Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.17 @ 02:06:05 Player: ToasterKoishi Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (89) 445 Value Destroyed (2707) 2707 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 10012 Bonus ------- Scanned by Researcher 500 Cogmind --------- Core Integrity 302/1300 Matter 172/300 Energy 100/100 System Corruption 44% Temperature Cool (0) Movement Flying (45) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Impulse Thruster Array > --- UTILITY (10) ----- Enhanced Optical Array Spectral Analyzer Advanced Signal Interpreter Terrain Scan Processor Experimental Core Shielding Experimental Core Shielding Experimental Core Shielding Graphene Brace Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array System Shield Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Spectral Analyzer Advanced Signal Interpreter Terrain Scan Processor Experimental Core Shielding Experimental Core Shielding Experimental Core Shielding Experimental Core Shielding Graphene Brace Advanced System Shield > --- WEAPON ----------- Micro-nuke Launcher > --- INVENTORY -------- Compact Particle Reactor Impulse Thruster Array System Shield Great Axe [Rating: 142] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Spear Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Micro-nuke Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Slots Evolved 14 | . . . 2 . 2 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 1 2 . . . . 1 1 . Utility 8 | . . . 2 . 1 . . . 2 1 1 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 189 | 7 11 1 20 7 41 15 . . 6 23 21 11 26 Power 32 | 1 2 . 2 1 5 2 . . . 6 6 2 5 Engine 11 | 1 2 . 1 . 1 1 . . . 3 2 . . Core 14 | . . . 1 1 4 1 . . . 3 4 . . Reactor 7 | . . . . . . . . . . . . 2 5 Propulsion 56 | 2 2 . 4 2 12 6 . . 2 4 8 6 8 Treads 1 | . . . . . 1 . . . . . . . . Leg 6 | . . . . . 6 . . . . . . . . Wheel 14 | 2 2 . 3 2 5 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 35 | . . . 1 . . 6 . . 2 4 8 6 8 Utility 72 | 2 3 1 11 2 13 6 . . 4 9 7 3 11 Device 24 | 1 2 . 1 . 4 2 . . . 4 6 2 2 Storage 5 | 1 1 . . . 1 1 . . . 1 . . . Processor 13 | . . . 3 . 1 3 . . 1 3 . . 2 Hackware 6 | . . . . . . . . . 3 1 1 1 . Protection 24 | . . 1 7 2 7 . . . . . . . 7 Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 4 . 3 2 11 1 . . . 4 . . 2 Energy Gun 12 | 2 . . . . 10 . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . . . Ballistic Gun 6 | . . . 3 2 . . . . . 1 . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . . . . 1 . 6 Corrupted Parts 2 | . . . . . . . . . . . . . 2 System Corruption 10 | . . . . . . . . . . . . . 10 Parts Lost 77 | . . . 7 6 23 . . . 3 4 6 2 26 Power 10 | . . . . . 4 . . . . 1 1 . 4 Propulsion 28 | . . . 2 2 7 . . . 1 1 3 2 10 Utility 27 | . . . 5 2 7 . . . 1 1 2 . 9 Weapon 12 | . . . . 2 5 . . . 1 1 . . 3 Highest Loss Streak 14 | . . . 2 5 10 . . . 3 2 4 1 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 99 97 91 93 92 92 90 97 90 91 81 Engine 3 | . 14 14 6 . 1 . . . . 7 3 . . Core 5 | . . . 4 11 7 6 7 7 6 3 4 7 . Leg 3 | . . . . . 14 . . . . . . . . Wheel 8 | . 28 28 21 19 8 . . . . . . . . Flight 14 | . . . . . . 36 38 38 33 29 30 31 24 Device 10 | . 14 3 . . 9 14 15 15 12 10 15 19 14 Storage 8 | . 14 14 11 11 9 7 7 7 6 5 5 4 2 Processor 10 | . . . 10 11 8 13 15 15 13 17 13 9 10 Hackware 4 | . . . . . . . . . 