Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.31 @ 00:18:10 Player: AnotherZach Result: Destroyed by D9-XJC(h) with Bore Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (213) 1065 Value Destroyed (7458) 7458 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3339) 3339 TOTAL SCORE: 16762 Bonus ------- High Alert Combat Kills 818 Follower Combat Kills 2283 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -462 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 365/365 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (2) -------- Improved Ion Engine Cold Fusion Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Melee Analysis Suite Improved Armor Integrity Analyzer Improved Weapon Shielding Relay Coupler [NC] (21) > --- WEAPON (3) ------- Phasing Sabre Phasing Sabre Phasing Sabre > --- INVENTORY (10) --- Improved Deuterium Engine Light Treads Light Treads High-capacity Storage Unit Advanced Signal Interpreter Improved Light Armor Plating Relay Coupler [NC] (28) Relay Coupler [NC] (28) Relay Coupler [NC] (28) Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Hardened Medium Armor Plating Improved Remote Shield Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Improved KE Penetrator Railgun Improved Datajack > --- INVENTORY -------- Medium Treads Heavy Siege Treads Centrium Wheel Advanced Heat Sink Medium Matter Pod Improved Armor Integrity Analyzer Improved Weapon Shielding Makeshift Hacking Suite Makeshift Hacking Suite Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] System Restoration Module Heavy Rocket Launcher Heavy Missile Launcher Remote Datajack Great Axe [Rating: 91] Favorites ----------- Power Antimatter Reactor Engine Backup Power III Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Centrium Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Makeshift Hacking Suite Device Improved Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Railgun Energy Gun Field Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Railgun Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Ext Slots Evolved 8 | . . . . 4 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . . . 2 . . . . . . . . . Utility 4 | . . . . 1 2 . . . . . . 1 . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 262 | 7 . 3 8 26 41 45 26 2 . . . 75 29 Power 36 | 1 . . 1 3 5 7 1 1 . . . 12 5 Engine 24 | 1 . . 1 1 4 4 . . . . . 9 4 Core 4 | . . . . 2 1 . . . . . . 1 . Reactor 8 | . . . . . . 3 1 1 . . . 2 1 Propulsion 67 | 2 . . 2 6 9 19 . . . . . 21 8 Treads 10 | 2 . . . . . 3 . . . . . 5 . Leg 14 | . . . . . . 1 . . . . . 5 8 Wheel 23 | . . . 2 2 . 12 . . . . . 7 . Hover 14 | . . . . . 7 3 . . . . . 4 . Flight 6 | . . . . 4 2 . . . . . . . . Utility 84 | 2 . . 1 9 16 6 15 1 . . . 23 11 Device 38 | 1 . . 1 5 10 3 6 . . . . 10 2 Storage 10 | 1 . . . 3 2 1 . . . . . 2 1 Processor 5 | . . . . . 2 . . . . . . 1 2 Hackware 22 | . . . . 1 2 . 7 1 . . . 9 2 Protection 9 | . . . . . . 2 2 . . . . 1 4 Artifact . | . . . . . . . . . . . . . . Weapon 75 | 2 . 3 4 8 11 13 10 . . . . 19 5 Energy Gun 11 | 1 . 1 . 6 1 2 . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . Ballistic Gun 15 | 1 . . 2 2 1 5 3 . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 12 | . . 2 2 . 2 1 1 . . . . 4 . Special Weapon 7 | . . . . . 4 . . . . . . 3 . Impact Weapon 3 | . . . . . . . . . . . . 3 . Slashing Weapon 19 | . . . . . 3 4 3 . . . . 5 4 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . 3 . . . . 3 1 Unidentified Prototypes 6 | . . . 1 1 . . . . . . . 4 . Parts Lost 51 | . . . 6 2 3 5 . . . . . 31 4 Power 13 | . . . 1 . . 3 . . . . . 9 . Propulsion 15 | . . . 2 1 . 2 . . . . . 8 2 Utility 12 | . . . 1 . 1 . . . . . . 8 2 Weapon 11 | . . . 2 1 2 . . . . . . 6 . Highest Loss Streak 8 | . . . 6 1 1 4 . . . . . 8 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 77 89 99 98 99 100 100 100 100 87 95 Engine 3 | . 14 14 7 5 2 1 . . . . . 4 4 Core 1 | . . . . 3 4 . . . . . . . 2 Reactor 4 | . . . . . . 5 7 7 7 7 7 3 4 Treads 2 | . 28 28 4 . . . . . . . . 3 . Leg 1 | . . . . . . . . . . . . . 17 Wheel 15 | . . . 22 19 . 11 30 30 30 30 30 15 . Hover 4 | . . . . . 5 16 . . . . . 3 8 Flight 3 | . . . . 13 24 . . . . . . . . Device 9 | . 