Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.01 @ 00:37:09 Player: badjay Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (41) 205 Value Destroyed (1568) 1568 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (560) 560 TOTAL SCORE: 9873 Bonus ------- Follower Combat Kills 60 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 83/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Quantum Reactor Heavy Gauss Cannon Enhanced Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Triangulator Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Transport Network Coupler Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Actuator Array Reaction Control System > --- WEAPON ----------- Spear Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor VTOL Module Improved Cesium-ion Thruster Biomechanical Wings [Rating: 125] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Melee Analysis Suite Device Sensor Array Processor Improved Melee Analysis Suite Weapon Spear Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Cannon Heavy Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Powered Hammer Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Res Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 2 2 . 2 2 2 . Power 2 | . . . . 1 . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . . 1 . . . 1 . . Utility 10 | . . . 2 . . . 2 1 1 . 1 1 2 . Weapon 2 | . . . . 1 . . . . 1 . . . . . Parts Attached 97 | 2 4 7 4 14 2 7 3 6 2 1 14 3 24 4 Power 20 | 1 . 2 1 . 1 2 . . 1 1 3 1 7 . Engine 6 | 1 . 2 . . . 2 . . . . . . 1 . Core 4 | . . . 1 . 1 . . . 1 1 . . . . Reactor 10 | . . . . . . . . . . . 3 1 6 . Propulsion 29 | . 2 4 . 5 1 3 2 2 . . 4 1 5 . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 29 | . 2 4 . 5 1 3 2 2 . . 4 1 5 . Utility 31 | . 2 . . 3 . 2 1 3 1 . 6 1 9 3 Device 18 | . 1 . . 1 . . . 2 1 . 5 1 5 2 Storage . | . . . . . . . . . . . . . . . Processor 13 | . 1 . . 2 . 2 1 1 . . 1 . 4 1 Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 17 | 1 . 1 3 6 . . . 1 . . 1 . 3 1 Energy Gun 4 | 1 . 1 1 1 . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 1 | . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . 3 . . . . . . 1 . 3 . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 1 1 . . 1 . . . 1 . 1 . Parts Lost 47 | . . 5 . . . 5 1 . . . 5 9 12 10 Power 8 | . . 1 . . . 2 . . . . 1 3 . 1 Propulsion 11 | . . 2 . . . 3 . . . . 1 . 3 2 Utility 22 | . . . . . . . 1 . . . 3 3 9 6 Weapon 6 | . . 2 . . . . . . . . . 3 . 1 Highest Loss Streak 10 | . . 2 . . . 5 1 . . . 3 6 7 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 50 87 74 81 93 95 72 88 83 89 82 67 58 39 Engine 4 | . 14 10 7 . . 3 6 5 5 5 2 . . . Core 1 | . . . 1 7 7 6 . . 2 5 . . . . Reactor 1 | . . . . . . . . . . . 5 5 3 3 Flight 25 | . 14 43 36 30 30 29 22 24 21 21 18 17 13 14 Device 9 | . 2 11 9 13 15 1 . 11 12 15 15 7 10 5 Processor 18 | . 5 11 9 9 15 28 28 27 26 26 23 21 20 10 Energy Gun 2 | . 14 11 . 3 . . . . . . . . . . Impact Weapon 2 | . . . . 3 7 7 . 5 5 5 4 3 . . Piercing Weapon 7 | . . . . 8 15 15 13 11 10 10 9 9 9 5 Naked Turns 7 | . . . . . . . . . . . . . . 7 Heaviest Build 44 | 5 6 12 16 18 19 17 14 19 27 27 31 33 44 37 Greatest Support 45 | 3 8 16 16 18 19 22 20 31 31 31 31 41 45 29 Greatest Overweight (x) 1 | 1 1 . . 1 1 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 4 5 5 Average Carried 3 | . 1 3 4 4 4 4 4 3 4 4 4 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 4 5 4 5 3 5 5 4 5 3 2 3 5 Class Distribution -------------------- 85% | Sprinter 9% | Mutant 4% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Sprinter | -3/Research Sprinter | -2/Research Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Res Acc Com Matter Collected 1133 | 220 25 75 40 119 49 72 20 24 . . 