Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 04:56:11 Player: aihara Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (114) 570 Value Destroyed (3935) 3935 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 8950 Bonus ------- High Alert Combat Kills 295 Follower Combat Kills 344 Entered Garrisons 200 Friendly Fire -54 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 69/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Improved Particle Charger > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Thermal Generator Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Arc Projector Heavy Laser Flak Gun Scythe > --- INVENTORY -------- Light Treads Carbon-fiber Leg Improved Thermal Generator Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Grenade Launcher Tiamat Bomb Trap Tiamat Bomb Trap [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Slots Evolved 8 | . . 2 2 . . . 4 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . Utility 3 | . . 1 1 . . . 1 . Weapon 2 | . . 1 . . . . 1 . Parts Attached 96 | 8 10 23 17 5 8 1 20 4 Power 16 | 1 2 4 3 2 . . 4 . Engine 10 | 1 2 3 1 . . . 3 . Core 6 | . . 1 2 2 . . 1 . Reactor . | . . . . . . . . . Propulsion 26 | 3 3 4 2 2 4 . 6 2 Treads 3 | . . . . . 1 . 1 1 Leg 10 | 1 . . . . 3 . 5 1 Wheel 11 | 2 3 2 2 2 . . . . Hover 2 | . . 2 . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 4 6 5 . 1 . 5 1 Device 9 | . 1 2 1 . . . 4 1 Storage 3 | 1 1 . . . 1 . . . Processor 10 | . 1 4 4 . . . 1 . Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 31 | 3 1 9 7 1 3 1 5 1 Energy Gun 18 | 3 1 5 6 . 1 . 2 . Energy Cannon 3 | . . 1 . . 2 . . . Ballistic Gun 2 | . . . . . . . 1 1 Ballistic Cannon 1 | . . . . . . . 1 . Launcher 3 | . . 2 . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . 1 1 . . 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 1 | . . . . . . . 1 . Parts Lost 40 | . 3 1 . . 5 2 19 10 Power 7 | . 1 . . . 1 . 5 . Propulsion 11 | . . . . . 2 1 5 3 Utility 8 | . 1 1 . . . 1 1 4 Weapon 14 | . 1 . . . 2 . 8 3 Highest Loss Streak 17 | . 2 1 . . 2 2 7 17 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 4 6 9 9 10 8 7 6 5 Power . | . . 1 1 1 . 1 . . Propulsion 1 | 3 4 3 . . . . 1 . Utility 2 | . . 1 2 2 2 3 3 5 Weapon 3 | . . 2 6 6 4 3 1 . Tool/Special . | . . . . . . . . . Unused Backups 19 | . 3 7 2 1 . . 1 5 Power 4 | . . 3 1 . . . . . Propulsion 7 | . 3 4 . . . . . . Utility 6 | . . . . . . . 1 5 Weapon 1 | . . . 1 . . . . . Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 94 | . 99 99 96 98 97 98 75 23 Engine 4 | . 14 5 8 . . . 3 . Core 5 | . . 5 . 9 9 9 4 . Leg 7 | . . . . . 10 26 15 3 Wheel 15 | . 28 21 27 25 14 . . . Device 4 | . 1 10 2 . 3 . 7 4 Storage 10 | . 14 11 9 9 9 17 6 4 Processor 16 | . 7 10 21 27 22 18 14 8 Energy Gun 18 | . 28 22 24 26 23 4 4 . Energy Cannon 3 | . . 2 . . 1 18 2 . Slashing Weapon 3 | . . 7 2 . . 4 4 . Peak Build Rating 54 | 6 10 21 31 31 30 26 54 27 Average Rating 24 | 4 7 17 27 30 28 25 38 11 On Entrance 18 | . 6 10 20 31 30 26 22 24 Avg Prop Armor Cover (%) 2 | . . . . . 2 . . . Naked Turns . | . . . . . . . . . Heaviest Build 44 | 12 21 28 30 22 26 26 44 13 Greatest Support 62 | 32 32 24 40 40 41 35 62 27 Greatest Overweight (x) 4 | . . 4 . . 1 . 