14 14 12 10 14 14 10 15 15 15 15 3 3 Storage 7 | . 14 14 3 9 7 7 7 7 7 7 7 7 8 Processor 2 | . . . . . 7 6 . . . . . . 6 Hackware 11 | . . . . 2 7 7 13 7 7 7 7 22 6 Protection 2 | . . . . . . 1 4 7 7 7 7 . 11 Energy Gun 3 | . 14 13 1 15 11 3 . . . . . . . Ballistic Gun 7 | . 14 2 10 9 . 7 13 15 15 15 15 6 . Launcher 1 | . . 11 14 . . . . . . . . 1 2 Slashing Weapon 4 | . . . . . 5 6 5 7 7 7 7 2 12 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 108 | 13 13 14 18 31 39 83 90 92 92 92 92 108 97 Greatest Support 126 | 40 40 40 40 40 40 64 64 64 64 64 64 126 60 Greatest Overweight (x) 5 | . . . . 1 1 3 1 1 1 1 1 5 3 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 8 8 8 10 15 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 5 8 10 19 20 20 20 20 20 20 14 Most Carried 20 | 7 7 8 8 10 15 20 20 20 20 20 20 20 20 Average Carried 15 | 3 6 7 5 7 10 17 19 17 20 20 19 18 12 Final Capacity 20 | 8 8 8 5 8 15 20 20 20 20 20 20 20 10 Final Carried 20 | 7 7 8 5 8 15 20 15 20 20 20 20 18 10 Class Distribution -------------------- 38% | Hacker-Mutant 19% | Commander-Mutant 12% | Hacker-Sprinter 10% | Scavenger-Mutant 9% | Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Zion Commander-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Gladiator | -6/Extension Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Ext Matter Collected 4886 | 279 . 107 51 223 663 433 661 175 82 . 18 1846 348 Remotely . | . . . . . . . . . . . . . . Salvage Created 8091 | 96 30 197 97 275 1083 1215 1350 216 247 . 59 2433 793 Parts 436 | 8 4 12 8 22 65 48 90 9 18 . 3 122 27 Haulers Intercepted 4 | . . . . 1 1 . 1 . . . . 1 . Recyclers Shooed 4 | . . . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . 24 21 . 13 . . Prevented 9 | . . . . . . . . 4 3 . 2 . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 141 | . . 6 6 5 14 23 20 4 5 . 1 47 10 Melee 35 | . . . . . 7 8 5 . . . . 11 4 Guns 57 | . . 3 . 5 2 10 13 4 5 . 1 14 . Cannons 5 | . . . . . . 5 . . . . . . . AOE 35 | . . 3 6 . 5 . 2 . . . . 15 4 Classes Destroyed 18 | 2 1 2 1 4 2 3 1 2 . . . . . Worker 36 | . . . . 1 5 . 3 . . . . 27 . Builder 9 | . . . . . . . 4 . . . . 4 1 Tunneler 4 | 1 . 1 . . 2 . . . . . . . . Hauler 4 | . . . . 1 1 . 1 . . . . 1 . Recycler 8 | 1 . . . . 2 . 1 . . . . 2 2 Minesweeper 1 | . . . . . . . . 1 . . . . . Mechanic 2 | . . . . 1 1 . . . . . . . . Operator 5 | . . . . . 1 . . . . . . 2 2 Watcher 9 | . 1 . . 2 1 . 3 . . . . 2 . Swarmer 39 | . . 3 . 1 . 10 1 2 2 . . 16 4 Saboteur 3 | . . . . . . 3 . . . . . . . Grunt 55 | . . 3 . 1 8 5 9 1 3 . 1 19 5 Brawler 1 | . . . . . . . . . . . . 1 . Sentry 13 | . . . . 3 3 1 3 . . . . 2 1 Specialist 2 | . . . . . . 1 . . . . . 1 . Hunter 7 | . . . . . . 2 1 . . . . 4 . Programmer 15 | . . . . . 3 1 6 . . . . 5 . Subdweller 6 | . . . 6 . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . Best Kill Streak 15 | 2 1 3 6 2 5 4 6 2 3 . 1 15 5 Combat Bots Only 9 | . . 3 6 1 3 4 4 2 3 . 1 9 5 Max Kills in Single Turn 5 | 1 1 3 2 1 2 2 2 2 1 . 1 5 2 Gunslinging 1 | . . . . . . . . . . . . 1 . Exploded 3 | . . 2 2 . 2 . 2 . . . . 3 2 Melee 1 | . . . . . 1 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 1214 | . 16 13 38 20 185 124 155 22 14 . 2 453 172 Missed 402 | . 4 4 10 10 100 47 37 6 6 . 1 119 58 Damage Taken 9845 | . 72 123 686 171 716 682 963 210 110 . 18 4791 1303 Core 1443 | . 6 17 171 5 147 140 81 11 . . . 700 165 Absorbed by Shields 352 | . . . . . . . 71 63 34 . 6 178 . Redirected to Shielding 82 | . . . . . . . 26 . . . . . 56 Ignored by Resistances 2942 | . 24 36 174 49 230 199 321 77 41 . 8 1402 381 Regen/Repaired (Parts) 1241 | . . . . . 47 . 294 136 46 . 9 606 103 Core Remaining (%) 66 | 100 . . 22 99 . . . . . . 45 . . Volleys Fired 229 | 3 3 14 10 20 22 19 34 10 8 . 2 71 13 Largest 3 | 2 2 2 2 3 3 3 3 2 2 . 2 2 1 Hottest 207 | 60 60 70 73 207 146 145 107 68 68 . 68 78 43 Shots Fired 407 | 6 6 17 11 56 45 42 67 20 16 . 4 104 13 Gun 334 | 6 6 12 1 56 41 31 64 20 16 . 4 77 . Cannon 10 | . . . . . . 10 . . . . . . . Launcher 50 | . . 5 10 . 2 1 3 . . . . 16 13 Special 13 | . . . . . 2 . . . . . . 11 . Kinetic 230 | 3 3 6 . 16 . 21 64 20 16 . 4 77 . Thermal 103 | . . . . 