Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 15:23:18 Player: WetterLettuce Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (56) 280 Value Destroyed (2268) 2268 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1517) 1517 TOTAL SCORE: 9525 Bonus ------- Pacifist 200 Follower Combat Kills 597 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -180 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (2) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Melee Analysis Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner Improved Sensor Array Improved Light Armor Plating Hacking Suite Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Makeshift Salvage Targeting Computer Weapon Cycler Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Phase Cannon Gauss Rifle Gauss Cannon Precision Rocket Launcher > --- INVENTORY -------- Angular Momentum Engine Improved Trap Scanner Improved Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Improved Hardlight Generator KE Penetrator Gauss Cannon Enhanced Flamer CR-A16's Pointy Stick [Rating: 61] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Precision Rocket Launcher Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . . . . . Utility 4 | . . 1 . . . 1 1 . . . . 1 . . . . Weapon 2 | . . . . . . 1 . . . . . 1 . . . . Parts Attached 85 | 6 3 4 2 . 4 11 19 8 3 2 6 10 2 4 . 1 Power 8 | 1 . . 1 . . 1 2 . 1 . 1 1 . . . . Engine 6 | 1 . . 1 . . . 1 . 1 . 1 1 . . . . Core 2 | . . . . . . 1 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 26 | 2 2 1 . . 3 1 7 3 2 . . 3 . 2 . . Treads 5 | . . . . . . . . 2 2 . . 1 . . . . Leg 11 | 2 . . . . . . 6 1 . . . 1 . 1 . . Wheel 6 | . . . . . 3 1 . . . . . 1 . 1 . . Hover 3 | . 2 1 . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . Utility 24 | 1 . 2 . . 1 3 6 1 . 2 3 2 1 1 . 1 Device 10 | . . 2 . . . 2 3 . . 1 2 . . . . . Storage 3 | 1 . . . . . . . 1 . 1 . . . . . . Processor 7 | . . . . . . 1 2 . . . 1 1 . 1 . 1 Hackware 1 | . . . . . . . 1 . . . . . . . . . Protection 3 | . . . . . 1 . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | 2 1 1 1 . . 6 4 4 . . 2 4 1 1 . . Energy Gun 4 | 1 1 1 . . . . . . . . 1 . . . . . Energy Cannon 2 | . . . . . . . . . . . . 2 . . . . Ballistic Gun 10 | 1 . . 1 . . 4 1 1 . . . . 1 1 . . Ballistic Cannon 6 | . . . . . . . 3 3 . . . . . . . . Launcher 3 | . . . . . . 1 . . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . . . 1 . . . . Parts Lost 48 | . . . 3 . . 14 . 8 1 . 4 2 6 3 . 7 Power 5 | . . . 1 . . 1 . 1 . . . 1 . . . 1 Propulsion 16 | . . . . . . 4 . 4 . . 1 1 2 1 . 3 Utility 8 | . . . 1 . . 3 . . . . 1 . 1 . . 2 Weapon 19 | . . . 1 . . 6 . 3 1 . 2 . 3 2 . 1 Highest Loss Streak 8 | . . . 3 . . 7 . 8 1 . 4 2 4 3 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 10 | 1 5 7 7 8 7 5 4 3 7 13 14 14 14 13 14 11 Power . | . 1 1 1 1 1 1 . . . . . . . 1 1 . Propulsion . | . 1 2 2 2 . . 1 . . . 1 . . . . . Utility 5 | . . . 2 2 1 1 . . 1 5 5 9 10 10 12 10 Weapon 4 | . 2 3 2 3 3 2 2 3 5 7 8 4 3 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 28 | . 1 . 1 . 4 . 2 . 2 . . 3 1 . . 14 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . 1 . . . . . . . . . . . 1 . . . Utility 17 | . . . . . 1 . 2 . . . . 2 . . . 12 Weapon 8 | . . . 1 . 3 . . . 2 . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 87 93 88 98 87 75 74 85 100 97 99 91 61 80 60 Engine 6 | . 14 11 10 11 11 6 1 2 4 7 7 5 6 6 6 3 Treads 13 | . . . . . . . . 4 14 23 23 23 15 . . . Leg 5 | . 13 . . . . . 22 12 7 7 6 1 . 