Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.02.02 @ 05:55:57 Player: leiavoia Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (147) 735 Value Destroyed (6247) 6247 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (4274) 4274 TOTAL SCORE: 19936 Bonus ------- High Alert Combat Kills 939 Follower Combat Kills 1058 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Scanned by Researcher 500 Friendly Fire -523 Cogmind --------- Core Integrity 0/1450 Matter 225/300 Energy 92/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor High-capacity Storage Unit Advanced Energy Well (168) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Armored Leg Armored Leg Zionite Composite Leg I Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Advanced Visual Processing Unit Advanced Targeting Computer Advanced Particle Charger Hardened Light Armor Plating GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg High-capacity Storage Unit Zionite Biocell High-capacity Matter Pod Weapon Cycler Improved Transmission Jammer Hardened Light Armor Plating Layered Light Armor Plating Long-range Tractor Beam GOLEM Unit Heavy Beamcaster Nova Cannon KE Penetrator Magnetic Acceleration Cannon RU-N14's Throwing Claymores Power Sword [Rating: 154] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Zionite Composite Leg I Treads Medium Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Combat Linear Gravjet Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assembled Focal Cannon Energy Gun Lightning Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Z-bomb Delivery System Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 2 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . 2 . . . . . . Utility 9 | . . . 1 . . . . 2 . . . . 1 . 2 . . 2 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Parts Attached 172 | . 4 5 10 4 1 2 26 34 . 12 19 7 7 2 5 3 . 21 1 9 Power 22 | . . . 1 1 . . 3 3 . . 3 3 5 . . . . 3 . . Engine 15 | . . . 1 1 . . 3 1 . . 1 3 5 . . . . . . . Core 3 | . . . . . . . . 2 . . 1 . . . . . . . . . Reactor 4 | . . . . . . . . . . . 1 . . . . . . 3 . . Propulsion 39 | . . 2 2 1 . . 7 5 . 2 7 3 . 2 . . . 5 . 3 Treads 13 | . . 2 . 1 . . 4 4 . . . . . . . . . 1 . 1 Leg 22 | . . . 2 . . . 3 1 . 1 5 3 . 2 . . . 4 . 1 Wheel 3 | . . . . . . . . . . 1 2 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 59 | . 3 1 1 1 1 1 7 14 . 6 2 . 1 . 5 3 . 9 . 4 Device 21 | . 2 1 . . . . 4 5 . . 1 . . . 2 . . 4 . 2 Storage 8 | . 1 . . 1 1 . . . . . . . . . . 1 . 2 . 2 Processor 10 | . . . 1 . . . 1 2 . 5 . . . . 1 . . . . . Hackware 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . . Protection 17 | . . . . . . 1 2 6 . . 1 . 1 . 2 2 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 52 | . 1 2 6 1 . 1 9 12 . 4 7 1 1 . . . . 4 1 2 Energy Gun 16 | . . 1 1 . . . 5 5 . . 4 . . . . . . . . . Energy Cannon 3 | . . . . . . 1 1 1 . . . . . . . . . . . . Ballistic Gun 6 | . 1 . 2 . . . 2 . . . . . . . . . . 1 . . Ballistic Cannon 12 | . . . . 1 . . . 6 . 1 1 . 1 . . . . 1 . 1 Launcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 8 | . . 1 . . . . . . . 3 2 1 . . . . . 1 . . Impact Weapon 4 | . . . 3 . . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . 1 1 . 5 3 . . . . 1 . . . 5 Parts Lost 70 | . . 5 1 . . 2 6 12 . . 6 . 1 . 3 . . 26 . 8 Power 8 | . . . . . . . 1 1 . . 1 . 1 . . . . 4 . . Propulsion 24 | . . 1 1 . . . 3 4 . . 1 . . . . . . 10 . 4 Utility 23 | . . 1 . . . 2 1 6 . . 2 . . . 1 . . 9 . 1 Weapon 15 | . . 3 . . . . 1 1 . . 2 . . . 2 . . 3 . 3 Highest Loss Streak 24 | . . 3 1 . . 2 3 5 . . 4 . 1 . 2 . . 24 . 