Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 21:39:47 Player: BluPotato Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1725) 1725 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 5608 Bonus ------- High Alert Combat Kills 24 Entered Garrisons 200 Friendly Fire -171 Cogmind --------- Core Integrity 0/850 Matter 152/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (150) Drone Bay (2/2) Small Laser Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Compact Battery Visual Processing Unit Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Shock Rifle Plasma Rifle Missile Launcher Remote Datajack > --- INVENTORY -------- Large Matter Pod Drone Bay Small Laser Missile Launcher [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Visual Processing Unit Device Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Slots Evolved 8 | . . 2 . . . . 6 . Power 2 | . . 1 . . . . 1 . Propulsion 1 | . . 1 . . . . . . Utility 3 | . . . . . . . 3 . Weapon 2 | . . . . . . . 2 . Parts Attached 51 | 6 5 3 1 12 3 2 15 4 Power 9 | 1 . 1 . 2 1 . 2 2 Engine 6 | 1 . 1 . 2 1 . 1 . Core 1 | . . . . . . . 1 . Reactor 2 | . . . . . . . . 2 Propulsion 15 | 2 . 2 . 4 1 2 4 . Treads 2 | . . 2 . . . . . . Leg 11 | . . . . 4 1 2 4 . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 8 | 1 2 . . . 1 . 4 . Device 3 | . 1 . . . . . 2 . Storage 3 | 1 . . . . 1 . 1 . Processor 2 | . 1 . . . . . 1 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 19 | 2 3 . 1 6 . . 5 2 Energy Gun 8 | 1 . . . 4 . . 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . . 1 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . 3 . . . . . 2 1 Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 24 | . . . . 8 . . 8 8 Power 6 | . . . . 2 . . 3 1 Propulsion 8 | . . . . 3 . . 2 3 Utility 3 | . . . . . . . 1 2 Weapon 7 | . . . . 3 . . 2 2 Highest Loss Streak 7 | . . . . 4 . . 4 7 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 89 | . 94 88 88 91 92 100 83 74 Engine 14 | . 14 22 22 16 22 22 9 . Treads 3 | . . 22 22 7 . . . . Leg 18 | . . . . 23 26 33 17 15 Wheel 3 | . 28 . . . . . . . Device 4 | . 7 . . . . . 10 10 Storage 9 | . 14 11 11 11 11 11 5 4 Processor 10 | . 3 11 11 11 11 11 10 11 Energy Gun 14 | . 14 11 2 9 22 22 17 7 Ballistic Gun 3 | . 7 . 8 9 . . . . Launcher 3 | . 4 11 11 3 . . 2 7 Special Weapon 1 | . . . . . . . 5 4 Peak Build Rating 56 | 6 9 9 9 17 19 20 42 56 Average Rating 20 | 4 7 8 8 12 17 19 34 39 On Entrance 14 | . 6 8 9 9 16 19 20 42 Naked Turns 26 | . . . . . . . . 26 Heaviest Build 64 | 13 15 19 19 21 28 28 42 64 Greatest Support 43 | 26 26 40 40 40 38 41 43 43 Greatest Overweight (x) 6 | . . . . . 1 . 1 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 5 Average Capacity 7 | 7 8 8 8 8 9 10 5 5 Most Carried 10 | 6 8 8 8 8 10 10 8 5 Average Carried 6 | 2 7 7 7 5 9 9 4 3 Final Capacity 10 | 8 8 8 8 8 10 10 5 5 Final Carried 10 | 6 8 8 7 8 10 9 4 3 Class Distribution -------------------- 51% | Mutant 27% | Skirmisher 14% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Resources | -11 -10 -9 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Matter Collected 1237 | 151 117 25 . 436 30 20 270 188 Remotely . | . . . . . . . . . Salvage Created 2357 | . 160 52 . 630 . . 557 958 Parts 85 | . 10 2 . 30 . . 26 17 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Combat Hostiles Destroyed 43 | . 6 2 . 20 . . 11 4 Melee 1 | . . . . 1 . . . . Guns 24 | . 5 . . 13 . . 5 1 AOE 16 | . 1 2 . 6 . . 5 2 Classes Destroyed 7 | . 2 . . 2 . . 2 1 Recycler 1 | . . . . . . . 1 . Operator 1 | . . . . . . . 1 . Swarmer 7 | . 3 . . . . . 