218 5 167 99 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1624 | . 25 392 91 19 . 138 56 24 . . 514 45 320 . Parts 84 | . 6 27 8 . . 5 6 2 . . 15 . 15 . Haulers Intercepted 2 | . . . . . . . . . . . 1 . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Res Acc Com Combat Hostiles Destroyed 19 | . . 11 1 . . 1 . . . . 5 . 1 . Melee 5 | . . . . . . 1 . . . . 3 . 1 . Guns 10 | . . 10 . . . . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . Classes Destroyed 8 | . 1 3 . 1 . . . . . . 2 . 1 . Hauler 2 | . . . . . . . . . . . 1 . 1 . Recycler 1 | . . . . . . . . . . . . . 1 . Operator 3 | . . . . 1 . . . . . . 1 . 1 . Watcher 16 | . 1 1 1 . . 3 2 1 . . 4 1 2 . Swarmer 9 | . . 6 . . . . . . . . 3 . . . Grunt 3 | . . 3 . . . . . . . . . . . . Sentry 4 | . . 2 1 . . 1 . . . . . . . . Programmer 3 | . . . . . . . . . . . 2 . 1 . Best Kill Streak 4 | . 1 4 1 1 . 1 1 1 . . 2 1 1 . Combat Bots Only 4 | . . 4 1 . . 1 . . . . 2 . 1 . Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 1 . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Res Acc Com Damage Taken 4962 | . . 361 137 . . 299 16 . . 73 622 466 1224 1764 Core 2032 | . . 89 15 . . 76 11 . . . 111 114 163 1453 Absorbed by Shields 9 | . . . . . . . . . . 9 . . . . Regen/Repaired (Parts) 26 | . . . . . . 26 . . . . . . . . Core Remaining (%) 94 | 100 100 77 97 . . 89 98 100 . 100 91 92 . . Volleys Fired 47 | . 2 39 4 . . . . . . . . . . 2 Largest 2 | . 1 2 1 . . . . . . . . . . 1 Hottest 85 | . 40 85 63 . . . . . . . . . . 61 Shots Fired 48 | . 2 40 4 . . . . . . . . . . 2 Gun 42 | . 2 40 . . . . . . . . . . . . Cannon 6 | . . . 4 . . . . . . . . . . 2 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 46 | . 2 40 4 . . . . . . . . . . . Robot Hit Streak 9 | . 2 9 7 . . . . . . . . . . . Robot Miss Streak 3 | . . 3 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 105 | . 2 37 6 1 . 13 3 1 . . 24 2 13 3 Core Hits 41 | . 1 18 2 . . 3 2 . . . 7 . 6 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . 1 . . . . . . 5 . . . Critical Strikes 10 | . . . . 1 . . . . . . 7 . 2 . Smash 6 | . . . . 1 . . . . . . 5 . . . Impale 4 | . . . . . . . . . . . 2 . 2 . Melee Attacks 162 | . . . 2 2 . 16 8 5 . . 50 8 67 4 Impact 46 | . . . . 2 . 9 . 4 . . 28 3 . . Slashing . | . . . . . . . . . . . . . . . Piercing 114 | . . . . . . 7 8 1 . . 22 5 67 4 Sneak Attacks 4 | . . . 1 . . . . . . . 1 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . 5 2 . . . 6 . 3 1 Damage Inflicted 4058 | . 44 579 103 39 . 556 149 51 . . 1389 126 882 140 Guns 586 | . 44 542 . . . . . . . . . . . . Cannons 103 | . . . 103 . . . . . . . . . . . Explosions 37 | . . 37 . . . . . . . . . . . . Melee 3332 | . . . . 39 . 556 149 51 . . 1389 126 882 140 Ramming . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 37 | . . 37 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 689 | . 44 542 103 . . . . . . . . . . . Impact 1612 | . . . . 39 . 385 . 51 . . 1066 71 . . Slashing . | . . . . . . . . . . . . . . . Piercing 1720 | . . . . . . 171 149 . . . 323 55 882 140 Highest Corruption 31 | . . 2 . 5 5 5 . 5 . . 1 1 30 31 Average Corruption 9 | . . 2 . 5 5 5 . 5 . . 1 1 20 29 Corruption Purged 3 | . . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 35 | . . . . 8 1 7 . 1 . . 2 . 4 12 Message Errors 12 | . . . . 3 . 3 . . . . . . 1 5 Matter Fused 5 | . . . . 1 1 1 . 1 . . 1 . . . Heat Flow Errors 4 | . . . . 1 . 2 . . . . 1 . . . Energy Discharges 3 | . . . . . . 1 . . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . 2 . . . . . . . . 1 . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 909 | . . . . 39 . 54 21 29 . . 532 72 162 . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 909 | . . . . 39 . 54 21 29 . . 532 72 162 . Knockbacks 10 | . . . . . . . . . . . 