2 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 8 Most Carried 10 | 6 10 10 10 10 10 9 10 9 Average Carried 8 | 4 6 9 9 9 9 9 8 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 9 10 10 10 9 9 10 5 Class Distribution -------------------- 28% | Gunner 23% | Scavenger-Mutant 20% | Mutant 20% | Scavenger-Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Scavenger-Gunner | -8/Recycling Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Matter Collected 2027 | 260 80 504 200 160 334 75 396 18 Remotely . | . . . . . . . . . Salvage Created 4148 | . 244 888 818 680 666 167 685 . Parts 242 | . 19 65 45 39 24 16 34 . Haulers Intercepted 6 | . . 2 3 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Combat Hostiles Destroyed 91 | . 6 24 15 13 16 3 14 . Melee 18 | . . 6 5 . . 3 4 . Guns 59 | . 6 13 10 13 9 . 8 . Cannons 2 | . . 1 . . . . 1 . AOE 10 | . . 3 . . 6 . 1 . Classes Destroyed 12 | . 4 4 . 2 1 . 1 . Worker 5 | . 1 3 . 1 . . . . Builder 2 | . . 1 . . . . 1 . Hauler 6 | . . 2 3 1 . . . . Operator 2 | . . . . 2 . . . . Watcher 8 | . 2 2 3 1 . . . . Swarmer 27 | . 2 12 6 4 . . 3 . Cutter 1 | . . . . . 1 . . . Grunt 38 | . 4 7 5 4 11 . 7 . Duelist 2 | . . 1 . . 1 . . . Sentry 20 | . . 4 4 4 3 3 2 . Specialist 2 | . . . . . . . 2 . Hunter 1 | . . . . 1 . . . . Best Kill Streak 8 | . 3 8 7 5 5 2 4 . Combat Bots Only 7 | . 2 5 7 2 5 2 3 . Max Kills in Single Turn 4 | . 1 4 2 2 2 1 2 . Gunslinging 1 | . . 1 1 . . . 1 . Exploded 2 | . . 2 . . 2 . 1 . Melee 1 | . . 1 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Hostile Shots Fired 623 | . 41 117 61 27 42 20 201 114 Missed 199 | . 13 39 16 7 15 6 59 44 Hits 424 | . 28 78 45 20 27 14 142 70 Melee 3 | . . 3 . . . . . . Projectile 421 | . 28 75 45 20 27 14 142 70 Critical Strikes 11 | . . 2 2 . . 5 2 . Part Disruptions 4 | . . . . . . . 4 . Damage Taken 5869 | . 352 935 499 352 498 214 1911 1108 Core 1430 | . 102 228 134 35 74 . 365 492 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 201 | . 57 . . 144 . . . . Core Remaining (%) 64 | 100 59 43 . . . 55 . . Volleys Fired 198 | . 29 44 26 30 38 2 27 2 Largest 4 | . 2 3 3 3 3 2 4 1 Hottest 191 | . 90 177 183 183 191 112 152 23 Shots Fired 496 | . 57 104 76 89 106 4 58 2 Gun 444 | . 57 90 76 89 91 . 39 2 Cannon 33 | . . 10 . . 3 4 16 . Launcher 19 | . . 4 . . 12 . 3 . Special . | . . . . . . . . . Kinetic 27 | . . . . . . . 25 2 Thermal 401 | . 40 100 71 89 91 . 10 . Explosive 19 | . . 4 . . 12 . 3 . Electromagnetic 49 | . 17 . 5 . 3 4 20 . Robot Hit Streak 20 | . 7 9 14 11 17 5 20 1 Robot Miss Streak 5 | . 3 4 4 2 2 . 5 2 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 2 2 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 . Shots Hit Robots 359 | . 33 78 55 61 55 10 66 1 Core Hits 200 | . 14 37 28 26 30 4 61 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 32 | . 1 10 7 6 4 . 4 . Burn 22 | . 1 6 4 6 4 . 1 . Corrupt 1 | . . . . . . . 1 . Sever 9 | . . 4 3 . . . 2 . Melee Attacks 82 | . . 25 15 . 7 7 28 . Impact . | . . . . . . . . . Slashing 82 | . . 25 15 . 7 7 28 . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . 3 2 . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8482 | . 542 1662 1368 1328 1656 270 1640 16 Guns 5142 | . 454 728 873 1318 1109 . 644 16 Cannons 469 | . . 141 . . . 77 251 . Explosions 934 | . 88 218 . . 483 . 145 . Melee 1913 | . . 575 481 . 64 193 600 . Ramming 24 | . . . 