4 . Grunt 29 | . 3 2 . 17 . . 7 . Duelist 1 | . . . . 1 . . . . Hunter 2 | . . . . 2 . . . . Compactor 4 | . . . . . . . . 4 Thug 1 | . . . . . . . . 1 Best Kill Streak 6 | . 3 2 . 6 . . 4 2 Combat Bots Only 6 | . 3 2 . 6 . . 4 2 Max Kills in Single Turn 2 | . 2 1 . 2 . . 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 1 . 2 . . 2 1 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Hostile Shots Fired 221 | . 33 6 . 116 . . 44 22 Missed 58 | . 10 . . 27 . . 20 1 Damage Taken 3330 | . 297 67 . 1249 . . 694 1023 Core 1153 | . 56 . . 206 . . 31 860 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 57 | . 57 . . . . . . . Core Remaining (%) 75 | 100 77 . . . . 48 . . Volleys Fired 111 | . 20 3 . 46 . . 28 14 Largest 3 | . 2 2 . 2 . . 3 3 Hottest 175 | . 70 70 . 100 . . 175 161 Shots Fired 218 | . 36 6 . 84 . . 62 30 Gun 179 | . 34 3 . 75 . . 52 15 Cannon . | . . . . . . . . . Launcher 35 | . 2 3 . 9 . . 6 15 Special 4 | . . . . . . . 4 . Kinetic 68 | . 14 . . 54 . . . . Thermal 51 | . 20 3 . 5 . . 14 9 Explosive 35 | . 2 3 . 9 . . 6 15 Electromagnetic 60 | . . . . 16 . . 38 6 Robot Hit Streak 9 | . 4 5 . 9 . . 6 5 Robot Miss Streak 3 | . 3 . . 3 . . 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . . 4 . . 1 . Max Gunslinging Chain 1 | . . . . 1 . . 1 . Shots Hit Robots 123 | . 18 4 . 50 . . 33 18 Core Hits 94 | . 11 5 . 38 . . 27 13 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 1 | . . . . 1 . . . . Impact . | . . . . . . . . . Slashing 1 | . . . . 1 . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4511 | . 301 158 . 1247 . . 1314 1491 Guns 1569 | . 185 10 . 626 . . 573 175 Cannons . | . . . . . . . . . Explosions 2902 | . 116 148 . 589 . . 741 1308 Melee 32 | . . . . 32 . . . . Ramming 8 | . . . . . . . . 8 Kinetic 522 | . 94 . . 428 . . . . Thermal 787 | . 91 10 . 124 . . 408 154 Explosive 2580 | . 116 148 . 497 . . 511 1308 Electromagnetic 582 | . . . . 166 . . 395 21 Impact . | . . . . . . . . . Slashing 32 | . . . . 32 . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . . . 1 13 Average Corruption 2 | . . . . . . . 1 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . . . . 8 3 Message Errors 3 | . . . . . . . 2 1 Matter Fused 3 | . . . . . . . 2 1 Energy Discharges 2 | . . . . . . . 2 . Parts Fused 2 | . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 136 | . . . . 27 . . 93 16 Projectiles . | . . . . . . . . . Explosions 136 | . . . . 27 . . 93 16 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 319 | . 39 . . 82 . . 144 54 Shots 8 | . 1 . . 3 . . 3 1 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 383 | . 104 75 . 383 . . 170 90 Average Temperature 78 | . 68 42 . 108 . . 49 56 Received Heat Transfer 777 | . 96 36 . 546 . . 99 . Effects 2 | . . . . 2 . . . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 3 | . . . . 1 . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 1450 | . 200 25 . 225 . . 650 350 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . 1 . Alert | -11 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Peak Influence 466 | . 179 141 59 466 209 . 336 155 Initial 209 | . . 75 59 38 209 . . 117 Average 170 | . 113 106 59 272 209 . 141 122 Maximum Alert Level 2 | . . . . 2 1 . 1 . Low Security (%) 60 | 100 100 100 100 34 . . 59 100 Level 1 36 | . . . . 54 100 . 40 . Level 2 3 | . . . . 10 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 1 . . . . 4 . Investigation 3 | . . 1 . . . . 2 . Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . 1 . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 48 | . 7 3 . 19 . . 