Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 04:29:34 Player: Rainynight Result: Destroyed by Proton Bomb Trap Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-8040) -8040 TOTAL SCORE: -6240 Bonus ------- Devolution -13500 Fragile Parts 500 No Salvage 500 Pure Core 1000 Scavenger 2000 Simple Hacker 490 Trapped 500 Pacifist 470 Cogmind --------- Core Integrity 0/800 Matter 148/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Slots Evolved -2 | . . -1 -1 . Power . | . . . . . Propulsion -1 | . . . -1 . Utility -1 | . . -1 . . Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) . | . . . . . Naked Turns 243 | . 43 98 11 91 Heaviest Build . | . . . . . Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity . | . . . . . Average Capacity . | . . . . . Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity . | . . . . . Final Carried . | . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Matter Collected . | . . . . . Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Damage Taken 1429 | . 72 556 39 762 Core 1429 | . 72 556 39 762 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 91 30 . . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits 2 | . 1 . . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 52 | . 7 21 3 21 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 52 | . 7 21 3 21 Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 1 . 4 Average Corruption 2 | . 2 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . 3 9 1 9 Shots . | . . . . . Rammed 14 | . 2 7 1 4 Targets Rammed 14 | . 2 7 1 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 23 | . . 7 . 23 Average Temperature 11 | . . 7 . 11 Received Heat Transfer 603 | . 12 276 9 306 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Peak Influence 114 | . 19 114 48 57 Initial 48 | . . 7 48 20 Average 27 | . 9 36 48 27 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 3 . 2 Investigation 5 | . 1 3 . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Distress Signals 5 | . . 4 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 2 20 2 15 Peak Tracking Total 19 | . 2 19 2 13 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Traps Triggered 15 | . 3 4 1 7 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Machines Accessed 7 | . 1 1 1 4 Terminals 7 | . 1 1 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 2 3 3 14 Successful 8 | . 2 2 1 3 Failed 14 | . . 1 2 11 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 2 3 3 14 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 2 1 3 Robot Analysis 2 | . . . . 2 Open Door 1 | . . . . 1 Level Access Points 1 | . . 1 . . Emergency Access Points 2 | . 1 1 . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 1 2 Full Trace Events 4 | . . 1 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Robot Analysis Total 2 | . . . . 2 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Turns Passed 254 | 11 43 98 11 91 Spaces Moved 418 | 22 81 181 21 113 Core 418 | 22 81 181 21 113 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 22 24 8 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Total 458 | 21 82 187 21 147 Wait . | . . . . . Move 415 | 21 80 180 21 113 Hop . | . . . . . Pick Up . | . . . . . Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire . | . . . . . Melee . | . . . . . Ram 13 | . 2 7 . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis 30 | . . . . 30 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 12 | -11/Junkyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 3) 55 | -10/Materials | Entered another Materials area 55 | -9/Materials | Devolved, losing 1 slot: Utility x-1 99 | -9/Materials | Identified exit to Materials 137 | -9/Materials | Core integrity fell below 50% 153 | -9/Materials | Entered another Materials area 153 | -8/Materials | Devolved, losing 1 slot: Propulsion x-1 157 | -8/Materials | Discovered new exit (range 16) 164 | -8/Materials | Entered Storage 244 | -8/Storage | Core integrity fell below 50% 253 | -8/Storage | Discovered new exit (range 10) 254 | -8/Storage | Core integrity fell below 20% 255 | -8/Storage | Destroyed by Proton Bomb Trap Last Messages --------------- 00241_ O-24 Administrator locks terminal. 00243_ Penetrated by Slug. 00247_ Connecting with Terminal... 00250_ System corrupted: Component data lost. 00253_ EXIT=FOUND 00255_ Triggered Proton Bomb Trap. 00255_ A bubble of electromagnetic force engulfs the area. 00255_ Proton Bomb Trap short circuited. 00255_ Blade Trap short circuited. 00255_ Door malfunctions. 00255_ Blade Trap short circuited. 00255_ A bubble of electromagnetic force engulfs the area. 00255_ Massive razor-sharp blades shoot up from within the floor. 00255_ Proton Bomb Trap short circuited. 00255_ Blade Trap short circuited. 00255_ A bubble of electromagnetic force engulfs the area. 00255_ Massive razor-sharp blades shoot up from within the floor. 00255_ Aluminum Leg severed. 00255_ Particle Gun severed. 00255_ Massive razor-sharp blades shoot up from within the floor. Map ----- +----------------------------------------------------+ | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????#????##?# #????????????????????? | | ?????????# ]??#T?# +????????????????????? | | ?????????# " # #????????????????????? | | ?????????#[ # #????????????????????? | | ??????????????" + +????????????????????? | | ??????????????# # #????????????????????? | | ??????????????#### #????????????????????? | | ???????????????### #????????????????????? | | ???????????????#"" #????????????????????? | | ???????????????#"T ###??????????????????? | | ???????????????#"" ""#??????????????????? | | ???????????????### ""#??????????????????? | | ???????????????### T"#??????????????????? | | ???????????????#T# ""#??????????????????? | | ???????????????" + ""#??????????????????? | | ???????????????### ###??????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #???????? #??????????? | | ????????????????## ##?????? ???????????? | | ????????????????# ######/####?????????? | | ????????????????# Y g #?????????? | | ????????????????# @ g < #?????????? | | ????????????????# #?????????? | | ????????????????# #### ######?????????? | | ????????????????#######??? #??????????????? | | ?????????????????????????? ??????????????? | | ??????????????????????????gg??????????????? | | ???????????????????????????g#?????????????? | | ???????????????????????????##?????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 20 Energy Generation 5 Energy Capacity 100 Matter Stores 148 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Devolution Fragile Parts No Salvage Pure Core Scavenger Simple Hacker Trapped Game ------ Seed BlastAblativeReplicator Manual? 0 Play Time 00:04:44 Cumulative 280.7 hours Start 2023.03.26 @ 04:26:11 End 2023.03.26 @ 04:29:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 251 Adventurer 1 Explorer 16 Win Type - Total 16 Types 13/1/0/2/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3c170b5-35ae-4b66-ab3f-46c1e9f90403