14 10 . . . . Kinetic 548 | . . . . . . . 532 16 Thermal 4658 | . 368 869 860 1318 1109 . 134 . Explosive 846 | . . 218 . . 483 . 145 . Electromagnetic 493 | . 174 . 13 . . 77 229 . Impact . | . . . . . . . . . Slashing 1913 | . . 575 481 . 64 193 600 . Piercing . | . . . . . . . . . Highest Corruption 5 | . 1 5 1 1 1 1 3 3 Average Corruption 1 | . 1 5 1 1 1 1 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 38 | . . 9 . 6 7 4 9 3 Message Errors 5 | . . . . . 2 . 2 1 Matter Fused 10 | . . 1 . 3 3 1 1 1 Heat Flow Errors 6 | . . 2 . 1 2 1 . . Energy Discharges 4 | . . 1 . 1 . . 1 1 Parts Rejected 3 | . . 2 . . . . 1 . Data Loss (minor) 7 | . . 3 . . . 1 3 . Misfires 1 | . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 53 | . . 16 . . 18 9 10 . Projectiles . | . . . . . . . . . Explosions 28 | . . . . . 18 . 10 . Melee 25 | . . 16 . . . 9 . . Knockbacks 3 | . . . . . . . 3 . Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage 101 | . 28 . 6 4 63 . . . Shots 2 | . 1 . . . 1 . . . Rammed 6 | . . . 3 3 . . . . Targets Rammed 6 | . . . 3 3 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 565 | . 337 498 440 565 510 97 36 . Average Temperature 142 | . 115 175 138 139 157 41 12 . Received Heat Transfer 1704 | . 141 303 153 66 207 144 690 . Effects 32 | . . 8 4 5 15 . . . Shutdowns 5 | . . 1 1 1 2 . . . Energy Bleed 4 | . . 1 1 . 2 . . . Interference 12 | . . 3 2 3 4 . . . Matter Decay 2 | . . . . 1 1 . . . Short Circuit 2 | . . 1 . . 1 . . . Damage (minor) 2 | . . 2 . . . . . . Damage (major) 5 | . . . . . 5 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . 1 . . 1 . . . Combat Hostiles 2 | . . 1 . . 1 . . . Parts Melted 20 | . 1 1 6 5 7 . . . Heat Transferred 11057 | . 953 2556 1924 2923 2368 . 333 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Maximum Alert Level 4 | . . 2 1 2 4 2 1 . Low Security (%) 29 | 100 100 49 11 44 . . 9 . Level 1 46 | . . 34 88 44 10 71 90 . Level 2 12 | . . 15 . 11 20 28 . . Level 3 10 | . . . . . 66 . . . Level 4 . | . . . . . 2 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1106 | . 106 429 393 503 1106 497 348 . Initial 497 | . . 7 163 159 319 497 348 . Average 318 | . 54 196 284 240 761 354 273 . Influence Increases 3776 | . 251 798 444 614 877 76 701 15 Destroy 0b10 Robot/C 2020 | . 120 480 300 320 460 60 280 . Destroy 0b10 Robot/NC 115 | . 15 40 30 25 . . 5 . Destroy Leader 418 | . 24 118 82 104 20 . 70 . Allied During Kill 123 | . . . . 75 48 . . . Successful Hack 138 | . 25 21 . 14 21 16 41 . Disable Machine 105 | . 15 . . 15 75 . . . Anti-Garrison Action 150 | . . . . . 150 . . . Destroy Structure 157 | . 7 34 2 1 103 . 10 . Advance Influence 250 | . . . . . . . 250 . Partial Spotted 45 | . 15 . 30 . . . . . Lose Combat Pursuer 255 | . 30 105 . 60 . . 45 15 Influence Decreases 3751 | . 233 428 455 500 262 947 713 213 Entered New Map 1455 | . . 11 225 218 172 609 137 83 Time Decay 1736 | . 203 407 230 262 . 318 286 30 Search Patrol Dispatched 100 | . . . . . . . 100 . Lost Part 400 | . 30 10 . . 50 20 190 100 Lost Ally 60 | . . . . 20 40 . . . Squads Dispatched 18 | . . 4 2 5 . . 7 . Investigation 10 | . . 3 . 5 . . 2 . Extermination 1 | . . . . . . . 1 . Reinforcement 4 | . . 1 2 . . . 1 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Distress Signals 5 | . . 1 . