Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.15 @ 15:22:44 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (43) 8600 Robots Destroyed (564) 2820 Value Destroyed (29218) 29218 Prototype IDs (328) 6560 Alien Tech Used (17) 3400 Bonus (66011) 66011 TOTAL SCORE: 121109 Bonus ------- High Alert Combat Kills 5218 Follower Combat Kills 5952 Network Hubs Disabled 400 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 700 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -3059 Cogmind --------- Core Integrity 688/1850 Matter 280/300 Energy 1226/1240 System Corruption 0% Temperature Cool (20) Movement Hovering (30) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Zero-point Reactor Singularity Reactor > --- PROPULSION (9) --- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Large Storage Unit Advanced Quantum Shading Machine Assembled Combat Suite Experimental Weapon Cycler Experimental Phase Shifter Assembled Alloy Armor Experimental Powered Armor Experimental Powered Armor Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (2) ------- Modified Sigix Sheargun Modified Sigix Sheargun > --- INVENTORY (15) --- Desublimator Zionite Biocell (600) AEGIS Remote Shield Architect God Chip A Architect God Chip D Gatling Beam Sigix Shearcannon Hypervelocity Multirail A3's Sniper Rifle Sigix Broadsword Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Singularity Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Advanced Quantum Shading Machine Assembled Combat Suite Experimental Weapon Cycler Experimental Reaction Control System Assembled Alloy Armor Experimental Powered Armor Experimental Powered Armor Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Desublimator Zionite Biocell Zionite Biocell AEGIS Remote Shield Long-range Tractor Beam High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Modified Sigix Sheargun Modified Sigix Sheargun Sigix Shearcannon Hypervelocity Multirail A3's Sniper Rifle Sigix Corpse [Rating: 261] Favorites ----------- Power Assembled Flux Generator Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Combat Antigrav System Treads Armored Treads Leg Assembled Alloy Leg Wheel High-density Centrium Wheel Hover Unit Combat Antigrav System Utility High-capacity Storage Unit Device Assembled Combat Suite Storage High-capacity Storage Unit Processor Surveybot 24 Chip Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Small Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 7 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . 1 . . Utility 9 | . . . 1 . . . 1 . 2 . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 821 | 6 7 4 25 8 22 8 17 31 7 10 10 9 6 8 23 4 11 14 5 2 7 3 8 10 6 4 9 9 1 4 37 4 2 11 4 17 27 4 55 57 72 103 130 Power 59 | 1 . 1 1 1 1 . 2 . . 1 . 1 . . 3 . . . . . . . . . . . . . . . 4 . . 2 1 3 . 1 2 5 4 21 4 Engine 5 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Core 5 | . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reactor 49 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . 2 . . 2 1 3 . 1 2 5 4 21 4 Propulsion 120 | 2 . . 10 . 6 4 8 12 . 1 . 2 . . . 1 2 1 1 . 1 . 2 . . . . . . 2 8 . . 2 . 1 . . 3 6 10 18 17 Treads 55 | 2 . . 10 . 6 4 8 12 . 1 . 2 . . . 1 2 1 1 . 1 . 1 . . . . . . 2 . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 64 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 8 . . 2 . 1 . . 3 6 10 18 15 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 308 | 1 6 . 3 1 6 3 2 3 4 2 2 . . 3 8 1 8 10 4 2 6 3 4 8 5 4 9 8 1 2 22 4 2 7 3 11 9 1 19 17 22 29 43 Device 177 | . 1 . . . 2 . . . 2 1 . . . 1 3 . 5 1 1 1 2 . 1 5 3 3 4 3 1 . 10 4 2 5 2 9 9 1 14 5 22 22 32 Storage 21 | 1 2 . . . . . . . . 1 1 . . . 1 . . . . . . . . 2 . 1 1 1 . 1 3 . . . . 1 . . 2 . . 3 . Processor 7 | . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . Hackware 16 | . . . . . . . . . 1 . . . . . . . 1 1 . . 1 . . 1 . . 1 . . . 6 . . . . 1 . . 1 . . . 2 Protection 85 | . 3 . 2 1 3 3 1 3 . . 1 . . 2 4 1 2 8 3 1 3 2 3 . 1 . 3 4 . 1 3 . . 2 1 . . . 2 10 . 3 9 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 334 | 2 1 3 11 6 9 1 5 16 3 6 8 6 6 5 12 2 1 3 . . . . 2 2 1 . . 1 . . 3 . . . . 2 18 2 31 29 36 35 66 Energy Gun 13 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 11 Energy Cannon 71 | . . . . . . . . . . . . . . . 3 . . 1 . . . . 2 . . . . . . . . . . . . 1 8 . 9 5 9 13 20 Ballistic Gun 96 | 1 . 2 7 3 7 1 4 10 2 5 3 3 2 4 2 . . . . . . . . . . . . . . . . . . . . . . . 5 8 8 4 15 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 Launcher 21 | . . 1 2 3 1 . 1 1 . . . 2 2 . 4 1 . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 15 | . . . . . . . . . . 1 4 1 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Slashing Weapon 101 | . . . 2 . 1 . . 5 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 15 15 18 14 19 Piercing Weapon 11 | . . . . . . . . . . . . . . . . 1 1 1 . . . . . 1 . . . 1 . . 2 . . . . 1 1 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . 3 . 1 1 . 3 . . . 1 3 . . . 2 . 1 1 2 1 . . 3 . . . 1 . . 4 . 1 1 . 10 2 . 2 8 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 67 | . . . 2 1 6 2 7 4 . . 1 2 1 . 2 1 . 5 . 4 8 . . . . . . 2 . . 1 . . . . . . . 2 4 1 3 8 Power 10 | . . . 1 1 1 . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . 2 Propulsion 17 | . . . . . 3 . 5 1 . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . 2 1 Utility 31 | . . . 1 . 2 1 1 . . . 1 . . . 2 1 . 5 . 1 5 . . . . . . 2 . . . . . . . . . . 2 1 1 . 5 Weapon 9 | . . . . . . 1 1 3 . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 7 | . . . 1 1 5 2 3 3 . . 1 2 1 . 2 1 . 2 . 4 7 . . . . . . 1 . . 1 . . . . . . . 1 3 1 1 4 To Critical Strikes 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 97 100 98 99 98 99 91 99 98 94 91 91 87 78 84 80 83 86 82 67 80 77 75 76 82 82 70 73 74 78 87 94 95 94 95 94 90 87 93 87 89 89 87 Engine 1 | . 14 14 10 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 2 . . . . . . . . . Core 1 | . . . . . 5 11 9 9 7 2 . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 4 7 . . . 9 6 6 6 6 5 6 5 5 5 5 5 5 5 5 5 5 5 5 7 10 12 13 12 12 9 13 14 11 Treads 14 | . 28 28 33 33 33 33 30 35 30 25 23 29 30 28 22 13 12 12 7 6 6 5 4 5 5 5 5 5 5 8 3 . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . 5 13 12 12 12 10 12 11 10 11 11 11 9 9 10 10 3 . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 30 30 30 30 31 31 29 32 30 32 33 33 Device 10 | . 1 . . . . . . . 4 6 7 7 7 7 4 7 9 11 12 14 17 20 16 15 21 21 18 20 19 20 17 19 20 17 19 18 18 20 16 15 14 17 18 Storage 9 | . 10 14 11 11 11 11 9 9 7 7 7 7 7 7 9 14 12 12 12 10 12 11 11 12 11 11 11 10 10 9 10 10 10 10 10 9 9 8 8 8 7 6 3 Processor 6 | . . . 6 6 6 11 16 17 14 15 15 15 15 14 11 3 . . . . . 1 5 3 4 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 2 Hackware 1 | . . . . . . . . . 2 7 6 . . . . . 5 3 . . 1 2 . . . . . . . . 1 5 5 5 5 4 4 4 7 8 7 2 . Protection 9 | . 13 14 13 15 14 11 9 9 13 7 6 7 7 7 8 7 12 15 17 11 11 8 10 11 11 11 6 7 10 9 8 5 5 7 5 4 4 4 7 5 3 5 10 Energy Cannon 4 | . . . . . . . . . . . . . . . 6 13 11 11 12 6 11 11 8 10 11 11 7 7 10 9 8 5 5 5 5 4 . . . . . . . Ballistic Gun 6 | . 14 27 21 21 19 21 17 15 12 14 12 14 11 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 11 29 28 35 39 57 50 50 45 49 47 84 84 74 73 120 132 138 135 131 131 130 137 134 140 130 128 128 135 127 127 155 72 71 94 91 114 116 111 125 133 140 173 173 Greatest Support 176 | 40 40 40 63 60 60 62 82 80 80 110 110 110 80 80 80 60 60 60 60 60 60 80 100 80 60 60 60 80 80 160 160 100 100 113 111 124 124 124 140 134 143 172 176 Greatest Overweight (x) 43 | . . . . . . . 1 . . . . . . . 30 43 2 2 2 2 2 2 2 2 2 2 2 2 1 1 . . . . . . . . 1 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 2 1 2 1 1 1 1 1 2 2 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 20 20 20 20 20 20 20 15 Average Capacity 18 | 7 10 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 19 16 15 15 15 15 18 20 20 20 20 20 19 15 Most Carried 20 | 2 7 14 15 15 15 15 15 15 15 15 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 18 20 20 20 20 20 20 15 Average Carried 17 | . 