Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 02:47:38 Player: Acklord Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (1060) 1060 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 5789 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Friendly Fire -6 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 40/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Targeting Computer Improved Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Heavy Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit High-capacity Matter Pod Improved Targeting Computer Skeleton Box > --- WEAPON ----------- Particle Gun Particle Gun Proton Cannon Heavy Assault Rifle Heavy Assault Rifle Mining Laser > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Advanced Weight Redist. System Targeting Computer Flak Gun [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . Utility 4 | . . . . . 2 1 . 1 Weapon 4 | . . . . . 1 1 1 1 Parts Attached 67 | 6 5 2 4 11 15 3 5 16 Power 9 | 1 . . . 2 3 . 1 2 Engine 8 | 1 . . . 2 3 . 1 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 22 | 2 2 . . 6 3 1 3 5 Treads 2 | 2 . . . . . . . . Leg 18 | . 2 . . 6 3 1 3 3 Wheel 2 | . . . . . . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 1 . 4 . 3 1 . 5 Device 10 | . . . 3 . 2 1 . 4 Storage 3 | 1 1 . 1 . . . . . Processor 2 | . . . . . 1 . . 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 21 | 2 2 2 . 3 6 1 1 4 Energy Gun 11 | 2 1 1 . 2 3 1 . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 6 | . 1 . . . 3 . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon 2 | . . . . 1 . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . 1 Parts Lost 34 | . 1 . . 2 4 . . 27 Power 7 | . . . . 1 2 . . 4 Propulsion 9 | . . . . . 1 . . 8 Utility 7 | . . . . . 1 . . 6 Weapon 11 | . 1 . . 1 . . . 9 Highest Loss Streak 27 | . 1 . . 2 2 . . 27 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 95 | . 88 100 100 98 97 100 100 53 Engine 13 | . 14 14 14 13 16 15 13 3 Treads 1 | . 15 . . . . . . . Leg 21 | . 12 28 28 27 17 15 20 5 Device 6 | . . . . . 14 15 13 12 Storage 20 | . 17 28 28 28 18 15 13 7 Processor 2 | . . . . . 2 7 6 8 Energy Gun 15 | . 20 11 14 19 17 15 13 3 Ballistic Gun 6 | . 6 8 . . 9 15 13 4 Launcher 4 | . . 7 14 7 . . . . Special Weapon 1 | . . . . . . . 6 1 Naked Turns . | . . . . . . . . . Heaviest Build 44 | 14 16 20 20 20 33 38 39 44 Greatest Support 40 | 40 40 20 20 20 25 25 40 40 Greatest Overweight (x) 5 | . . . . 1 1 1 1 5 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 2 3 4 8 8 6 3 8 6 Average Carried 3 | . 1 2 4 5 3 2 2 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 7 | . 2 4 6 6 4 2 7 2 Class Distribution -------------------- 46% | Mutant 24% | Scavenger-Gunner 14% | Scavenger-Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1206 | 260 149 132 . 290 154 30 59 132 Remotely . | . . . . . . . . . Salvage Created 1131 | . 176 . . 268 383 . 34 270 Parts 75 | . 25 . . 18 15 . 5 12 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . . . 2 . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 34 | . 8 . . 12 7 . 1 6 Guns 25 | . 4 . . 7 7 . 1 6 AOE 9 | . 4 . . 5 . . . . Classes Destroyed 8 | . 3 . . 2 2 . 1 . Builder 2 | . . . . . . . 1 1 Tunneler 3 | . . . . 3 . . . . Operator 1 | . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . Swarmer 17 | . 6 . . 7 . . 1 3 Grunt 14 | . 2 . . 4 5 . . 3 Duelist 1 | . . . . 1 . . . . Sentry 2 | . . . . . 2 . . . Best Kill Streak 6 | . 6 . . 4 2 . 2 6 Combat Bots Only 5 | . 3 . . 3 2 . 1 5 Max Kills in Single Turn 3 | . 3 . . 2 1 . 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 356 | . 42 . . 35 55 . 12 212 Missed 102 | . 10 . . 5 18 . 7 62 Damage Taken 4492 | . 344 30 . 471 581 . 226 2840 Core 1288 | . 88 . . 118 81 . . 1001 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 31 | . . . . . . . . 31 Core Remaining (%) 80 | 100 . . . 17 85 100 100 . Volleys Fired 105 | . 16 1 . 31 33 . 2 22 Largest 5 | . 2 2 . 2 3 . 4 5 Hottest 286 | . 80 50 . 140 170 . 176 286 Shots Fired 237 | . 30 2 . 53 93 . 8 51 Gun 210 | . 30 1 . 35 93 . 8 43 Cannon 7 | . . . . . . . . 7 Launcher 16 | . . 1 . 15 . . . . Special 4 | . . . . 3 . . . 1 Kinetic 62 | . . 1 . . 26 . 