Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 14:57:46 Player: Enathri Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (109) 545 Value Destroyed (3232) 3232 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1253) 1253 TOTAL SCORE: 12330 Bonus ------- High Alert Combat Kills 253 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 174/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Long-range Terrain Scanner Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Heavy Treads Improved Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON ----------- Phase Gun Improved Remote Datajack Ripper > --- INVENTORY -------- Antigrav System Improved Antigrav System Makeshift Sword [Rating: 74] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Medium Matter Pod Device Improved Sensor Array Storage Medium Matter Pod Processor Advanced Melee Analysis Suite Hackware System Shield Protection Improved Weapon Shielding Weapon Mini Assault Cannon Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res DSF Res Slots Evolved 16 | . . . 2 2 2 . 2 . . 2 2 . . 2 . 2 Power 2 | . . . . . 1 . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . 1 . . . . . 1 Utility 6 | . . . 1 1 . . . . . 1 1 . . 2 . . Weapon 4 | . . . . 1 1 . 1 . . . . . . . . 1 Parts Attached 149 | 7 4 18 13 3 12 11 20 4 . 17 6 4 . 1 15 14 Power 23 | 1 1 2 3 . 3 1 6 2 . . . . . . 1 3 Engine 13 | 1 1 2 2 . 1 . 4 1 . . . . . . 1 . Core 7 | . . . 1 . 2 1 2 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 3 Propulsion 45 | 2 . 8 7 . 3 . 7 . . 4 3 1 . . 6 4 Treads 12 | . . . 4 . . . 4 . . . 1 . . . 3 . Leg 4 | 2 . . . . . . . . . . 1 . . . . 1 Wheel 12 | . . 4 3 . 2 . 2 . . 1 . . . . . . Hover 4 | . . . . . . . . . . 2 . . . . 1 1 Flight 13 | . . 4 . . 1 . 1 . . 1 1 1 . . 2 2 Utility 35 | 2 2 3 3 1 1 3 4 . . 7 . . . . 7 2 Device 17 | 1 1 1 . 1 1 2 3 . . 5 . . . . 1 1 Storage 4 | 1 1 1 . . . 1 . . . . . . . . . . Processor 9 | . . . . . . . 1 . . 2 . . . . 6 . Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 4 | . . 1 3 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 46 | 2 1 5 . 2 5 7 3 2 . 6 3 3 . 1 1 5 Energy Gun 13 | 2 . 1 . 1 1 2 . . . 2 . . . 1 . 3 Energy Cannon 10 | . . 1 . . 2 . . . . 3 2 . . . . 2 Ballistic Gun 3 | . . 1 . . 1 1 . . . . . . . . . . Ballistic Cannon 8 | . . . . . . 1 3 2 . 1 1 . . . . . Launcher 3 | . 1 1 . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . Impact Weapon 5 | . . 1 . . 1 3 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 2 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . 1 . . 1 . . . . . 1 Corrupted Parts 2 | . . . 1 . 1 . . . . . . . . . . . System Corruption 14 | . . . 4 . 10 . . . . . . . . . . . Parts Lost 72 | . 2 7 5 9 . 3 10 2 . 14 6 . . . 7 7 Power 15 | . 1 2 2 1 . . 3 1 . 2 . . . . 1 2 Propulsion 25 | . . 4 3 3 . 1 1 1 . 5 1 . . . 4 2 Utility 13 | . . . . 3 . . 3 . . 3 1 . . . 1 2 Weapon 19 | . 1 1 . 2 . 2 3 . . 4 4 . . . 1 1 Highest Loss Streak 7 | . 2 4 2 7 . 2 3 2 . 5 6 . . . 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 90 90 89 70 39 69 78 90 93 64 33 26 31 33 27 19 Engine 5 | . 14 12 7 . . 7 8 4 6 2 . . . . . . Core 3 | . . . 1 8 4 7 2 7 6 4 . . . . . . Treads 10 | . . . 17 24 . . 14 21 20 5 1 . . . 1 . Wheel 3 | . . 19 8 . 7 10 2 . . . . . . . . . Flight 1 | . . 3 . . . . . . . 1 . 9 10 9 3 5 Device 6 | . 7 9 . 2 . 10 11 13 13 11 4 . . . . . Storage 5 | . 14 7 11 5 . 