Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.19 @ 20:50:19 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (2490) 2490 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (857) 857 TOTAL SCORE: 6577 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 115 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -250 Cogmind --------- Core Integrity 567/700 Matter 218/300 Energy 89/100 System Corruption 1% Temperature Cool (0) Movement Treading (165) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Sensor Array Advanced Targeting Computer Relay Coupler [ARC] (9) Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (19) > --- WEAPON (3) ------- High-powered Shotgun Flak Cannon > --- INVENTORY (12) --- Deuterium Engine Micro Nuclear Core Relay Coupler [NC] (28) Relay Coupler [Swarmer] (38) Relay Coupler [Brawler] (31) Relay Coupler [Duelist] (29) Relay Coupler [Behemoth] (8) Gauss Cannon Advanced EMP Blaster Mini Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Targeting Computer Relay Coupler [ARC] Relay Coupler [Sentry] > --- WEAPON ----------- High-powered Shotgun Gauss Cannon Improved Datajack > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Hunter] Relay Coupler [Behemoth] Flak Cannon Advanced EMP Blaster Mini Grenade Launcher Mining Claw [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Sentry] Weapon Improved Datajack Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Slots Evolved 6 | . . 2 2 . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . 1 1 . . 2 . Weapon 1 | . . 1 . . . . . Parts Attached 55 | 6 1 8 4 11 12 9 4 Power 7 | 1 . 1 . 2 2 1 . Engine 5 | 1 . 1 . 1 1 1 . Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 11 | 2 . 4 1 1 3 . . Treads 1 | . . . . . 1 . . Leg 2 | 2 . . . . . . . Wheel 8 | . . 4 1 1 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 2 1 1 1 3 2 Device 4 | . 1 . 1 1 . 1 . Storage 2 | 1 . 1 . . . . . Processor 2 | . . 1 . . 1 . . Hackware 4 | . . . . . . 2 2 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 25 | 2 . 1 2 7 6 5 2 Energy Gun 8 | 2 . 1 . 3 1 1 . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 3 | . . . . . 2 1 . Ballistic Cannon 2 | . . . . . . . 2 Launcher 7 | . . . 1 2 3 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . 2 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 22 | . . 4 3 3 5 2 5 Power 5 | . . 1 1 1 1 . 1 Propulsion 5 | . . 1 . 1 1 . 2 Utility 4 | . . . 1 1 . 1 1 Weapon 8 | . . 2 1 . 3 1 1 Highest Loss Streak 4 | . . 4 3 1 4 1 4 Average Slot Usage (%) 88 | . 99 67 69 88 92 96 93 Engine 5 | . 14 4 4 4 3 7 6 Core 1 | . . . . 1 4 . . Treads 2 | . . . . . 3 7 7 Leg 1 | . 28 4 . . . . . Wheel 18 | . . 17 27 26 21 15 10 Device 11 | . 13 11 6 10 9 12 14 Storage 8 | . 14 11 9 9 9 7 7 Processor 9 | . . 6 9 9 17 9 7 Hackware 4 | . . . . . . 11 13 Energy Gun 8 | . 28 12 5 7 8 6 . Energy Cannon 2 | . . . 2 9 1 . . Ballistic Gun 1 | . . . . . . 1 7 Launcher 5 | . . . 7 6 13 5 . Slashing Weapon 1 | . . . . 3 . . . Special Melee Weapon 2 | . . . . . . 7 6 Naked Turns . | . . . . . . . . Heaviest Build 54 | 13 14 38 40 54 51 53 54 Greatest Support 40 | 20 20 32 36 40 40 28 28 Greatest Overweight (x) 3 | 1 . 3 1 2 1 1 3 Average Overweight (x) . | . . . . 1 . 1 1 Largest Inventory Capacity 14 | 6 6 14 12 12 12 12 12 Average Capacity 11 | 5 6 10 12 12 12 12 12 Most Carried 12 | 4 5 7 7 12 12 12 12 Average Carried 9 | 2 4 4 5 10 11 10 11 Final Capacity 12 | 6 6 12 12 12 12 12 12 Final Carried 12 | 4 5 7 5 12 12 12 11 Class Distribution -------------------- 45% | Bothacker-Mutant 29% | Mutant 18% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Matter Collected 1152 | 185 39 71 6 300 141 208 202 Remotely . | . . . . . . . . Salvage Created 1615 | . 