Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.03 @ 00:04:06 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (168) 840 Value Destroyed (4597) 4597 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 9337 Bonus ------- High Alert Combat Kills 366 Follower Combat Kills 14 Cogmind --------- Core Integrity 302/700 Matter 256/300 Energy 200/200 System Corruption 7% Temperature Cool (0) Movement Hovering (106) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit > --- UTILITY (5) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Improved Datajack Scythe > --- INVENTORY (10) --- Light Nuclear Core Faulty Cooled Airjet Improved Matter Compressor (0) Hacking Suite Authchip [Power] System Restoration Module Plasma Cannon Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Titanium Leg Armored Huge Wheel Aerolev Unit Aerolev Unit Cooled Airjet Medium Storage Unit Hardened Medium Armor Plating Hacking Suite Hacking Suite Authchip [Power] System Restoration Module Plasma Cannon Precision Assault Rifle Precision Assault Rifle Gauss Cannon Gauss Cannon Scythe [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . . Utility 3 | . . . 1 . 1 1 . . Weapon . | . . . . . . . . . Parts Attached 153 | 6 5 6 31 17 41 33 2 12 Power 16 | 1 . 1 4 2 1 3 . 4 Engine 10 | 1 . 1 2 2 1 2 . 1 Core 6 | . . . 2 . . 1 . 3 Reactor . | . . . . . . . . . Propulsion 54 | 2 3 3 12 5 16 9 . 4 Treads 33 | . 2 3 11 5 12 . . . Leg 10 | 2 1 . . . 4 3 . . Wheel 2 | . . . . . . 2 . . Hover 9 | . . . 1 . . 4 . 4 Flight . | . . . . . . . . . Utility 29 | 1 2 . 6 3 4 9 2 2 Device 8 | . . . 1 . 1 3 1 2 Storage 6 | 1 1 . 1 1 . 1 1 . Processor 1 | . . . . . . 1 . . Hackware 3 | . . . . . . 3 . . Protection 11 | . 1 . 4 2 3 1 . . Artifact . | . . . . . . . . . Weapon 54 | 2 . 2 9 7 20 12 . 2 Energy Gun 9 | . . . . . 7 2 . . Energy Cannon 7 | . . . 3 2 . 2 . . Ballistic Gun 19 | 2 . 2 4 3 6 2 . . Ballistic Cannon 5 | . . . 1 . . 4 . . Launcher 9 | . . . 1 2 5 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 2 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 2 Unidentified Prototypes 8 | . . . 1 2 3 1 1 . Parts Lost 16 | . . 5 . . 3 3 . 5 Power 3 | . . 1 . . . 1 . 1 Propulsion 6 | . . 2 . . 1 . . 3 Utility 4 | . . . . . 1 2 . 1 Weapon 3 | . . 2 . . 1 . . . Highest Loss Streak 3 | . . 3 . . 2 1 . 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 100 97 97 92 96 Engine 9 | . 14 14 5 7 9 9 15 12 Core 2 | . . . 5 3 . 4 . 1 Treads 20 | . 16 28 32 33 33 . . . Leg 7 | . 11 . . . 2 25 . . Hover 2 | . . . . . . . 30 29 Device 7 | . . . 7 11 9 8 7 6 Storage 9 | . 14 14 11 11 9 7 7 7 Processor 2 | . . . . . . 6 7 7 Hackware 3 | . . . . . . 8 15 15 Protection 10 | . 13 14 14 11 16 4 . . Energy Gun 2 | . . . . . 9 2 . . Energy Cannon 2 | . . . 7 3 . 2 . . Ballistic Gun 11 | . 28 27 8 18 8 5 . . Ballistic Cannon 2 | . . . 5 . . 4 . . Naked Turns . | . . . . . . . . . Heaviest Build 78 | 13 29 29 60 62 71 78 26 27 Greatest Support 86 | 20 40 40 60 60 86 80 33 33 Greatest Overweight (x) 2 | 1 . . . 1 . 2 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 10 Average Capacity 17 | 7 10 15 19 20 20 19 10 10 Most Carried 20 | 5 9 15 20 20 20 20 9 10 Average Carried 16 | 2 7 12 19 19 19 19 8 8 Final Capacity 20 | 8 15 15 20 20 20 10 10 10 Final Carried 20 | 4 9 15 20 20 17 8 9 8 Class Distribution -------------------- 67% | Mutant 23% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Matter Collected 3787 | 264 166 183 624 525 926 926 . 173 Remotely . | . . . . . . . . . Salvage Created 6008 | 95 240 266 1480 902 1489 1316 . 220 Parts 364 | 2 17 25 94 57 96 60 . 13 Haulers Intercepted 19 | . 1 . 3 4 6 3 . 2 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 114 | . 