7 Average Slot Usage (%) 90 | . 93 100 99 100 100 96 98 96 84 90 89 91 91 88 88 89 89 85 3 11 Engine 4 | . 14 14 11 11 11 11 8 5 . . 1 6 10 . . . . . . . Core 2 | . . . . . . . . 1 7 7 5 . . . . . . . . . Treads 11 | . . 22 22 29 33 33 26 23 15 15 4 . . . . . . . . 3 Leg 16 | . 28 5 11 3 . . 9 3 7 10 23 29 26 35 31 31 31 26 . 1 Device 9 | . 7 14 11 11 11 . 8 12 15 9 . 7 6 5 13 10 10 15 . . Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 13 11 10 10 10 10 . . Processor 8 | . . . 11 11 11 8 3 5 . 5 15 15 11 5 10 10 10 8 . . Protection 4 | . . . . . . 8 5 8 7 7 6 . 1 5 1 5 5 3 . . Energy Gun 4 | . 14 14 11 2 . . 12 8 7 7 2 1 . . . . . . . . Energy Cannon 6 | . . . . . . 8 5 . . . . 17 18 11 14 15 15 12 . . Ballistic Gun 1 | . 14 8 6 . . . 2 . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 8 11 2 . 11 15 15 . . 1 5 . . . . . 1 Special Weapon 2 | . . 5 . . . . . . . . 18 3 . . . . . . . . Impact Weapon 1 | . . . 3 11 11 11 6 1 . . . . . . . . . . . . Naked Turns 36 | . . . . . . . . . . . . . . . . . . 9 12 15 Heaviest Build 146 | 11 27 27 27 53 53 63 63 86 86 91 91 96 124 124 139 139 137 146 3 16 Greatest Support 141 | 20 20 40 40 60 60 60 80 104 56 56 92 108 108 140 140 140 140 141 3 75 Greatest Overweight (x) 9 | . 1 1 2 . . 1 1 1 1 8 9 1 1 . . . . 1 . . Average Overweight (x) 1 | . . . . . . . . . 1 4 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 18 | 8 8 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 Most Carried 20 | 6 9 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Carried 18 | 6 7 8 12 18 20 20 18 18 20 19 19 19 19 19 19 19 20 18 4 4 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 9 15 15 20 20 20 20 20 20 20 19 20 20 20 19 20 20 5 5 4 Class Distribution -------------------- 35% | Golem 33% | Mutant 15% | Scavenger-Mutant 4% | Tank 4% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Tank | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -5/Factory Golem | -4/Factory Golem | -4/Waste Golem | -4/Factory Golem | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Matter Collected 3422 | 203 37 94 94 51 10 30 463 1006 . 44 329 112 137 . 50 58 . 144 . 560 Remotely 997 | . . . . . . . . 552 . . . . . . . . . . . 445 Salvage Created 6338 | 10 269 110 104 . . . 641 963 . . 473 259 622 . 614 674 83 1397 . 119 Parts 282 | 4 15 . 8 . . . 31 63 . . 27 11 26 . 28 10 1 58 . . Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 5 | . . . . . . . . 1 . . . . 1 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . 7 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Combat Hostiles Destroyed 155 | . 4 8 4 . . . 13 28 . . 43 5 13 . 11 1 . 20 . 5 Melee 2 | . . . . . . . 2 . . . . . . . . . . . . . Guns 32 | . 4 8 4 . . . 9 7 . . . . . . . . . . . . Cannons 74 | . . . . . . . 2 21 . . 9 2 13 . 11 1 . 15 . . AOE 47 | . . . . . . . . . . . 34 3 . . . . . 5 . 5 Classes Destroyed 25 | 1 3 1 1 . . . 4 3 . . 3 . . . 1 2 1 4 . 1 Worker 6 | . . . . . . . 1 2 . . . . . . . . . 1 . 2 Builder 13 | . . . . . . . 1 5 . . . . . . 1 . . 5 . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycler 6 | . 1 . . . . . 1 . . . . . . . . . . 3 . 1 Operator 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Watcher 3 | . 1 . . . . . . 1 . . . . . . 1 . . . . . Swarmer 20 | . . . 2 . . . . 10 . . . . 3 . 5 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . Grunt 46 | . 4 . 2 . . . 9 8 . . . 4 6 . . . . 9 . 4 Brawler 3 | . . . . . . . . . . . . . . . 1 . . 2 . . Duelist 6 | . . . . . . . 1 1 . . . . 3 . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 7 | . . . . . . . 3 1 . . . 1 . . 1 . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . Hunter 6 | . . . . . . . . 6 . . . . . . . . . . . . Programmer 12 | . . . . . . . . 2 . . . 1 1 . 3 . . 4 . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . Compactor 1 | . . . . . . . . . . . . . . . . 1 . . . . Z-Light 6 | . . . . . . . . . . . 6 . . . . . . . . . Assembler 2 | . . . . . . . . . . . 2 . . . . . . . . . Assembled 42 | . . 8 . . . . . . . . 34 . . . . . . . . . Golem 3 | . . . . . . . . . . . 3 . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 34 | 1 3 8 2 . . . 7 11 . . 34 4 7 . 5 1 1 17 . 9 Combat Bots Only 32 | . 2 8 2 . . . 7 9 . . 32 4 7 . 5 1 . 9 . 5 Max Kills in Single Turn 9 | 1 1 1 1 . . . 2 3 . . 9 4 2 . 1 2 1 7 . 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . . . . . . . . 9 3 . . . . . 4 . 2 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Damage Taken 17302 | . 147 629 228 . . 235 1295 2335 . . 2397 238 977 . 698 . . 4981 180 2962 Core 3600 | . 55 179 35 . . . 168 187 . . 303 31 93 . 25 . . 1065 180 1279 Absorbed by Shields 11 | . . . . . . . . . . . . . . . . . . 11 . . Core Remaining (%) 66 | 100 . 6 . . . 91 69 . . . . 25 89 100 . . 97 18 . . Volleys Fired 393 | 3 20 33 10 . . . 47 88 . 1 25 7 34 . 30 9 2 64 . 20 Largest 3 | 2 2 2 2 . . . 3 3 . 1 3 2 3 . 3 3 3 3 . 1 Hottest 178 | 70 70 150 60 . . . 153 178 . 48 60 50 103 . 75 75 75 111 . 70 Shots Fired 773 | 6 40 62 20 . . . 103 184 . 1 38 8 66 . 53 27 6 139 . 20 Gun 270 | 6 40 59 20 . . . 79 54 . . 2 . . . . . . 10 . . Cannon 456 | . . . . . . . 24 130 . 1 2 5 66 . 53 27 6 126 . 16 Launcher 4 | . . . . . . . . . . . . . . . . . . . . 4 Special 43 | . . 3 . . . . . . . . 34 3 . . . . . 3 . . Kinetic 276 | 3 20 28 10 . . . 35 126 . 1 2 . 12 . . . . 23 . 16 Thermal 417 | 3 20 34 10 . . . 68 22 . . 2 5 54 . 53 27 6 113 . . Explosive 44 | . . . . . . . . . . . 34 3 . . . . . 3 . 4 Electromagnetic 36 | . . . . . . . . 36 . . . . . . . . . . . . Robot Hit Streak 25 | 2 7 10 10 . . . 25 20 . . 11 2 19 . 24 8 6 24 . 3 Robot Miss Streak 11 | 1 1 3 2 . . . 6 11 . . 2 1 2 . 1 2 . 2 . 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . 1 . . Secondary Targets 6 | . 1 . 1 . . . 3 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 526 | 3 30 35 16 . . 1 86 121 . . 27 4 46 . 37 16 4 91 . 9 Core Hits 442 | 2 14 20 6 . . . 83 114 . . 87 8 21 . 17 4 1 54 . 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Critical Strikes 14 | . . 2 . . . . 1 6 . . 1 . . . . . . 4 . . Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Blast 7 | . . . . . . . . 6 . . . . . . . . . 1 . . Sever 3 | . . . . . . . . . . . 1 . . . . . . 2 . . Melee Attacks 42 | . . . 2 . . 1 8 21 . . . . . . . . . 9 1 . Impact 32 | . . . 2 . . 1 8 21 . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . . . . . 9 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28912 | 31 313 372 156 . . 36 1453 2674 . . 7325 505 2155 . 1810 962 329 7457 . 3334 Guns 2947 | 31 313 348 156 . . . 1050 744 . . . . . . . . . 305 . . Cannons 12867 | . . . . . . . 368 1888 . . 52 66 2117 . 1810 962 329 4866 . 409 Explosions 11471 | . . . . . . . . . . . 6176 318 . . . . . 2080 . 2897 Melee 164 | . . . . . . 36 35 . . . . . . . . . . 93 . . Ramming 145 | . . . . . . . . 42 . . . . 38 . . . . 37 . 28 Kinetic 3992 | 19 100 138 71 . . . 364 1888 . . 52 . 266 . . . . 685 . 409 Thermal 11337 | 12 213 234 85 . . . 1054 235 . . . 66 1851 . 1810 962 329 4486 . . Explosive 11471 | . . . . . . . . . . . 6176 318 . . . . . 2080 . 2897 Electromagnetic 509 | . . . . . . . . 509 . . . . . . . . . . . . Impact 71 | . . . . . . 36 35 . . . . . . . . . . . . . Slashing 1387 | . . . . . . . . . . . 