4 11 14 14 14 14 13 14 14 15 16 15 19 19 19 18 18 19 19 20 19 19 19 19 19 20 19 19 19 19 16 14 14 14 15 16 19 19 19 19 19 18 13 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 20 20 20 20 20 20 15 15 Final Carried 20 | 2 7 14 15 15 15 15 15 15 15 15 18 19 20 20 20 18 20 20 20 20 19 20 20 20 20 20 20 19 20 20 15 14 14 15 15 18 20 20 20 20 19 15 13 Class Distribution -------------------- 31% | Golem 26% | Mutant 18% | Scavenger-Mutant 7% | Alien-Sprinter 5% | Machinist-Mutant 5% | Alien-Mutant 3% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Extension Scavenger-Golem | -6/Cetus Golem | -6/Archives Golem | -6/Hub_04(d) Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Waste Scavenger-Mutant | -4/Factory Machinist-Mutant | -4/Upper Caves Machinist-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Machinist-Mutant | -3/Research Machinist-Mutant | -3/Quarantine Machinist-Mutant | -2/Research Hacker-Mutant | -2/Testing Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 14339 | 188 181 317 920 274 1415 533 561 885 114 208 434 651 307 53 744 95 142 150 70 . 117 30 77 151 122 50 97 173 10 40 388 40 20 110 40 170 313 54 595 885 814 808 993 Remotely 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . Salvage Created 36658 | . 307 175 1103 320 665 604 918 1115 182 222 492 358 314 . 2288 477 1440 1156 . . 1144 68 569 1023 227 286 . 1112 401 1932 1525 99 . 217 63 281 361 147 1446 2575 3125 3457 4464 Parts 1705 | . 21 23 81 27 66 41 52 56 9 1 19 16 4 . 31 27 87 50 . . 54 7 4 73 11 8 . 38 22 38 63 7 . 13 5 13 15 8 86 97 161 104 267 Haulers Intercepted 13 | . 1 . 4 . . . . 5 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Recyclers Shooed 6 | . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 158 | . . . . . . . . . . . . 15 6 . . 29 . . . . . . . . 7 7 . 38 . . . 19 14 . 23 . . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 506 | . 5 13 24 14 3 13 21 13 1 . 11 11 3 . 58 18 24 17 . . 15 1 . 17 8 5 . 17 7 6 14 2 . 5 1 3 2 1 17 29 37 24 46 Melee 20 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 8 1 3 3 1 Guns 208 | . 5 10 23 6 2 13 19 13 1 . 11 9 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 9 23 26 5 30 Cannons 157 | . . . . . . . . . . . . . . . 1 8 23 11 . . 15 1 . 12 4 5 . 16 7 6 11 2 . 5 1 1 . . . 1 2 10 15 AOE 83 | . . 3 1 8 1 . 2 . . . . 2 2 . 39 9 . 5 . . . . . 5 4 . . . . . 2 . . . . . . . . . . . . Classes Destroyed 30 | . 4 2 1 . 3 2 2 . 1 . 1 . . . 3 2 . 1 . . 1 . 1 1 . . . 1 . 1 1 . . . . . 1 . . . 1 . . Worker 34 | . . 1 3 1 . 1 2 1 . . 1 . . . . . 4 3 . . 3 . . 1 . . . . 3 . 3 . . . . . . . . 2 2 3 . Builder 10 | . 1 . . 1 . 1 . 1 . . . . . . . . 2 . . . 1 . . 1 . . . . . . 1 . . . . . . . . . 1 . . Tunneler 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . Hauler 13 | . 1 . 4 . . . . 5 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Recycler 11 | . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . 2 . . . . . 1 . 1 1 1 2 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Operator 5 | . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Drone 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 22 | . 1 . 1 . . . . 1 1 . . . . . . . 1 1 . . 1 . . 4 . . . . . . 3 . . . . . 1 . 1 2 3 1 . Swarmer 94 | . . 13 10 7 . 4 7 . . . . 6 . . . 3 3 . . . 3 . . 4 5 1 . 5 3 . 4 . . . . . . . 3 2 7 4 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 125 | . 5 . 5 7 . 6 8 6 . . 9 4 2 . . 5 7 9 . . 5 . . 4 2 3 . 5 3 . 3 . . 1 . . . . 4 11 9 2 . Brawler 9 | . . . . . . 1 . 1 . . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . Duelist 8 | . . . . . . 2 . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 3 . . . Protector 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Sentry 42 | . . . 9 . . . 5 5 1 . . 1 . . . . 4 3 . . 1 . . . . 1 . 1 1 . . . . . . . . . 1 2 4 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 25 | . . . . . . . 1 1 . . . . . . . . . 1 . . . 1 . 3 . . . 4 . . 3 . . . 1 . 1 . . 2 3 4 . Programmer 50 | . . . . . . . . . . . 1 . . . . . 7 . . . 2 . . 6 . . . . . . 3 2 . 3 . 1 . . 9 6 6 4 . Behemoth 10 | . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . 1 . . 1 . . . . 2 . 1 . . 1 . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 27 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Enhanced Sentry 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 46 | . . . . . 2 . . . . . . . . . 37 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 35 | . 3 4 4 4 3 7 5 3 2 . 4 4 3 . 35 10 8 9 . . 4 1 . 8 5 2 . 5 7 2 6 1 . 2 1 1 2 1 5 7 7 5 7 Combat Bots Only 33 | . 3 4 4 4 1 6 5 3 1 . 3 4 3 . 33 10 7 7 . . 4 1 . 6 5 2 . 5 3 2 4 1 . 2 1 1 1 1 4 5 6 5 7 Max Kills in Single Turn 19 | . 1 2 2 2 1 2 2 1 1 . 2 2 1 . 19 7 2 4 . . 3 1 1 4 4 1 . 1 5 1 2 1 . 1 1 1 1 1 2 3 2 2 2 Gunslinging 1 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 19 | . . 2 1 2 1 . 1 . . . . 2 1 . 19 7 . 3 . . . . . 2 4 . . . . . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 13 | . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 32469 | . 244 187 789 387 833 950 976 722 57 . 953 634 70 . 2127 1167 1472 1483 203 1257 3257 34 . 682 159 198 . 1435 382 . 756 102 . 533 10 228 225 25 852 1880 1123 2475 3602 Core 2672 | . 50 28 80 43 40 121 57 56 . . 97 19 . . 222 104 50 81 29 58 278 . . 135 . 32 . 99 31 . 15 36 . 48 . . 20 . 30 258 16 130 409 Absorbed by Shields 7163 | . . . . . . . . . 26 . . . . . . . . 64 63 . . . . 66 . . . . . . . . . 223 . . . . . 175 660 2395 3491 Reduced by Siege Mode 212 | . . . . . . . . . . . 70 . . . . . . . . . 123 . . . . . . 19 . . . . . . . . . . . . . . . Redirected to Shielding 368 | . . 6 17 8 . . 12 6 . . . . . . 156 . . . . . . . . . . . . . . . . . . . . . . . . . . . 163 Ignored by Resistances 4383 | . . . . . . . . . . . . . . . . . 308 113 . . 501 7 . 197 34 39 . 307 82 . 185 65 . 296 2 161 52 5 448 80 126 . 1375 Regen/Repaired (Parts) 7066 | . . . . . . . 137 43 . . . . . 893 . . . . . . . . 211 300 . . . . . 24 15 . . 113 . . 101 . 242 464 583 1580 2360 Core Remaining (%) 66 | 100 . 68 . . . 29 . 79 . . . . . . . 36 . . . . 41 . . . . . . 73 . . . . . . 88 . 93 . . 83 . . 37 Volleys Fired 1753 | . 30 20 83 26 130 56 58 67 10 16 44 35 5 . 90 35 65 54 18 . 90 3 8 49 7 24 1 48 18 47 53 12 7 52 9 22 12 . 31 59 64 104 191 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 . 1 1 1 1 2 Hottest 180 | . 100 40 48 48 55 50 53 55 40 40 40 40 40 . 86 50 50 94 50 . 50 50 65 50 50 50 50 50 50 50 50 25 25 25 25 25 113 . 120 120 180 180 180 Shots Fired 2627 | . 55 38 163 45 183 111 113 123 14 23 89 68 11 . 118 65 121 102 34 . 135 6 13 73 11 40 2 93 36 94 78 12 7 52 9 22 12 . 31 59 64 104 198 Gun 1222 | . 50 36 160 38 182 111 110 123 14 23 89 66 8 . 39 . . . . . . . 1 . . . . . . . . . . . . . . . 17 38 39 8 70 Cannon 1349 | . . . . . . . . . . . . . . . 59 61 121 100 34 . 135 6 12 70 10 40 2 93 36 94 78 12 7 52 9 22 12 . 14 21 25 96 128 Launcher 51 | . . 2 3 7 1 . 3 . . . . 2 3 . 20 4 . 2 . . . . . 3 1 . . . . . . . . . . . . . . . . . . Special 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1196 | . 25 36 160 38 182 111 113 123 14 23 89 68 11 . 39 . . . . . . . . . . . . . . . . . . . . . . . 17 38 39 8 62 Thermal 1073 | . 30 . . . . . . . . . . . . . 24 61 121 97 34 . 135 6 13 70 10 40 2 93 36 94 78 12 7 52 9 22 8 . 14 5 . . . Explosive 43 | . . 2 3 7 1 . . . . . . . . . 20 4 . 2 . . . . . 3 1 . . . . . . . . . . . . . . . . . . Electromagnetic 102 | . . . . . . . . . . . . . . . 35 . . 3 . . . . . . . . . . . . . . . . . . 4 . . 16 23 21 . Slashing 213 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 75 136 Robot Hit Streak 49 | . 9 8 14 10 17 11 12 21 6 14 29 9 13 . 20 16 16 10 14 . 14 11 12 26 9 8 . 12 17 23 13 6 . 25 2 4 8 . 21 26 35 49 31 Robot Miss Streak 8 | . 2 3 4 2 4 3 4 3 3 . 4 5 . . 3 4 3 2 1 . 5 1 . 1 1 1 . 2 4 2 2 1 . 1 2 1 . . 2 2 2 8 7 Penetration Max 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 1 1 Secondary Targets 15 | . 1 3 3 . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Shots Hit Robots 1936 | . 36 23 120 30 125 69 79 89 8 14 71 43 8 . 100 28 78 74 28 . 84 5 11 34 7 18 . 67 19 78 38 8 . 30 3 14 12 1 52 56 70 119 187 Core Hits 1441 | . 18 16 46 21 37 26 36 34 5 3 25 20 8 . 111 24 33 28 8 . 39 2 6 29 7 6 . 26 14 18 28 1 . 14 2 3 3 . 30 99 65 153 397 Critical Kills 108 | . . . . . 5 . 2 2 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 10 22 27 7 29 Critical Parts Destroyed 112 | . . . . 2 9 1 . 6 . . 2 . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . 8 26 25 5 19 Critical Strikes 253 | . . . . 2 14 1 2 8 . . 3 . 2 . 11 . . . . . . . . . . . . . . . . . . . . . 1 . 21 52 57 18 61 Destroy 222 | . . . . 2 14 1 2 8 . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 18 49 54 13 57 Corrupt 11 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 3 3 3 . Smash 11 | . . . . . . . . . . . . . 2 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 4 Melee Attacks 510 | . . . 