Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 23:40:33 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (874) 874 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2199 Bonus ------- None Cogmind --------- Core Integrity 332/400 Matter 300/300 Energy 265/265 System Corruption 4% Temperature Warm (126) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Heat Sink Large Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (15) --- Cooled Ion Engine Light Treads Light Treads Compact Wheel Experimental Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating EM Pulse Gun Particle Cannon Particle Cannon Shotgun Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Compact Wheel Heat Sink Experimental Sensor Array Light Armor Plating EM Pulse Gun Particle Cannon Particle Cannon Heavy Assault Rifle Rocket Launcher Flail [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 43 | 9 16 2 16 Power 7 | 1 3 . 3 Engine 7 | 1 3 . 3 Core . | . . . . Reactor . | . . . . Propulsion 9 | 4 2 1 2 Treads . | . . . . Leg 2 | 2 . . . Wheel 7 | 2 2 1 2 Hover . | . . . . Flight . | . . . . Utility 11 | 2 4 1 4 Device 7 | 1 3 1 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 16 | 2 7 . 7 Energy Gun 6 | . . . 6 Energy Cannon 6 | . 5 . 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 6 | . 1 . 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 3 | . 1 . 2 Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 98 Engine 13 | . 14 14 11 Wheel 26 | . 28 28 20 Device 15 | . 13 14 21 Storage 13 | . 14 14 11 Protection 2 | . . . 11 Energy Gun 2 | . . . 9 Energy Cannon 24 | . 27 28 12 Naked Turns . | . . . . Heaviest Build 40 | 11 34 34 40 Greatest Support 32 | 20 20 20 32 Greatest Overweight (x) 3 | 2 1 1 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 8 15 15 15 Average Carried 13 | 5 13 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 15 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 748 | 250 277 . 221 Remotely . | . . . . Salvage Created 1279 | 122 479 42 636 Parts 80 | 10 34 6 30 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 28 | . 11 3 14 Guns 9 | . . . 9 Cannons 19 | . 11 3 5 Classes Destroyed 8 | 2 5 . 1 Builder 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 2 | . 1 . 1 Recycler 1 | 1 . . . Watcher 3 | . 1 . 2 Swarmer 10 | . 3 3 4 Grunt 15 | . 8 . 7 Sentry 3 | . . . 3 Best Kill Streak 8 | 1 3 3 8 Combat Bots Only 7 | . 3 3 7 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 804 | . 298 79 427 Core 182 | . 89 25 68 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 54 . Volleys Fired 102 | 14 42 4 42 Largest 2 | 2 2 2 2 Hottest 136 | 40 136 136 136 Shots Fired 199 | 28 83 8 80 Gun 72 | 28 . . 44 Cannon 126 | . 82 8 36 Launcher . | . . . . Special 1 | . 1 . . Kinetic 28 | 28 . . . Thermal 167 | . 83 8 76 Explosive . | . . . . Electromagnetic 4 | . . . 4 Robot Hit Streak 11 | 9 8 3 11 Robot Miss Streak 5 | 1 5 1 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 116 | 23 42 5 46 Core Hits 45 | 6 16 3 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . . 6 Burn 6 | . . . 6 Melee Attacks 2 | . 2 . . Impact 2 | . 2 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2062 | 177 910 113 862 Guns 675 | 177 . . 498 Cannons 1387 | . 910 113 364 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 177 | 177 . . . Thermal 1842 | . 910 113 819 Explosive . | . . . . Electromagnetic 43 | . . . 43 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 16 | . 13 3 . Projectiles 16 | . 13 3 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 437 | . 437 180 417 Average Temperature 139 | . 152 95 129 Received Heat Transfer 231 | . 120 . 111 Effects 11 | . 6 . 5 Shutdowns 3 | . 2 . 1 Energy Bleed 2 | . . . 2 Interference 2 | . 2 . . Matter Decay 2 | . 1 . 1 Short Circuit 1 | . 1 . . Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . 2 1 6 Heat Transferred 3848 | . 1628 185 2035 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 277 | 15 264 123 277 Initial 53 | . 9 53 . Average 99 | 6 110 72 125 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 88 | 100 91 100 67 Level 1 11 | . 8 . 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 6 . 2 Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 28 4 24 Peak Tracking Total 10 | . 4 3 10 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 10 | . 9 . 1 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 30 . 2 Successful 18 | . 17 . 1 Failed 13 | . 12 . 1 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 19 | . 19 . . Terminals 22 | . 20 . 2 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 . 1 Robot Analysis 4 | . 4 . . Locate Traps 2 | . 1 . 