Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.18 @ 12:28:18 Player: No Shade Armor equals W0 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (546) 2730 Value Destroyed (18688) 18688 Prototype IDs (96) 1920 Alien Tech Used (15) 3000 Bonus (5720) 5720 TOTAL SCORE: 43558 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3198 Follower Combat Kills 5836 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 652 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -23166 Cogmind --------- Core Integrity 513/1850 Matter 275/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Hardcell Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Experimental Power Amplifier Experimental Coolant Injector Large Storage Unit Experimental Energy Well Zionite Biocell Spectral Analyzer Advanced Target Analyzer Experimental Focal Shield Thermal Barrier AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Potential Cannon Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Experimental Force Field High-powered Transdimensional Reconstructor Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H Multirail Multirail Heavy Hardcell Cannon Graviton Cannon Improved Plasma Cutter [Rating: 259] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Tactical Coordination Suite Storage Huge Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Artifact Microwarp Drive Weapon Enhanced Autogun Energy Gun Vortex Rail Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Tri-rail Accelerator Launcher Rocket Array Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . Utility 10 | . . . 2 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 2 . 1 . . 2 . Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 628 | 1 10 10 63 6 22 19 21 4 26 5 5 . 15 75 7 4 9 13 22 2 8 26 5 15 6 8 11 13 35 25 9 5 10 13 100 Power 42 | . 1 . 5 . 4 1 2 1 4 . . . 1 6 1 . . 2 . . . 1 . . . . 2 1 1 . 1 . . 1 7 Engine 22 | . . . 5 . 4 1 2 1 4 . . . 1 2 . . . 2 . . . . . . . . . . . . . . . . . Core 5 | . 1 . . . . . . . . . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 1 1 1 . 1 . . 1 7 Propulsion 111 | . 3 4 20 4 2 8 5 . 5 . . . . 3 . . . . 4 . . 8 3 5 . 1 2 3 11 3 3 . . . 14 Treads 60 | . 1 2 15 2 1 2 1 . 2 . . . . . . . . . 4 . . 6 3 5 . 1 1 3 4 . . . . . 7 Leg 6 | . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 21 | . . 1 2 . 1 6 4 . 3 . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 7 3 3 . . . 6 Flight 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 264 | 1 2 2 22 2 6 4 6 1 10 1 2 . 3 29 6 4 6 8 8 . 7 12 . 6 1 3 7 2 18 12 5 4 7 12 45 Device 164 | 1 . 2 12 1 4 3 4 1 5 . 1 . 1 15 3 3 6 8 4 . 6 9 . 3 1 3 5 2 12 6 5 3 2 7 26 Storage 19 | . 1 . 3 . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . 2 2 . 1 2 . 5 Processor 13 | . . . 1 . . . . . 2 . . . . 3 . 1 . . . . . 2 . . . . . . 1 2 . . . . 1 Hackware 18 | . . . 3 . 1 . . . 2 . . . . 5 . . . . 1 . . . . . . . . . 1 2 . . 1 2 . Protection 39 | . 1 . 3 1 1 . 2 . 1 1 1 . 2 6 3 . . . 2 . 1 1 . 3 . . 1 . 2 . . . . . 7 Artifact 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 6 Weapon 211 | . 4 4 16 . 10 6 8 2 7 4 3 . 11 37 . . 3 3 10 2 1 5 2 4 5 4 . 7 5 10 . 1 3 . 34 Energy Gun 59 | . 1 . 1 . 3 2 2 . . 3 1 . . 1 . . 2 2 4 2 1 5 1 2 2 . . 4 1 5 . . 2 . 12 Energy Cannon 27 | . . . 12 . 1 . . . . . . . . 3 . . . . 2 . . . . . . . . . . 3 . . 1 . 5 Ballistic Gun 67 | . 3 3 . . 6 3 6 1 5 1 2 . 8 19 . . . . 1 . . . . . . 1 . . 2 . . . . . 6 Ballistic Cannon 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 4 Launcher 34 | . . . 3 . . 1 . 1 2 . . . 3 12 . . . . 1 . . . 1 2 3 . . 2 2 1 . . . . . Special Weapon 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Piercing Weapon 6 | . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . 1 . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 87 | . . . 3 . 1 2 1 . 2 . . . . 6 . . 2 . 5 . 1 8 . . . . 4 . 2 10 . 3 9 . 28 Corrupted Parts 12 | . . . . . . . . . . . . . . . . . . 2 . . . 1 2 4 . . . 3 . . . . . . . System Corruption 98 | . . . . . . . . . . . . . . . . . . 9 . . . 3 21 35 . . . 30 . . . . . . . Parts Lost 85 | . . 6 3 1 . 1 3 . . 2 3 . 3 10 . . . . . . . . 2 7 . . . 2 15 1 . . . . 26 Power 11 | . . . 1 . . . . . . . . . 1 3 . . . . . . . . . . . . . 1 1 . . . . . 4 Propulsion 24 | . . 2 1 . . . 1 . . . . . . 1 . . . . . . . . . 3 . . . 1 5 1 . . . . 9 Utility 30 | . . 2 1 1 . 1 . . . 1 1 . 1 3 . . . . . . . . . 2 . . . . 8 . . . . . 9 Weapon 20 | . . 2 . . . . 2 . . 1 2 . 1 3 . . . . . . . . 2 2 . . . . 1 . . . . . 4 Highest Loss Streak 10 | . . 6 1 1 . 1 3 . . 1 2 . 1 2 . . . . . . . . 1 6 . . . 2 9 1 . . . . 10 Average Slot Usage (%) 87 | . 99 84 98 99 99 99 99 98 94 90 91 61 91 92 80 79 69 64 85 87 87 79 76 79 68 69 82 98 91 94 96 88 83 90 81 Engine 6 | . 7 . 10 11 18 18 15 13 15 15 15 15 14 6 . . . 8 11 11 11 6 . . . . . . . . . . . . . Core 2 | . 7 7 . . . . . . . . . . . 3 13 13 13 4 . . . . . . . . 3 4 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 2 . . . . . . . 1 5 5 5 5 5 5 7 9 8 8 8 8 5 Treads 10 | . 1 8 20 21 9 11 . . . . . . . . . . . . 11 23 23 15 23 29 31 31 31 30 23 . . . . . 11 Wheel 3 | . . 4 . . 9 5 14 15 9 7 7 7 7 7 6 6 6 6 4 . . 3 . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 27 27 30 30 28 9 Device 20 | . 2 6 17 19 17 17 16 23 20 29 28 23 23 18 25 25 25 25 23 23 22 20 23 16 10 9 15 21 21 28 20 13 8 16 23 Storage 7 | . 14 7 10 11 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 2 4 4 4 8 9 Processor 1 | . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . 2 9 8 8 8 8 6 Hackware 2 | . . . 8 2 3 9 7 . 1 . . . . 3 . . . . . . . . . . . . . . 1 1 8 8 8 8 . Protection 4 | . 11 7 5 11 6 . 5 7 4 . 1 7 7 11 5 6 6 6 4 . . . . 6 10 10 9 10 6 . . . . . 1 Energy Gun 4 | . 3 . . . 7 . 2 . . 1 4 . . . . . 4 5 4 5 11 19 17 7 4 4 . 4 3 6 13 10 4 8 3 Energy Cannon 3 | . . . 21 22 4 . . . . . . . . 2 . . . . 1 4 . . . . . . . . . 3 . . . . 2 Ballistic Gun 7 | . 24 21 . . 15 26 28 25 29 28 25 . 29 19 . . . . 2 . . . . . . . . . 2 . . . . . . Launcher 1 | . . . . . . . . 4 . . . . . 2 13 13 3 . 3 5 5 2 . 7 . . . . 3 . 4 1 . . . Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 173 | 15 20 20 46 48 60 113 119 126 123 125 120 104 121 150 153 153 153 158 163 142 142 173 166 156 144 141 140 152 169 79 69 86 81 88 132 Greatest Support 315 | 20 20 40 43 43 12 40 32 32 32 28 28 28 28 28 28 28 28 28 94 94 94 108 109 163 162 162 162 167 168 107 119 113 113 118 315 Greatest Overweight (x) 9 | . 1 . 2 2 4 9 9 3 4 4 4 3 4 6 5 5 5 5 5 1 1 6 2 1 . . . . 1 . . . . . 1 Average Overweight (x) 2 | . . . . 1 3 5 3 3 3 4 3 3 3 4 4 5 4 4 4 1 1 3 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 15 15 15 15 Average Capacity 20 | 8 8 7 10 15 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 15 15 15 14 Most Carried 25 | 6 9 10 14 15 15 24 25 24 25 25 24 24 24 25 25 25 25 25 25 25 25 25 25 24 21 25 25 25 25 5 5 14 15 15 15 Average Carried 19 | 4 6 5 9 14 14 19 24 23 24 23 22 24 22 23 23 25 24 24 23 23 24 24 24 19 20 22 24 24 20 4 4 11 13 14 13 Final Capacity 25 | 8 10 5 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 15 15 15 5 Final Carried 25 | 5 8 5 14 13 15 24 24 23 25 22 24 24 23 22 25 25 24 25 24 24 25 25 25 17 21 25 24 25 5 5 5 13 15 15 4 Class Distribution -------------------- 24% | Scavenger-Mutant 12% | Mutant 11% | Tank 8% | Gunner 6% | Skirmisher 6% | Scavenger-Skirmisher 6% | Scavenger-Assassin 4% | Scavenger-Tank 4% | Alien-Mutant 3% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 15373 | 210 145 134 731 60 602 981 912 312 1953 282 292 . 