7 . 3 . . 16 5 . 10 1 14 4 36 6 1 1 . . . . . . . . . 1 . . 6 . . 8 . 17 29 8 79 48 59 129 22 Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 12 . Impact 63 | . . . . . . . . . . . 8 1 14 4 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 387 | . . . 7 . 3 . . 16 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 26 7 79 45 58 117 22 Piercing 45 | . . . . . . . . . . . . . . . . 6 1 1 . . . . . . . . . 1 . . 6 . . 8 . 17 3 1 . . 1 . . Sneak Attacks 24 | . . . 2 . . . . 2 1 . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . 1 3 1 1 2 6 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 94785 | . 437 463 2248 1118 1889 1282 1782 1864 217 285 1489 984 569 . 7098 1701 3856 4124 1253 . 4420 223 486 2514 687 843 . 3218 1348 3422 2576 476 . 1505 135 622 996 . 4132 2072 3318 11789 17344 Guns 15358 | . 434 302 1822 459 1799 1234 1462 1498 145 285 1486 855 76 . 532 . . . . . . . 14 . . . . . . . . . . . . . . . 236 836 615 136 1132 Cannons 54128 | . . . . . . . . . . . . . . . 795 1004 3773 3486 1253 . 3882 223 466 1612 276 843 . 3218 882 3422 1982 476 . 1505 135 557 107 . . 525 849 7005 15852 Explosions 9706 | . . 157 224 640 90 . 320 . . . . 129 231 . 3961 568 . 608 . . 538 . . 869 411 . . . 466 . 494 . . . . . . . . . . . . Melee 15358 | . . . 202 . . . . 360 72 . . . 262 . 1810 129 . . . . . . . . . . . . . . 100 . . . . 65 889 . 3896 711 1854 4648 360 Ramming 235 | . 3 4 . 19 . 48 . 6 . . 3 . . . . . 83 30 . . . . 6 33 . . . . . . . . . . . . . . . . . . . Kinetic 16165 | . 214 302 1822 459 1799 1234 1782 1498 145 285 1486 984 307 . 532 . . . . . . . . . . . . . . . . . . . . . . . 236 953 615 524 988 Thermal 30575 | . 220 . . . . . . . . . . . . . 46 1004 3773 3455 1253 . 3882 223 480 1983 276 843 . 3218 1348 3422 2476 476 . 1505 135 557 . . . . . . . Explosive 7157 | . . 157 224 640 90 . . . . . . . . . 3961 568 . 608 . . . . . 498 411 . . . . . . . . . . . . . . . . . . Electromagnetic 3488 | . . . . . . . . . . . . . . . 749 . . 31 . . 538 . . . . . . . . . . . . . . . 107 . . 525 849 689 . Impact 2072 | . . . . . . . . . . . . . 262 . 1810 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34799 | . . . 202 . . . . 360 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . 889 . 3896 594 1854 10576 16356 Piercing 294 | . . . . . . . . . . . . . . . . 129 . . . . . . . . . . . . . . 100 . . . . 65 . . . . . . . Highest Corruption 20 | . . . . . . . . . . . 2 2 6 6 . . 4 . 2 1 20 . . 2 2 2 2 2 . . 1 . . . . 1 1 . 1 1 . . . Average Corruption 2 | . . . . . . . . . . . 2 2 4 6 . . 2 . 1 1 11 . . 1 2 2 2 2 . . 1 . . . . 1 1 . 1 1 . . . Corruption Purged 9 | . . . . . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 201 | . . . . . . . . . . . 2 23 44 4 . . 9 . 1 4 34 . . 12 10 13 16 20 . . 4 . . . . 2 . . 3 . . . . Message Errors 40 | . . . . . . . . . . . . 6 5 1 . . 1 . . 2 6 . . 2 4 2 4 5 . . . . . . . 1 . . 1 . . . . Matter Fused 51 | . . . . . . . . . . . . 6 8 2 . . 5 . 1 1 7 . . 5 1 1 6 5 . . 2 . . . . 1 . . . . . . . Heat Flow Errors 19 | . . . . . . . . . . . . . 6 . . . . . . . 4 . . 1 1 3 1 2 . . . . . . . . . . 1 . . . . Energy Discharges 34 | . . . . . . . . . . . . 2 12 . . . 1 . . . 6 . . 2 1 2 4 4 . . . . . . . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 25 | . . . . . . . . . . . 1 5 4 . . . 1 . . . 6 . . 2 2 1 . 2 . . 1 . . . . . . . . . . . . Data Loss (major) 10 | . . . . . . . . . . . . 2 2 . . . 1 . . 1 . . . . . 1 1 1 . . . . . . . . . . 1 . . . . Misfires 7 | . . . . . . . . . . . 1 . 4 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5009 | . . . 42 15 11 . 44 165 42 . . . 250 . 957 64 227 129 13 . 177 . . 241 36 48 . 53 106 . 148 99 . 20 . 132 339 . 374 210 398 603 66 Projectiles 1214 | . . . . . . . . . . . . . . . 26 19 227 129 13 . 158 . . 105 . 48 . 53 39 . 72 99 . 20 . 132 . . . . . 52 22 Explosions 654 | . . . . 15 11 . 44 . . . . . . . 275 45 . . . . 19 . . 136 36 . . . 67 . 6 . . . . . . . . . . . . Melee 3141 | . . . 42 . . . . 165 42 . . . 250 . 656 . . . . . . . . . . . . . . . 70 . . . . . 339 . 374 210 398 551 44 Knockbacks 15 | . . . . . . . . . . . . . . . 14 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 13 | . . . . . . . . . . . . . . . 12 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 540 | . . 10 39 . . . 12 . . . . . 29 . 170 61 . . . . 102 . . 117 . . . . . . . . . . . . . . . . . . . Shots 15 | . . 1 2 . . . 1 . . . . . 1 . 4 2 . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . Rammed 13 | . 1 1 . 2 . 6 . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 24 | . 1 1 . 2 . 6 . 1 . . 1 . . . . . 5 3 . . . . 1 3 . . . . . . . . . . . . . . . . . . . Kicked 11 | . . . . . . . . . . . . . . . . . 5 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | . 111 . 32 43 157 412 17 57 8 . 109 49 260 . 359 307 39 81 2 . 246 . . 115 208 252 154 110 20 . 32 4 1 80 2 11 . 2 280 14 44 310 174 Average Temperature 51 | . 32 . 5 14 34 140 5 12 8 . 36 14 92 . 104 99 15 19 2 . 94 . . 34 118 96 124 41 9 . 5 1 1 10 2 5 . 2 116 10 23 79 68 Received Heat Transfer 6024 | . 141 . 288 198 . 558 405 333 16 . 504 120 9 . 252 557 411 398 36 . 585 . . 54 18 72 . 239 124 . 48 12 . 21 . 21 . . 135 123 62 68 216 Effects 8 | . . . . . . 3 . . . . . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . 1 . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . 4 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Total Turns 189 | . . . . . . . . . . . 95 . . . . . . . . . 73 . . . . . . 21 . . . . . . . . . . . . . . . Longest Duration 52 | . . . . . . . . . . . 40 . . . . . . . . . 52 . . . . . . 21 . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 1 . . 3 5 3 . Combat Hostiles 19 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 1 . . 3 5 3 . Parts Fried 28 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 9 12 5 . Impact Corruptions 29 | . . . . . . . . . . . . . 8 . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 . 5 2 . 2 1 . . . . . . . . . . . Heat Transferred 16885 | . 500 . . . . . . . . . . . . . 25 550 2025 1850 750 . 1929 125 287 1050 150 450 . 1750 825 2000 1425 200 . 669 75 250 . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1504 | . 160 263 512 393 . 315 517 459 187 17 221 . . . . . 609 679 409 301 525 288 34 560 . . . . 624 238 1504 . . . . 829 970 831 977 945 1363 1340 . Initial 868 | . . 13 . 199 . . . 201 111 15 . . . . . . 300 261 109 132 7 256 30 . . . . . 12 218 . . . . . 244 465 540 467 545 566 868 . Average 350 | . 69 87 226 290 . 88 184 306 124 6 50 . . . . . 488 362 271 133 255 238 13 184 . . . . 258 101 621 . . . . 544 707 681 724 612 962 1154 . Maximum Alert Level 5 | . . 1 2 1 . 1 2 2 . . 1 . . . . . 2 2 2 1 2 1 . 2 . . . . 2 1 4 . . . . 3 3 3 3 3 4 5 . Low Security (%) 36 | 100 100 98 53 13 . 91 66 . 100 100 97 . . . . . . 18 10 49 36 11 100 54 . . . . 27 62 8 . . . . . . . . 2 . . . Level 1 25 | . . 1 30 86 . 8 15 94 . . 2 . . . . . 15 47 78 50 43 88 . 41 . . . . 57 37 22 . . . . 35 . . . 13 . . . Level 2 16 | . . . 15 . . . 18 5 . . . . . . . . 84 34 10 . 19 . . 3 . . . . 14 . 25 . . . . 41 50 73 47 44 21 . . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . 22 49 26 52 39 40 11 . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . 38 62 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 93 | . 2 . 2 . . . 1 1 2 . 5 . . . . . 9 4 . . 7 . . 6 . . . . 1 . 10 . . . . 5 7 2 7 7 9 6 . Investigation 21 | . 2 . . . . . . . . . 2 . . . . . 5 1 . . . . . 3 . . . . . . 4 . . . . 2 1 1 . . . . . Extermination 23 | . . . . . . . . . 2 . 1 . . . . . 3 . . . 2 . . 2 . . . . . . 1 . . . . 1 1 . 3 2 3 2 . Reinforcement 35 | . . . 2 . . . 1 1 . . 2 . . . . . 1 2 . . 3 . . 1 . . . . . . 5 . . . . 2 3 1 3 3 3 2 . Assault 14 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . 1 . . . . . . . 2 . 1 2 3 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 65 | . . . 4 . . . 2 2 . . . . . . . . 2 2 2 . 1 . . 1 . . . . 1 . 6 . . 1 . 1 2 7 1 1 2 27 . Communications Jammed 361 | . . . . . . . . . . . 3 . . . . . . . 145 28 39 . . . . . . . . . . . . . . 1 68 . 7 40 26 4 . Distress Signals 294 | . . . . . . . . . . . 3 . . . . . . . 145 28 39 . . . . . . . . . . . . . . 1 7 . 7 40 20 4 . Times Spotted 1000 | . 8 15 37 14 29 14 37 22 5 . 20 13 3 . 65 21 29 41 16 16 23 2 . 33 10 7 . 17 10 7 73 5 7 95 9 23 35 6 25 44 59 43 62 Peak Tracking Total 37 | . 3 5 7 4 9 4 7 6 2 . 4 2 3 . 37 11 3 5 5 6 5 1 . 4 5 2 . 5 4 2 14 2 4 18 5 6 8 2 4 7 6 10 9 Tactical Retreats 77 | . . . 