Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.12 @ 15:42:02 Player: Shadow Pussy wanter Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (290) 1450 Value Destroyed (13546) 13546 Prototype IDs (63) 1260 Alien Tech Used (7) 1400 Bonus (12092) 12092 TOTAL SCORE: 39348 Bonus ------- High Alert Combat Kills 1414 Follower Combat Kills 3746 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 240 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -1208 Cogmind --------- Core Integrity 0/1450 Matter 5/300 Energy 98/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Drive Advanced Coolant Injector Core Stripper Peak State ------------ > --- POWER ------------ Light Neutrino Core Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Experimental Energy Well Advanced Targeting Computer Experimental Weapon Shielding Thermal Barrier Experimental EM Disruption Field Experimental Force Field Experimental System Shield Advanced Dynamic Insulation System > --- WEAPON ----------- Improved Potential Cannon Core Stripper > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Quantum Reactor Vortex Chain Reactor High-density Centrium Heavy Treads Biometal Leg Advanced Coolant Injector Medium Matter Pod Centrium Heavy Armor Plating Heavy Insulated Plating Antimissile System Dispersion Rifle Dispersion Rifle Improved Matter Neutralizer Enhanced Nova Cannon KE Penetrator KE Penetrator Graviton Cannon [Rating: 230] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon KE Penetrator Energy Gun Dispersion Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Micro-nuke Launcher Impact Weapon Core Stripper Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Slots Evolved 16 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Propulsion 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Utility 8 | . . . 1 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 425 | 6 7 12 9 23 6 2 4 6 18 2 4 9 8 29 25 7 1 4 35 3 5 10 9 23 53 2 63 40 Power 31 | 1 2 1 . 1 . . . 1 . . . . . 1 . . . . 3 . . 1 . . 2 2 11 5 Engine 7 | 1 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Core 5 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 1 Reactor 19 | . . . . . . . . 1 . . . . . 1 . . . . 2 . . 1 . . 1 2 7 4 Propulsion 63 | 2 . 5 4 9 2 . . 3 . . 1 . 3 9 . 2 . . . . . . . 4 7 . 11 1 Treads 35 | 2 . 5 4 2 . . . . . . . . . 9 . 2 . . . . . . . 4 3 . 3 1 Leg 16 | . . . . 3 . . . 3 . . 1 . 3 . . . . . . . . . . . 4 . 2 . Wheel 12 | . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . 6 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 178 | 1 3 2 3 6 3 1 . . 8 1 2 . 2 12 12 2 . 2 22 3 3 7 8 11 22 . 24 18 Device 109 | . 1 . . 5 3 1 . . 1 1 2 . 2 9 6 1 . 2 18 2 2 3 5 8 16 . 10 11 Storage 17 | 1 1 . . 1 . . . . . . . . . 1 2 . . . . . . . . 2 1 . 7 1 Processor 12 | . 1 . 1 . . . . . 2 . . . . 1 . . . . 2 . . 1 . . . . 2 2 Hackware 7 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 . 2 . Protection 30 | . . 2 1 . . . . . 4 . . . . 1 4 1 . . 2 . 1 2 3 1 2 . 3 3 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Weapon 153 | 2 2 4 2 7 1 1 4 2 10 1 1 9 3 7 13 3 1 2 10 . 2 2 1 8 22 . 17 16 Energy Gun 12 | . . . . . . . . . . . . . . 3 1 1 . . . . . 1 . 1 1 . 4 . Energy Cannon 28 | . . . . . 1 . . . 1 . . . . . . . . . 3 . 1 . . . 4 . 6 12 Ballistic Gun 86 | 2 2 4 2 7 . . 3 2 6 . 1 6 3 4 12 2 1 . 6 . . 1 . 7 10 . 2 3 Ballistic Cannon 4 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 1 Launcher 12 | . . . . . . 1 1 . . 1 . . . . . . . 2 1 . 1 . 1 . 4 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . Slashing Weapon 5 | . . . . . . . . . 2 . . 2 . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . 1 . . . . . . 1 . . . . . 3 3 3 . . 1 . . 5 . 2 6 1 19 5 Corrupted Parts 10 | . . . . . . . . . . . . . 1 6 . 2 . . . . . . . . . 1 . . System Corruption 62 | . . . . . . . . . . . . . 3 36 . 10 . . . . . . . . . 13 . . Parts Lost 72 | . . . . 6 3 1 . 3 1 1 . . . 1 1 . . 1 . . . . 1 5 26 2 9 11 Power 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 3 Propulsion 22 | . . . . 3 2 . . 2 . 1 . . . . . . . . . . . . . . 7 2 3 2 Utility 23 | . . . . 1 . 1 . . . . . . . 1 . . . 1 . . . . 1 1 9 . 3 5 Weapon 19 | . . . . 2 1 . . 1 1 . . . . . 1 . . . . . . . . 4 8 . . 1 Highest Loss Streak 26 | . . . . 3 3 1 . 2 1 1 . . . 1 1 . . 1 . . . . 1 4 26 2 4 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 88 | . 94 99 98 94 94 99 75 89 99 95 95 98 100 97 87 88 88 87 87 89 89 85 83 80 68 8 59 70 Engine 1 | . 14 11 9 5 . . . . . . . . . . . . . . . . . . . . . . 1 . Reactor 4 | . . . . . . . . 4 6 6 6 6 6 5 5 5 5 5 5 10 10 6 5 4 3 . 7 7 Treads 10 | . 28 22 26 22 . . . . . . . . . 12 11 11 11 11 10 10 10 10 10 15 16 . 3 12 Leg 6 | . . . . 1 7 7 7 14 26 21 21 26 26 7 . . . . . . . . . . . 4 3 . Wheel 1 | . . . . 2 20 23 23 9 . . . . . . . . . . . . . . . . . . 5 . Device 11 | . 6 . . 6 7 12 15 15 9 8 13 13 13 16 14 16 11 10 14 14 14 12 13 13 7 . 8 16 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 . 8 5 Processor 12 | . 1 6 2 7 7 7 7 7 13 13 13 13 13 16 17 17 17 17 18 21 21 21 16 14 10 . 2 8 Hackware 4 | . . . 8 7 7 1 . . 4 6 6 6 6 5 5 5 5 5 1 . 5 5 5 4 8 4 7 . Protection 2 | . . 4 6 . . . . . 4 3 . . . . 2 . 5 5 5 5 . 2 5 4 3 . 1 4 Ballistic Gun 19 | . 28 43 35 29 27 23 4 25 24 15 15 20 24 21 22 22 23 22 15 21 17 18 15 18 5 . . . Naked Turns 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Heaviest Build 233 | 11 35 43 43 65 65 65 61 74 80 86 86 82 78 85 86 87 88 88 116 111 111 120 118 158 155 20 192 233 Greatest Support 270 | 40 40 40 62 85 30 30 30 63 63 63 73 73 78 140 140 160 160 160 160 160 160 160 160 230 210 3 270 270 Greatest Overweight (x) 8 | . . 1 1 6 5 2 2 5 1 1 1 1 1 1 . . . . . . . . . . 3 6 8 . Average Overweight (x) . | . . . . . 