Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.19 @ 15:00:15 Player: GipsyDog Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (2908) 2908 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 6193 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 66/100 System Corruption 3% Temperature Cool (9) Movement Hovering (56) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Gravmag System Gravmag System > --- UTILITY (6) ------ Seismic Analyzer > --- WEAPON (2) ------- Katana > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Seismic Analyzer Advanced Targeting Computer Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Katana > --- INVENTORY -------- Shotgun Improved Datajack [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Seismic Analyzer Device Sensor Array Storage Medium Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 113 | 4 12 6 15 25 32 19 Power 16 | 1 2 2 1 3 4 3 Engine 13 | 1 2 2 1 3 2 2 Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 33 | 2 . 4 3 10 7 7 Treads 7 | . . . 2 2 2 1 Leg 17 | . . . 1 8 5 3 Wheel 3 | 2 . . . . . 1 Hover 2 | . . . . . . 2 Flight 4 | . . 4 . . . . Utility 20 | . 2 . 3 5 7 3 Device 13 | . 1 . 2 3 5 2 Storage 2 | . . . 1 1 . . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 3 | . . . . 1 1 1 Artifact . | . . . . . . . Weapon 44 | 1 8 . 8 7 14 6 Energy Gun 6 | . 4 . 1 . . 1 Energy Cannon 6 | . . . . 3 3 . Ballistic Gun 19 | 1 4 . 5 3 5 1 Ballistic Cannon 2 | . . . . . 1 1 Launcher 2 | . . . . 1 . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon 3 | . . . 1 . 2 . Slashing Weapon 4 | . . . . . 3 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 42 | . 2 2 2 1 13 22 Power 7 | . 1 . . . 2 4 Propulsion 11 | . . 2 1 . 3 5 Utility 14 | . . . . 1 5 8 Weapon 10 | . 1 . 1 . 3 5 Highest Loss Streak 9 | . 1 2 1 1 6 9 Average Slot Usage (%) 83 | . 71 93 84 97 84 59 Engine 9 | . 13 14 11 10 6 3 Treads 3 | . . . 7 4 4 1 Leg 8 | . . . 3 16 11 9 Wheel 3 | . 28 12 . . . . Flight 1 | . . 9 3 . . . Device 19 | . . 14 29 21 20 9 Storage 5 | . . . . 11 9 5 Processor 11 | . 4 14 11 11 12 13 Protection 1 | . . . . . 3 1 Energy Gun 1 | . 10 . 3 . . 1 Energy Cannon 3 | . . . . 10 3 . Ballistic Gun 9 | . 13 28 10 9 7 2 Impact Weapon 1 | . . . 1 2 1 . Naked Turns . | . . . . . . . Heaviest Build 31 | 4 7 12 18 28 30 31 Greatest Support 40 | 20 20 20 40 40 40 38 Greatest Overweight (x) 6 | . . 3 4 1 6 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 4 4 4 6 8 8 8 Average Capacity 5 | 4 4 4 4 6 8 7 Most Carried 8 | 2 4 4 4 6 8 7 Average Carried 4 | 1 2 3 3 5 6 3 Final Capacity 8 | 4 4 4 6 8 8 4 Final Carried 7 | 2 2 4 4 6 7 . Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 1900 | 240 114 126 202 354 580 284 Remotely . | . . . . . . . Salvage Created 3159 | . 229 139 527 686 1091 487 Parts 200 | . 18 17 31 47 59 28 Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed 7 | . . . 6 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 92 | . 9 9 9 19 27 19 Melee 13 | . . . . . 2 11 Guns 41 | . 9 9 7 4 11 1 Cannons 27 | . . . 1 12 14 . AOE 11 | . . . 1 3 . 7 Classes Destroyed 12 | . 2 1 4 . 2 3 Builder 2 | . . 1 1 . . . Hauler 2 | . . . 1 1 . . Recycler 2 | . . . 1 1 . . Operator 1 | . . . . . 1 . Watcher 3 | . . . 1 1 1 . Swarmer 34 | . 6 9 3 7 5 4 Grunt 33 | . 3 . 2 10 14 4 Brawler 3 | . . . . . 3 . Sentry 15 | . . . 