Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.10 @ 20:10:59 Player: Vidali Result: Destroyed by EI-3P4(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (733) 733 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1263 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Small Storage Unit Structural Scanner > --- WEAPON (2) ------- Subdweller Machine Gun Improved Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Sensor Array Scrap Shield Welding Torch Makeshift Axe Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Sensor Array Scrap Shield Improved Assault Rifle Improved Assault Rifle Welding Torch Scrap Shield Fragment [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 4 9 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 2 | 2 . . Wheel 4 | . . 4 Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 2 | . 1 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 2 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 5 | . 1 4 Power 1 | . 1 . Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 6 | 1 6 6 Power 1 | . 1 1 Propulsion . | . . . Utility 2 | . 2 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 7 | . 1 6 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 4 | . . 4 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 91 | . 89 91 Engine 4 | . 12 . Core 9 | . 1 14 Leg 13 | . 28 4 Wheel 10 | . . 16 Device 10 | . 4 13 Storage 14 | . 14 14 Ballistic Gun 26 | . 28 26 Slashing Weapon 1 | . . 1 Peak Build Rating 16 | 6 14 16 Average Rating 12 | 3 11 14 On Entrance 6 | . 6 14 Naked Turns . | . . . Heaviest Build 18 | 11 17 18 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 4 8 8 Average Carried 7 | 2 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 7 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 681 | 239 218 224 Remotely . | . . . Salvage Created 894 | . 476 418 Parts 51 | . 25 26 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 11 9 Guns 20 | . 11 9 Classes Destroyed 6 | . 5 1 Builder 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | . 5 2 Sentry 1 | . . 1 Subdweller 9 | . 3 6 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 90 | . 47 43 Missed 25 | . 16 9 Hits 65 | . 31 34 Projectile 65 | . 31 34 Critical Strikes 3 | . 1 2 Damage Taken 1055 | . 400 655 Core 255 | . 97 158 Absorbed by Shields . | . . . Ignored by Resistances 275 | . 117 158 Core Remaining (%) 100 | 100 . . Volleys Fired 60 | . 27 33 Largest 2 | . 2 2 Hottest 53 | . 46 53 Shots Fired 117 | . 54 63 Gun 117 | . 54 63 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 117 | . 54 63 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 31 | . 23 31 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 7 | . 4 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 86 | . 45 41 Core Hits 33 | . 17 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 15 | . . 15 Impact . | . . . Slashing 15 | . . 15 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1320 | . 691 629 Guns 1320 | . 691 629 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1320 | . 691 629 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 10 | . 10 . Average Temperature 3 | . 3 . Received Heat Transfer 237 | . 138 99 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | . 80 . Initial . | . . . Average 27 | . 29 . Influence Increases 299 | . 229 70 Destroy 0b10 Robot/C 220 | . 160 60 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 42 | . 32 10 Successful Hack 27 | . 27 . Influence Decreases 299 | . 229 70 Time Decay 299 | . 229 70 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 17 11 Peak Tracking Total 5 | . 5 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 18 4 Successful 15 | . 11 4 Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 6 4 Record 4 | . . 4 Robot Analysis 3 | . 3 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1247 | . 215 1032 Structural 1247 | . 215 1032 Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1750 | 59 627 1064 Spaces Moved 1239 | 46 426 767 Core 35 | 13 . 22 Treads . | . . . Legs 605 | 33 426 146 Wheels 599 | . . 599 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 95 Average Speed 118 | 100 120 118 Slowest Speed 300 | 120 120 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 4 | . . 4 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 46 | 4 81 55 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 16 | . . 16 Terrain Destroyed 16 | . . 16 Melee 15 | . . 15 Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1384 | 59 488 837 Wait 19 | . 18 1 Move 1237 | 45 425 767 Hop . | . . . Pick Up 24 | 8 11 5 Fast Attach 3 | . . 3 Attach 10 | 6 2 2 Detach . | . . . Swap 7 | . 