2 1 1 2 1 1 1 . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 25 25 Average Capacity 19 | 7 13 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 23 5 16 24 Most Carried 25 | 6 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 4 25 25 Average Carried 18 | 5 12 14 14 16 19 19 20 19 19 20 20 19 19 19 19 19 20 20 19 19 20 19 19 19 21 3 8 23 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 5 25 5 Final Carried 24 | 6 15 15 15 20 18 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 21 3 4 24 5 Class Distribution -------------------- 33% | Scavenger-Skirmisher 16% | Scavenger-Mutant 11% | Scavenger-Gunner 9% | Mutant 8% | Scavenger-Tank 4% | Commander-Gunner 4% | Tank 4% | Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Commander-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Mutant | -2/Research Hacker-Mutant | -2/Testing Mutant | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Matter Collected 10815 | 400 123 478 598 1648 187 116 . 277 285 185 157 102 273 761 660 273 84 179 703 62 144 166 179 769 676 248 802 280 Remotely 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 . Salvage Created 11971 | 306 174 478 676 1960 28 89 . 106 235 138 133 63 10 687 567 21 80 643 1019 . 105 . 383 989 742 . 1326 1013 Parts 617 | 36 15 36 45 101 3 5 . 5 15 8 4 . 2 35 27 3 4 36 51 . 1 . 32 43 38 . 25 47 Haulers Intercepted 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 5 | . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . 3 4 . 5 . 6 1 3 4 . . . . . . 7 1 . 17 . . . . . Prevented 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 201 | . 4 10 12 37 2 3 . 3 3 7 6 . 1 12 6 . 1 2 13 . 3 1 19 13 15 . 9 19 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 134 | . 4 10 12 37 2 . . 3 3 . . . 1 12 6 . 1 2 10 . 2 1 2 13 8 . . 5 Cannons 17 | . . . . . . . . . . 1 3 . . . . . . . 3 . . . . . . . 2 8 AOE 43 | . . . . . . 3 . . . 6 3 . . . . . . . . . 1 . 17 . 7 . 3 3 Classes Destroyed 24 | 3 2 4 . 5 . . . . . . . . 1 1 1 . . . . . . 1 . . 2 . 2 2 Worker 29 | 4 . . 1 10 . . . . 2 . . . . . . . . 7 1 . . . . 2 . . 2 . Builder 15 | . . . . 5 . . . . . . . . . . 1 . . 3 2 . . . . . 2 . . 2 Tunneler 11 | 9 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycler 9 | 1 . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . 3 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 5 | . 1 2 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Watcher 13 | . . 1 2 1 . . . . 1 . . . . . 1 1 . 1 2 . . . . 1 1 . . 1 Swarmer 43 | . . 3 . 11 2 . . . . 4 3 . . . . . . . 2 . 1 . 15 2 . . . . Grunt 65 | . 4 4 11 18 . 1 . 2 . 3 3 . . 4 . . . 2 4 . 1 . 1 4 3 . . . Brawler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Duelist 6 | . . . . 2 . 1 . . . . . . . . . . . . 2 . . . . . 1 . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 22 | . . 3 1 2 . . . . 1 . . . . 1 4 . 1 . 2 . 1 . 1 2 . . . 3 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hunter 13 | . . . . 1 . 1 . . . . . . . 2 . . . . . . . . . 2 3 . 3 1 Programmer 30 | . . . . 2 . . . 1 2 . . . . 4 . . . . 3 . . . . 3 4 . 5 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Behemoth 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 14 | 5 3 3 6 10 2 2 . 2 2 4 3 . 1 3 3 1 1 14 4 . 3 1 5 7 9 . 4 4 Combat Bots Only 8 | . 2 3 5 8 2 2 . 2 1 4 3 . 1 3 2 . 1 1 4 . 3 1 5 7 4 . 3 4 Max Kills in Single Turn 13 | 1 1 2 1 3 1 1 . 1 1 3 1 . 1 2 2 1 1 13 3 . 1 1 3 2 3 . 2 3 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Exploded 3 | . . . . . . 1 . . . 3 1 . . . . . . . . . 1 . 3 . 2 . 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Damage Taken 22699 | . 133 326 498 1700 244 173 . 277 234 302 106 . 34 698 352 264 . 882 964 . 128 285 354 1828 6653 694 1357 4213 Core 3071 | . 10 31 66 202 . 63 . 58 21 18 14 . 6 34 52 21 . 44 61 . . 41 . 134 729 511 278 677 Absorbed by Shields 3360 | . . . . 390 20 . . . . 43 40 . 14 . 29 104 . 119 . . . 81 20 492 576 . . 1432 Reduced by Siege Mode 1267 | . . . . . . . . . . . . . . . 6 25 . 58 60 . . . . 158 709 . . 251 Redirected to Shielding 152 | . . . . . . . . . 31 49 . . . . . . . . . . . . . . . . . 72 Regen/Repaired (Parts) 524 | . . 54 44 . . . . . . . . . . . . . . . 136 . . 290 . . . . . . Core Remaining (%) 81 | 100 96 92 88 . . . . 53 . . . . 93 . . . . 84 . . . . 91 . 33 . . . Volleys Fired 560 | 35 12 27 30 91 5 8 . 8 13 8 10 . 3 33 19 10 4 9 34 . 10 3 17 41 50 . 8 72 Largest 4 | 2 2 4 4 4 4 1 . 4 4 3 4 . 3 4 4 4 4 4 4 . 3 4 4 4 4 . 1 4 Hottest 433 | 40 46 92 92 109 107 30 . 107 139 109 137 . 84 225 225 225 132 134 197 . 99 134 134 136 145 . 200 433 Shots Fired 1628 | 70 24 106 120 342 17 8 . 29 36 12 28 . 9 104 72 32 16 25 99 . 14 12 29 119 100 . 8 197 Gun 1409 | 70 24 106 120 342 16 . . 29 30 4 18 . 9 104 72 32 16 23 82 . 6 12 17 119 85 . . 73 Cannon 174 | . . . . . 1 . . . 6 2 6 . . . . . . . 15 . 6 . . . 6 . 8 124 Launcher 45 | . . . . . . 8 . . . 6 4 . . . . . . 2 2 . 2 . 12 . 9 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1332 | 70 24 106 120 342 16 . . 29 31 6 24 . 9 98 69 31 16 23 82 . 6 12 17 116 71 . . 14 Thermal 234 | . . . . . 1 . . . 5 . . . . 6 3 1 . . 15 . 6 . . . 6 . 8 183 Explosive 43 | . . . . . . 8 . . . 6 4 . . . . . . . 2 . 2 . 12 . 9 . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Entropic 17 | . . . . . . . . . . . . . . . . . . . . . . . . 3 14 . . . Robot Hit Streak 53 | 6 8 10 12 12 3 3 . 8 8 5 7 . 1 13 11 19 7 6 14 . 11 12 9 40 18 . 5 53 Robot Miss Streak 8 | 2 2 3 4 8 5 2 . 7 7 6 6 . 4 5 2 3 1 1 4 . . 1 3 2 4 . 1 2 Penetration Max 2 | . . . . 1 . . . . . . . . . . 2 1 . 1 1 . . 1 . 1 1 . . . Secondary Targets 17 | . . 1 . 3 . . . . . . . . . 3 1 . . . 2 . . 1 . 4 2 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . 1 1 . . . 1 . . 1 . 