4 2 5 4 Demolisher 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Assembled 4 | . . . . . . 4 Best Kill Streak 8 | . 3 4 2 5 6 8 Combat Bots Only 8 | . 3 3 1 5 6 8 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 2 . 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 5669 | . 331 192 432 450 1932 2332 Core 1404 | . 80 34 60 105 424 701 Absorbed by Shields 145 | . . . 145 . . . Core Remaining (%) 58 | 100 . 54 . 58 22 . Volleys Fired 286 | . 37 23 67 36 98 25 Largest 2 | . 2 2 2 2 2 1 Hottest 136 | . 105 40 100 136 136 80 Shots Fired 438 | . 56 46 89 70 152 25 Gun 289 | . 56 46 86 24 72 5 Cannon 128 | . . . . 44 80 4 Launcher 18 | . . . . 2 . 16 Special 3 | . . . 3 . . . Kinetic 269 | . 34 46 57 24 100 8 Thermal 122 | . 22 . 3 44 52 1 Explosive 18 | . . . . 2 . 16 Electromagnetic 29 | . . . 29 . . . Robot Hit Streak 60 | . 13 8 19 18 60 20 Robot Miss Streak 2 | . 2 2 2 1 2 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 390 | . 42 32 76 51 135 54 Core Hits 179 | . 16 14 24 30 52 43 Critical Hits 10 | . . . 1 2 7 . Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed 7 | . . . 1 1 5 . Melee Attacks 46 | . . . . 1 8 37 Impact 4 | . . . . 1 3 . Slashing 42 | . . . . . 5 37 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 1 . 2 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 7631 | . 389 292 853 1159 2582 2356 Guns 2831 | . 389 292 752 323 973 102 Cannons 2051 | . . . . 530 1445 76 Explosions 1198 | . . . 29 208 . 961 Melee 1470 | . . . . 93 160 1217 Ramming 9 | . . . . 5 4 . Kinetic 2848 | . 211 292 378 323 1500 144 Thermal 1761 | . 178 . 101 530 918 34 Explosive 1169 | . . . . 208 . 961 Electromagnetic 374 | . . . 374 . . . Impact 93 | . . . . 93 . . Slashing 1377 | . . . . . 160 1217 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Effects 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 119 | . . . 1 68 . 50 Projectiles . | . . . . . . . Explosions 34 | . . . 1 . . 33 Melee 85 | . . . . 68 . 17 Knockbacks 6 | . . . . 1 5 . Impact 1 | . . . . 1 . . Kinetic 4 | . . . . . 4 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 61 | . . . 38 1 . 22 Shots 2 | . . . 1 . . 1 Rammed 3 | . . . . 2 1 . Targets Rammed 4 | . . . . 3 1 . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 276 | . 180 8 14 240 276 66 Average Temperature 86 | . 79 4 8 68 121 49 Received Heat Transfer 2041 | . 99 . 184 174 1053 531 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . . 4 3 . . Impact Corruptions 2 | . . . . 2 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 . . 1 2 . Heat Transferred 3337 | . 435 . 200 962 1665 75 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 487 | . 208 278 326 297 487 333 Initial 135 | . . 68 91 . 20 135 Average 173 | . 104 169 135 84 291 233 Maximum Alert Level 2 | . 1 1 1 1 2 1 Low Security (%) 61 | 100 80 49 72 93 29 38 Level 1 34 | . 19 50 27 6 55 61 Level 2 3 | . . . . . 14 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . . . 1 4 5 9 Investigation 5 | . . . 1 3 . 1 Extermination 2 | . . . . . . 2 Reinforcement 5 | . . . . . 2 3 Assault . | . . . . . . . Garrison 7 | . . . . 1 3 3 Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 6 | . 2 . 1 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 146 | . 13 11 17 25 42 38 Peak Tracking Total 10 | . 5 3 4 4 10 10 Tactical Retreats 8 | . 1 . 2 . 4 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 4 | . . . . 