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 150 | . 10 39 19 30 22 3 19 8 Peak Tracking Total 7 | . 3 7 4 3 4 2 4 7 Tactical Retreats 11 | . 1 4 . 3 . . 2 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Traps Triggered 3 | . . 1 . 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . 1 . . 2 . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . . 1 Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . . . . 2 Triggered 1 | . . . . . . . . 1 Most Traps Carried 2 | . . . . . 2 2 2 2 Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Machines Disabled 10 | . 1 . . 1 8 . . . Max in Single Turn 2 | . 1 . . 1 2 . . . Garrison Relay 1 | . . . . . 1 . . . Phase Generator 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Machines Accessed 38 | . 6 7 1 9 3 9 3 . Terminals 23 | . 4 4 . 4 3 6 2 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . 2 . . . . Recycling Units 8 | . 1 1 1 2 . 3 . . Scanalyzers 3 | . . 2 . . . . 1 . Garrison Access 1 | . . . . 1 . . . . Total Hacks 109 | . 20 17 3 28 5 26 10 . Successful 51 | . 11 9 2 12 2 9 6 . Failed 57 | . 9 7 1 16 3 17 4 . Catastrophic 9 | . . 3 . 4 1 1 . . Database Lockouts 1 | . . 1 . . . . . . Manual 1 | . . . . . . . 1 . Terminals 71 | . 15 10 . 15 5 21 5 . Fabricators . | . . . . . . . . . Repair Stations 11 | . 3 . . 8 . . . . Recycling Units 15 | . 2 1 3 4 . 5 . . Scanalyzers 11 | . . 6 . . . . 5 . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 30 | . 8 5 . 5 2 7 3 . Record 2 | . . . . . . . 2 . Part Schematic 2 | . . . . 1 . 1 . . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 2 | . . 1 . . 1 . . . Alert Level 1 | . . 1 . . . . . . Locate Traps 4 | . 2 1 . 1 . . . . Disarm Traps 2 | . 1 . . 1 . . . . Dispatch Records 1 | . . . . . . 1 . . Transport Status 2 | . 1 . . . . 1 . . Hauler Manifests 5 | . 2 1 . . . 2 . . Registered Components 2 | . . 1 . 1 . . . . Zone Layout 5 | . 2 . . 1 . 2 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . 2 . . 5 . . . . Scan Component 4 | . 1 . . 3 . . . . Repair 3 | . 1 . . 2 . . . . Recycling Unit Hacks 7 | . 1 1 2 1 . 2 . . Report Inventory 2 | . . 1 1 . . . . . Retrieve Components 5 | . 1 . 1 1 . 2 . . Scanalyzer 6 | . . 3 . . . . 3 . Retrieve Study 6 | . . 3 . . . . 3 . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 30 | . 4 5 1 8 2 8 2 . Full Trace Events 20 | . 3 3 . 6 1 5 2 . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . 2 . . . . 3 . Parts Repaired 3 | . 1 . . 2 . . . . Time 90 | . 26 . . 64 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 19 | . 9 . 2 4 . 4 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . Machine Destruction 5 | . . . . . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Total Allies 13 | . . . . 10 3 . . . Largest Group 10 | . . . . 10 3 . . . Highest-Rated Group 173 | . . . . 173 98 . . . Highest-Rated Ally 39 | . . . . 29 39 . . . Initial Warlord ECA Mod 2 | . . . . . . 2 . . Total Orders . | . . . . . . . . . Ally Attacks 52 | . . . . 15 37 . . . Total Damage 770 | . . . . 226 544 . . . Kills 10 | . . . . 3 7 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Active Infowar (turns) 589 | . 36 553 . . . . . . Optics 205 | . . 205 . . . . . . Sensors 582 | . 36 546 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Turns Passed 4854 | 69 445 1110 490 561 766 713 626 74 Spaces Moved 3209 | 52 317 756 339 401 521 549 221 53 Core 33 | 2 . . . . . . . 