1 1 . . . Shots Hit Robots 1089 | 41 18 60 73 209 10 6 . 25 24 8 20 2 4 71 49 27 12 14 64 . 5 10 12 94 78 . 21 132 Core Hits 623 | 19 6 21 34 139 6 10 . 20 14 15 27 1 5 42 22 4 3 34 41 . 6 3 23 38 46 . 9 35 Critical Kills 12 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 4 1 . 1 4 Critical Parts Destroyed 28 | . . 1 . 4 . . . . 1 . . . . 2 3 . 1 1 2 . . . . 2 3 . . 8 Critical Strikes 46 | . . 1 . 4 . . . . 1 . . . . 2 5 . 2 1 2 . . . 1 6 5 . 1 15 Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Destroy 40 | . . 1 . 4 . . . . 1 . . . . 2 5 . 2 1 2 . . . 1 6 3 . . 12 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 30 | . . . . . . . . . 5 . . 3 . . . . . . . . . . . . 3 . 19 . Kinetic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 19 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . 5 . . 3 . . . . . . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38094 | 461 282 938 1157 3913 113 315 . 384 589 809 718 144 91 1668 1452 731 323 2077 2399 . 413 306 2534 2642 4305 9 2962 6359 Guns 21279 | 461 271 926 1137 3834 113 . . 384 444 45 243 . 91 1668 1451 731 322 557 1813 . 80 306 225 2632 2076 . . 1469 Cannons 5311 | . . . . . . . . . . 38 104 . . . . . . . 257 . . . . . 63 . 1096 3753 Explosions 10022 | . . . . 52 . 315 . . . 726 371 . . . . . . 1507 309 . 333 . 2309 . 2060 . 903 1137 Melee 1358 | . . . . . . . . . 145 . . 144 . . . . . . . . . . . . 106 . 963 . Ramming 124 | . 11 12 20 27 . . . . . . . . . . 1 . 1 13 20 . . . . 10 . 9 . . Kinetic 20611 | 461 271 926 1137 3834 113 . . 384 444 83 347 . 91 1628 1423 731 322 557 1813 . 80 306 225 2632 1456 . 963 384 Thermal 8553 | . . . . 52 . . . . . . . . . 40 28 . . 74 257 . . . . . 128 . 1999 5975 Explosive 6358 | . . . . . . 315 . . . 726 371 . . . . . . . 309 . 333 . 2309 . 1995 . . . Electromagnetic 1433 | . . . . . . . . . . . . . . . . . . 1433 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 395 | . . . . . . . . . 145 . . 144 . . . . . . . . . . . . 106 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 620 | . . . . . . . . . . . . . . . . . . . . . . . . . 620 . . . Highest Corruption 53 | . . 1 . 3 3 3 3 4 6 6 6 6 3 42 42 52 52 53 1 1 1 1 . 1 17 19 27 37 Average Corruption 15 | . . 1 . 2 3 3 3 3 3 6 6 6 3 21 42 49 52 52 1 1 1 1 . 1 4 7 24 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Effects 491 | . . . . 28 12 8 1 19 4 15 24 2 8 27 95 35 6 24 3 6 9 . . 4 27 1 47 86 Message Errors 108 | . . . . 7 1 2 . 6 1 5 6 1 2 8 22 7 2 5 . 1 3 . . 1 5 1 11 11 Matter Fused 115 | . . . . 6 3 3 1 5 . 5 11 1 4 5 18 9 1 5 1 1 3 . . . 4 . 11 18 Heat Flow Errors 54 | . . . . 6 3 . . 2 1 . 4 . . 2 7 1 2 5 . 1 1 . . . 5 . 7 7 Energy Discharges 53 | . . . . 1 1 2 . 3 . 3 . . . 3 12 2 1 3 2 1 1 . . 3 2 . 8 5 Parts Rejected 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . 1 . Parts Fused 6 | . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . 3 Data Loss (minor) 65 | . . . . 3 3 . . 1 2 1 1 . . 4 15 6 . 1 . 2 1 . . . 1 . 9 15 Data Loss (major) 25 | . . . . 1 . 1 . 2 . 1 2 . 1 . 3 2 . 1 . . . . . . . . . 11 Misfires 14 | . . . . 1 . . . . . . . . . . 6 1 . 1 . . . . . . . . . 5 Alerts 6 | . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . 2 Misdirections 6 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . 1 . . 2 Weapon Failures 34 | . . . . 1 . . . . . . . . . 4 7 6 . 3 . . . . . . 6 . . 7 Overload Shots 8 | . . . . . . . . . . . . . . 6 1 1 . . . . . . . . . . . . Overflow Damage 2275 | . . . . . . 5 . . 28 . 19 73 . . . . . 105 93 . 21 . 168 . 114 . 833 816 Projectiles 923 | . . . . . . . . . . . . . . . . . . . 26 . . . . . . . 443 454 Explosions 1130 | . . . . . . 5 . . . . 19 . . . . . . 105 67 . 21 . 168 . 114 . 269 362 Melee 222 | . . . . . . . . . 28 . . 73 . . . . . . . . . . . . . . 121 . Knockbacks 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1324 | . . . . 227 . 54 . . . 78 . . . . . . . 117 . . . . . . 672 4 172 . Shots 22 | . . . . 3 . 2 . . . 2 . . . . . . . 2 . . . . . . 10 . 3 . Rammed 15 | . 1 1 1 1 . . . . . . . . . . 1 . 1 3 1 . . . . 1 . 4 . . Targets Rammed 17 | . 1 1 1 2 . . . . . . . . . . 1 . 1 3 2 . . . . 1 . 4 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Highest Temperature 412 | . 231 134 273 296 206 . . 267 92 45 250 . 14 224 340 137 272 268 412 214 356 126 61 13 214 . 114 112 Average Temperature 88 | . 33 49 87 56 51 . . 90 29 19 85 . 14 63 130 79 110 99 109 101 151 57 24 6 88 . 46 24 Received Heat Transfer 2201 | . 72 96 270 254 36 9 . 108 24 72 18 . 20 57 81 . . 128 165 . 21 9 13 255 358 18 9 108 Effects 7 | . . . . 1 . . . . . . . . . . . . . . 5 . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 5 | . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 31 | . . . . . . . . . . . . . . 1 4 2 1 2 5 . . . . 3 3 . . 10 Total Turns 524 | . . . . . . . . . . . . . . 5 33 42 5 18 63 . . . . 70 81 . . 207 Longest Duration 62 | . . . . . . . . . . . . . . 5 17 21 5 10 26 . . . . 48 62 . . 45 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . 2 . . . . . . . . . . . . . 10 . . . . . . . . . . Impact Corruptions 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Melted 13 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 9 Heat Transferred 7386 | . . . . 50 . . . . . . . . . 50 37 . . 100 272 . . . . . 150 . 1180 5547 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Peak Influence 1769 | 65 139 274 287 757 . . . . 106 . . . . 223 517 480 352 1769 1458 . . . . 664 762 420 447 544 Initial 768 | . 3 58 . 76 . . . . . . . . . . 40 288 143 123 768 . . . . 330 366 420 225 166 Average 308 | 18 65 89 104 336 . . . . 26 . . . . 85 133 293 289 548 982 . . . . 486 612 408 276 322 Maximum Alert Level 5 | . . 1 1 3 . . . . . . . . . 1 2 2 1 5 4 . . . . 2 3 2 2 2 Low Security (%) 46 | 100 100 87 94 33 . . . . 