88 226 125 501 146 365 164 Parts 91 | . 8 6 9 35 12 16 5 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Combat Hostiles Destroyed 43 | . 4 2 3 18 5 5 6 Guns 14 | . 4 1 . 4 1 1 3 Cannons 5 | . . . . 2 . . 3 AOE 23 | . . . 3 12 4 4 . Classes Destroyed 11 | . 2 3 2 . 3 1 . Worker 3 | . . . 1 . . 2 . Builder 2 | . . . 1 . . 1 . Hauler 1 | . . . . . 1 . . Recycler 1 | . . 1 . . . . . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 4 | . . 1 1 . 1 1 . Swarmer 19 | . 3 . . 7 5 2 2 Grunt 20 | . 1 . 3 8 . 4 4 Sentry 5 | . . 2 . 3 . . . Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | . 3 2 5 5 4 4 3 Combat Bots Only 5 | . 3 1 2 5 3 3 3 Max Kills in Single Turn 4 | . 2 1 4 3 2 3 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . 1 3 2 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Damage Taken 2085 | . 93 292 313 329 233 276 549 Core 337 | . . 64 42 60 38 29 104 Absorbed by Shields 19 | . . . . 19 . . . Core Remaining (%) 89 | 100 100 84 . . 74 . . Volleys Fired 144 | . 8 27 13 41 15 12 28 Largest 3 | . 2 2 2 3 3 2 2 Hottest 185 | . 90 90 80 185 122 105 73 Shots Fired 209 | . 16 33 16 59 23 16 46 Gun 119 | . 16 33 10 18 16 8 18 Cannon 54 | . . . . 26 . . 28 Launcher 36 | . . . 6 15 7 8 . Special . | . . . . . . . . Kinetic 56 | . . . . . 6 4 46 Thermal 103 | . 8 27 10 44 10 4 . Explosive 27 | . . . 6 15 5 1 . Electromagnetic 23 | . 8 6 . . 2 7 . Robot Hit Streak 11 | . 5 5 4 6 11 8 10 Robot Miss Streak 5 | . 3 2 4 2 4 5 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 112 | . 10 21 9 17 16 10 29 Core Hits 102 | . 5 6 13 32 12 17 17 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 17 | . . . . 13 . 3 1 Impact . | . . . . . . . . Slashing 16 | . . . . 13 . 3 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4383 | . 117 295 495 1164 726 1042 544 Guns 1252 | . 113 295 90 170 233 108 243 Cannons 486 | . . . . 185 . . 301 Explosions 2635 | . . . 405 803 493 934 . Melee . | . . . . . . . . Ramming 10 | . 4 . . 6 . . . Kinetic 622 | . . . . . 61 17 544 Thermal 1327 | . 49 261 90 355 172 400 . Explosive 1599 | . . . 405 803 391 . . Electromagnetic 825 | . 64 34 . . 102 625 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Effects 5 | . . . . . 3 1 1 Message Errors 4 | . . . . . 2 1 1 Data Loss (minor) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 140 | . . . . 47 17 67 9 Projectiles 9 | . . . . . . . 9 Explosions 131 | . . . . 47 17 67 . Melee . | . . . . . . . . Knockbacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Kinetic 7 | . . . . . . . 7 Secondary . | . . . . . . . . Self-Inflicted Damage 351 | . . . 83 120 121 27 . Shots 16 | . . . 3 6 5 2 . Rammed 2 | . . . . 2 . . . Targets Rammed 3 | . 1 . . 2 . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 153 | . 108 153 66 117 . . 4 Average Temperature 60 | . 45 97 40 49 . . 4 Received Heat Transfer 483 | . 24 81 108 108 . 36 126 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . 2 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 5 | . . 4 . 1 . . . Heat Transferred 2501 | . 148 777 259 609 333 375 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 1 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Peak Influence 704 | . 135 172 184 704 584 455 488 Initial 343 | . . 56 72 122 343 265 318 Average 327 | . 25 121 140 394 502 328 382 Maximum Alert Level 3 | . . . . 