Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.16 @ 15:05:07 // Winter2019/RPGLIKE Player: toady Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (954) 954 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2561 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 641/700 Matter 290/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Zion Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Experimental Sensor Array > --- WEAPON (3) ------- Beamcaster Heavy Assault Rifle Grenade Launcher > --- INVENTORY (1) ---- Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Experimental Sensor Array > --- WEAPON ----------- Beamcaster Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- (None) [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Slots Evolved 6 | 1 . 2 3 . Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon 2 | 1 . . 1 . Parts Attached 28 | 1 3 12 11 1 Power 4 | . 1 1 2 . Engine 4 | . 1 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . . 4 4 . Treads . | . . . . . Leg 7 | . . 3 4 . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . . 3 2 1 Device 3 | . . 1 1 1 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 10 | 1 2 4 3 . Energy Gun 3 | 1 1 . 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 5 | . 1 3 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 88 | . 75 82 98 100 Engine 19 | . 19 18 19 20 Leg 20 | . 15 14 28 30 Device 8 | . . 3 15 20 Protection 4 | . . 7 4 . Energy Gun 7 | . 20 1 5 10 Energy Cannon 7 | . . 15 4 . Ballistic Gun 15 | . 20 19 10 10 Launcher 4 | . . . 9 10 Naked Turns . | . . . . . Heaviest Build 25 | 9 9 16 25 21 Greatest Support 30 | 10 10 20 30 30 Greatest Overweight (x) 3 | . 2 3 1 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 1 | 1 1 1 1 1 Average Capacity . | . 1 1 1 1 Most Carried 1 | . 1 1 1 1 Average Carried . | . . . . . Final Capacity 1 | 1 1 1 1 1 Final Carried 1 | . 1 1 1 1 Class Distribution -------------------- 51% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Scr Mat Mat Min Zio Matter Collected 829 | 210 48 340 231 . Remotely . | . . . . . Salvage Created 898 | . 110 431 357 . Parts 92 | . 9 65 18 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Combat Hostiles Destroyed 33 | . 4 20 9 . Guns 14 | . 4 6 4 . Cannons 19 | . . 14 5 . Classes Destroyed 10 | . 3 5 2 . Worker 1 | . . 1 . . Builder 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 2 | . . 1 1 . Watcher 2 | . . 2 . . Swarmer 13 | . 3 7 3 . Grunt 14 | . 1 9 4 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 4 | . . 4 . . Best Kill Streak 5 | . 4 5 5 . Combat Bots Only 5 | . 4 4 5 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Damage Taken 1323 | . 168 771 384 . Core 1062 | . 135 624 303 . Absorbed by Shields . | . . . . . Redirected to Core 843 | . 104 468 271 . Core Remaining (%) 98 | 100 97 . . . Volleys Fired 107 | . 16 66 25 . Largest 3 | . 2 2 3 . Hottest 121 | . 70 91 121 . Shots Fired 197 | . 32 117 48 . Gun 108 | . 32 51 25 . Cannon 85 | . . 66 19 . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 92 | . 16 51 25 . Thermal 101 | . 16 66 19 . Explosive 4 | . . . 4 . Electromagnetic . | . . . . . Robot Hit Streak 21 | . 7 14 21 . Robot Miss Streak 4 | . 3 4 4 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 132 | . 20 81 31 . Core Hits 52 | . 7 34 11 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2147 | . 198 1311 638 . Guns 932 | . 198 450 284 . Cannons 1149 | . . 861 288 . Explosions 66 | . . . 66 . Melee . | . . . . . Ramming . | . . . . . Kinetic 833 | . 99 450 284 . Thermal 1248 | . 99 861 288 . Explosive 66 | . . . 66 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Effects 9 | . . 3 6 . Message Errors 4 | . . 1 3 . Energy Discharges 2 | . . 1 1 . Targeting Errors 3 | . . 1 2 . Overload Shots . | . . . . . Overflow Damage 13 | . . 13 . . Projectiles 13 | . . 13 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 52 | . . . 52 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 490 | . 72 490 407 . Average Temperature 142 | . 28 148 171 . Received Heat Transfer 342 | . 39 225 78 . Effects 14 | . . 9 5 . Shutdowns 3 | . . . 3 . Energy Bleed 4 | . . 4 . . Interference 3 | . . 3 . . Matter Decay 4 | . . 2 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2368 | . 296 1554 518 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Peak Influence 463 | . 97 463 407 . Average Influence 189 | . 48 180 293 . Maximum Alert Level 2 | . . 2 2 . Low Security (%) 43 | 100 100 50 . . Level 1 49 | . . 45 84 . Level 2 7 | . . 3 15 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 3 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Distress Signals 4 | . 2 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 10 28 8 . Peak Tracking Total 5 | . 5 5 3 . Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Scr Mat Mat Min Zio Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Machines Accessed 3 | . 2 1 . . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 3 3 . . Successful 4 | . 1 3 . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 3 1 . 1 Terminals 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Prototype ID Bank 1 | . . 1 . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 4 2 . . Terminals 2 | . 1 1 . . Botnet 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Scr Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 10 | . . . 10 . Total Damage 148 | . . . 148 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 1 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Scr Mat Mat Min Zio Turns Passed 1999 | 12 424 713 667 183 Spaces Moved 1136 | 9 265 283 430 149 Core 153 | . 