31 Treads 21 | . . . . . . . 8 13 Legs 998 | 5 . . . . 222 549 213 9 Wheels 2149 | 45 317 748 339 401 299 . . . Hover 8 | . . 8 . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 86 86 90 120 100 50 Average Speed 103 | 100 98 97 86 89 104 120 143 107 Slowest Speed 305 | 120 100 305 90 93 190 120 260 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 63 58 26 65 55 94 5 9 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 141 | . 8 32 . . 92 . 9 . Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE 140 | . 8 32 . . 91 . 9 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Total 4166 | 65 389 1001 449 533 646 586 429 68 Wait 386 | . 20 86 34 82 26 25 109 4 Move 3199 | 51 316 755 338 400 518 548 220 53 Hop . | . . . . . . . . . Pick Up 52 | 6 6 22 4 1 5 . 8 . Fast Attach 40 | 6 1 6 2 2 4 . 17 2 Attach 19 | . 4 3 1 . 3 . 5 3 Detach 6 | . . 2 . . 2 . 2 . Swap 93 | 2 8 30 18 8 15 4 8 . Drop 57 | . 5 28 8 3 6 . 5 2 Fire 198 | . 29 44 26 30 38 2 27 2 Melee 82 | . . 25 15 . 7 7 28 . Ram 6 | . . . 3 3 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . 4 4 . . . Rewire 18 | . . . . . 18 . . . Trap 2 | . . . . . . . . 2 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 12) 278 | -10/Materials | Discovered new exit (range 5) 293 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 417 | -10/Materials | Repaired Med. Laser 491 | -10/Materials | Discovered new exit (range 14) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 968 | -9/Materials | Central database locked down 1230 | -9/Materials | Build established: Scavenger-Mutant 1536 | -9/Materials | Discovered new exit (range 6) 1563 | -9/Materials | Core integrity fell below 50% 1625 | -9/Materials | Entered another Materials area 1625 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1655 | -8/Materials | Discovered new exit (range 16) 1752 | -8/Materials | Destroyed 7 combat bots 2038 | -8/Materials | Build established: Gunner 2115 | -8/Materials | Entered Storage 2121 | -8/Storage | Met 01-MTF 2207 | -8/Storage | Repaired Arm. Wheel 2241 | -8/Storage | Repaired Arm. Wheel 2543 | -8/Storage | Discovered new exit (range 5) 2579 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2675 | -8/Storage | Identified exit to Garrison 2676 | -8/Storage | Entered Garrison 2676 | -8/Garrison | Accompanied by 3 allies (01-MTF) 2679 | -8/Garrison | 01-MTF left 2720 | -8/Garrison | Triggered checkpoint 2746 | -8/Garrison | Garrison Relay disabled 2836 | -8/Garrison | Triggered checkpoint 2861 | -8/Garrison | Triggered checkpoint 2893 | -8/Garrison | Triggered checkpoint 2908 | -8/Garrison | Triggered checkpoint 2997 | -8/Garrison | Discovered new exit (range 10) 3197 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3363 | -8/Garrison | Triggered checkpoint 3422 | -8/Garrison | Phase Generator disabled 3422 | -8/Garrison | Discovered new exit (range 14) 3442 | -8/Garrison | Entered Recycling 3443 | -8/Recycling | Met a Zionite searching for Scraptown 3608 | -8/Recycling | Discovered new exit (range 16) 3656 | -8/Recycling | Build established: Scavenger-Gunner 4132 | -8/Recycling | Build established: Scavenger-Mutant 4155 | -8/Recycling | Entered Factory 4155 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4273 | -6/Factory | Lost 4 parts (1p1n2w) 