9 1 . . Impact 10 | . . . . . . . . . . . 9 1 . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . 36 . . . . . . . . . . . 154 Shots 2 | . . 1 . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 252 | . 4 74 68 95 . 252 . . 2 . 250 . . . Average Temperature 46 | . 3 29 26 46 . 60 . . 2 . 103 . . . Received Heat Transfer 342 | . . 120 18 . . 78 . . . . . . 18 108 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Fried 21 | . . 2 . 4 . 4 . 1 . . 8 2 . . Impact Corruptions 23 | . . . . 2 . 3 . 1 . . 16 1 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 50 | . . 50 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Res Acc Com Peak Influence 596 | . 71 219 246 136 84 141 165 214 119 83 404 196 387 596 Initial 139 | . . 29 92 111 47 . 63 75 104 83 46 123 92 139 Average 148 | . 28 92 153 121 41 61 111 123 106 83 217 144 249 315 Maximum Alert Level 2 | . . 1 1 . . . . 1 . . 2 . 1 2 Low Security (%) 74 | 100 100 82 83 100 100 100 100 87 100 100 43 100 33 31 Level 1 23 | . . 17 16 . . . . 12 . . 56 . 66 40 Level 2 1 | . . . . . . . . . . . . . . 27 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 2 1 1 . 1 . . . 1 2 1 4 1 Investigation 4 | . . 1 . . . . . . . . 1 1 1 . Extermination 3 | . . . . 1 . . . . . . 1 . 1 . Reinforcement 7 | . . 1 1 . . 1 . . . 1 . . 2 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Res Acc Com Distress Signals 7 | . . 1 2 . . 1 . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 270 | . 3 24 19 1 6 10 5 9 . 2 24 20 18 129 Peak Tracking Total 152 | . 2 9 16 1 6 6 3 4 . 1 11 11 10 152 Tactical Retreats 24 | . . 1 . . 1 1 . 2 . . 4 5 8 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Res Acc Com Traps Triggered 10 | . . 1 . 2 . 2 . 1 . 2 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Res Acc Com Machines Disabled 2 | . . . . . . . . . . . . . . 2 Max in Single Turn 2 | . . . . . . . . . . . . . . 2 Garrison Access 1 | . . . 1 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Res Acc Com Machines Accessed 50 | . 1 6 3 6 . 4 5 5 1 . 6 5 6 2 Terminals 42 | . 1 5 2 4 . 3 4 4 1 . 5 5 6 2 Fabricators 2 | . . . . 1 . . 1 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . 1 . . . Garrison Access 3 | . . . 1 1 . . . 1 . . . . . . Total Hacks 114 | . 2 28 10 10 . 10 8 8 1 . 16 8 11 2 Successful 48 | . 2 12 5 4 . 4 5 4 1 . 5 2 3 1 Failed 66 | . . 16 5 6 . 6 3 4 . . 11 6 8 1 Catastrophic 15 | . . 3 . 3 . 1 . 1 . . 1 3 2 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 40 | . 2 10 3 2 . 3 3 3 . . 9 2 3 . Terminals 98 | . 2 26 8 8 . 8 6 7 1 . 11 8 11 2 Fabricators 3 | . . . . 1 . . 2 . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 7 | . . 2 . . . . . . . . 5 . . . Garrison Access 4 | . . . 2 1 . . . 1 . . . . . . Terminal Hacks 23 | . . 6 2 3 . 1 2 2 1 . . 2 3 1 Record 2 | . . . 1 . . . . . . . . . . 1 Robot Analysis 2 | . . 1 1 . . . . . . . . . . . Prototype ID Bank 3 | . . 2 . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . Open DSF 5 | . . . . . . . 1 2 1 . . 1 . . Branch Access Points 3 | . . . . . . 1 1 . . . . . 1 . Terminal Index 1 | . . 1 . . . . . . . . . . . . Alert Level 4 | . . 1 . 2 . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 4 . . . Insert Component 1 | . . . . . . . . . . . 1 . . . Analyze 3 | . . . . . . . . . . . 3 . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks 18 | . 2 6 2 1 . 1 3 2 . . 1 . . . Terminals 16 | . 2 5 2 1 . 1 2 2 . . 1 . . . Assimilate 3 | . 1 1 . . . . 1 . . . . . . . Botnet 11 | . 1 3 1 1 . 1 1 2 . . 1 . . . Operators 2 | . . 1 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Researchers 1 | . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . 1 . 1 . Used 1 | . . . . . . . . . . . . . 1 . Hacking Detections 44 | . 1 6 3 6 . 4 3 3 1 . 6 5 5 1 Full Trace Events 3 | . . 