Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.19 @ 20:33:29 Player: Alex Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (146) 730 Value Destroyed (5911) 5911 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1728) 1728 TOTAL SCORE: 12389 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 167 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Machine Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Advanced Weight Redist. System Relay Coupler [Sentry] (30) Relay Coupler [Specialist] (29) Relay Coupler [Hunter] (23) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Backup Propulsion I Improved Gravmag System Cooled Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Improved Trap Scanner Machine Analyzer Advanced Sensor Array Improved Reaction Control System Relay Coupler [Brawler] > --- WEAPON ----------- Plasma Rifle Plasma Rifle > --- INVENTORY -------- Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] [Rating: 53] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Brawler] Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Slots Evolved 8 | . . 2 2 . . 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . 1 Utility 4 | . . 1 2 . . 1 . . . Weapon 2 | . . . . . . 1 . . 1 Parts Attached 96 | 6 5 11 11 3 10 5 11 10 24 Power 10 | 1 1 2 . . 1 1 . 1 3 Engine 8 | 1 1 2 . . 1 1 . 1 1 Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 23 | 2 . 3 4 . 4 1 1 3 5 Treads 14 | 2 . 3 1 . 4 1 1 . 2 Leg 4 | . . . 3 . . . . . 1 Wheel 2 | . . . . . . . . 2 . Hover 2 | . . . . . . . . . 2 Flight 1 | . . . . . . . . 1 . Utility 34 | 1 1 3 5 2 3 3 6 . 10 Device 11 | . . . 1 1 2 1 1 . 5 Storage 6 | 1 1 2 1 . . . . . 1 Processor 5 | . . . . . 1 1 . . 3 Hackware 6 | . . . . . . 1 5 . . Protection 6 | . . 1 3 1 . . . . 1 Artifact . | . . . . . . . . . . Weapon 29 | 2 3 3 2 1 2 . 4 6 6 Energy Gun 11 | 1 1 1 . . 1 . . 1 6 Energy Cannon 4 | . . . 1 . . . 2 1 . Ballistic Gun 6 | 1 2 1 . . 1 . 1 . . Ballistic Cannon 3 | . . . 1 . . . . 2 . Launcher . | . . . . . . . . . . Special Weapon 2 | . . . . 1 . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . 1 . . . . . 2 . Unidentified Prototypes 5 | . . 1 . . 1 . . 1 2 Parts Lost 51 | . . . . 1 4 . 8 14 24 Power 5 | . . . . . . . . 1 4 Propulsion 14 | . . . . 1 1 . 4 3 5 Utility 13 | . . . . . 2 . . 2 9 Weapon 19 | . . . . . 1 . 4 8 6 Highest Loss Streak 13 | . . . . 1 1 . 3 10 13 To Critical Strikes 1 | . . . . . 1 . . . . Average Backups 12 | 4 10 14 14 14 14 14 10 8 4 Power 1 | . . 1 1 1 1 1 2 1 . Propulsion . | 2 4 4 . . . 1 . . . Utility 5 | . 1 2 5 8 9 7 6 5 4 Weapon 2 | 1 3 3 4 3 1 3 2 1 . Tool/Special . | . . . . . . . . . . Unused Backups 20 | . . . 6 6 . . 1 1 6 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . . Utility 12 | . . . 1 4 . . 1 . 6 Weapon 3 | . . . 1 2 . . . . . Tool/Special 2 | . . . 2 . . . . . . Average Slot Usage (%) 88 | . 97 91 99 98 97 99 86 73 51 Engine 8 | . 14 11 9 9 9 7 7 6 2 Treads 17 | . 28 25 26 25 24 23 10 3 2 Device 7 | . . . 9 9 16 7 5 6 9 Storage 15 | . 25 22 19 18 18 15 15 11 . Processor 7 | . . . . . 2 14 15 13 9 Hackware 3 | . . . . . . 6 9 7 3 Protection 6 | . . 11 16 18 8 . . . 1 Energy Gun 3 | . 14 10 . . . 