Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.31 @ 16:23:43 Player: IA-Sg3M Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (150) 750 Value Destroyed (7813) 7813 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (858) 858 TOTAL SCORE: 15801 Bonus ------- High Alert Combat Kills 838 Follower Combat Kills 118 Entered Garrisons 400 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Friendly Fire -1598 Cogmind --------- Core Integrity 0/1000 Matter 3/300 Energy 90/100 System Corruption 5% Temperature Cool (11) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (2) -------- Backup Power I > --- PROPULSION (4) --- Nuclear Pulse Array > --- UTILITY (8) ------ Improved Thermal Generator Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Surge Thruster Biomechanical Wings Nuclear Pulse Array Rocket Array Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Target Analyzer Weapon Cycler Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Coil Gun Molecular Deconstructor > --- INVENTORY -------- Neutrino Core Armored Treads Advanced Heat Sink Improved Cooling System Coolant Injector Humpback Humpback Energy Well High-capacity Matter Pod Encrypted Comm Array Hardened Heavy Armor Plating Hardened Heavy Armor Plating Medium Insulated Plating Graphene Brace Thermal Shield Remote Force Field Hacking Suite Plasma Rifle Force Rifle Heavy Rocket Launcher Rocket Array [Rating: 81] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility Improved Signal Interpreter Device Advanced Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . . 2 . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . 2 Utility 6 | . . . . . 4 . . 1 . . . 1 . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . Parts Attached 235 | 7 8 3 1 6 22 25 13 20 23 6 19 23 7 2 3 16 31 Power 18 | 1 . . . 1 1 1 1 1 2 2 . 3 . . . . 5 Engine 10 | 1 . . . 1 1 1 1 1 1 1 . 2 . . . . . Core 8 | . . . . . . . . . 1 1 . 1 . . . . 5 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 28 | 2 . 2 . . 6 1 . . 4 2 . 1 3 1 . 1 5 Treads 4 | . . . . . . . . . 2 . . . 1 . . 1 . Leg 5 | 2 . . . . . . . . . . . . 1 . . . 2 Wheel 16 | . . 2 . . 6 1 . . 2 2 . 1 1 1 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . 3 Utility 88 | 2 2 1 1 2 9 5 6 10 7 2 12 9 4 . . 4 12 Device 41 | 1 . . . 1 1 1 3 6 3 2 5 7 2 . . 2 7 Storage 8 | 1 2 . 1 . 2 . 2 . . . . . . . . . . Processor 6 | . . . . . 1 . 1 2 . . . . . . . 1 1 Hackware 2 | . . . . . . . . . . . . . . . . . 2 Protection 31 | . . 1 . 1 5 4 . 2 4 . 7 2 2 . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 101 | 2 6 . . 3 6 18 6 9 10 . 7 10 . 1 3 11 9 Energy Gun 32 | . 2 . . 2 . 1 1 4 5 . 4 7 . . 2 3 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 45 | 2 4 . . 1 4 14 4 4 4 . 1 . . 1 1 3 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 Launcher 17 | . . . . . 2 3 1 1 1 . 2 3 . . . 3 1 Special Weapon 5 | . . . . . . . . . . . . . . . . 2 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 2 . . 2 . 1 . 3 . . . 1 2 Parts Lost 52 | . . . . . 5 9 . . 6 . 5 . 3 . . 4 20 Power 6 | . . . . . . 1 . . . . . . . . . 1 4 Propulsion 9 | . . . . . 1 . . . 3 . . . 1 . . 2 2 Utility 25 | . . . . . 3 6 . . 3 . 2 . 2 . . 1 8 Weapon 12 | . . . . . 1 2 . . . . 3 . . . . . 6 Highest Loss Streak 5 | . . . . . 1 5 . . 3 . 3 . 3 . . 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 100 100 98 94 99 99 99 99 98 95 98 100 81 83 55 Engine 6 | . 14 14 14 14 8 8 9 7 6 2 . 2 6 6 6 6 2 Core 2 | . . . . . . . . . . 4 7 5 6 6 6 4 2 Treads 1 | . . . . . . . . . 3 3 . . 2 1 . 5 . Leg 1 | . 28 4 . . . . . . . . . . 1 . . . 