Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 15:13:40 Player: FALKE Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (968) 968 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2578 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 299/300 Energy 30/100 System Corruption 0% Temperature Cool (37) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System Propulsion Shielding Authchip [R/Combat] > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (8) ---- Light Ion Engine Improved Hover Unit Improved Hover Unit High-capacity Matter Pod (200) Shield Generator Improved Medium Laser Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Transport Network Coupler Authchip [R/Combat] > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads High-capacity Matter Pod Beamcaster Light Assault Rifle Light Assault Rifle Light Cannon [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Transport Network Coupler Hackware Authchip [R/Combat] Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 44 | 6 8 3 9 18 Power 6 | 1 1 . 3 1 Engine 6 | 1 1 . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 3 . 2 9 Treads 5 | 1 2 . . 2 Leg 5 | 1 1 . 2 1 Wheel . | . . . . . Hover 4 | . . . . 4 Flight 2 | . . . . 2 Utility 10 | 1 2 . 3 4 Device 2 | . . . . 2 Storage 2 | 1 1 . . . Processor 4 | . 1 . 3 . Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 2 3 1 4 Energy Gun 4 | 1 . 1 . 2 Energy Cannon 1 | . 1 . . . Ballistic Gun 6 | 1 . 2 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 1 3 Parts Lost 9 | . . . 3 6 Power 1 | . . . . 1 Propulsion 5 | . . . 2 3 Utility . | . . . . . Weapon 3 | . . . 1 2 Highest Loss Streak 4 | . . . 2 4 To Critical Strikes . | . . . . . Average Backups 6 | 4 6 7 7 7 Power 1 | 1 1 1 1 1 Propulsion 1 | . 1 1 . 1 Utility 1 | . . 2 1 1 Weapon 2 | 1 2 3 3 3 Tool/Special . | . . . . . Unused Backups 10 | . . 3 1 6 Power 2 | . . . 1 1 Propulsion 4 | . . 2 . 2 Utility 1 | . . . . 1 Weapon 3 | . . 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 94 100 97 95 Engine 12 | . 14 14 11 11 Treads 15 | . 15 28 20 3 Leg 4 | . 12 . . 6 Hover 2 | . . . . 8 Device 1 | . . . . 4 Storage 13 | . 17 14 11 11 Processor 19 | . 5 14 32 21 Hackware 1 | . . . . 6 Energy Gun 7 | . 11 1 7 10 Energy Cannon 4 | . 2 12 . 2 Ballistic Gun 10 | . 11 9 12 8 Launcher 1 | . 2 4 . . Peak Build Rating 22 | 6 7 15 18 22 Average Rating 11 | 4 6 8 15 17 On Entrance 9 | . 6 7 15 18 Avg Prop Armor Cover (%) 8 | 8 8 . . . Naked Turns . | . . . . . Heaviest Build 21 | 12 14 17 21 21 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 4 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 8 8 7 7 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1304 | 323 101 182 181 517 Remotely . | . . . . . Salvage Created 1828 | 95 243 160 328 1002 Parts 85 | 8 7 8 18 44 Haulers Intercepted 4 | . 1 . . 3 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 27 | . 5 3 6 13 Guns 21 | . 4 . 6 11 Cannons 1 | . . . . 1 AOE 3 | . . 3 . . Classes Destroyed 8 | 2 2 1 3 . Worker 4 | 2 . . 1 1 Builder 2 | . . . 2 . Hauler 4 | . 1 . . 3 Recycler 7 | 1 . 2 . 4 Watcher 2 | . . . 1 1 Swarmer 7 | . . 3 . 4 Grunt 14 | . 5 . 4 5 Sentry 6 | . . . 2 4 Best Kill Streak 5 | 1 3 3 4 5 Combat Bots Only 3 | . 3 3 2 3 Max Kills in Single Turn 3 | 1 1 3 1 2 Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 258 | . 37 . 60 161 Missed 69 | . 7 . 12 50 Hits 189 | . 30 . 48 111 Projectile 189 | . 30 . 48 111 Critical Strikes 2 | . . . 1 1 Damage Taken 2518 | . 331 38 844 1305 Core 420 | . 11 . 152 257 Absorbed by Shields 57 | . . . . 57 Redirected to Shielding 9 | . . . . 9 Regen/Repaired (Parts) 95 | . . . . 95 Core Remaining (%) 97 | 100 . 95 . . Volleys Fired 142 | 13 31 13 27 58 Largest 2 | 2 2 2 2 2 Hottest 135 | 70 70 90 135 135 Shots Fired 261 | 17 62 19 54 109 Gun 236 | 17 62 4 47 106 Cannon 23 | . . 13 7 3 Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 123 | 13 31 4 27 48 Thermal 136 | 4 31 13 27 61 Explosive 2 | . . 2 . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 6 12 3 21 19 Robot Miss Streak 5 | 2 5 2 1 5 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 163 | 8 42 11 32 70 Core Hits 63 | 4 11 6 13 29 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . 5 . 1 7 Burn 12 | . 5 . 1 6 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2905 | 103 555 348 736 1163 Guns 2393 | 103 555 23 566 1146 Cannons 243 | . . 139 87 17 Explosions 269 | . . 186 83 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1110 | 78 317 23 247 445 Thermal 1526 | 25 238 139 406 718 Explosive 269 | . . 186 83 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 35 | . . 34 1 . Projectiles 1 | . . . 1 . Explosions 34 | . . 34 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 213 | . . 38 175 . Shots 3 | . . 