3 6 6 6 4 . . . . . . Processor 4 | . . . . . . . 5 6 6 9 10 10 10 9 17 6 Protection 3 | . . 8 19 5 . . . . . . . . . . . . Energy Gun 2 | . 12 4 . 8 6 4 . . . 1 4 . . 4 . 2 Energy Cannon 3 | . . 4 . . 12 14 4 . . 9 4 . . . . . Ballistic Cannon 6 | . . . . . . . 11 25 33 7 2 . . . . . Launcher 2 | . 14 5 11 7 . . . . . . . . . . . . Impact Weapon 4 | . . 8 11 8 . 7 6 3 . . . . . . . . Peak Build Rating 74 | 7 7 16 19 22 35 44 50 56 56 65 48 38 38 45 74 49 Average Rating 32 | 5 6 11 15 18 17 37 41 51 56 47 34 32 38 43 27 29 On Entrance 27 | . 7 6 13 19 1 35 40 50 56 56 31 23 38 38 45 6 Naked Turns 48 | . . . . 11 22 . . . . . . . . . . 15 Heaviest Build 57 | 14 31 28 29 32 36 43 39 46 46 57 23 7 7 13 17 6 Greatest Support 88 | 20 20 32 60 60 38 38 88 88 68 68 30 19 19 19 75 22 Greatest Overweight (x) 11 | . 1 2 6 6 2 1 6 . . 11 2 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 9 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 5 4 4 4 4 4 4 4 5 4 4 4 5 5 2 4 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 7 5 5 5 5 5 4 5 5 5 5 4 5 5 5 1 2 Class Distribution -------------------- 53% | Mutant 10% | Gunner 8% | Scavenger-Mutant 8% | Skirmisher 7% | Scavenger-Skirmisher 7% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -5/Factory Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res DSF Res Matter Collected 2774 | 265 . 180 380 208 66 377 496 305 60 265 40 73 . . 34 25 Remotely 95 | 95 . . . . . . . . . . . . . . . . Salvage Created 3440 | 61 65 136 575 547 66 374 1002 56 56 332 . 120 . . 25 25 Parts 163 | 2 9 11 51 27 1 11 20 2 . 15 . 7 . . 4 3 Haulers Intercepted 6 | . . . 4 . 1 . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 8 . . . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res DSF Res Combat Hostiles Destroyed 71 | . 3 5 17 14 . 7 10 4 . 7 . 2 . . 2 . Melee 11 | . . . 2 3 . . 1 . . 1 . 2 . . 2 . Guns 10 | . 2 5 . 3 . . . . . . . . . . . . Cannons 19 | . . . . . . 3 6 4 . 6 . . . . . . AOE 19 | . 1 . 14 4 . . . . . . . . . . . . Classes Destroyed 15 | 1 2 1 5 1 . 1 2 1 . . . . . . 1 . Worker 12 | . . 3 2 2 1 . 2 . . 2 . . . . . . Builder 5 | . . . 4 1 . . . . . . . . . . . . Tunneler 2 | . . . . . . . 1 . . . . . . . . 1 Hauler 6 | . . . 4 . 1 . 1 . . . . . . . . . Recycler 6 | 1 . . . . . . 5 . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . . Watcher 5 | . . . 4 . . . . . . 1 . . . . . . Swarmer 20 | . 2 5 7 . . 2 1 1 . 2 . . . . . . Cutter 2 | . . . . . . . . . . . . . . . 2 . Grunt 27 | . 1 . 7 11 . . 4 1 . 3 . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . Sentry 7 | . . . 3 2 . . 1 1 . . . . . . . . Specialist 5 | . . . . . . 5 . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . Programmer 8 | . . . . . . . 4 . . 2 . 2 . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | 1 3 2 12 9 1 2 3 2 . 4 . 1 . . 2 1 Combat Bots Only 5 | . 3 2 4 5 . 2 2 2 . 4 . 1 . . 2 . Max Kills in Single Turn 3 | 1 2 1 3 3 1 1 1 1 1 2 . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 3 2 . . . . . . . . . . . . Melee 1 | . . . 1 1 . . 1 . . 1 . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res DSF Res Hostile Shots Fired 1139 | . 46 76 64 102 . 88 166 98 . 111 83 23 4 . 117 161 Missed 372 | . 12 18 15 25 . 37 49 38 . 27 30 9 2 . 48 62 Damage Taken 13588 | . 364 511 936 1141 36 860 1612 662 . 1714 1175 303 39 . 1962 2273 Core 4761 | . 63 144 228 253 36 153 197 107 . 316 489 203 39 . 1078 1455 Absorbed by Shields 207 | . . . . 