7 1 . 5 Energy Cannon 6 | . . . 8 8 8 . 9 11 2 Ballistic Gun 5 | . 14 11 3 . 4 7 6 4 . Ballistic Cannon 2 | . . . 5 9 4 . . 1 . Special Weapon 1 | . . . . . . 7 4 . . Peak Build Rating 53 | 6 10 15 27 29 33 46 45 47 53 Average Rating 28 | 4 8 11 22 28 29 42 37 32 30 On Entrance 21 | . 6 9 15 27 28 33 43 34 18 Avg Prop Armor Cover (%) 5 | . . . . . . . 10 4 5 Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 11 54 70 65 69 69 62 69 69 68 Greatest Support 68 | 40 40 63 66 66 68 62 62 28 53 Greatest Overweight (x) 22 | . 1 1 2 1 1 . 22 22 14 Average Overweight (x) 1 | . . . . . . . 3 6 . Largest Inventory Capacity 20 | 8 20 20 15 15 15 15 15 15 20 Average Capacity 14 | 7 17 16 15 15 15 15 15 12 6 Most Carried 16 | 8 14 16 15 15 15 15 15 12 6 Average Carried 12 | 4 10 14 14 14 14 14 10 8 4 Final Capacity 20 | 8 20 15 15 15 15 15 15 5 20 Final Carried 15 | 6 14 15 15 15 14 15 9 5 5 Class Distribution -------------------- 44% | Mutant 20% | Bothacker-Gunner 16% | Gunner 15% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Matter Collected 2816 | 242 115 185 353 321 342 272 386 391 209 Remotely . | . . . . . . . . . . Salvage Created 4965 | . 284 472 833 570 684 827 455 478 362 Parts 259 | . 24 38 40 35 41 39 10 18 14 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored 1 | . . . . . . 1 . . . Broken 1 | . . . . . . 1 . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Combat Hostiles Destroyed 133 | . 10 15 17 21 20 15 11 15 9 Guns 62 | . 10 15 2 . 4 15 8 3 5 Cannons 66 | . . . 15 21 15 . 3 12 . AOE 2 | . . . . . . . . . 2 Classes Destroyed 12 | . 3 1 3 . 1 2 2 . . Worker 1 | . . . . . 1 . . . . Builder 2 | . . . 1 . 1 . . . . Recycler 1 | . . . 1 . . . . . . Watcher 9 | . 1 2 4 . . 2 . . . Swarmer 45 | . 6 9 3 10 8 . 1 5 3 Grunt 52 | . 4 1 8 8 9 7 8 6 1 Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . Sentry 21 | . . 5 5 3 3 3 . . 2 Demolisher 1 | . . . . . . . 1 . . Hunter 5 | . . . . . . 1 . 2 2 Programmer 7 | . . . . . . 4 . 2 1 Best Kill Streak 7 | . 3 7 4 5 5 3 3 5 5 Combat Bots Only 7 | . 3 7 4 5 3 3 3 5 5 Max Kills in Single Turn 2 | . 1 2 2 1 2 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Hostile Shots Fired 1254 | . 56 83 53 118 128 153 106 233 324 Missed 359 | . 16 20 16 18 34 54 32 67 102 Hits 895 | . 40 63 37 100 94 99 74 166 222 Melee 1 | . . . . . . . . . 1 Projectile 894 | . 40 63 37 100 94 99 74 166 221 AOE 7 | . . . . . . . 7 . . Critical Strikes 31 | . 2 . . 5 2 4 5 6 7 Part Disruptions 3 | . . . . . . . . . 3 Damage Taken 9380 | . 333 448 399 646 969 802 1125 1918 2740 Core 1959 | . 26 115 47 103 115 34 207 453 859 Absorbed by Shields 344 | . . . . 344 . . . . . Redirected to Shielding 240 | . . 18 28 92 102 . . . . Ignored by Resistances 2855 | . 106 144 116 295 291 245 320 560 778 Regen/Repaired (Parts) 158 | . . . 25 . 133 . . . . Core Remaining (%) 62 | 100 89 71 . . 51 . . . . Volleys Fired 399 | . 27 41 44 51 47 60 42 46 41 Largest 3 | . 2 2 2 2 2 2 3 3 2 Hottest 185 | . 88 79 112 112 112 80 185 185 150 Shots Fired 767 | . 54 80 89 98 91 115 88 89 63 Gun 401 | . 54 80 16 . 17 110 46 17 61 Cannon 351 | . . . 73 97 74 . 33 72 2 Launcher . | . . . . . . . . . . Special 15 | . . . . 