Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.25 @ 21:58:13 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1036) 1036 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 3420 Bonus ------- Follower Combat Kills 132 Friendly Fire -113 Cogmind --------- Core Integrity 519/550 Matter 290/300 Energy 240/280 System Corruption 0% Temperature Warning (327) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (4) ------ Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Cannon > --- INVENTORY (20) --- Heavy Ion Engine Deuterium Engine Improved Treads Improved Treads Armored Treads Armored Treads Armored Treads Armored Treads Improved Sensor Array Experimental Sensor Array Improved Terrain Scanner Light Armor Plating Heavy EM Shotgun Heavy Particle Gun EM Pulse Cannon Rocket Launcher EMP Trap EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Improved Treads Improved Treads Armored Treads Armored Treads Armored Treads Armored Treads Improved Heat Sink Improved Sensor Array Experimental Sensor Array Light Armor Plating EM Pulse Cannon Rocket Launcher Mini Grenade Launcher EMP Trap EMP Trap EMP Trap EMP Trap EMP Trap [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 42 | 1 4 4 23 . 10 Power 1 | . . . 1 . . Engine 1 | . . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . . . 4 . 2 Treads 6 | . . . 4 . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 1 2 10 . 4 Device 10 | 1 . 2 5 . 2 Storage 3 | . 1 . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . 3 . 2 Artifact . | . . . . . . Weapon 17 | . 3 2 8 . 4 Energy Gun 10 | . 1 1 4 . 4 Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher 5 | . 2 1 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 2 . 3 Parts Lost 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . . . 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 100 Engine 11 | . 14 14 11 11 9 Treads 14 | . . . 16 22 27 Leg 10 | . 28 28 5 . . Device 17 | . 14 14 18 22 18 Storage 11 | . 14 14 11 11 9 Protection 2 | . . . 2 . 9 Energy Gun 19 | . 26 22 21 11 14 Energy Cannon 6 | . . . 7 11 9 Launcher 4 | . 1 5 3 11 3 Naked Turns . | . . . . . . Heaviest Build 66 | 15 22 22 60 60 66 Greatest Support 69 | 20 20 20 46 46 69 Greatest Overweight (x) 1 | . 1 1 1 1 . Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 8 10 10 20 20 20 Average Capacity 13 | 8 8 10 12 20 20 Most Carried 20 | 7 9 10 14 20 20 Average Carried 11 | 6 7 9 9 17 19 Final Capacity 20 | 8 10 10 20 20 20 Final Carried 20 | 7 8 9 14 20 19 Class Distribution -------------------- 61% | Mutant 19% | Tank 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 712 | 210 . 81 302 22 97 Remotely . | . . . . . . Salvage Created 1741 | 170 76 250 972 57 216 Parts 111 | 14 5 15 62 8 7 Haulers Intercepted 6 | . 1 . 4 . 1 Recyclers Shooed 4 | 1 . . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 35 | . 3 4 20 5 3 Guns 17 | . . 3 12 1 1 Cannons 7 | . . . 4 1 2 AOE 11 | . 3 1 4 3 . Classes Destroyed 9 | 2 2 1 4 . . Worker 2 | . . . 2 . . Builder 1 | . . . 1 . . Tunneler 6 | 5 . 1 . . . Hauler 6 | . 1 . 4 . 1 Recycler 2 | 1 . 1 . . . Swarmer 16 | . 3 3 6 4 . Grunt 15 | . . 1 10 1 3 Duelist 1 | . . . 1 . . Sentry 3 | . . . 3 . . Thug 1 | . . 1 . . . Best Kill Streak 5 | 4 3 2 5 4 2 Combat Bots Only 4 | . 3 2 4 4 2 Max Kills in Single Turn 3 | 1 3 2 2 2 1 Gunslinging . | . . . . . . Exploded 3 | . 3 1 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 872 | . 19 43 440 36 334 Core 94 | . . . 54 9 31 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 . 100 . 84 . Volleys Fired 102 | 9 4 16 52 5 16 Largest 3 | 2 2 2 3 2 3 Hottest 190 | 100 100 100 163 118 190 Shots Fired 234 | 18 7 30 134 8 37 Gun 183 | 18 6 29 106 3 21 Cannon 43 | . . . 25 3 15 Launcher 8 | . 1 1 3 2 1 Special . | . . . . . . Kinetic 6 | . . . 6 . . Thermal 181 | 18 6 29 86 6 36 Explosive 8 | . 1 1 3 2 1 Electromagnetic 39 | . . . 39 . . Robot Hit Streak 9 | 5 3 5 9 2 6 Robot Miss Streak 3 | 1 2 3 3 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 151 | 12 4 20 88 4 23 Core Hits 84 | 7 5 10 42 6 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | 2 . 3 4 . 2 Burn 11 | 2 . 3 4 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3246 | 153 199 368 1721 228 577 Guns 1719 | 153 37 263 987 26 253 Cannons 491 | . . . 284 21 186 Explosions 1018 | . 162 105 436 181 134 Melee . | . . . . . . Ramming 18 | . . . 14 . 4 Kinetic 71 | . . . 71 . . Thermal 1855 | 153 37 263 916 47 439 Explosive 864 | . 162 105 282 181 134 Electromagnetic 438 | . . . 438 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 21 | . . . 21 . . Projectiles 10 | . . . 10 . . Explosions 11 | . . . 11 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 40 | . . . 40 . . Shots 1 | . . . 1 . . Rammed 4 | . . . 2 . 2 Targets Rammed 4 | . . . 2 . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 407 | 195 117 321 234 24 407 Average Temperature 98 | 92 59 121 85 11 153 Received Heat Transfer 366 | . . 15 156 6 189 Effects 4 | . . 1 1 . 2 Energy Bleed 2 | . . 1 1 . . Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Melted 9 | 3 . 2 3 . 1 Heat Transferred 5269 | 592 111 999 2420 111 1036 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 359 | 30 145 126 359 326 246 Initial 114 | . 