1097 121 . . . . . 169 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . 5 . . . . . 3 3 3 . . . . 3 3 3 8 . 3 Average Corruption 2 | . . 5 . . . . . 1 3 3 . . . . 2 3 3 2 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 37 | . . 11 . . . . . 6 . 5 . . . . 1 5 1 7 . 1 Message Errors 11 | . . 3 . . . . . 2 . 2 . . . . . 3 . 1 . . Matter Fused 7 | . . 1 . . . . . 1 . 2 . . . . . 2 . 1 . . Heat Flow Errors 6 | . . 1 . . . . . 1 . 1 . . . . 1 . . 2 . . Energy Discharges 7 | . . 1 . . . . . 2 . . . . . . . . 1 2 . 1 Data Loss (minor) 5 | . . 4 . . . . . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1534 | . . . . . . . 5 15 . . 253 33 50 . 85 37 33 485 . 538 Projectiles 726 | . . . . . . . 5 8 . . 100 21 50 . 85 37 33 363 . 24 Explosions 738 | . . . . . . . . . . . 153 12 . . . . . 59 . 514 Melee 70 | . . . . . . . . 7 . . . . . . . . . 63 . . Knockbacks 54 | . . . . . . . . 37 . . . . 6 . . . . 3 . 8 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic 45 | . . . . . . . . 32 . . . . 5 . . . . 2 . 6 Secondary 8 | . . . . . . . . 5 . . . . 1 . . . . 1 . 1 Self-Inflicted Damage 477 | . . . . . . . . . . . . . . . . . . 3 . 474 Shots 2 | . . . . . . . . . . . . . . . . . . . . 2 Rammed 6 | . . . . . . . . 3 . . . . . . . . . 1 . 2 Targets Rammed 15 | . . . . . . . 1 3 . . . . 3 . . . . 6 . 2 Kicked 8 | . . . . . . . . . . . . . 3 . . . . 5 . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 616 | 50 204 180 3 . . 10 616 467 . 153 26 . 234 . 117 3 3 523 . 4 Average Temperature 155 | 26 77 85 3 . . 10 253 178 . 77 9 . 74 . 75 2 2 170 . 3 Received Heat Transfer 3218 | . 84 220 87 . . 144 747 582 . . 368 45 189 . 36 . . 383 . 333 Effects 49 | . . . . . . . 22 18 . . . . . . . . . 9 . . Shutdowns 12 | . . . . . . . 5 4 . . . . . . . . . 3 . . Energy Bleed 5 | . . . . . . . 3 2 . . . . . . . . . . . . Interference 15 | . . . . . . . 4 8 . . . . . . . . . 3 . . Matter Decay 7 | . . . . . . . 5 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 8 | . . . . . . . 4 2 . . . . . . . . . 2 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . . . 2 . . . . . 1 . 1 . . . . . Heat Transferred 7848 | 37 629 827 200 . . . 1452 280 . . . 25 998 . 975 450 150 1825 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Peak Influence 1069 | 5 167 64 172 66 . . 417 658 . . . . 156 76 210 53 60 1069 491 506 Initial 488 | . 3 64 . 66 . . . 67 . . . . 9 76 37 49 . 31 488 276 Average 240 | 3 97 28 56 66 . . 194 304 . . . . 88 76 74 44 9 823 489 328 Maximum Alert Level 3 | . . . . . . . 2 2 . . . . . . 1 . . 3 2 2 Low Security (%) 65 | 100 100 100 100 100 . 100 41 44 . . . . 100 100 97 100 100 2 . . Level 1 12 | . . . . . . . 57 14 . . . . . . 2 . . 2 . 87 Level 2 10 | . . . . . . . . 40 . . . . . . . . . 12 100 12 Level 3 11 | . . . . . . . . . . . . . . . . . . 82 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 . . . . . 3 14 . . . . 6 1 2 . . 15 . 4 Investigation 8 | . 1 . . . . . 2 3 . . . . . . . . . 1 . 1 Extermination 6 | . . . . . . . . 2 . . . . 1 . 1 . . 2 . . Reinforcement 18 | . 1 . . . . . . 3 . . . . 1 1 1 . . 8 . 3 Assault 4 | . . . . . . . 1 . . . . . . . . . . 3 . . Garrison 11 | . . . . . . . . 6 . . . . 4 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Distress Signals 10 | . 1 1 2 . . . 2 1 . . . . 1 . . . . 1 . 1 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . 12 . . Distress Signals 12 | . . . . . . . . . . . . . . . . . . 12 . . Times Spotted 281 | . 11 11 10 . . 3 18 41 . . 57 7 18 1 16 . 1 63 1 23 Peak Tracking Total 43 | . 4 7 6 . . 3 4 7 . . 43 5 6 1 6 . 1 23 4 11 Tactical Retreats 9 | . . 