Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.07 @ 13:00:25 Player: Yanche Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (713) 713 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2413 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Wheel Weight Redist. System Enhanced Optical Array Signal Interpreter ECM Suite Recalibrator Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Sensor Array Advanced Terrain Scanner Utility Shielding > --- WEAPON ----------- Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Wheel Weight Redist. System Enhanced Optical Array Signal Interpreter Advanced Targeting Computer ECM Suite Recalibrator Particle Gun Light EM Pulse Cannon [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 31 | 7 3 9 12 Power 7 | 1 1 2 3 Engine 5 | 1 1 2 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads . | . . . . Leg . | . . . . Wheel 5 | 2 . 1 2 Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 4 2 Device 5 | . 1 3 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 3 . 2 5 Energy Gun 4 | 1 . 2 1 Energy Cannon 3 | . . . 3 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . . 14 Power 3 | . . . 3 Propulsion 2 | . . . 2 Utility 4 | . . . 4 Weapon 5 | . . . 5 Highest Loss Streak 12 | . . . 12 Average Slot Usage (%) 97 | . 99 98 93 Engine 10 | . 14 11 8 Core 1 | . . . 6 Wheel 21 | . 28 21 16 Device 22 | . 13 21 26 Storage 10 | . 14 11 9 Protection 9 | . . 11 8 Energy Gun 9 | . 14 10 3 Energy Cannon 1 | . . . 4 Ballistic Gun 10 | . 14 11 8 Naked Turns . | . . . . Heaviest Build 41 | 11 26 30 41 Greatest Support 32 | 26 26 26 32 Greatest Overweight (x) 5 | 1 . 1 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 2 9 10 10 Average Carried 9 | 1 6 9 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 2 9 10 6 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 568 | 269 52 135 112 Remotely . | . . . . Salvage Created 915 | . 83 307 525 Parts 53 | . 4 20 29 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . 2 5 8 Guns 8 | . 2 5 1 Cannons 3 | . . . 3 AOE 3 | . . . 3 Classes Destroyed 7 | . 1 2 4 Worker 2 | . . 1 1 Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 1 | . . . 1 Grunt 8 | . 2 1 5 Duelist 1 | . . . 1 Sentry 6 | . . 4 2 Best Kill Streak 5 | . 2 2 5 Combat Bots Only 4 | . 2 1 4 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1943 | . 100 234 1609 Core 601 | . 21 28 552 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 91 93 . Volleys Fired 54 | . 7 15 32 Largest 2 | . 2 2 2 Hottest 121 | . 60 60 121 Shots Fired 108 | . 14 30 64 Gun 80 | . 14 30 36 Cannon 28 | . . . 28 Launcher . | . . . . Special . | . . . . Kinetic 52 | . 7 15 30 Thermal 13 | . . . 13 Explosive . | . . . . Electromagnetic 43 | . 7 15 21 Robot Hit Streak 13 | . 10 13 9 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 75 | . 10 23 42 Core Hits 35 | . 4 11 20 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1811 | . 137 305 1369 Guns 730 | . 137 279 314 Cannons 471 | . . . 471 Explosions 575 | . . . 575 Melee . | . . . . Ramming 35 | . . 26 9 Kinetic 466 | . 73 132 261 Thermal 199 | . . . 199 Explosive 575 | . . . 575 Electromagnetic 536 | . 64 147 325 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 52 | . . . 52 Projectiles 27 | . . . 27 Explosions 25 | . . . 25 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 130 | . . 13 117 Shots 1 | . . . 1 Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | . 42 7 198 Average Temperature 87 | . 25 4 105 Received Heat Transfer 693 | . 42 75 576 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 333 | . . . 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 361 | . 54 173 361 Initial 22 | . . 22 14 Average 64 | . 9 51 119 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 86 Level 1 3 | . . . 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 3 9 27 Peak Tracking Total 14 | . 2 2 14 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 1 3 1 Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 3 9 3 Successful 10 | . 1 7 2 Failed 5 | . 2 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations 10 | . . 7 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Locate Traps 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . 6 2 Scan Component 4 | . . 3 1 Repair 4 | . . 3 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 3 1 Time 110 | . . 78 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1466 | 54 154 841 417 Spaces Moved 1157 | 45 131 715 266 Core 10 | 5 . . 5 Treads . | . . . . Legs . | . . . . Wheels 1147 | 40 131 715 261 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 100 Average Speed 99 | 86 90 99 107 Slowest Speed 300 | 100 90 100 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 27 35 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . . . 27 Melee . | . . . . Projectile . | . . . . AOE 27 | . . . 27 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1358 | 57 152 816 333 Wait 78 | 3 3 59 13 Move 1154 | 44 130 714 266 Hop . | . . . . Pick Up 22 | 2 7 9 4 Fast Attach 20 | 6 3 6 5 Attach 11 | 1 . 3 7 Detach 2 | 1 . 1 . Swap . | . . . . Drop 15 | . 2 8 5 Fire 54 | . 7 15 32 Melee . | . . . . Ram 2 | . . 1 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 209 | -10/Materials | Entered another Materials area 209 | -9/Materials | Evolved 2 slots: Utility x2 275 | -9/Materials | Repaired EM Pulse Gun 316 | -9/Materials | Build established: Mutant 541 | -9/Materials | Repaired Sensor Array 568 | -9/Materials | Repaired Wheel 1035 | -9/Materials | Discovered new exit (range 16) 1050 | -9/Materials | Entered another Materials area 1050 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1356 | -8/Materials | Repaired Lgt. EM Pulse Cannon? 1454 | -8/Materials | Core integrity fell below 50% 1464 | -8/Materials | Core integrity fell below 20% 1467 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. G-50 Soldier overheating. K-01 Serf collects debris. U-05 Engineer lays Concrete. G-50 Soldier heat damages Broken Carbon-fiber Leg, Carbon-fiber Leg, Lgt. Angular Momentum Engine, Hvy. Laser. G-50 Soldier overheating. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. S-10 Pest destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. G-50 Soldier overheating. U-05 Engineer lays Concrete. 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""" / | | #????# # # + "T" | | ?????#####+##### # # ! ^ | | ????? ?????? + """ # ^ | | ????????? ### """ # """ """ "" | | ??#???? ? ### """ # """ """ "" | | ????????##############?# # """ """ "" | | #??? ???????????#??????#####+#### | | ???????????????#?????????#?#%#??# ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 42 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationRecoilVibroblade Manual? 0 Play Time 00:29:26 Cumulative 39.0 hours Start 2022.03.07 @ 12:28:22 End 2022.03.07 @ 13:00:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 14 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 37 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f908c66-f932-4883-9553-6c79effe30aa