2 6 4 Wheel 2 | . . . . . 25 22 . . . . . 1 6 8 13 7 Hover 3 | . 14 33 33 33 7 . . . . . . . . . . . Device 12 | . . 10 16 11 11 11 8 15 15 15 14 13 11 6 6 5 Storage 6 | . 14 11 11 11 11 8 . 5 7 7 7 6 6 6 6 4 Processor 6 | . . . . . . 9 13 8 7 7 7 6 6 6 13 13 Hackware 5 | . . . . . . . 2 7 7 7 7 6 6 6 6 6 Protection 2 | . . . . . 9 2 . . . . . 6 6 6 6 3 Energy Gun 2 | . 21 22 16 11 11 4 . . . . 5 . . . . . Energy Cannon 1 | . . . . . . . . . . . . 10 5 . . . Ballistic Gun 6 | . 7 . 5 11 11 17 . 4 7 7 7 6 6 2 6 4 Ballistic Cannon 8 | . . . . . . . 17 9 11 15 6 7 10 . . . Peak Build Rating 61 | 6 10 15 15 15 16 26 53 53 46 48 51 61 61 50 47 48 Average Rating 41 | 4 8 13 14 15 15 20 40 36 40 47 48 58 55 39 47 35 On Entrance 28 | . 6 10 15 15 15 16 4 53 28 46 48 38 58 41 47 47 Avg Prop Armor Cover (%) 4 | . . . . . 4 12 9 8 5 4 4 2 4 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 75 | 11 13 15 17 17 20 24 35 42 41 51 55 70 75 56 51 51 Greatest Support 93 | 20 20 21 21 21 34 40 72 72 63 63 63 93 70 28 28 28 Greatest Overweight (x) 7 | 1 1 . . . . . . 1 1 . . 1 6 4 1 7 Average Overweight (x) . | . . . . . . . . . . . . . 1 2 1 1 Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 5 10 10 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 8 8 8 7 5 8 10 14 15 15 15 15 15 11 Most Carried 15 | 2 8 8 8 8 8 7 5 5 10 15 15 15 15 14 14 15 Average Carried 10 | 1 5 7 7 8 7 5 4 3 7 13 14 14 14 13 14 11 Final Capacity 15 | 8 8 8 8 8 8 5 5 10 10 15 15 15 15 15 15 5 Final Carried 15 | 2 8 8 8 8 8 4 5 4 10 15 15 15 15 14 14 5 Class Distribution -------------------- 37% | Scavenger-Gunner 28% | Mutant 20% | Scavenger-Tank 8% | Gunner 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 2655 | 204 . 106 40 . 60 315 247 605 155 17 188 242 170 217 . 89 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1984 | . . 117 103 . 55 441 126 328 54 . 204 251 200 105 . . Parts 77 | . . 6 4 . 2 20 4 7 4 . 9 8 10 3 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . 9 4 . 7 . 8 2 . . Prevented 9 | . . . . . . . . . . . 9 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 53 | . . 5 4 . 1 6 5 8 2 . 5 5 9 3 . . Melee 2 | . . . . . . . . 2 . . . . . . . . Guns 20 | . . 5 3 . 1 6 . . 1 . 2 2 . . . . Cannons 19 | . . . . . . . 5 6 1 . . 2 5 . . . AOE 11 | . . . 1 . . . . . . . 3 . 4 3 . . Classes Destroyed 9 | . . 2 1 . 1 2 1 1 1 . . . . . . . Recycler 2 | . . . . . . 2 . . . . . . . . . . Swarmer 17 | . . 4 3 . . . . . 1 . 2 . 7 . . . Grunt 22 | . . . 1 . . 4 3 4 . . 3 3 1 3 . . Brawler 1 | . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 3 | . . . . . . 1 . 1 . . . 1 . . . . Hunter 4 | . . . . . 1 1 . 2 . . . . . . . . Programmer 4 | . . . . . . . 2 . . . . 1 1 . . . Mutant 2 | . . . . . . . . . 1 . 1 . . . . . Best Kill Streak 5 | . . 5 3 . 1 4 3 5 1 . 4 3 4 3 . . Combat Bots Only 5 | . . 5 3 . 1 3 3 5 1 . 4 3 4 3 . . Max Kills in Single Turn 3 | . . 1 2 . 1 2 1 1 1 . 3 1 3 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . . . . . 3 . 3 2 . . Melee 1 | . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 568 | . . 18 16 . 10 105 44 127 11 . 26 32 98 21 . 60 Missed 159 | . . 8 3 . 1 28 17 32 4 . 6 11 26 7 . 16 Hits 409 | . . 10 13 . 9 77 27 95 7 . 20 21 72 14 . 44 Melee 15 | . . . . . . . . 10 . . . . 1 4 . . Projectile 394 | . . 10 13 . 9 77 27 85 7 . 20 21 71 10 . 44 Critical Strikes 19 | . . . . . . 3 . 10 . . . 2 3 . . 1 Damage Taken 7570 | . . 89 157 . 143 1254 428 1803 110 . 538 470 956 427 . 1195 Core 1684 | . . 8 24 . 