4 . 12 1 5 1 . . 2 2 . . 9 . . 3 . . 3 . . . 2 2 . . 2 1 6 . . 1 . 2 4 . 1 3 4 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 23 | . 1 . . . . . . 1 1 . 1 . . . . . 2 3 . . . 1 . . . . . . 1 . 3 . . . . 1 1 . . 1 . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 8 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 140 | . . . 3 2 14 1 2 4 1 . . . 1 . 4 1 . 7 3 . 16 . . 4 . . 1 . 14 . 13 . . 2 . 2 8 1 12 10 2 2 10 Max in Single Turn 12 | . . . 1 1 1 1 1 1 1 . . . 1 . 1 1 . 1 1 . 10 . . 3 . . 1 . 12 . 2 . . 1 . 1 1 1 1 1 1 1 1 Garrison Access 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . 1 . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 142 | . 4 . 4 . 2 . 6 6 4 . 5 1 . . . 1 9 14 1 1 4 . . 13 1 1 4 . 1 . 12 1 . . . 7 4 2 5 7 13 8 1 Terminals 94 | . 3 . 4 . . . 2 4 3 . 2 . . . . 1 4 14 1 . 4 . . 8 1 1 . . . . 7 . . . . 3 3 1 5 6 11 6 . Fabricators 15 | . . . . . . . . . . . 3 . . . . . 4 . . . . . . 3 . . . . . . 3 . . . . 1 . 1 . . . . . Repair Stations 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 2 . Recycling Units 7 | . 1 . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 1 . . Total Hacks 471 | . 7 . 10 . 2 . 14 11 6 . 12 1 . . . 2 20 30 1 25 7 . . 54 1 1 17 . 4 . 52 1 . . . 28 18 4 12 31 40 42 18 Successful 218 | . 4 . 2 . 2 . 9 5 2 . 6 1 . . . 2 10 13 . 25 2 . . 24 1 1 17 . . . 23 1 . . . 10 6 3 1 11 10 9 18 Failed 253 | . 3 . 8 . . . 5 6 4 . 6 . . . . . 10 17 1 . 5 . . 30 . . . . 4 . 29 . . . . 18 12 1 11 20 30 33 . Catastrophic 68 | . 1 . 3 . . . 1 1 1 . . . . . . . 2 4 1 . 1 . . 6 . . . . 2 . 8 . . . . 4 5 . 4 5 7 12 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 180 | . 7 . 11 . 1 . 3 5 2 . 5 . . 1 . . 7 11 1 . 5 . . 24 . . . . . . 24 . . . . 12 12 2 8 6 12 21 . Terminals 276 | . 6 . 10 . . . 4 6 4 . 5 . . . . 2 10 30 1 . 7 . . 38 1 1 . . . . 20 . . . . 12 13 2 12 29 31 32 . Fabricators 58 | . . . . . . . . . . . 7 . . . . . 9 . . . . . . 11 . . . . . . 22 . . . . 7 . 2 . . . . . Repair Stations 27 | . . . . . . . 4 4 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 5 . . . . . 10 . Recycling Units 25 | . 1 . . . . . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . 8 . . . . 4 . . . . 8 . . Scanalyzers 9 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Garrison Access 12 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 4 . 2 . . . . . . . . 2 1 . . Terminal Hacks 129 | . 3 . 2 . 2 . 1 2 1 . 3 1 . . . 2 3 13 . 25 1 . . 8 1 1 17 . . . 3 1 . . . 1 2 . . 8 6 4 18 Record 54 | . . . . . 1 . . . . . . . . . . 2 . . . 25 . . . . 1 1 5 . . . . . . . . . . . . 1 . . 18 Part Schematic 7 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 4 . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Open Door 18 | . . . . . . . . 1 . . . 1 . . . . 1 7 . . . . . . . . . . . . . 1 . . . . . . . 3 3 1 . Branch Access Points 6 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . Terminal Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Unreport Threat 14 | . . . . . . . . . . . . . . . . . . 4 . . 1 . . 1 . . . . . . 1 . . . . . 1 . . 3 2 1 . Locate Traps 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 30 | . . . . . . . . . . . 3 . . . . . 3 . . . . . . 5 . . . . . . 13 . . . . 4 . 2 . . . . . Load Schematic 20 | . . . . . . . . . . . 2 . . . . . 3 . . . . . . 4 . . . . . . 8 . . . . 2 . 1 . . . . . Build 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 5 . . . . 2 . 1 . . . . . Repair Station Hacks 12 | . . . . . . . 3 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . 3 . Scan Component 8 | . . . . . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 2 . Repair 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Scanalyzer 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Insert Component 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Seal Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Unauthorized Hacks 35 | . 1 . . . . . 1 1 1 . . . . . . . 4 . . . 1 . . 8 . . . . . . 5 . . . . 3 1 1 1 2 3 2 . Terminals 17 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . 5 . . . . . . 1 . . . . . 1 1 1 2 1 2 . Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Assimilate 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . Botnet 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . . . . 1 1 . 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . Monitor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Reject 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 94 | . 2 . 4 . . . 4 4 4 . 5 . . . . . 6 10 1 . 3 . . 6 . . . . 1 . 7 . . . . 7 4 2 5 2 10 7 . Full Trace Events 10 | . . . . . . . . . . . 2 . . . . . 2 1 . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . 1 . . 4 . . . . . . . . . 9 . . . . . . Parts Built 12 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 7 . . . . 2 . . . . . . . Authchips 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . 1 . . . . . . . Time 832 | . . . . . . . . . . . 25 . . . . . . . . . . . . 95 . . . . . . 407 . . . . 118 . 187 . . . . . Total Part Build Rating 72 | . . . . . . . . . . . 1 . . . . . . . . . . . . 10 . . . . . . 53 . . . . 8 . . . . . . . Parts Repaired 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Time 201 | . . . . . . . 18 95 . . . . . . . . . . . . . . . 54 . . . . . . . . . . . . . . . . . 34 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . 2 . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmers 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . 5 . . . . . . 1 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 81 | . . 2 . . . . . 1 . . . . . 2 . . . 24 5 . . . 20 . . . . . . 19 . . . 5 . . 1 1 . . 1 . . Largest Group 20 | . . 2 2 . . . . 1 . . . . . 2 2 . . 10 10 4 . . 20 19 . . . . . 19 17 . . 5 . . 1 1 . . 1 . . Highest-Rated Group 702 | . . 41 41 . . . . 10 . . . . . 192 192 . . 433 592 390 . . 699 648 . . . . . 702 602 . . 298 . . 10 26 . . 69 . . Highest-Rated Ally 159 | . . 31 31 . . . . 10 . . . . . 96 96 . . 159 159 159 . . 50 46 . . . . . 50 46 . . 65 . . 10 26 . . 69 . . Total Orders 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 11 3 18 8 14 27 4 . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . FOLLOW 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . . 1 1 . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . RETURN 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 8 3 12 8 14 25 2 . . . . . Ally Attacks 1319 | . . . 6 . . . . . . . . . . . 28 . . 97 98 27 . . . 151 . . . . . . 340 68 25 92 54 114 206 11 . . 2 . . Total Damage 28548 | . . . 85 . . . . . . . . . . . 723 . . 2389 2646 1056 . . . 2662 . . . . . . 6765 1096 465 2617 981 2357 4384 251 . . 71 . . Kills 167 | . . . 2 . . . . . . . . . . . 5 . . 19 18 6 . . . 15 . . . . . . 38 4 7 13 6 16 17 1 . . . . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 2 . . . . . . . . . Allies Melted 7 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . . . 3 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 8 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 16 | . . 2 . 2 . . . . . . . 2 2 . . 3 . . . . . . . . 1 . . 2 . . . 2 . . . . . . . . . . . Drone Launches 134 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 13 2 19 8 26 36 2 . . . . . Drone Recoveries 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 10 4 17 10 26 33 2 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 51317 | 72 555 1009 1590 977 2307 1233 909 1618 541 1023 1006 1556 1559 1662 3910 1983 1464 1368 460 692 1075 453 975 1833 1086 891 1163 1709 201 1053 1580 414 248 1255 290 639 748 318 947 1134 1035 3135 1641 Spaces Moved 32938 | 40 270 583 763 559 1191 670 428 771 289 578 461 844 876 961 1479 769 527 483 179 57 361 146 367 758 479 375 279 452 81 327 1181 476 306 957 366 766 856 528 985 1360 1325 4461 2968 Core 25 | 2 . . . . . . . . . . . . . . 12 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Treads 10543 | 38 270 583 763 559 1191 670 428 771 289 578 461 844 876 961 875 2 . . . . . . 177 . . . . . . 4 203 . . . . . . . . . . . . Legs 6041 | . . . . . . . . . . . . . . . 