1 Wheel 10 | . . 23 28 28 17 18 18 15 11 10 15 13 8 10 13 1 . Device 14 | . 14 10 . . 8 8 26 19 8 15 18 13 22 26 26 15 13 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 6 6 6 6 6 3 Processor 13 | . . . . . 8 9 17 19 23 23 15 13 13 13 13 13 8 Protection 11 | . . 3 14 14 26 23 . 6 12 7 10 19 8 6 6 8 3 Energy Gun 11 | . 6 . . 12 8 . . 14 19 23 18 19 20 19 1 12 5 Ballistic Gun 7 | . 21 28 28 15 9 16 17 8 2 . 2 . . . . 5 2 Peak Build Rating 81 | 7 11 12 13 20 30 32 43 54 55 61 60 74 78 76 72 81 68 Average Rating 50 | 5 9 11 12 13 26 26 40 50 50 58 56 69 74 73 57 68 54 On Entrance 41 | . 7 11 12 13 16 30 30 42 54 53 59 60 74 76 72 72 66 Naked Turns 28 | . . . . . . . . . . . . . . . . . 28 Heaviest Build 145 | 13 32 38 58 63 80 76 109 120 124 108 119 139 131 125 125 145 129 Greatest Support 40 | 20 20 20 20 20 24 24 24 24 40 40 24 24 24 28 28 28 26 Greatest Overweight (x) 41 | 2 1 3 2 3 3 3 4 4 9 8 4 5 10 10 4 9 41 Average Overweight (x) 3 | . . 1 1 2 2 2 3 4 3 3 4 5 7 5 3 6 1 Largest Inventory Capacity 35 | 8 15 15 20 20 35 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 13 15 17 20 20 20 22 25 25 25 25 25 25 25 25 25 18 Most Carried 25 | 6 15 15 20 20 20 20 24 25 25 25 25 25 25 25 25 25 24 Average Carried 22 | 3 11 15 16 19 19 19 21 24 24 24 24 24 24 25 25 23 16 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 15 20 20 20 20 24 25 24 25 25 25 25 25 25 23 5 Class Distribution -------------------- 33% | Mutant 25% | Tank 19% | Gunner 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Garrison Skirmisher | -7/Factory Gunner | -7/DSF Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Low Low Dat Pro Fac Matter Collected 4991 | 167 64 224 178 50 383 630 328 553 462 . 224 668 195 34 . 477 354 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6293 | 19 108 79 . 120 904 663 216 411 1242 . 433 919 87 100 . 789 203 Parts 298 | 4 9 1 . 2 42 53 16 24 44 . 21 35 3 2 . 29 13 Haulers Intercepted 9 | . 1 . . . 2 . 1 2 . . . 3 . . . . . Recyclers Shooed 4 | . 1 . . . 1 . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . . 2 . . 23 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 121 | . 3 2 . . 16 25 3 4 25 . 10 12 1 . . 16 4 Guns 82 | . 3 2 . . 14 17 1 4 19 . 5 6 1 . . 8 2 AOE 32 | . . . . . . 8 2 . 4 . 5 5 . . . 7 1 Classes Destroyed 17 | 1 3 1 . . 3 1 1 2 . . 3 . . . . 2 . Worker 6 | . 1 . . . 1 . . 1 . . . 3 . . . . . Builder 2 | . . . . . 1 . . . . . . . . . . . 1 Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . Hauler 9 | . 1 . . . 2 . 1 2 . . . 3 . . . . . Recycler 3 | . . . . . . . 1 2 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . 1 . . . . . . . . . Watcher 4 | . . . . . 2 . 1 . . . . 1 . . . . . Swarmer 26 | . 3 . . . 3 11 2 . 4 . . 3 . . . . . Grunt 45 | . . 2 . . 9 6 . . 11 . 5 4 . . . 8 . Duelist 1 | . . . . . . . . . . . 1 . . . . . . Sentry 19 | . . . . . 4 5 1 . 8 . . . . . . 1 . Specialist 4 | . . . . . . . . . . . 2 . . . . 2 . Hunter 13 | . . . . . . 3 . . 1 . 1 3 1 . . 2 2 Programmer 11 | . . . . . . . . 4 1 . . 2 . . . 2 2 Heavy 1 | . . . . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 4 | 1 4 2 . . 4 4 2 2 3 . 4 4 1 . . 4 3 Combat Bots Only 4 | . 3 2 . . 3 4 2 1 3 . 4 4 1 . . 4 2 Max Kills in Single Turn 4 | 1 1 1 . 1 2 4 2 1 2 . 2 2 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 2 . 2 . 2 2 . . . 2 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Low Low Dat Pro Fac Hostile Shots Fired 1121 | . 36 4 . . 58 166 2 24 272 . 54 75 19 . . 114 297 Missed 384 | . 8 1 . . 14 41 . 10 114 . 21 19 5 . . 45 106 Damage Taken 11366 | . 266 42 . . 646 1907 13 108 1599 . 