176 . . . . . . . . . . 31 . Redirected to Shielding 86 | . . 9 77 . . . . . . . . . . . . . Regen/Repaired (Parts) 172 | . 5 . 102 65 . . . . . . . . . . . . Core Remaining (%) 52 | 100 . 17 43 54 . 73 . . 64 68 . . 36 . 17 . Volleys Fired 180 | 2 14 22 38 14 2 11 32 16 . 18 5 . . . 1 5 Largest 5 | 2 2 2 1 2 4 3 3 5 . 5 1 . . . 1 2 Hottest 411 | 80 70 60 33 89 191 160 171 255 . 411 81 . . . 88 208 Shots Fired 346 | 4 17 25 38 26 8 33 70 52 . 60 5 . . . 1 7 Gun 89 | 4 14 25 . 14 4 10 . . . 7 5 . . . 1 5 Cannon 204 | . . . . . 4 23 70 52 . 53 . . . . . 2 Launcher 53 | . 3 . 38 12 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 133 | . . 3 . . 2 1 53 52 . 22 . . . . . . Thermal 127 | 2 . 22 . 14 6 22 17 . . 31 5 . . . 1 7 Explosive 53 | . 3 . 38 12 . . . . . . . . . . . . Electromagnetic 33 | 2 14 . . . . 10 . . . 7 . . . . . . Robot Hit Streak 11 | 2 3 3 7 5 6 10 11 6 . 5 7 . . . . 3 Robot Miss Streak 5 | 1 4 4 4 2 1 5 4 5 . 5 . . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 285 | 2 6 13 35 32 7 29 68 35 . 33 5 11 . . 4 5 Core Hits 161 | 1 5 6 33 33 1 7 28 14 1 15 2 5 . . 8 2 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 13 | . . . 4 2 1 3 3 . . . . . . . . . Critical Strikes 22 | . . . 5 2 1 3 7 2 . 1 1 . . . . . Burn 1 | . . . . . . . . . . . 1 . . . . . Blast 6 | . . . . . . . 3 2 . 1 . . . . . . Smash 15 | . . . 5 2 1 3 4 . . . . . . . . . Melee Attacks 102 | . . 3 14 20 1 14 30 . . . . 13 . . 7 . Impact 82 | . . 3 14 20 1 14 30 . . . . . . . . . Slashing 20 | . . . . . . . . . . . . 13 . . 7 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . 3 6 . 1 . 5 . . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . . . . . . Damage Inflicted 11862 | 28 178 355 2854 1660 234 1021 2620 657 29 1306 124 416 . . 168 212 Guns 824 | 27 73 118 . 190 34 66 . . . 73 121 . . . 26 96 Cannons 3603 | . . . . . 104 414 1141 657 . 1184 . . . . . 103 Explosions 2761 | . 86 . 1841 809 . . 25 . . . . . . . . . Melee 4536 | . . 235 1009 661 96 541 1454 . . . . 416 . . 124 . Ramming 138 | 1 19 2 4 . . . . . 29 49 3 . . . 18 13 Kinetic 2024 | . . . . . 16 25 829 657 . 497 . . . . . . Thermal 2047 | 12 . 118 . 190 122 389 312 . . 558 121 . . . 26 199 Explosive 2736 | . 86 . 1841 809 . . . . . . . . . . . . Electromagnetic 381 | 15 73 . . . . 66 25 . . 202 . . . . . . Impact 3996 | . . 235 1009 661 96 541 1454 . . . . . . . . . Slashing 540 | . . . . . . . . . . . . 416 . . 124 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . 4 4 10 10 6 6 6 3 2 5 6 . . 18 Average Corruption 5 | . . . 4 4 10 10 4 6 6 2 1 3 5 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 72 | . . . 14 1 7 12 15 11 1 4 . 3 . . . 4 Message Errors 11 | . . . 1 . . 3 5 1 . 1 . . . . . . Matter Fused 19 | . . . 3 . 3 2 4 3 . 1 . 2 . . . 1 Heat Flow Errors 17 | . . . 6 . 2 2 4 1 . 1 . . . . . 1 Energy Discharges 5 | . . . 1 1 . 1 . 1 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 5 | . . . . . 1 1 . 2 . . . 1 . . . . Data Loss (major) 6 | . . . 3 . . 1 1 1 . . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . Alerts 2 | . . . . . 1 1 . . . . . . . . . . Misdirections 2 | . . . . . . 1 . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . 1 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1634 | . . 94 533 94 96 206 488 4 10 56 . 53 . . . . Projectiles 108 | . . . . . . . 50 4 . 54 . . . . . . Explosions 85 | . . . 72 13 . . . . . . . . . . . . Melee 1441 | . . 