592 759 527 483 179 57 361 146 190 758 479 375 279 452 81 323 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16292 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 978 476 306 957 366 766 856 528 985 1323 1325 4461 2965 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 160 160 160 160 160 155 155 160 170 166 166 166 170 170 170 180 210 180 210 180 180 180 180 180 210 210 180 180 180 160 65 68 68 55 55 48 48 48 35 41 36 28 28 Average Speed 113 | 154 160 160 160 160 160 155 159 162 170 167 166 169 170 170 224 215 210 202 210 209 209 180 213 203 210 210 192 204 180 179 82 68 68 62 55 48 48 48 47 47 37 32 33 Slowest Speed 2200 | 160 160 160 160 160 160 160 240 170 170 170 166 170 170 170 1550 2200 210 210 210 210 210 210 240 210 210 210 210 210 180 180 160 68 68 68 55 48 48 48 115 126 41 114 200 Overloaded Moves 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 Microwarps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Exploration Rate (%) 61 | 3 37 93 63 99 84 93 46 87 13 97 16 97 90 86 81 92 14 67 66 77 48 4 91 27 65 62 72 64 5 90 39 75 61 76 66 22 85 21 77 69 26 83 92 Regions Visited 43 Branch Regions 27 Pre-discovered Areas 9 | . 1 . . 2 1 . . . . . . . . 1 . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . . . 1 . . . 1 . 1 . . . 1 . . . 1 . . 1 . . . . . . 1 1 . . 1 1 . 1 . . 1 . . Unknown Exits Taken 25 | 1 1 1 1 1 1 1 . 1 . . . 1 . 1 1 1 . 1 1 1 . . . . 1 1 1 1 . . . . 1 1 . . 1 . 1 1 . 1 . Scrap Searched 29 | . . 2 . 1 . 1 . . . . . 3 3 3 . 4 . . . . . . . . 2 2 . 1 . . . 2 2 . 3 . . . . . . . . Spaces Dug 371 | . 5 10 12 6 . . . 5 4 6 9 1 11 2 5 22 14 4 . . 10 . . 15 1 10 . 2 4 2 22 2 2 13 2 14 20 6 24 18 36 43 9 Terrain Destroyed 1479 | . 5 16 23 54 23 . 33 16 4 6 9 35 51 2 108 67 37 27 3 . 380 1 2 93 15 22 1 23 23 13 75 4 7 16 5 18 23 6 32 20 41 100 40 Melee 193 | . . . 3 . . . . 5 4 . 9 1 10 2 1 . . . . . . . . . . . . . . . 3 . . 4 . 12 18 6 16 16 36 42 5 Projectile 451 | . 5 . . 1 14 . 2 11 . 4 . . 1 . 20 39 37 19 3 . 38 1 2 30 4 22 1 23 11 13 28 4 7 12 5 6 5 . 12 1 . 44 26 AOE 794 | . . 16 20 53 6 . 31 . . . . 34 40 . 86 28 . 8 . . 342 . . 63 11 . . . 12 . 44 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 43562 | 47 325 619 987 595 1427 770 564 1028 322 617 623 914 910 979 1896 1018 757 764 231 633 542 335 552 976 551 440 910 1146 102 703 1706 555 339 1548 444 990 1133 579 1279 1684 1687 5846 3489 Wait 6275 | . 12 4 68 . 39 26 47 112 10 1 80 18 7 2 202 197 131 103 22 568 73 169 117 139 48 34 597 606 . 298 377 57 23 465 63 143 165 32 83 110 94 885 48 Move 32864 | 39 269 582 762 558 1190 669 427 770 289 577 460 843 875 960 1478 768 526 482 178 56 360 146 366 757 478 374 278 451 81 326 1180 475 305 956 365 765 855 527 984 1326 1324 4460 2967 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 321 | 2 4 7 18 1 19 1 7 11 1 1 9 6 2 1 25 . 4 4 2 . 7 4 2 7 3 . 3 17 1 17 20 2 . 5 1 10 11 4 4 13 3 37 25 Fast Attach 308 | 6 2 . . 1 4 . 8 6 1 9 1 . . 3 6 1 1 1 3 2 2 1 4 4 2 3 9 1 1 3 11 . 1 6 . 3 5 . 26 41 38 37 55 Attach 241 | . . . 5 . 6 2 5 4 1 . 1 3 . 1 3 1 3 3 1 . 3 1 4 3 1 . 1 2 . . 17 3 1 . . 3 15 3 17 26 20 31 51 Detach 236 | . 1 . . . 4 . 1 1 . . 1 . . 1 8 8 6 4 . 5 1 6 13 5 4 . 11 11 . 6 10 2 1 . . 1 16 . 14 18 17 26 34 Swap 294 | . 5 4 20 7 12 6 4 21 5 1 8 6 6 5 14 2 7 10 1 . 2 1 . 3 3 1 . 6 . 1 9 1 . 5 4 11 8 1 12 4 14 36 28 Drop 531 | . 1 1 24 . 20 4 7 19 . 11 8 2 1 2 34 . 3 4 6 2 4 4 10 6 5 4 10 3 1 5 23 2 1 11 2 11 13 4 29 39 48 79 68 Fire 1753 | . 30 20 83 26 130 56 58 67 10 16 44 35 5 . 90 35 65 54 18 . 90 3 8 49 7 24 1 48 18 47 53 12 7 52 9 22 12 . 31 59 64 104 191 Melee 510 | . . . 7 . 3 . . 16 5 . 10 1 14 4 36 6 1 1 . . . . . . . . . 1 . . 6 . . 8 . 17 29 8 79 48 59 129 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . . . . . 5 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . Crush 13 | . 1 1 . 2 . 6 . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . . . . 5 15 . . . . . . . . . . . . . . . . . . . . . . . 8 . Rewire 168 | . . . . . . . . . . 1 . . . . . . . 80 . . . . 27 . . . . . . . . . . 40 . . . . . . 6 14 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 4 . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives -6/Hub_04(d) -5/Factory -5/Waste -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 48 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 7) 530 | -10/Materials | Discovered new exit (range 8) 628 | -10/Materials | Entered Mines 742 | -10/Mines | Discovered new exit (range 7) 1176 | -10/Mines | Discovered new exit (range 5) 1320 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1415 | -10/Mines | Learned Materials terminal intel 1637 | -10/Mines | Entered Materials 1637 | -9/Materials | Accompanied by 2 allies 1637 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1638 | -9/Materials | Loaded intel: 12 terminal locations 1642 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1923 | -9/Materials | Discovered new exit (range 3) 3066 | -9/Materials | Discovered new exit (range 15) 3227 | -9/Materials | Entered Mines 3337 | -9/Mines | Learned location of Zion (-7) 3470 | -9/Mines | Build established: Scavenger-Mutant 3668 | -9/Mines | Discovered new exit (range 13) 3706 | -9/Mines | Discovered new exit (range 6) 3861 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4197 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4197 | -9/Mines | Discovered new exit (range 5) 4204 | -9/Mines | Entered Exiles 4244 | -9/Exiles | Met 8R-AWN 4270 | -9/Exiles | Met EX-HEX 4329 | -9/Exiles | Met EX-DEC 4403 | -9/Exiles | Discovered new exit (range 10) 4603 | -9/Exiles | Met EX-BIN 4625 | -9/Exiles | Aligned with FarCom system 4627 | -9/Exiles | Given EX-Vault access code 4665 | -9/Exiles | Opened EX-Vault 4701 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5090 | -9/Exiles | Attacked by the Exiles 5245 | -9/Exiles | Destroyed 8R-AWN 5247 | -9/Exiles | Lost 5 parts (1p3n1u) 5253 | -9/Exiles | Found Prototype Ballistic Gun 5253 | -9/Exiles | Identified 8R-AWN's Boregun 5309 | -9/Exiles | Found Prototype Processor 5683 | -9/Exiles | Destroyed EX-DEC 5715 | -9/Exiles | Destroyed EX-HEX 5727 | -9/Exiles | Destroyed EX-BIN 5974 | -9/Exiles | Found Prototype Processor 6511 | -9/Exiles | Entered Mines 6671 | -8/Mines | Core integrity fell below 50% 6758 | -8/Mines | Discovered new exit (range 8) 6976 | -8/Mines | Discovered new exit (range 3) 7744 | -8/Mines | Entered Materials 7744 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7745 | -8/Materials | Identified exit to Storage 7866 | -8/Materials | Lost 3 parts (1n1u1w) 8169 | -8/Materials | Repaired Broken Lgt. Treads 8653 | -8/Materials | Entered Storage 8986 | -8/Storage | Lost 3 parts (1n2w) 9173 | -8/Storage | Repaired Broken Cmb. Antigrav System 9575 | -8/Storage | Discovered new exit (range 5) 10184 | -8/Storage | Build established: Mutant 10271 | -8/Storage | Entered Factory 10271 | -7/Factory | Evolved 2 slots: Utility x2 10812 | -7/Factory | Sucked down chute 10812 | -7/Factory | Entered Waste 10812 | -7/Waste | The area was eerily silent 11275 | -7/Waste | Discovered new exit (range 16) 11835 | -7/Waste | Entered Factory 12058 | -7/Factory | Identified exit to Lower Caves 12151 | -7/Factory | Discovered new exit (range 7) 12284 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 12841 | -7/Factory | Entered Lower Caves 12873 | -7/Lower Caves | Spotted B-75 Beast 13142 | -7/Lower Caves | Learned Factory emergency access door positions 13902 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13937 | -7/Lower Caves | Discovered new exit (range 10) 14031 | -7/Lower Caves | Learned location of 2 exits from Factory 14397 | -7/Lower Caves | Entered another Lower Caves area 14445 | -7/Lower Caves | Discovered new exit (range 6) 14696 | -7/Lower Caves | Encountered a Warlord checkpoint 15631 | -7/Lower Caves | Learned 12 Factory zone layouts 15648 | -7/Lower Caves | Identified exit to Zion 15797 | -7/Lower Caves | Found Alien Artifact 15956 | -7/Lower Caves | Entered Zion 16047 | -7/Zion | System corruption cleaned by Quarantine Array 16069 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 16176 | -7/Zion | Discovered new exit (range 15) 16223 | -7/Zion | Identified Core Expander 16223 | -7/Zion | Installed Core Expander, added new Power slot 16380 | -7/Zion | Given A8's code to call for help 16640 | -7/Zion | Found CR-A16's Pointy Stick 17526 | -7/Zion | Visited the Megawrench Repair Shop 17526 | -7/Zion | Megawrench repaired 9 parts 17607 | -7/Zion | Discovered new exit (range 5) 17609 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17612 | -7/Zion | Enhanced Grunt warped into view, answering call for help 17615 | -7/Zion | Enhanced Grunt warped into view, answering call for help 17618 | -7/Zion | Entered Deep Caves 17618 | -7/Deep Caves | Accompanied by 2 allies 17867 | -7/Deep Caves | Found Unknown Device 17870 | -7/Deep Caves | Found Surveybot 24 Chip 17898 | -7/Deep Caves | Identified