1 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 4 | . . . . 1 3 . Max in Single Turn 1 | . . . . 1 1 . Garrison Access 3 | . . . . 1 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 22 | . 2 . 6 8 4 2 Terminals 14 | . 2 . 4 5 2 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 2 . . Recycling Units 2 | . . . 1 . 1 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 1 1 Total Hacks 50 | . 5 . 13 21 7 4 Successful 35 | . 3 . 10 14 6 2 Failed 15 | . 2 . 3 7 1 2 Catastrophic 2 | . . . . 1 . 1 Database Lockouts . | . . . . . . . Manual 3 | . 1 . 2 . . . Terminals 27 | . 5 . 7 9 3 3 Fabricators . | . . . . . . . Repair Stations 14 | . . . 4 10 . . Recycling Units 4 | . . . 2 . 2 . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . 2 2 1 Terminal Hacks 14 | . 3 . 4 3 3 1 Record 1 | . . . . . 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Alert Level 3 | . . . 2 . . 1 Unreport Threat 3 | . . . 2 1 . . Locate Traps 1 | . 1 . . . . . Zone Layout 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . . . 4 10 . . Scan Component 7 | . . . 2 5 . . Repair 7 | . . . 2 5 . . Recycling Unit Hacks 4 | . . . 2 . 2 . Recycle Component 1 | . . . 1 . . . Process 1 | . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 1 Seal Access 3 | . . . . 1 1 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 . 2 5 1 1 Full Trace Events 6 | . 1 . 1 3 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . . . 2 5 . . Time 194 | . . . 52 142 . . Parts Recycled 1 | . . . 1 . . . Recycled Matter 6 | . . . 6 . . . Retrieved Matter 208 | . . . . . 208 . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 3808 | 34 339 236 842 897 947 513 Spaces Moved 2025 | 33 222 236 470 419 396 249 Core 128 | 1 . 24 38 . 2 63 Treads 422 | . . . 200 43 144 35 Legs 803 | . . . 52 376 250 125 Wheels 332 | 32 222 54 . . . 24 Hover 2 | . . . . . . 2 Flight 338 | . . 158 180 . . . Fastest Speed 37 | 50 80 37 37 120 120 50 Average Speed 114 | 79 80 57 118 126 144 127 Slowest Speed 350 | 80 80 200 250 160 350 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . 1 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 53 46 37 53 24 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 51 | . . . 7 18 5 21 Melee 2 | . . . . . 2 . Projectile 3 | . . . . . 3 . AOE 46 | . . . 7 18 . 21 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 3012 | 39 331 295 672 715 600 360 Wait 461 | . 50 28 110 205 43 25 Move 2017 | 32 221 233 469 418 395 249 Hop 1 | . . 1 . . . . Pick Up 32 | 3 6 1 2 10 8 2 Fast Attach 53 | 3 3 3 11 8 15 10 Attach 23 | 1 3 1 2 2 6 8 Detach 7 | . . 1 2 1 3 . Swap 37 | . 6 2 2 15 11 1 Drop 45 | . 5 2 7 16 12 3 Fire 286 | . 37 23 67 36 98 25 Melee 46 | . . . . 1 8 37 Ram . | . . . . . . . Kick 3 | . . . . 3 . . Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 12) 374 | -10/Materials | Entered Mines 395 | -10/Mines | Met a Derelict bent on vengeance 607 | -10/Mines | Discovered new exit (range 6) 610 | -10/Mines | Entered Materials 610 | -9/Materials | Evolved 2 slots: Utility x2 649 | -9/Materials | Repaired Lgt. Assault Rifle 676 | -9/Materials | Repaired Lgt. Assault Rifle 694 | -9/Materials | Discovered new exit (range 13) 851 | -9/Materials | Discovered new exit (range 8) 1161 | -9/Materials | Discovered new exit (range 11) 1370 | -9/Materials | Build established: Scavenger-Mutant 1452 | -9/Materials | Entered Storage 1527 | -9/Storage | Repaired Imp. Ion