94 461 81 96 206 438 . 10 2 . 53 . . . . Knockbacks 39 | . 1 1 1 1 . 1 20 9 . 5 . . . . . . Impact 13 | . 1 1 1 1 . 1 8 . . . . . . . . . Kinetic 25 | . . . . . . . 11 9 . 5 . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 464 | . . . 320 106 . . 21 . . 9 . . . . 2 6 Shots 16 | . . . 11 4 . . 1 . . . . . . . . . Rammed 45 | . . 2 1 . . . . . 4 17 . . . . 18 3 Targets Rammed 56 | 1 7 2 1 . . . . . 5 17 1 . . . 19 3 Kicked 9 | 1 7 . . . . . . . . . 1 . . . . . Crushed 2 | . . . . . . . . . 1 . . . . . 1 . Highest Temperature 571 | 36 46 35 258 196 306 128 214 272 . 571 65 . . . . 330 Average Temperature 96 | 20 19 12 90 92 118 92 61 73 . 161 38 . . . . 147 Received Heat Transfer 2335 | . 102 . 195 625 . 36 459 39 . 543 90 . . . 138 108 Effects 8 | . . . . . . . . . . 7 . . . . . 1 Shutdowns 3 | . . . . . . . . . . 3 . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . 1 7 4 . 4 7 . . 1 . . . . . . Combat Hostiles 12 | . . . 1 4 . 4 3 . . . . . . . . . Parts Fried 33 | . . 3 9 3 1 3 11 . . 3 . . . . . . Impact Corruptions 53 | . . 3 20 5 1 6 16 . 1 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 . . . . . . . 1 . . . . . . Heat Transferred 3183 | 25 . 275 . 407 185 555 444 . . 811 259 . . . 37 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res DSF Res Peak Influence 812 | 5 98 166 609 812 398 453 293 . . 135 60 . . 76 115 189 Initial 355 | . 3 36 3 256 355 278 237 . . 9 60 . . 31 60 64 Average 184 | 1 30 118 362 439 383 366 143 . . 41 52 . . 35 64 78 Maximum Alert Level 3 | . . . 2 3 1 2 1 . . . . . . . . . Low Security (%) 62 | 100 100 100 12 . . . 68 . . 100 100 . . 100 100 100 Level 1 24 | . . . 32 57 100 65 31 . . . . . . . . . Level 2 12 | . . . 55 29 . 34 . . . . . . . . . . Level 3 . | . . . . 12 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 2 4 . 2 2 . . 2 3 . . . 2 4 Investigation 1 | . . . . 1 . . . . . . . . . . . . Extermination 5 | . . . . . . . 1 . . 2 1 . . . . 1 Reinforcement 15 | . . . 2 3 . 2 1 . . . 2 . . . 2 3 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res DSF Res Distress Signals 7 | . . . 2 . . . . . . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 170 | . 5 11 28 25 . 10 14 6 . 17 6 3 2 . 11 32 Peak Tracking Total 18 | . 5 6 6 6 . 3 3 4 . 6 5 2 2 . 6 18 Tactical Retreats 18 | . 1 1 2 1 . 2 . 1 . 5 . . . . 2 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res DSF Res Traps Triggered 9 | . . 2 . 1 1 1 1 . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res DSF Res Machines Disabled 14 | . . . 4 4 . 1 4 . . 1 . . . . . . Max in Single Turn 1 | . . . 1 1 . 1 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res DSF Res Machines Accessed 31 | . 3 1 4 2 4 . 5 2 . 2 . 1 . 3 . 4 Terminals 18 | . 2 . 2 1 2 . 4 . . 2 . 1 . 1 . 3 Fabricators 1 | . . . . . . . . . . . . . . 1 . . Repair Stations 4 | . 1 . 1 1 . . . . . . . . . 1 . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 Total Hacks 66 | . 10 1 19 3 6 . 11 2 . 3 . 1 . 4 . 6 Successful 43 | . 6 1 14 2 4 . 8 2 . 1 . 1 . 2 . 2 Failed 23 | . 4 . 5 1 2 . 3 . . 2 . . . 2 . 4 Catastrophic 4 | . 1 . . 1 1 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . . . . . . . Terminals 34 | . 7 . 5 1 3 . 7 . . 3 . 1 . 2 . 5 Fabricators 1 | . . . . . . . . . . . . . . 1 . . Repair Stations 11 | . 3 . 5 2 . . . . . . . . . 1 . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers 13 | . . . 9 . . . 4 . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . 1 Terminal Hacks 22 | . 4 1 3 . 3 . 4 2 . 1 . 1 . 1 . 2 Record 8 | . 1 . 2 . 1 . 2 . . . . 1 . . . 1 Open Door 3 | . . 1 . . . . . 2 . . . . . . . . Open DSF 4 | . . . . . 1 . . . . 1 . . . 1 . 1 Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Reinforcement Status 2 | . 1 . . . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . 1 . . Repair Station Hacks 8 | . 2 . 4 2 . . . . . . . . . . . . Scan Component 4 | . 1 . 2 1 . . . . . . . . . . . . Repair 4 | . 1 . 2 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer 11 | . . . 7 . . . 4 . . . . . . . . . Insert Component 6 | . . . 4 . . . 2 . . . . . . . . . Analyze 5 | . . . 3 . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 4 1 4 . 5 . . 1 . 1 . 2 . 3 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 2 1 . . . . . . . . . . . . Time 110 | . 26 . 52 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 4 . . . 2 . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res DSF Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res DSF Res Turns Passed 6979 | 89 184 472 1023 398 358 220 1271 616 110 1068 273 185 26 26 136 524 Spaces Moved 5335 | 59 107 379 619 189 347 126 663 329 62 586 221 360 76 73 122 1017 Core 317 | 9 . 6 3 23 35 . . . . 18 31 . . . 27 165 Treads 1519 | . . . 311 166 . . 371 329 62 217 55 . . . 8 . Legs 259 | 50 107 16 . . . . . . . . 86 . . . . . Wheels 1285 | . . 278 305 . 310 126 266 . . . . . . . . . Hover 221 | . . . . . . . . . . 202 10 . . . 1 8 Flight 1734 | . . 79 . . 2 . 26 . . 149 39 360 76 73 86 844 Fastest Speed 30 | 50 120 37 93 50 50 90 95 166 166 60 40 34 34 34 30 39 Average Speed 104 | 109 127 91 130 149 91 101 155 166 166 150 113 35 34 34 45 42 Slowest Speed 600 | 120 190 260 350 350 125 115 520 167 166 600 160 40 34 34 160 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . 2 . . . . . . . . . 2 . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 28 73 59 25 8 79 14 55 12 14 7 59 18 4 90 35 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . . . . . . . . . 3 . . . . Spaces Dug 23 | . . . 23 . . . . . . . . . . . . . Terrain Destroyed 438 | . 22 . 315 80 . . 1 8 . 12 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 21 | . . . . . . . 1 8 . 12 . . . . . . AOE 417 | . 22 . 315 80 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res DSF Res Total 6149 | 76 137 464 766 237 378 166 772 361 66 672 238 395 75 73 179 1094 Wait 237 | . 2 27 69 11 8 1 16 9 . 20 1 19 . . 2 52 Move 5299 | 58 106 374 618 188 346 125 662 328 61 585 220 355 75 72 121 1005 Hop 10 | . . 2 . . . . . . . . . 2 . . . 6 Pick Up 30 | 8 1 3 4 . 4 . 4 1 . 3 . 1 . . . 1 Fast Attach 104 | 6 1 14 11 2 7 9 12 2 . 12 5 3 . 1 10 9 Attach 41 | 1 2 4 1 1 5 1 7 1 . 5 1 1 . . 5 6 Detach 32 | . . 5 1 1 3 . 5 1 . 5 2 1 . . 2 6 Swap 5 | . 1 . 1 . . 1 1 1 . . . . . . . . Drop 43 | . 3 8 8 . 2 6 3 2 . 7 3 . . . 1 . Fire 180 | 2 14 22 38 14 2 11 32 16 . 18 5 . . . 1 5 Melee 100 | . . 3 14 20 1 12 30 . . . . 13 . . 7 . Ram 17 | . . 2 1 . . . . . . 9 . . . . 1 4 Kick 9 | 1 7 . . . . . . . . . 1 . . . . . Crush 31 | . . . . . . . . . 5 8 . . . . 18 . Escape Stasis 11 | . . . . . . . . . . . . . . . 