4338 | -6/Factory | Discovered new exit (range 4) 4497 | -6/Factory | Discovered new exit (range 15) 4505 | -6/Factory | Search patrols dispatched 4564 | -6/Factory | Garrison activated, responded to threat 4661 | -6/Factory | Lost 3 parts (2p1w) 4781 | -6/Factory | Entered Lower Caves 4795 | -6/Lower Caves | Core integrity fell below 50% 4824 | -6/Lower Caves | Core integrity fell below 20% 4855 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04808_ Imp. Targeting Computer destroyed. 04810_ AL%07XFSDJ 9T9CJ EH/GVNRU 04811_ Acquired Autogun. 04812_ The unstable cave ceiling collapses. 04816_ Acquired 10 matter. 04817_ The unstable cave ceiling collapses. 04818_ Autogun destroyed. 04821_ The unstable cave ceiling collapses. 04833_ C-30 ARC bursts open, deploying its payload. 04833_ S-27 Virus unfolds itself. 04838_ Med. Storage Unit destroyed. 04839_ Lgt. Treads destroyed. 04850_ Searching scrap... 04850_ Found Imp. Particle Charger. 04850_ Found Utility Shielding. 04850_ Found 60 Matter. 04851_ System corrupted: Matter fused (-5). 04851_ Acquired 8 matter. 04851_ Acquired Imp. Particle Charger. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????############???????? | | ????????????????????????????### #???????? | | ???????????????????????????## #???????? | | ??????????????????????????## ######### #??????## | | ??????????????????????????# ##???????# #??????# | | ?????????????????????????## ##???????# #?????## | | ????????????????????????## ##?####?# ####### | | ???????????????????????## # # # ### | | ??????????????????????## "%" | | ??????????????????????# #s ### ####### | | ??????????????????????## # ### #?????## | | ???????????????????????## ##?# #??????? | | ???????????????????????#sss###??## #??????? | | ???????????????????????#%s##?????#### #??????? | | ???????????????????????#!s#?????????# ??????? | | ???????????????????????# s#?????????## ??????? | | ???????????????????????# @#??????????### ??????? | | ???????????????????????# #????????????# ??????? | | ???????????????????????# #????????????# ?????? | | ??????????????????????? ????????????# ?????? | | ?????????????????????? ????????????? ?????? | | ????????????????????? ????????????? ??????? | | ????????????????????? ???????????? ??????? | | ???????????????????? ?????????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????## #?????????????????????? | | ???????????????????### ##?????????????????????? | | ?????????????????????## ???????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 29 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 22 Target Analysis 6 Recoil Reduction 1 Item Schematics ----------------- Triangulator | -8/Storage | Hacked Transmission Jammer | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 18% | -10/Materials Arm. Wheel | 23% | -8/Storage Arm. Wheel | 33% | -8/Storage Studied --------- Particle Cannon | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Arc Projector | -6/Factory | Hacked Flak Gun | -6/Factory | Hacked Grenade Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Suspicious Challenges ------------ None Game ------ Seed ShieldFieldthrustBrace Manual? 0 Play Time 01:48:04 Cumulative 37.4 hours Start 2026.09.26 @ 05:50:04 End 2026.10.01 @ 04:56:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 8a46d18b-618d-463f-a1e5-ca7229808056