1 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 459 | 18 246 110 459 315 Average Temperature 88 | 8 76 34 138 82 Received Heat Transfer 900 | . 180 . 336 384 Effects 8 | . . . 7 1 Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . . 1 Short Circuit 2 | . . . 2 . Damage (major) 4 | . . . 4 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 1 . . 1 Combat Hostiles 2 | . 1 . . 1 Parts Melted 8 | . 4 . 1 3 Heat Transferred 4144 | 74 1073 296 814 1887 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 176 | 5 50 81 117 176 Initial 39 | . . 1 . 39 Average 31 | . 13 13 46 66 Influence Increases 1096 | 15 143 105 356 477 Destroy 0b10 Robot/C 540 | . 100 60 120 260 Destroy 0b10 Robot/NC 95 | 15 5 10 20 45 Destroy Leader 142 | . 22 10 42 68 Successful Hack 31 | . . 7 10 14 Disable Machine 45 | . . . 45 . Destroy Structure 78 | . 1 18 59 . Partial Spotted 45 | . . . . 45 Lose Combat Pursuer 120 | . 15 . 60 45 Influence Decreases 974 | 15 137 111 261 450 Entered New Map 61 | . . 5 . 56 Time Decay 823 | 15 137 106 231 334 Lost Part 90 | . . . 30 60 Squads Dispatched 3 | . 2 . . 1 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 17 1 13 26 Peak Tracking Total 7 | . 7 1 4 7 Tactical Retreats 7 | . 1 . 4 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 8 | . . 1 2 5 Terminals 6 | . . 1 2 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . . 2 5 13 Successful 12 | . . 1 2 9 Failed 8 | . . 1 3 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . . 2 5 5 Fabricators . | . . . . . Repair Stations 6 | . . . . 6 Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 1 2 2 Open Door 1 | . . . . 1 Patrol Status 1 | . . 1 . . Zone Layout 3 | . . . 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . . 5 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Refit 1 | . . . . 1 Recycling Unit Hacks 2 | . . . . 2 Report Inventory 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 2 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . . 2 Time 96 | . . . . 96 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 1972 | . 169 624 564 615 T.N.C. 1972 | . 169 624 564 615 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 3017 | 574 455 624 564 800 Spaces Moved 1489 | 335 189 348 259 358 Core 19 | 15 . . . 4 Treads 1097 | 318 99 348 249 83 Legs 169 | 2 90 . 10 67 Wheels . | . . . . . Hover 199 | . . . . 199 Flight 5 | . . . . 5 Fastest Speed 50 | 50 120 160 120 56 Average Speed 146 | 154 140 160 158 120 Slowest Speed 270 | 160 160 160 190 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 9 38 47 20 37 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 91 | . . 18 73 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE 89 | . . 18 71 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2065 | 371 313 400 356 625 Wait 309 | 11 68 28 51 151 Move 1485 | 334 188 347 258 358 Hop . | . . . . . Pick Up 42 | 7 8 4 6 17 Fast Attach 10 | 4 1 . . 5 Attach 11 | 2 1 . 6 2 Detach 1 | . 1 . . . Swap 33 | . 10 3 5 15 Drop 32 | . 5 5 3 19 Fire 142 | 13 31 13 27 58 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 575 | -11/Scrapyard | Entered Materials 576 | -10/Materials | Build established: Mutant 1022 | -10/Materials | Discovered new exit (range 6) 1030 | -10/Materials | Entered Mines 1224 | -10/Mines | Learned Materials terminal intel 1263 | -10/Mines | Discovered new exit (range 11) 1493 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1536 | -10/Mines | Discovered new exit (range 12) 1592 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1654 | -10/Mines | Entered Materials 1654 | -9/Materials | Evolved 2 slots: Utility x2 1655 | -9/Materials | Loaded intel: 12 terminal locations 1718 | -9/Materials | Discovered new exit (range 13) 2154 | -9/Materials | Build established: Scavenger-Mutant 2163 | -9/Materials | Identified exit to Storage 2218 | -9/Materials | Entered Storage 2304 | -9/Storage | Repaired Broken Beamcaster 2332 | -9/Storage | Repaired Aluminum Leg 2431 | -9/Storage | Core integrity fell below 50% 2943 | -9/Storage | Build established: Mutant 3013 | -9/Storage | Core integrity fell below 20% 3018 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02940_ K-01 Serf collects debris. 02959_ Y-45 Defender destroyed. 02960_ Acquired 6 matter. 02961_ K-01 Serf collects debris. 02967_ W-16 Scout destroyed. 02967_ K-01 Serf collects debris. 02969_ R-06 Scavenger collects Lgt. Ion Engine. 02969_ K-01 Serf collects debris. 02970_ Acquired 3 matter. 02981_ Dropped Lgt. Cannon. 02981_ Acquired Propulsion Shielding. 02983_ Dropped Lgt. Ion Engine. 02996_ Heat Sink melted. 02996_ Y-45 Defender destroyed. 02999_ Acquired 12 matter. 03002_ Imp. Hover Unit destroyed. 03004_ Acquired 10 matter. 03009_ Imp. Hover Unit destroyed. 03011_ Ion Engine destroyed. 03017_ Imp. Assault Rifle destroyed. 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