Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.10 @ 17:51:59 Player: Hert Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (124) 620 Value Destroyed (3803) 3803 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 8095 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/850 Matter 41/300 Energy 81/100 System Corruption 1% Temperature Cool (-91) Movement Core (650) Ox12 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Cryofiber Web Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (16) --- Enhanced Nuclear Core Advanced Heat Sink Large Battery (300) High-capacity Matter Pod (95) Improved Particle Charger Kinecellerator Phase Shifter Gauss Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Cooled Particle Cannon Heavy Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Armored Treads Large Battery High-capacity Matter Pod Improved Particle Charger Kinecellerator Improved Weapon Shielding Gatling Laser Gatling Laser Cooled Pulse Rifle Heavy Particle Cannon Heavy Ion Cannon Flak Gun Assault Cannon Grenade Launcher [Rating: 55] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Weapon Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Slots Evolved 8 | . . . 2 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 5 | . . . 1 2 1 1 . Weapon 1 | . . . 1 . . . . Parts Attached 90 | 7 11 3 17 10 11 7 24 Power 9 | 1 1 . 1 1 2 . 3 Engine 5 | 1 1 . 1 1 . . 1 Core 4 | . . . . . 2 . 2 Reactor . | . . . . . . . . Propulsion 25 | 3 3 1 4 3 3 3 5 Treads 12 | 1 1 . 3 1 2 2 2 Leg 3 | . . . . . . . 3 Wheel 10 | 2 2 1 1 2 1 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 4 . 3 3 1 2 2 Device 3 | . . . 1 1 . 1 . Storage 7 | 1 3 . 2 1 . . . Processor 5 | . 1 . . 1 1 1 1 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 40 | 2 3 2 9 3 5 2 14 Energy Gun 13 | 1 1 1 5 2 1 . 2 Energy Cannon 5 | . . . . . 1 1 3 Ballistic Gun 5 | 1 . . . . . . 4 Ballistic Cannon 10 | . 2 1 1 . 3 1 2 Launcher 7 | . . . 3 1 . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 3 . . Parts Lost 31 | . 1 3 1 2 . . 24 Power 3 | . . . . . . . 3 Propulsion 8 | . . 1 . . . . 7 Utility 2 | . . . . . . . 2 Weapon 18 | . 1 2 1 2 . . 12 Highest Loss Streak 7 | . 1 2 1 1 . . 7 Average Slot Usage (%) 94 | . 97 98 93 95 93 92 90 Engine 7 | . 14 14 11 9 1 . . Core 2 | . . . . . 5 6 5 Treads 10 | . 14 5 9 9 9 13 11 Wheel 10 | . 14 22 12 8 7 6 4 Device 8 | . . . 4 15 15 13 12 Storage 18 | . 15 28 22 24 15 13 13 Processor 9 | . 10 . . 1 13 20 20 Energy Gun 8 | . 13 13 10 8 7 2 1 Energy Cannon 2 | . . . . . 1 10 7 Ballistic Cannon 9 | . 13 14 10 9 7 5 5 Launcher 3 | . . . 10 8 5 . 1 Naked Turns . | . . . . . . . . Heaviest Build 67 | 13 49 49 67 59 60 65 65 Greatest Support 68 | 20 20 20 20 12 28 28 68 Greatest Overweight (x) 12 | . 4 4 6 5 4 2 12 Average Overweight (x) 2 | . 2 2 4 4 2 2 1 Largest Inventory Capacity 22 | 6 16 16 22 16 16 16 16 Average Capacity 14 | 5 8 16 16 16 16 16 16 Most Carried 18 | 5 11 11 18 16 16 16 16 Average Carried 12 | 3 7 10 14 14 15 14 14 Final Capacity 16 | 6 16 16 16 16 16 16 16 Final Carried 16 | 4 11 10 16 16 16 16 8 Class Distribution -------------------- 42% | Skirmisher 39% | Mutant 13% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Ext Matter Collected 2687 | 190 475 145 225 339 576 47 690 Remotely . | . . . . . . . . Salvage Created 3490 | . 555 128 421 499 649 47 1191 Parts 228 | . 51 10 31 38 31 1 66 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 8 | . 1 . 1 2 2 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Combat Hostiles Destroyed 89 | . 13 8 11 19 12 1 25 Guns 23 | . 5 4 1 5 3 . 5 Cannons 36 | . 8 4 2 4 6 1 11 AOE 30 | . . . 8 10 3 . 9 Classes Destroyed 16 | . 7 . 4 2 1 . 2 Worker 5 | . 1 . 1 2 1 . . Builder 10 | . . . 1 2 3 . 4 Tunneler 1 | . 1 . . . . . . Hauler 1 | . . . 1 . . . . Recycler 5 | . 1 . . 1 3 . . Mechanic 1 | . . . . 1 . . . Operator 2 | . 2 . . . . . . Watcher 10 | . 3 . 2 2 . . 3 Swarmer 24 | . 3 6 . 11 . . 