40 43 20 . . . . . . . Explosive 34 | . . 5 10 . 2 1 3 . . . . 13 . Electromagnetic 29 | 3 3 6 1 . . . . . . . . 3 13 Robot Hit Streak 36 | 5 4 10 20 36 20 18 12 14 4 . 2 32 7 Robot Miss Streak 10 | . 2 2 . 2 3 5 2 2 1 . 2 10 1 Penetration Max 1 | . . . . . . 1 1 1 1 . . 1 . Secondary Targets 9 | . . . . . 1 . . 2 3 . . 3 . Max Gunslinging Chain 1 | . . . . . 1 . . 1 1 . . 1 . Shots Hit Robots 496 | 5 4 12 10 39 60 51 72 17 11 . 3 185 27 Core Hits 330 | 3 1 9 14 14 31 33 43 9 5 . 2 152 14 Critical Kills 4 | . . . . 1 . . 2 . 1 . . . . Critical Parts Destroyed 17 | . . . . 1 . . 2 1 . . . 12 1 Critical Strikes 42 | . 1 . . 5 4 5 6 1 1 . . 17 2 Burn 3 | . . . . 3 . . . . . . . . . Destroy 11 | . . . . 2 . . 4 1 1 . . 3 . Corrupt 1 | . 1 . . . . . . . . . . . . Smash 11 | . . . . . . . . . . . . 10 1 Sever 16 | . . . . . 4 5 2 . . . . 4 1 Melee Attacks 360 | . . . . . 59 72 44 2 . . 1 138 44 Thermal 3 | . . . . . . 3 . . . . . . . Impact 92 | . . . . . . . . . . . . 86 6 Slashing 252 | . . . . . 59 69 35 2 . . 1 49 37 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . . 7 . 12 2 . . . 14 5 Combat Hostiles 1 | . . . . . 1 . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . 9 . Damage Inflicted 21085 | 66 62 420 1119 748 2539 1803 2654 648 347 . 92 8968 1619 Guns 5631 | 66 62 125 12 748 505 386 1321 475 347 . 50 1534 . Cannons 312 | . . . . . . 312 . . . . . . . Explosions 6521 | . . 295 1107 . 713 18 304 . . . . 3615 469 Melee 8569 | . . . . . 1311 1087 1029 173 . . 42 3777 1150 Ramming 42 | . . . . . . . . . . . . 42 . Kinetic 4187 | 25 28 45 . 168 . 194 1321 475 347 . 50 1534 . Thermal 2293 | . . 21 . 580 916 504 . . . . . 272 . Explosive 5136 | . . 274 1107 . 312 18 304 . . . . 3121 . Electromagnetic 858 | 41 34 80 12 . . . . . . . . 222 469 Impact 3166 | . . . . . . . . . . . . 2814 352 Slashing 5403 | . . . . . 1311 1087 1029 173 . . 42 963 798 Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 1 1 1 . . . . 2 . Average Corruption 1 | . . . . . 1 1 1 . . . . 1 . Corruption Purged 9 | . . . . . 1 1 3 . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . . . . . 1 . 1 . . . . 5 . Message Errors 1 | . . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . 1 . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . 1 . Overload Shots 6 | . . . . . . 6 . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . . Overflow Damage 1691 | . . . 15 . 267 . 63 93 . . . 1022 231 Projectiles . | . . . . . . . . . . . . . . Explosions 340 | . . . 15 . 97 . . . . . . 214 14 Melee 1351 | . . . . . 170 . 63 93 . . . 808 217 Knockbacks 13 | . . . . . . . . . . . . 10 3 Impact 13 | . . . . . . . . . . . . 10 3 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 763 | . . 56 61 . 45 . . . . . . 574 27 Shots 36 | . . 2 3 . 1 . . . . . . 28 2 Rammed 4 | . . . . . . . . . . . . 4 . Targets Rammed 5 | . . . . . . . . . . . . 5 . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . Highest Temperature 360 | . . 42 8 360 274 177 . . . . . 182 48 Average Temperature 66 | . . 18 8 102 69 40 . . . . . 38 22 Received Heat Transfer 2822 | . . 24 132 36 228 135 252 . 28 . . 1543 444 Effects 7 | . . . . 6 1 . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Interference 5 | . . . . 5 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 16 | . . . . . . . . . . . . 11 5 Impact Corruptions 34 | . . . . . . . . . . . . 32 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 1 4 . . . . . . . . Heat Transferred 3723 | . . 50 . 1369 1273 681 . . . . . 350 . Parts Sabotaged 14 | . . . . . . 14 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 . . . . . . . . . 5 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Ext Peak Influence 1158 | 10 46 213 . 176 633 1158 733 . . . . 683 642 Initial 526 | . 5 14 . . 10 188 526 . . . . 8 178 Average 344 | 5 15 80 . 68 235 705 505 . . . . 245 431 Maximum Alert Level 4 | . . 1 . . 2 4 3 . . . . 2 2 Low Security (%) 37 | 100 100 86 . 100 56 2 . . . . . 52 3 Level 1 20 | . . 13 . . 20 17 16 . . . . 20 44 Level 2 36 | . . . . . 22 29 82 . . . . 27 52 Level 3 4 | . . . . . . 31 1 . . . . . . Level 4 2 | . . . . . . 18 . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 66 | . . . . 2 20 . 9 . . . . 