Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 14:56:38 Player: Vena Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (16) 80 Value Destroyed (206) 206 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3986 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 99/100 System Corruption 1% Temperature Cool (30) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner System Restoration Module Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Surge Thruster Surge Thruster > --- UTILITY ---------- Weight Redist. System Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Propulsion Shielding Hacking Suite > --- WEAPON ----------- Scythe > --- INVENTORY -------- Improved Terrain Scanner System Restoration Module Improved Datajack Scythe [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Surge Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Mining Laser Energy Gun Medium Laser Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 1 . . Utility 5 | . . 2 1 1 . 1 Weapon . | . . . . . . . Parts Attached 33 | 11 . 3 8 . 3 8 Power 4 | 1 . . 1 . . 2 Engine 3 | 1 . . 1 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 10 | 3 . . 3 . 2 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 4 | 3 . . 1 . . . Hover . | . . . . . . . Flight 6 | . . . 2 . 2 2 Utility 11 | 3 . 3 3 . 1 1 Device 5 | 2 . 1 1 . 1 . Storage 1 | 1 . . . . . . Processor 3 | . . 1 2 . . . Hackware 1 | . . . . . . 1 Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 8 | 4 . . 1 . . 3 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon 2 | 2 . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . . . 7 . 5 12 Power 4 | . . . 1 . 1 2 Propulsion 9 | . . . 3 . 2 4 Utility 6 | . . . 2 . . 4 Weapon 5 | . . . 1 . 2 2 Highest Loss Streak 12 | . . . 7 . 3 12 To Critical Strikes . | . . . . . . . Average Backups 3 | 3 5 4 3 1 2 2 Power . | . 1 1 . . . . Propulsion . | . 2 2 . . . . Utility 1 | . . . 1 1 1 1 Weapon . | 1 1 1 . . 1 . Tool/Special . | . . . . . . . Unused Backups 4 | . 1 1 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 1 | . . . . . . 1 Weapon 1 | . 1 . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 82 | . 100 98 83 76 68 56 Engine 7 | . 14 11 7 7 2 1 Wheel 12 | . 28 22 11 . . . Flight 5 | . . . 8 15 9 9 Device 20 | . 28 31 18 7 11 10 Processor 14 | . . 9 17 23 23 19 Protection 3 | . . 1 3 7 7 5 Energy Gun 4 | . 7 11 3 . . . Launcher 2 | . . . 5 7 6 . Special Weapon 8 | . 21 11 7 7 6 . Slashing Weapon 1 | . . . . . . 6 Peak Build Rating 28 | 9 9 11 18 18 18 28 Average Rating 13 | 6 9 10 15 18 16 20 On Entrance 11 | . 9 9 11 18 18 18 Avg Prop Armor Cover (%) 30 | . . . . . . 30 Naked Turns . | . . . . . . . Heaviest Build 12 | 12 8 10 10 7 7 9 Greatest Support 30 | 26 20 20 30 9 10 14 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 1 5 5 Average Carried 3 | 3 5 4 3 1 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 1 1 3 3 Class Distribution -------------------- 37% | Mutant 34% | Scavenger-Skirmisher 23% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 432 | 290 . . 83 . 10 49 Remotely . | . . . . . . . Salvage Created 281 | 135 . 2 21 . 37 86 Parts 46 | 15 . . 9 . 9 13 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 9 | . . . 3 . 3 3 Melee 3 | . . . . . . 3 AOE 6 | . . . 3 . 3 . Classes Destroyed 7 | 2 . 1 2 . 1 1 Worker 1 | . . . 1 . . . Tunneler 3 | 3 . . . . . . Hauler 1 | . . 1 . . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . . . . 1 Swarmer 3 | . . . 3 . . . Cutter 6 | . . . . . 3 3 Best Kill Streak 4 | 4 . 1 4 . 3 3 Combat Bots Only 3 | . . . 3 . 3 3 Max Kills in Single Turn 3 | 1 . 1 3 . 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . 3 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 292 | . 