22 274 111 308 11 . 69 11 79 38 . 729 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 100 . . . 86 50 . . . . 28 . . . . . Volleys Fired 153 | . 4 13 8 . 5 31 14 25 7 . 9 13 13 8 . 3 Largest 4 | . 2 2 2 . 2 3 3 3 3 . 3 4 4 3 . 1 Hottest 222 | . 96 96 96 . 79 107 120 120 108 . 137 222 196 116 . 33 Shots Fired 376 | . 8 26 12 . 10 86 41 56 9 1 20 40 49 15 . 3 Gun 200 | . 8 26 12 . 10 85 . 10 7 . 10 10 14 5 . 3 Cannon 162 | . . . . . . . 41 46 2 1 6 30 33 3 . . Launcher 14 | . . . . . . 1 . . . . 4 . 2 7 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 271 | . . . . . 5 71 41 56 9 1 15 28 34 8 . 3 Thermal 67 | . 4 13 8 . 5 14 . . . . . 10 13 . . . Explosive 14 | . . . . . . 1 . . . . 4 . 2 7 . . Electromagnetic 24 | . 4 13 4 . . . . . . . 1 2 . . . . Robot Hit Streak 13 | . 1 6 4 . 7 8 4 13 9 2 4 6 5 2 . 1 Robot Miss Streak 6 | . 5 3 1 . 1 3 2 4 5 . 3 2 6 3 . 3 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . Secondary Targets 3 | . . . 1 . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . . Shots Hit Robots 222 | . 2 16 9 . 9 56 24 46 4 1 10 19 19 5 . 2 Core Hits 112 | . . 6 6 . 3 22 7 16 2 . 19 7 12 11 . 1 Critical Kills 3 | . . . . . . 1 . . . . . 2 . . . . Critical Parts Destroyed 3 | . . . . . . 1 . 1 . . . . . 1 . . Critical Strikes 30 | . . 4 2 . 1 2 5 7 1 1 1 3 2 1 . . Burn 5 | . . 2 2 . 1 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . Destroy 5 | . . . . . . 2 . 1 . . . 1 . 1 . . Blast 17 | . . . . . . . 5 6 1 1 1 1 2 . . . Corrupt 2 | . . 2 . . . . . . . . . . . . . . Melee Attacks 23 | . . . . . . 2 . 8 1 . . 1 . 3 . 8 Impact . | . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . 2 . 8 1 . . . . . . . Piercing 12 | . . . . . . . . . . . . 1 . 3 . 8 Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6946 | . 54 241 169 . 120 1067 755 1241 98 29 971 503 1043 613 . 42 Guns 2067 | . 54 241 121 . 120 982 . 118 43 . 111 99 138 34 . 6 Cannons 2605 | . . . . . . 13 755 895 55 29 117 404 337 . . . Explosions 1980 | . . . 48 . . 42 . . . . 743 . 568 579 . . Melee 286 | . . . . . . 30 . 220 . . . . . . . 36 Ramming 8 | . . . . . . . . 8 . . . . . . . . Kinetic 3729 | . . . . . 61 895 755 1013 98 29 228 263 347 34 . 6 Thermal 996 | . 14 144 121 . 59 87 . . . . 253 190 128 . . . Explosive 1679 | . . . . . . 42 . . . . 490 . 568 579 . . Electromagnetic 235 | . 40 97 48 . . . . . . . . 50 . . . . Impact 13 | . . . . . . 13 . . . . . . . . . . Slashing 250 | . . . . . . 30 . 220 . . . . . . . . Piercing 36 | . . . . . . . . . . . . . . . . 36 Highest Corruption 5 | . . . . . . . 5 5 5 5 1 1 1 1 1 1 Average Corruption 3 | . . . . . . . 4 5 5 5 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . 9 27 14 4 2 2 5 5 . 1 Message Errors 16 | . . . . . . . 1 8 3 2 . 1 . 1 . . Matter Fused 13 | . . . . . . . 1 5 4 . . . 2 1 . . Heat Flow Errors 10 | . . . . . . . 1 3 3 . . 1 . 1 . 1 Energy Discharges 7 | . . . . . . . 3 1 1 . 2 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 11 | . . . . . . . . 4 3 . . . 3 1 . . Data Loss (major) 3 | . . . . . . . . 2 . 1 . . . . . . Misfires 6 | . . . . . . . . 4 . 1 . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 210 | . . . . . . . 68 9 . . 107 . 18 8 . . Projectiles 82 | . . . . . . . 68 . . . . . 14 . . . Explosions 119 | . . . . . . . . . . . 107 . 4 8 . . Melee 9 | . . . . . . . . 9 . . . . . . . . Knockbacks 12 | . . . . . . . 7 4 . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . 6 4 . . . . 1 . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 316 | . . . . . . 