Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.29 @ 20:56:36 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (490) 490 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-255) -255 TOTAL SCORE: 2380 Bonus ------- Friendly Fire -255 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Deuterium Engine Datajack Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Seismic Detector Improved Targeting Computer EM Pulse Gun Light Cannon Mining Laser [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 46 | 7 5 3 4 11 16 Power 7 | 1 3 . . 1 2 Engine 5 | 1 3 . . 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 9 | 2 . . 2 4 1 Treads 4 | . . . . 3 1 Leg . | . . . . . . Wheel 5 | 2 . . 2 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 . 2 1 2 5 Device 7 | 1 . 2 1 2 1 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 18 | 2 2 1 1 4 8 Energy Gun 10 | 1 1 1 . 3 4 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . . . 1 3 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 2 | . 1 . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 24 | . . . 8 . 16 Power 3 | . . . 1 . 2 Propulsion 8 | . . . 4 . 4 Utility 8 | . . . 2 . 6 Weapon 5 | . . . 1 . 4 Highest Loss Streak 13 | . . . 8 . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 99 100 85 78 75 Engine 10 | . 13 14 10 11 . Core 1 | . . . . . 6 Treads 4 | . . . . 7 21 Wheel 19 | . 28 28 22 8 . Device 15 | . 14 14 21 19 13 Storage 12 | . 14 14 11 11 7 Protection 1 | . . . . . 7 Energy Gun 5 | . 13 . . 13 8 Ballistic Gun 10 | . 14 14 11 7 4 Special Weapon 7 | . 1 13 9 . . Peak Build Rating 25 | 9 9 9 10 12 25 Average Rating 10 | 7 8 8 9 8 16 On Entrance 6 | . 9 9 9 2 12 Naked Turns . | . . . . . . Heaviest Build 26 | 12 12 12 13 14 26 Greatest Support 80 | 20 20 20 20 60 80 Greatest Overweight (x) 7 | . . . 1 2 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 6 7 7 6 8 8 Average Carried 6 | 2 6 7 5 4 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 7 7 4 8 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 723 | 203 37 88 . 163 232 Remotely . | . . . . . . Salvage Created 563 | 127 37 28 . 48 323 Parts 33 | 17 . 2 . 5 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 2 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 10 | . . 2 . . 8 Guns 9 | . . 2 . . 7 Cannons 1 | . . . . . 1 Classes Destroyed 11 | 3 1 1 . . 6 Worker 3 | 1 . . . 2 . Builder 1 | . . . . . 1 Tunneler 4 | 3 . . . 1 . Recycler 1 | 1 . . . . . Mechanic 1 | . 1 . . . . Swarmer 2 | . . 2 . . . Grunt 3 | . . . . . 3 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Specialist 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 3 | 3 1 2 . 1 3 Combat Bots Only 3 | . . 2 . . 3 Max Kills in Single Turn 2 | 1 1 2 . 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 304 | . . 4 95 3 202 Missed 96 | . . 2 32 2 60 Damage Taken 2918 | . . 15 598 12 2293 Core 794 | . . 9 219 . 566 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 12 | . 12 . . . . Core Remaining (%) 80 | 100 . 96 . 45 . Volleys Fired 101 | 34 3 1 2 25 36 Largest 2 | 2 1 2 1 2 2 Hottest 150 | 60 100 60 100 80 150 Shots Fired 123 | 35 3 2 2 26 55 Gun 107 | 35 2 2 1 26 41 Cannon 14 | . . . . . 14 Launcher . | . . . . . . Special 2 | . 1 . 1 . . Kinetic 106 | 34 2 1 1 24 44 Thermal 11 | . 1 . 1 . 9 Explosive . | . . . . . . Electromagnetic 6 | 1 . 1 . 2 2 Robot Hit Streak 11 | 9 11 1 . 9 10 Robot Miss Streak 3 | 2 . 1 1 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 92 | 26 2 1 . 16 47 Core Hits 48 | 9 2 2 . 7 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1431 | 210 18 20 . 135 1048 Guns 1028 | 210 18 20 . 135 645 Cannons 193 | . . . . . 193 Explosions 191 | . . . . . 191 Melee . | . . . . . . Ramming 19 | . . . . . 19 Kinetic 1056 | 210 18 9 . 135 684 Thermal 142 | . . . . . 142 Explosive 191 | . . . . . 191 Electromagnetic 23 | . . 11 . . 12 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . . . . 7 Projectiles . | . . . . . . Explosions 7 | . . . . . 7 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 206 | . . . . . 206 Shots 2 | . . . . . 2 Rammed 11 | . . . . . 11 Targets Rammed 11 | . . . . . 11 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 297 | 20 20 20 17 9 297 Average Temperature 70 | 15 12 15 6 6 88 Received Heat Transfer 351 | . . . 189 . 162 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 120 | . . . . . 120 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 230 | 25 30 65 56 46 230 Initial 25 | . 