11 11 9 11 11 Protection 7 | . . 10 21 22 14 1 . . . . . . 2 Energy Gun 5 | . 2 . . . 16 2 . . . 3 1 . . Energy Cannon 1 | . 18 . . . . . . . . . . . . Ballistic Gun 3 | . . . 16 22 . . . . . . . . . Ballistic Cannon 1 | . 6 28 5 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 4 5 4 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 109 | 13 95 96 102 102 109 109 23 23 23 28 35 46 45 Greatest Support 53 | 26 26 24 24 24 48 25 25 25 25 28 36 48 53 Greatest Overweight (x) 29 | . 4 3 8 9 29 6 . . . . . . 1 Average Overweight (x) 1 | . 2 3 3 4 5 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 Average Capacity 17 | 7 23 25 25 25 25 13 10 10 10 10 10 10 8 Most Carried 25 | 5 25 25 25 25 25 25 10 10 10 10 10 10 10 Average Carried 16 | 3 18 24 24 23 22 11 10 10 9 9 9 9 8 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 5 Final Carried 25 | 5 25 25 24 21 25 10 10 10 7 10 10 9 3 Class Distribution -------------------- 31% | Mutant 22% | Scavenger-Mutant 20% | Hacker-Ninja 15% | Hacker-Scout 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Matter Collected 2990 | 270 363 34 822 144 542 150 . . . . 485 . 180 Remotely . | . . . . . . . . . . . . . . Salvage Created 3189 | 113 360 23 1068 11 1221 61 . . 22 . 290 . 20 Parts 194 | 12 17 1 73 . 61 3 . . 2 . 19 . 6 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Combat Hostiles Destroyed 70 | . 11 2 28 3 20 . . . 1 . 5 . . Melee 6 | . . . . . . . . . 1 . 5 . . Guns 36 | . . . 14 3 19 . . . . . . . . Cannons 27 | . 11 2 14 . . . . . . . . . . Classes Destroyed 16 | 1 2 . 6 2 4 . . . 1 . . . . Worker 2 | . . . 1 . 1 . . . . . . . . Builder 3 | . . . 1 . . . . . . . 1 . 1 Tunneler 6 | 5 . . . . 1 . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . Recycler 4 | . . . . . 2 1 . . . . 1 . . Operator 2 | . . . 1 . 1 . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . Swarmer 13 | . 3 2 3 . . . . . . . 5 . . Cutter 1 | . . . . . . . . . 1 . . . . Grunt 40 | . 8 . 19 . 13 . . . . . . . . Brawler 2 | . . . . . 2 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 7 | . . . 5 . 2 . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . Hunter 3 | . . . . . 3 . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . Best Kill Streak 6 | 4 3 2 6 2 6 1 . . 1 . 5 . 1 Combat Bots Only 6 | . 3 2 6 2 6 . . . 1 . 3 . . Max Kills in Single Turn 2 | 1 2 1 2 1 1 1 . . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Damage Taken 9857 | . 393 24 1528 696 2101 . 27 . 392 515 809 369 3003 Core 2289 | . 149 . 211 117 430 . . . 108 135 141 47 951 Absorbed by Shields 41 | . . . . . . . . . . 41 . . . Redirected to Shielding 287 | . . . . . . . . . . . . . 287 Regen/Repaired (Parts) 133 | . . . . . . . . . . . 133 . . Core Remaining (%) 67 | 100 . 40 . 18 21 . . 100 87 86 87 . . Volleys Fired 238 | 9 25 3 97 13 83 . . . . 8 . . . Largest 2 | 2 2 2 2 2 2 . . . . 1 . . . Hottest 160 | 100 136 78 78 43 160 . . . . 33 . . . Shots Fired 453 | 18 49 6 194 26 152 . . . . 8 . . . Gun 321 | 18 . . 122 26 152 . . . . 3 . . . Cannon 127 | . 49 6 72 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . 5 . . . Kinetic 281 | . 15 6 194 26 37 . . . . 3 . . . Thermal 172 | 18 34 . . . 115 . . . . 5 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 23 | 6 9 2 15 15 23 . . . . . . . . Robot Miss Streak 6 | 1 3 1 6 2 5 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . Shots Hit Robots 318 | 12 25 3 122 19 121 1 . . 