4 Grunt 40 | . 10 2 5 4 8 . 11 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . . . 1 Sentry 12 | . . . 5 3 2 . 2 Hunter 3 | . . . . 1 . . 2 Programmer 3 | . . . . . 2 1 . Behemoth 2 | . . . . . . . 2 Thug 1 | . . . . . . . 1 Savage 1 | . . . . . . . 1 Butcher 1 | . . . . . . . 1 Best Kill Streak 14 | . 4 3 5 9 14 1 8 Combat Bots Only 8 | . 3 3 4 7 7 1 8 Max Kills in Single Turn 5 | . 1 1 3 5 5 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . 2 3 1 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Damage Taken 6734 | . 441 447 405 490 780 31 4140 Core 1312 | . 106 66 54 94 142 . 850 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 75 | 100 . 31 86 82 79 . . Volleys Fired 246 | . 50 26 22 33 35 2 78 Largest 3 | . 2 2 3 3 3 3 3 Hottest 218 | . 104 104 128 128 133 98 218 Shots Fired 547 | . 93 42 58 80 82 6 186 Gun 236 | . 46 17 21 31 35 2 84 Cannon 258 | . 47 25 22 33 37 4 90 Launcher 53 | . . . 15 16 10 . 12 Special . | . . . . . . . . Kinetic 283 | . 50 25 22 33 35 2 116 Thermal 211 | . 43 17 21 31 37 4 58 Explosive 53 | . . . 15 16 10 . 12 Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | . 13 4 11 12 7 4 18 Robot Miss Streak 6 | . 4 4 2 6 4 1 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 335 | . 56 22 39 38 48 4 128 Core Hits 240 | . 28 11 24 42 40 2 93 Critical Hits 4 | . . . . . . . 4 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10213 | . 894 435 1251 2050 1784 60 3739 Guns 2958 | . 412 144 203 275 478 25 1421 Cannons 3325 | . 482 291 308 312 543 35 1354 Explosions 3930 | . . . 740 1463 763 . 964 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3628 | . 492 291 308 312 490 . 1735 Thermal 2655 | . 402 144 203 275 531 60 1040 Explosive 3930 | . . . 740 1463 763 . 964 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . 1 1 1 Average Corruption 1 | . 1 1 . . 1 1 1 Corruption Purged . | . . . . . . . . Effects 20 | . 5 3 . . 2 2 8 Message Errors 8 | . 2 . . . . 2 4 Energy Discharges 3 | . 1 1 . . . . 1 Data Loss (minor) 3 | . . 2 . . . . 1 Targeting Errors 5 | . 2 . . . 2 . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 178 | . 23 7 12 36 19 . 81 Projectiles 112 | . 23 7 . 16 4 . 62 Explosions 66 | . . . 12 20 15 . 19 Melee . | . . . . . . . . Knockbacks 21 | . 4 3 2 2 6 . 4 Impact . | . . . . . . . . Kinetic 21 | . 4 3 2 2 6 . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 349 | . . . 67 142 64 . 76 Shots 16 | . . . 3 5 4 . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 703 | . 486 423 446 193 347 . 703 Average Temperature 163 | . 149 163 163 89 152 . 211 Received Heat Transfer 1665 | . 177 117 36 90 255 . 990 Effects 34 | . 1 2 1 . 5 . 25 Shutdowns 3 | . . 1 1 . . . 1 Energy Bleed 2 | . . . . . 1 . 1 Interference 12 | . . . . . 3 . 9 Matter Decay 3 | . . 1 . . . . 2 Short Circuit 2 | . . . . . . . 2 Damage (minor) 7 | . 1 . . . 1 . 5 Damage (major) 4 | . . . . . . . 4 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . 4 . 1 Heat Transferred 5330 | . 1110 407 471 666 962 74 1640 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Peak Influence 648 | . 190 228 359 648 525 316 251 Initial 294 | . . 53 10 101 294 256 56 Average 187 | . 99 92 240 384 349 201 78 Maximum Alert Level 2 | . . 1 1 2 2 1 1 Low Security (%) 62 | 100 100 83 43 23 . 47 97 Level 1 28 | . . 16 56 27 74 52 2 Level 2 8 | . . . . 49 25 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 4 . . 1 5 2 3 Investigation 3 | . 1 . . . . 1 1 Extermination 2 | . . . . . 1 1 . Reinforcement 7 | . 3 . . 1 1 . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded 4 | . . . . 1 1 . 2 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Distress Signals 5 | . 1 . . 1 . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 20 8 15 23 13 3 27 Peak Tracking Total 6 | . 5 3 3 4 5 2 6 Tactical Retreats 4 | . . . 1 . . . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Traps Triggered 7 | . 2 . 1 . 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused 1 | . 