6 8 26 20 31 22 . 1 Melee 1 | . . . . . . . . 1 Guns 53 | . 6 8 5 11 17 6 . . Cannons 34 | . . . 21 1 . 12 . . AOE 24 | . . . . 8 13 3 . . Classes Destroyed 16 | 1 3 2 5 2 1 1 . 1 Worker 6 | . . 1 2 . 3 . . . Builder 5 | . . . 1 1 1 2 . . Tunneler 1 | . . . 1 . . . . . Hauler 19 | . 1 . 3 4 6 3 . 2 Recycler 6 | 1 . . 2 . . 3 . . Operator 3 | . . . 2 . 1 . . . Watcher 14 | . . . 4 2 4 2 . 2 Swarmer 31 | . 3 4 6 4 11 3 . . Grunt 47 | . 3 2 12 9 12 9 . . Brawler 2 | . . . . 1 1 . . . Duelist 3 | . . . 1 . . 2 . . Protector 1 | . . . . 1 . . . . Sentry 23 | . . 2 7 5 5 4 . . Specialist 2 | . . . . . 2 . . . Hunter 1 | . . . . . . . . 1 Programmer 4 | . . . . . . 4 . . Best Kill Streak 9 | 1 3 2 5 7 9 5 . 1 Combat Bots Only 7 | . 3 2 4 5 7 5 . 1 Max Kills in Single Turn 3 | 1 1 1 2 3 3 3 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 3 3 . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Damage Taken 6270 | . 222 786 748 618 1504 1559 . 833 Core 800 | . 22 48 139 120 73 185 . 213 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 31 | . 9 19 3 . . . . . Regen/Repaired (Parts) 132 | . . . 94 . . 18 . 20 Core Remaining (%) 73 | 100 . 72 . 35 86 . . . Volleys Fired 379 | 1 30 41 78 59 95 75 . . Largest 2 | 2 2 2 2 2 2 2 . . Hottest 128 | 40 40 40 107 91 100 128 . . Shots Fired 722 | 2 60 82 151 108 175 144 . . Gun 519 | 2 60 82 51 95 159 70 . . Cannon 177 | . . . 99 6 . 72 . . Launcher 26 | . . . 1 7 16 2 . . Special . | . . . . . . . . . Kinetic 568 | 2 60 82 89 95 124 116 . . Thermal 77 | . . . 61 6 . 10 . . Explosive 24 | . . . 1 7 16 . . . Electromagnetic 53 | . . . . . 35 18 . . Robot Hit Streak 22 | 1 8 8 22 16 19 22 . . Robot Miss Streak 5 | . 5 2 4 3 3 5 . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . 2 1 1 . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . Shots Hit Robots 520 | 1 37 57 93 74 135 104 . 19 Core Hits 251 | 1 13 18 49 39 78 48 . 5 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 2 | . . 1 1 . . . . . Critical Strikes 10 | . . 1 3 . . 6 . . Meltdown 1 | . . . . . . 1 . . Destroy 2 | . . 1 1 . . . . . Blast 7 | . . . 2 . . 5 . . Melee Attacks 56 | . . . . . 2 . . 54 Impact . | . . . . . . . . . Slashing 56 | . . . . . 2 . . 54 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12096 | 15 403 486 1870 1763 3730 2931 . 898 Guns 5726 | 15 403 486 492 1021 2144 1165 . . Cannons 2862 | . . . 1378 41 . 1443 . . Explosions 2610 | . . . . 701 1586 323 . . Melee 898 | . . . . . . . . 898 Ramming . | . . . . . . . . . Kinetic 6483 | 15 403 486 930 1021 1457 2171 . . Thermal 1529 | . . . 940 41 164 384 . . Explosive 2123 | . . . . 701 1422 . . . Electromagnetic 1063 | . . . . . 687 376 . . Impact . | . . . . . . . . . Slashing 898 | . . . . . . . . 898 Piercing . | . . . . . . . . . Highest Corruption 7 | . 4 4 . . 2 1 1 7 Average Corruption 2 | . 3 4 . . 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 65 | . 5 24 . . 18 6 . 12 Message Errors 16 | . 2 6 . . 4 1 . 3 Matter Fused 18 | . . 8 . . 3 2 . 5 Heat Flow Errors 7 | . 2 1 . . 3 1 . . Energy Discharges 3 | . . 3 . . . . . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 11 | . 1 4 . . 4 1 . 1 Data Loss (major) 3 | . . . . . 1 1 . 1 Misfires 3 | . . 2 . . 1 . . . Alerts 3 | . . . . . 2 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 180 | . . . . 20 38 85 . 37 Projectiles 67 | . . . . . . 67 . . Explosions 76 | . . . . 20 38 18 . . Melee 37 | . . . . . . . . 37 Knockbacks 16 | . . . 5 . . 11 . . Impact . | . . . . . . . . . Kinetic 13 | . . . 3 . . 10 . . Secondary 3 | . . . 2 . . 1 . . Self-Inflicted Damage 302 | . . . . 138 94 70 . . Shots 9 | . . . . 4 4 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 270 | . 200 85 33 . 