1 . 9 3 2 Core Hits 143 | 5 13 2 49 7 57 1 . . 1 . 7 . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | 1 . . 1 . . . . . . . . . . Burn 1 | 1 . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . Melee Attacks 152 | . . . . . 4 10 2 1 14 34 45 24 18 Impact . | . . . . . . . . . . . . . . Slashing 36 | . . . . . 4 10 2 1 14 . . . 5 Piercing 116 | . . . . . . . . . . 34 45 24 13 Sneak Attacks 5 | . . . . . . 1 . . . . 3 . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5589 | 147 516 63 1938 236 1929 106 . . 43 . 368 138 105 Guns 3430 | 147 . . 1183 236 1864 . . . . . . . . Cannons 1334 | . 516 63 755 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 825 | . . . . . 65 106 . . 43 . 368 138 105 Ramming . | . . . . . . . . . . . . . . Kinetic 2728 | . 129 63 1938 236 362 . . . . . . . . Thermal 2036 | 147 387 . . . 1502 . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 214 | . . . . . 65 106 . . 43 . . . . Piercing 611 | . . . . . . . . . . . 368 138 105 Highest Corruption 44 | . 2 2 . . 5 . . . . 2 13 4 44 Average Corruption 4 | . 1 2 . . 3 . . . . 1 6 3 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 131 | . 3 2 . . 65 . . . . . 31 6 24 Message Errors 37 | . . 2 . . 20 . . . . . 8 2 5 Matter Fused 34 | . 1 . . . 15 . . . . . 8 2 8 Heat Flow Errors 12 | . . . . . 7 . . . . . 2 1 2 Energy Discharges 17 | . 1 . . . 5 . . . . . 9 . 2 Parts Rejected 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 15 | . . . . . 12 . . . . . 1 1 1 Data Loss (major) 7 | . . . . . 3 . . . . . 2 . 2 Misfires 1 | . . . . . 1 . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . Misdirections 5 | . . . . . . . . . . . 1 . 4 Weapon Failures 1 | . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 55 | . . . 6 . . . . . . . 42 . 7 Projectiles 6 | . . . 6 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 49 | . . . . . . . . . . . 42 . 7 Knockbacks 12 | . 1 1 10 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 10 | . 1 1 8 . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 495 | 117 336 . 315 . 495 4 . . 1 . 244 256 210 Average Temperature 62 | 50 136 . 72 . 90 4 . . 1 . 32 44 43 Received Heat Transfer 2088 | . 156 . 711 . 1134 . . . 21 15 33 18 . Effects 8 | . 2 . . . 4 . . . . . 2 . . Shutdowns 1 | . . . . . 1 . . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . 2 . . Interference 1 | . . . . . 1 . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 13 | 4 . . . . 9 . . . . . . . . Heat Transferred 4679 | 518 703 . . . 3458 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Peak Influence 473 | 25 215 129 386 30 135 45 . . 83 213 396 473 297 Initial 265 | . 16 78 50 7 . 16 . . . 25 95 207 265 Average 105 | 11 77 121 195 11 46 21 . . 20 58 145 238 214 Maximum Alert Level 2 | . 1 . 1 . . . . . . 1 1 2 1 Low Security (%) 78 | 100 95 100 47 100 100 100 . . 100 89 71 28 37 Level 1 21 | . 4 . 52 . . . . . . 10 28 67 62 Level 2 . | . . . . . . . . . . . . 3 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 7 1 2 1 . . 2 1 4 7 3 Investigation 8 | . 1 . 3 1 1 . . . . . 2 . . Extermination 9 | . . . . . . 1 . . 1 1 2 3 1 Reinforcement 13 | . 1 . 4 . 1 . . . 1 . . 4 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Distress Signals 9 | . . . 2 . 1 . . . . . 