1 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Ext Machines Disabled 6 | . . . 2 3 . . 1 Max in Single Turn 2 | . . . 1 2 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Machines Accessed 5 | . 1 . . . . 1 3 Terminals 4 | . 1 . . . . . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . 2 . . . . 3 8 Successful 10 | . 2 . . . . 3 5 Failed 3 | . . . . . . . 3 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 10 | . 2 . . . . . 8 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 . . . . . 5 Open Door 2 | . . . . . . . 2 Alert Level 2 | . 1 . . . . . 1 Unreport Threat 1 | . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 Reprogram Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . Scan Component 2 | . . . . . . 2 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . . 1 2 Full Trace Events 2 | . . . . . . 1 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 44 | . . . . . . 44 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Total Allies 3 | . . . . . . . 3 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 74 | . . . . . . . 74 Highest-Rated Ally 37 | . . . . . . . 37 Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . . . . 16 Total Damage 269 | . . . . . . . 269 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Ext Turns Passed 5685 | 92 1063 738 718 665 666 765 978 Spaces Moved 3385 | 51 681 616 460 368 327 419 463 Core 5 | 4 . . . . . . 1 Treads 134 | 45 11 . 13 . 51 . 14 Legs 30 | . . . . . . . 30 Wheels 3216 | 2 670 616 447 368 276 419 418 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 100 100 130 110 120 120 Average Speed 118 | 149 103 105 128 130 132 120 124 Slowest Speed 650 | 160 160 120 230 130 210 120 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 91 90 48 40 12 8 46 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 4 | . . . . . . . 4 Terrain Destroyed 372 | . 1 2 111 147 46 . 65 Melee . | . . . . . . . . Projectile 41 | . 1 2 . 4 9 . 25 AOE 331 | . . . 111 143 37 . 40 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Total 4581 | 68 947 660 540 487 493 677 709 Wait 675 | . 176 14 10 59 61 241 114 Move 3378 | 50 680 615 459 367 326 418 463 Hop . | . . . . . . . . Pick Up 97 | 10 17 2 20 10 21 6 11 Fast Attach 9 | . 2 . 2 2 2 . 1 Attach 43 | 7 1 3 4 4 2 4 18 Detach 2 | 1 . . 1 . . . . Swap 38 | . 8 . 11 4 7 3 5 Drop 61 | . 13 . 11 8 23 3 3 Fire 246 | . 50 26 22 33 35 2 78 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 32 | . . . . . 16 . 16 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 276 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 782 | -10/Materials | Discovered exit to Materials (range 16) 1010 | -10/Materials | Identified exit to Mines 1068 | -10/Materials | Discovered exit to Mines (range 11) 1156 | -10/Materials | Entered Mines 1287 | -10/Mines | Core integrity fell below 50% 1463 | -10/Mines | Learned Materials garrison access intel 1503 | -10/Mines | Discovered exit to Materials (range 16) 1507 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1894 | -10/Mines | Entered Materials 1894 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2273 | -9/Materials | Discovered new exit (range 8) 2570 | -9/Materials | Discovered new exit (range 9) 2612 | -9/Materials | Entered another Materials area 2612 | -8/Materials | Evolved 2 slots: Utility x2 2613 | -8/Materials | Loaded intel: 1 garrison access location 2619 | -8/Materials | Build established: Gunner 2977 | -8/Materials | Destroyed 7 combat bots 3234 | -8/Materials | Discovered new exit (range 11) 3277 | -8/Materials | Entered Factory 3277 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3461 | -7/Factory | Build established: Skirmisher 3541 | -7/Factory | Garrison activated, responded to threat 3813 | -7/Factory | Destroyed 7 combat bots 3857 | -7/Factory | Discovered new exit (range 6) 3874 | -7/Factory | Identified exit to Factory 3943 | -7/Factory | Entered another Factory area 