32 3 Investigation 30 | . . . . 1 14 . 1 . . . . 12 2 Extermination 16 | . . . . . 5 . 5 . . . . 6 . Reinforcement 11 | . . . . . 1 . 3 . . . . 6 1 Assault 2 | . . . . . . . . . . . . 2 . Garrison 7 | . . . . 1 . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 2 . Haulers Reinforced 4 | . . . . . . . 1 . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Ext Distress Signals 7 | . 1 . . 3 . . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 306 | . 6 7 9 22 45 30 39 11 9 . 7 88 33 Peak Tracking Total 8 | . 5 4 5 5 8 4 6 5 3 . 4 6 5 Tactical Retreats 19 | . . 1 . . 12 1 1 . . . . 2 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Ext Traps Triggered 15 | . . . 2 . . 3 4 . . . . 2 4 Indirectly 2 | . . . . . . . . . . . . . 2 Trap Hack Attempts 73 | . . . . . . . 55 . . . . 18 . Triggered . | . . . . . . . . . . . . . . Disarmed 14 | . . . . . 11 . . . . . . 3 . Reprogrammed 14 | . . . . . . . 11 . . . . 3 . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 . . . . . Objects Rigged 5 | . . . . . 5 . . . . . . . . Exploded 5 | . . . . . 5 . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Ext Machines Disabled 28 | . . . . . 12 2 1 . . . . 11 2 Max in Single Turn 6 | . . . . . 6 1 1 . . . . 4 1 Garrison Access 3 | . . . . . . . 1 . . . . 2 . Garrison Relay 2 | . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Ext Machines Accessed 80 | . 2 1 1 4 29 2 12 1 . . . 22 6 Terminals 47 | . 2 . . 2 16 2 7 . . . . 12 6 Fabricators 13 | . . . . . 6 . 3 . . . . 4 . Repair Stations 4 | . . . . . 2 . 1 . . . . 1 . Recycling Units 5 | . . . . 1 2 . . . . . . 2 . Scanalyzers 2 | . . . . 1 1 . . . . . . . . Garrison Access 6 | . . . . . 2 . 1 . . . . 3 . Total Hacks 242 | . 4 1 4 14 91 6 39 1 . . . 69 13 Successful 178 | . 3 1 4 12 63 2 29 1 . . . 58 5 Failed 63 | . 1 . . 2 27 4 10 . . . . 11 8 Catastrophic 5 | . . . . . 1 2 . . . . . 2 . Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 137 | . 4 . . 6 57 3 23 . . . . 41 3 Terminals 139 | . 4 . . 5 54 6 21 . . . . 36 13 Fabricators 53 | . . . . . 18 . 16 . . . . 19 . Repair Stations 7 | . . . . . 5 . 1 . . . . 1 . Recycling Units 9 | . . . . 2 3 . . . . . . 4 . Scanalyzers 12 | . . . . 7 5 . . . . . . . . Garrison Access 16 | . . . . . 6 . 1 . . . . 9 . Terminal Hacks 60 | . . 1 4 . 17 2 10 1 . . . 21 4 Record 4 | . . . 4 . . . . . . . . . . Part Schematic 6 | . . . . . 2 . 1 . . . . 3 . Robot Schematic 9 | . . . . . 1 . 6 . . . . 2 . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open Door 7 | . . 1 . . . . . 1 . . . 1 4 Open DSF 2 | . . . . . 2 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Terminal Index 3 | . . . . . 1 . 1 . . . . 1 . Fabricator Index 2 | . . . . . . . 1 . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . 1 . Garrison Index 2 | . . . . . 1 . . . . . . 1 . Unreport Threat 6 | . . . . . 1 . . . . . . 5 . Locate Traps 1 | . . . . . 1 . . . . . . . . Disarm Traps 3 | . . . . . 2 . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . 1 . Dispatch Records 2 | . . . . . 1 . . . . . . 1 . Recall Investigation 2 | . . . . . 1 . . . . . . 1 . Recall Extermination 2 | . . . . . 1 . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 2 . Security Stations 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 24 | . . . . . 2 . 11 . . . . 11 . Load Schematic 11 | . . . . . 1 . 5 . . . . 5 . Build 13 | . . . . . 1 . 6 . . . . 6 . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . Recycling Unit Hacks 5 | . . . . 1 1 . . . . . . 3 . Retrieve Components 5 | . . . . 1 1 . . . . . . 3 . Scanalyzer 10 | . . . . 6 4 . . . . . . . . Insert Component 5 | . . . . 3 2 . . . . . . . . Analyze 5 | . . . . 3 2 . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . 2 . Unlock Access 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Coupler Status 2 | . . . . . . . . . . . . 2 . Unauthorized Hacks 71 | . 3 . . 5 34 . 7 . . . . 21 1 Terminals 37 | . 3 . . 4 17 . 5 . . . . 7 1 Track 11 | . 1 . . 1 5 . 2 . . . . 2 . Assimilate 6 | . . . . . 5 . . . . . . . 1 Botnet 10 | . 2 . . 1 3 . 2 . . . . 2 . Detonate 3 | . . . . . 2 . . . . . . 1 . Disrupt 2 | . . . . 1 . . . . . . . 1 . Operators 4 | . . . . 1 1 . 1 . . . . 1 . Sabotage 1 | . . . . . 