1 Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 5 | . 5 . . Track 1 | . 1 . . Botnet 3 | . 3 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 8 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 44 | . 44 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 19 | . 19 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2672 | 125 1319 670 558 Spaces Moved 1917 | 70 901 604 342 Core 13 | 13 . . . Treads . | . . . . Legs 30 | 30 . . . Wheels 1874 | 27 901 604 342 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 95 | 94 94 95 101 Slowest Speed 150 | 150 95 95 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 6 98 97 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 3 | . 3 . . Terrain Destroyed 3 | . 3 . . Melee 2 | . 2 . . Projectile 1 | . 1 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2552 | 102 1285 693 472 Wait 433 | . 301 79 53 Move 1914 | 69 900 603 342 Hop . | . . . . Pick Up 34 | 8 12 2 12 Fast Attach 16 | 9 3 . 4 Attach 9 | . . . 9 Detach . | . . . . Swap 18 | . 13 2 3 Drop 24 | 2 12 3 7 Fire 102 | 14 42 4 42 Melee 2 | . 2 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 126 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 16) 793 | -10/Materials | Discovered new exit (range 3) 1006 | -10/Materials | Central database locked down 1055 | -10/Materials | Discovered new exit (range 12) 1182 | -10/Materials | Repaired Broken Particle Cannon 1288 | -10/Materials | Discovered new exit (range 10) 1445 | -10/Materials | Entered Mines 1568 | -10/Mines | Discovered new exit (range 8) 1610 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1742 | -10/Mines | Learned location of Storage (-7) 1829 | -10/Mines | Found a hidden stash of uninstalled traps 1880 | -10/Mines | Discovered new exit (range 11) 1901 | -10/Mines | Learned Materials emergency access door positions 1969 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1973 | -10/Mines | Found Prototype Device 2033 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2115 | -10/Mines | Entered Materials 2115 | -9/Materials | Evolved 2 slots: Utility x2 2362 | -9/Materials | Destroyed 7 combat bots 2543 | -9/Materials | Lost 3 parts (1n2u) 2673 | -9/Materials | Self-destructed Last Messages --------------- 02597_ Acquired Imp. Medium Laser. 02598_ System corrupted: Matter fused (-9). 02604_ U-05 Engineer lays Concrete. 02611_ Y-45 Defender suffers critical hit (Burn). 02611_ Beam Rifle melted. 02611_ Y-45 Defender destroyed. 02616_ Connecting with Terminal... 02616_ Current location identified: Materials >>Traps(Locate) Found 2 traps in 1 array: 2x Blade Trap Map updated. 02655_ Sml. Laser melted. 02655_ G-34 Mercenary destroyed. 02658_ Acquired 19 matter. 02664_ G-34 Mercenary destroyed. 02665_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02667_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 02670_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????? ?????????????????????? | | ?????????????????????#??????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????? ?? ????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????"?######? | | ?????? ?????????????????# #? | | ?? ??# ?????????????????# #? | | ?????# ####+####????????# #? | | ?????# ## #??? ??? # #? | | ? ???+ ## #????#???# #? | | ?????# ## ##???????# #? | | ?????# ## ########## #? | | ?????# ## / / #? | | ??? ?# ## ########## %= #? | | ?? ??+ ####+##############%###? | | ?????# #??# %=#??? | | ????## ##?# ########## #??? | | ????# ### #??#?????#@ #??? | | ##### ####?????# #??? | | ^ T #?????# #?#? | | ^ #?????# #??? | | ##### #?????u #??? | | #######/###???? #???? # #??? | | ???#? ?????? #????## #??? | | ???# !?????? #??? ? #??? | | ???# !!??#?# #?????#### #??? | | ???#? ????? #????????? #??? | | ???? ????? ?????????+#??? | | ????""" ??#?? ?????????????? | | ??##""" ????? ???????????? | | ???#""" ???? ????????????? | | ??#??? ! #???? ???????????# | | ??#?#?####%##???? ? ?????????? | | ????##????##?????? ?????????????? | | ??????????#?????????????????????? | | ????????????????????????????????? | | ??#?????????????????????????????? | | ?????????#??????????????????????? | | ??? ????????????????????????????? | | ## ?????????????????????????????? | | ?? ?????????????????????????????? | | ????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartCoolingSabre Manual? 0 Play Time 00:26:23 Cumulative 624.8 hours Start 2023.04.10 @ 23:07:42 End 2023.04.10 @ 23:40:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 427 Rogue 427 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 79 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e227f11f-e5bb-4c10-b23f-b7fd804f0f78