3 15 66 . 26 182 Missed 106 | . 3 7 22 . 15 59 Hits 186 | . . 8 44 . 11 123 Melee 12 | . . . . . . 12 Projectile 174 | . . 8 44 . 11 111 AOE 3 | . . . . . 1 2 Critical Strikes 4 | . . . 1 . . 3 Damage Taken 2104 | . . 88 520 . 278 1218 Core 1237 | . . 32 189 . 166 850 Absorbed by Shields . | . . . . . . . Redirected to Shielding 49 | . . . 5 . 18 26 Core Remaining (%) 86 | 100 100 92 65 . 76 . Volleys Fired 39 | 7 2 9 18 . 3 . Largest 2 | 2 1 2 2 . 1 . Hottest 150 | 90 50 150 150 . 100 . Shots Fired 50 | 11 2 13 21 . 3 . Gun 21 | 11 2 5 3 . . . Cannon . | . . . . . . . Launcher 4 | . . . 2 . 2 . Special 25 | . . 8 16 . 1 . Kinetic . | . . . . . . . Thermal 46 | 11 2 13 19 . 1 . Explosive 4 | . . . 2 . 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 7 | 6 7 5 . . 2 . Robot Miss Streak 2 | 1 1 2 1 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 25 | 8 1 5 . . 2 9 Core Hits 18 | 4 . 2 4 . 4 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | 3 . . . . . 1 Burn 3 | 3 . . . . . . Sever 1 | . . . . . . 1 Melee Attacks 19 | . . . . . . 19 Impact . | . . . . . . . Slashing 19 | . . . . . . 19 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 847 | 97 13 85 125 . 202 325 Guns 147 | 97 13 37 . . . . Cannons . | . . . . . . . Explosions 303 | . . . 125 . 178 . Melee 313 | . . . . . . 313 Ramming 12 | . . . . . . 12 Kinetic . | . . . . . . . Thermal 219 | 97 13 85 . . 24 . Explosive 303 | . . . 125 . 178 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 313 | . . . . . . 313 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 40 | . . . . . 20 20 Projectiles . | . . . . . . . Explosions 20 | . . . . . 20 . Melee 20 | . . . . . . 20 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 92 | . . . 47 . 40 5 Shots 2 | . . . 1 . 1 . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 60 | 60 40 35 20 . . . Average Temperature 12 | 21 25 13 7 . . . Received Heat Transfer 489 | . . 27 117 . 27 318 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | 1 . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 792 | 494 37 211 . . 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 97 | 100 100 100 90 100 100 100 Level 1 2 | . . . 9 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 235 | 10 5 16 235 107 157 149 Initial 102 | . . . 2 102 77 81 Average 46 | 1 1 2 83 104 91 83 Influence Increases 711 | 20 9 63 312 9 130 168 Destroy 0b10 Robot/C 180 | . . . 60 . 60 60 Destroy 0b10 Robot/NC 35 | 20 . 5 5 . . 5 Destroy Leader 32 | . . 2 10 . 10 10 Successful Hack 38 | . 9 7 13 9 . . Disable Machine 30 | . . 15 15 . . . Destroy Structure 51 | . . 4 29 . 15 3 Partial Spotted 45 | . . . 30 . . 15 Lose Combat Pursuer 300 | . . 30 150 . 45 75 Influence Decreases 672 | 20 9 56 94 123 84 286 Entered New Map 238 | . . . 5 123 34 76 Time Decay 257 | 20 9 56 82 . . 90 Lost Part 177 | . . . 7 . 50 120 Squads Dispatched 6 | . 1 . 2 . 1 2 Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 3 | . . 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 5 7 16 . 9 13 Peak Tracking Total 8 | . 3 5 8 . 6 6 Tactical Retreats 13 | . . 2 5 . 3 3 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 2 | . . 1 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 10 | . 2 2 3 2 . 1 Terminals 9 | . 2 1 3 2 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . 6 6 12 3 . 2 Successful 13 | . 2 5 4 2 . . Failed 16 | . 4 1 8 1 . 2 Catastrophic 4 | . . . 3 . . 1 Database Lockouts . | . . . . . . . Manual 17 | . 4 1 7 3 . 2 Terminals 25 | . 6 2 12 3 . 2 Fabricators . | . . . . . . . Repair Stations 4 | . . 4 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 1 3 1 . . Open DSF 1 | . . . . 1 . . Level Access Points 1 | . . . 1 . . . Alert Level 2 | . . 