16 11 25 1 . Average 28 | 8 22 7 26 16 108 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 90 Level 1 1 | . . . . . 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 3 . 3 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 4 | . . . 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 1 2 20 2 17 Peak Tracking Total 18 | . . 3 18 2 6 Tactical Retreats 4 | . . 1 2 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . 2 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . . 1 2 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 8 | . 4 . 2 . 2 Terminals 7 | . 3 . 2 . 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 10 . 2 . 5 Successful 8 | . 7 . . . 1 Failed 9 | . 3 . 2 . 4 Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 13 | . 6 . 2 . 5 Terminals 15 | . 8 . 2 . 5 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . . . 1 Terminal Index 2 | . 1 . . . 1 Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 3 | . 3 . . . . Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . 2 . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 2 Highest-Rated Group 40 | . . . . 40 32 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 6 | . . . . 2 4 Total Damage 55 | . . . . 12 43 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2742 | 148 272 1180 263 448 431 Spaces Moved 872 | 88 125 82 79 302 196 Core 68 | 2 . . 1 5 60 Treads 180 | . . . . 44 136 Legs . | . . . . . . Wheels 624 | 86 125 82 78 253 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 50 Average Speed 102 | 79 80 80 80 104 143 Slowest Speed 400 | 80 80 80 100 160 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 27 26 8 63 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . 1 . 1 . . Terrain Destroyed 44 | . 1 . 1 . 42 Melee . | . . . . . . Projectile 2 | . 1 . 1 . . AOE 42 | . . . . . 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2586 | 134 289 1192 274 409 288 Wait 1534 | . 155 1107 190 63 19 Move 867 | 87 124 81 78 301 196 Hop . | . . . . . . Pick Up 19 | 6 2 . . 7 4 Fast Attach 22 | 7 3 . . 5 7 Attach 13 | . . . 3 3 7 Detach 2 | . . . . 1 1 Swap 11 | . 2 3 1 3 2 Drop 6 | . . . . 1 5 Fire 101 | 34 3 1 2 25 36 Melee . | . . . . . . Ram 11 | . . . . . 11 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Repaired Lgt. Ion Engine 305 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 11) 421 | -10/Materials | Entered Mines 1556 | -10/Mines | Learned location of Zion (-7) 1592 | -10/Mines | Discovered new exit (range 11) 1601 | -10/Mines | Entered Materials 1601 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1602 | -9/Materials | Discovered new exit (range 7) 1825 | -9/Materials | Discovered new exit (range 16) 1860 | -9/Materials | Core integrity fell below 50% 1864 | -9/Materials | Entered Mines 1895 | -9/Mines | Lost 8 parts (1p4n2u1w) 1984 | -9/Mines | Assembled infested the area 1989 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1990 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2038 | -9/Mines | Learned Materials stockpile data 2181 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2265 | -9/Mines | Discovered new exit (range 5) 2312 | -9/Mines | Entered Materials 2312 | -8/Materials | Accompanied by 2 allies 2312 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2475 | -8/Materials | Build established: Scavenger-Mutant 2671 | -8/Materials | Core integrity fell below 50% 2710 | -8/Materials | Core integrity fell below 20% 2743 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02718_ Penetrated by Slug. 02719_ Slammed into H-55 Commando. 02721_ Penetrated by Slug. 02722_ Slammed into H-55 Commando. 02722_ Destabilizing: System corrupted (+1). 02723_ Slammed into H-55 Commando. 02724_ Hrd. Medium Armor Plating destroyed. 02725_ Slammed into H-55 Commando. 02727_ Slug penetrates Wall. 02728_ Slammed into H-55 Commando. 02728_ Slug penetrates Nuclear Reactor. 02734_ Acquired Prototype Ballistic Gun. 02734_ Identified Enh. Autogun. 02737_ Acquired Datajack. 02737_ Slug penetrates Wall. 02739_ Acquired Deuterium Engine. 02740_ Slug penetrates Wall. 02741_ U-05 Engineer lays Concrete. 02741_ K-01 Serf collects debris. 02742_ U-05 Engineer builds a Wall. 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T #????????? | | ??????????????# ####+#####?# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeImpulseDevice Manual? 0 Play Time 00:20:07 Cumulative 220.1 hours Start 2024.10.29 @ 20:38:00 End 2024.10.29 @ 20:56:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b823808-f1fd-4aa0-bcc7-0138a87d88ea