1014 992 126 . . 1395 3258 Core 1901 | . 81 16 . . . 115 . 11 158 . 282 107 . . . 127 1004 Absorbed by Shields 77 | . . . . . . 29 11 37 . . . . . . . . . Ignored by Resistances 59 | . . . . . . . . 22 37 . . . . . . . . Regen/Repaired (Parts) 38 | . . . . . 38 . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 61 . . 79 . . . 35 . . . . 72 . Volleys Fired 467 | 4 16 9 . 18 64 88 9 20 85 . 26 45 4 3 . 50 26 Largest 3 | 2 2 2 . 2 2 2 2 3 3 . 3 3 3 3 . 3 2 Hottest 236 | 40 112 46 . 112 112 109 81 213 225 . 225 236 236 236 . 185 155 Shots Fired 975 | 8 32 18 . 36 128 144 15 55 220 . 50 111 11 9 . 96 42 Gun 912 | 8 32 18 . 36 128 132 14 55 217 . 39 102 11 9 . 74 37 Cannon . | . . . . . . . . . . . . . . . . . . Launcher 55 | . . . . . . 12 1 . 3 . 11 9 . . . 15 4 Special 8 | . . . . . . . . . . . . . . . . 7 1 Kinetic 343 | 8 28 18 . . 49 129 12 22 38 . . 6 . . . 21 12 Thermal 569 | . 4 . . 36 79 3 2 33 179 . 39 96 11 9 . 53 25 Explosive 48 | . . . . . . 6 . . 3 . 11 9 . . . 15 4 Electromagnetic 7 | . . . . . . 6 1 . . . . . . . . . . Robot Hit Streak 19 | 6 3 6 . 7 19 12 7 6 16 . 5 12 4 5 . 14 12 Robot Miss Streak 9 | 1 9 4 . 4 4 4 4 4 8 . 4 4 3 1 . 3 5 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . . 2 1 . . 1 . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . 1 . 1 . . . . 1 . Shots Hit Robots 579 | 7 14 13 . 25 88 83 11 35 127 . 28 56 5 7 . 55 25 Core Hits 305 | 3 9 6 . 5 45 45 9 15 60 . 24 32 3 2 . 34 13 Critical Kills 4 | . . . . . . 1 . . . . . 2 . . . 1 . Critical Parts Destroyed 9 | . . . . . . 4 . . 1 . . 2 . . . 1 1 Critical Strikes 49 | . . . . 1 7 5 . 1 12 . 2 7 1 . . 9 4 Burn 35 | . . . . 1 7 . . 1 11 . 2 3 1 . . 7 2 Destroy 13 | . . . . . . 5 . . 1 . . 4 . . . 2 1 Sever 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15290 | 74 188 218 . 362 1406 1909 277 716 2989 . 1539 2006 118 158 . 2635 695 Guns 10923 | 63 183 218 . 362 1406 1578 185 716 2634 . 527 1302 118 158 . 1035 438 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 4287 | . . . . . . 331 78 . 355 . 1012 704 . . . 1600 207 Melee 44 | . . . . . . . . . . . . . . . . . 44 Ramming 36 | 11 5 . . . . . 14 . . . . . . . . . 6 Kinetic 4003 | 63 169 218 . . 558 1555 185 322 468 . . 93 . . . 262 110 Thermal 6952 | . 14 . . 362 848 55 . 394 2166 . 527 1209 118 158 . 773 328 Explosive 3916 | . . . . . . 38 . . 355 . 1012 704 . . . 1600 207 Electromagnetic 339 | . . . . . . 261 78 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . . . . . . . . . . . . . 44 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 1 1 1 1 4 4 4 4 7 5 Average Corruption 3 | . . . . . . . . 1 1 1 1 4 4 4 4 6 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 202 | . . . . . . . . 11 16 2 3 27 14 10 4 90 25 Message Errors 37 | . . . . . . . . 1 3 . 1 4 4 1 . 18 5 Matter Fused 60 | . . . . . . . . 5 4 . . 6 4 4 2 25 10 Heat Flow Errors 26 | . . . . . . . . 1 4 . 1 3 1 3 1 11 1 Energy Discharges 24 | . . . . . . . . 1 1 1 1 3 . 1 1 13 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 31 | . . . . . . . . 2 2 1 . 5 3 1 . 12 5 Data Loss (major) 5 | . . . . . . . . . 1 . . . 1 . . 3 . Misfires 9 | . . . . . . . . . 1 . . 5 . . . 3 . Alerts 4 | . . . . . . . . 1 . . . . . . . 3 . Weapon Failures 3 | . . . . . . . . . . . . 1 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 133 | . . . . . . 24 . . 19 . 3 13 . . . 74 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 133 | . . . . . . 24 . . 19 . 3 13 . . . 74 . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 257 | . . . . . . 65 7 . 34 . 98 50 . . . . 3 Shots 9 | . . . . . . 