543 2629 476 210 126 217 220 33 93 268 162 242 291 93 250 565 487 208 22 99 109 . 1416 Remotely 669 | . . 14 . . . . . . . . . . . 565 . 27 . . . . . . . . . . . . 63 . . . . . . Salvage Created 27399 | 221 397 179 2633 543 1762 2007 1299 696 2702 301 361 . 611 2662 175 180 . 133 . . 107 147 198 1093 212 . . 1131 1401 351 22 99 100 . 5676 Parts 1266 | 9 20 11 144 26 112 106 66 5 134 16 13 . 17 120 5 7 . 5 . . 2 4 4 57 5 . . 46 87 20 2 1 3 . 219 Haulers Intercepted 30 | . . . 6 . 4 5 2 . 6 . . . . 4 . . . . . . 1 . . . . . . . . . . 1 1 . . Recyclers Shooed 21 | . 1 . 1 1 1 4 2 . 4 . . . . 4 . . . . . . . . . . . . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 297 | . . . . . . . . . . 16 9 . 20 . 5 4 2 20 . 41 46 97 4 . 4 . . 29 . . . . . . . Prevented 44 | . . . . . . . . . . . 2 . . . 1 . . 10 . 5 . 11 . . 3 . . 12 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 351 | . 9 1 43 15 25 27 20 3 28 8 7 . 17 48 7 8 . 2 . . . 5 8 14 2 . . 14 16 5 . . . . 19 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Guns 196 | . 9 1 . . 21 27 20 1 26 8 7 . 7 22 . . . 2 . . . 5 7 7 . . . 8 6 1 . . . . 11 Cannons 74 | . . . 37 13 4 . . . . . . . . 12 2 2 . . . . . . . . . . . . . 2 . . . . 2 AOE 61 | . . . 6 . . . . 2 2 . . . 10 14 5 6 . . . . . . 1 2 1 . . 3 4 . . . . . 5 Classes Destroyed 23 | 3 2 1 5 . 1 1 1 1 . . . . . . . . . . . . . 1 1 2 1 . . . . . . . . . 3 Worker 36 | 2 . 2 6 . 3 1 2 . 3 . . . . 8 . . . . . . . . . . . . . . 2 1 1 . . . 5 Builder 14 | . . 1 1 . 3 . 1 . 2 . . . . 3 . . . . . . . . . 2 . . . . 1 . . . . . . Tunneler 10 | 5 . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 30 | . . . 6 . 4 5 2 . 6 . . . . 4 . . . . . . 1 . . . . . . . . . . 1 1 . . Recycler 47 | 1 2 1 4 1 5 5 3 . 14 . . . . 3 . . . . . . . . . . . . . . 1 . . . . . 7 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 8 | . . . 4 . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . . . 5 . 3 1 . . 2 . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 Swarmer 58 | . 5 1 3 7 7 2 4 . . 4 . . 4 10 . 3 . . . . . . 2 . 1 . . 1 4 . . . . . . Grunt 166 | . 4 . 29 7 10 14 12 . 19 3 4 . 8 23 6 2 . 1 . . . 1 1 6 . . . 4 5 2 . . . . 5 Brawler 12 | . . . 1 1 1 . 1 . . 1 1 . 2 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 Duelist 9 | . . . . . . 2 1 . 1 . . . 2 1 . . . . . . . . . . . . . 2 . . . . . . . Sentry 39 | . . . 10 . 5 8 1 . 3 . 1 . 1 3 . 1 . 1 . . . . 1 1 . . . 1 1 . . . . . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 21 | . . . . . 2 1 . . 1 . 1 . . 3 . . . . . . . . . 4 . . . . . . . . . . 9 Programmer 32 | . . . . . . . 1 . 4 . . . . 7 1 1 . . . . . 2 3 . . . . 1 6 3 . . . . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Compactor 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Z-Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Martyr 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mutant 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 19 Best Kill Streak 8 | 3 4 2 7 4 8 7 4 1 8 4 3 . 8 6 4 3 . 1 . . 1 4 2 5 1 . . 5 7 5 1 1 1 . 6 Combat Bots Only 8 | . 3 1 7 4 6 5 4 1 5 4 3 . 8 5 4 3 . 1 . . . 4 2 5 1 . . 5 4 5 . . . . 4 Max Kills in Single Turn 7 | 1 2 1 3 1 3 2 2 1 2 2 1 . 7 4 2 3 . 1 . . 1 4 1 1 1 . . 1 3 1 1 1 1 . 2 Gunslinging 1 | . 1 . . . 1 1 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploded 7 | . . . 3 . . . . 1 2 . . . 7 3 2 3 . . . . . . 1 1 1 . . 1 3 . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 28080 | . 317 699 1277 344 616 697 770 168 948 247 544 . 621 2764 277 162 . 120 80 . . 382 532 1229 163 . . 925 3118 467 97 . 353 416 9747 Core 3143 | . 55 148 149 7 68 108 53 . 134 34 90 . 68 440 . . . 34 . . . . 52 45 6 . . . 260 . . . 216 54 1122 Absorbed by Shields 3789 | . . . . 57 88 240 217 . . . . . . . . . . . . . . . . . . . . . 18 . . . . . 3169 Reduced by Siege Mode 335 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 335 Core Remaining (%) 64 | 100 . 18 . 61 . 68 . . . . . . 45 . . . . 44 . . . . 94 . . . . 95 . 80 . . 75 . 27 Volleys Fired 1320 | 37 34 49 121 38 72 93 58 16 109 10 19 . 18 121 9 11 . 3 . 1 2 14 15 42 13 . . 38 74 47 10 18 24 20 184 Largest 4 | 2 2 2 2 2 3 3 4 4 4 4 4 . 4 4 2 2 . 1 . 1 3 4 4 4 1 . . 1 2 3 3 3 1 1 4 Hottest 330 | 100 100 40 136 136 204 75 130 114 103 103 133 . 106 298 90 90 . 250 . 36 225 170 170 218 60 . . 60 95 201 276 276 200 100 330 Shots Fired 2997 | 52 68 58 233 76 215 277 225 63 402 34 72 . 63 372 11 12 . 3 . 1 4 26 50 79 16 . . 37 82 58 14 22 24 20 328 Gun 2335 | 52 68 58 . . 193 276 225 58 400 34 72 . 59 291 . . . 3 . . 3 26 49 50 7 . . 29 77 16 14 22 23 20 210 Cannon 524 | . . . 223 76 22 . . . . . . . . 60 6 8 . . . . . . . . . . . . . 42 . . 1 . 86 Launcher 106 | . . . 10 . . 1 . 5 2 . . . 4 21 5 4 . . . 1 1 . 1 29 9 . . 8 5 . . . . . . Special 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Kinetic 1810 | . 55 58 . . 117 276 213 58 400 34 64 . 59 312 6 8 . . . . . . . . . . . . 23 . . . . . 127 Thermal 743 | 52 13 . 223 76 98 . . . . . . . . 39 . . . 3 . . 3 . . . . . . . . 58 14 22 24 20 98 Explosive 54 | . . . 10 . . 1 . 5 2 . . . 4 21 5 4 . . . 1 1 . . . . . . . . . . . . . . Electromagnetic 73 | . . . . . . . 12 . . . 8 . . . . . . . . . . . 1 29 9 . . 8 6 . . . . . . Entropic 83 | . . . . . . . . . . . . . . . . . . . . . . 24 49 10 . . . . . . . . . . . Phasic 234 | . . . . . . . . . . . . . . . . . . . . . . 2 . 40 7 . . 29 53 . . . . . 103 Robot Hit Streak 49 | 10 6 8 17 7 18 21 5 16 17 6 16 . 8 29 4 4 . 6 . . 8 19 11 14 3 . . 17 24 5 2 5 . . 49 Robot Miss Streak 10 | 4 6 8 3 4 5 6 6 4 10 4 5 . 8 8 3 5 . 6 . . . 1 1 4 1 . . 2 2 2 1 . . . 4 Penetration Max 1 | . . . . . 1 . . . . . . . 1 1 . . . . . . . 1 . . . . . . 1 . . . . . 1 Secondary Targets 29 | . 3 . . . 1 7 8 1 1 2 1 . 1 . . . . . . . . 1 1 . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 1 1 1 . 1 . . . . . . . . 1 1 . . . . . . . . . . . 1 Shots Hit Robots 1950 | 35 37 29 147 44 121 166 133 53 246 20 48 . 36 260 9 10 . 3 3 . 2 13 33 44 5 . . 30 67 19 3 4 3 . 327 Core Hits 1204 | 9 21 11 76 18 62 70 75 17 155 17 24 . 71 188 34 22 . 4 . . 7 9 14 26 4 . . 26 36 8 1 2 1 . 196 Critical Kills 12 | . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 6 Critical Parts Destroyed 20 | . 1 . . . 1 . . . 1 . . . . 4 . . . . . . . 1 5 1 . . . . . . . . . . 6 Critical Strikes 63 | 6 1 . . 2 2 . . 1 2 . . . . 7 . . . . . . . 1 5 3 . . . 2 2 2 . . . . 27 Burn 7 | 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 Destroy 30 | . 1 . . . 1 . . 1 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . 21 Blast 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Detonate 7 | . . . . . . . . . . . . . . . . . . . . . . 