1 1 . . . Locate Traps 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 3 . . . . Scan Component 3 | . . 3 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . 1 1 1 . . Terminals 3 | . . 1 1 1 . . Botnet 3 | . . 1 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 2 3 2 . 1 Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) 901 | 68 86 272 251 15 79 130 Sensors 343 | . . 247 96 . . . Terrain 901 | 68 86 272 251 15 79 130 Seismic 452 | 44 86 272 50 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 1015 | 117 86 272 251 15 94 180 Spaces Moved 1200 | 88 94 274 317 45 213 169 Core 99 | 5 . . . . 4 90 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 555 | 83 94 274 104 . . . Hover . | . . . . . . . Flight 546 | . . . 213 45 209 79 Fastest Speed 26 | 50 80 80 34 34 32 26 Average Speed 60 | 82 80 80 49 34 36 65 Slowest Speed 150 | 90 80 80 80 34 50 150 Overloaded Moves 69 | . . . . . . 69 Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Potential Cave-ins 5 | . . . 5 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 24 25 46 2 90 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 24 | . . 4 16 . . 4 Terrain Destroyed 58 | . . 5 34 . 15 4 Melee 4 | . . . . . . 4 Projectile 21 | . . 5 16 . . . AOE 33 | . . . 18 . 15 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 1345 | 118 102 297 356 44 222 206 Wait 21 | . 4 9 8 . . . Move 1192 | 87 93 273 314 44 212 169 Hop 1 | . . . 1 . . . Pick Up 21 | 10 1 2 1 . 4 3 Fast Attach 16 | 4 . 1 4 . 1 6 Attach 17 | 3 . 1 7 . 2 4 Detach 3 | . . . 2 . . 1 Swap 6 | 4 1 1 . . . . Drop 6 | 3 1 1 1 . . . Fire 39 | 7 2 9 18 . 3 . Melee 19 | . . . . . . 19 Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 15) 158 | -10/Materials | Discovered new exit (range 13) 204 | -10/Materials | Entered another Materials area 204 | -9/Materials | Evolved 2 slots: Utility x2 457 | -9/Materials | Discovered new exit (range 16) 476 | -9/Materials | Identified exit to Materials 476 | -9/Materials | Entered another Materials area 476 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 525 | -8/Materials | Build established: Scavenger-Skirmisher 619 | -8/Materials | Lost 7 parts (1p3n2u1w) 687 | -8/Materials | Identified exit to Factory 727 | -8/Materials | Entered Factory 727 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 742 | -7/Factory | Identified exit to DSF 742 | -7/Factory | Entered DSF 747 | -7/DSF | Discovered new exit (range 15) 752 | -7/DSF | Identified exit to Factory 765 | -7/DSF | Additional patrols routed to DSF 836 | -7/DSF | Entered Factory 836 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 858 | -6/Factory | Lost 3 parts (1n2w) 876 | -6/Factory | Build established: Mutant 986 | -6/Factory | Core integrity fell below 50% 1007 | -6/Factory | Core integrity fell below 20% 1016 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 00985_ Hacking Suite destroyed. 00989_ Weight Redist. System destroyed. 00990_ Imp. Signal Interpreter severed. 00993_ Scythe severed. 00993_ Slammed into C-17 Slicer. 00994_ Acquired 23 matter. 00994_ Slammed into C-17 Slicer. 00995_ Destabilizing: System corrupted (+1). 00996_ Slammed into C-17 Slicer. 00997_ C-17 Slicer destroyed. 00998_ Acquired Surge Thruster. 01002_ Acquired Lgt. Nuclear Core. 01003_ Surge Thruster destroyed. 01005_ Acquired Scythe. 01006_ Propulsion Shielding destroyed. 01008_ Acquired Blade Saw. 01009_ Surge Thruster destroyed. 01010_ Scythe destroyed. 01013_ Lgt. Nuclear Core destroyed. 01016_ Blade Saw destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ? ? ?????????????????? | | ?????????????????????????? " " #????????????????? | | ????????????????????????? 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