Engine 1555 | -9/Storage | Repaired Sensor Array 1582 | -9/Storage | Repaired Lgt. Treads 1610 | -9/Storage | Repaired Lgt. Treads 1856 | -9/Storage | Repaired Imp. Aluminum Leg 1905 | -9/Storage | Garrison activated, responded to threat 2230 | -9/Storage | Build established: Mutant 2318 | -9/Storage | Discovered new exit (range 13) 2349 | -9/Storage | Entered Materials 2349 | -8/Materials | Evolved 2 slots: Utility x2 2835 | -8/Materials | Garrison activated, responded to threat 2868 | -8/Materials | Core integrity fell below 50% 2903 | -8/Materials | Lost 6 parts (1p2n2u1w) 3219 | -8/Materials | Build established: Scavenger-Mutant 3248 | -8/Materials | Discovered new exit (range 16) 3296 | -8/Materials | Entered Factory 3296 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3440 | -7/Factory | Destroyed 8 combat bots 3467 | -7/Factory | Lost 9 parts (2p2n3u2w) 3584 | -7/Factory | Assembled infested ambush trap array 3652 | -7/Factory | Core integrity fell below 50% 3676 | -7/Factory | Lost 5 parts (2p1n1u1w) 3723 | -7/Factory | Core integrity fell below 20% 3745 | -7/Factory | Lost 7 parts (2n4u1w) 3809 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Alert(Check) Current Alert Level: Low Security ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. Acquired Arm. Huge Wheel. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. G-47 Trooper destroyed. P-60 Hacker Gravmag System severed. P-60 Hacker destroyed. System corrupted: Component data lost. Acquired 20 matter. Sneak attack on Y-54 Guardian. Imp. Datajack destroyed. System corrupted: Katana targeting data glitched. Y-54 Guardian destroyed. Acquired Gravmag System. Dropped Arm. Huge Wheel. Acquired 10 matter. [Achievement: Universal Adapter] Acquired Gravmag System. Map ----- +----------------------------------------------------+ | * !! #?????????????# #???? | | !! #?????????????# #???? | | * % !! ! #?????????????+ +???? | | ! % #?????????????# #???? | | = ###### + ##?????????????# #???? | | = #?????# #???????????????# #???? | | ] ##????# #???????????????# #???? | | ! #????# #???????????????# #???? | | # # # ##????# #???????????????# #???? | | #????# #???????????????# #???? | | #????# #???????????????# #???? | | ###### ################# #???? | | + |[*%[! #???? | | # ######+################# #???? | | #?# #??????# #???? | | # #?# #??????# #???? | | #?# """ """ #??????# #???? | | #?# """ """ ##?????# ##### | | # #?# """ """ #?????# | | # #### #??????# | | ## #??/w #??????# | | ?## +##??# #??????# """""" | | ############ ????# #??????# """"" | | ^ ????# ""T""g !! #??????# """""" | | ????# """""!*!! #??????# """""" ! | | ????# =%@ #??????# ^ | | ###########+############# | | "" [=*% | | "" ![% | | """ | | """ ""T"" | | " "" """ """"" | | F "" ? | | """" | | ?###??###??#############+######################### | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????""" ???????????????????????? | | ??????????????????????""" ???????????????????????? | | ????????????????????? """ ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 60 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed ShadingAntigravNegator Manual? 0 Play Time 01:35:13 Cumulative 18.2 hours Start 2021.09.19 @ 13:19:41 End 2021.09.19 @ 15:00:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 14 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 259d07e2-f021-4749-a7d3-d5026f8f935e