1 1 . . . . 2 . . 1 1 . . 1 . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Traps Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Machines Disabled 12 | . . . . . . . 1 3 . . 2 . 1 . . . . 3 . 2 Max in Single Turn 1 | . . . . . . . 1 1 . . 1 . 1 . . . . 1 . 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Machines Accessed 39 | . 3 . 3 . 1 . 5 9 . 1 . . 6 . 3 . . 4 1 3 Terminals 22 | . 3 . 3 . . . 2 4 . . . . 4 . 2 . . 2 . 2 Fabricators 6 | . . . . . . . . 4 . . . . 1 . . . . 1 . . Repair Stations 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Recycling Units 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . 1 . . . . . 1 1 Total Hacks 100 | . 6 . 9 . 6 . 12 22 . 5 . . 16 . 6 . . 7 2 9 Successful 42 | . 1 . 5 . 6 . 2 9 . 5 . . 7 . 1 . . 2 . 4 Failed 58 | . 5 . 4 . . . 10 13 . . . . 9 . 5 . . 5 2 5 Catastrophic 18 | . 3 . 1 . . . 4 3 . . . . 3 . 1 . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 24 | . . . . . . . . 6 . 5 . . 6 . 2 . . 1 . 4 Terminals 58 | . 6 . 9 . . . 5 11 . . . . 10 . 5 . . 4 . 8 Fabricators 12 | . . . . . . . . 8 . . . . 3 . . . . 1 . . Repair Stations 4 | . . . . . . . 3 . . . . . . . 1 . . . . . Recycling Units 6 | . . . . . . . 1 3 . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 3 . . . . . 3 . . . . . 2 1 Terminal Hacks 32 | . 1 . 5 . 6 . 1 6 . 5 . . 2 . 1 . . 2 . 3 Record 6 | . . . . . 6 . . . . . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Prototype ID Bank 6 | . . . 2 . . . . 3 . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Branch Access Points 4 | . 1 . 1 . . . . 1 . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Zone Layout 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 6 | . . . . . . . . 2 . . . . 4 . . . . . . . Terminals 4 | . . . . . . . . 1 . . . . 3 . . . . . . . Botnet 2 | . . . . . . . . . . . . . 2 . . . . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . Search 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Fabnet 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . . 1 . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . 2 . . . 5 8 . . . . 6 . 3 . . 4 1 2 Full Trace Events 7 | . 1 . . . . . 2 2 . . . . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . 134 . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . 8 . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . 19 . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . 7 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 1 2 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . 1 2 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 1 . . . . . . . . . . 2 . . Machine Destruction 3 | . . . . . . . 1 . . . . . . . . . . 2 . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . 3 3 4 1 1 1 . . . Autooverrided 3 | . . . . . . . . . . . . 1 2 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Total Allies 34 | . . 3 . . . . . . . 6 . 1 4 . . 20 . . . . Largest Group 20 | . . 3 . . . . . . . 6 6 1 3 . . 20 19 17 . . Highest-Rated Group 760 | . . 40 . . . . . . . 303 303 32 76 . . 760 733 683 . . Highest-Rated Ally 95 | . . 16 . . . . . . . 95 95 32 32 . . 50 50 50 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 358 | . . 2 . . . . . . . . 149 . 11 . . 5 17 174 . . Total Damage 9431 | . . 14 . . . . . . . . 3944 . 339 . . 102 377 4655 . . Kills 44 | . . . . . . . . . . . 20 . 3 . . . 1 20 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Robot Analysis Total 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Derelict Logs Recovered 4 | . . . . 1 . . . . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Turns Passed 12227 | 19 339 548 245 185 329 144 880 1297 46 2355 1120 1148 1099 100 583 462 61 1024 40 203 Spaces Moved 5937 | 9 211 255 94 104 204 66 322 489 20 1054 677 373 425 77 363 336 33 598 71 156 Core 176 | . . . . . . . . . . . . . . . . . . 38 71 67 Treads 2222 | . . 248 50 104 204 66 322 489 20 541 131 . . . . . . . . 47 Legs 2973 | 9 211 7 44 . . . . . . . 504 373 425 77 363 336 33 560 . 31 Wheels 555 | . . . . . . . . . . 513 42 . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . 11 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 162 240 200 112 120 130 126 126 126 126 50 50 50 Average Speed 163 | 120 127 160 206 160 160 209 202 186 240 220 145 132 188 126 126 126 126 129 50 91 Slowest Speed 260 | 120 190 190 260 160 160 240 245 245 240 240 240 210 195 126 126 126 126 189 50 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 51 62 13 17 60 21 28 22 5 87 76 55 19 3 15 95 1 22 3 26 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 5 | . . . . . 1 . . . . 4 . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . . . Unknown Exits Taken 13 | 1 . 1 . 1 1 1 . . 1 1 1 1 . 1 . . 1 1 1 . Scrap Searched 7 | . . 2 . . . 1 . . . 2 . 2 . . . . . . . . Spaces Dug 57 | . . 2 2 . . . 5 19 . . . 3 4 . 4 3 . 14 1 . Terrain Destroyed 285 | . . 2 2 . . . 5 27 . . 109 36 12 . 13 4 . 55 1 19 Melee 17 | . . . 2 . . . 3 7 . . . . . . . . . 4 1 . Projectile 97 | . . 2 . . . . 2 20 . . 3 4 12 . 13 4 . 32 . 5 AOE 171 | . . . . . . . . . . . 106 32 . . . . . 19 . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Was Fac Res Res Tes Total 7758 | 11 247 330 121 124 209 70 456 690 19 1087 779 1023 671 80 448 357 49 719 73 195 Wait 959 | . 4 29 2 2 . . 16 12 . . 41 621 181 . 30 . 13 8 . . Move 5918 | 8 210 254 93 103 203 65 321 488 19 1053 676 372 424 76 363 335 32 597 70 156 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 117 | . 4 8 4 9 2 . 18 22 . 7 7 4 9 2 7 5 1 7 1 . Fast Attach 50 | . 2 1 . 1 . 2 9 9 . 7 5 6 1 . . . . . . 7 Attach 61 | . . 3 5 . . . 10 12 . 2 8 . 3 2 1 . . 11 1 3 Detach 17 | . 1 1 . . . . 1 1 . 1 4 . 2 . 2 . . 1 . 3 Swap 62 | . 2 1 5 3 1 . 7 13 . 3 6 1 3 . 4 3 . 10 . . Drop 121 | . 4 . . 6 3 2 18 21 . 13 7 12 11 . 11 5 1 6 . 1 Fire 393 | 3 20 33 10 . . . 47 88 . 1 25 7 34 . 30 9 2 64 . 20 Melee 42 | . . . 2 . . 1 8 21 . . . . . . . . . 9 1 . Ram 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Kick 8 | . . . . . . . . . . . . . 3 . . . . 5 . . Crush 4 | . . . . . . . 1 3 . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Waste -4/Factory -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research -2/Testing (discovered 1 exit: Acc) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 1) 20 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Mines 360 | -10/Mines | Assembled infested the area 410 | -10/Mines | Core integrity fell below 50% 484 | -10/Mines | Lost 3 parts (1n1u1w) 488 | -10/Mines | Destroyed 8 combat bots 770 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 874 | -10/Mines | Discovered new exit (range 14) 903 | -10/Mines | Core integrity fell below 20% 907 | -10/Mines | Entered Materials 907 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 919 | -9/Materials | Identified exit to Mines 1152 | -9/Materials | Entered Mines 1160 | -9/Mines | Learned Materials stockpile data 1170 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1307 | -9/Mines | Discovered new exit (range 8) 1331 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1331 | -9/Mines | Discovered new exit (range 5) 1337 | -9/Mines | Entered Exiles 1374 | -9/Exiles | Met 8R-AWN 1403 | -9/Exiles | Met EX-HEX 1457 | -9/Exiles | Met EX-BIN 