100 . . . . 97 78 . 16 36 . . . . . . . . 15 13 Level 1 23 | . . 12 5 33 . . . . . . . . . 2 16 95 83 26 . . . . . 37 1 4 66 56 Level 2 18 | . . . . 23 . . . . . . . . . . 4 4 . 5 . . . . . 62 87 95 17 29 Level 3 9 | . . . . 9 . . . . . . . . . . . . . 13 87 . . . . . 10 . . . Level 4 1 | . . . . . . . . . . . . . . . . . . 9 12 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 3 2 1 9 . . . . 1 . . . . 3 . . . 3 4 . . . . 6 10 1 3 10 Investigation 6 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Extermination 15 | . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . 1 2 . 2 4 Reinforcement 24 | . 1 2 . 5 . . . . . . . . . 1 . . . 3 . . . . . 1 6 1 1 3 Assault 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . Garrison 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Distress Signals 15 | . . . 2 . . . . . . . . . 1 1 2 2 . 4 2 . . . . . . . 1 . Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Times Spotted 419 | . 12 15 20 48 7 4 . 3 5 7 7 . 5 21 30 10 4 20 30 . 3 36 16 24 37 9 11 35 Peak Tracking Total 14 | . 4 3 4 6 3 3 . 2 2 4 3 . 4 4 7 5 2 7 5 . 3 14 5 6 6 8 5 7 Tactical Retreats 26 | . 1 1 1 1 4 . . . . . 1 . . 2 1 . . 1 3 . . 1 1 4 . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Traps Triggered 11 | . 2 1 1 . . . . . 1 . . . . . . . . 1 . . . . . . 1 . 1 3 Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . . . . . . 1 . . . . . . . 20 2 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Disabled 76 | . . 1 . 3 . . . . 2 . . . . . 4 2 2 19 12 . . . . 1 15 . 8 7 Max in Single Turn 17 | . . 1 . 3 . . . . 1 . . . . . 1 1 1 17 3 . . . . 1 3 . 3 2 Garrison Access 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Accessed 39 | . 4 4 3 6 . . 3 . 3 1 . . . . 1 . . . 3 . . 2 . 3 2 . . 4 Terminals 21 | . 4 3 2 3 . . . . 3 . . . . . 1 . . . . . . . . . 1 . . 4 Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Total Hacks 124 | . 14 19 7 12 . . 24 . 6 1 . . . . 1 . . . 9 . . 3 . 12 8 . . 8 Successful 76 | . 4 11 5 8 . . 24 . . 1 . . . . 1 . . . 4 . . 3 . 8 3 . . 4 Failed 48 | . 10 8 2 4 . . . . 6 . . . . . . . . . 5 . . . . 4 5 . . 4 Catastrophic 9 | . 1 1 . . . . . . 2 . . . . . . . . . 2 . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 14 14 4 4 . . . . 5 . . . . 5 4 1 . 8 10 . . 1 . 2 2 2 4 22 Terminals 57 | . 14 15 4 7 . . . . 6 . . . . . 1 . . . . . . . . . 2 . . 8 Fabricators 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 13 | . . 4 3 . . . . . . . . . . . . . . . 6 . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Garrison Access 14 | . . . . 2 . . . . . . . . . . . . . . 3 . . . . 3 6 . . . Terminal Hacks 43 | . 1 4 . 3 . . 24 . . 1 . . . . 1 . . . . . . 3 . . 2 . . 4 Record 10 | . . . . . . . 6 . . . . . . . . . . . . . . 2 . . 2 . . . Part Schematic 12 | . . 2 . . . . 10 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 4 Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . 4 3 . . . . . . . . . . . . . . . 3 . . . . . . . . . Scan Component 6 | . . 2 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair 4 | . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Recycle Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Matter 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Seal Access 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Unauthorized Hacks 10 | . 3 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 10 | . 3 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 3 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 4 3 5 . . . . 3 . . . . . . . . . 3 . . . . 3 1 . . . Full Trace Events 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . 2 . . . . 10 . . . . 13 . . . . . . . . . . . 1 8 . 5 . Parts Built 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 17 | . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 102 | . . 52 32 . . . . . . . . . . . . . . . 18 . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycled Matter 135 | . . . . . . . . . . . . . . . . . . . . . . . . 135 . . . . Retrieved Matter 135 | . . . . . . . . . . . . . . . . . . . . . . . . 135 . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 3 . . . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Total Allies 54 | . . . . . . . . 1 . . . 6 . 3 26 5 . 3 7 . . . . 1 . 2 . . Largest Group 15 | . . . . . . . . 1 . . . 6 6 4 15 13 6 8 6 . . . . 1 1 2 . . Highest-Rated Group 633 | . . . . . . . . 96 . . . 212 212 210 536 632 632 633 590 . . . . 269 269 244 . . Highest-Rated Ally 269 | . . . . . . . . 96 . . . 40 40 70 159 152 152 96 103 . . . . 269 269 122 . . Zionite Dispatches 10 | . . . . . . . . . . . . . . 2 2 . . 1 3 . . . . 1 . 1 . . Heavy 4 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . 1 . . Light 3 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 440 | . . . . . . . . 5 . . . . 31 36 144 86 19 52 31 . . . . 6 28 2 . . Total Damage 16030 | . . . . . . . . 189 . . . . 647 1184 4157 2394 641 2112 1959 . . . . 420 2100 227 . . Kills 97 | . . . . . . . . 1 . . . . 6 5 21 15 3 19 12 . . . . 4 10 1 . . Allies Corrupted 6 | . . . . . . . . . . . . . 1 1 . . . 1 1 . . . . . . 2 . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . 1 1 . 2 . . 2 . 1 . . . . . . 2 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 6 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Turns Passed 25164 | 680 664 1118 777 1859 572 374 97 767 971 650 895 2109 512 935 1544 503 106 422 1277 530 991 1224 801 1037 1073 85 1013 1578 Spaces Moved 13330 | 351 347 493 374 902 480 323 93 377 460 329 427 1117 350 507 756 255 49 223 628 326 556 727 445 491 540 140 526 738 Core 332 | 6 . . . . . . . . . . . . . . . . . . . . . . . . 97 140 46 43 Treads 8253 | 345 347 493 374 696 . . . . . . . . . 296 756 255 49 223 628 326 556 727 445 491 433 . 