27 . . . . 116 . 22 151 . . Shots 7 | . . . . . . 1 . . . . 2 . 1 3 . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . 3 . . . . . . . . Kicked 3 | . . . . . . . . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 84 197 144 . 130 198 306 326 244 . 104 304 421 94 . 234 Average Temperature 102 | . 41 91 73 . 60 66 159 124 106 . 43 99 164 34 . 121 Received Heat Transfer 1958 | . . 6 87 . . 621 144 480 20 . 75 51 252 66 . 156 Effects 4 | . . . . . . . . . . . . 3 1 . . . Interference 3 | . . . . . . . . . . . . 3 . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Melted 4 | . . 1 1 . . . . . . . . 2 . . . . Heat Transferred 2122 | . 37 518 433 . 222 222 . . . . 320 222 148 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 . . . . 100 . . . . Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 160 | . 15 160 87 . 65 50 130 . . . . 118 . . . . Initial 69 | . . . 1 . . . . . . . . 69 . . . . Average 33 | . 1 60 30 . 22 13 68 . . . . 32 . . . . Influence Increases 2250 | . 15 205 145 . 85 171 207 195 106 . 386 425 240 70 . . Destroy 0b10 Robot/C 1360 | . . 100 100 . 40 120 100 160 60 . 260 180 180 60 . . Destroy 0b10 Robot/NC 15 | . . . . . . 10 . . . . . 5 . . . . Destroy Leader 292 | . . 20 20 . 20 30 30 20 10 . 20 82 30 10 . . Allied During Kill 208 | . . . 19 . 10 6 . . 6 . 106 61 . . . . Successful Hack 22 | . . 10 . . . . 12 . . . . . . . . . Disable Machine 105 | . . . . . 15 . 30 . . . . 60 . . . . Destroy Structure 38 | . . . 6 . . 5 5 . . . . 22 . . . . Partial Spotted 30 | . 15 15 . . . . . . . . . . . . . . Lose Combat Pursuer 180 | . . 60 . . . . 30 15 30 . . 15 30 . . . Influence Decreases 2250 | . 15 200 150 . 85 171 156 246 60 46 275 455 307 84 . . Entered New Map 147 | . . . 4 . . . . 20 . 46 . 42 31 4 . . Time Decay 1578 | . 15 50 116 . 85 60 156 196 40 . 235 339 216 70 . . Lost Part 256 | . . . 30 . . 75 . 30 . . 40 11 60 10 . . Lost Ally 119 | . . . . . . 36 . . 20 . . 63 . . . . Purge Threat 150 | . . 150 . . . . . . . . . . . . . . Squads Dispatched 9 | . . 1 . . . 2 1 . . . . 5 . . . . Investigation . | . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . 1 . . . . 3 . . . . Reinforcement 5 | . . 1 . . . 2 . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 6 | . . . . . . 4 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 111 | . 2 12 5 . 2 19 10 9 5 . 12 12 14 6 . 3 Peak Tracking Total 12 | . 1 8 2 . 1 12 5 6 3 . 4 4 5 3 . 2 Tactical Retreats 11 | . . 2 . . . . 2 1 1 . . 1 2 2 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 13 | . . . . . 1 . 2 1 1 . 4 4 . . . . Max in Single Turn 4 | . . . . . 1 . 1 1 1 . 4 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 14 | . 2 2 . . . . 2 . 1 . . 3 . . 4 . Terminals 5 | . 2 2 . . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 53 | . 6 6 . . . . 3 . 1 . . 8 . . 29 . Successful 34 | . . 3 . . . . 1 . 1 . . . . . 29 . Failed 19 | . 6 3 . . . . 2 . . . . 8 . . . . Catastrophic 3 | . . . . . . . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 33 | . 6 4 . . . . 1 . . . . 22 . . . . Terminals 13 | . 6 6 . . . . 1 . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 31 | . . 1 . . . . . . 1 . . . . . 29 . Record 11 | . . . . . . . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . . . . . . Botnet 2 | . . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 2 2 . . . . 1 . . . . 3 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 17 | . . . 4 . . . . 2 . 4 . 6 . . . 1 Largest Group 8 | . . . 4 4 3 3 . 2 2 5 5 8 . . . 