11 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Repaired Tractor Beam? 196 | -10/Materials | Discovered new exit (range 15) 257 | -10/Materials | Discovered new exit (range 10) 274 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 340 | -10/Mines | Core integrity fell below 50% 344 | -10/Mines | Lost 4 parts (1p2n1w) 393 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 398 | -10/Mines | Core integrity fell below 20% 542 | -10/Mines | Learned location of Zion (-6) 586 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 711 | -10/Mines | Discovered new exit (range 15) 746 | -10/Mines | Entered Materials 746 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -9/Materials | Repaired Lgt. Armor Plating 1054 | -9/Materials | Repaired Com. Wheel 1497 | -9/Materials | Build established: Scavenger-Mutant 1738 | -9/Materials | Core integrity fell below 50% 1755 | -9/Materials | Discovered new exit (range 10) 1769 | -9/Materials | Entered another Materials area 1769 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1889 | -8/Materials | Build established: Mutant 1975 | -8/Materials | Repaired Rocket Launcher 2160 | -8/Materials | Discovered new exit (range 14) 2167 | -8/Materials | Entered Factory 2167 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2184 | -7/Factory | Lost 7 parts (1p3n1u2w) 2194 | -7/Factory | System corruption reached 10% 2417 | -7/Factory | Identified exit to DSF 2525 | -7/Factory | Entered DSF 2589 | -7/DSF | Additional patrols routed to DSF 2607 | -7/DSF | Discovered new exit (range 11) 2745 | -7/DSF | Entered Factory 2745 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3168 | -6/Factory | Lost 3 parts (1p1u1w) 3323 | -6/Factory | Spotted B-75 Beast 4008 | -6/Factory | Discovered new exit (range 6) 4016 | -6/Factory | Entered Lower Caves 4033 | -6/Lower Caves | Spotted B-75 Beast 4086 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4167 | -6/Lower Caves | Build established: Scavenger-Skirmisher 4594 | -6/Lower Caves | Discovered new exit (range 3) 4632 | -6/Lower Caves | Entered another Lower Caves area 4675 | -6/Lower Caves | Build established: Skirmisher 4709 | -6/Lower Caves | Discovered new exit (range 5) 4742 | -6/Lower Caves | Entered Factory 4742 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5108 | -5/Factory | Build established: Scavenger-Gunner 5280 | -5/Factory | Lost 5 parts (1p2u2w) 5557 | -5/Factory | Build established: Mutant 5626 | -5/Factory | Cargo convoy interrupted 5749 | -5/Factory | Spotted B-75 Beast 5789 | -5/Factory | Lost 3 parts (1p1u1w) 5790 | -5/Factory | Discovered new exit (range 15) 5810 | -5/Factory | Entered another Factory area 5810 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6081 | -4/Factory | Discovered new exit (range 5) 6083 | -4/Factory | Entered Upper Caves 6093 | -4/Upper Caves | Lost 6 parts (1n1u4w) 6178 | -4/Upper Caves | Core integrity fell below 50% 6263 | -4/Upper Caves | Spotted B-86 Titan 6266 | -4/Upper Caves | Discovered new exit (range 5) 6267 | -4/Upper Caves | Learned location of Testing (-3) 6268 | -4/Upper Caves | Entered another Upper Caves area 6291 | -4/Upper Caves | Discovered new exit (range 10) 6294 | -4/Upper Caves | Entered Research 6294 | -3/Research | Evolved 2 slots: Utility x2 6320 | -3/Research | Identified exit to DSF 6320 | -3/Research | Entered DSF 6357 | -3/DSF | Additional patrols routed to DSF 6388 | -3/DSF | Lost 4 parts (1p2n1w) 6394 | -3/DSF | Core integrity fell below 50% 6449 | -3/DSF | Discovered new exit (range 16) 6456 | -3/DSF | Core integrity fell below 20% 6456 | -3/DSF | Entered Research 6456 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6908 | -2/Research | Spotted B-90 Cyclops 6914 | -2/Research | Lost 4 parts (2n1u1w) 6962 | -2/Research | Spotted B-90 Cyclops 6964 | -2/Research | System corruption reached 10% 6965 | -2/Research | Released all parts (4) 6966 | -2/Research | Core integrity fell below 50% 6973 | -2/Research | Core integrity fell below 20% 6980 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06956_ K-01 Serf collects debris. 