4 31 Thermal 122 | . . . . 38 67 . 4 13 Explosive 16 | . . 1 . 15 . . . . Electromagnetic 37 | . 30 . . . . . . 7 Robot Hit Streak 16 | . 3 . . 5 16 . 3 9 Robot Miss Streak 8 | . 8 2 . 3 4 . 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . . . 3 . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . Shots Hit Robots 133 | . 9 . . 17 66 . 6 35 Core Hits 88 | . 10 . . 20 29 . 3 26 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . . 1 2 . . 1 Burn 4 | . . . . 1 2 . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2787 | . 294 2 . 713 889 9 144 736 Guns 1914 | . 128 . . 199 880 . 106 601 Cannons 130 | . . . . . . . . 130 Explosions 682 | . 166 2 . 514 . . . . Melee . | . . . . . . . . . Ramming 61 | . . . . . 9 9 38 5 Kinetic 657 | . . . . . 171 . 60 426 Thermal 1295 | . 166 . . 199 709 . 46 175 Explosive 516 | . . 2 . 514 . . . . Electromagnetic 258 | . 128 . . . . . . 130 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 2 Average Corruption 2 | . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . . 5 1 Message Errors 1 | . . . . . . . 1 . Matter Fused 2 | . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 2 | . . . . 2 . . . . Projectiles . | . . . . . . . . . Explosions 2 | . . . . 2 . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 282 | . 65 30 . 187 . . . . Shots 12 | . 2 1 . 9 . . . . Rammed 2 | . . . . . . . . 2 Targets Rammed 14 | . . . . . 4 1 6 3 Kicked 12 | . . . . . 4 1 6 1 Crushed . | . . . . . . . . . Highest Temperature 469 | . 72 10 . 189 469 . 118 27 Average Temperature 77 | . 32 7 . 62 164 . 63 11 Received Heat Transfer 1166 | . 36 . . 131 324 . . 675 Effects 6 | . . . . . 6 . . . Shutdowns 2 | . . . . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . 2 2 . . . Heat Transferred 3185 | . 250 . . 531 1795 . 111 498 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 289 | . 246 110 . 289 224 10 40 70 Initial 95 | . . 95 . . 19 10 . . Average 66 | . 148 100 . 114 101 9 22 18 Maximum Alert Level 1 | . 1 . . 1 1 . . . Low Security (%) 89 | 100 50 100 . 80 89 100 100 100 Level 1 10 | . 49 . . 19 10 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . . . 2 2 1 2 Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 4 | . . . . . 2 2 . . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 4 | . 1 . . . 1 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 14 2 . 11 15 7 10 13 Peak Tracking Total 8 | . 5 2 . 2 5 4 3 8 Tactical Retreats 5 | . 1 1 . . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 1 | . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 3 | . . . 1 . 1 . 1 . Terminals 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 9 | . . . 3 . 5 . 1 . Successful 8 | . . . 3 . 4 . 1 . Failed 1 | . . . . . 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . 3 . . . 1 . Record 3 | . . . 3 . . . . . Open DSF 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . . Recycle Component 1 | . . . . . 1 . . . Process 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . Recycled Matter 169 | . . . . . 169 . . . Retrieved Matter 169 | . . . . . 169 . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . Total Damage 84 | . . . . 84 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 3971 | 451 268 134 569 866 515 409 563 196 Spaces Moved 2285 | 265 149 101 467 470 188 201 367 77 Core 60 | 12 . . . . . . . 48 Treads 310 | 253 57 . . . . . . . Legs 1910 | . 92 101 467 470 188 201 367 24 Wheels 5 | . . . . . . . . 5 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 120 50 Average Speed 140 | 155 135 120 120 121 187 190 139 126 Slowest Speed 300 | 160 160 120 120 190 190 190 190 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 17 27 28 70 67 20 6 13 2 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 3 | . . . . 3 . . . . Terrain Destroyed 126 | . 7 6 . 113 . . . . Melee . | . . . . . . . . . Projectile 3 | . . . . 3 . . . . AOE 123 | . 7 6 . 110 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 2842 | 305 185 111 477 709 281 227 411 136 Wait 288 | 29 6 4 . 175 25 23 23 3 Move 2277 | 264 148 100 466 469 187 200 366 77 Hop . | . . . . . . . . . Pick Up 63 | 6 7 3 3 12 12 . 8 12 Fast Attach . | . . . . . . . . . Attach 48 | 6 2 . 4 8 8 2 2 16 Detach 6 | . . . 