1 Highest-Rated Group 372 | . . . 71 71 40 40 . 52 49 176 176 372 . . . 96 Highest-Rated Ally 96 | . . . 31 31 16 16 . 32 29 41 41 70 . . . 96 Zionite Dispatches 2 | . . . . . . . . . . . . 2 . . . . Light 1 | . . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 100 | . . . 3 . 3 5 . . 7 . 33 43 . . . 6 Total Damage 1889 | . . . 14 . 31 47 . . 153 . 608 779 . . . 257 Kills 18 | . . . 1 . 1 . . . 2 . 9 5 . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Active Infowar (turns) 234 | . . 29 196 . . . 9 . . . . . . . . . Structural 225 | . . 29 196 . . . . . . . . . . . . . ECM 9 | . . . . . . . 9 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . 2 . . . . Emergency Access 1 | . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 8826 | 58 200 125 388 153 236 218 421 881 579 1943 915 1304 658 543 88 116 Spaces Moved 5929 | 44 229 134 500 160 243 126 427 482 324 1174 522 692 344 376 81 71 Core 89 | 16 . . . . . 42 15 . . . . . . . . 16 Treads 3233 | . . . . . . . . 280 324 1174 522 692 241 . . . Legs 512 | 28 69 . . . . . 211 202 . . . . . . . 2 Wheels 903 | . . . . . 206 84 . . . . . . 103 376 81 53 Hover 991 | . 160 134 500 160 37 . . . . . . . . . . . Flight 201 | . . . . . . . 201 . . . . . . . . . Fastest Speed 35 | 50 56 52 52 52 52 50 35 120 160 163 163 162 135 110 110 50 Average Speed 131 | 108 75 52 52 52 81 75 77 153 163 163 163 174 178 133 110 113 Slowest Speed 400 | 120 190 52 52 52 90 93 120 240 240 163 163 243 245 150 110 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 36 15 99 54 56 18 12 59 47 90 68 17 65 59 71 12 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 11 | . . . 1 . . . . . . 2 1 6 . . 1 . Known Exits Taken 4 | . . . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 24 | . . . 1 . 3 . . 2 . 4 3 . 6 3 . 2 Spaces Dug 13 | . . . . . . . . . . . 12 1 . . . . Terrain Destroyed 216 | . . . 6 . . 6 4 12 . . 52 15 34 87 . . Melee 1 | . . . . . . . . . . . . 1 . . . . Projectile 48 | . . . . . . 2 4 12 . . 2 14 13 1 . . AOE 167 | . . . 6 . . 4 . . . . 50 . 21 86 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 6631 | 51 247 162 616 229 275 180 483 563 362 1205 568 765 362 395 80 88 Wait 294 | . . 8 103 70 10 6 . 4 12 23 28 30 . . . . Move 5913 | 43 228 133 499 159 242 125 426 481 323 1173 521 691 343 375 80 71 Hop . | . . . . . . . . . . . . . . . . . Pick Up 70 | 2 8 3 3 . 7 2 11 1 11 5 1 11 1 2 . 2 Fast Attach 41 | 6 2 1 . . 1 3 11 5 3 . 2 3 . 4 . . Attach 38 | . 1 2 2 . 1 7 7 4 3 . . 6 1 3 . 1 Detach 4 | . . . . . . . 1 2 . . . . 1 . . . Swap 23 | . . 1 . . 2 1 4 2 . 2 5 4 2 . . . Drop 43 | . 4 1 1 . 7 3 9 2 2 2 2 6 1 . . 3 Fire 153 | . 4 13 8 . 5 31 14 25 7 . 9 13 13 8 . 3 Melee 23 | . . . . . . 2 . 8 1 . . 1 . 3 . 8 Ram . | . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . 3 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 26 | . . . . . . . . 26 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 8) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 377 | -9/Materials | Discovered new exit (range 13) 384 | -9/Materials | Entered Mines 394 | -9/Mines | Learned Materials emergency access door positions 465 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 600 | -9/Mines | Discovered new exit (range 13) 611 | -9/Mines | Lost 3 parts (1p1u1w) 624 | -9/Mines | Discovered new exit (range 5) 627 | -9/Mines | Received a Mining Laser from a helpful Derelict 752 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 752 | -9/Mines | Discovered new exit (range 5) 772 | -9/Mines | Entered Exiles 772 | -9/Exiles | Accompanied by 4 allies 786 | -9/Exiles | Met 8R-AWN 794 | -9/Exiles | Met EX-HEX 824 | -9/Exiles | Met EX-DEC 849 | -9/Exiles | Discovered new exit (range 14) 925 | -9/Exiles | Entered Mines 925 | -8/Mines | Accompanied by 3 allies 1074 | -8/Mines | Discovered new exit (range 10) 1133 | -8/Mines | Discovered new exit (range 10) 1161 | -8/Mines | Entered Materials 1161 | -8/Materials | Accompanied by 3 allies 1161 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1346 | -8/Materials | Lost 7 parts (1n2u4w) 1374 | -8/Materials | Discovered new exit (range 11) 1379 | -8/Materials | Entered Factory 1379 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1402 | -7/Factory | Lost 7 parts (1p3n1u2w) 1432 | -7/Factory | Discovered new exit (range 4) 1788 | -7/Factory | Build established: Gunner 1800 | -7/Factory | Entered Lower Caves 1808 | -7/Lower Caves | Spotted B-75 Beast 2045 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2094 | -7/Lower Caves | Core integrity fell below 50% 2134 | -7/Lower Caves | Lost 8 parts (1p4n3w) 2558 | -7/Lower Caves | Learned Factory emergency access door positions 2584 | -7/Lower Caves | Build established: Mutant 2670 | -7/Lower Caves | Discovered new exit (range 6) 2681 | -7/Lower Caves | Entered another Lower Caves area 2681 | -7/Lower Caves | Accompanied by 2 allies 2767 | -7/Lower Caves | Encountered a Warlord checkpoint 2820 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3127 | -7/Lower Caves | Build established: Scavenger-Gunner 3202 | -7/Lower Caves | Discovered new exit (range 6) 3260 | -7/Lower Caves | Entered Zion 3260 | -7/Zion | Accompanied by 1 ally 3415 | -7/Zion | Discovered new exit (range 15) 3469 | -7/Zion | System corruption cleaned by Quarantine Array 3525 | -7/Zion | Learned location of Recycling (-7) 3808 | -7/Zion | Learned location of Data Miner (-6) 3841 | -7/Zion | Found CR-A16's Pointy Stick 4607 | -7/Zion | Learned Factory emergency access door positions 4724 | -7/Zion | Given A8's code to call for help 4863 | -7/Zion | Met Imprinter 4892 | -7/Zion | Imprinted 4894 | -7/Zion | Declared Zion's savior 5203 | -7/Zion | Entered Proximity Caves 5203 | -6/Proximity Caves | Accompanied by 5 allies 5866 | -6/Proximity Caves | Discovered new exit (range 15) 5936 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 6004 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6037 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 6118 | -6/Proximity Caves | Entered Factory 6118 | -6/Factory | Accompanied by 3 allies 6118 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6237 | -6/Factory | Discovered new exit (range 12) 6433 | -6/Factory | Build established: Scavenger-Tank 6687 | -6/Factory | Zion Light squad teleported in 6880 | -6/Factory | Zion Fire squad teleported in 7094 | -6/Factory | Discovered new exit (range 8) 7119 | -6/Factory | Identified exit to Factory 7169 | -6/Factory | Lost 5 allies 7178 | -6/Factory | Discovered exit to Factory (range 9) 7192 | -6/Factory | Retrieved Zion intel report: Emergency Access 7265 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 7370 | -6/Factory | Terminal network hard line cut 7421 | -6/Factory | Identified exit to Lower Caves 7422 | -6/Factory | Entered Lower Caves 7423 | -6/Lower Caves | Identified exit to Lower Caves 7896 | -6/Lower Caves | Spotted B-75 Beast 8061 | -6/Lower Caves | Lost 4 parts (1n1u2w) 8080 | -6/Lower Caves | Entered another Lower Caves area 8122 | -6/Lower Caves | Lost 3 parts (1n2w) 8260 | -6/Lower Caves | Build established: Mutant 8294 | -6/Lower Caves | Encountered a Warlord checkpoint 8411 | -6/Lower Caves | Discovered new exit (range 13) 8447 | -6/Lower Caves | Identified exit to Data Miner 8623 | -6/Lower Caves | Entered Data Miner 8623 | -6/Data Miner | Discovered new exit (range 6) 8644 | -6/Data Miner | Met Data Miner 8669 | -6/Data Miner | Learned location of Section 7 (-2) 8669 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8687 | -6/Data Miner | Received God Mode back door access code from Data Miner 8710 | -6/Data Miner | Identified exit to Proximity Caves 8711 | -6/Data Miner | Entered Proximity Caves 8713 | -5/Proximity Caves | Spotter reported a threat 8715 | -5/Proximity Caves | Spotter reported a threat 8725 | -5/Proximity Caves | Build established: Derelict-Mutant 8766 | -5/Proximity Caves | Spotted B-75 Beast 8768 | -5/Proximity Caves | Spotter reported a threat 8803 | -5/Proximity Caves | Core integrity fell below 50% 8813 | -5/Proximity Caves | Escorted by Enhanced Grunt 8818 | -5/Proximity Caves | Core integrity fell below 20% 8827 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Acquired 22 matter. Angular Momentum Engine destroyed. ALERT: Unidentified potential threat approaching Complex 0b10. Arm. Wheel destroyed. Com. Wheel destroyed. Lyr. Medium Armor Plating destroyed. Dropped Hyp. Gauss Rifle. Mak. Leg destroyed. Knocked back. Dropped Lrg. Storage Unit. Knocked back. Adv. Heat Sink destroyed. Enhanced Grunt: "Protecting LRC-V3." Knocked back. 9X-4MF(r) collects Enh. Flamer. System corrupted: Heat flow error (+270). 9X-4MF(r) collects Imp. Melee Analysis Suite. CR-A16's Pointy Stick destroyed. 9X-4MF(r) collects Hyp. Gauss Rifle. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????#???????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????###?????????? | | ?????????????????????? #????????? #?????????? | | ??????????????????###?# #?????????# #?????????? | | ??????????######### ### #?????????# #????????? | | ??????????# ; @ #?????????# #????????? | | ??????????# %; |!#; #?????????# #???????? | | ??????????# BB !%%%%; ########### ##??????? | | ??????????# BB !! ![ % % #?####?? | | ??????????# %%!!* ;############## ### ### | | ??????????# %!!#;##??????###???# ## | | ??????????##### "###?????? #??# ## | | ??????????????# #"#??????? #?# ! | | ??????????????# ####???????# ## !% | | ??????????????# #?????????## ##### ### | | ??????????????# #?????????# ### #?? | | ??????????????###????????? #?? | | ?????????????????????????? ### | | ?????????????????????????? | | ??????????????????????????# | | ???????????????????????????? ## | | ???????????????????????????? ??## ### | | ??????????????????????????????## #### | | ??????????????????????????????# ##?# | | ??????????????????????????????# #??# | | ??????????????????????????????# #??# | | ??????????????????????????????## ### #??# | | ???????????????????????????????# ??## #??# | | ???????????????????????????????# ????# #### | | ?????????????????????????????? ??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 4 Salvage Targeting 4 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gauss Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed BackupModifiedRipper Manual? 0 Play Time 00:58:01 Cumulative 90.4 hours Start 2025.10.23 @ 14:26:33 End 2025.10.23 @ 15:23:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 53 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e2b77337-8297-4662-98e1-1b36e205820e