1551 | -9/Exiles | Met EX-DEC 1576 | -9/Exiles | Learned location of Zion (-7) 1653 | -9/Exiles | Discovered new exit (range 10) 1666 | -9/Exiles | Entered Mines 1708 | -8/Mines | Discovered new exit (range 8) 1810 | -8/Mines | Entered Materials 1810 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2125 | -8/Materials | Identified exit to Factory 2226 | -8/Materials | Lost 3 parts (2n1w) 2230 | -8/Materials | Destroyed 7 combat bots 2276 | -8/Materials | Lost 3 parts (1p1n1u) 2553 | -8/Materials | Build established: Scavenger-Mutant 2690 | -8/Materials | Entered Factory 2690 | -7/Factory | Evolved 2 slots: Utility x2 3099 | -7/Factory | Garrison activated, responded to threat 3413 | -7/Factory | Identified exit to Lower Caves 3430 | -7/Factory | Garrison activated, responded to threat 3534 | -7/Factory | Lost 5 parts (1n3u1w) 3535 | -7/Factory | Destroyed 9 combat bots 3737 | -7/Factory | Lost 4 parts (1p3n) 3987 | -7/Factory | Entered Lower Caves 4010 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4033 | -7/Lower Caves | Entered Zion 4050 | -7/Zion | Given A8's code to call for help 4122 | -7/Zion | Discovered new exit (range 16) 4206 | -7/Zion | Gained Derelict followers 4258 | -7/Zion | Build established: Tank 4322 | -7/Zion | System corruption cleaned by Quarantine Array 4425 | -7/Zion | Found Prototype Special Weapon 4429 | -7/Zion | Found Prototype Special Weapon 4433 | -7/Zion | Found Prototype Special Weapon 4437 | -7/Zion | Found Prototype Special Weapon 4494 | -7/Zion | Learned Factory emergency access door positions 4514 | -7/Zion | Learned 8 Factory zone layouts 4951 | -7/Zion | Build established: Scavenger-Mutant 5194 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5426 | -7/Zion | Given the Hacking Drone Bay 5440 | -7/Zion | Learned location of Quarantine (-3) 5442 | -7/Zion | Learned location of Warlord (-4) 5561 | -7/Zion | Found Prototype Processor 5561 | -7/Zion | Identified Exp. Target Analyzer 5566 | -7/Zion | Found Prototype Processor 5566 | -7/Zion | Identified Spectral Analyzer 5575 | -7/Zion | Found Prototype Processor 5575 | -7/Zion | Identified Exp. Terrain Scan Processor 5579 | -7/Zion | Found Prototype Processor 5579 | -7/Zion | Identified Exp. Armor Integrity Analyzer 5763 | -7/Zion | Build established: Mutant 6322 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6329 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6331 | -7/Zion | Opened final containment barrier to the Deep Caves 6365 | -7/Zion | Discovered new exit (range 5) 6370 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6384 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 6388 | -7/Zion | Entered Deep Caves 6388 | -7/Deep Caves | Accompanied by 6 allies 6674 | -7/Deep Caves | Build established: Gunner 6703 | -7/Deep Caves | Attacked by Z-Imprinter 6711 | -7/Deep Caves | Allies destroyed Z-Imprinter 6775 | -7/Deep Caves | Z-Facility disabled 7000 | -7/Deep Caves | Build established: Mutant 7129 | -7/Deep Caves | Discovered new exit (range 11) 7283 | -7/Deep Caves | Spotted as-83267 7284 | -7/Deep Caves | Exposed GOLEM chamber 7298 | -7/Deep Caves | Allies destroyed as-83267 7310 | -7/Deep Caves | Triggered Deep Caves wall 7313 | -7/Deep Caves | Destroyed AS-31765 7322 | -7/Deep Caves | Core integrity fell below 50% 7322 | -7/Deep Caves | Destroyed AS-95914 7354 | -7/Deep Caves | Found GOLEM Unit 7356 | -7/Deep Caves | Destroyed 32 combat bots 7359 | -7/Deep Caves | Found GOLEM Unit 7361 | -7/Deep Caves | Spotted as-90160 7427 | -7/Deep Caves | Lost 4 parts (2u2w) 7508 | -7/Deep Caves | Entered Proximity Caves 7839 | -6/Proximity Caves | Build established: Golem 8369 | -6/Proximity Caves | Spotted B-75 Beast 8491 | -6/Proximity Caves | Discovered new exit (range 16) 8656 | -6/Proximity Caves | Entered Factory 8656 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8657 | -6/Factory | Identified exit to Factory 9003 | -6/Factory | Fabricated Y-54 Guardian? 