14 5 Peak Tracking Total 5 | . 3 2 . 5 . . 4 3 Tactical Retreats 2 | . . . . 1 . . 1 . Traps | -11 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Traps Triggered 6 | . 1 . . 3 . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Machines Disabled 12 | . . . . . . . 12 . Max in Single Turn 12 | . . . . . . . 12 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Machines Accessed 9 | . 1 1 1 2 1 . 3 . Terminals 6 | . . 1 . 2 1 . 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . Total Hacks 20 | . 2 4 1 3 2 . 8 . Successful 7 | . 2 1 1 2 . . 1 . Failed 13 | . . 3 . 1 2 . 7 . Catastrophic 5 | . . . . . 2 . 3 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 15 | . . 4 . 3 2 . 6 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . . . 2 . Terminal Hacks 4 | . . 1 . 2 . . 1 . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . Garrison Registry 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . 1 . 1 1 . 3 . Full Trace Events 4 | . . 1 . . 1 . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 Total Damage 187 | . . . . . . . . 187 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Turns Passed 2726 | 57 305 88 98 653 167 412 774 172 Spaces Moved 1817 | 46 253 40 61 368 116 340 534 59 Core 7 | 5 . . . . . . . 2 Treads 215 | . . 40 61 114 . . . . Legs 1301 | . . . . 254 116 340 534 57 Wheels 294 | 41 253 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 160 160 120 120 120 120 50 Average Speed 123 | 86 90 160 160 132 138 120 123 159 Slowest Speed 350 | 100 90 160 160 160 190 120 190 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 4 33 7 15 45 18 36 15 60 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 240 | . 14 24 . 33 . . 85 84 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . 1 . AOE 239 | . 14 24 . 33 . . 84 84 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Total 2105 | 63 293 59 62 457 122 345 599 105 Wait 70 | . 10 11 . 11 . . 13 25 Move 1810 | 45 252 39 60 367 115 339 534 59 Hop . | . . . . . . . . . Pick Up 42 | 12 4 1 . 12 3 1 7 2 Fast Attach 7 | . 3 . . . . . 4 . Attach 35 | 6 1 3 1 12 1 . 8 3 Detach 3 | . . 2 . 1 . . . . Swap 9 | . 1 . . . 2 2 3 1 Drop 12 | . 2 . 1 3 1 3 2 . Fire 111 | . 20 3 . 46 . . 28 14 Melee 1 | . . . . 1 . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 4 | . . . . 4 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -9/Scraptown -6/Factory -6/Waste History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 341 | -10/Materials | Repaired Grenade Launcher 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 368 | -9/Materials | Discovered new exit (range 7) 451 | -9/Materials | Entered Storage 544 | -9/Storage | Identified exit to Garrison 549 | -9/Storage | Entered Garrison 719 | -9/Garrison | Triggered checkpoint 769 | -9/Garrison | Lost 4 parts (2p1n1w) 801 | -9/Garrison | Triggered checkpoint 875 | -9/Garrison | Triggered checkpoint 892 | -9/Garrison | Triggered checkpoint 1123 | -9/Garrison | Triggered checkpoint 1143 | -9/Garrison | Core integrity fell below 50% 1183 | -9/Garrison | Discovered new exit (range 40) 1183 | -9/Garrison | Discovered new exit (range 50) 1183 | -9/Garrison | Discovered new exit (range 12) 1202 | -9/Garrison | Entered Recycling 1203 | -9/Recycling | Met a Zionite searching for Scraptown 1220 | -9/Recycling | Build established: Scavenger-Mutant 1339 | -9/Recycling | Scanned before Scraplab entrance 1357 | -9/Recycling | Entered Scraplab 1367 | -9/Recycling | Discovered new exit (range 3) 1369 | -9/Recycling | Entered Scraptown 1510 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1611 | -9/Scraptown | Build established: Mutant 1618 | -9/Scraptown | Discovered new exit (range 7) 1781 | -9/Scraptown | Entered Factory 1781 | -6/Factory | Evolved 6 slots: Power x1, Utility x3, Weapon x2 2034 | -6/Factory | Lost 3 parts (1p1n1w) 2074 | -6/Factory | Build established: Skirmisher 2269 | -6/Factory | Lost 4 parts (2p1n1w) 2555 | -6/Factory | Sucked down chute 2555 | -6/Factory | Entered Waste 2556 | -6/Waste | Met a frightened Derelict 2570 | -6/Waste | EMP discharged 2576 | -6/Waste | Spotted C-40 Crusher 2578 | -6/Waste | Spotted C-40 Crusher 2591 | -6/Waste | Destroyed C-40 Crusher 2602 | -6/Waste | Spotted C-40 Crusher 2617 | -6/Waste | Destroyed C-40 Crusher 2632 | -6/Waste | Spotted C-40 Crusher 2637 | -6/Waste | Destroyed C-40 Crusher 2646 | -6/Waste | Spotted C-40 Crusher 2649 | -6/Waste | Spotted C-40 Crusher 2670 | -6/Waste | EMP discharged 2670 | -6/Waste | System corruption reached 10% 2673 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2676 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2695 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2697 | -6/Waste | Destroyed C-40 Crusher 2698 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2699 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2701 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2713 | -6/Waste | Core integrity fell below 50% 2722 | -6/Waste | Core integrity fell below 20% 2727 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Missile Launcher crushed. Kicked C-40 Crusher out of the way. The unstable cave ceiling collapses. C-40 Crusher crushed by falling debris. C-40 Crusher system corrupted by crushing effect. C-40 Crusher destroyed. Imp. Aluminum Leg crushed. Com. Battery crushed. Critical hit (Destroy). Carbon-fiber Leg destroyed. HE>WF7E1GD OX SZG2IE#GBN:J A2X>VHBR9Y, Antimatter Reactor crushed. Plasma Rifle crushed. Visual Processing Unit crushed. Adv. Heat Sink crushed. Terrain Scan Processor crushed. Missile Launcher crushed. 115 Matter crushed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ####??????######????# | #???????????????????? | | #??????# #?????## ###???????????????????? | | #??????# #?????# #???????????????????? | | #??????# #??##### !CC #???????????????????? | | #?#??#?# ##??##?# [CC #???????????????????? | | ######## #?##?###CC@ # #???????????????????? | | ###?#?##CC ##?#?##??????????????? | | ? ##???#?# ##?#???#??????????????? | | [ ? #???#??# #???#???? ????????????? | | ? ? ##?##### ##??##????????????????? | | #?#??### ##?##?## #??????#??? #?????????? | | #?#????# ####??## #???????? #?????????? | | #?#????# #?????## ##???### # ???????? | | #???#??# ####### ##### # ??????? | | ######## #### # = ??????? | | !% ?????? | | == ! ?????? | | " #?????? | | #?????? | | ######## # ## #??????? | | ##??#??# ## #### ## ##???????? | | #??#??## #####?## #?## # #????????? | | #????### #?#?##?# #???## #????????? | | ###????# #??##??# ##??#??# ##????????? | | ?? ?? ?? #??????? ????????? | | ! ? ? #??#?#??? ????????? | | #?#???#???? ????????? | | ? ##?#??#???????????????? | | ######## ######## #?#???????????????????? | | #????#?# ###???## ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 50 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It Was An Accident, I Swear Made in Tau Ceti IV Power Corrupts Remodeling Serviceable Loadout System Compromised Challenges ------------ None Game ------ Seed CoolingWaveTelecube Manual? 0 Play Time 00:46:51 Cumulative 2.7 hours Start 2024.08.07 @ 05:56:39 End 2024.08.09 @ 21:39:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ab1e4dc-2bf9-4424-9207-28d98fc40d70