1 5 1 . . . . . . . . . . . Intensify 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 2 . . . . . 1 Melee Attacks 170 | . . . . . . . . . . . . . . 1 . . . . 12 . . . . . . . . . 31 5 . . 12 3 106 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 3 106 Piercing 48 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . 31 5 . . . . . Sneak Attacks 92 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 4 1 . . 1 . 82 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 83200 | 411 353 242 3629 946 2459 2916 2435 1725 4770 378 891 . 1922 9063 1057 908 . 84 304 7 281 1076 1929 2432 510 . . 1515 2924 812 92 133 420 . 36576 Guns 32910 | 411 353 242 . . 2274 2876 2435 1053 4405 378 891 . 582 3828 . . . 84 . . 43 850 1438 1223 33 . . 726 1607 164 92 133 . . 6789 Cannons 13047 | . . . 3165 931 185 . . . . . . . . 1896 134 247 . . . . . . . . . . . . . 548 . . . . 5941 Explosions 15951 | . . . 382 . . . . 672 365 . . . 1340 3339 923 661 . . . 7 238 226 491 1209 477 . . 789 488 . . . . . 4344 Melee 20821 | . . . . . . . . . . . . . . . . . . . 304 . . . . . . . . . 772 100 . . 420 . 19225 Ramming 194 | . . . 82 15 . 40 . . . . . . . . . . . . . . . . . . . . . . 57 . . . . . . Kinetic 25206 | . 265 242 . . 1397 2876 2231 1053 4405 378 771 . 582 5124 134 247 . . . . . . . . . . . . 551 . . . . . 4950 Thermal 17912 | 411 88 . 3165 931 1062 . . . . . . . . 1172 . . . 84 . . 43 226 466 138 . . . . . 712 92 133 . . 9189 Explosive 7355 | . . . 382 . . . . 672 365 . . . 1340 2767 923 661 . . . 7 238 . . . . . . . . . . . . . . Electromagnetic 3174 | . . . . . . . 204 . . . 120 . . . . . . . . . . . 25 1071 477 . . 789 488 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19645 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 420 . 19225 Piercing 1176 | . . . . . . . . . . . . . . . . . . . 304 . . . . . . . . . 772 100 . . . . . Entropic 2455 | . . . . . . . . . . . . . . . . . . . . . . 850 1438 167 . . . . . . . . . . . Phasic 6083 | . . . . . . . . . . . . . . . . . . . . . . . . 1056 33 . . 726 1056 . . . . . 3212 Highest Corruption 71 | . . . . 1 1 1 . 25 29 29 30 30 30 3 2 3 3 9 . . . 3 26 35 38 38 38 71 28 33 . . . . . Average Corruption 16 | . . . . 1 1 1 . 17 27 29 29 30 30 1 1 2 3 8 . . . 2 8 23 36 38 38 41 20 31 . . . . . Corruption Purged 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Effects 578 | . . . . 3 2 5 . 14 120 32 37 5 55 11 10 18 . 18 . . . 5 45 8 49 24 15 45 32 25 . . . . . Message Errors 134 | . . . . 1 1 4 . 1 23 9 11 2 7 5 3 6 . 6 . . . 1 8 3 15 4 7 9 5 3 . . . . . Matter Fused 124 | . . . . . . . . 2 21 6 7 1 14 3 . 3 . 3 . . . 2 13 2 17 5 4 10 7 4 . . . . . Heat Flow Errors 65 | . . . . . . . . 1 13 4 5 1 6 . 2 2 . 3 . . . 1 7 1 4 3 3 2 4 3 . . . . . Energy Discharges 57 | . . . . 1 . . . 2 10 5 5 1 5 2 2 3 . 2 . . . . 3 . 2 3 . 5 3 3 . . . . . Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Data Loss (minor) 64 | . . . . 1 . 1 . 2 8 3 6 . 7 1 3 3 . 2 . . . 1 6 . 5 5 . 3 2 5 . . . . . Data Loss (major) 25 | . . . . . . . . . 6 2 1 . . . . . . 2 . . . . 1 1 1 4 . 4 1 2 . . . . . Misfires 28 | . . . . . . . . 2 3 . 1 . 7 . . . . . . . . . 5 1 3 . . 3 3 . . . . . . Alerts 14 | . . . . . . . . . 3 1 . . 2 . . . . . . . . . 1 . 1 . 1 3 2 . . . . . . Misdirections 8 | . . . . . . . . 1 5 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Weapon Failures 55 | . . . . . 1 . . 2 28 2 1 . 7 . . 1 . . . . . . 1 . . . . 4 5 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5327 | . . . 49 3 . . . . 1 . . . 8 180 21 72 . . 78 . 47 . 55 30 . . . 16 19 53 . . 84 . 4611 Projectiles 762 | . . . 48 3 . . . . . . . . . 83 21 13 . . . . . . . . . . . . . 53 . . . . 541 Explosions 585 | . . . 1 . . . . . 1 . . . 8 97 . 59 . . . . 47 . 55 30 . . . 16 . . . . . . 271 Melee 3980 | . . . . . . . . . . . . . . . . . . . 78 . . . . . . . . . 19 . . . 84 . 3799 Knockbacks 21 | . . . . . . . . . . . . . . 12 . 1 . . . . . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . . 11 . 1 . . . . . . . . . . . . . . . . . . 8 Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1324 | . . . 32 . . . . 171 . . . . 107 141 37 32 . . . . . . 27 78 54 . . 96 . . . . . . 549 Shots 57 | . . . 2 . . . . 4 . . . . 5 7 2 2 . . . . . . 1 7 3 . . 4 . . . . . . 20 Rammed 30 | . . . 14 4 . 10 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Targets Rammed 33 | . . . 17 4 . 10 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 490 | 180 191 20 174 97 312 72 60 202 288 185 322 129 178 351 213 215 . 261 . . 156 490 256 344 274 126 177 190 198 429 194 154 199 . 198 Average Temperature 79 | 74 47 10 41 34 94 23 19 38 80 89 113 73 64 60 96 109 . 112 . . 80 149 87 110 137 59 74 39 75 120 91 87 92 . 97 Received Heat Transfer 3826 | . 78 . 579 78 204 293 236 . 369 48 183 . 87 700 91 . . 27 . . . 27 69 231 . . . 69 117 127 18 . 18 18 159 Effects 10 | . . . . . . . . . . . . . . . . . . 1 . . . 2 3 2 . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Total Turns 809 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 809 Longest Duration 547 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 547 Robots Corrupted 13 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . 3 3 . . . . . . Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . 3 3 . . . . . . Parts Fried 37 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . 13 7 . . 8 6 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 Combat Hostiles 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Parts Melted 37 | 2 2 . 10 6 5 . . . . . . . . 2 . . . . . . . . . . . . . . 4 3 . . . . 3 Heat Transferred 19353 | 1665 259 . 5698 1628 2331 . . . . . . . . 1127 . . . 125 . . 100 100 300 150 . . . . . 666 111 148 . . 4945 Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 3265 | 40 301 75 405 305 314 447 357 108 856 . . . . 1458 . . . . 539 . . . . 457 . . . . 303 261 151 209 430 479 3265 Initial 300 | . 26 45 . 155 11 42 35 75 75 . . . . 101 . . . . 21 . . . . . . . . . 63 9 67 65 21 257 300 Average 539 | 17 167 34 245 100 120 197 157 95 338 . . . . 711 . . . . 172 . . . . 235 . . . . 144 93 83 64 199 346 2086 Maximum Alert Level 5 | . 1 . 2 1 1 2 1 . 3 . . . . 4 . . . . 2 . . . . 2 . . . . 1 1 . 1 2 2 5 Low Security (%) 46 | 100 54 100 29 80 81 58 57 100 53 . . . . 25 . . . . 59 . . . . 29 . . . . 86 85 100 96 52 . . Level 1 24 | . 45 . 68 19 18 37 42 . 4 . . . . 2 . . . . 29 . . . . 65 . . . . 13 14 . 3 39 68 5 Level 2 7 | . . . 1 . . 3 . . 21 . . . . 15 . . . . 11 . . . . 5 . . . . . . . . 7 31 13 Level 3 6 | . . . . . . . . . 20 . . . . 34 . . . . . . . . . . . . . . . . . . . . 4 Level 4 3 | . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . 5 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 2 . 7 1 5 7 4 . 10 . . . 1 16 . . . . 5 . . . . 6 . . . . 2 1 . 6 . 1 11 Investigation 16 | . . . 4 1 3 3 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 2 Extermination 20 | . . . . . . . 1 . 3 . . . . 6 . . . . 2 . . . . . . . . . 1 1 . 1 . 1 4 Reinforcement 36 | . 2 . 3 . 1 1 3 . 6 . . . . 7 . . . . 3 . . . . 5 . . . . 1 . . 4 . . . Assault 9 | . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . 5 Garrison 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Haulers Reinforced 8 | . . . . . . . 1 . 2 . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 36 | . 3 . 4 . 2 4 1 . 1 . . . . 2 . . . . 1 . . 2 . 1 . . . . 4 1 1 1 2 2 4 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Times Spotted 686 | . 16 14 60 14 37 33 24 6 38 10 8 . 26 74 7 8 . 12 12 13 13 10 11 19 5 . . 15 27 12 13 11 15 17 106 Peak Tracking Total 21 | . 4 8 7 3 6 4 5 3 5 4 4 . 7 5 4 3 . 5 3 7 6 7 2 3 3 . . 5 7 4 8 7 6 9 21 Tactical Retreats 46 | . 2 1 4 . . . 1 1 . 2 1 . 2 5 . . . . . . . 1 5 1 1 . . 1 . 1 1 3 2 2 9 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 16 | . . . 3 . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . 1 . 2 1 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . . . 2 4 . . . . 2 . 11 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 65 | . . . . 2 . 3 . . 2 . . . . 6 1 . . . 4 1 . 1 . 8 3 . . . . 7 1 3 13 1 9 Max in Single Turn 4 | . . . . 1 . 1 . . 2 . . . . 2 1 . . . . . . 1 . 4 1 . . . . 1 1 1 4 1 1 Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 70 | . 2 1 11 1 7 12 2 . 5 1 . 3 . 9 1 1 . . 2 1 1 3 . . . . 4 . . 1 . . . . 2 Terminals 29 | . 2 . 7 1 6 7 . . 1 . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . 1 . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 2 . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 8 | . . . 1 . . 2 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 Scanalyzers 4 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 183 | . 4 1 27 3 24 32 4 . 10 1 . 22 . 20 1 1 . . 2 4 1 4 . . . . 17 . . 2 . . . . 3 Successful 119 | . . 1 19 1 10 20 2 . 5 1 . 22 . 8 1 1 . . 2 4 1 4 . . . . 17 . . . . . . . . Failed 64 | . 4 . 8 2 14 12 2 . 5 . . . . 12 . . . . . . . . . . . . . . . 2 . . . . 3 Catastrophic 9 | . 1 . 1 1 . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 133 | . 4 . 13 3 11 14 4 . 6 . . . . 8 . . . . 11 . . . . . . . . . 3 3 8 12 8 9 16 Terminals 85 | . 4 . 16 3 22 24 . . 2 . . . . 10 . . . . . 4 . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . 2 . 4 . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 10 | . . . 3 . . 5 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 17 | . . . 4 . . 2 2 . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . 2 Scanalyzers 10 | . . . 4 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 85 | . . 1 8 1 6 12 . . 1 1 . 22 . 5 1 1 . . . 4 1 4 . . . . 17 . . . . . . . . Record 18 | . . . . . . . . . . . . 6 . . . . . . . 4 . 3 . . . . 5 . . . . . . . . Part Schematic 14 | . . . . 1 . 2 . . . . . 7 . . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 7 | . . 1 . . . 1 . . . 1 . . . . 1 1 . . . . 1 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . 3 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 4 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . . . 4 . 2 3 2 . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Terminals 6 | . . . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Haulers 4 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Monitor 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 2 . 9 1 7 7 2 . 4 . . . . 9 . . . . 1 1 . . . . . . . . . 1 . . . . 2 Full Trace Events 9 | . 1 . 1 1 3 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 4 . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 2 1 1 2 . . 1 . . 7 . . . . . . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 96 | . . . 32 . . 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 78 | . . . . . . . . . . . . . 1 . . . 4 . 9 . 2 . . . 3 . . . 1 . 6 . . 2 50 Largest Group 17 | . . . . . . . . . . . . . 1 . . . 4 4 8 8 10 6 . . 3 . . . 1 . 3 . . 1 17 Highest-Rated Group 1803 | . . . . . . . . . . . . . 95 . . . 156 156 595 595 647 374 . . 114 . . . 29 . 225 . . 28 1803 Highest-Rated Ally 269 | . . . . . . . . . . . . . 95 . . . 41 41 85 85 85 85 . . 38 . . . 29 . 75 . . 28 269 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . 1 . . 2 . Heavy 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 43 | . . . . . . . 4 4 3 . . . . . . . . . . . . . . . . . . 4 4 4 . 2 5 9 4 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . EXPLORE 22 | . . . . . . . 3 2 3 . . . . . . . . . . . . . . . . . . 2 . 1 . 2 4 4 1 RETURN 15 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 2 3 3 . . 1 3 . Ally Attacks 506 | . . . . . . . . . . . . . 17 . . . . 36 77 39 64 2 . . 15 . . . . . 11 . . . 245 Total Damage 30027 | . . . . . . . . . . . . . 420 . . . . 1051 3349 1878 2931 66 . . 595 . . . . . 305 . . . 19432 Kills 133 | . . . . . . . . . . . . . 5 . . . . 12 20 20 20 . . . 2 . . . . . 1 . . . 53 Allies Corrupted 4 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 14 | . . . . 1 . . . . . 1 2 . . . 2 1 2 2 . 1 2 . . . . . . . . . . . . . . Drone Launches 48 | . . . . . . . 4 2 3 . . . . . . . . . . . . . . . . . . 7 12 10 . 2 4 3 1 Drone Recoveries 33 | . . . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . 6 7 8 . 1 2 3 1 Zionite Intel Received 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 1 4 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 38975 | 180 427 481 3475 1768 1305 1308 1048 314 1871 650 677 114 880 2925 1028 1119 2729 976 1041 1068 1152 1459 1660 495 987 450 317 716 817 428 188 636 372 272 3642 Spaces Moved 20819 | 46 216 218 1798 624 626 418 546 180 850 384 391 79 500 1291 560 620 1542 438 364 385 379 625 561 182 529 255 172 362 320 510 436 780 722 374 2536 Core 253 | . . 129 105 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Treads 6188 | . . 7 1563 624 . 96 . . . . . . . . . . . . 8 385 379 141 561 182 529 255 172 362 266 . . . . . 658 Legs 344 | 46 216 82 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9191 | . . . 22 . 626 322 546 180 850 384 391 79 500 1291 560 620 1542 438 356 . . 484 . . . . . . . . . . . . . Hover 4485 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 510 436 780 614 347 1744 Flight 108 | . . . 108 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 120 120 50 32 260 135 135 140 145 145 160 145 145 145 160 160 175 160 160 175 270 270 160 267 168 170 170 170 165 21 16 16 17 16 17 21 Average Speed 144 | 120 120 79 155 260 149 225 153 145 152 160 159 145 159 168 172 175 174 174 177 270 270 192 277 174 170 170 170 169 151 30 29 29 25 27 61 Slowest Speed 370 | 120 200 160 260 360 150 365 225 145 160 160 160 145 160 175 175 175 175 175 370 270 270 370 370 270 170 170 170 170 266 36 35 30 30 30 158 Overloaded Moves 621 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 91 84 47 211 94 76 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Microwarps 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 12 Exploration Rate (%) 54 | 6 41 32 95 99 54 57 22 79 31 56 62 69 76 34 77 83 89 67 15 57 55 74 75 5 62 34 60 71 12 65 14 72 67 23 54 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 15 | . . . 1 1 . 2 . . . . 1 1 . . . . 1 . . 1 . . . . . . 3 . . . . 2 . . 2 Known Exits Taken 20 | . . . 1 . 1 1 . . 1 . . . . 1 . . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 . . . . . 