 8 Average Carried 5 | 2 6 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 8 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1029 | 395 634 . Remotely . | . . . Salvage Created 720 | 212 508 . Parts 49 | 19 30 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 8 | . 8 . Guns 6 | . 6 . Cannons 2 | . 2 . Classes Destroyed 7 | 3 4 . Worker 1 | 1 . . Builder 2 | . 2 . Tunneler 6 | 6 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 2 | . 2 . Grunt 8 | . 8 . Best Kill Streak 3 | 3 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 73 | . 52 21 Missed 16 | . 8 8 Hits 57 | . 44 13 Projectile 57 | . 44 13 Critical Strikes 3 | . 3 . Damage Taken 803 | . 585 218 Core 254 | . 177 77 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 105 | 34 68 3 Largest 2 | 2 2 2 Hottest 100 | 40 100 60 Shots Fired 195 | 67 122 6 Gun 151 | 67 84 . Cannon 30 | . 24 6 Launcher . | . . . Special 14 | . 14 . Kinetic 181 | 67 108 6 Thermal 14 | . 14 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 7 8 5 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 105 | 41 61 3 Core Hits 41 | 15 25 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1271 | 407 813 51 Guns 1004 | 407 597 . Cannons 267 | . 216 51 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1271 | 407 813 51 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . 3 . Impact . | . . . Kinetic 3 | . 3 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 120 | . 120 . Average Temperature 27 | . 27 . Received Heat Transfer 435 | . 393 42 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 126 | 10 126 . Initial . | . . . Average 31 | 1 36 . Influence Increases 362 | 40 322 . Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 70 | 40 30 . Destroy Leader 48 | . 48 . Successful Hack 11 | . 11 . Destroy Structure 13 | . 13 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 362 | 40 269 53 Entered New Map 26 | . . 26 Time Decay 316 | 40 249 27 Lost Part 20 | . 20 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 16 6 Peak Tracking Total 6 | . 6 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts 38 | . 38 . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 7 | . 7 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Report Inventory 3 | . 3 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1457 | 3 1295 159 Sensors 179 | . 179 . Structural 564 | . 405 159 Seismic 714 | 3 711 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1887 | 262 1466 159 Spaces Moved 987 | 131 731 125 Core 4 | 4 . . Treads . | . . . Legs 983 | 127 731 125 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 117 120 120 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 7 84 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 12 | . 12 . Terrain Destroyed 12 | . 12 . Melee . | . . . Projectile 12 | . 12 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1459 | 175 1156 128 Wait 271 | . 271 . Move 985 | 130 730 125 Hop . | . . . Pick Up 11 | 3 8 . Fast Attach 8 | 7 1 . Attach 2 | . 2 . Detach 1 | . 1 . Swap 34 | . 34 . Drop 4 | 1 3 . Fire 105 | 34 68 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 38 | . 38 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 263 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 5) 1088 | -10/Materials | Discovered new exit (range 7) 1159 | -10/Materials | Core integrity fell below 50% 1335 | -10/Materials | Discovered new exit (range 8) 1729 | -10/Materials | Entered Subcaves 1811 | -10/Subcaves | Core integrity fell below 20% 1888 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- recycling unit. 01702_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Lgt. Ion Engine (75%) Terrain Scanner (90%) Lgt. Ion Engine (97%) Lgt. Treads (60%) Aluminum Leg (92%) Aluminum Leg (75%) Heat Sink (83%) 01704_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01712_ U-05 Engineer builds a Wall. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01815_ Lgt. Nuclear Core destroyed. 01879_ Subatomizers dissect the Mak. Leg. 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"u "" ##??? ###??????????? | | ?????????????# """ ##???### ??????????? | | ?????????????## ?"## ###?????????????????? | | ?????????????###?#### ####?????????????????? | | ??????????????????##### ####??????????????????? | | ???????????????????####" ###???????????????????? | | ?????????????????????##"#####????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderExpertTelecube Manual? 0 Play Time 00:18:24 Cumulative 46.5 hours Start 2025.09.08 @ 11:12:13 End 2025.09.08 @ 11:29:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 27 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c6c1db7-eadc-4158-8b14-a75bee49bb5a