Surveybot 24 Scanner 17969 | -7/Deep Caves | Attacked by Z-Imprinter 17984 | -7/Deep Caves | Allies destroyed Z-Imprinter 18049 | -7/Deep Caves | Found Prototype Protection 18049 | -7/Deep Caves | Identified Zio. Weapon Casing 18166 | -7/Deep Caves | Z-Facility disabled 18470 | -7/Deep Caves | Found Zio. Weapon Casing 18493 | -7/Deep Caves | Found Zio. Weapon Casing 18534 | -7/Deep Caves | Found Zio. Weapon Casing 18967 | -7/Deep Caves | Discovered new exit (range 8) 19206 | -7/Deep Caves | Spotted as-05996 19239 | -7/Deep Caves | Destroyed as-05996 19393 | -7/Deep Caves | Spotted as-15051 19434 | -7/Deep Caves | Destroyed as-15051 19545 | -7/Deep Caves | Triggered Deep Caves wall 19545 | -7/Deep Caves | Spotted AS-23181 19551 | -7/Deep Caves | Exposed GOLEM chamber 19554 | -7/Deep Caves | Destroyed AS-36706 19571 | -7/Deep Caves | Destroyed AS-23181 19592 | -7/Deep Caves | Destroyed 33 combat bots 19896 | -7/Deep Caves | Found GOLEM Unit 20321 | -7/Deep Caves | Found GOLEM Unit 20570 | -7/Deep Caves | Build established: Golem 21528 | -7/Deep Caves | Entered Proximity Caves 21577 | -6/Proximity Caves | Destroyed 10 combat bots 21591 | -6/Proximity Caves | Core integrity fell below 50% 21664 | -6/Proximity Caves | Spotter reported a threat 21859 | -6/Proximity Caves | Learned 8 Factory zone layouts 22149 | -6/Proximity Caves | Spotter reported a threat 22182 | -6/Proximity Caves | Learned Factory stockpile data 22194 | -6/Proximity Caves | Learned location of 1 exit from Factory 22263 | -6/Proximity Caves | Spotted B-75 Beast 22386 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 22389 | -6/Proximity Caves | Destroyed B-75 Beast 23047 | -6/Proximity Caves | Discovered new exit (range 9) 23511 | -6/Proximity Caves | Entered Factory 23511 | -6/Factory | Evolved 2 slots: Utility x2 23512 | -6/Factory | Identified exit to Factory 23512 | -6/Factory | Identified exit to Extension 23512 | -6/Factory | Identified exit to Lower Caves 23644 | -6/Factory | Destroyed 7 combat bots 23661 | -6/Factory | Spotted B-75 Beast 23861 | -6/Factory | Search patrols dispatched 23891 | -6/Factory | Destroyed B-75 Beast 24940 | -6/Factory | Build established: Scavenger-Golem 24975 | -6/Factory | Entered Extension 25016 | -6/Extension | Rescued a captive Derelict 25017 | -6/Extension | Rescued a captive Derelict 25097 | -6/Extension | Rescued a captive Derelict 25233 | -6/Extension | Rescued a captive Derelict 25262 | -6/Extension | Rescued a captive Derelict 25270 | -6/Extension | Rescued a captive Derelict 25344 | -6/Extension | Rescued a captive Derelict 25454 | -6/Extension | Rescued a captive Derelict 25540 | -6/Extension | Spotted B-75 Beast 25601 | -6/Extension | Destroyed B-75 Beast 25611 | -6/Extension | Spotted B-75 Beast 25675 | -6/Extension | First assault squad dispatched 25738 | -6/Extension | Destroyed B-75 Beast 25779 | -6/Extension | Destroyed 7 combat bots 25810 | -6/Extension | Rescued a captive Derelict 25837 | -6/Extension | Rescued a captive Derelict 25839 | -6/Extension | Rescued a captive Derelict 25895 | -6/Extension | Rescued A7 25967 | -6/Extension | Rescued a captive Derelict 25968 | -6/Extension | Rescued a captive Derelict 26026 | -6/Extension | Build established: Golem 26316 | -6/Extension | Discovered exit to Factory (range 10) 26318 | -6/Extension | Discovered new exit (range 6) 26343 | -6/Extension | Entered Cetus 26343 | -6/Cetus | Accompanied by 10 allies (A7) 26348 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 26371 | -6/Cetus | Spotted Cetus Guard 26371 | -6/Cetus | Spotted Cetus Guard 26374 | -6/Cetus | Spotted Cetus Guard 26376 | -6/Cetus | Spotted Cetus Guard 26380 | -6/Cetus | Allies destroyed Cetus Guard 26391 | -6/Cetus | Allies destroyed Cetus Guard 26393 | -6/Cetus | Allies destroyed Cetus Guard 26393 | -6/Cetus | Allies destroyed Cetus Guard 26485 | -6/Cetus | Started Cetus Manufacturing Module 26510 | -6/Cetus | Manufactured an Enhanced Grunt 26510 | -6/Cetus | Discovered new exit (range 15) 26535 | -6/Cetus | Manufactured an Enhanced Grunt 26549 | -6/Cetus | Spotted Cetus Guard 26549 | -6/Cetus | Spotted Cetus Guard 26552 | -6/Cetus | Spotted Cetus Guard 26555 | -6/Cetus | Spotted Cetus Guard 26560 | -6/Cetus | Manufactured an Enhanced Grunt 26561 | -6/Cetus | Allies destroyed Cetus Guard 26565 | -6/Cetus | Allies destroyed Cetus Guard 26578 | -6/Cetus | Allies destroyed Cetus Guard 26580 | -6/Cetus | Allies destroyed Cetus Guard 26585 | -6/Cetus | Manufactured an Enhanced Grunt 26587 | -6/Cetus | Discovered exit to Factory (range 16) 26600 | -6/Cetus | Met Revision 17 26610 | -6/Cetus | Manufactured an Enhanced Grunt 26701 | -6/Cetus | Escorted A7 to Cetus Mainframe 26803 | -6/Cetus | Entered Archives 26803 | -6/Archives | Accompanied by 4 allies (A7) 26808 | -6/Archives | Received a hacking code to weaken MAIN.C 26827 | -6/Archives | Met Zhirov 26833 | -6/Archives | Reinforcements dispatched to Archives 26852 | -6/Archives | Read partially decrypted archive contents 26856 | -6/Archives | Discovered new exit (range 15) 26868 | -6/Archives | Build established: Scavenger-Golem 26873 | -6/Archives | Unable to access archive contents 26878 | -6/Archives | Reinforcements dispatched to Archives 26880 | -6/Archives | Zhirov warped through subspace 26898 | -6/Archives | Zhirov detonated Archives 26929 | -6/Archives | Lost 4 parts (1p1n1u1w) 27224 | -6/Archives | Build established: Golem 27495 | -6/Archives | Entered Hub_04(d) 27651 | -6/Hub_04(d) | Network Hub disabled 27656 | -6/Hub_04(d) | Spotted B-75 Beast 27960 | -6/Hub_04(d) | Spotted Lightning 27963 | -6/Hub_04(d) | Spotted Lightning 27965 | -6/Hub_04(d) | Spotted Lightning 27976 | -6/Hub_04(d) | System corruption reached 10% 28007 | -6/Hub_04(d) | Destroyed Lightning 28021 | -6/Hub_04(d) | Core integrity fell below 50% 28082 | -6/Hub_04(d) | Lost 7 parts (1n4u2w) 28098 | -6/Hub_04(d) | Destroyed Lightning 28102 | -6/Hub_04(d) | Found Prototype Energy Cannon 28106 | -6/Hub_04(d) | Found Prototype Device 28106 | -6/Hub_04(d) | Identified Exp. EM Disruption Field 28116 | -6/Hub_04(d) | Found Prototype Processor 28135 | -6/Hub_04(d) | Destroyed Lightning 28157 | -6/Hub_04(d) | Network Hub disabled 28229 | -6/Hub_04(d) | Discovered exit to Factory (range 10) 28545 | -6/Hub_04(d) | First assault squad dispatched 28570 | -6/Hub_04(d) | Entered Factory 28570 | -5/Factory | Evolved 2 slots: Utility x2 28877 | -5/Factory | Found Unknown Protection 28877 | -5/Factory | Identified Hvy. Reflective Plating 28882 | -5/Factory | Identified Exp. Targeting Computer 29019 | -5/Factory | Discovered new exit (range 7) 29023 | -5/Factory | Sucked down chute 29023 | -5/Factory | Entered Waste 29024 | -5/Waste | Joined by Warlord forces that had cleared the area 29107 | -5/Waste | Found Prototype Device 29107 | -5/Waste | Identified Exp. Thermal Shield 29219 | -5/Waste | Discovered new exit (range 11) 29488 | -5/Waste | Identified EMDS 29998 | -5/Waste | Entered Factory 29998 | -5/Factory | Accompanied by 19 allies 30243 | -5/Factory | Identified exit to Upper Caves 30288 | -5/Factory | Spotted B-75 Beast 30294 | -5/Factory | Allies destroyed B-75 Beast 30474 | -5/Factory | Repaired Centrium Medium Armor Plating 31074 | -5/Factory | Discovered new exit (range 10) 31735 | -5/Factory | Fabricated Adv. Terrain Scanner? 