1 1 1 1 . 1 1 1 . . . . . . . . . 1 1 . . . . . . . Scrap Searched 35 | . . 1 . 2 . . . . . 2 3 . 3 . 4 . 3 3 . 2 2 . 1 . 1 4 . 4 . . . . . . . Spaces Dug 102 | . . . 11 . . . . . . . . . . 13 1 . . . 8 . . 4 . 1 1 . . . 10 12 5 7 9 12 8 Terrain Destroyed 1063 | . . . 77 . . 15 . 62 23 . . . 60 98 96 130 . . 8 5 5 28 85 84 4 . . 7 20 27 7 13 19 20 170 Melee 16 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 1 1 . . 5 1 . Projectile 265 | . . . . . . . . 1 . . . . 4 22 6 11 . . . . . 19 49 19 4 . . 7 19 26 7 13 14 19 25 AOE 776 | . . . 77 . . 15 . 61 23 . . . 56 76 90 119 . . . 5 5 9 36 65 . . . . . . . . . . 139 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 27529 | 119 324 479 2247 690 866 656 687 211 1332 413 424 78 548 1845 612 636 1576 638 735 415 509 868 633 286 603 272 197 422 567 722 484 1168 777 496 3994 Wait 3943 | 31 56 190 148 5 110 99 30 10 270 7 3 . 8 277 10 . 11 177 320 21 77 164 47 44 26 . . 5 76 107 23 353 85 100 1053 Move 20551 | 45 215 217 1795 623 625 417 546 179 849 383 390 78 499 1290 559 619 1541 437 363 384 378 624 560 181 528 254 171 361 319 509 435 779 619 347 2432 Hop 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 271 | 2 3 7 40 5 14 10 14 1 34 2 3 . 6 29 10 . 2 . 4 3 6 11 1 1 2 3 4 3 7 5 2 5 5 3 24 Fast Attach 268 | 1 2 3 16 3 11 5 6 . 6 2 . . 2 22 4 2 8 9 8 1 5 14 1 3 . 5 7 5 10 21 7 4 13 7 55 Attach 203 | . . 7 19 2 3 2 10 2 13 3 3 . 7 24 2 . 1 1 7 1 1 4 1 11 1 2 3 2 23 3 1 1 8 5 30 Detach 116 | . 2 . 9 . . 3 3 1 8 1 2 . . 9 3 1 2 1 3 . 4 6 1 2 3 4 2 . 3 2 . 3 7 3 28 Swap 171 | . 8 . 28 1 8 12 5 2 7 . 2 . 6 29 1 2 . 3 7 . 2 8 3 1 5 1 2 6 2 1 1 1 . 2 15 Drop 421 | 3 4 6 53 9 23 5 15 . 36 5 2 . 2 35 14 1 11 7 11 4 7 23 3 1 . 3 8 2 20 22 5 4 4 6 67 Fire 1320 | 37 34 49 121 38 72 93 58 16 109 10 19 . 18 121 9 11 . 3 . 1 2 14 15 42 13 . . 38 74 47 10 18 24 20 184 Melee 170 | . . . . . . . . . . . . . . 1 . . . . 12 . . . . . . . . . 31 5 . . 12 3 106 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . . . 17 4 . 10 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Rewire 53 | . . . . . . . . . . . . . . . . . . . . . 27 . 1 . 25 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 1) 181 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 9) 513 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Entered Mines 614 | -10/Mines | Met a Derelict bent on vengeance 700 | -10/Mines | Discovered new exit (range 6) 842 | -10/Mines | Assembled infested the area 858 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 877 | -10/Mines | Core integrity fell below 50% 881 | -10/Mines | Core integrity fell below 20% 913 | -10/Mines | Lost 6 parts (2n2u2w) 1089 | -10/Mines | Entered Materials 1089 | -9/Materials | Evolved 2 slots: Utility x2 1555 | -9/Materials | Build established: Scavenger-Mutant 1815 | -9/Materials | Identified exit to Mines 2418 | -9/Materials | Destroyed 7 combat bots 3271 | -9/Materials | Discovered new exit (range 16) 3702 | -9/Materials | Discovered new exit (range 7) 3859 | -9/Materials | Repaired Cooling System 4013 | -9/Materials | Build established: Hacker-Mutant 4161 | -9/Materials | Discovered new exit (range 16) 4402 | -9/Materials | Build established: Mutant 4564 | -9/Materials | Entered Mines 4839 | -9/Mines | Discovered new exit (range 7) 4846 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5037 | -9/Mines | Discovered new exit (range 8) 5231 | -9/Mines | Learned location of Storage (-8) 6332 | -9/Mines | Entered Materials 6332 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 6626 | -8/Materials | Build established: Tank 6767 | -8/Materials | Discovered new exit (range 10) 7116 | -8/Materials | Garrison activated, responded to threat 7308 | -8/Materials | Identified exit to Storage 7637 | -8/Materials | Entered Storage 7741 | -8/Storage | Repaired Shield Generator? 8022 | -8/Storage | Garrison activated, responded to threat 8198 | -8/Storage | Identified exit to Factory 8428 | -8/Storage | Repaired Arm. Wheel 8945 | -8/Storage | Entered Factory 8945 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9443 | -7/Factory | Lost 3 parts (1n2w) 9993 | -7/Factory | Sucked down chute 9993 | -7/Factory | Entered Waste 10008 | -7/Waste | EMP discharged 10008 | -7/Waste | System corruption reached 10% 10058 | -7/Waste | Destroyed C-40 Crusher 10060 | -7/Waste | Spotted C-40 Crusher 10060 | -7/Waste | Spotted C-40 Crusher 10094 | -7/Waste | Destroyed C-40 Crusher 10108 | -7/Waste | EMP discharged 10119 | -7/Waste | Spotted C-40 Crusher 10127 | -7/Waste | Spotted C-40 Crusher 10136 | -7/Waste | Destroyed C-40 Crusher 10156 | -7/Waste | Build established: Gunner 10171 | -7/Waste | Spotted C-40 Crusher 10208 | -7/Waste | EMP discharged 10293 | -7/Waste | Discovered new exit (range 10) 10307 | -7/Waste | Entered Factory 10991 | -7/Factory | Identified exit to Lower Caves 11205 | -7/Factory | Found Prototype Launcher 11205 | -7/Factory | Identified Rocket Array 11210 | -7/Factory | Found Rocket Array 11218 | -7/Factory | Found Rocket Array 12178 | -7/Factory | Entered Lower Caves 12581 | -7/Lower Caves | Learned Factory terminal intel 12702 | -7/Lower Caves | Discovered new exit (range 11) 12749 | -7/Lower Caves | Spotted B-75 Beast 12828 | -7/Lower Caves | Entered another Lower Caves area 12913 | -7/Lower Caves | Discovered new exit (range 10) 12957 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13316 | -7/Lower Caves | Learned Factory trap positions 13328 | -7/Lower Caves | System corruption reached 30% 13482 | -7/Lower Caves | Discovered new exit (range 12) 13505 | -7/Lower Caves | Entered Data Miner 13505 | -7/Data Miner | Discovered new exit (range 6) 13533 | -7/Data Miner | Met Data Miner 13562 | -7/Data Miner | Learned location of Section 7 (-2) 13562 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13582 | -7/Data Miner | Received God Mode back door access code from Data Miner 13619 | -7/Data Miner | Entered Proximity Caves 13702 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13706 | -6/Proximity Caves | Escorted by Enhanced Grunt 13930 | -6/Proximity Caves | Build established: Skirmisher 14266 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14297 | -6/Proximity Caves | Destroyed 8 combat bots 14317 | -6/Proximity Caves | Core integrity fell below 50% 14450 | -6/Proximity Caves | Discovered new exit (range 15) 14499 | -6/Proximity Caves | Entered Factory 14499 | -6/Factory | Evolved 2 slots: Utility x2 14500 | -6/Factory | Loaded intel: 66 trap records 14501 | -6/Factory | Loaded intel: 20 terminal locations 15069 | -6/Factory | Build established: Scavenger-Tank 15339 | -6/Factory | Cargo convoy interrupted 15886 | -6/Factory | Build established: Scavenger-Gunner 16285 | -6/Factory | First assault squad dispatched 16310 | -6/Factory | Incoming assault squad redirected 16557 | -6/Factory | Found Launcher Loader 16601 | -6/Factory | Discovered new exit (range 6) 16702 | -6/Factory | Build established: Scavenger-Tank 16956 | -6/Factory | Found Prototype Launcher 16956 | -6/Factory | Identified Com. Tesla Bomb Launcher 16961 | -6/Factory | Found Com. Tesla Bomb Launcher 16978 | -6/Factory | Spotted B-75 Beast 17056 | -6/Factory | Incoming assault squad redirected 17197 | -6/Factory | Identified exit to Lower Caves 17197 | -6/Factory | Identified exit to Extension 17255 | -6/Factory | Build established: Scavenger-Mutant 17419 | -6/Factory | Core integrity fell below 50% 17424 | -6/Factory | Entered Lower Caves 17464 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 17946 | -6/Lower Caves | Found Prototype Device 18275 | -6/Lower Caves | Learned location of 1 exit from Factory 18434 | -6/Lower Caves | Discovered new exit (range 7) 18452 | -6/Lower Caves | Entered another Lower Caves area 18639 | -6/Lower Caves | Encountered a Warlord checkpoint 18971 | -6/Lower Caves | Learned location of 1 exit from Factory 19218 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19548 | -6/Lower Caves | Discovered new exit (range 5) 19571 | -6/Lower Caves | Entered Zion 19643 | -6/Zion | System corruption cleaned by Quarantine Array 19692 | -6/Zion | Discovered new exit (range 12) 19857 | -6/Zion | Learned Factory emergency access door positions 19880 | -6/Zion | Given the Hacking Drone Bay 19880 | -6/Zion | Found Prototype Device 19880 | -6/Zion | Identified Hacking Drone Bay 20020 | -6/Zion | Build established: Mutant 20257 | -6/Zion | Learned location of 2 exits from Factory 20293 | -6/Zion | Learned location of Quarantine (-2) 20399 | -6/Zion | Found Prototype Energy Gun 20399 | -6/Zion | Identified Storm Laser 20705 | -6/Zion | Build established: Tank 21319 | -6/Zion | Build established: Skirmisher 21895 | -6/Zion | Imprinted 21897 | -6/Zion | Declared Zion's savior 22235 | -6/Zion | Found Unknown Piercing Weapon 22235 | -6/Zion | Identified CR-A16's Pointy Stick 22300 | -6/Zion | Entered Proximity Caves 22300 | -5/Proximity Caves | Accompanied by 4 allies 22301 | -5/Proximity Caves | Identified exit to Factory 22732 | -5/Proximity Caves | Learned Factory terminal intel 22744 | -5/Proximity Caves | Spotted B-75 Beast 22775 | -5/Proximity Caves | Allies destroyed B-75 Beast 22964 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22984 | -5/Proximity Caves | Learned Factory non-interactive machine intel 23182 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23276 | -5/Proximity Caves | Entered Factory 23276 | -5/Factory | Accompanied by 1 ally 23276 | -5/Factory | Evolved 2 slots: Propulsion x2 23277 | -5/Factory | Identified exit to Upper Caves 23277 | -5/Factory | Identified exit to Factory 23279 | -5/Factory | Loaded intel: 250 non-interactive machine locations 23280 | -5/Factory | Loaded intel: 20 terminal locations 23374 | -5/Factory | Build established: Derelict-Skirmisher 23545 | -5/Factory | Zion Heavy squad teleported in 23790 | -5/Factory | Zion Heavy squad teleported in 23796 | -5/Factory | Build established: Derelict-Mutant 23815 | -5/Factory | Zion Light squad teleported in 24020 | -5/Factory | Found Prototype Protection 24020 | -5/Factory | Identified Zio. Weapon Casing 24114 | -5/Factory | Zion Heavy squad teleported in 24290 | -5/Factory | Found Prototype Device 24290 | -5/Factory | Identified Active Sensor Suite 24317 | -5/Factory | Entered Upper Caves 24317 | -5/Upper Caves | Accompanied by 8 allies 24563 | -5/Upper Caves | Build established: Scavenger-Assassin 24959 | -5/Upper Caves | Identified exit to Upper Caves 25078 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25327 | -5/Upper Caves | Learned Armory security intel 25327 | -5/Upper Caves | Learned 8 Factory zone layouts 25327 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 25385 | -5/Upper Caves | Entered another Upper Caves area 25385 | -5/Upper Caves | Accompanied by 8 allies 25458 | -5/Upper Caves | Discovered exit to Factory (range 15) 25702 | -5/Upper Caves | Learned Factory garrison access intel 25745 | -5/Upper Caves | Learned Factory terminal intel 26114 | -5/Upper Caves | Spotted B-75 Beast 26114 | -5/Upper Caves | Allies destroyed B-75 Beast 26343 | -5/Upper Caves | Found Zio. Weapon Casing 26350 | -5/Upper Caves | Discovered new exit (range 7) 26402 | -5/Upper Caves | Found Unknown Protection 26402 | -5/Upper Caves | Identified Imp. Powered Armor 26414 | -5/Upper Caves | Found Imp. Powered Armor 26489 | -5/Upper Caves | Identified exit to Warlord 26537 | -5/Upper Caves | Entered Warlord 26537 | -5/Warlord | Accompanied by 6 allies 26588 | -5/Warlord | Found Zio. Weapon Casing 26643 | -5/Warlord | System corruption cleaned by Quarantine Array 26964 | -5/Warlord | Build established: Scavenger-Mutant 27040 | -5/Warlord | Learned 4 Armory zone layouts 27040 | -5/Warlord | Learned 4 Research zone layouts 27042 | -5/Warlord | Learned Armory security intel 27288 | -5/Warlord | Visited the Vortex Lab 27296 | -5/Warlord | Found Prototype Energy Gun 27296 | -5/Warlord | Identified Vortex Rail 27299 | -5/Warlord | Found Vortex Rail 27301 | -5/Warlord | Warlord's base attacked by MAIN.C 27306 | -5/Warlord | Found Prototype Energy Gun 27306 | -5/Warlord | Identified Vortex Rifle 27312 | -5/Warlord | Found Vortex Rifle 27428 | -5/Warlord | Rebuked by Warlord 27443 | -5/Warlord | Found Prototype Reactor 27443 | -5/Warlord | Identified Vortex Chain Reactor 27453 | -5/Warlord | Found Prototype Processor 27453 | -5/Warlord | Identified Exp. Targeting Computer 27462 | -5/Warlord | Found Prototype Processor 27462 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 27466 | -5/Warlord | Found Prototype Device 27466 | -5/Warlord | Identified Exp. Focal Shield 27595 | -5/Warlord | Build established: Mutant 27651 | -5/Warlord | Warlord forces counterattacked 27824 | -5/Warlord | Discovered new exit (range 15) 27854 | -5/Warlord | Identified exit to Proximity Caves 27936 | -5/Warlord | Build established: Scavenger-Skirmisher 27976 | -5/Warlord | Warlord base infiltrated, sounded retreat 27985 | -5/Warlord | Spotted Executioner 27996 | -5/Warlord | Entered Proximity Caves 28499 | -4/Proximity Caves | Destroyed B-86 Titan 28946 | -4/Proximity Caves | System corruption reached 10% 29127 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29483 | -4/Proximity Caves | Discovered exit to Factory (range 10) 29656 | -4/Proximity Caves | Entered Factory 29656 | -4/Factory | Evolved 2 slots: Propulsion x2 29658 | -4/Factory | Loaded intel: 20 terminal locations 29659 | -4/Factory | Loaded intel: 4 garrison access locations 29746 | -4/Factory | Incoming investigation squad redirected 30003 | -4/Factory | System corruption reached 10% 30012 | -4/Factory | Lost 6 parts (3n2u1w) 30021 | -4/Factory | Found Corrupted Active Sensor Suite 30127 | -4/Factory | Discovered new exit (range 13) 30151 | -4/Factory | Identified exit to Upper Caves 30151 | -4/Factory | System corruption reached 30% 30151 | -4/Factory | Entered Upper Caves 30249 | -4/Upper Caves | Found Alien Artifact 30285 | -4/Upper Caves | Build established: Scavenger-Mutant 30454 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 30678 | -4/Upper Caves | Encountered a Warlord checkpoint 31046 | -4/Upper Caves | Discovered new exit (range 10) 