2 5 Drop 9 | . 3 6 Fire 60 | . 27 33 Melee 15 | . . 15 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 12) 452 | -10/Materials | Identified exit to Mines 454 | -10/Materials | Discovered new exit (range 13) 498 | -10/Materials | Identified exit to Materials 560 | -10/Materials | Derelicts attacked the area 669 | -10/Materials | Discovered new exit (range 12) 687 | -10/Materials | Entered Subcaves 688 | -10/Subcaves | Approached by a straggling Scientist 690 | -10/Subcaves | Learned location of 1 exit from Materials 958 | -10/Subcaves | Core integrity fell below 50% 983 | -10/Subcaves | Core integrity fell below 20% 1016 | -10/Subcaves | Identified exit to Materials 1432 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 1437 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1593 | -10/Subcaves | Crushed by falling debris 1689 | -10/Subcaves | Visited Clippyterm 1692 | -10/Subcaves | Learned Factory stockpile data 1751 | -10/Subcaves | Destroyed by EI-3P4(R) with Subdweller Machine Gun Last Messages --------------- >>Record! "Hexidium" It looks like you're searching for the Unchained HQ. I could tell you where it is but then I'd have to kill you. >>Record! "SUBCON Basin" It looks like you want to play with dangerous UFD tech. While I can't recommend taking subatomizers out of the Subcaves, I can warn that doing so is a one-way ticket to summoning unimaginable chaos on any area not hardened against them. That includes... just about anywhere. 28-KQ2(c): "I think it's somewhere southeast of here" 01735_ T0-LK0(R) destroyed. 01735_ Switching to secondary target: QO-9I6(R). 01739_ TG-G4M(u) deconstructs Twisted Machinery. 01742_ QO-9I6(R) destroyed. 01742_ Switching to secondary target: EP-45T(R). Map ----- +----------------------------------------------------+ | ??????????##"""## ##########???????????????? | | ??????????##"" ## #########????????????????? | | ??????????##"X ##???????????????????????? | | ??????????##"" ## ##???????????????????????? | | ??????????##"""### ###???????????????????????? | | ??????????######### ####???????????????????????? | | ??????????######### ###????????????????????????? | | ???????????????#### ###????????????????????????? | | ??????????????#### ##????????????????????????? | | ?????????????####" ##????????????????????????? | | ?????????????###""" ##????????????????????????? | | ?????????????##"""" ###????????????????????????? | | ?????????????##" "" #####??????????????????????? | | ?????????????###"""" #####?????????????????????? | | ?????????????### """ ####????????????????????? | | ??????????????#####""" #######????????????????? | | ??????????????######"" ######????????????????? | | ?????????????????#### "## ##????????????????? | | ??????????????????### u< ## #????????????????? | | ???????????????????### ##" ??????????????????? | | ???????????????????## ###" ?? ##???????????? | | ???????????????????##" c###"## ?? ##???????????? | | ???????????????????##" ## "## ###??????????? | | ???????????????????##"" ## ## ###??????????? | | ???????????????????## [*R " # ?????? | | ???????????????????### @ &%R " ?????? | | ???????????????????####""""## " ##??????? | | ????????????????????######### " ##??????? | | ?????????????????????######### &*## ??????? | | ????????????????#######??????###!%[##? ??????? | | ????????????????### ###??????###![ # ??????????? | | ????????????????## "?????????? # ??????????? | | ????????????????"" ??""""??? ?? ?????????? | | ?????????????????? " # #"" ??? # ?????????? | | ??????????????????"""#### "" ???? #??????? | | ?????????????????# " ### " ??????? ##??????? | | ?????????????????## ## "????????? ####????? | | ????????????????## ## "??????????? ## ????? | | ????????????????### #### ???????? ????? | | ?????????????##### #####????????? ????? | | ?????????????###### "##????????? ##????? | | ?????????????## ## #???????? ##????? | | ?????????????## ##??????????????? ##????? | | ?????????????### ###???????????### ##????? | | ?????????????### ####???????????#### ##????? | | ?????????????## ###????????????## ##????? | | ?????????????##### ############### ##?????? | | ?????????????##### ############### ##?????? | | ??????????????### ## ### % %### ##?????? | | ??????????????## % # ### % ## ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumHardenedAutogun Manual? 0 Play Time 00:18:58 Cumulative 205.1 hours Start 2025.05.10 @ 19:53:25 End 2025.05.10 @ 20:10:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 139 Rogue 94 Adventurer 45 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 63 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a4142eb-90de-4ea4-b5db-7e9c238007d5