1 . 5 9 . . Kinetic 344 | . 27 55 45 50 44 55 32 36 . Thermal 364 | . 17 25 44 47 47 55 47 33 49 Explosive . | . . . . . . . . . . Electromagnetic 44 | . 10 . . . . . . 20 14 Robot Hit Streak 39 | . 15 20 19 26 10 39 16 22 25 Robot Miss Streak 6 | . 6 2 1 5 3 1 3 4 1 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 9 | . 1 2 . . . 4 2 . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . Shots Hit Robots 567 | . 39 58 67 64 64 94 60 65 56 Core Hits 256 | . 19 30 33 28 33 40 24 33 16 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 13 | . 1 1 . 1 1 3 1 3 2 Burn 7 | . . 1 . . . 3 1 . 2 Meltdown 1 | . . . . . 1 . . . . Destroy 1 | . 1 . . . . . . . . Blast 3 | . . . . 1 . . . 2 . Corrupt 1 | . . . . . . . . 1 . Melee Attacks 4 | . . 2 . . . . . 2 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11652 | . 497 584 1657 1630 1643 1736 1099 1709 1097 Guns 5324 | . 497 584 196 . 273 1736 694 253 1091 Cannons 6328 | . . . 1461 1630 1370 . 405 1456 6 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 4823 | . 198 338 707 830 766 807 446 731 . Thermal 6256 | . 227 246 950 800 877 929 653 568 1006 Explosive . | . . . . . . . . . . Electromagnetic 573 | . 72 . . . . . . 410 91 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . 1 1 1 4 4 6 14 Average Corruption 3 | . . . 1 1 1 2 4 5 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 136 | . . . 7 16 7 11 25 61 9 Message Errors 34 | . . . 1 3 3 2 3 18 4 Matter Fused 33 | . . . 1 4 2 . 11 14 1 Heat Flow Errors 10 | . . . 1 2 . 1 1 4 1 Energy Discharges 17 | . . . 2 3 . 1 3 6 2 Parts Rejected 2 | . . . . . 1 . 1 . . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 16 | . . . 1 1 1 5 2 6 . Data Loss (major) 8 | . . . . 1 . 2 2 3 . Misfires 9 | . . . 1 1 . . 2 5 . Alerts 5 | . . . . 1 . . . 3 1 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 99 | . . . 18 29 23 . . 29 . Projectiles 99 | . . . 18 29 23 . . 29 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 40 | . . . 5 13 7 . . 15 . Impact . | . . . . . . . . . . Kinetic 36 | . . . 5 12 6 . . 13 . Secondary 4 | . . . . 1 1 . . 2 . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 488 | . 309 84 199 488 319 77 357 329 258 Average Temperature 94 | . 88 20 60 116 110 14 134 120 85 Received Heat Transfer 2894 | . 198 54 234 398 603 312 441 450 204 Effects 16 | . . . . 6 4 . 6 . . Shutdowns 2 | . . . . 1 . . 1 . . Energy Bleed 2 | . . . . . 1 . 1 . . Interference 11 | . . . . 5 3 . 3 . . Short Circuit 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . . 2 Combat Hostiles 3 | . . . . . 1 . . . 2 Parts Melted 21 | . . . . . 6 4 1 2 8 Heat Transferred 11821 | . 555 703 1406 1184 1258 1924 1330 1050 2411 Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Maximum Alert Level 3 | . . . 1 3 2 . 1 . . Low Security (%) 75 | 100 100 100 97 19 . 100 54 100 100 Level 1 13 | . . . 2 14 79 . 45 . . Level 2 7 | . . . . 46 20 . . . . Level 3 2 | . . . . 19 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 765 | . 110 150 212 765 432 156 352 159 65 Initial 321 | . . 15 23 68 321 144 . 159 11 Average 131 | . 36 46 44 451 347 48 169 24 12 Influence Increases 4144 | . 