1 1 4 Communications Jammed 67 | . . . . . . . . . . 10 54 3 . Distress Signals 67 | . . . . . . . . . . 10 54 3 . Times Spotted 260 | . 18 3 46 3 39 4 2 . 13 31 41 32 28 Peak Tracking Total 11 | . 6 3 7 2 8 4 1 . 8 10 11 10 11 Tactical Retreats 28 | . . . . . 2 . 1 . 3 5 8 4 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Traps Triggered 15 | . 3 . 3 . 2 . . . 1 2 2 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Machines Disabled 2 | . . . 1 . . . . . . . 1 . . Max in Single Turn 1 | . . . 1 . . . . . . . 1 . . Garrison Access 6 | . . . . . . . . . 2 2 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Machines Accessed 70 | . 7 . 9 1 8 4 . . 6 10 15 6 4 Terminals 47 | . 5 . 8 . 7 2 . . 3 4 10 5 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 2 1 . . Recycling Units 7 | . 2 . . . 1 1 . . . . 3 . . Scanalyzers 5 | . . . 1 . . . . . 1 2 . 1 . Garrison Access 7 | . . . . . . 1 . . 2 2 1 . 1 Total Hacks 151 | . 19 . 29 1 17 5 . . 10 22 32 12 4 Successful 73 | . 8 . 12 1 5 1 . . 7 12 22 3 2 Failed 78 | . 11 . 17 . 12 4 . . 3 10 10 9 2 Catastrophic 17 | . . . 5 . 2 1 . . . 3 2 4 . Database Lockouts . | . . . . . . . . . . . . . . Manual 64 | . 7 . 15 . 11 2 . . 3 10 8 6 2 Terminals 104 | . 16 . 25 . 15 3 . . 5 10 17 10 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . . . . 3 7 . . Recycling Units 13 | . 3 . . . 2 1 . . . . 7 . . Scanalyzers 13 | . . . 4 . . . . . 2 5 . 2 . Garrison Access 10 | . . . . . . 1 . . 3 4 1 . 1 Terminal Hacks 37 | . 5 . 9 1 4 1 . . 3 3 8 2 1 Record 3 | . . . . . 1 . . . . . 2 . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . . . . Open Door 3 | . . . . 1 . . . . 1 . . . 1 Open DSF 3 | . . . . . . 1 . . 1 . 1 . . Level Access Points 1 | . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 . 1 . . . . . . . . Terminal Index 2 | . . . . . . . . . . 1 1 . . Recycling Unit Index 2 | . . . . . . . . . . 1 1 . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . Locate Traps 4 | . 1 . 2 . . . . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . 1 1 . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . 2 6 . . Scan Component 4 | . . . . . . . . . . 1 3 . . Repair 3 | . . . . . . . . . . . 3 . . Refit 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 4 . . Process 1 | . . . . . . . . . . . 1 . . Report Inventory 2 | . . . . . . . . . . . 2 . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . Scanalyzer 9 | . . . 2 . . . . . 2 4 . 1 . Insert Component 5 | . . . 1 . . . . . 1 2 . 1 . Analyze 4 | . . . 1 . . . . . 1 2 . . . Garrison Access Hacks 6 | . . . . . . . . . 2 2 1 . 1 Seal Access 6 | . . . . . . . . . 2 2 1 . 1 Unauthorized Hacks 9 | . 3 . 1 . 1 . . . . 1 3 . . Terminals 5 | . 2 . 1 . 1 . . . . 1 . . . Assimilate 5 | . 2 . 1 . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . 3 . . Reject 3 | . 1 . . . . . . . . . 2 . . Mask 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 56 | . 6 . 8 . 8 3 . . 3 9 11 6 2 Full Trace Events 3 | . . . . . 1 . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . 1 2 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 3 . . Time 144 | . . . . . . . . . . . 144 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 28 | . . . . . . . . . . . 28 . . Retrieved Matter 28 | . . . . . . . . . . . 28 . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . . . 1 2 . 1 . Part Schematics Acquired 4 | . . . 