1 . . . . . . . . Fabricators 21 | . . . . . 13 . 1 . . . . 7 . Report 3 | . . . . . 2 . . . . . . 1 . Prioritize 4 | . . . . . 2 . 1 . . . . 1 . Liberate 9 | . . . . . 6 . . . . . . 3 . Fabnet 1 | . . . . . . . . . . . . 1 . Haulers 2 | . . . . . 1 . . . . . . 1 . Recompile 2 | . . . . . 2 . . . . . . . . Repair Stations 3 | . . . . . 1 . 1 . . . . 1 . Mechanics 3 | . . . . . 1 . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . . . Extract 2 | . . . . 1 1 . . . . . . . . Garrison Access 8 | . . . . . 2 . . . . . . 6 . Restock 1 | . . . . . . . . . . . . 1 . Reprogram 3 | . . . . . 1 . . . . . . 2 . Intercept 1 | . . . . . . . . . . . . 1 . Watchers 1 | . . . . . 1 . . . . . . . . Eject 2 | . . . . . . . . . . . . 2 . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 70 | . 2 . . 4 27 2 8 . . . . 22 5 Full Trace Events 21 | . . . . . 10 1 . . . . . 8 2 Feedback Events 2 | . . . . . 2 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . 1 . 6 . . . . 2 . Robots Built 21 | . . . . . . . 12 . . . . 9 . Authchips 9 | . . . . . . . 6 . . . . 3 . Time 1115 | . . . . . . . 482 . . . . 633 . Total Robot Build Rating 93 | . . . . . . . 48 . . . . 45 . Part Schematics Acquired 19 | . . . . 8 8 . 1 . . . . 2 . Parts Built 1 | . . . . . 1 . . . . . . . . Authchips 1 | . . . . . 1 . . . . . . . . Time 84 | . . . . . 84 . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 40 | . . . . 3 10 . . . . . . 27 . Parts Scanalyzed 5 | . . . . 3 2 . . . . . . . . Part Schematics Acquired 5 | . . . . 3 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Ext Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked 12 | . . . . . . . 6 . . . . 5 1 Non-combat 9 | . . . . . . . 6 . . . . 2 1 Combat 3 | . . . . . . . . . . . . 3 . Robot Hacks Applied 15 | . . . . . . . 8 . . . . 6 1 no_distress 2 | . . . . . . . 1 . . . . 1 . find_fabricator 1 | . . . . . . . 1 . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . purge_threat 2 | . . . . . . . 2 . . . . . . scatter_targeting 1 | . . . . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . . . . 1 . formatsys_low 6 | . . . . . . . 3 . . . . 2 1 formatsys_high 1 | . . . . . . . . . . . . 1 . Relay Couplers Released 20 | . . . . . . 8 . . . . . 12 . Ejected 8 | . . . . . . . . . . . . 8 . Machine Destruction 9 | . . . . . . 8 . . . . . 1 . Programmers 3 | . . . . . . . . . . . . 3 . Attached 4 | . . . . . . . 1 . . . . 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . 1 . . . . . . . 10 Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Ext Total Allies 68 | . . . . . 9 . 15 . . . . 24 20 Largest Group 17 | . . . . . 3 . 15 15 15 14 14 12 17 Highest-Rated Group 468 | . . . . . 74 . 423 423 423 386 386 359 468 Highest-Rated Ally 55 | . . . . . 37 . 41 41 41 41 41 55 39 Total Orders 19 | . . . . 2 3 . 2 2 2 . 2 3 3 STAY 1 | . . . . . 1 . . . . . . . . ROAM 2 | . . . . 1 1 . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . AID 14 | . . . . . . . 2 2 2 . 2 3 3 EXPLORE 1 | . . . . 1 . . . . . . . . . Ally Attacks 517 | . . . 3 13 28 . 28 48 12 . 25 212 148 Total Damage 12697 | . . . . . 672 . 1056 892 325 . 672 6022 3058 Kills 104 | . . . . . 7 . 9 9 4 . 8 46 21 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . 2 1 Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Ext Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 2 . 2 . . Drone Launches 16 | . . . 5 11 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Ext Turns Passed 14297 | 125 214 633 337 486 2042 1479 2309 559 448 243 403 3784 1235 Spaces Moved 12308 | 63 127 369 336 446 4129 914 1643 428 345 196 318 2352 642 Core 4 | 4 . . . . . . . . . . . . . Treads 884 | 59 127 369 27 . . 6 . . . . . 296 . Legs 559 | . . . . . . . . . . . . 81 478 Wheels 5525 | . . . 309 251 . 468 1643 428 345 196 318 1567 . Hover 1609 | . . . . . 597 440 . . . . . 408 164 Flight 3727 | . . . . 195 3532 . . . . . . . . Fastest Speed 29 | 50 160 160 80 31 29 48 110 110 110 110 110 90 98 Average Speed 86 | 153 160 160 86 59 33 115 110 110 110 110 110 115 134 Slowest Speed 330 | 160 160 160 160 95 101 320 110 110 110 110 110 330 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . 13 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 25 45 22 59 71 95 41 61 56 13 60 45 50 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . Known Exits Taken 4 | . . . . . 1 . 1 . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . . . Scrap Searched 8 | . . . . . . . . 2 2 . 4 . . Spaces Dug 67 | . . . . . 34 3 13 . . . . 14 3 Terrain Destroyed 670 | . . 33 39 . 200 22 43 7 1 . 1 318 6 Melee 59 | . . . . . 26 3 13 . . . . 14 3 Projectile 41 | . . . . . . 10 14 7 1 . 1 8 . AOE 569 | . . 33 39 . 174 9 16 . . . . 295 3 Terrain Rammed 1 | . . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Ext Total 14878 | 86 133 394 368 632 4560 1193 2010 493 397 223 366 3071 952 Wait 1127 | . . 5 7 83 195 42 192 40 45 28 44 335 111 Move 12271 | 62 126 368 335 445 4104 913 1642 427 344 195 317 2351 642 Hop 11 | . . . . . 11 . . . . . . . . Pick Up 262 | 14 2 2 6 33 48 55 5 9 . . 1 58 29 Fast Attach . | . . . . . . . . . . . . . . Attach 144 | 7 . . 6 17 12 25 7 . . . . 51 19 Detach 4 | . . . . 1 . . . . . . . 2 1 Swap 119 | . . 3 2 9 29 20 19 2 . . . 25 10 Drop 151 | . 2 2 2 24 31 31 3 3 . . 1 25 27 Fire 229 | 3 3 14 10 20 22 19 34 10 8 . 2 71 13 Melee 340 | . . . . . 59 72 44 2 . . 1 127 35 Ram 1 | . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . 5 . Escape Stasis 50 | . . . . . . 16 8 . . . . . 26 Rewire 45 | . . . . . 3 . 1 . . . . 2 39 Trap 73 | . . . . . . . 55 . . . . 18 . Miscellaneous 46 | . . . . . 46 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered Mines 474 | -10/Mines | Discovered new exit (range 10) 617 | -10/Mines | Assembled infested the area 740 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 825 | -10/Mines | Found the Drone Emporium 833 | -10/Mines | Found Prototype Device 973 | -10/Mines | Entered Subcaves 1010 | -10/Subcaves | A Subdweller sparked back to life 1010 | -10/Subcaves | A Subdweller sparked back to life 1010 | -10/Subcaves | A Subdweller sparked back to life 1025 | -10/Subcaves | Ambushed by Subdweller buried in earth 1028 | -10/Subcaves | Core integrity fell below 50% 1036 | -10/Subcaves | Ambushed by Subdweller buried in earth 1047 | -10/Subcaves | Found Prototype Protection 1052 | -10/Subcaves | Identified Bomb Drone Bay 1063 | -10/Subcaves | Lost 6 parts (1p2n1u2w) 1159 | -10/Subcaves | Learned location of Zion (-7) 1159 | -10/Subcaves | Met a Zionite searching for "candidates" 1169 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1170 | -10/Subcaves | Discovered new exit (range 11) 1171 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1196 | -10/Subcaves | Discovered new exit (range 26) 1227 | -10/Subcaves | Visited Clippyterm 1228 | -10/Subcaves | Lost 3 allies 1230 | -10/Subcaves | Learned Factory trap positions 1310 | -10/Subcaves | Entered Materials 1310 | -8/Materials | Accompanied by 2 allies 1310 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1466 | -8/Materials | Lost 3 allies 1524 | -8/Materials | Lost 3 allies 1572 | -8/Materials | Garrison activated, responded to threat 1579 | -8/Materials | Lost 4 allies 1793 | -8/Materials | Discovered new exit (range 3) 1796 | -8/Materials | Entered Factory 1796 | -7/Factory | Evolved 2 slots: Utility x2 1797 | -7/Factory | Loaded intel: 115 trap records 1910 | -7/Factory | Discovered new exit (range 13) 1920 | -7/Factory | Build established: Hacker-Sprinter 2013 | -7/Factory | Discovered new exit (range 17) 2020 | -7/Factory | Discovered new exit (range 17) 2034 | -7/Factory | Identified exit to Factory 2043 | -7/Factory | Identified exit to Lower Caves 2372 | -7/Factory | Central database locked down 2963 | -7/Factory | Fabricated Imp. KE Penetrator (x1) 2992 | -7/Factory | Discovered exit to Factory (range 9) 3389 | -7/Factory | Repaired Lgt. Deuterium Engine 3390 | -7/Factory | Hacking Suite fried by hacking feedback 3396 | -7/Factory | Search patrols dispatched 3689 | -7/Factory | Discovered exit to Factory (range 10) 3796 | -7/Factory | Build established: Scavenger-Mutant 3834 | -7/Factory | Identified exit to Garrison 3838 | -7/Factory | Entered Garrison 4174 | -7/Garrison | Triggered checkpoint 4227 | -7/Garrison | Discovered new exit (range 16) 4339 | -7/Garrison | Build established: Hacker-Mutant 4428 | -7/Garrison | Discovered new exit (range 11) 4654 | -7/Garrison | Learned Factory security intel 4714 | -7/Garrison | Triggered checkpoint 4846 | -7/Garrison | Triggered checkpoint 5014 | -7/Garrison | Discovered new exit (range 10) 5064 | -7/Garrison | Installed Relay Interface Framework 5076 | -7/Garrison | Triggered checkpoint 5149 | -7/Garrison | Lost 4 parts (3p1n) 5154 | -7/Garrison | Garrison Relay disabled 5317 | -7/Garrison | Entered Factory 5727 | -7/Factory | Discovered exit to Factory (range 14) 5765 | -7/Factory | Fabricated Y-54 Guardian? 