118 695 Legs 3279 | . . . . . . . . 219 460 329 427 1117 350 211 . . . . . . . . . . 10 . 156 . Wheels 1466 | . . . . 206 480 323 93 158 . . . . . . . . . . . . . . . . . . 206 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 110 95 95 95 110 190 190 190 120 120 120 160 160 160 160 160 160 160 160 160 157 50 50 50 50 Average Speed 159 | 158 160 188 161 158 113 108 96 191 190 190 190 186 125 145 160 160 160 160 160 160 160 160 160 159 138 53 153 153 Slowest Speed 350 | 160 160 240 240 330 155 110 110 260 190 190 190 190 190 190 160 160 160 160 160 160 160 160 160 166 200 350 260 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 11 67 38 32 23 59 56 71 58 12 53 45 90 50 9 89 85 73 41 21 56 63 79 71 11 70 6 44 52 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 8 | . . . . . . . 1 . . . 1 2 . . . . . . . 1 1 . . . . . . 2 Known Exits Taken 22 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 16 | . . . . . 1 1 . 2 . . 1 2 1 . . . . . . 1 2 . 5 . . . . . Spaces Dug 61 | . . . . . 1 . . . 4 . 16 . . 3 . . . . 6 . 2 . 18 . 1 . . 10 Terrain Destroyed 1047 | . . . . 50 1 38 . . 9 100 39 . . 12 5 6 3 322 43 . 35 1 242 2 29 . 40 70 Melee 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Projectile 140 | . . . . 7 1 . . . 6 . 1 . . 12 5 6 3 14 29 . 6 1 7 1 2 . 1 38 AOE 902 | . . . . 43 . 38 . . . 100 38 . . . . . . 308 14 . 29 . 235 . 26 . 39 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Total 16088 | 410 440 640 488 1116 495 339 100 404 525 344 491 1145 420 641 1048 327 67 267 824 334 643 782 509 658 765 149 673 1044 Wait 1192 | 13 46 96 62 77 5 2 . 8 17 1 49 . 48 36 67 43 12 27 107 3 73 27 34 89 89 2 8 151 Move 13303 | 350 346 492 373 901 479 322 92 376 459 328 426 1116 349 506 755 254 48 223 627 325 555 726 444 490 539 139 525 738 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 137 | 6 15 3 5 11 . 4 . 3 5 2 1 4 3 10 4 5 . 1 8 1 . 4 1 6 6 . 18 11 Fast Attach 154 | 6 5 2 1 6 1 . 4 2 3 1 1 4 1 11 7 5 . . 3 1 . 7 3 8 17 2 42 11 Attach 97 | . . 2 2 6 2 1 . 2 3 . . . . 4 1 . . . 4 . . 1 2 6 19 . 16 26 Detach 40 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 9 1 14 14 Swap 176 | . 2 8 6 11 3 1 . 2 12 1 3 5 7 14 17 2 1 4 28 2 5 2 4 9 18 . 5 4 Drop 223 | . 12 9 8 11 . 1 4 3 8 3 1 10 9 26 20 8 1 1 11 2 . 12 4 8 15 1 18 17 Fire 560 | 35 12 27 30 91 5 8 . 8 13 8 10 . 3 33 19 10 4 9 34 . 10 3 17 41 50 . 8 72 Melee 30 | . . . . . . . . . 5 . . 3 . . . . . . . . . . . . 3 . 19 . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 1 1 1 2 . . . . . . . . . . 1 . 1 2 2 . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 160 | . . . . . . . . . . . . 3 . . 157 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Archives -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine -2/Research -2/Testing -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 681 | -11/Junkyard | Entered Materials 682 | -10/Materials | Build established: Mutant 793 | -10/Materials | Discovered new exit (range 15) 915 | -10/Materials | Discovered new exit (range 16) 1195 | -10/Materials | Discovered new exit (range 5) 1345 | -10/Materials | Entered another Materials area 1345 | -9/Materials | Evolved 2 slots: Weapon x2 1678 | -9/Materials | Build established: Gunner 2042 | -9/Materials | Discovered new exit (range 3) 2272 | -9/Materials | Repaired Lgt. Armor Plating 2299 | -9/Materials | Repaired Lgt. Armor Plating 2463 | -9/Materials | Entered another Materials area 2463 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2530 | -8/Materials | Repaired Autogun 2608 | -8/Materials | Build established: Scavenger-Tank 2983 | -8/Materials | Discovered new exit (range 9) 2990 | -8/Materials | Discovered new exit (range 5) 3002 | -8/Materials | Identified exit to Storage 3217 | -8/Materials | Discovered new exit (range 16) 3239 | -8/Materials | Identified exit to Factory 3240 | -8/Materials | Entered Factory 3240 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3752 | -7/Factory | Discovered new exit (range 5) 3757 | -7/Factory | Identified exit to Factory 4012 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4187 | -7/Factory | Discovered exit to Factory (range 14) 4188 | -7/Factory | Identified exit to Lower Caves 4451 | -7/Factory | Garrison activated, responded to threat 4512 | -7/Factory | Destroyed 8 combat bots 4755 | -7/Factory | Lost 3 parts (1n2w) 5099 | -7/Factory | Entered Lower Caves 5425 | -7/Lower Caves | Spotted B-75 Beast 5469 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5492 | -7/Lower Caves | Lost 3 parts (2n1w) 5664 | -7/Lower Caves | Learned Factory terminal intel 5665 | -7/Lower Caves | Discovered new exit (range 6) 5670 | -7/Lower Caves | Identified exit to Lower Caves 5671 | -7/Lower Caves | Entered another Lower Caves area 5756 | -7/Lower Caves | Encountered a Warlord checkpoint 5761 | -7/Lower Caves | Discovered exit to Factory (range 12) 5814 | -7/Lower Caves | Learned Factory stockpile data 5939 | -7/Lower Caves | Build established: Scavenger-Mutant 6035 | -7/Lower Caves | Discovered new exit (range 8) 6043 | -7/Lower Caves | Identified exit to Data Miner 6045 | -7/Lower Caves | Entered Data Miner 6045 | -7/Data Miner | Discovered new exit (range 6) 6066 | -7/Data Miner | Met Data Miner 6090 | -7/Data Miner | Learned location of Section 7 (-2) 6090 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6102 | -7/Data Miner | Received God Mode back door access code from Data Miner 6141 | -7/Data Miner | Identified exit to Proximity Caves 6142 | -7/Data Miner | Entered Proximity Caves 6253 | -6/Proximity Caves | Escorted by Enhanced Grunt 6436 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 6646 | -6/Proximity Caves | Discovered exit to Factory (range 11) 6670 | -6/Proximity Caves | Learned Factory