19 56 48 114 48 Average 163 | 13 71 68 198 248 163 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 63 | 100 100 100 50 7 94 Level 1 36 | . . . 49 92 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 4 6 30 6 12 Peak Tracking Total 9 | . 4 3 5 4 9 Tactical Retreats 5 | . . 2 3 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 1 | . . . . . 1 Most Traps Carried 5 | . . . . 5 5 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 5 | . . 1 2 1 1 Max in Single Turn 1 | . . 1 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 5 | . 2 . 1 . 2 Terminals 5 | . 2 . 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 4 . 3 . 7 Successful 8 | . 2 . 2 . 4 Failed 6 | . 2 . 1 . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . 3 . 1 . 7 Terminals 14 | . 4 . 3 . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 1 . 1 Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . . 1 Hauler Manifests 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . . 1 . 3 Terminals 4 | . . . 1 . 3 Assimilate 1 | . . . 1 . . Botnet 2 | . . . . . 2 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 1 . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 2 | . . . 1 1 . Largest Group 2 | . . . 1 2 2 Highest-Rated Group 41 | . . . 10 41 41 Highest-Rated Ally 31 | . . . 10 31 31 Total Orders 2 | . . . . . 2 STAY 1 | . . . . . 1 FOLLOW 1 | . . . . . 1 Ally Attacks 18 | . . . . 4 14 Total Damage 294 | . . . . 84 210 Kills 4 | . . . . 1 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 3495 | 75 194 706 1713 418 389 Spaces Moved 1755 | 17 141 441 800 165 191 Core . | . . . . . . Treads 970 | . . . 614 165 191 Legs 785 | 17 141 441 186 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 240 160 Average Speed 169 | 120 121 142 181 240 160 Slowest Speed 240 | 120 190 190 240 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 2 35 80 42 32 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 93 | . 11 13 37 20 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 93 | . 11 13 37 20 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2086 | 53 156 487 966 181 243 Wait 94 | 26 . 22 36 4 6 Move 1750 | 16 140 440 799 164 191 Hop . | . . . . . . Pick Up 46 | 1 4 3 26 7 5 Fast Attach 12 | 1 . . 7 . 4 Attach 5 | . . . 3 . 2 Detach 1 | . . . . . 1 Swap 25 | . 4 4 13 . 4 Drop 46 | . 4 2 28 1 11 Fire 102 | 9 4 16 52 5 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . 2 . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 76 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 270 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 349 | -10/Mines | Learned Materials trap positions 354 | -10/Mines | Discovered new exit (range 9) 435 | -10/Mines | Discovered new exit (range 9) 529 | -10/Mines | Learned location of Mines (-9) 632 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 976 | -10/Mines | Entered Materials 976 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 977 | -9/Materials | Loaded intel: 17 trap records 1542 | -9/Materials | Build established: Tank 1663 | -9/Materials | Discovered new exit (range 16) 1899 | -9/Materials | Discovered new exit (range 8) 2063 | -9/Materials | Build established: Skirmisher 2370 | -9/Materials | Build established: Mutant 2689 | -9/Materials | Entered Mines 2689 | -9/Mines | Accompanied by 1 ally 2821 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2828 | -9/Mines | Found Prototype Device 2887 | -9/Mines | Found a hidden stash of uninstalled traps 2950 | -9/Mines | Received a Mining Laser from a helpful Derelict 3062 | -9/Mines | Discovered new exit (range 6) 3107 | -9/Mines | Entered Materials 3107 | -8/Materials | Accompanied by 2 allies 3107 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3496 | -8/Materials | Self-destructed Last Messages --------------- 03439_ K-01 Serf collects debris. 03440_ K-01 Serf cleans the Integration Channel. 03462_ Dropped EMP Trap. 03462_ Critical hit (Burn: +37). 03468_ Installed EMP Trap. 03473_ G-47 Trooper triggered EMP Trap. 03473_ A bubble of electromagnetic force engulfs the area. 03473_ Integration Channel disabled. 03473_ Door malfunctions. 03474_ G-47 Trooper suffers critical hit (Burn). 03474_ G-47 Trooper destroyed. 03475_ Technician 2a reports 0b10 security level has risen to 1. 03483_ G-50 Soldier suffers critical hit (Burn). 03483_ Hvy. Laser melted. 03483_ G-50 Soldier destroyed. 03484_ U-05 Engineer lays Concrete. 03486_ U-05 Engineer repairs door. 03492_ Critical hit (Burn: +37). 03493_ Overheating: System interference. 03493_ Adv. Heat Sink temporarily disabled. 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""" | | ?????#???????##???## ########????? | | ???#??????????#???## ####????#???###/# | | ??????????##???#???# ## ####?##?## | | ????????????######## ############# " | | ?#???######## [% %% "T | | ?????# # *%= ###### | | ?????# "" # !=% ##???# = | | ?????# T" + ###+########+######### # | | ?????# "" # #? # #?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionMediumGreatsword Manual? 0 Play Time 00:27:43 Cumulative 255.0 hours Start 2022.08.25 @ 21:02:33 End 2022.08.25 @ 21:58:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 579 Rogue 579 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d4fc3fc-fdf3-4f4a-80a2-9a315985f2d0