5982 | -7/Factory | Discovered exit to Lower Caves (range 14) 6541 | -7/Factory | Core integrity fell below 50% 6613 | -7/Factory | Discovered exit to Factory (range 15) 6938 | -7/Factory | Build established: Commander-Mutant 7204 | -7/Factory | Fabricated P-60 Hacker? 7299 | -7/Factory | Fabricated M-28 Smith? 7434 | -7/Factory | Fabricated G-47 Trooper (x3) 7510 | -7/Factory | Fabricated H-66 Slayer (x2) 7510 | -7/Factory | Fabricated H-66 Slayer? 7626 | -7/Factory | Entered Lower Caves 7626 | -7/Lower Caves | Accompanied by 15 allies 8016 | -7/Lower Caves | Discovered new exit (range 16) 8040 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 8185 | -7/Lower Caves | Entered another Lower Caves area 8185 | -7/Lower Caves | Accompanied by 15 allies 8213 | -7/Lower Caves | Learned Factory terminal intel 8405 | -7/Lower Caves | Learned location of 1 exit from Factory 8586 | -7/Lower Caves | Discovered new exit (range 14) 8633 | -7/Lower Caves | Entered Zion 8633 | -7/Zion | Accompanied by 14 allies 8697 | -7/Zion | Discovered new exit (range 9) 8876 | -7/Zion | Entered Proximity Caves 8876 | -6/Proximity Caves | Accompanied by 14 allies 8931 | -6/Proximity Caves | Learned Factory terminal intel 9222 | -6/Proximity Caves | Discovered exit to Factory (range 6) 9279 | -6/Proximity Caves | Entered Factory 9279 | -6/Factory | Accompanied by 12 allies 9279 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9280 | -6/Factory | Identified exit to Extension 9281 | -6/Factory | Loaded intel: 28 terminal locations 9351 | -6/Factory | Lost 6 allies 9462 | -6/Factory | Hacker 4b assimilated hostile G-50 Soldier 9629 | -6/Factory | Build established: Hacker-Mutant 9733 | -6/Factory | Lost 4 allies 10151 | -6/Factory | P-60 Hacker assimilated allied Administrator 4b 10255 | -6/Factory | Fabricated P-70 Sage (x2) 10376 | -6/Factory | Fabricated M-28 Smith (x1) 10456 | -6/Factory | Fabricated H-66 Slayer (x2) 10537 | -6/Factory | Fabricated H-66 Slayer (x2) 11177 | -6/Factory | Lost 3 allies 11218 | -6/Factory | Found Prototype Launcher 11219 | -6/Factory | Identified Scatter Rocket Array 11223 | -6/Factory | Found Scatter Rocket Array 11245 | -6/Factory | Found Scatter Rocket Array 11292 | -6/Factory | Lost 3 allies 11354 | -6/Factory | P-60 Hacker assimilated allied Soldier 5b 11517 | -6/Factory | Lost 3 parts (2p1w) 11664 | -6/Factory | Garrison activated, responded to threat 11702 | -6/Factory | Lost 3 parts (1p1n1u) 11716 | -6/Factory | Destroyed 9 combat bots 12027 | -6/Factory | Garrison activated, responded to threat 12061 | -6/Factory | Lost 3 parts (1p1n1u) 12201 | -6/Factory | Core integrity fell below 50% 12259 | -6/Factory | Lost 4 parts (2n1u1w) 12413 | -6/Factory | Fabricated H-66 Slayer (x2) 12451 | -6/Factory | Lost 8 parts (2p3n2u1w) 12731 | -6/Factory | Core integrity fell below 20% 13063 | -6/Factory | Entered Extension 13165 | -6/Extension | Rescued a captive Derelict 13177 | -6/Extension | Rescued a captive Derelict 13180 | -6/Extension | Rescued a captive Derelict 13188 | -6/Extension | Rescued a captive Derelict 13216 | -6/Extension | Rescued a captive Derelict 13216 | -6/Extension | Rescued a captive Derelict 13241 | -6/Extension | Rescued a captive Derelict 13243 | -6/Extension | Rescued a captive Derelict 13731 | -6/Extension | Spotted B-75 Beast 13748 | -6/Extension | Spotted B-75 Beast 13805 | -6/Extension | Lost 8 allies 13820 | -6/Extension | Lost 4 parts (2n2u) 14125 | -6/Extension | Build established: Scavenger-Gladiator 14298 | -6/Extension | Destroyed by D9-XJC(h) with Bore Cannon Last Messages --------------- 14200_ Smith 5c repairs Carbon-fiber Leg. 14210_ Smith 5c repairs Phasing Sabre. 