4 1 . . . 1 Swap 19 | . 3 2 . 3 7 1 3 . Drop 22 | . 3 1 . 10 5 . 1 2 Fire 105 | . 16 1 . 31 33 . 2 22 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick 12 | . . . . . 4 1 6 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 452 | -11/Scrapyard | Entered Materials 453 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 15) 640 | -10/Materials | Discovered new exit (range 12) 720 | -10/Materials | Entered Mines 721 | -10/Mines | Assembled infested the area 776 | -10/Mines | Met 8R-AWN 849 | -10/Mines | Discovered new exit (range 5) 854 | -10/Mines | Entered Exiles 872 | -10/Exiles | Discovered new exit (range 15) 912 | -10/Exiles | Welcomed by 8R-AWN 936 | -10/Exiles | Met EX-HEX 982 | -10/Exiles | Met EX-DEC 1014 | -10/Exiles | Learned location of Zion (-7) 1070 | -10/Exiles | Discovered new exit (range 14) 1151 | -10/Exiles | Met EX-BIN 1169 | -10/Exiles | Aligned with FarCom system 1170 | -10/Exiles | Given EX-Vault access code 1294 | -10/Exiles | Opened EX-Vault 1297 | -10/Exiles | Found Prototype Device 1301 | -10/Exiles | Found Prototype Device 1303 | -10/Exiles | Found Prototype Device 1304 | -10/Exiles | Identified PSU Rigger 1306 | -10/Exiles | Identified Chronowheel 1306 | -10/Exiles | Activated Chronowheel 1307 | -10/Exiles | Identified Skeleton Box 1333 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1423 | -10/Exiles | Stole two prototypes: Skeleton Box, PSU Rigger 1423 | -10/Exiles | Entered Mines 1562 | -9/Mines | Excavation squad dispatched 1562 | -9/Mines | A large section of the Mines collapsed 1801 | -9/Mines | Core integrity fell below 50% 1812 | -9/Mines | Excavation squad dispatched 1908 | -9/Mines | Received a Mining Laser from a helpful Derelict 2056 | -9/Mines | Core integrity fell below 20% 2062 | -9/Mines | Excavation squad dispatched 2186 | -9/Mines | Build established: Scavenger-Mutant 2226 | -9/Mines | Learned 2 Materials zone layouts 2281 | -9/Mines | Discovered new exit (range 8) 2289 | -9/Mines | Entered Materials 2289 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2290 | -8/Materials | Identified exit to Factory 2610 | -8/Materials | Build established: Scavenger-Skirmisher 2637 | -8/Materials | Met 7R-MNS 2804 | -8/Materials | Entered Factory 2804 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2805 | -7/Factory | Caught up to 7R-MNS 2806 | -7/Factory | FarCom data flow suspended 2865 | -7/Factory | Discovered new exit (range 8) 3106 | -7/Factory | Build established: Scavenger-Gunner 3213 | -7/Factory | Entered another Factory area 3213 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3214 | -6/Factory | Caught up to 7R-MNS 3732 | -6/Factory | Discovered new exit (range 15) 3776 | -6/Factory | Entered another Factory area 3776 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3801 | -5/Factory | Garrison activated, responded to threat 3925 | -5/Factory | Core integrity fell below 50% 3959 | -5/Factory | Core integrity fell below 20% 3971 | -5/Factory | Spotted B-75 Beast 3972 | -5/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Slug penetrates Wall. Slammed into Y-64 Sentinel. Destabilizing: System corrupted (+2). Sml. Storage Unit destroyed. Penetrated by Slug. Acquired 29 matter. Thermal Defense Suite destroyed. Slug penetrates G-50 Soldier. Acquired Com. Wheel. Penetrated by Slug. Com. Wheel destroyed. Slug penetrates Wall. Com. Wheel destroyed. Slug penetrates Wall. System corrupted: Adv. Weight Redist. System rejected. R-10 Processor collects Adv. Weight Redist. System. Fusion Modulator explodes. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | " #???????????????????? ?????????????????????? | | " |#???????????????????? ?"???????????????????? | | |*#???????????????????? ""??????????????????? | | #???????????????????? 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"?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 23 Energy Capacity 315 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Challenges ------------ None Game ------ Seed MicrowarpStormSteel Manual? 0 Play Time 00:59:48 Cumulative 4.0 hours Start 2024.07.09 @ 01:49:59 End 2024.07.09 @ 02:47:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba4e79f4-6ee4-47e3-8bef-d96a18b6a2f0