1 . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . Time 78 | . . . . . . 78 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . . . . . . . Non-combat 2 | . . . 2 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Res Acc Com Total Allies 22 | . 1 1 . . 19 . 1 . . . . . . . Largest Group 19 | . 1 1 . . 19 . 1 1 . . . . . . Highest-Rated Group 465 | . 10 10 . . 465 . 10 10 . . . . . . Highest-Rated Ally 35 | . 10 10 . . 35 . 10 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 111 | . . . . . 111 . . . . . . . . . Total Damage 1886 | . . . . . 1886 . . . . . . . . . Kills 5 | . . . . . 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Res Acc Com Robot Analysis Total 2 | . . 1 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Res Acc Com Turns Passed 2990 | 37 101 499 159 274 81 228 155 148 43 63 411 217 427 147 Spaces Moved 6184 | 48 133 401 354 779 259 448 405 410 140 72 1019 622 695 399 Core 112 | 48 42 . . . . . . . . . . . . 22 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6072 | . 91 401 354 779 259 448 405 410 140 72 1019 622 695 377 Fastest Speed 26 | 50 37 31 31 28 27 27 28 26 29 29 28 31 28 28 Average Speed 30 | 71 57 31 31 28 28 27 29 27 29 29 28 31 33 31 Slowest Speed 120 | 100 120 31 31 112 104 105 30 29 29 29 29 31 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 49 | . . 7 3 1 3 7 6 2 . . 10 2 4 4 Cave-ins Triggered 6 | . . . . . . . . . . . . . 6 . Exploration Rate (%) 26 | 3 29 35 35 21 93 14 12 19 5 52 26 22 14 18 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 . . . 1 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . . . . . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 46 | . . . . . . . . 3 . . 8 3 32 . Terrain Destroyed 113 | . . . . . . . . 3 . . 8 3 32 67 Melee 46 | . . . . . . . . 3 . . 8 3 32 . Projectile . | . . . . . . . . . . . . . . . AOE 67 | . . . . . . . . . . . . . . 67 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Res Acc Com Total 6950 | 49 152 726 394 829 261 527 423 434 141 113 1086 635 774 406 Wait 406 | . 9 283 32 . . 31 8 11 . 3 22 7 . . Move 6074 | 47 132 387 347 777 253 433 392 405 139 71 998 617 684 392 Hop 45 | . . 6 3 1 2 7 6 2 . . 10 2 3 3 Pick Up 24 | . 5 3 . 3 1 . 4 3 . 2 2 . 1 . Fast Attach 69 | 2 4 3 4 11 2 5 2 3 1 1 8 2 17 4 Attach 27 | . . 4 . 2 . 2 1 3 1 . 6 1 7 . Detach 21 | . . . 1 2 . 2 1 1 . . 3 1 8 2 Swap 1 | . . . . 1 . . . . . . . . . . Drop 35 | . . 1 1 12 3 2 3 2 . 1 8 . 2 . Fire 47 | . 2 39 4 . . . . . . . . . . 2 Melee 109 | . . . 2 2 . 9 6 4 . . 29 5 49 3 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 92 | . . . . 18 . 36 . . . 35 . . 3 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory -4/DSF -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 38 | -11/Junkyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 13) 114 | -10/Materials | Discovered new exit (range 16) 131 | -10/Materials | Identified exit to Materials 139 | -10/Materials | Entered another Materials area 139 | -9/Materials | Accompanied by 1 ally 139 | -9/Materials | Evolved 2 slots: Propulsion x2 449 | -9/Materials | Build established: Sprinter 633 | -9/Materials | Discovered new exit (range 14) 637 | -9/Materials | Identified exit to Materials 638 | -9/Materials | Entered another Materials area 638 | -8/Materials | Evolved 2 slots: Utility x2 792 | -8/Materials | Discovered new exit (range 15) 797 | -8/Materials | Identified exit to Factory 797 | -8/Materials | Entered Factory 797 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1071 | -7/Factory | Sucked down chute 1071 | -7/Factory | Entered Waste 1078 | -7/Waste | Spotted C-40 Crusher 1087 | -7/Waste | Spotted C-40 Crusher 1099 | -7/Waste | Spotted C-40 Crusher 1102 | -7/Waste | Spotted C-40 Crusher 1104 | -7/Waste | Spotted C-40 Crusher 1108 | -7/Waste | Warlord forces began an assault 1124 | -7/Waste | Spotted C-40 Crusher 1125 | -7/Waste | Allies destroyed C-40 Crusher 1137 | -7/Waste | Discovered new exit (range 16) 1152 | -7/Waste | Entered Factory 1249 | -7/Factory | Identified exit to Lower Caves 1284 | -7/Factory | Repaired Broken Field Propulsion Drive? 