303 416 484 707 552 440 512 425 305 Destroy 0b10 Robot/C 2740 | . 200 300 340 420 400 300 300 300 180 Destroy 0b10 Robot/NC 70 | . 5 10 30 . 10 10 5 . . Destroy Leader 588 | . 42 94 88 20 90 114 10 80 50 Allied During Kill 6 | . . . . . . . 6 . . Successful Hack 119 | . 25 12 15 12 29 16 . 10 . Disable Machine 27 | . . . . . 9 . . 18 . Anti-Garrison Action 400 | . . . . 250 . . 150 . . Destroy Structure 74 | . 1 . 11 5 14 . 41 2 . Partial Spotted 30 | . . . . . . . . . 30 Lose Combat Pursuer 90 | . 30 . . . . . . 15 45 Influence Decreases 4144 | . 260 394 429 62 944 813 160 748 334 Entered New Map 1006 | . . 28 42 52 444 229 . 193 18 Time Decay 2679 | . 260 366 387 . 460 584 . 446 176 Lost Part 379 | . . . . 10 40 . 80 109 140 Lost Ally 80 | . . . . . . . 80 . . Squads Dispatched 28 | . . 4 1 . 2 9 . 6 6 Investigation 1 | . . . . . . . . 1 . Extermination 9 | . . . . . . 4 . 3 2 Reinforcement 11 | . . 4 1 . 2 1 . 2 1 Assault . | . . . . . . . . . . Garrison 7 | . . . . . . 4 . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Distress Signals 10 | . 1 2 . . 5 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 210 | . 14 28 27 21 27 20 26 22 25 Peak Tracking Total 7 | . 3 7 6 4 5 4 6 7 7 Tactical Retreats 3 | . 1 . . . . . . 1 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Traps Triggered 11 | . . . 2 4 . . 3 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Machines Disabled 7 | . . . . 3 1 . 1 2 . Max in Single Turn 1 | . . . . 1 1 . 1 1 . Garrison Relay 4 | . . . . 3 . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Machines Accessed 49 | . 4 10 11 2 7 10 . 1 4 Terminals 25 | . 2 7 6 2 3 5 . . . Fabricators 3 | . . . . . . 1 . 1 1 Repair Stations 6 | . 1 . 1 . 2 1 . . 1 Recycling Units 6 | . 1 2 1 . 1 1 . . . Scanalyzers 6 | . . 1 2 . 1 1 . . 1 Garrison Access 3 | . . . 1 . . 1 . . 1 Total Hacks 117 | . 14 23 27 2 22 21 . 2 6 Successful 78 | . 8 15 19 1 15 14 . 2 4 Failed 37 | . 6 7 8 1 6 7 . . 2 Catastrophic 8 | . . . 3 . 2 1 . . 2 Database Lockouts 2 | . . 1 . . 1 . . . . Manual 7 | . . . 2 . 3 2 . . . Terminals 59 | . 6 17 19 2 9 6 . . . Fabricators 7 | . . . . . . 3 . 2 2 Repair Stations 15 | . 5 . 2 . 5 2 . . 1 Recycling Units 11 | . 3 3 1 . 1 3 . . . Scanalyzers 19 | . . 3 3 . 7 5 . . 1 Garrison Access 6 | . . . 2 . . 2 . . 2 Terminal Hacks 35 | . 4 11 12 1 5 2 . . . Record 16 | . 1 6 9 . . . . . . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 3 | . 1 1 . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 2 | . . 1 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . . Registered Prototypes 1 | . . . . . 1 . . . . Zone Layout 4 | . 1 1 1 . 1 . . . . Patrol Navigation 1 | . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . 2 . 2 1 Network Status 1 | . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . 1 1 Build 2 | . . . . . . 1 . 1 . Repair Station Hacks 8 | . 2 . 2 . 3 . . . 1 Scan Component 5 | . 2 . 1 . 2 . . . . Repair 2 | . . . 1 . 1 . . . . Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks 9 | . 2 2 1 . 1 3 . . . Process 1 | . . . . . . 1 . . . Report Inventory 6 | . 1 2 1 . 1 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 15 | . . 2 2 . 6 5 . . . Insert Component 3 | . . 