3943 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4373 | -6/Factory | Repaired Adv. Assault Cannon 4670 | -6/Factory | Discovered new exit (range 19) 4707 | -6/Factory | Identified exit to Extension 4708 | -6/Factory | Entered Extension 4892 | -6/Extension | Spotted B-75 Beast 5041 | -6/Extension | Rescued a captive Derelict 5108 | -6/Extension | Disrupted transfer network 5118 | -6/Extension | Destroyed 8 combat bots 5289 | -6/Extension | Rescued a captive Derelict 5289 | -6/Extension | Rescued a captive Derelict 5470 | -6/Extension | Core integrity fell below 50% 5500 | -6/Extension | Lost 7 parts (1p2n4w) 5509 | -6/Extension | Destroyed B-75 Beast 5510 | -6/Extension | Spotted B-75 Beast 5563 | -6/Extension | Destroyed B-75 Beast 5587 | -6/Extension | Lost 3 parts (1n2w) 5650 | -6/Extension | Lost 6 parts (2n1u3w) 5667 | -6/Extension | Core integrity fell below 20% 5686 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05660_ Slug penetrates G-50 Soldier. 05660_ Hvy. Assault Rifle destroyed. 05661_ R-10 Processor collects Adv. Heat Sink. 05662_ Assault Cannon destroyed. 05664_ R-10 Processor collects Electrolaser. 05664_ Flexi-carbon Leg destroyed. 05664_ Lgt. Deuterium Engine destroyed. 05665_ Slug penetrates G-50 Soldier. 05668_ G-50 Soldier suffers critical hit. 05668_ G-50 Soldier destroyed. 05668_ Slug penetrates Reinforced Barrier. 05669_ R-10 Processor collects Carbon-fiber Leg. 05671_ Cld. Particle Cannon destroyed. 05671_ Acquired 53 matter. 05675_ R-10 Processor collects Targeting Computer. 05678_ Slug penetrates G-50 Soldier. 05679_ R-10 Processor collects Welding Torch. 05684_ Slug penetrates G-50 Soldier. 05684_ G-50 Soldier destroyed. 05685_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #??######????????????????????????????????????????? | | +?? +????????????????????????????????????????? | | #??# #????????????????????????????????????????? | | #??# #????????????????????????????????????????? | | #??# #????????#####???????????????????????????? | | ???# #????????# ########????????????????????? | | ???# ##+##????# #????????????????????? | | ##?# # #????# ^ #????????????????????? | | #?# # T #????# ""#????????????????????? | | ### # #????# ^^ ""#????????????????????? | | ##????# ^ ""#????????????????????? | | ###### #?????# T"#????????????????????? | | #????# ####### " "#????????????????????? | | ##????# "" #????????????????????? | | ??????############### #????????????????????? | | ????????????????????# #######??????????????? | | ????????????????????# # #??????????????? | | ????????????????????######; ## ## #??????????????? | | ?????????????????????????#; # #??????????????????? | | ????????????????????????##; ;#???????????????????? | | ??????????????????????###*g ;##??????????????????? | | ??????????????????????# %%R #??????????????????? | | ??????????????????????# [@#% ##?????????????????? | | ??????????????????????### #????????????????? | | ????????????????????????## ##????????????????? | | ????????????????????????# ### ###?????????????? | | ????????????????????????## =! ###???????????? | | ????????????????????????#* =% """""????????? | | ????????????????????????# % [ "%" #???????? | | ????????????????????????#!%=%! " #???????? | | ????????????????????????# ] !%! #???????? | | ######################??# =! [%= #???????? | | %" ?????? | | ????? | | ????? | | ?????? | | u RRR u ?????? | | ######################### ##??????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ????????????????????????######T#"""####??????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 10 Base Temperature (-) 100 Weapon Shielding 66 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed NeutronAlloyField Manual? 0 Play Time 01:23:08 Cumulative 23.2 hours Start 2021.12.10 @ 16:23:59 End 2021.12.10 @ 17:51:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 130x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55cdc17d-c996-40f7-82e3-385807ba6a15