58 95 . . Treads . | . . . . . Legs 958 | 9 207 163 430 149 Wheels 25 | . . 25 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 100 100 120 120 Average Speed 128 | 120 126 147 121 120 Slowest Speed 200 | 120 150 200 150 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 2 53 29 78 29 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . . 39 . Melee . | . . . . . Projectile . | . . . . . AOE 39 | . . . 39 . Actions | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Total 1479 | 9 323 462 531 154 Wait 132 | . 29 59 44 . Move 1132 | 8 264 282 429 149 Hop . | . . . . . Pick Up 7 | . 3 1 1 2 Fast Attach 19 | 1 3 9 6 . Attach 1 | . . . . 1 Detach . | . . . . . Swap 8 | . . 3 5 . Drop 22 | . 2 9 9 2 Fire 107 | . 16 66 25 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 51 | . 6 33 12 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 13 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 12) 437 | -10/Materials | Entered another Materials area 439 | -9/Materials | Reached level 2 753 | -9/Materials | Reached level 3 926 | -9/Materials | Discovered new exit (range 9) 938 | -9/Materials | Upgraded with Propulsion slot (x1) 938 | -9/Materials | Upgraded with Utility slot (x1) 1090 | -9/Materials | Reached level 4 1150 | -9/Materials | Entered Mines 1150 | -9/Mines | Upgraded with Power slot (x1) 1150 | -9/Mines | Upgraded with Weapon slot (x1) 1235 | -9/Mines | Reached level 5 1262 | -9/Mines | Upgraded with Propulsion slot (x1) 1288 | -9/Mines | Escorted by a lone wolf Derelict 1584 | -9/Mines | Build established: Scavenger-Mutant 1602 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1605 | -9/Mines | Found Prototype Device 1617 | -9/Mines | Learned Materials interactive machine intel 1790 | -9/Mines | Discovered new exit (range 9) 1803 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1817 | -9/Mines | Entered Zion 1854 | -7/Zion | System corruption cleaned by Quarantine Array 1880 | -7/Zion | Learned Factory stockpile data 1900 | -7/Zion | Visited the Megawrench Repair Shop 1900 | -7/Zion | Megawrench repaired 10 parts 1907 | -7/Zion | Identified Exp. Sensor Array 1999 | -7/Zion | Received a visual enhancement algorithm 2000 | -7/Zion | Self-destructed Last Messages --------------- destructive as Force(Sabotage)! EI-9XV(z): I call Trojan(Track) the "I want to live" hack. Unless I'm traveling with someone with serious sensor power, loading that Trojan on a terminal is the best way to navigate without running into any Unaware that won't take kindly to Derelicts wandering the corridors of 0b10. N3-FEG(z): I'd love to join the Heroes, but I think I need a few upgrades and my own awesome tech to make that happen. Where do I sign up? EW-OD4(c): Ah, you're just in time. I need someone to test the latest iteration of my visual enhancement algorithms. My last batch of test subjects all reported a permanent 10.36531% improvement in visual clarity, regardless of existing physical capabilities. If you'd like to try, enter \\99LT at that terminal over there to register. It'll also work remotely if you'd like to try it from somewhere else. Oh, and I make no guarantees this won't mess you up. 02000_ Connecting with Zion Terminal... 02000_ Current location identified: Zion Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????"??????????????? | | ????????????????????????????????? "??????????????? | | ???????????????????????????????? "??????????????? | | ?????????????????????#######????? #??????????????? | | ?????????????????????#"""""#??? ???????????????? | | ?????????????????????#" c "#?#" """#?????????????? | | ?????????????????????## @### ##????????????? | | ?????????????????????# X#" ##???????????? | | ?????????????????????#" #""### ##??#???????? | | ?????????????????????#" """" ##?"##?????? | | ???????????????????#?#""" " "" ##""##????? | | ??????????????????##"#" """"""" ?? | | ?????????????????##"""" """"""" | | ??????????????" """ "" | | ??????????? " """ "" "" | | ?????????? """ """" """ | | ?????????? """ """"" """"" | | ??????????" """ ? """#?""" | | ??????????" "" "" "" ""####" | | ?????????? "" "" "" "####""" | | ??????????? ?? "" ? ? "" """#"""" " | | ??????????????""" """"""""" ""##""" " | | ??????????????" """" "" """"""""?"""""" | | ?????????????" """#"" """ ""#"""" "" | | ????????????? "#"""""""""" ""#""" "" | | ????????????? ? ????"##""#""#""""""" """ | | ??????????????????????""""""""""""""""" "## | | ?????????????????????? ? """# | | ?????????????????????? "" """" | | ?????????????????????? ? "" ""#" | | ????????????????????????""""#"#"""#"""" "" """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 15 Resistance: TH 10 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Levels Raised 4 | . . 3 1 . XP Earned 9898 | 3000 485 4273 1640 500 XP Spent 8710 | 2950 . 2500 3260 . Upgrades 24 | 9 . 6 9 . Power Slot 1 | . . . 1 . Propulsion Slot 2 | . . 1 1 . Utility Slot 1 | . . 1 . . Weapon Slot 2 | 1 . . 1 . Core Integrity 2 | . . . 2 . Heat Dissipation 1 | . . . 1 . Inventory Capacity 1 | 1 . . . . Sight Range 2 | . . 2 . . Ranged Accuracy 3 | 1 . 2 . . Hack Attack % 2 | 2 . . . . KI Resistance % 3 | 2 . . 1 . TH Resistance % 2 | . . . 2 . KI Damage % 2 | 2 . . . . Protomatter Created 603 | . 54 454 95 . Integrity Restored 1071 | . 122 697 252 . Core 1003 | . 122 629 252 . Parts 68 | . . 68 . . Protomatter Decayed 188 | . . 146 42 . Game ------ Seed AbsorptionHelicalPurifier Manual? 0 Play Time 00:51:33 Cumulative 52.7 hours Start 2019.12.17 @ 20:14:30 End 2020.02.16 @ 15:05:07 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b96ed546-94c7-48bd-9682-779473f21ff2