1 1 . . 1 . . . Analyze 5 | . . 1 1 . . 3 . . . Retrieve Study 7 | . . . . . 6 1 . . . Garrison Access Hacks 6 | . . . 2 . . 2 . . 2 Unlock Access 3 | . . . 1 . . 1 . . 1 Coupler Status 3 | . . . 1 . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 41 | . 4 9 8 1 6 8 . 1 4 Full Trace Events 2 | . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . Parts Built 4 | . . . . . . 2 . 2 . Authchips . | . . . . . . . . . . Time 83 | . . . . . . 58 . 25 . Total Part Build Rating 16 | . . . . . . 14 . 2 . Part Studies Acquired 6 | . . . . . 5 1 . . . Parts Repaired 2 | . . . 1 . 1 . . . . Time 58 | . . . 26 . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 27 | . . . . . . 27 . . . Retrieved Matter 27 | . . . . . . 27 . . . Retrieved Components 9 | . 9 . . . . . . . . Parts Scanalyzed 3 | . . 1 1 . . 1 . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Used RIF Installer 2 | . . . . 1 . . 1 . . Command Fork 1 | . . . . . . . 1 . . Robots Hacked 10 | . . 1 . . . 1 7 1 . Non-combat 1 | . . . . . . 1 . . . Combat 9 | . . 1 . . . . 7 1 . Robot Hacks Applied 14 | . . 1 . . . 3 9 1 . parse_system 3 | . . 1 . . . 1 . 1 . locate_stockpiles 1 | . . . . . . 1 . . . link_fov 1 | . . . . . . 1 . . . overload_power 1 | . . . . . . . 1 . . overwrite_iff 4 | . . . . . . . 4 . . formatsys_high 4 | . . . . . . . 4 . . Relay Couplers Released 18 | . . . . 13 . . 5 . . Machine Destruction 18 | . . . . 13 . . 5 . . Attached 6 | . . . . . . 1 5 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Total Allies 7 | . . . . . . . 7 . . Largest Group 3 | . . . . . . . 3 . . Highest-Rated Group 98 | . . . . . . . 98 . . Highest-Rated Ally 34 | . . . . . . . 34 . . Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . . . . . . 28 . . Total Damage 870 | . . . . . . . 870 . . Kills 6 | . . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Active Infowar (turns) 8425 | . . . 1325 316 912 1659 1305 2094 814 Sensors 254 | . . . . . . . . . 254 Structural 3669 | . . . 1325 316 912 148 . 533 435 Traps 222 | . . . . . . . . . 222 Machine Analysis 5871 | . . . . . . 1658 1305 2094 814 Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Turns Passed 11543 | 97 632 1152 1325 1531 934 1659 1305 2094 814 Spaces Moved 4888 | 54 241 466 596 624 432 921 402 459 693 Core 257 | 6 . . . . . . 33 108 110 Treads 3742 | 48 241 466 592 624 432 921 369 . 49 Legs 42 | . . . 4 . . . . . 38 Wheels 112 | . . . . . . . . 112 . Hover 496 | . . . . . . . . . 496 Flight 239 | . . . . . . . . 239 . Fastest Speed 50 | 50 160 160 160 160 155 161 161 100 50 Average Speed 205 | 147 222 212 188 217 170 161 293 418 93 Slowest Speed 1150 | 160 240 240 260 240 240 161 1150 1150 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 38 53 52 59 39 21 46 13 21 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 23 | . . . 8 . 13 . . 2 . Melee . | . . . . . . . . . . Projectile 23 | . . . 8 . 13 . . 2 . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Total 5731 | 71 287 558 717 708 546 1007 481 561 795 Wait 159 | . 3 25 27 7 39 10 6 33 9 Move 4877 | 53 240 465 595 622 431 920 400 458 693 Hop . | . . . . . . . . . . Pick Up 95 | 12 10 6 15 8 8 5 8 7 16 Fast Attach 34 | . 