3 . . 1 . 3 2 . . . . . Rammed 3 | . . . . . 1 . 1 . . . . . . . . . 1 Targets Rammed 8 | 4 1 . . . 1 . 1 . . . . . . . . . 1 Kicked 5 | 4 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 495 | . 51 4 . 300 54 495 34 132 306 . 229 268 199 238 167 260 155 Average Temperature 91 | . 29 3 . 137 18 194 34 51 79 . 133 95 81 102 84 90 38 Received Heat Transfer 2411 | . . 24 . . 324 944 . . 567 . 63 93 . . . 186 210 Effects 4 | . . . . . . 3 . . 1 . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . 2 . . . 2 . . 1 . . . . 1 Combat Hostiles 6 | . . . . . 2 . . . 2 . . 1 . . . . 1 Parts Melted 46 | . . . . . 7 . . 4 8 . 1 9 . . . 12 5 Heat Transferred 16541 | . 37 . . 999 2664 87 . 740 4783 . 1400 2447 285 298 . 2094 707 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Low Low Dat Pro Fac Peak Influence 1335 | 5 107 57 . . 343 1145 583 351 1335 700 794 500 . . . . 430 Initial 700 | . 3 7 . . . 130 523 264 50 700 493 416 . . . . 41 Average 365 | 1 33 41 . . 183 648 519 134 717 700 683 360 . . . . 97 Maximum Alert Level 4 | . . . . . 1 4 2 1 4 3 3 2 . . . . 2 Low Security (%) 39 | 100 100 100 . 100 53 2 . 74 10 . . 6 . . . . 83 Level 1 22 | . . . . . 46 30 1 25 18 . . 56 . . . . 10 Level 2 20 | . . . . . . 20 98 . 24 . 50 36 . . . . 5 Level 3 10 | . . . . . . 37 . . 20 100 49 . . . . . . Level 4 5 | . . . . . . 9 . . 26 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . Squads Dispatched 26 | . . . . . 3 . 2 6 . 1 2 7 . . . . 5 Investigation 7 | . . . . . . . 2 1 . 1 . 1 . . . . 2 Extermination 6 | . . . . . . . . 3 . . . 2 . . . . 1 Reinforcement 12 | . . . . . 2 . . 2 . . 2 4 . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Low Low Dat Pro Fac Distress Signals 8 | . 1 . . . 3 1 . . . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 222 | . 10 3 . . 30 29 6 10 28 . 13 16 3 . . 27 47 Peak Tracking Total 13 | . 4 2 . . 6 7 2 2 4 . 4 4 4 . . 5 13 Tactical Retreats 32 | . . . . . 3 2 . . 3 . 2 1 . . . 14 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Low Low Dat Pro Fac Traps Triggered 19 | . 1 . . . . 5 . . 7 . 5 1 . . . . . Indirectly 2 | . . . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Low Low Dat Pro Fac Machines Disabled 25 | . . . . . . 9 2 . 9 . . 4 . . . 1 . Max in Single Turn 2 | . . . . . . 2 1 . 2 . . 2 . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Garrison Relay 8 | . . . . . . 3 . . 5 . . . . . . . . Phase Generator 2 | . . . . . . 1 . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Low Low Dat Pro Fac Machines Accessed 41 | . 3 . 1 . 3 3 6 8 2 2 . 4 . . 3 . 6 Terminals 25 | . 3 . . . 1 3 4 5 2 2 . 2 . . . . 3 Fabricators 5 | . . . . . . . . 2 . . . 2 . . . . 1 Repair Stations 3 | . . . . . 1 . 1 . . . . . . . . . 1 Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . . . . . 1 Total Hacks 122 | . 7 . 1 . 12 5 23 20 4 4 . 10 . . 22 . 14 Successful 68 | . 2 . 1 . 7 3 15 7 1 1 . 3 . . 22 . 6 Failed 54 | . 5 . . . 5 2 8 13 3 3 . 7 . . . . 8 Catastrophic 14 | . . . . . 1 1 3 3 1 3 . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 37 | . 4 . . . 7 . 11 6 . . . 3 . . . 1 5 Terminals 71 | . 7 . . . 8 5 19 13 4 4 . 6 . . . . 5 Fabricators 12 | . . . . . . . . 4 . . . 4 . . . . 4 Repair Stations 5 | . . . . . 2 . 2 . . . . . . . . . 1 Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 2 . . 3 . . . . . . . . 4 Terminal Hacks 44 | . 2 . 1 . 3 3 7 3 1 1 . 1 . . 22 . . Record 7 | . . . 1 . . . . . . . . . . . 6 . . Part Schematic 8 | . . . . . . . . . . . . . . . 8 . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . . . . 3 . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . . . . . . Branch Access Points 4 | . 1 . . . 1 . 1 . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . 1 1 . 1 . . . . . . . . Terminal Index 2 | . . . . . 1 . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 1 . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . 1 . . . . 1 Network Status 3 | . . . . . . . . 1 . . . 1 . . . . 1 Repair Station Hacks 4 | . . . . . 2 . 1 . . . . . . . . . 1 Scan Component 2 | . . . . . 1 . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . . . . . . . . 2 Unlock Access 3 | . . . . . 1 . . 1 . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 12 | . . . . . 1 . 6 2 . . . 1 . . . . 2 Terminals 8 | . . . . . 1 . 5 1 . . . . . . . . 1 Track 1 | . . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . Botnet 5 | . . . . . 1 . 2 1 . . . . . . . . 1 Operators 1 | . . . . . . . 1 . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . 1 . . . . 1 Liberate 3 | . . . . . . . . 1 . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . . . 2 2 5 8 2 1 . 4 . . . . 5 Full Trace Events 8 | . . . . . . 1 1 1 1 1 . 1 . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 31 | . . . . . . 12 . . 19 . . . . . . . . Machine Destruction 31 | . . . . . . 12 . . 19 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Low Low Dat Pro Fac Total Allies 5 | . . . . . . 1 1 3 . . . . . . . . . Largest Group 3 | . . . . . . 1 1 3 . . . . . . . . . Highest-Rated Group 60 | . . . . . . 20 10 60 . . . . . . . . . Highest-Rated Ally 20 | . . . . . . 20 10 20 . . . . . . . . . Total Orders 2 | . . . . . . . 2 . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . Ally Attacks 9 | . . . . . . 2 . 7 . . . . . . . . . Total Damage 258 | . . . . . . 132 . 126 . . . . . . . . . Kills 3 | . . . . . . 1 . 2 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Low Low Dat Pro Fac Turns Passed 15367 | 107 438 398 323 259 973 1097 776 1596 1908 162 444 1389 730 488 150 2860 1269 Spaces Moved 7548 | 69 216 349 313 156 468 607 426 940 848 67 209 738 335 276 103 546 882 Core 118 | 12 . . . . . . . . . . . . . . . . 106 Treads 516 | . . . . . . . . . 128 12 . . . . . 349 27 Legs 340 | 57 216 22 . . . . . . . . . . . . . . 45 Wheels 5870 | . . 327 313 156 468 607 426 940 720 55 209 738 335 276 103 197 . Hover . | . . . . . . . . . . . . . . . . . . Flight 704 | . . . . . . . . . . . . . . . . . 704 Fastest Speed 37 | 50 120 95 95 110 120 120 120 150 150 150 150 165 165 155 140 155 37 Average Speed 170 | 110 166 103 101 110 130 124 136 150 180 181 150 165 206 172 141 497 115 Slowest Speed 2100 | 150 190 330 110 125 135 135 150 150 560 320 150 165 240 240 155 730 2100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . . . . . 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 35 53 61 26 38 80 30 20 89 2 95 18 47 51 69 71 26 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 . . . 1 . . . . . 1 . 1 1 . Known Exits Taken 10 | . 1 . . . 1 . 1 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . Scrap Searched 6 | . . 2 . . . . . . . . . . 3 1 . . . Spaces Dug 20 | . . . . . . . 2 . . . . 16 . . . . 2 Terrain Destroyed 527 | . . . . . . 96 2 . 134 . 102 72 . . . 96 25 Melee 2 | . . . . . . . . . . . . . . . . . 2 Projectile 9 | . . . . . . . 2 . . . 2 . . . . 4 1 AOE 516 | . . . . . . 96 . . 134 . 100 72 . . . 92 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Low Low Dat Pro Fac Total 9239 | 89 265 366 319 205 716 805 604 1090 1074 108 308 836 367 284 108 626 1069 Wait 670 | . 2 2 . 21 130 51 143 73 55 28 12 17 14 . . 