Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.06.18 @ 01:23:20 Player: Qreeper Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (4) 20 Value Destroyed (102) 102 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 6756 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/1300 Matter 233/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Biometal Leg Gyrokinetic Inverter Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Hardened Medium Armor Plating Improved Shock Absorption System Heart of Steel > --- WEAPON ----------- Disruptor Cannon Micro-nuke Launcher > --- INVENTORY -------- (None) [Rating: 92] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Propulsion Improved Gravmag System Leg Biometal Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Improved Utility Shielding Device Heart of Steel Storage Large Storage Unit Protection Improved Utility Shielding Weapon Micro-nuke Launcher Energy Cannon Disruptor Cannon Launcher Micro-nuke Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Slots Evolved 15 | . 1 . 2 2 2 2 . . 2 2 2 Power 2 | . . . . 1 . 1 . . . . . Propulsion 4 | . . . 1 . 1 . . . . 1 1 Utility 9 | . 1 . 1 1 1 1 . . 2 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 47 | 5 2 . 1 7 9 5 2 . 4 1 11 Power 13 | 1 . . 1 3 2 1 1 . 1 1 2 Engine 8 | 1 . . 1 3 2 1 . . . . . Core 5 | . . . . . . . 1 . 1 1 2 Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . . . 1 4 2 . . 3 . 5 Treads . | . . . . . . . . . . . . Leg 6 | . . . . 1 3 . . . . . 2 Wheel 2 | 2 . . . . . . . . . . . Hover 9 | . . . . . 1 2 . . 3 . 3 Flight . | . . . . . . . . . . . . Utility 15 | 2 2 . . 3 3 2 1 . . . 2 Device 8 | 1 . . . 2 1 2 1 . . . 1 Storage 2 | . 2 . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 5 | 1 . . . 1 2 . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . 2 Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 . 1 . . Parts Lost 27 | . . . 3 2 . . . 1 . 9 12 Power 5 | . . . 1 . . . . . . 2 2 Propulsion 11 | . . . 2 . . . . 1 . 3 5 Utility 9 | . . . . 2 . . . . . 4 3 Weapon 2 | . . . . . . . . . . . 2 Highest Loss Streak 11 | . . . 2 2 . . . 1 . 5 11 Average Slot Usage (%) 44 | . 62 62 41 19 30 38 56 55 58 44 32 Engine 4 | . 12 12 8 . 2 1 6 6 5 3 . Core 1 | . . . . . . . . . 4 4 6 Leg 1 | . . . . . 5 . . . . . 4 Wheel 2 | . 25 25 12 . . . . . . . . Hover 10 | . . . . . 1 9 18 17 20 16 10 Device 15 | . 12 12 10 7 15 20 25 25 22 16 4 Protection 5 | . 12 12 10 11 5 6 6 6 5 3 1 Naked Turns 58 | . . . . 23 . . . . . . 35 Heaviest Build 53 | 5 5 5 9 6 18 22 29 29 39 39 53 Greatest Support 57 | 20 20 20 20 3 34 36 36 36 57 57 41 Greatest Overweight (x) 3 | . . . 2 1 2 . . 1 1 3 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 4 10 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 2 1 2 2 3 4 4 4 4 4 2 Average Carried 2 | . 1 1 1 1 1 2 3 4 3 3 . Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 1 1 2 2 3 3 4 4 4 3 . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Matter Collected 1002 | 206 44 . 28 20 93 63 115 . 99 140 194 Remotely . | . . . . . . . . . . . . Salvage Created 129 | . . . . . 57 . . . . 53 19 Parts 10 | . . . . . 4 . . . . 3 3 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 3 | . . . . . 1 . . . . 2 . Melee 3 | . . . . . 1 . . . . 2 . Classes Destroyed 3 | . . . . . 1 . . . . 1 1 Worker 1 | . . . . . . . . . . . 1 Swarmer 2 | . . . . . . . . . . 2 . Grunt 1 | . . . . . 1 . . . . . . Best Kill Streak 1 | . . . . . 1 . . . . 1 1 Combat Bots Only 1 | . . . . . 1 . . . . 1 . Max Kills in Single Turn 1 | . . . . . 1 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Damage Taken 4737 | 56 29 1 275 226 123 . . 147 108 1122 2650 Core 2049 | 12 . 1 119 173 62 . . 40 25 312 1305 Absorbed by Shields 335 | . . . . . . . . 65 43 227 . Core Remaining (%) 85 | 95 . 94 70 68 91 . . 95 97 72 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 16 | . 1 . 1 . 4 . . . . 5 5 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 257 | . 10 3 6 8 31 . . . . 158 41 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 257 | . 10 3 6 8 31 . . . . 158 41 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . 2 13 Average Corruption 4 | . . . . . . . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . 9 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 4 | . . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 4 | . . . . . . . . . . 4 . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 4 | . . . . . . . . . . 4 . Knockbacks 2 | . . . . . 1 . . . . 1 . Impact 2 | . . . . . 1 . . . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 124 | . 5 1 3 4 15 . . . . 76 20 Shots . | . . . . . . . . . . . . Rammed 31 | . 2 1 2 1 4 . . . . 13 8 Targets Rammed 31 | . 2 1 2 1 4 . . . . 