1 . . . . . 1 2 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Turns Passed 12383 | 142 1146 119 1803 419 2990 315 406 76 639 1348 1547 798 635 Spaces Moved 12846 | 100 758 71 946 237 1134 775 852 41 1179 2104 2197 1434 1018 Core 5 | 3 . . . . 2 . . . . . . . . Treads 41 | . . . . . 41 . . . . . . . . Legs 108 | . . . . . 108 . . . . . . . . Wheels 3112 | 97 758 71 946 237 983 20 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 9580 | . . . . . . 755 852 41 1179 2104 2197 1434 1018 Fastest Speed 19 | 50 90 135 135 140 110 23 23 23 23 24 22 19 24 Average Speed 59 | 89 129 135 145 153 212 28 23 23 23 25 24 21 27 Slowest Speed 1500 | 100 145 135 210 215 1500 222 23 23 24 26 28 24 108 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . 2 . . 7 1 6 3 4 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 4 93 22 76 43 48 15 81 7 25 39 44 33 64 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . Scrap Searched 1 | . . . . . . . 1 . . . . . . Spaces Dug 98 | . . . . . . 9 2 1 8 27 28 18 5 Terrain Destroyed 103 | . . 1 4 . . 9 2 1 8 27 28 18 5 Melee 97 | . . . . . . 9 2 1 8 26 28 18 5 Projectile 6 | . . 1 4 . . . . . . 1 . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Res Tes Total 16838 | 131 878 88 1190 265 1557 852 1057 104 1511 2848 3137 1879 1341 Wait 3147 | 11 47 12 81 4 252 33 204 63 297 636 846 400 261 Move 12787 | 99 757 70 945 236 1133 770 851 40 1164 2101 2184 1427 1010 Hop 23 | . . . . . . 2 . . 7 1 6 3 4 Pick Up 120 | 5 25 1 25 3 21 4 . . 3 14 9 6 4 Fast Attach 75 | 7 2 . 1 1 25 . . . . 7 10 5 17 Attach 65 | . . . 11 5 9 7 . . 5 9 7 5 7 Detach 11 | . . . . . 1 1 . . . 5 2 . 2 Swap 49 | . 9 1 8 1 7 8 . . 1 7 4 1 2 Drop 116 | . 13 1 22 2 22 17 . . 2 15 6 8 8 Fire 238 | 9 25 3 97 13 83 . . . . 8 . . . Melee 152 | . . . . . 4 10 2 1 14 34 45 24 18 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . . 18 11 18 . 8 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: [*Res] / *Tes) -3/Testing History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 6 | -11/Junkyard | Discovered new exit (range 15) 143 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 582 | -10/Materials | Identified exit to Mines 663 | -10/Materials | Discovered new exit (range 16) 994 | -10/Materials | Discovered new exit (range 16) 1003 | -10/Materials | Core integrity fell below 50% 1209 | -10/Materials | Discovered new exit (range 17) 1289 | -10/Materials | Entered Mines 1333 | -10/Mines | Met a Derelict bent on vengeance 1355 | -10/Mines | Learned Materials interactive machine intel 1398 | -10/Mines | Discovered new exit (range 5) 1408 | -10/Mines | Entered Materials 1408 | -9/Materials | Evolved 2 slots: Utility x2 1409 | -9/Materials | Loaded intel: 18 interactive machine locations 1948 | -9/Materials | Discovered new exit (range 4) 1997 | -9/Materials | Identified exit to Mines 2913 | -9/Materials | Core integrity fell below 50% 3015 | -9/Materials | Discovered new exit (range 16) 3211 | -9/Materials | Entered Mines 3217 | -9/Mines | Met a Derelict shopkeep closing up shop 3280 | -9/Mines | Assembled infested the area 3507 | -9/Mines | Discovered new exit (range 13) 3530 | -9/Mines | Lost 5 parts (2n1u2w) 3536 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3577 | -9/Mines | Core integrity fell below 20% 3630 | -9/Mines | Entered Materials 3630 