14214_ Smith 5c repairs Imp. Weapon Shielding. 14222_ Smith 5c repairs BA-OLZ(b). 14224_ Smith 5c fits Backup Power III on BA-OLZ(b). 14235_ Smith 5c repairs 93-NZW(b). 14237_ Smith 5c repairs Lgt. Treads. 14247_ R-10 Processor collects Gatling Laser. 14251_ R-10 Processor collects Relay Coupler [Grunt]. 14256_ R-10 Processor collects Lgt. Angular Momentum Engine. 14263_ Smith 5c repairs U0-VTT(h). 14291_ G-50 Soldier destroyed. 14294_ Acquired 10 matter. 14295_ G-50 Soldier Carbon-fiber Leg severed. 14295_ Critical hit (Burn: +37). 14296_ HV Slug penetrates Wall. 14298_ HV Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????#"#????????????????????? | | ???????????????????????####[###??????????????????? | | ???????????????????????# %!=%###????????????????? | | ???????????????????????# """%[""#????????????????? | | ???????????????????????# "!! =T"#????????????????? | | ???????????????????????# """ =""#????????????????? | | ???????????????????????# "" ###????????????????? | | ????#####??????????????#= % #??????????????????? | | ????#= ##################;/#######??????????????? | | ????#!! % mbbh@ghg % % ???????? | | ????#!%=#####+#####################??????????????? | | ????## ##??# #?????????????????????????????????? | | ????#=!#???##"##?????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | #???# #?????????????????????????????????????????? | | ###### #?????????????????????????????????????????? | | ## ### ###???????????????????????????????????????? | | %" #???????????????????????????????????????? | | % #???????????????????????????????????????? | | % #???????????????????????????????????????? | | * #???????????????????????????????????????? | | ###?????????????????????????????????????? | | ????????????????????????????????? | | % ??????????????????????????????? | | % ! ??????????????????????????????? | | *%% %= ??????????????????????????????? | | %% % ??????????????????????????????? | | %% ###########?????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 39 Energy Capacity 565 Matter Stores 550 Matter Capacity 550 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 5 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 55 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 41 Authchip Count 9 Item Schematics ----------------- Hvy. Laser | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Datajack | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Med. Matter Pod | -8/Materials | Extracted Imp. Flight Unit | -8/Materials | Extracted Huge Storage Unit | -8/Materials | Extracted Imp. Cooling System | -7/Factory | Hacked VTOL Module | -7/Factory | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Scanalyzed Shield Generator | -7/Factory | Extracted Imp. Terrain Scan Processor | -7/Factory | Extracted Sml. Battery | -7/Factory | Extracted Reaction Control System | -7/Factory | Extracted Adv. Heat Sink | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Cld. Airjet | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked G-47 Trooper | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked O-24 Administrator | -7/Factory | Hacked H-55 Commando | -7/Factory | Hacked H-66 Slayer | -7/Factory | Hacked S-27 Virus | -7/Factory | Hacked G-50 Soldier | -6/Factory | Hacked P-70 Sage | -6/Factory | Hacked Fabricated ------------ Imp. KE Penetrator | x1 | -7/Factory | Preloaded, Authchip Y-54 Guardian | x2 | -7/Factory | Preloaded, Authchip P-60 Hacker | x2 | -7/Factory | Authchip M-28 Smith | x1 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip H-66 Slayer | x2 | -7/Factory | Authchip H-66 Slayer | x2 | -7/Factory | Authchip P-70 Sage | x2 | -6/Factory | Authchip M-28 Smith | x1 | -6/Factory | Authchip H-66 Slayer | x2 | -6/Factory | Authchip H-66 Slayer | x2 | -6/Factory H-66 Slayer | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticFireTerminator Manual? 0 Play Time 02:50:13 Cumulative 528.2 hours Start 2024.07.30 @ 21:26:31 End 2024.07.31 @ 00:18:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 94 Rogue 0 Adventurer 94 Explorer 0 Win Type - Total 7 Types 4/0/1/2/0/0/0/0/0 Lore% 61 Gallery% 82 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4fb7efd-1483-4d64-821d-d7279b894121