5 117 Move 7498 | 68 215 348 312 155 468 606 425 940 846 66 208 737 334 275 102 545 848 Hop 13 | . . . . . . . . . . . . . . . . . 13 Pick Up 111 | 6 13 1 4 1 14 6 9 14 5 2 9 5 4 1 . 2 15 Fast Attach 82 | 7 2 2 . 3 5 4 1 10 8 3 2 6 2 2 3 3 19 Attach 50 | . . . . . 11 3 3 1 4 . 6 1 3 . . 7 11 Detach 21 | . 2 . . . 4 . . 1 4 2 1 . 1 . . 3 3 Swap 103 | . 6 1 1 3 6 18 9 9 11 3 11 16 2 . . 6 1 Drop 115 | . 8 3 2 4 13 5 4 21 8 4 9 9 3 3 3 5 11 Fire 467 | 4 16 9 . 18 64 88 9 20 85 . 26 45 4 3 . 50 26 Melee 4 | . . . . . . . . . . . . . . . . . 4 Ram 3 | . . . . . 1 . 1 . . . . . . . . . 1 Kick 5 | 4 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 96 | . . . . . . 24 . . 48 . 24 . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 546 | -10/Materials | Entered Mines 547 | -10/Mines | Assembled infested the area 582 | -10/Mines | Met a Derelict bent on vengeance 756 | -10/Mines | Discovered new exit (range 9) 850 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 939 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 940 | -10/Mines | Discovered new exit (range 5) 944 | -10/Mines | Entered Exiles 957 | -10/Exiles | Discovered new exit (range 15) 968 | -10/Exiles | Met 8R-AWN 983 | -10/Exiles | Met EX-HEX 1009 | -10/Exiles | Met EX-BIN 1021 | -10/Exiles | Met EX-DEC 1026 | -10/Exiles | Learned location of Zion (-7) 1253 | -10/Exiles | Discovered new exit (range 10) 1267 | -10/Exiles | Entered Mines 1300 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1303 | -9/Mines | Found Prototype Device 1303 | -9/Mines | Identified Exp. Sensor Array 1401 | -9/Mines | Discovered new exit (range 4) 1409 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1508 | -9/Mines | Murdered YI-UF0 1526 | -9/Mines | Entered Materials 1526 | -8/Materials | Evolved 4 slots: Utility x4 1713 | -8/Materials | Repaired Imp. Deuterium Engine 1894 | -8/Materials | Garrison activated, responded to threat 2194 | -8/Materials | Discovered new exit (range 14) 2499 | -8/Materials | Identified exit to Garrison 2499 | -8/Materials | Entered Garrison 2503 | -8/Garrison | Triggered checkpoint 2554 | -8/Garrison | Triggered checkpoint 2613 | -8/Garrison | Garrison Relay disabled 2665 | -8/Garrison | Discovered new exit (range 51) 2665 | -8/Garrison | Discovered new exit (range 52) 2665 | -8/Garrison | Discovered new exit (range 33) 2753 | -8/Garrison | Triggered checkpoint 3063 | -8/Garrison | Triggered checkpoint 3083 | -8/Garrison | Triggered checkpoint 3194 | -8/Garrison | Phase Generator disabled 3270 | -8/Garrison | Rescued a captive Derelict 3279 | -8/Garrison | Garrison Relay disabled 3425 | -8/Garrison | Triggered checkpoint 3436 | -8/Garrison | Garrison Relay disabled 3522 | -8/Garrison | Spotted B-75 Beast 3582 | -8/Garrison | Lost 5 parts (5u) 3596 | -8/Garrison | Entered Materials 3813 | -8/Materials | Discovered new exit (range 6) 3825 | -8/Materials | Identified exit to Factory 4372 | -8/Materials | Entered Factory 4372 | -7/Factory | Accompanied by 1 ally 4372 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4911 | -7/Factory | Build established: Gunner 4945 | -7/Factory | Found Prototype Launcher 4945 | -7/Factory | Identified Rocket Array 5464 | -7/Factory | Build established: Skirmisher 5968 | -7/Factory | Identified exit to Garrison 5968 | -7/Factory | Entered Garrison 6013 | -7/Garrison | Triggered checkpoint 6074 | -7/Garrison | Garrison Relay disabled 6138 | -7/Garrison | Garrison Relay disabled 6218 | -7/Garrison | Triggered checkpoint 6440 | -7/Garrison | Triggered checkpoint 6461 | -7/Garrison | Discovered new exit (range 10) 6477 | -7/Garrison | Identified exit