255 270 . 2 Average Temperature 57 | . 54 18 12 . 51 70 . 2 Received Heat Transfer 1686 | . 60 342 252 177 540 282 . 33 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 8 | . . . . . 5 3 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 9 | . . . 3 . . 6 . . Heat Transferred 2476 | . . . 1702 74 150 550 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . . 3 3 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Peak Influence 823 | 5 103 117 475 560 823 521 212 455 Initial 236 | . 3 7 31 121 236 205 182 148 Average 286 | 2 41 46 184 402 513 290 198 268 Maximum Alert Level 3 | . . . 2 2 3 2 1 2 Low Security (%) 37 | 100 100 100 57 5 . 30 50 23 Level 1 30 | . . . 35 26 16 50 49 66 Level 2 27 | . . . 6 67 64 18 . 10 Level 3 4 | . . . . . 19 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . . . 2 3 3 5 . 6 Investigation 3 | . . . . . 1 2 . . Extermination 5 | . . . . . . 3 . 2 Reinforcement 8 | . . . 2 1 2 . . 3 Assault 1 | . . . . 1 . . . . Garrison 2 | . . . . 1 . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Distress Signals 13 | . . . 4 1 6 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 199 | . 9 11 36 25 52 37 5 24 Peak Tracking Total 8 | . 4 4 5 6 8 7 6 6 Tactical Retreats 17 | . . 3 1 . . 6 . 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Traps Triggered 13 | . 2 . 1 . 2 4 . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Machines Disabled 14 | . 1 . 3 4 2 4 . . Max in Single Turn 3 | . 1 . 1 1 1 3 . . Garrison Access 2 | . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Machines Accessed 53 | . 3 . 11 2 10 12 . 15 Terminals 38 | . 3 . 8 2 7 7 . 11 Fabricators 3 | . . . . . . 2 . 1 Repair Stations 6 | . . . 2 . . 1 . 3 Recycling Units 1 | . . . . . 1 . . . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access 3 | . . . . . 1 2 . . Total Hacks 149 | . 13 . 38 5 28 24 . 41 Successful 89 | . 8 . 21 3 20 15 . 22 Failed 60 | . 5 . 17 2 8 9 . 19 Catastrophic 5 | . . . 1 . 1 2 . 1 Database Lockouts . | . . . . . . . . . Manual 48 | . 12 . 13 . 8 7 . 8 Terminals 115 | . 13 . 31 5 19 14 . 33 Fabricators 5 | . . . . . . 4 . 1 Repair Stations 15 | . . . 6 . . 2 . 7 Recycling Units 3 | . . . . . 3 . . . Scanalyzers 6 | . . . 1 . 5 . . . Garrison Access 5 | . . . . . 1 4 . . Terminal Hacks 49 | . 4 . 12 3 10 7 . 13 Part Schematic 2 | . . . . . . . . 2 Prototype ID Bank 7 | . 1 . 1 . 3 . . 2 Open Door 1 | . . . . 1 . . . . Open DSF 3 | . . . . . . 2 . 1 Branch Access Points 2 | . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . . 1 Fabricator Index 1 | . . . . . . 1 . . Alert Level 4 | . . . 3 . 1 . . . Unreport Threat 6 | . 2 . 2 . 2 . . . Locate Traps 13 | . 1 . 3 1 1 4 . 3 Security Status 1 | . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . Zone Layout 5 | . . . 1 1 1 . . 2 Fabricator Hacks 4 | . . . . . . 3 . 1 Load Schematic 2 | . . . . . . 2 . . Build 2 | . . . . . . 1 . 1 Repair Station Hacks 10 | . . . 4 . . 2 . 4 Scan Component 6 | . . . 2 . . 1 . 3 Repair 4 | . . . 2 . . 1 . 1 Recycling Unit Hacks 3 | . . . . . 3 . . . Report Inventory 1 | . . . . . 1 . . . Retrieve Components 2 | . . . . . 2 . . . Scanalyzer 6 | . . . 1 . 5 . . . Insert Component 3 | . . . 1 . 2 . . . Analyze 3 | . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 15 | . 4 . 4 . 1 2 . 4 Terminals 15 | . 4 . 4 . 1 2 . 4 Track 6 | . 3 . 2 . . 1 . . Assimilate 1 | . . . . . . . . 1 Botnet 8 | . 1 . 2 . 1 1 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 40 | . 2 . 10 1 8 7 . 12 Full Trace Events 3 | . . . . . 1 2 . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . 2 Parts Built 3 | . . . . . . 1 . 2 Authchips . | . . . . . . . . . Time 169 | . . . . . . 116 . 53 Total Part Build Rating 15 | . . . . . . 