1 4 8 . 5 3 . 1 12 Attach 56 | 6 1 2 4 . 7 2 10 10 14 Detach 1 | . . . 1 . . . . . . Swap 30 | . 3 6 3 4 2 2 8 1 1 Drop 62 | . 2 7 20 8 7 5 4 3 6 Fire 399 | . 27 41 44 51 47 60 42 46 41 Melee 4 | . . 2 . . . . . 2 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . Rewire 6 | . . . . . . . 3 . 3 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Entered another Materials area 730 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1574 | -9/Materials | Destroyed 7 combat bots 1590 | -9/Materials | Central database locked down 1821 | -9/Materials | Discovered new exit (range 14) 1882 | -9/Materials | Entered another Materials area 1882 | -8/Materials | Evolved 2 slots: Utility x2 2444 | -8/Materials | Repaired Weapon Shielding 3205 | -8/Materials | Identified exit to Garrison 3207 | -8/Materials | Entered Garrison 3323 | -8/Garrison | Triggered checkpoint 3363 | -8/Garrison | Discovered new exit (range 9) 3407 | -8/Garrison | Triggered checkpoint 3504 | -8/Garrison | Garrison Relay disabled 3653 | -8/Garrison | Triggered checkpoint 3701 | -8/Garrison | Triggered checkpoint 3771 | -8/Garrison | Triggered checkpoint 3917 | -8/Garrison | Triggered checkpoint 4005 | -8/Garrison | Installed Relay Interface Framework 4130 | -8/Garrison | Garrison Relay disabled 4182 | -8/Garrison | Discovered new exit (range 13) 4293 | -8/Garrison | Build established: Bothacker-Mutant 4401 | -8/Garrison | Triggered checkpoint 4503 | -8/Garrison | Garrison Relay disabled 4738 | -8/Garrison | Entered Materials 4885 | -8/Materials | Repaired Imp. Treads 5640 | -8/Materials | Discovered new exit (range 8) 5663 | -8/Materials | Central database locked down 5672 | -8/Materials | Entered Factory 5672 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5747 | -7/Factory | Fabricated Adv. Hardlight Generator? 5806 | -7/Factory | Garrison activated, responded to threat 5937 | -7/Factory | Identified exit to Garrison 5984 | -7/Factory | Build established: Bothacker-Gunner 6089 | -7/Factory | Discovered new exit (range 15) 6489 | -7/Factory | Garrison activated, responded to threat 6660 | -7/Factory | Discovered new exit (range 15) 6778 | -7/Factory | Discovered new exit (range 16) 6970 | -7/Factory | Cargo convoy interrupted 7331 | -7/Factory | Entered Garrison 7457 | -7/Garrison | Lost 3 allies 7493 | -7/Garrison | Triggered checkpoint 7531 | -7/Garrison | Triggered checkpoint 7757 | -7/Garrison | Discovered new exit (range 11) 7774 | -7/Garrison | Expanded RIF knowledge: Command Fork 7817 | -7/Garrison | Triggered checkpoint 7861 | -7/Garrison | Garrison Relay disabled 8137 | -7/Garrison | Triggered checkpoint 8181 | -7/Garrison | Lost 3 parts (1n2w) 8463 | -7/Garrison | Build established: Gunner 8480 | -7/Garrison | Discovered new exit (range 13) 8636 | -7/Garrison | Entered Factory 9968 | -7/Factory | Fabricated Datajack (x2) 10042 | -7/Factory | Core integrity fell below 50% 10138 | -7/Factory | Lost 10 parts (1p2n1u6w) 10255 | -7/Factory | Core integrity fell below 20% 10294 | -7/Factory | Lost 3 parts (1u2w) 10342 | -7/Factory | Build established: Mutant 10685 | -7/Factory | Discovered new exit (range 13) 10730 | -7/Factory | Entered another Factory area 10730 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10955 | -6/Factory | Discovered new exit (range 14) 11149 | -6/Factory | Identified exit to Garrison 11269 | -6/Factory | Garrison activated, responded to threat 11350 | -6/Factory | Lost 13 parts (2p3n5u3w) 11402 | -6/Factory | Core integrity fell below 50% 11482 | -6/Factory | Cargo convoy interrupted 11491 | -6/Factory | System corruption reached 10% 11538 | -6/Factory | Core integrity fell below 20% 11544 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Adv. Treads+ destroyed. Plasma Rifle destroyed. System corrupted: Heat flow error (+278). Hvy. Laser destroyed. Adv. Treads+ destroyed. Penetrated by Slug. Target Analyzer destroyed. Penetrated by Slug. Plasma Rifle destroyed. Penetrated by Slug. K-01 Serf destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. DT%QTN 1KV WVED,MIBQ Penetrated by Slug. Targeting Computer destroyed. Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????##########??????????? | | ?????????????????????????????# ! !#??????##### | | ?????????????????????????????#[ ! #??????# | | ?????????????????????????????# ! #??????# ! | | ?????????????????????????????#! #??????# | | ?????????????????????????????# !!! #??????# | | ?????????????????????????????#! !! #??????# | | ?????????????????????????????# !! ???????# | | ?????????????????????????????# ??????#### | | ?????????????????????????????# ???????? 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""" # # # # ###### | | # + !!!# """ """ # """" ##??## | | """ + #!! # """ """ # """" ##??## | | """ # %//!! # """ """ # """" ##??## | | """ # # %= + # """" ! ##??## | | + ###### # """" ##??## | | #########+######## # """" ##??## ### | | ??## ## # """" ##??## ### | | ??## ############ ##??## ##? | | ??## ######################??## ##? | | ??## ### #######??## ? | | ??## ### ##???????## ##? | | ??## + + ##???????## ##? | | ??## ### / ##???????########?? | | ??## ### #################?? | | ??## #########+####+############??????? | | ??## ######## + ##??????? | | ??## ######## # ##??????? | | ??## ######## + """ ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 55 Authchip Count 2 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Hardlight Generator | x2 | -7/Factory | Preloaded Datajack | x2 | -7/Factory Repaired ---------- Weapon Shielding | 50% | -8/Materials Imp. Treads | 14% | -8/Materials Studied --------- Lgt. Deuterium Engine | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Flak Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Assimilation Complete Bumper Bots Close Call DATA ERROR: Steam Global Achievement% Error 47 Fitting Room Hydra It's Just You Item+ Jackpot Join The Dark Side Mindtrick Organ Harvest Overwhelming There's More Where That Came From Universal Adapter We Love MA You Will Be Upgraded Challenges ------------ None Game ------ Seed ElectronDeepStrikerail Manual? 0 Play Time 03:12:52 Cumulative 11.7 hours Start 2025.12.18 @ 16:06:28 End 2025.12.19 @ 20:33:29 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 8 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bf99b8f6-2a07-4e03-93fb-cfb35763fb7b