31831 | -5/Factory | Entered Upper Caves 31996 | -5/Upper Caves | Learned Factory emergency access door positions 32099 | -5/Upper Caves | Spotted B-75 Beast 32780 | -5/Upper Caves | Discovered new exit (range 19) 32917 | -5/Upper Caves | Entered another Upper Caves area 32929 | -5/Upper Caves | Discovered new exit (range 20) 33099 | -5/Upper Caves | Encountered a Warlord checkpoint 33122 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 33370 | -5/Upper Caves | Spotted B-75 Beast 33730 | -5/Upper Caves | Discovered new exit (range 19) 33808 | -5/Upper Caves | Entered Zhirov 33809 | -5/Zhirov | Discovered new exit (range 3) 33876 | -5/Zhirov | Learned location of Quarantine (-3) 33876 | -5/Zhirov | Learned location of Testing (-2) 33876 | -5/Zhirov | Learned location of Command (-1) 33932 | -5/Zhirov | Found Alien Artifact 33932 | -5/Zhirov | Identified Integrated Reactor 33932 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 34046 | -5/Zhirov | Found Alien Artifact 34254 | -5/Zhirov | Cloak Generator disabled 34971 | -5/Zhirov | Entered Proximity Caves 35013 | -4/Proximity Caves | Spotted B-86 Titan 35062 | -4/Proximity Caves | Destroyed B-86 Titan 35547 | -4/Proximity Caves | Discovered new exit (range 18) 36611 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36642 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 36680 | -4/Proximity Caves | Entered Factory 36680 | -4/Factory | Evolved 2 slots: Propulsion x2 36806 | -4/Factory | Discovered new exit (range 19) 36881 | -4/Factory | Sucked down chute 36881 | -4/Factory | Entered Waste 36904 | -4/Waste | Spotted C-40 Crusher 36958 | -4/Waste | Spotted C-40 Crusher 36973 | -4/Waste | Destroyed C-40 Crusher 37010 | -4/Waste | Spotted C-40 Crusher 37045 | -4/Waste | Destroyed C-40 Crusher 37072 | -4/Waste | Destroyed C-40 Crusher 37093 | -4/Waste | Spotted C-40 Crusher 37158 | -4/Waste | Spotted C-40 Crusher 37192 | -4/Waste | Destroyed C-40 Crusher 37197 | -4/Waste | Destroyed C-40 Crusher 37219 | -4/Waste | Spotted C-40 Crusher 37338 | -4/Waste | Destroyed C-40 Crusher 37459 | -4/Waste | Discovered new exit (range 19) 37505 | -4/Waste | Warlord forces began an assault 37934 | -4/Waste | Entered Factory 37934 | -4/Factory | Accompanied by 17 allies 38119 | -4/Factory | Spotted B-86 Titan 38128 | -4/Factory | Allies destroyed B-86 Titan 38238 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 38312 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 38411 | -4/Factory | Fabricated Assault Drone Bay (x1) 38459 | -4/Factory | Fabricated Assault Drone Bay (x1) 38870 | -4/Factory | Spotted B-86 Titan 38986 | -4/Factory | Discovered new exit (range 16) 39013 | -4/Factory | Build established: Scavenger-Mutant 39147 | -4/Factory | Destroyed B-86 Titan 39424 | -4/Factory | Fabricated Assault Drone Bay? 39466 | -4/Factory | Identified exit to Upper Caves 39466 | -4/Factory | Identified exit to Armory 39514 | -4/Factory | Entered Upper Caves 39669 | -4/Upper Caves | Identified exit to Upper Caves 39736 | -4/Upper Caves | Spotted B-86 Titan 39802 | -4/Upper Caves | Learned Research interactive machine intel 39859 | -4/Upper Caves | Build established: Machinist-Mutant 39928 | -4/Upper Caves | Entered another Upper Caves area 39928 | -4/Upper Caves | Accompanied by 2 allies 40041 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 40128 | -4/Upper Caves | Discovered new exit (range 20) 40176 | -4/Upper Caves | Entered Warlord 40189 | -4/Warlord | Discovered new exit (range 20) 40528 | -4/Warlord | Met Warlord 40548 | -4/Warlord | Found Prototype Hackware 40553 | -4/Warlord | Warlord's base attacked by MAIN.C 40557 | -4/Warlord | Found Prototype Device 40557 | -4/Warlord | Identified System Purifier 40903 | -4/Warlord | Warlord forces counterattacked 40917 | -4/Warlord | Spotted Striker 40976 | -4/Warlord | Spotted Executioner 40976 | -4/Warlord | Spotted Executioner 40989 | -4/Warlord | Build established: Scavenger-Mutant 40993 | -4/Warlord | Allies destroyed Executioner 41153 | -4/Warlord | Spotted Executioner 41153 | -4/Warlord | Spotted Executioner 41153 | -4/Warlord | Spotted Executioner 41153 | -4/Warlord | Spotted Executioner 41228 | -4/Warlord | Warlord base infiltrated, sounded retreat 41268 | -4/Warlord | Spotted Striker 41289 | -4/Warlord | Allies destroyed B-86 Titan 41356 | -4/Warlord | Spotted Striker 41356 | -4/Warlord | Spotted Striker 41431 | -4/Warlord | Entered Proximity Caves 41431 | -3/Proximity Caves | Accompanied by 2 allies 41432 | -3/Proximity Caves | Identified exit to Research 41433 | -3/Proximity Caves | Spotter reported a threat 41526 | -3/Proximity Caves | Spotted B-86 Titan 41721 | -3/Proximity Caves | Entered Research 41721 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 41722 | -3/Research | Loaded intel: 43 interactive machine locations 41735 | -3/Research | Identified exit to Quarantine 41747 | -3/Research | Spotted B-86 Titan 41748 | -3/Research | Destroyed B-86 Titan 41811 | -3/Research | Spotted B-86 Titan 41855 | -3/Research | Destroyed B-86 Titan 41882 | -3/Research | Fabricated Assault Drone Bay? 41937 | -3/Research | Fabricated Hcp. Storage Unit (x1) 42111 | -3/Research | Discovered new exit (range 16) 42151 | -3/Research | Found Fusion Bomb Launcher 42232 | -3/Research | Build established: Machinist-Mutant 42360 | -3/Research | Entered Quarantine 42369 | -3/Quarantine | Found Alien Artifact 42425 | -3/Quarantine | Found Alien Slashing Weapon 42425 | -3/Quarantine | Identified Sigix Broadsword 42469 | -3/Quarantine | Found Alien Artifact 42610 | -3/Quarantine | First assault squad dispatched 42802 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 42802 | -3/Quarantine | Identified Transdimensional Reconstructor 42802 | -3/Quarantine | Identified Core Reset Matrix 42820 | -3/Quarantine | Found Alien Artifact 43002 | -3/Quarantine | Warped through subspace 43035 | -3/Quarantine | Discovered new exit (range 16) 43092 | -3/Quarantine | Found Alien Impact Weapon 43108 | -3/Quarantine | Entered Research 43108 | -2/Research | Warlord forces began assault on 0b10 43108 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 43109 | -2/Research | Identified exit to Testing 43120 | -2/Research | Spotted B-90 Cyclops 43178 | -2/Research | Destroyed B-90 Cyclops 43218 | -2/Research | Research machine network offline 43363 | -2/Research | Discovered new exit (range 24) 43388 | -2/Research | Discovered exit to Testing (range 15) 43394 | -2/Research | Met up with Warlord 43426 | -2/Research | Entered Testing 43448 | -2/Testing | Found Prototype Device 43448 | -2/Testing | Identified 2N-1CE's Frost Array 43498 | -2/Testing | Found Prototype Ballistic Gun 43626 | -2/Testing | Found Prototype Hackware 43626 | -2/Testing | Identified Ghost Barrier (x2) 43642 | -2/Testing | Found Prototype Energy Gun 43642 | -2/Testing | Identified Hyp. EM Gauss Rifle 43890 | -2/Testing | Found Prototype Energy Cannon 43890 | -2/Testing | Identified Imp. Potential Cannon 43937 | -2/Testing | Build established: Hacker-Mutant 43981 | -2/Testing | Identified Hyp. Multirail 44006 | -2/Testing | Discovered new exit (range 18) 44172 | -2/Testing | Found Prototype Device 44172 | -2/Testing | Identified AEGIS Remote Shield 44208 | -2/Testing | First assault squad dispatched 44339 | -2/Testing | Spotted Fortress 44369 | -2/Testing | Discovered new exit (range 5) 44373 | -2/Testing | Entered Section 7 44376 | -2/Section 7 | Identified Core Stripper 44376 | -2/Section 7 | Identified Subatomic Replicator 44376 | -2/Section 7 | Used Core Reset Matrix 44380 | -2/Section 7 | Sensed 24 artifacts in vicinity 44415 | -2/Section 7 | Discovered new exit (range 12) 44422 | -2/Section 7 | Spotted S7 Guard 44457 | -2/Section 7 | Spotted S7 Guard 44467 | -2/Section 7 | Found Core Membrane 44467 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 44477 | -2/Section 7 | Destroyed S7 Guard 44485 | -2/Section 7 | Found Prototype Protection 44485 | -2/Section 7 | Identified Hvy. Regenerative Plating 44521 | -2/Section 7 | Spotted Alpha 7 44523 | -2/Section 7 | Found Microwarp Drive 44558 | -2/Section 7 | Spotted S7 Guard 44603 | -2/Section 7 | Found Integrated Reactor 44603 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 44621 | -2/Section 7 | Found Integrated Dissipator 44621 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 44623 | -2/Section 7 | First assault squad dispatched 44648 | -2/Section 7 | Found Integrated Reactor 44648 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 44667 | -2/Section 7 | Found Integrated Mediator 44667 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 44761 | -2/Section 7 | Lost 3 parts (2n1u) 44904 | -2/Section 7 | Build established: Alien-Mutant 45014 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 45016 | -2/Section 7 | Found Transdimensional Reconstructor 45042 | -2/Section 7 | Spotted B-99 Colossus 45058 | -2/Section 7 | Found Integrated Dissipator 45058 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 45060 | -2/Section 7 | Found Integrated Dissipator 45060 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 45062 | -2/Section 7 | Found Integrated Dissipator 45062 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 45082 | -2/Section 7 | Found LRC Armor 45082 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 45084 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 45085 | -2/Section 7 | Found LRC Boosters 45085 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 45087 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 45134 | -2/Section 7 | Found Integrated Reactor 45134 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 