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3799 | -8/Materials | Lost 9 parts (1p2n5u1w) 4043 | -8/Materials | Identified exit to Storage 4107 | -8/Materials | Build established: Scavenger-Mutant 4365 | -8/Materials | Discovered new exit (range 4) 4528 | -8/Materials | Core integrity fell below 50% 4569 | -8/Materials | Lost 10 parts (1p3n2u4w) 6620 | -8/Materials | Entered Factory 6620 | -7/Factory | Evolved 2 slots: Propulsion x2 6629 | -7/Factory | Identified exit to DSF 6930 | -7/Factory | Discovered new exit (range 13) 6933 | -7/Factory | Identified exit to Lower Caves 6935 | -7/Factory | Entered Lower Caves 6957 | -7/Lower Caves | Build established: Scout 6963 | -7/Lower Caves | Discovered new exit (range 14) 6966 | -7/Lower Caves | Identified exit to Lower Caves 7341 | -7/Lower Caves | Entered another Lower Caves area 7412 | -7/Lower Caves | Discovered new exit (range 16) 7416 | -7/Lower Caves | Identified exit to Factory 7417 | -7/Lower Caves | Entered Factory 7417 | -6/Factory | Evolved 2 slots: Utility x2 7477 | -6/Factory | Identified exit to DSF 7754 | -6/Factory | Discovered new exit (range 4) 7755 | -6/Factory | Identified exit to Factory 7798 | -6/Factory | Build established: Hacker-Scout 7964 | -6/Factory | Discovered new exit (range 6) 7965 | -6/Factory | Identified exit to Extension 8056 | -6/Factory | Entered another Factory area 8056 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8079 | -5/Factory | Lost 3 parts (1n1u1w) 8286 | -5/Factory | Discovered new exit (range 22) 8337 | -5/Factory | Identified exit to Factory 9404 | -5/Factory | Entered another Factory area 9404 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9409 | -4/Factory | Identified exit to DSF 9754 | -4/Factory | Spotted B-86 Titan 9765 | -4/Factory | Build established: Hacker-Ninja 9793 | -4/Factory | Spotted B-86 Titan 9873 | -4/Factory | Identified exit to Research 10336 | -4/Factory | Repaired Imp. Sensor Array 10395 | -4/Factory | Repaired Field Propulsion Drive 10446 | -4/Factory | Repaired Fission Core 10516 | -4/Factory | Crushed by falling debris 10516 | -4/Factory | System corruption reached 10% 10547 | -4/Factory | Lost 4 parts (1p1n2u) 10951 | -4/Factory | Entered Research 10951 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10961 | -3/Research | Discovered new exit (range 22) 10968 | -3/Research | Spotted B-86 Titan 11292 | -3/Research | Discovered new exit (range 16) 11292 | -3/Research | Spotted B-86 Titan 11749 | -3/Research | Identified exit to Testing 11749 | -3/Research | Entered Testing 12106 | -3/Testing | Spotted Striker 12189 | -3/Testing | System corruption reached 10% 12255 | -3/Testing | Found Prototype Processor 12255 | -3/Testing | Identified Spectral Analyzer 12272 | -3/Testing | Lost 14 parts (2p5n7u) 12301 | -3/Testing | Spotted Striker 12307 | -3/Testing | Core integrity fell below 50% 12309 | -3/Testing | System corruption reached 30% 12326 | -3/Testing | Spotted Alpha 7 12366 | -3/Testing | Scanned by Researcher 12384 | -3/Testing | Self-destructed Last Messages --------------- 12372_ Door Terminal disabled. 12373_ System corrupted: Substantial component data lost. 12374_ Held in stasis. 12374_ C-55 Analyst is analyzing... 12374_ Slug penetrates Reinforced Barrier. 12374_ Penetrated by Slug. 12378_ Impulse Thruster Array destroyed. 