3 . 12 Parts Repaired 4 | . . . 2 . . 1 . 1 Time 63 | . . . 32 . . 19 . 12 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . . . . . 20 . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Total Allies 3 | . . 2 . . . . . 1 Largest Group 2 | . . 2 2 . . . . 1 Highest-Rated Group 42 | . . 42 42 . . . . 10 Highest-Rated Ally 31 | . . 31 31 . . . . 10 Total Orders . | . . . . . . . . . Ally Attacks 13 | . . 13 . . . . . . Total Damage 84 | . . 84 . . . . . . Kills 2 | . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Turns Passed 9848 | 62 674 935 1918 856 2273 2245 55 830 Spaces Moved 6365 | 41 392 497 943 310 1179 1440 126 1437 Core 12 | 12 . . . . . . . . Treads 3043 | . 214 497 943 310 1079 . . . Legs 1497 | 29 178 . . . 100 1190 . . Wheels 249 | . . . . . . 249 . . Hover 1564 | . . . . . . 1 126 1437 Flight . | . . . . . . . . . Fastest Speed 38 | 50 120 160 160 160 130 40 40 38 Average Speed 123 | 108 141 160 160 204 157 125 40 40 Slowest Speed 240 | 190 160 160 160 240 160 130 40 102 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 58 | 3 70 94 77 47 82 41 72 44 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 3 | . . 3 . . . . . . Spaces Dug 56 | . . . . . 30 . . 26 Terrain Destroyed 238 | . . . 13 54 103 42 . 26 Melee 28 | . . . . . 2 . . 26 Projectile 16 | . . . 2 . . 14 . . AOE 194 | . . . 11 54 101 28 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Total 7614 | 56 457 573 1214 425 1422 1736 129 1602 Wait 413 | . 21 18 97 22 37 134 1 83 Move 6358 | 40 391 496 942 309 1178 1440 125 1437 Hop . | . . . . . . . . . Pick Up 117 | 9 6 11 31 6 29 21 1 3 Fast Attach 26 | 1 2 . 3 2 6 6 . 6 Attach 43 | 5 1 5 7 . 8 15 . 2 Detach . | . . . . . . . . . Swap 84 | . 2 1 21 15 27 12 2 4 Drop 127 | . 4 1 35 12 40 28 . 7 Fire 379 | 1 30 41 78 59 95 75 . . Melee 56 | . . . . . 2 . . 54 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 11 | . . . . . . 5 . 6 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / Min / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 15) 627 | -10/Materials | Discovered new exit (range 10) 737 | -10/Materials | Entered Mines 772 | -10/Mines | Discovered new exit (range 7) 845 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 899 | -10/Mines | Learned location of Zion (-6) 980 | -10/Mines | Lost 3 parts (2n1w) 1089 | -10/Mines | Discovered new exit (range 13) 1471 | -10/Mines | Learned location of Storage (-9) 1672 | -10/Mines | Entered Materials 1672 | -9/Materials | Accompanied by 2 allies 1672 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1677 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1906 | -9/Materials | Identified exit to Mines 1906 | -9/Materials | Identified exit to Storage 2343 | -9/Materials | Discovered new exit (range 16) 2403 | -9/Materials | Repaired Lgt. Treads 2934 | -9/Materials | Build established: Scavenger-Mutant 3155 | -9/Materials | Discovered new exit (range 4) 3560 | -9/Materials | Repaired Lgt. Nuclear Core 3590 | -9/Materials | Entered Storage 4328 | -9/Storage | Garrison activated, responded to threat 4386 | -9/Storage | Discovered new exit (range 16) 4390 | -9/Storage | First assault squad dispatched 4401 | -9/Storage | Core integrity fell below 50% 4446 | -9/Storage | Entered Materials 4446 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4916 | -8/Materials | Build established: Mutant 5042 | -8/Materials | Destroyed 7 combat bots 5456 | -8/Materials | Discovered new exit (range 8) 6719 | -8/Materials | Entered Factory 6719 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7532 | -7/Factory | Discovered new exit (range 4) 7536 | -7/Factory | Identified exit to Factory 7575 | -7/Factory | Discovered exit