45348 | -2/Section 7 | Spotted Striker 45348 | -2/Section 7 | Spotted Striker 45358 | -2/Section 7 | Found Sigix Shearcannon 45507 | -2/Section 7 | Entered Access 45507 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 45698 | -1/Access | Spotted B-99 Colossus 45704 | -1/Access | Destroyed B-99 Colossus 46007 | -1/Access | First assault squad dispatched 46303 | -1/Access | Identified exit to Command 46542 | -1/Access | Entered Command 46680 | -1/Command | Repaired Broken Cmb. Linear Gravjet 46782 | -1/Command | Spotted B-99 Colossus 46903 | -1/Command | Spotted M Guard 46903 | -1/Command | Spotted M Guard 46903 | -1/Command | Spotted Combat Programmer 46930 | -1/Command | Spotted Combat Programmer 46940 | -1/Command | Destroyed Combat Programmer 46954 | -1/Command | Destroyed Combat Programmer 47005 | -1/Command | Destroyed M Guard 47064 | -1/Command | Destroyed M Guard 47064 | -1/Command | All MAIN.C guards destroyed 47079 | -1/Command | Found Prototype Reactor 47079 | -1/Command | Identified Zero-point Reactor 47084 | -1/Command | Found Corrupted AEGIS Remote Shield 47125 | -1/Command | Found AEGIS Remote Shield 47127 | -1/Command | Found Zero-point Reactor 47186 | -1/Command | Disengaged cave seal 47186 | -1/Command | Derelicts emerged from the dark tunnel 47186 | -1/Command | Welcomed Warlord to Command 47261 | -1/Command | Build established: Alien-Sprinter 47323 | -1/Command | First assault squad dispatched 47407 | -1/Command | Warlord commented on Warlord statues 47561 | -1/Command | Met MAIN.C 47563 | -1/Command | Warlord shut down involuntarily 47577 | -1/Command | 0b10 Conduit disabled 47581 | -1/Command | Destroyed MAIN.C Shell 47582 | -1/Command | MAIN.C activated Command garrisons 47611 | -1/Command | Destroyed MAIN.C 47617 | -1/Command | Discovered new exit (range 34) 47617 | -1/Command | Discovered new exit (range 108) 47617 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 47839 | -1/Command | Found Exp. Weapon Cycler 47842 | -1/Command | Found Zero-point Reactor 48372 | -1/Command | Found Quantum Capacitor 48937 | -1/Command | Found Corrupted Zero-point Reactor 49398 | -1/Command | Attacked by Warlord forces 49415 | -1/Command | Found Blast Cannon 49671 | -1/Command | Warped through subspace to slip node 49671 | -1/Command | Discovered new exit (range 4) 49677 | -1/Command | Entered Access_0 49678 | -1/Access_0 | Sensed 2 artifacts in vicinity 49678 | -1/Access_0 | Met Architect 49684 | -1/Access_0 | Architect warped through subspace 49686 | -1/Access_0 | Destroyed A8 49720 | -1/Access_0 | Subspace Access Node disabled 49728 | -1/Access_0 | Architect warped through subspace 49774 | -1/Access_0 | Architect warped through subspace 49783 | -1/Access_0 | Subspace Access Node disabled 49807 | -1/Access_0 | A6 warped into view 49827 | -1/Access_0 | Destroyed A6 49837 | -1/Access_0 | Architect warped through subspace 49867 | -1/Access_0 | Destroyed 7 combat bots 49895 | -1/Access_0 | Architect warped through subspace 49933 | -1/Access_0 | Architect warped through subspace 49959 | -1/Access_0 | Architect warped through subspace 49985 | -1/Access_0 | Architect warped through subspace 49992 | -1/Access_0 | A5 warped into view 50020 | -1/Access_0 | Architect warped through subspace 50022 | -1/Access_0 | Destroyed A5 50044 | -1/Access_0 | Lost 4 parts (2p1n1u) 50047 | -1/Access_0 | Architect warped through subspace 50073 | -1/Access_0 | Found Integrity Redistributor 50073 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-272) 50080 | -1/Access_0 | Architect warped through subspace 50086 | -1/Access_0 | Subspace Access Node disabled 50112 | -1/Access_0 | Architect warped through subspace 50133 | -1/Access_0 | Singularity Gate disabled 50134 | -1/Access_0 | A4 warped into view 50146 | -1/Access_0 | Singularity Gate disabled 50163 | -1/Access_0 | Architect warped through subspace 50183 | -1/Access_0 | Core integrity fell below 50% 50183 | -1/Access_0 | Destroyed A2 50184 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 50219 | -1/Access_0 | Subspace Access Node disabled 50246 | -1/Access_0 | Destroyed Architect 50248 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 50251 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 50253 | -1/Access_0 | Found Zero-point Reactor 50256 | -1/Access_0 | Found Modified Sigix Sheargun 50262 | -1/Access_0 | Found Prototype Protection 50262 | -1/Access_0 | Identified Centrium Linked Plating 50267 | -1/Access_0 | Found Prototype Hackware 50267 | -1/Access_0 | Identified Architect God Chip D 50269 | -1/Access_0 | Found Prototype Hackware 50269 | -1/Access_0 | Identified Architect God Chip A 50274 | -1/Access_0 | Found Exp. Phase Shifter 50370 | -1/Access_0 | Found Exp. Powered Armor 50416 | -1/Access_0 | A3 warped into view 50437 | -1/Access_0 | Destroyed A3 50440 | -1/Access_0 | Found Prototype Ballistic Gun 50440 | -1/Access_0 | Identified A3's Sniper Rifle 50552 | -1/Access_0 | Found Singularity Reactor 50882 | -1/Access_0 | Found Prototype Device 50882 | -1/Access_0 | Identified Desublimator 50925 | -1/Access_0 | Found Sigix Corpse 50965 | -1/Access_0 | Found Exp. Powered Armor 51010 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 51099 | -1/Access_0 | Found Modified Sigix Sheargun 51206 | -1/Access_0 | Found Exp. Powered Armor 51241 | -1/Access_0 | Found Exp. Powered Armor 51267 | -1/Access_0 | Found Exp. Phase Shifter 51308 | -1/Access_0 | Found Architect God Chip D 51310 | -1/Access_0 | Warped through subspace to slip node 51310 | -1/Access_0 | Discovered new exit (range 8) 51312 | -1/Access_0 | Warped through subspace to slip node 51313 | -1/Access_0 | Warped through subspace to slip node 51315 | -1/Access_0 | Found Architect God Chip A 51318 | *** | Heading to fleet! Last Messages --------------- 51288_ HV Slug penetrates Wall. 51290_ Penetrated by HV Slug. 51290_ HV Slug penetrates Wall. 51290_ HV Slug penetrates Enhanced Hunter. 51290_ Enhanced Hunter suffers critical hit (Destroy). 51290_ Enhanced Hunter destroyed. 51291_ HV Slug penetrates Wall. 51291_ Enhanced Hunter suffers critical hit (Destroy). 51291_ Enhanced Hunter destroyed. 51291_ HV Slug penetrates Wall. 51294_ Acquired Modified Sigix Sheargun. 51296_ Acquired 45 matter. 51307_ Dropped Zio. Biocell. 51308_ Acquired Architect God Chip D. 51309_ Extracted 7 energy. 51310_ Warped through subspace, drawn to slip node. 51310_ EXIT=FOUND 51312_ Warped through subspace, drawn to slip node. 51315_ Acquired Architect God Chip A. [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ?????????#??????##??????###?##?#??????#??????????? | | ?????#????##?####??###?###?#???##??###?#?????????? | | ##????????#?##############??##?#?##??#??##??##???? | | ?#?###?##?#?##?######??########?###??#???????????? | | ???##??#####?????#####?########?#??###?##??##???## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Energy Generation 157 Energy Capacity 2155 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Additional Mass Support 25 Armor Coverage 1900 Resistance: KI 20 Resistance: TH 25 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Power Shielding 90 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 93 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 100 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Adv. Terrain Scanner | x2 | -5/Factory | Authchip Cmb. Antigrav System | x2 | -4/Factory | Authchip Cmb. Antigrav System | x2 | -4/Factory | Authchip Assault Drone Bay | x1 | -4/Factory | Authchip Assault Drone Bay | x1 | -4/Factory | Authchip Assault Drone Bay | x1 | -4/Factory | Authchip Assault Drone Bay | x1 | -3/Research | Authchip Hcp. Storage Unit | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Sigix Broadsword High-powered Transdimensional Reconstructor Core Reset Matrix Core Membrane Core Stripper Integrated Dissipator Integrated Mediator Microwarp Drive LRC Armor Subatomic Replicator LRC Boosters Sigix Shearcannon Transdimensional Reconstructor Integrity Redistributor Modified Sigix Sheargun Achievements -------------- True Cogmind l33t h4x0r Challenges ------------ None Game ------ Seed MakeshiftAlloyRecalibrator Manual? 0 Play Time 09:00:25 Cumulative 458.3 hours Start 2023.10.14 @ 14:10:55 End 2023.10.15 @ 15:22:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 517 Rogue 430 Adventurer 87 Explorer 0 Win Type 2 Total 25 Types 8/0/14/1/1/0/1/0/0 Lore% 89 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62ff51c7-6613-4730-a6d4-0cb8dae6ac80