06959_ System corrupted: Heat flow error (+150). 06962_ System corrupted: Enh. Nova Cannon failed to cycle. 06964_ Centrium Leg broken. 06964_ Overheating: Short circuit. 06965_ P-80 Master resets P-80 Master, system corruption cleaned. 06965_ Quantum Reactor destroyed. 06965_ Released Imp. Targeting Computer. 06965_ Released Broken Centrium Leg. 06965_ Released Dispersion Rifle. 06965_ Released Enh. Nova Cannon. 06966_ P-80 Master resets K-01 Serf, system corruption cleaned. 06969_ U-05 Engineer builds a Wall. 06971_ P-80 Master resets P-80 Master, system corruption cleaned. 06972_ Penetrated by Slug. 06977_ Slug penetrates Wall. 06977_ Slug penetrates Recycling Unit. 06977_ Slug penetrates Wall. 06979_ System corrupted: Matter fused (-6). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????######### ##? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ????????????????????????????????????????#??# #?? | | ??????????????????????????????????????? #??# #?? | | ??????????????????????????##????#######/##?# #?? | | ?????????????????????????? ???# #?# #?? | | ?????????????????????????? ??# #?# #?? | | ?????????????????????????? """ ?# "#?# #?? | | ????????????????????????? """ ?# [ ""#?# #?? | | ????????????????????????? """ # ]= #?# #?? | | ???????????????????????? """ # ""#?# #?? | | ???????????????????????? """ + ""#?# #?? | | ???????????????????????# # #?# #?? | | ???????????????????????# ?# #?# #?? | | ?????????????????#?????#+###+######"#/###### ### | | ?????????????????# ????# w | | ?????????????????# ##### | | ?????????????????+ w t h | | ?????????????????# h B | | ?????????????????# = | | ?????????????????# ###"####+############ | | ?????????????????# #??# #??????? | | ???????????????### #??#! #??????? | | ???????????????# ! #??# ! #??????? | | ???????????????# @ #### #??????? | | ?????????????????# " " pp """" #??????? | | ???????????? "Y" ### """" #??????? | | ??????????? """ #?# """" #??????? | | ????????????? t #?# """" #??????? | | ?????????????? #?###########??????? | | ?????????????? k !h! ??????????????????? | | ???????????????##### ?????????????????? | | ???????????????????#h#######+### ????????????????? | | ???????????????????# ??????????? ???????????????? | | ???????????????????#????????????? ??????????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 29 Energy Capacity 365 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 36 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Particle Cannon | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Pulse Rifle | -9/Materials | Scanalyzed Imp. Terrain Scanner | -6/Factory | Scanalyzed Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Loot Pinata Remodeling Safety First Universal Adapter Challenges ------------ None Game ------ Seed TrapRocketGreatsword Manual? 0 Play Time 02:20:15 Cumulative 10.5 hours Start 2024.10.18 @ 18:04:27 End 2024.10.19 @ 14:57:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9eae860-13df-4b2f-be09-a5a7ae0ede8e