Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.13 @ 12:49:27 Player: pGoos Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (346) 346 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1356 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (4) ---- Ion Engine Heat Sink Small Storage Unit Medium Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Structural Scanner Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Heat Sink Improved Heat Sink Small Storage Unit Small Storage Unit Visual Processing Unit Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | 8 11 7 Power 5 | 2 3 . Engine 5 | 2 3 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 7 | 2 1 4 Device 3 | 1 1 1 Storage 4 | 1 . 3 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 88 | . 100 78 Engine 11 | . 14 8 Leg 21 | . 26 16 Device 16 | . 14 17 Storage 15 | . 14 17 Energy Gun 15 | . 16 13 Ballistic Gun 6 | . 11 2 Naked Turns 48 | . . 48 Heaviest Build 43 | 13 14 43 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 6 16 Average Capacity 7 | 5 6 10 Most Carried 9 | 6 6 9 Average Carried 4 | 3 3 5 Final Capacity 6 | 6 6 4 Final Carried 5 | 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 491 | 301 98 92 Remotely . | . . . Salvage Created 750 | 195 385 170 Parts 53 | 17 23 13 Haulers Intercepted 1 | . 1 . Recyclers Shooed 4 | 1 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 5 3 Guns 8 | . 5 3 Classes Destroyed 9 | 3 5 1 Worker 3 | 1 1 1 Builder 1 | . 1 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Watcher 3 | . 2 1 Swarmer 2 | . 2 . Grunt 5 | . 3 2 Sentry 1 | . . 1 Best Kill Streak 3 | 2 3 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1207 | . 260 947 Core 486 | . 84 402 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 66 . Volleys Fired 76 | 25 28 23 Largest 2 | 2 2 2 Hottest 80 | 60 60 80 Shots Fired 140 | 46 56 38 Gun 140 | 46 56 38 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 60 | 21 28 11 Thermal 5 | . . 5 Explosive . | . . . Electromagnetic 75 | 25 28 22 Robot Hit Streak 7 | 6 7 6 Robot Miss Streak 5 | 5 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 84 | 25 31 28 Core Hits 34 | 7 15 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 4 | . . 4 Impact 4 | . . 4 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 978 | 216 356 406 Guns 827 | 216 353 258 Cannons . | . . . Explosions . | . . . Melee 121 | . . 121 Ramming 30 | . 3 27 Kinetic 189 | 40 93 56 Thermal 23 | . . 23 Explosive . | . . . Electromagnetic 615 | 176 260 179 Impact 121 | . . 121 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Effects 2 | . . 2 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles . | . . . Explosions . | . . . Melee 15 | . . 15 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 13 | . 1 12 Shots . | . . . Rammed 8 | . 1 7 Targets Rammed 8 | . 1 7 Kicked . | . . . Crushed . | . . . Highest Temperature 156 | 40 156 81 Average Temperature 32 | 19 41 32 Received Heat Transfer 471 | . 117 354 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 229 | 30 214 229 Initial 90 | . 19 90 Average 86 | 16 117 133 Maximum Alert Level 1 | . 1 1 Low Security (%) 91 | 100 78 94 Level 1 8 | . 21 5 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 12 18 Peak Tracking Total 11 | . 3 11 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 7 4 Successful 5 | . 3 2 Failed 6 | . 4 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 7 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Record 2 | . 1 1 Emergency Access Points 1 | . . 1 Security Status 1 | . 1 . Surveillance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 960 | 340 308 312 Spaces Moved 588 | 210 163 215 Core 101 | 4 . 97 Treads . | . . . Legs 484 | 206 160 118 Wheels . | . . . Hover . | . . . Flight 3 | . 3 . Fastest Speed 50 | 50 117 50 Average Speed 111 | 118 119 97 Slowest Speed 180 | 120 120 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 12 31 33 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 744 | 258 225 261 Wait . | . . . Move 586 | 209 162 215 Hop . | . . . Pick Up 25 | 10 11 4 Fast Attach 9 | 7 . 2 Attach 3 | . . 3 Detach . | . . . Swap 14 | 1 11 2 Drop 19 | 6 12 1 Fire 76 | 25 28 23 Melee 4 | . . 4 Ram 1 | . . 1 Kick 7 | . 1 6 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 341 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 3) 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Utility x2 900 | -9/Materials | Released all parts (3) 927 | -9/Materials | Core integrity fell below 50% 931 | -9/Materials | Lost 6 parts (1p2n1u2w) 957 | -9/Materials | Core integrity fell below 20% 961 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00895_ Matter Filter disabled. 00898_ W-16 Scout sends out distress signal. 00900_ Imp. Terrain Scanner destroyed. 00900_ Released Lrg. Storage Unit. 00900_ Released Broken Structural Scanner. 00900_ Released Lrg. Storage Unit. 00907_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00912_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 00921_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00926_ Triggered Explosive Trap. 00926_ An explosion rips through the floor. 00928_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00934_ T-07 Excavator is excavating. 00936_ System corrupted: Energy discharge (-21). 00948_ Acquired Hvy. Hammer. 00950_ Destroyed Flight Unit. 00950_ S-10 Pest system corrupted by crushing effect. 00952_ S-10 Pest misfires. 00956_ System corrupted: Component data lost. 00956_ S-10 Pest knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????? ????????????????????????? | | ????????????? ????????????????????????? | | ????????????? ????????????????????????? | | ????????????# ????????????????????????? | | ????????????+ ????????????????????????? | | #???????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #????????######?????????? | | ????????????# ########## #?????????? | | #???????????# #?????????? | | ????????????# +?????????? | | ??????????### ###+###### #?????????? | | ??????????# # # ### ##?????????? | | ??????????# / #?# #??????????? | | ??????????### # ! #?# #??????????? | | ????????????# ########### #??????????? | | ????????#####+#####???# #??????????? | | ????????# """ #??##/##s#####???????? | | ????????# "T" """ #??# s @ s #???????? | | ????????# """ #??# #???????? | | ????????# """ #??# s #???????? | | ????????# """ #??# """ #???????? | | ????????# #??# "S """ #???????? | | ????????# #??# """ """ #???????? | | ????????# #??# "" #???????? | | ????????###+#######??# #???????? | | ??????????# #?##################???????? | | ??????????# ### #??????????????? | | ?????????## ## #??????????????? | | ###/###### # #??????????????? | | #??????????????? | | """ """????????????????? | | # """ ""?????????????????? | | ########### # """ ""?????????????????? | | "" #??????# # ?????????????????? | | "" ######## #########????????????????? | | "" # ?????????????? | | # ?????????????? | | # ?????????????? | | # #######+######+####?????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | +### #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterAssembledSheargun Manual? 0 Play Time 00:35:34 Cumulative 40.9 hours Start 2021.12.13 @ 10:49:53 End 2021.12.13 @ 12:49:27 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 143712a3-c710-4da7-b880-12e72a67f1d5