1356 | -7/Factory | Discovered new exit (range 16) 1380 | -7/Factory | Entered another Factory area 1380 | -6/Factory | Evolved 2 slots: Utility x2 1400 | -6/Factory | Identified exit to Lower Caves 1400 | -6/Factory | Identified exit to Extension 1410 | -6/Factory | Lost 5 parts (2p3n) 1520 | -6/Factory | Discovered new exit (range 6) 1527 | -6/Factory | Identified exit to Factory 1535 | -6/Factory | Entered another Factory area 1535 | -5/Factory | Accompanied by 1 ally 1535 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1681 | -5/Factory | Discovered new exit (range 8) 1683 | -5/Factory | Identified exit to Factory 1683 | -5/Factory | Entered another Factory area 1683 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 1726 | -4/Factory | Identified exit to DSF 1726 | -4/Factory | Entered DSF 1742 | -4/DSF | Discovered new exit (range 11) 1788 | -4/DSF | Identified exit to Research 1789 | -4/DSF | Entered Research 1789 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2023 | -3/Research | Found Prototype Processor 2023 | -3/Research | Identified Spectral Analyzer 2123 | -3/Research | Lost 3 parts (1p2u) 2193 | -3/Research | Spotted B-86 Titan 2196 | -3/Research | Discovered new exit (range 15) 2200 | -3/Research | Identified exit to Research 2200 | -3/Research | Entered another Research area 2200 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2414 | -2/Research | Discovered new exit (range 10) 2416 | -2/Research | Identified exit to Access 2417 | -2/Research | Entered Access 2417 | -1/Access | Evolved 2 slots: Utility x2 2443 | -1/Access | Lost 6 parts (2p2u2w) 2485 | -1/Access | Found Enh. Force Lance 2487 | -1/Access | Found Enh. Force Lance 2535 | -1/Access | Identified exit to Command 2718 | -1/Access | Crushed by falling debris 2718 | -1/Access | System corruption reached 10% 2720 | -1/Access | Crushed by falling debris 2751 | -1/Access | Lost 7 parts (2n5u) 2780 | -1/Access | Crushed by falling debris 2787 | -1/Access | Crushed by falling debris 2794 | -1/Access | Crushed by falling debris 2795 | -1/Access | System corruption reached 30% 2825 | -1/Access | Crushed by falling debris 2825 | -1/Access | Lost 5 parts (1n4u) 2844 | -1/Access | Entered Command 2891 | -1/Command | Phase Generator disabled 2901 | -1/Command | Spotted B-99 Colossus 2979 | -1/Command | Core integrity fell below 50% 2987 | -1/Command | Core integrity fell below 20% 2991 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02975_ S-43 Plague springs to life. 02975_ C-57 Dissector springs to life. 02975_ S-43 Plague springs to life. 02975_ C-57 Dissector springs to life. 02976_ P-80 Master resets P-80 Master, system corruption cleaned. 02977_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 02978_ P-80 Master resets S-43 Plague, system corruption cleaned. 02978_ P-80 Master resets P-80 Master, system corruption cleaned. 02979_ Imp. Cesium-ion Thruster destroyed. 02981_ Biomechanical Wings severed. 02981_ Penetrated by Slug. 02981_ Slug penetrates Wall. 02984_ C-57 Dissector knocked back. 02984_ Penetrated by Slug. 02984_ Imp. Melee Analysis Suite destroyed. 02986_ Penetrated by Slug. 02986_ Slug penetrates Wall. 02990_ QMLFX1GJ0#T=P 3&MTR SVOR#<>7WPLZQ4 02990_ Knocked back. 02991_ C-57 Dissector destroyed. Map ----- +----------------------------------------------------+ | ???????# "" #??????????????????????# ?"" 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