31136 | -4/Upper Caves | Identified exit to Upper Caves 31138 | -4/Upper Caves | Entered another Upper Caves area 31316 | -4/Upper Caves | Encountered a Warlord checkpoint 31489 | -4/Upper Caves | Discovered new exit (range 9) 31541 | -4/Upper Caves | Identified exit to Zhirov 31588 | -4/Upper Caves | Entered Zhirov 31588 | -4/Zhirov | Discovered new exit (range 3) 31619 | -4/Zhirov | Met Zhirov 31659 | -4/Zhirov | Found Alien Artifact 31659 | -4/Zhirov | Identified Integrated Reactor 31659 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31762 | -4/Zhirov | Found Alien Artifact 31842 | -4/Zhirov | Learned location of Testing (-3) 31857 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31905 | -4/Zhirov | Entered Proximity Caves 32299 | -3/Proximity Caves | Attacked by a faux Warlord 32536 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32571 | -3/Proximity Caves | Discovered new exit (range 16) 32621 | -3/Proximity Caves | Entered Research 32621 | -3/Research | Accompanied by 1 ally 32621 | -3/Research | Evolved 2 slots: Utility x2 32622 | -3/Research | Identified exit to Testing 32835 | -3/Research | Zion Infowar Resupply teleported in 32841 | -3/Research | Found Prototype Processor 32841 | -3/Research | Identified Spectral Analyzer 32895 | -3/Research | Crushed by falling debris 32928 | -3/Research | System corruption reached 10% 32940 | -3/Research | Lost 3 parts (3u) 33169 | -3/Research | Lost 9 parts (1p3n4u1w) 33438 | -3/Research | Entered Testing 33467 | -3/Testing | System corruption reached 30% 33485 | -3/Testing | Found Prototype Energy Cannon 33485 | -3/Testing | Identified Disintegrator 33496 | -3/Testing | Found Exp. Signal Interpreter 33543 | -3/Testing | Found Prototype Energy Cannon 33543 | -3/Testing | Identified Cld. Nova Cannon 33794 | -3/Testing | Found Prototype Hackware 33794 | -3/Testing | Identified Ghost Barrier 33824 | -3/Testing | Found Prototype Hackware 33839 | -3/Testing | Identified System Mapper 33848 | -3/Testing | Discovered new exit (range 23) 33859 | -3/Testing | Found Prototype Energy Cannon 33864 | -3/Testing | Identified exit to Research 33866 | -3/Testing | Entered Research 33866 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 33901 | -2/Research | Allied Derelicts emerged from ambush trap array 33995 | -2/Research | Retrieved Zion intel report: Branch Access 33995 | -2/Research | Identified exit to Quarantine 33996 | -2/Research | Zion Hacker squad teleported in 34054 | -2/Research | Entered Quarantine 34075 | -2/Quarantine | Build established: Hacker-Sprinter 34077 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 34151 | -2/Quarantine | Incoming investigation squad redirected 34251 | -2/Quarantine | Found Alien Artifact 34255 | -2/Quarantine | Found Alien Artifact 34256 | -2/Quarantine | Found Alien Artifact 34257 | -2/Quarantine | Found Alien Artifact 34263 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 34321 | -2/Quarantine | Found Alien Slashing Weapon 34321 | -2/Quarantine | Identified Sigix Broadsword 34325 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 34360 | -2/Quarantine | Identified Transdimensional Reconstructor (x3) 34360 | -2/Quarantine | Warped through subspace 34558 | -2/Quarantine | Spotted Fortress 34577 | -2/Quarantine | Discovered new exit (range 5) 34578 | -2/Quarantine | Identified exit to Section 7 34690 | -2/Quarantine | Entered Section 7 34739 | -2/Section 7 | Spotted S7 Guard 34753 | -2/Section 7 | Spotted S7 Guard 34754 | -2/Section 7 | Found Alien Artifact 34754 | -2/Section 7 | Identified Core Membrane 34754 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 34779 | -2/Section 7 | Found Alien Artifact 34779 | -2/Section 7 | Identified Core Regenerator 34779 | -2/Section 7 | Used Core Regenerator, restored core integrity (+137) 34782 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor (x2) 34782 | -2/Section 7 | Warped through subspace 34790 | -2/Section 7 | Found Alien Artifact 34790 | -2/Section 7 | Identified Integrated Mediator 34790 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 34807 | -2/Section 7 | Found Alien Artifact 34807 | -2/Section 7 | Identified Microwarp Drive 34812 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 34857 | -2/Section 7 | Spotted S7 Guard 34868 | -2/Section 7 | Found Alien Artifact 34868 | -2/Section 7 | Identified Integrated Singularity Reactor 34868 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 34893 | -2/Section 7 | Spotted Alpha 7 34896 | -2/Section 7 | Spotted Alpha 7 34897 | -2/Section 7 | Spotted S7 Guard 34900 | -2/Section 7 | Found Alien Artifact 34900 | -2/Section 7 | Identified Integrated Heat Negator 34900 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 34902 | -2/Section 7 | Warped through subspace 34902 | -2/Section 7 | Spotted B-99 Colossus 34913 | -2/Section 7 | Found Alien Artifact 34913 | -2/Section 7 | Identified Core Reset Matrix 34913 | -2/Section 7 | Used Core Reset Matrix 34915 | -2/Section 7 | Found Core Reset Matrix 34917 | -2/Section 7 | Sensed 15 artifacts in vicinity 34924 | -2/Section 7 | Identified Potential Cannon 34933 | -2/Section 7 | Found LRC Boosters 34933 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 34937 | -2/Section 7 | Found LRC Armor 34937 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 34953 | -2/Section 7 | Found Integrated Dissipator 34953 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34999 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 35013 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 35016 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 35017 | -2/Section 7 | Found Transdimensional Reconstructor 35031 | -2/Section 7 | Found Matter Drive 35045 | -2/Section 7 | Spotted Executioner 35046 | -2/Section 7 | Spotted Executioner 35058 | -2/Section 7 | Spotted B-90 Cyclops 35060 | -2/Section 7 | Discovered new exit (range 7) 35062 | -2/Section 7 | Identified exit to Access 35062 | -2/Section 7 | Entered Access 35062 | -1/Access | Evolved 2 slots: Utility x2 35124 | -1/Access | Spotted B-99 Colossus 35160 | -1/Access | Warped through subspace 35167 | -1/Access | Retrieved Zion intel report: Branch Access 35167 | -1/Access | Identified exit to Command 35168 | -1/Access | Zion Infowar Resupply teleported in 35196 | -1/Access | Build established: Alien-Sprinter 35253 | -1/Access | Spotted B-99 Colossus 35315 | -1/Access | Spotted B-99 Colossus 35322 | -1/Access | Zion Hacking Resupply teleported in 35334 | -1/Access | Entered Command 35358 | -1/Command | Spotted B-99 Colossus 35518 | -1/Command | Found Unknown Device 35518 | -1/Command | Identified Launcher Loader 35523 | -1/Command | Retrieved Zion intel report: Unaware Schematics 35599 | -1/Command | Disengaged cave seal 35599 | -1/Command | Zionites emerged from the dark tunnel 35748 | -1/Command | Zionites emerged from the dark tunnel 35800 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 35802 | -1/Command | Retrieved Zion intel report: Component Stockpiles 35881 | -1/Command | Zionites emerged from the dark tunnel 35927 