to Factory (range 4) 8407 | -7/Factory | Fabricated Aerolev Unit? 8616 | -7/Factory | Repaired Imp. Sensor Array 8964 | -7/Factory | Manually triggered Chute Trap 8964 | -7/Factory | Sucked down chute 8964 | -7/Factory | Entered Waste 8968 | -7/Waste | Spotted C-40 Crusher 8973 | -7/Waste | Spotted C-40 Crusher 8984 | -7/Waste | Spotted C-40 Crusher 8989 | -7/Waste | Spotted C-40 Crusher 9000 | -7/Waste | Spotted C-40 Crusher 9004 | -7/Waste | Spotted C-40 Crusher 9013 | -7/Waste | Discovered new exit (range 11) 9016 | -7/Waste | Identified exit to Factory 9019 | -7/Waste | Entered Factory 9206 | -7/Factory | Identified exit to Lower Caves 9254 | -7/Factory | Build established: Hacker-Mutant 9279 | -7/Factory | Repaired Imp. Sensor Array 9686 | -7/Factory | Garrison activated, responded to threat 9808 | -7/Factory | Core integrity fell below 50% 9826 | -7/Factory | Fabricated Mass Driver? 9849 | -7/Factory | Self-destructed Last Messages --------------- 09796_ R-06 Scavenger collects Transport Network Coupler. 09797_ Dropped Lgt. Deuterium Engine. 09797_ Acquired Mic. Nuclear Core. 09800_ R-06 Scavenger collects Med. Storage Unit. 09806_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Imp. Heavy Laser Imp. VTOL Module Gravity Neutralizer >>Traps(Locate) Found 9 traps in 2 arrays: 3x Shock Trap 6x Stasis Trap Map updated. 09807_ Aerolev Unit destroyed. 09824_ System corrupted: Matter fused (-6). 09826_ >> FABRICATOR: Completed Mass Driver? 09836_ Aerolev Unit destroyed. 09841_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ??????????????????????????????????+#########+#???# | | ???????????????????????????????????????????# #???# | | ??????????????????????????????# ? ?????????# #???# | | ??????????????????????????????# ######### #???? | | ??????????????????????????????# #???# | | ????????????????????????????????????# ### | | ????????????????????????????????????# "" | | ????????????????????????????????????# "" | | ????????????????????????????????????# "T | | ????????????????????????????????????# "" ## | | ?????????????????????? ???????????# "" #?## | | ???????????????????? ru???????????# #??? | | ???????????????????# ???????????# #??? | | ???????????????????+ ???????????# """" #??? | | ???????????????????# #??????????# """" #? | | ???????????????????# #?????????## """" #? | | ???????????????????# ########### """" ^^^#? | | ???????????????????# # ! # """" #? | | ???????????????????# # # """" #? | | ???????????????????# # """ """ # #? | | ???????????????????# # """ """ # """" #? | | ???????????????????# # """ """ + """" ##? | | ???????????????????# # Y # """" #?? | | ??????????????????## #;######### """" #?? | | ??????????????????# p##???????# """"?? ??? | | ??????????????????# @#######??# """"??????? | | ??????????????????# ??????? | | ??????????????????# > ?????? | | ??????????????????# #####?????? | | ??????????????????# ##+###########?????????? | | ??????????????????# #??????????????????????? | | ??????????????????#########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Power Shielding 33 Evasion (%) 57 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Imp. Reaction Control System | -7/Factory | Hacked Smartbomb Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Aerolev Unit | x1 | -7/Factory Mass Driver | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetAssemblyPod Manual? 0 Play Time 02:31:11 Cumulative 842.7 hours Start 2022.03.01 @ 21:28:28 End 2022.03.03 @ 00:04:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 442 Rogue 442 Adventurer 0 Explorer 0 Win Type - Total 65 Types 36/5/13/6/1/1/3/0/0 Lore% 84 Gallery% 83 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f2060741-23d0-4e70-9e90-a0ae8c765796