13 8 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 126 | . . . . . . . . . . . 126 Average Temperature 67 | . . . . . . . . . . . 67 Received Heat Transfer 581 | 48 . . 66 108 90 . . 92 12 135 30 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Peak Influence 98 | . 23 6 46 24 56 22 . . 60 98 56 Average Influence 21 | . 12 6 18 11 12 21 . . 22 43 24 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . . 5 . 1 1 . . 1 2 2 Investigation 2 | . . . . . . 1 . . 1 . . Extermination 2 | . . . . . . . . . . 1 1 Reinforcement 8 | . . . 5 . 1 . . . . 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Distress Signals 5 | . . . 2 . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 110 | 1 1 9 20 4 6 1 2 3 7 30 26 Peak Tracking Total 16 | 1 1 16 10 8 4 1 1 2 5 16 14 Tactical Retreats 19 | . . . 4 1 . . 2 2 2 4 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Traps Triggered 9 | . 1 . 1 1 . 1 . . 2 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Machines Accessed 21 | . 2 . 2 1 2 2 1 . 5 5 1 Terminals 11 | . 2 . 2 1 . . . . 2 3 1 Fabricators 3 | . . . . . . 1 . . 1 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . 2 . . . 2 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 52 | . 8 . 4 3 3 6 1 . 10 15 2 Successful 38 | . 7 . 4 2 3 2 1 . 6 12 1 Failed 14 | . 1 . . 1 . 4 . . 4 3 1 Catastrophic 1 | . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . . . . . . . . 4 . Terminals 33 | . 8 . 4 3 . . . . 4 12 2 Fabricators 6 | . . . . . . 3 . . 1 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . . . . . 3 . . . 5 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . Terminal Hacks 26 | . 7 . 4 2 . . 1 . 2 9 1 Record 6 | . . . 1 . . . . . 1 4 . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . Alert Level 2 | . 1 . 1 . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . Dispatch Records 2 | . 1 . . . . . . . . 1 . Patrol Status 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . . . 1 . . Assault Status 1 | . . . . . . . . . . 1 . Recall Investigation 2 | . . . 1 . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Zone Layout 4 | . 2 . . . . . . . . 2 . Fabricator Hacks 5 | . . . . . . 2 . . 1 2 . Network Status 3 | . . . . . . 1 . . 1 1 . Build 2 | . . . . . . 1 . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 3 . . . 3 1 . Report Inventory 1 | . . . . . 1 . . . . . . Retrieve Matter 2 | . . . . . . . . . 1 1 . Retrieve Components 4 | . . . . . 2 . . . 2 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 2 . 2 1 . 2 . . 4 4 . Full Trace Events 1 | . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . Matter 153 | . . . . . . . . . . 153 . Time 81 | . . . . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . Matter 234 | . . . . . . 234 . . . . . Time 117 | . . . . . . 117 . . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . . . . . 4 . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 10 | . . . . . . . . . . 10 . Highest-Rated Ally 10 | . . . . . . . . . . 10 . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Turns Passed 2976 | 64 189 57 163 165 324 215 365 335 235 330 534 Spaces Moved 4239 | 76 229 70 195 184 324 175 690 571 531 633 561 Core 462 | 20 . . 70 184 82 . . . . 3 103 Treads . | . . . . . . . . . . . . Legs 104 | . . . . . 104 . . . . . . Wheels 480 | 56 229 70 125 . . . . . . . . Hover 3193 | . . . . . 138 175 690 571 531 630 458 Flight . | . . . . . . . . . . . . Fastest Speed 40 | 50 80 80 50 50 60 52 52 52 40 40 40 Average Speed 63 | 72 80 80 81 83 93 54 52 57 42 43 87 Slowest Speed 200 | 80 80 80 150 100 150 60 52 111 111 200 131 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 22 | 7 23 18 36 21 8 4 71 35 13 16 18 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . 3 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Total 4523 | 82 235 70 197 196 348 293 697 578 539 686 602 Wait 176 | . . . . . . 111 . 8 . 36 21 Move 4228 | 75 228 69 194 183 323 174 689 570 530 632 561 Hop . | . . . . . . . . . . . . Pick Up 12 | 2 . . . . 2 1 2 . 2 2 1 Fast Attach 30 | 4 1 . . 4 6 4 1 . 3 . 7 Attach 16 | 1 1 . . 3 3 1 1 . 1 1 4 Detach 16 | . 2 . . 4 6 1 2 . 1 . . Swap 1 | . . . 1 . . . . . . . . Drop 13 | . 1 . . 1 4 1 2 . 2 2 . Fire . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ram 31 | . 2 1 2 1 4 . . . . 