9057 | -6/Factory | Garrison activated, responded to threat 9501 | -6/Factory | Garrison activated, responded to threat 9560 | -6/Factory | Destroyed 7 combat bots 9571 | -6/Factory | Discovered exit to Factory (range 5) 9755 | -6/Factory | Entered another Factory area 9755 | -5/Factory | Evolved 2 slots: Propulsion x2 9849 | -5/Factory | Discovered new exit (range 5) 9855 | -5/Factory | Entered another Factory area 9855 | -4/Factory | Evolved 2 slots: Utility x2 10438 | -4/Factory | Sucked down chute 10438 | -4/Factory | Entered Waste 10439 | -4/Waste | Joined by Warlord forces that had cleared the area 10854 | -4/Waste | Discovered new exit (range 11) 10870 | -4/Waste | A Compactor rumbled back to life 10870 | -4/Waste | Destroyed C-40 Crusher 10900 | -4/Waste | Entered Factory 10900 | -4/Factory | Accompanied by 19 allies 10915 | -4/Factory | Discovered new exit (range 19) 10961 | -4/Factory | Entered Research 10961 | -3/Research | Accompanied by 17 allies 10961 | -3/Research | Evolved 2 slots: Utility x2 10973 | -3/Research | Garrison activated, responded to threat 11092 | -3/Research | Spotted B-86 Titan 11105 | -3/Research | Destroyed B-86 Titan 11461 | -3/Research | First assault squad dispatched 11467 | -3/Research | P-80 Master assimilated allied Y9-KS7(g) 11504 | -3/Research | P-80 Master assimilated allied P4-1K0(m) 11635 | -3/Research | Cargo convoy interrupted 11815 | -3/Research | Destroyed 9 combat bots 11857 | -3/Research | Identified exit to Armory 11857 | -3/Research | Identified exit to Quarantine 11857 | -3/Research | Adv. Hacking Suite fried by hacking feedback 11941 | -3/Research | Released all parts (5) 11953 | -3/Research | Core integrity fell below 50% 11972 | -3/Research | Lost 24 parts (4p8n9u3w) 11980 | -3/Research | Discovered new exit (range 7) 11984 | -3/Research | Core integrity fell below 20% 11985 | -3/Research | Entered another Research area 11985 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12016 | -2/Research | Discovered new exit (range 16) 12025 | -2/Research | Entered Testing 12043 | -2/Testing | Identified exit to Access 12154 | -2/Testing | Build established: Mutant 12166 | -2/Testing | Scanned by Researcher 12198 | -2/Testing | Found Prototype Launcher 12198 | -2/Testing | Identified Z-bomb Delivery System 12214 | -2/Testing | Core integrity fell below 50% 12223 | -2/Testing | Core integrity fell below 20% 12228 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 12213_ Destroyed KE Penetrator. 12213_ G-73 Enforcer destroyed. 12215_ Penetrated by Slug. 12217_ O-16 Technician sends out distress signal. 12217_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12217_ R-10 Processor collects Lgt. Quantum Reactor. 12219_ The unstable cave ceiling collapses. 12219_ Penetrated by Slug. 12219_ O-16 Technician suffers critical hit (Destroy). 12219_ O-16 Technician destroyed. 12219_ Acquired 18 matter. 12219_ Acquired data core, extracted dynamic key. 12219_ Decrypted 4 local trap positions from data. 12221_ Penetrated by Slug. 12221_ Critical hit (Burn: +37). 12222_ Slug penetrates Wall. 12222_ Slammed into G-73 Enforcer. 12222_ G-73 Enforcer knocked back. 12228_ Penetrated by Slug. 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