terminal intel 6755 | -6/Proximity Caves | Learned Factory stockpile data 6909 | -6/Proximity Caves | Entered Factory 6909 | -6/Factory | Evolved 2 slots: Utility x2 6911 | -6/Factory | Loaded intel: 26 terminal locations 7322 | -6/Factory | Discovered new exit (range 16) 7407 | -6/Factory | Identified exit to Lower Caves 7880 | -6/Factory | Entered Lower Caves 8518 | -6/Lower Caves | Discovered new exit (range 5) 8528 | -6/Lower Caves | Identified exit to Lower Caves 8530 | -6/Lower Caves | Entered another Lower Caves area 8756 | -6/Lower Caves | Build established: Scavenger-Mutant 8796 | -6/Lower Caves | Learned location of Zion (-6) 8851 | -6/Lower Caves | Learned Factory emergency access door positions 9380 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9414 | -6/Lower Caves | Discovered new exit (range 6) 9423 | -6/Lower Caves | Identified exit to Zion 9425 | -6/Lower Caves | Entered Zion 9462 | -6/Zion | System corruption cleaned by Quarantine Array 9564 | -6/Zion | Received a hallucinogenic algorithm 9636 | -6/Zion | Given the Hacking Drone Bay 9684 | -6/Zion | Discovered new exit (range 11) 9714 | -6/Zion | Learned location of Warlord (-4) 10136 | -6/Zion | Gained Derelict followers 10729 | -6/Zion | Learned Factory emergency access door positions 11215 | -6/Zion | Imprinted 11218 | -6/Zion | Declared Zion's savior 11532 | -6/Zion | Identified exit to Proximity Caves 11534 | -6/Zion | Entered Proximity Caves 11534 | -5/Proximity Caves | Accompanied by 6 allies 11737 | -5/Proximity Caves | Learned Factory terminal intel 12012 | -5/Proximity Caves | Discovered new exit (range 15) 12028 | -5/Proximity Caves | Identified exit to Factory 12046 | -5/Proximity Caves | Entered Factory 12046 | -5/Factory | Accompanied by 4 allies 12046 | -5/Factory | Evolved 2 slots: Utility x2 12049 | -5/Factory | Loaded intel: 26 terminal locations 12419 | -5/Factory | P-70 Sage assimilated allied IZ-C8Z(M) 12624 | -5/Factory | System corruption reached 10% 12705 | -5/Factory | Zion Light squad teleported in 12762 | -5/Factory | System corruption reached 30% 12784 | -5/Factory | Build established: Scavenger-Gunner 12812 | -5/Factory | Zion Recon squad teleported in 12920 | -5/Factory | Cargo convoy interrupted 12957 | -5/Factory | Discovered new exit (range 15) 12979 | -5/Factory | Identified exit to Extension 12981 | -5/Factory | Entered Extension 13096 | -5/Extension | Rescued a captive Derelict 13097 | -5/Extension | Rescued a captive Derelict 13164 | -5/Extension | Zion Heavy squad teleported in 13565 | -5/Extension | Rescued a captive Derelict 13694 | -5/Extension | Build established: Commander-Gunner 13853 | -5/Extension | Spotted B-75 Beast 13863 | -5/Extension | Destroyed B-75 Beast 13880 | -5/Extension | Spotted B-75 Beast 13899 | -5/Extension | Destroyed B-75 Beast 13913 | -5/Extension | Found Prototype Protection 13913 | -5/Extension | Identified Zio. Weapon Casing 13993 | -5/Extension | Discovered new exit (range 3) 14040 | -5/Extension | Zion Light squad teleported in 14050 | -5/Extension | Rescued a captive Derelict 14099 | -5/Extension | Rescued a captive Derelict 14295 | -5/Extension | Terminal network hard line cut 14345 | -5/Extension | Rescued A7 14439 | -5/Extension | Discovered new exit (range 10) 14442 | -5/Extension | Discovered new exit (range 6) 14509 | -5/Extension | Identified exit to Cetus 14514 | -5/Extension | Identified exit to Factory 14525 | -5/Extension | Entered Cetus 14525 | -5/Cetus | Accompanied by 13 allies (A7) 14530 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14546 | -5/Cetus | Spotted Cetus Guard 14546 | -5/Cetus | Spotted Cetus Guard 14548 | -5/Cetus | Spotted Cetus Guard 14550 | -5/Cetus | Spotted Cetus Guard 14563 | -5/Cetus | Allies destroyed Cetus Guard 14570 | -5/Cetus | Allies destroyed Cetus Guard 14574 | -5/Cetus | Allies destroyed Cetus Guard 14578 | -5/Cetus | Allies destroyed Cetus Guard 14630 | -5/Cetus | Discovered exit to Factory (range 16) 14802 | -5/Cetus | Escorted A7 to Cetus Mainframe 14825 | -5/Cetus | Started Cetus Manufacturing Module 14850 | -5/Cetus | Manufactured an Enhanced Grunt 14855 | -5/Cetus | Discovered new exit (range 16) 14875 | -5/Cetus | Manufactured an Enhanced Grunt 14886 | -5/Cetus | Spotted Cetus Guard 14886 | -5/Cetus | Spotted Cetus Guard 14894 | -5/Cetus | Allies destroyed Cetus Guard 14894 | -5/Cetus | Spotted Cetus Guard 14900 | -5/Cetus | Manufactured an Enhanced Grunt 14903 | -5/Cetus | Allies destroyed Cetus Guard 14903 | -5/Cetus | Spotted Cetus Guard 14912 | -5/Cetus | Allies destroyed Cetus Guard 14912 | -5/Cetus | Allies destroyed Cetus Guard 14925 | -5/Cetus | Manufactured an Enhanced Grunt 14927 | -5/Cetus | Discovered exit to Factory (range 15) 14938 | -5/Cetus | Scared off Revision 17 14950 | -5/Cetus | Manufactured an Enhanced Grunt 15025 | -5/Cetus | Identified exit to Archives 15028 | -5/Cetus | Entered Archives 15028 | -5/Archives | Accompanied by 6 allies (A7) 15037 | -5/Archives | Received a hacking code to weaken MAIN.C 15086 | -5/Archives | Unable to access archive contents 15107 | -5/Archives | Discovered new exit (range 16) 15131 | -5/Archives | Build established: Scavenger-Gunner 15131 | -5/Archives | Identified exit to Hub_04(d) 15134 | -5/Archives | Entered Hub_04(d) 15134 | -5/Hub_04(d) | Accompanied by 5 allies 15195 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 15196 | -5/Hub_04(d) | Zion Hacker squad teleported in 15312 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 15375 | -5/Hub_04(d) | Discovered exit to Factory (range 8) 15481 | -5/Hub_04(d) | Network Hub disabled 15481 | -5/Hub_04(d) | Network Hub disabled 15556 | -5/Hub_04(d) | Entered Factory 15556 | -4/Factory | Accompanied by 2 allies 