3 2 2 2 Low Security (%) 26 | 100 100 100 100 18 . . . Level 1 40 | . . . . 40 12 79 63 Level 2 30 | . . . . 34 87 20 36 Level 3 1 | . . . . 6 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . . . . 3 . Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Distress Signals 4 | . 1 1 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 9 6 4 15 8 14 10 Peak Tracking Total 7 | . 7 2 4 5 4 3 5 Tactical Retreats 4 | . . . . . 1 1 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Traps Triggered 12 | . 1 . . 4 2 2 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Machines Disabled 16 | . 1 1 1 4 5 3 1 Max in Single Turn 3 | . 1 1 1 1 2 3 1 Garrison Relay 3 | . . . . 2 . . 1 Phase Generator 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Machines Accessed 7 | . 1 1 1 . 1 3 . Terminals 4 | . 1 1 . . 1 1 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 18 | . 6 2 1 . 4 5 . Successful 12 | . 4 2 1 . 2 3 . Failed 6 | . 2 . . . 2 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 11 | . 5 2 . . 4 . . Terminals 13 | . 6 2 . . 4 1 . Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Terminal Hacks 4 | . 2 1 . . . 1 . Part Schematic 1 | . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 2 | . . . 1 . . 1 . Unauthorized Hacks 5 | . 2 1 . . 2 . . Terminals 5 | . 2 1 . . 2 . . Track 3 | . 1 1 . . 1 . . Botnet 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 1 1 . 1 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . . . 4 . Matter 252 | . . . . . . 252 . Time 134 | . . . . . . 134 . Total Robot Build Rating 16 | . . . . . . 16 . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 14 | . . . . 9 . . 5 Machine Destruction 14 | . . . . 9 . . 5 Attached 4 | . . . . . . 2 2 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Total Allies 4 | . . . . . . 4 . Largest Group 4 | . . . . . . 4 . Highest-Rated Group 48 | . . . . . . 48 . Highest-Rated Ally 12 | . . . . . . 12 . Total Orders . | . . . . . . . . Ally Attacks 46 | . . . . . . 46 . Total Damage 513 | . . . . . . 513 . Kills 4 | . . . . . . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Turns Passed 2858 | 52 148 310 89 860 358 672 369 Spaces Moved 1969 | 35 100 200 56 637 284 448 209 Core 5 | 5 . . . . . . . Treads 3 | . . . . . . . 3 Legs 160 | 30 100 30 . . . . . Wheels 1801 | . . 170 56 637 284 448 206 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 100 90 100 93 105 105 Average Speed 105 | 111 120 109 97 101 104 105 114 Slowest Speed 210 | 120 120 210 100 110 105 105 165 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 25 22 10 72 29 13 24 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 13 | . . . . 13 . . . Terrain Destroyed 227 | . . . 31 133 28 34 1 Melee . | . . . . . . . . Projectile 3 | . . . . 2 . . 1 AOE 224 | . . . 31 131 28 34 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Total 2491 | 45 111 257 73 766 320 627 292 Wait 207 | . 1 13 . 21 6 144 22 Move 1964 | 34 100 199 56 636 283 447 209 Hop . | . . . . . . . . Pick Up 29 | 5 1 5 . 10 1 5 2 Fast Attach 31 | 5 1 4 2 4 11 3 1 Attach 12 | 1 . 2 2 2 1 3 1 Detach 7 | . . 2 . 1 1 3 . Swap 12 | . . 2 . 5 . 3 2 Drop 13 | . . 3 . 2 2 4 2 Fire 144 | . 8 27 13 41 15 12 28 Melee 17 | . . . . 13 . 3 1 Ram 2 | . . . . 2 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 53 | . . . . 29 . . 