to Factory 6523 | -7/Garrison | Phase Generator disabled 6582 | -7/Garrison | Build established: Gunner 6584 | -7/Garrison | Garrison Relay disabled 6750 | -7/Garrison | Triggered checkpoint 6941 | -7/Garrison | Discovered exit to Factory (range 10) 7030 | -7/Garrison | Triggered checkpoint 7111 | -7/Garrison | Build established: Tank 7200 | -7/Garrison | Lost 3 parts (3u) 7290 | -7/Garrison | Garrison Relay disabled 7292 | -7/Garrison | Triggered checkpoint 7380 | -7/Garrison | Garrison Relay disabled 7398 | -7/Garrison | Triggered checkpoint 7426 | -7/Garrison | Discovered exit to Factory (range 9) 7559 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7788 | -7/Garrison | Build established: Scavenger-Tank 7876 | -7/Garrison | Entered Factory 8038 | -7/Factory | Identified exit to DSF 8038 | -7/Factory | Entered DSF 8063 | -7/DSF | Additional patrols routed to DSF 8177 | -7/DSF | Core integrity fell below 50% 8217 | -7/DSF | Lost 3 parts (2u1w) 8271 | -7/DSF | Sterilization system engaged 8291 | -7/DSF | Ambient heat levels rising (+10) 8306 | -7/DSF | Ambient heat levels rising (+10) 8321 | -7/DSF | Ambient heat levels rising (+10) 8321 | -7/DSF | Discovered new exit (range 15) 8336 | -7/DSF | Ambient heat levels rising (+10) 8351 | -7/DSF | Ambient heat levels rising (+10) 8366 | -7/DSF | Ambient heat levels rising (+10) 8381 | -7/DSF | Ambient heat levels rising (+10) 8396 | -7/DSF | Ambient heat levels rising (+10) 8411 | -7/DSF | Ambient heat levels rising (+10) 8426 | -7/DSF | Ambient heat levels rising (+10) 8441 | -7/DSF | Ambient heat levels rising (+10) 8456 | -7/DSF | Ambient heat levels rising (+10) 8471 | -7/DSF | Ambient heat levels rising (+10) 8481 | -7/DSF | Identified exit to Factory 8482 | -7/DSF | Entered Factory 8482 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8782 | -6/Factory | Build established: Tank 8952 | -6/Factory | Identified exit to Lower Caves 9871 | -6/Factory | Entered Lower Caves 9902 | -6/Lower Caves | Met a Warlord Commander 9903 | -6/Lower Caves | Learned location of Warlord (-4) 9904 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9909 | -6/Lower Caves | Found Encrypted Comm Array 10029 | -6/Lower Caves | Learned Factory garrison access intel 10167 | -6/Lower Caves | Lost 3 parts (1n2u) 10443 | -6/Lower Caves | Build established: Skirmisher 10580 | -6/Lower Caves | Discovered new exit (range 12) 10599 | -6/Lower Caves | Identified exit to Lower Caves 10601 | -6/Lower Caves | Entered another Lower Caves area 10655 | -6/Lower Caves | Encountered a Warlord checkpoint 11057 | -6/Lower Caves | Learned location of 1 exit from Factory 11076 | -6/Lower Caves | Discovered new exit (range 7) 11086 | -6/Lower Caves | Identified exit to Data Miner 11089 | -6/Lower Caves | Entered Data Miner 11091 | -6/Data Miner | Discovered new exit (range 6) 11118 | -6/Data Miner | Met Data Miner 11157 | -6/Data Miner | Learned location of Section 7 (-2) 11157 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11179 | -6/Data Miner | Received God Mode back door access code from Data Miner 11238 | -6/Data Miner | Identified exit to Proximity Caves 11239 | -6/Data Miner | Entered Proximity Caves 11277 | -5/Proximity Caves | Learned Factory trap positions 11295 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11314 | -5/Proximity Caves | Found Prototype Special Weapon 11314 | -5/Proximity Caves | Identified Molecular Deconstructor 11456 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11502 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 11662 