15556 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15558 | -4/Factory | Loaded intel: 26 terminal locations 15806 | -4/Factory | First assault squad dispatched 15821 | -4/Factory | Incoming assault squad redirected 15901 | -4/Factory | Zion Heavy squad teleported in 15914 | -4/Factory | Zion Light squad teleported in 16054 | -4/Factory | Repaired KE Penetrator 16055 | -4/Factory | Incoming assault squad redirected 16567 | -4/Factory | Retrieved Zion intel report: Active Garrisons 16568 | -4/Factory | Zion Heavy squad teleported in 16697 | -4/Factory | Discovered new exit (range 15) 16832 | -4/Factory | Identified exit to Upper Caves 16833 | -4/Factory | Entered Upper Caves 17140 | -4/Upper Caves | Build established: Scavenger-Skirmisher 17344 | -4/Upper Caves | Discovered new exit (range 9) 17357 | -4/Upper Caves | Identified exit to Upper Caves 17363 | -4/Upper Caves | Entered another Upper Caves area 17419 | -4/Upper Caves | Discovered new exit (range 22) 17522 | -4/Upper Caves | Identified exit to Research 17577 | -4/Upper Caves | Identified exit to Warlord 17617 | -4/Upper Caves | Learned 8 Research zone layouts 17745 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18258 | -4/Upper Caves | Encountered a Warlord checkpoint 18276 | -4/Upper Caves | Learned location of Armory (-3) 18354 | -4/Upper Caves | Entered Warlord 18409 | -4/Warlord | System corruption cleaned by Quarantine Array 18430 | -4/Warlord | Build established: Scavenger-Mutant 18612 | -4/Warlord | Rebuked by Warlord 18637 | -4/Warlord | Warlord's base attacked by MAIN.C 18642 | -4/Warlord | Opened Warlord's prototype stash 18654 | -4/Warlord | Found Prototype Hackware 18654 | -4/Warlord | Identified System Mapper 18672 | -4/Warlord | Found Prototype Reactor 18672 | -4/Warlord | Identified Vortex Chain Reactor 18682 | -4/Warlord | Found Prototype Processor 18682 | -4/Warlord | Identified Exp. Targeting Computer 18935 | -4/Warlord | Found Prototype Energy Gun 18935 | -4/Warlord | Identified Vortex Rifle 18987 | -4/Warlord | Warlord forces counterattacked 19157 | -4/Warlord | Spotted Striker 19171 | -4/Warlord | Spotted Striker 19312 | -4/Warlord | Warlord base infiltrated, sounded retreat 19499 | -4/Warlord | Spotted Executioner 19511 | -4/Warlord | Destroyed Executioner 19537 | -4/Warlord | Spotted B-90 Cyclops 19543 | -4/Warlord | Spotted Striker 19543 | -4/Warlord | Spotted B-86 Titan 19543 | -4/Warlord | Spotted Striker 19567 | -4/Warlord | Discovered new exit (range 9) 19576 | -4/Warlord | Identified exit to Proximity Caves 19578 | -4/Warlord | Entered Proximity Caves 19580 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19706 | -3/Proximity Caves | Spotter reported a threat 20204 | -3/Proximity Caves | Discovered exit to Research (range 11) 20219 | -3/Proximity Caves | Spotter reported a threat 20379 | -3/Proximity Caves | Entered Research 20379 | -3/Research | Evolved 2 slots: Propulsion x2 20380 | -3/Research | Identified exit to Armory 20381 | -3/Research | Identified exit to Quarantine 20724 | -3/Research | Garrison activated, responded to threat 20861 | -3/Research | Destroyed 7 combat bots 20891 | -3/Research | Lost 4 parts (1u3w) 20910 | -3/Research | Incoming assault squad redirected 21128 | -3/Research | Found Prototype Hackware 21314 | -3/Research | Zion Experimental squad teleported in 21339 | -3/Research | Build established: Scavenger-Skirmisher 21416 | -3/Research | Entered Quarantine 21416 | -3/Quarantine | Accompanied by 1 ally 21429 | -3/Quarantine | Identified Exp. System Shield 21579 | -3/Quarantine | Found Alien Artifact 21579 | -3/Quarantine | Identified Phase Armor 21671 | -3/Quarantine | Found Alien Impact Weapon 21671 | -3/Quarantine | Identified Core Stripper 22028 | -3/Quarantine | Found Alien Artifact 22028 | -3/Quarantine | Identified Phase Redirector 22072 | -3/Quarantine | Found Alien Slashing Weapon 22072 | -3/Quarantine | Identified Sigix Broadsword 22078 | -3/Quarantine | Incoming investigation squad redirected 22110 | -3/Quarantine | Found Imp. Powered Armor 22131 | -3/Quarantine | Build established: Hacker-Mutant 22166 | -3/Quarantine | First assault squad dispatched 22193 | -3/Quarantine | Spotted Alpha 7 22256 | -3/Quarantine | System corruption reached 10% 22438 | -3/Quarantine | Core integrity fell below 50% 22460 | -3/Quarantine | Lost 26 parts (2p7n9u8w) 22475 | -3/Quarantine | Found Alien Artifact 22475 | -3/Quarantine | Identified Core Reset Matrix 22475 | -3/Quarantine | Used Core Reset Matrix 22479 | -3/Quarantine | Detected hypermatrix surge 22479 | -3/Quarantine | Sensed 14 artifacts in vicinity 22480 | -3/Quarantine | Discovered new exit (range 11) 22489 | -3/Quarantine | Entered Research 22489 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22552 | -2/Research | Zion Heavy squad teleported in 22559 | -2/Research | System corruption reached 10% 22565 | -2/Research | Discovered new exit (range 16) 22574 | -2/Research | Entered Testing 22691 | -2/Testing | Build established: Mutant 22954 | -2/Testing | Found Prototype Energy Cannon 22954 | -2/Testing | Identified Imp. Potential Cannon 23050 | -2/Testing | Build established: Hacker-Mutant 23053 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 23069 | -2/Testing | Core integrity fell below 50% 23109 | -2/Testing | Lost 4 parts (2p1n1u) 23136 | -2/Testing | Scanned by Researcher 23190 | -2/Testing | Lost 3 parts (1p2n) 23324 | -2/Testing | Spotted Fortress 23331 | -2/Testing | Destroyed Fortress 23358 | -2/Testing | Found Prototype Reactor 23358 | -2/Testing | Identified Vortex Chain Reactor 23363 | -2/Testing | Found Prototype Device 23363 | -2/Testing | Identified Thermal Barrier 23385 | -2/Testing | Found Prototype Device 23385 | -2/Testing | Identified Exp. Force Field 23394 | -2/Testing | Found Prototype Device 23394 | -2/Testing | Identified Exp. EM Disruption Field 23398 | -2/Testing | Found Prototype Protection 23414 | -2/Testing | Found Unknown Device 23416 | -2/Testing | Found Unknown Protection 23419 | -2/Testing | Found Vortex Chain Reactor 23440 | -2/Testing | Identified Antimissile System 23444 | -2/Testing | Identified Centrium Heavy Armor Plating 23448 | -2/Testing | Identified Hvy. Insulated Plating 23579 | -2/Testing | Discovered new exit (range 6) 23587 | -2/Testing | Entered Section 7 23588 | -2/Section 7 | Sensed 22 artifacts in vicinity 23641 | -2/Section 7 | Found Integrated Dissipator 23641 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23660 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 23671 | -2/Section 7 | Spotted S7 Guard 23691 | -2/Section 7 | Destroyed S7 Guard 23719 | -2/Section 7 | Found Core Physics Calibrator 23754 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 23797 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 24146 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 24302 | -2/Section 7 | Found Prototype Device 24302 | -2/Section 7 | Identified Exp. Transmission Jammer 24427 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 24443 | -2/Section 7 | Discovered new exit (range 15) 24449 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 24540 | -2/Section 7 | Spotted Executioner 24542 | -2/Section 7 | Spotted Executioner 24673 | -2/Section 7 | Destroyed Executioner 24711 | -2/Section 7 | Found Prototype Device 24794 | -2/Section 7 | Destroyed Executioner 24980 | -2/Section 7 | Found Transdimensional Reconstructor 24989 | -2/Section 7 | Found Transdimensional Reconstructor 25025 | -2/Section 7 | Terminal network hard line cut 25026 | -2/Section 7 | Identified Adv. Kinecellerator 25031 | -2/Section 7 | Found Matter Drive 25097 | -2/Section 7 | Scanned by Researcher 25098 | -2/Section 7 | Intercept squad dispatched 25111 | -2/Section 7 | Spotted Tracker 25111 | -2/Section 7 | Spotted Tracker 25123 | -2/Section 7 | System corruption reached 30% 25131 | -2/Section 7 | Destroyed Tracker 25131 | -2/Section 7 | Destroyed Tracker 25142 | -2/Section 7 | Spotted Combat Programmer 25144 | -2/Section 7 | Released all parts (15) 25147 | -2/Section 7 | Spotted Combat Programmer 25148 | -2/Section 7 | Spotted Striker 25148 | -2/Section 7 | Spotted Striker 25157 | -2/Section 7 | Core integrity fell below 20% 25165 | -2/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 25144_ Released Exp. Transmission Jammer. 25144_ Released Thermal Barrier. 25144_ Released Graviton Cannon. 25144_ Released Helical Railgun. 25144_ Released Rnf. Quantum Reactor. 25144_ Released Imp. Potential Cannon. 25147_ K-01 Serf collects debris. 25149_ Penetrated by EMDS Slug. 25149_ L2 Monitoring Station destroyed. 25150_ K-01 Serf collects debris. 25151_ EMDS Slug penetrates Armor Plating. 25152_ Penetrated by EMDS Slug. 25157_ Penetrated by Slug. 25157_ C-65 Expert calibrates the Hull. 25159_ System corrupted: Substantial component data lost. 25160_ EMDS Slug penetrates Navigation. 25160_ Construction Supplies damaged. 25162_ Penetrated by EMDS Slug. 25162_ Penetrated by Slug. 25165_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ????????? " "??????? | | ????????? """" " "??????? | | ?????????? """"""" ""??" "??????? | | ??????????????" " "???"" "??????? | | ??????????????""""""" ""??? ???????? | | ??????????????????" """" ???????? | | ??????????????????""" "??????? | | ????????????????????" "??????? | | ????????""""""""""""" "??????? | | ??????? "??????? | | ??????? "??????? | | ???????? ??????? | | ?????????????"""" """" ???????? | | ????????????????"" "?? ???????? | | ?????????""""""""" " "?? ????????? | | ?????? """?? ????????? | | ?????? " """"" ????????? | | ??????? " ?????????? | | ??????? """ ?????????? | | ??????? " ??????????? | | ??????? ??????????? | | ??????? ?????????? | | ??????? ?????????? | | ??????? ?????????? | | ???????" """""????????????? | | ????????""""""""" ### @ """"?????????????? | | ??????????"""""""""""??# """"?????????????? | | ?????????????########??####;++#####??????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????? "??????????????????? | | ????????????????????????????? ""?????????????????? | | ??????????????????????????????"""????????????????? | | ??????????????????????????????"""????????????????? | | ???????????????????????????????""????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 200 Coolant Potential 50 Energy Generation 75 Energy Capacity 2130 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 22 EM Shielding 4 Armor Coverage 2400 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Weapon Shielding 90 Point Defense Rating 240 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 10 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 40 Item Schematics ----------------- Gravity Neutralizer | -2/Testing | Archive Adv. Variable Charge Gun | -2/Testing | Archive Adv. Energy Well | -2/Testing | Archive Exp. Shield Generator | -2/Testing | Archive Hdn. Centrium Wheel | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -2/Testing | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- Phase Armor Core Stripper Phase Redirector Sigix Broadsword Core Reset Matrix Integrated Dissipator Core Physics Calibrator Achievements -------------- Collateral Damage Friend Of Zion Generalissimo Nope Signature Confirmed Challenges ------------ None Game ------ Seed NuclearEfficiencyAutocannon Manual? 0 Play Time 03:31:03 Cumulative 158.1 hours Start 2023.07.06 @ 17:58:06 End 2023.07.12 @ 15:42:02 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e5a0099-8db3-4dab-8546-a8ca792ef862