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 35982 | -1/Command | Zionites emerged from the dark tunnel 36094 | -1/Command | Disengaged cave seal 36094 | -1/Command | Zionites emerged from the dark tunnel 36120 | -1/Command | First assault squad dispatched 36144 | -1/Command | Incoming assault squad redirected 36233 | -1/Command | Found Prototype Protection 36233 | -1/Command | Identified Zio. Weapon Casing 36458 | -1/Command | Found Zio. Weapon Casing 36530 | -1/Command | Allies destroyed B-99 Colossus 36538 | -1/Command | Spotted M Guard 36538 | -1/Command | Spotted M Guard 36538 | -1/Command | Spotted Combat Programmer 36538 | -1/Command | Spotted Combat Programmer 36544 | -1/Command | Found Prototype Ballistic Gun 36544 | -1/Command | Identified Multirail 36566 | -1/Command | Allies destroyed Combat Programmer 36574 | -1/Command | Allies destroyed Combat Programmer 36587 | -1/Command | Allies destroyed M Guard 36594 | -1/Command | Allies destroyed M Guard 36594 | -1/Command | All MAIN.C guards destroyed 36612 | -1/Command | Incoming assault squad redirected 36614 | -1/Command | Found Unknown Protection 36614 | -1/Command | Identified Hvy. Insulated Plating 36617 | -1/Command | Found Zio. Weapon Casing 36619 | -1/Command | Lost 7 parts (1p4n2u) 36633 | -1/Command | Found Prototype Device 36633 | -1/Command | Identified Thermal Barrier 36639 | -1/Command | Found Prototype Device 36639 | -1/Command | Identified AEGIS Remote Shield 36642 | -1/Command | Found Prototype Reactor 36642 | -1/Command | Identified Zero-point Reactor 36646 | -1/Command | Terminal network hard line cut 36651 | -1/Command | Found Zero-point Reactor 36692 | -1/Command | Found Prototype Energy Cannon 36692 | -1/Command | Identified Zio. Alpha Cannon 36874 | -1/Command | Build established: Scavenger-Tank 36891 | -1/Command | Incoming assault squad redirected 36940 | -1/Command | Met MAIN.C 36947 | -1/Command | 0b10 Conduit disabled 37073 | -1/Command | Spotted B-99 Colossus 37110 | -1/Command | Found Multirail 37201 | -1/Command | High security lockdown imminent 37207 | -1/Command | Build established: Scavenger-Mutant 37252 | -1/Command | Found Prototype Reactor 37252 | -1/Command | Identified Vortex Chain Reactor 37255 | -1/Command | Found Zero-point Reactor 37258 | -1/Command | Found Prototype Device 37258 | -1/Command | Identified Exp. Force Field 37262 | -1/Command | Found Prototype Device 37262 | -1/Command | Identified Adv. Particle Accelerator 37269 | -1/Command | Found Prototype Device 37269 | -1/Command | Identified Exp. Focal Shield 37281 | -1/Command | High security lockdown engaged 37550 | -1/Command | Build established: Alien-Mutant 38765 | -1/Command | Destroyed MAIN.C Shell 38768 | -1/Command | MAIN.C activated Command garrisons 38911 | -1/Command | Lost 4 parts (2u2w) 38961 | -1/Command | Released all parts (6) 38970 | -1/Command | Core integrity fell below 50% 38971 | -1/Command | Discovered new exit (range 11) 38974 | -1/Command | Emitted hypermatrix ping 38976 | *** | Heading to fleet! Last Messages --------------- 38959_ Microwarped (distance 11). 38961_ Released Spectral Analyzer. 38961_ Released Lrg. Storage Unit. 38961_ Released Exp. Coolant Injector. 38961_ Released Adv. Target Analyzer. 38961_ Released Exp. Biometal Medium Treads. 38961_ Released Enh. Armored Heavy Treads. 38961_ Penetrated by Slug. 38966_ P-80 Master resets S-43 Plague, system corruption cleaned. 38967_ Core Membrane filtered system corruption (1). 38967_ Penetrated by Slug. 38967_ Slug penetrates P-80 Master. 38968_ S-43 Plague destroyed. 38970_ W-44 Eye sends out distress signal. 38970_ Core Membrane filtered system corruption (1). 38971_ EXIT=FOUND 38971_ Slug penetrates Operations Mainframe. 38972_ K-01 Serf collects debris. 38973_ Core Membrane filtered system corruption (1). 38974_ Emitted hypermatrix ping. Map ----- +----------------------------------------------------+ | ?????????????????????????? ??? # * #??? | | ???????????????????????? ?? ! # #??? | | ????????????????????????? * ?? # #??? | | ?????????????????????????? ? # #??# | | ???????????????????????????? ? # #?## | | ????????????????????????????? # #?# | | ??????????????????????????????? # #?# | | ???????????????????????????????? # ## | | ??????????????????????????########"##?? " | | ??????????????????????????# ######+""" | | ????????????###+########### | | ???????###### % | | ???????+ ^ % %%% ### | | ???????# ^ ####" % #### | | ???????# #### # * % #[ | | ???????#+##### """" """" / # [] | | ???????# # """" """" # # ! | | ???????# / """" """" # # #! | | ???????# # """" """ #=!] " #### | | ???????#[ % # #=!] " "#?? | | ???????#]!== # #=! "??? | | ???????#**!= # #####" #?? | | ???????#!!|! # ########### #???##" "##?? | | ???????#####"# ######????# #???? " "%"#?? | | ???????????#"# ## #????# #???# "##?? | | ???????????## ## @ #????# #??? ##?? | | ????????????# #????# #??? ##? | | ????????????# #????# #??# #? | | ????????????# ###########????# #### #? | | ????????????######??????????????# # ] #? | | ???????????????????????????###### # #? | | ???????????????????????????+ # #? | | ??????????????????????=????# # " ##? | | ???????????????????????????# ## " ##?? | | ?????????????????# # ## # #??? | | ?????????????????# / % ## * # #??? | | ?????????????????# = ## ###+"##+#### ##?? | | ??????????????????????????????## # "##? | | ??????????????????????????????# #? | | ??????????????????????????????## #? | | ???????????????????????????????# % #? | | ???????????????????????????????# #? | | ???????????????????????????????# =! #? | | ???????????????????????????????# ! " ##? | | ???????????????????????????????# " #? | | ???????????????????????????????#########" #? | | ?????????????????????????????????# #? | | ?????????????????????????????????# "% #? | | ?????????????????????????????????# " ## | | ?????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Coolant Potential 240 Energy Generation 113 Energy Capacity 1900 Matter Stores 353 Matter Capacity 800 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 80 Additional Mass Support 20 Armor Coverage 800 Resistance: KI 30 Resistance: TH 50 Resistance: EM 30 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 7 Matter Filtering 30 Energy Filtering 50 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ R-06 Scavenger | -1/Command | Z-intel K-01 Serf | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Transdimensional Reconstructor Core Membrane Core Regenerator High-powered Transdimensional Reconstructor Integrated Mediator Microwarp Drive Integrated Singularity Reactor Integrated Heat Negator Core Reset Matrix LRC Boosters LRC Armor Integrated Dissipator Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed FireDecoderTriangulator Manual? 0 Play Time 04:07:40 Cumulative 2227.2 hours Start 2021.09.18 @ 00:24:34 End 2021.09.18 @ 12:28:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2686 Rogue 2678 Adventurer 0 Explorer 8 Win Type 2 Total 259 Types 47/32/95/3/3/5/71/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35594183-c7d8-4438-9b97-35d84d98c0f0