24 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 15) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 283 | -9/Materials | Lost 4 parts (1p1n2w) 300 | -9/Materials | Build established: Mutant 369 | -9/Materials | Discovered new exit (range 14) 495 | -9/Materials | Discovered new exit (range 10) 511 | -9/Materials | Entered another Materials area 511 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 594 | -8/Materials | Lost 3 parts (1p1u1w) 600 | -8/Materials | Identified exit to Garrison 600 | -8/Materials | Entered Garrison 605 | -8/Garrison | Installed Relay Interface Framework 650 | -8/Garrison | Triggered checkpoint 672 | -8/Garrison | Garrison Relay disabled 783 | -8/Garrison | Triggered checkpoint 1071 | -8/Garrison | Discovered new exit (range 12) 1110 | -8/Garrison | Triggered checkpoint 1133 | -8/Garrison | Garrison Relay disabled 1162 | -8/Garrison | Triggered checkpoint 1255 | -8/Garrison | Triggered checkpoint 1406 | -8/Garrison | Phase Generator disabled 1414 | -8/Garrison | Discovered new exit (range 10) 1460 | -8/Garrison | Entered Materials 1665 | -8/Materials | Lost 4 parts (1p1n2w) 1800 | -8/Materials | Discovered new exit (range 17) 1818 | -8/Materials | Entered Factory 1818 | -7/Factory | Evolved 2 slots: Utility x2 1842 | -7/Factory | Build established: Bothacker-Mutant 2011 | -7/Factory | Fabricated S-27 Virus (x4) 2032 | -7/Factory | Discovered new exit (range 4) 2460 | -7/Factory | Identified exit to Garrison 2490 | -7/Factory | Entered Garrison 2538 | -7/Garrison | Triggered checkpoint 2561 | -7/Garrison | Garrison Relay disabled 2859 | -7/Garrison | Self-destructed Last Messages --------------- 02784_ G-50 Soldier destroyed. 02794_ Acquired 20 matter. 02806_ Slug penetrates Wall. 02837_ S-27 Virus destroyed. 02838_ Com. Wheel destroyed. 02838_ Penetrated by Slug. 02838_ Imp. Datajack destroyed. 02839_ Slug penetrates S-27 Virus. 02839_ S-27 Virus destroyed. 02840_ S-27 Virus knocked back. 02841_ Penetrated by Slug. 02842_ Adv. Heat Sink destroyed. 02843_ S-27 Virus destroyed. 02844_ Penetrated by Slug. 02845_ S%JOSGXFNB%L3ZV5YCN%H 02845_ Penetrated by Slug. 02845_ Deuterium Engine destroyed. 02856_ G-47 Trooper knocked back. 02856_ G-47 Trooper destroyed. 02857_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ##???????????????????????????? | | ?????????????????? #???????????????????????????? | | ?????????????????? #???????????????????????????? | | ??????? ?????????? #???????????????????????????? | | ??????? ?#?????# #???????????????????????????? | | ??????# ## ???## #???????????????????????????? | | ??????" ?? "???????????????????????????? | | ??????? ? "???????????????????????????? | | ???????? 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"#? | | ?????????????????# [ = #???????# !!#? | | ?????????????????########### #######???????# !"#? | | ???????????????????????????# "#?????????????###"#? | | ???????????????????????????# #???????????????###? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# ##############?????? | | ???????????????????????????# #?????? | | ???????????????????????????# #?????? | | ???????????????????????????############# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????#####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 1 Relay Coupler Types 46 Relay Coupler Value 3 Item Schematics ----------------- Datajack | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed MasterNullMapper Manual? 0 Play Time 00:43:17 Cumulative 130.3 hours Start 2021.02.18 @ 14:18:13 End 2021.02.19 @ 20:50:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 226 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b28c1ec-221b-4113-b7b5-cce7e1d4b770