12378_ Penetrated by Slug. 12378_ Slug penetrates P-80 Master. 12378_ Held in stasis. 12379_ Penetrated by Slug. 12380_ Com. Particle Reactor destroyed. 12381_ Penetrated by Slug. 12381_ Slug penetrates Reinforced Barrier. 12381_ Penetrated by Slug. 12381_ Impulse Thruster Array destroyed. 12382_ Held in stasis. 12382_ C-55 Analyst is analyzing... 12383_ Great Axe destroyed. 12384_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????# ###### ]] # #??????????????????? | | ??#####+#######+# ]! # =#??????????????????? | | #?# ! # # ] ! # #??????????????????? | | ??# =# !# #[ ! #??????????????????? | | ??# """ # ] # / #"####??????????????????? | | ??# """ # + ###?????????????????????? | | ??# """ # "T" # ## ###?????????????????????? | | #?# ]# """ # ## #?????????? ??????????? | | #?################# #### #?????????????????????? | | ??????????????????# #??#####?????????????????????? | | #?????????????????# #????#???????????????????????? | | #????????????#????# #????????????????????????????? | | ???????????????#??# #??????#?????????????????????? | | ????????#??#####?## ##?#?????????????????????????? | | ############ ###! #?#?????????????????????????? | | #?????#?????????????????????? | | ############ ### #???????????????????????????? | | ??#????????## ##?## ##??#?????#??????????????????? | | ###??#??????# #???# #????????????????????????????? | | #??#??????# #???# #??????????#?????????????????? | | ##?##?????# #???# #??????????????#?????????????? | | #????????## #???# #????????????????????????????? | | #?????????# #???# #????????????????????????????? | | #?????????# #???# ########?????????????????????? | | #???#######/##?## hp #?????????????????????? | | #???# #### hph @ #?????????????????????? | | #???# # ### #?????????????????????? | | #??## # #?## #?????????????????????? | | #???# # #?#Tc "#?????????????????????? | | #???# + %#?#"""###????????????????????? | | #???# # #?? ????????#????????????????? | | #?#?# # #???#????????????????????????? | | #???# # ###?????????????#????????????? | | ##??# # #???#???#????#???????????????? | | #?#?########## ####?#??????????#?#??????????? | | #????????????# #??????#???#?????#???????????? | | ############## #????#?????#??? ????#????????? | | ############ "" ? ???????????? | | #????????? | | +##### !! ############???? ????????????? | | # != #?#?????#???????##???????????? | | + ##?????????????????#?????????? | | """ #### ##########?#?? ?#????????????? | | """ #??# # ##???????#??????????? | | """ #####+##### # """ ##??????????????????? | | """ ## # # """ #?#?????????????????? | | """ ## # # """ ##????? ????????????? | | ## # #] #?#??????#??????????? | | ## # # """ #?#?#???????????????? | | ####### # # """ #??????#??#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 41 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 Armor Coverage 450 Core Shielding 40 Propulsion Shielding 66 Evasion (%) 78 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Scanalyzed Med. Storage Unit | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Dodgeball, But With Guns Dynamic Key GoHome() Prolific Hacker True Hacker Challenges ------------ None Game ------ Seed ScanSlugGenerator Manual? 0 Play Time 04:12:22 Cumulative 23.0 hours Start 2024.02.16 @ 16:16:32 End 2024.02.17 @ 02:06:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf2dd8b2-a414-4578-a157-a9e4577630fe