13 8 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves (discovered 2 exits: *Low / [*Dat]) -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Identified exit to Materials 40 | -11/Scrapyard | Discovered exit to Materials (range 8) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Utility x1 78 | -10/Materials | Identified exit to Materials 78 | -10/Materials | Discovered exit to Materials (range 18) 246 | -10/Materials | Identified exit to Mines 246 | -10/Materials | Discovered exit to Mines (range 9) 254 | -10/Materials | Entered Mines 301 | -10/Mines | Assembled infested the area 301 | -10/Mines | Discovered exit to Materials (range 8) 311 | -10/Mines | Build established: Hacker-Mutant 311 | -10/Mines | Entered Materials 311 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 469 | -9/Materials | Identified exit to Materials 469 | -9/Materials | Discovered exit to Materials (range 9) 474 | -9/Materials | Entered another Materials area 474 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 613 | -8/Materials | Identified exit to Factory 613 | -8/Materials | Discovered exit to Factory (range 16) 639 | -8/Materials | Entered Factory 639 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 957 | -7/Factory | Identified exit to Factory 957 | -7/Factory | Discovered exit to Factory (range 13) 963 | -7/Factory | Entered another Factory area 963 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1090 | -6/Factory | Fabricated Adv. Transmission Jammer (x1) 1171 | -6/Factory | Identified exit to Lower Caves 1171 | -6/Factory | Discovered exit to Lower Caves (range 15) 1178 | -6/Factory | Entered Lower Caves 1299 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1356 | -6/Lower Caves | Found Prototype Device 1356 | -6/Lower Caves | Identified Heart of Steel 1534 | -6/Lower Caves | Identified exit to Lower Caves 1534 | -6/Lower Caves | Discovered exit to Lower Caves (range 5) 1543 | -6/Lower Caves | Entered another Lower Caves area 1608 | -6/Lower Caves | Identified exit to Factory 1608 | -6/Lower Caves | Discovered exit to Factory (range 4) 1777 | -6/Lower Caves | Spotted B-75 Beast 1809 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1878 | -6/Lower Caves | Entered Factory 1878 | -5/Factory | Evolved 2 slots: Utility x2 2106 | -5/Factory | Identified exit to Factory 2106 | -5/Factory | Discovered exit to Factory (range 14) 2113 | -5/Factory | Entered another Factory area 2113 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2260 | -4/Factory | Fabricated A-02 Transporter? 2403 | -4/Factory | Lost 5 parts (1p1n3u) 2432 | -4/Factory | Identified exit to Research 2432 | -4/Factory | Discovered exit to Research (range 15) 2443 | -4/Factory | Entered Research 2443 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2470 | -3/Research | Lost 4 parts (1p2n1u) 2740 | -3/Research | Spotted B-86 Titan 2893 | -3/Research | System corruption reached 10% 2921 | -3/Research | Core integrity fell below 50% 2964 | -3/Research | Core integrity fell below 20% 2973 | -3/Research | Lost 11 parts (2p5n2u2w) 2977 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02914_ K-01 Serf collects debris. 02915_ Acquired 119 matter. 02916_ Slammed into K-01 Serf. 02920_ Biometal Leg destroyed. 02922_ P-80 Master resets P-80 Master, system corruption cleaned. 02923_ K-01 Serf destroyed. 02925_ R-10 Processor collects Med. Matter Pod. 02926_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02929_ R-10 Processor collects Wheel. 02930_ System corrupted: Substantial component data lost. 02932_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R012. 02942_ Mic. Fission Core destroyed. 02943_ W-44 Eye distress signal alerts nearby ally. 02944_ Terminal disabled. 02946_ 2%/M9X74YWRJP #ZGMLWS2 02952_ Slug penetrates Wall. 02955_ Penetrated by Slug. 02959_ Slug penetrates Door. 02959_ Slug penetrates Wall. 02966_ System corrupted: Energy discharge (-22). 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A ## """"??????? | | ???????? ########??????? | | ???????? #?????????????? | | ???? g #?????????????? | | ???? #+##?????????????? | | "???? """ ?????????????????? | | ""?????"" ?????????????????? | | ""????""" ?????????????????? | | ""? """ ?????????????????? | | """ "?" ?????????????????? | | """ """ ??????????????????? | | """ """ ??????????????????? | | ???????????????????? | | ? ???????????????????? | | ?????????????????????? | | """ """ #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 55 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Utility Shielding 66 Evasion (%) 57 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Transmission Jammer | x1 | -6/Factory | Preloaded A-02 Transporter | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Fist Fight Just What I Needed Knowing Is Half The Battle My Command Is Your Wish Challenges ------------ None Game ------ Seed AssaultMassMultirail Manual? 0 Play Time 01:44:08 Cumulative 13.3 hours Start 2020.06.17 @ 23:10:36 End 2020.06.18 @ 01:23:20 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 13 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de19e8d1-f1e4-485b-bce7-318aa5a908ff