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 11769 | -5/Proximity Caves | Build established: Tank 12902 | -5/Proximity Caves | Build established: Gunner 13448 | -5/Proximity Caves | Spotted B-75 Beast 13492 | -5/Proximity Caves | Destroyed B-75 Beast 14060 | -5/Proximity Caves | Discovered new exit (range 6) 14093 | -5/Proximity Caves | Identified exit to Factory 14099 | -5/Proximity Caves | Entered Factory 14099 | -5/Factory | Evolved 2 slots: Propulsion x2 14100 | -5/Factory | Identified exit to Factory 14101 | -5/Factory | Loaded intel: 81 trap records 14102 | -5/Factory | Loaded intel: 4 garrison access locations 14203 | -5/Factory | Identified exit to Garrison 14355 | -5/Factory | Lost 5 parts (1p1n2u1w) 14591 | -5/Factory | Build established: Mutant 14974 | -5/Factory | Build established: Scavenger-Skirmisher 14986 | -5/Factory | Released all parts (9) 15016 | -5/Factory | Lost 5 parts (1p2u2w) 15040 | -5/Factory | Core integrity fell below 50% 15040 | -5/Factory | Released all parts (2) 15049 | -5/Factory | Core integrity fell below 20% 15296 | -5/Factory | Hacking Suite fried by hacking feedback 15307 | -5/Factory | Build established: Mutant 15368 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Investigation squad. 15309_ Acquired Unknown Device. 15309_ Identified Imp. Thermal Generator. 15311_ Acquired Imp. Surge Thruster. 15322_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15328_ O-24 Administrator uses terminal to summon reinforcements. 15328_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 15328_ O-24 Administrator locks terminal. 15331_ Dropped Nuclear Pulse Array. 15331_ Acquired Nuclear Pulse Array. 15337_ Dropped Gauss Cannon. 15338_ Acquired Wave Gun. 15360_ Y-64 Sentinel Neutrino Core severed. 15363_ Slug penetrates Nuclear Reactor. 15363_ W-25 Informer sends out distress signal. 15366_ System corrupted: Nuclear Pulse Array rejected. 15366_ Dropped Ionic Axe. 15366_ Dropped Hvy. Machine Gun. 15367_ Dropped Wave Gun. Map ----- +----------------------------------------------------+ | #????????????# ??? #? """" ####+###????? | | #????????????# "??? #? """" ## #????? | | #????????????# """" ## """" ## #????? | | #????????????# """" ##! 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""""" # """ ################## | | #???# """"" # """ | | #########???# + #### ############# | | ????????????# """ #g #????????????????? | | ????????????#! """"" #gggg #????????????????? | | ???????????????"""""?# ###### #????????????????? | | ??????????????? ?# #????? #????????????????? | | ???????????????####??# #????? #????????????????? | | ?????????????????????# #????? #????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #??###+###??????????????? | | ?????????????????????# #? #??????????????? | | ?????????????????????# #?"" ! #??????????????? | | ?????????????????????# # "" #??????????????? | | ????????????????????## # "T #??????????????? | | ????????????????????# + "" !! #??????????????? | | ????????????????????# #### "" !! #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 130 Energy Generation 33 Energy Capacity 510 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 825 Resistance: TH 10 Resistance: EM 20 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Heavy Servo Lattice | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyExplosiveWheel Manual? 0 Play Time 01:24:15 Cumulative 153.3 hours Start 2025.03.31 @ 14:51:26 End 2025.03.31 @ 16:23:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 68 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7c4bdc9-3d6a-4cc2-a3de-f43bf14dcdf9