Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.17 @ 22:19:17 Player: jumpy Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (2701) 2701 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1038) 1038 TOTAL SCORE: 7949 Bonus ------- Follower Combat Kills 238 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 271/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Terrain Scanner Improved Medium Armor Plating Scrapoid Pod Antimatter Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Improved Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Centrium Greatsword > --- INVENTORY -------- Deuterium Engine Light Fission Core Armored Huge Wheel Improved Heat Sink Experimental Terrain Scanner Improved Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating A0-MCA's Component Scanner Scrapoid Pod Gatling Laser Grenade Launcher Heavy Flail [Rating: 80] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 2 . . . 4 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 4 | . . . 1 1 . . . 2 Weapon 2 | . . . . 1 . . . 1 Parts Attached 69 | 8 2 . 10 7 10 8 1 23 Power 11 | 2 . . 3 1 2 . . 3 Engine 8 | 2 . . 3 . 2 . . 1 Core 1 | . . . . 1 . . . . Reactor 2 | . . . . . . . . 2 Propulsion 16 | 2 2 . . 1 3 4 . 4 Treads . | . . . . . . . . . Leg 15 | 2 2 . . 1 3 4 . 3 Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 . . 3 3 1 4 . 8 Device 9 | 1 . . 1 2 1 2 . 2 Storage 3 | 1 . . 1 . . . . 1 Processor 3 | . . . . . . 1 . 2 Hackware . | . . . . . . . . . Protection 6 | . . . 1 1 . 1 . 3 Artifact . | . . . . . . . . . Weapon 21 | 2 . . 4 2 4 . 1 8 Energy Gun 11 | 1 . . 3 2 . . . 5 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 2 | 1 . . . . . . . 1 Ballistic Cannon 3 | . . . . . 2 . . 1 Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 2 | . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 5 Corrupted Parts 3 | . . . . . . . . 3 System Corruption 28 | . . . . . . . . 28 Parts Lost 19 | . . . 1 4 3 4 . 7 Power 4 | . . . . 1 1 . . 2 Propulsion 5 | . . . 1 1 . 1 . 2 Utility 8 | . . . . 1 1 3 . 3 Weapon 2 | . . . . 1 1 . . . Highest Loss Streak 4 | . . . 1 4 1 3 . 3 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 4 7 8 12 12 11 12 11 11 Power 1 | . 1 1 1 1 . 1 1 1 Propulsion 1 | 1 2 2 1 1 1 2 1 . Utility 4 | . 2 2 4 6 5 5 4 5 Weapon 3 | 1 2 3 4 4 3 4 4 2 Tool/Special . | . . . . . . . . . Unused Backups 21 | 1 2 . 1 . . 2 1 14 Power 2 | . . . . . . . . 2 Propulsion 3 | . 2 . . . . . 1 . Utility 10 | . . . . . . 2 . 8 Weapon 5 | 1 . . 1 . . . . 3 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 100 94 85 94 92 100 88 Engine 7 | . 14 14 11 7 8 9 9 3 Leg 25 | . 28 28 31 20 24 26 27 21 Device 11 | . 14 14 11 14 18 11 9 12 Storage 8 | . 14 14 11 9 9 9 9 5 Processor 6 | . . . . . . 3 9 11 Protection 6 | . . . 6 9 9 4 9 5 Energy Gun 8 | . 14 14 20 23 12 . . 14 Energy Cannon 2 | . . . . . . . 8 1 Ballistic Gun 1 | . 14 14 1 . . . . 3 Ballistic Cannon 7 | . . . . . 7 18 9 1 Impact Weapon 4 | . . . . . 1 9 9 2 Peak Build Rating 80 | 8 8 8 20 32 28 30 35 80 Average Rating 33 | 6 7 8 16 24 25 26 32 55 On Entrance 17 | . 7 8 8 19 26 27 30 35 Avg Prop Armor Cover (%) 9 | . . . . . . . . 9 Naked Turns 122 | . . . . . . . . 122 Heaviest Build 62 | 14 14 14 40 44 52 52 54 62 Greatest Support 63 | 20 20 20 30 35 33 37 37 63 Greatest Overweight (x) 2 | . . . 1 2 2 2 1 2 Average Overweight (x) . | . . . . 1 1 1 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 13 15 15 15 15 14 Most Carried 15 | 8 8 8 15 15 13 14 15 15 Average Carried 12 | 4 7 8 12 12 11 12 12 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 Final Carried 15 | 7 8 8 14 12 11 12 15 5 Class Distribution -------------------- 43% | Commander-Mutant 19% | Mutant 16% | Scavenger-Skirmisher 8% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Commander-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Matter Collected 1461 | 307 34 . 129 126 111 258 9 487 Remotely . | . . . . . . . . . Salvage Created 3413 | 269 197 . 350 287 473 361 . 1476 Parts 156 | 25 8 . 13 9 28 20 . 53 Haulers Intercepted 2 | . . . . . . . . 2 Recyclers Shooed 3 | . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 59 | . 4 . 11 7 10 4 . 23 Melee 1 | . . . . . . . . 1 Guns 34 | . 4 . 7 4 7 . . 12 Cannons 10 | . . . . . 3 4 . 3 AOE 11 | . . . 4 3 . . . 4 Classes Destroyed 13 | 3 1 . 2 1 1 1 . 4 Worker 3 | 1 . . . . . . . 2 Builder 1 | . . . . . . . . 1 Tunneler 8 | 8 . . . . . . . . Hauler 2 | . . . . . . . . 2 Recycler 4 | 1 . . . . . 3 . . Watcher 1 | . . . . . 1 . . . Swarmer 9 | . . . 5 . . . . 4 Grunt 27 | . 4 . 2 3 6 1 . 11 Brawler 2 | . . . . . . . . 2 Sentry 15 | . . . 4 3 4 2 . 2 Demolisher 1 | . . . . . . 1 . . Hunter 1 | . . . . 1 . . . . Programmer 4 | . . . . . . . . 4 Best Kill Streak 4 | 4 2 . 3 3 3 3 . 4 Combat Bots Only 4 | . 2 . 3 3 3 1 . 4 Max Kills in Single Turn 3 | 1 1 . 3 2 1 1 . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 2 2 . . . 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Hostile Shots Fired 413 | . 27 . 62 37 49 14 . 224 Missed 130 | . 5 . 23 6 12 5 . 79 Hits 283 | . 22 . 39 31 37 9 . 145 Melee 2 | . . . . . . . . 2 Projectile 281 | . 22 . 39 31 37 9 . 143 AOE 7 | . . . . . . 7 . . Critical Strikes 14 | . 1 . 2 1 2 1 . 7 Damage Taken 4656 | . 284 . 514 487 549 361 . 2461 Core 1172 | . 86 . 53 44 41 55 . 893 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 . 65 86 . . . 74 . Volleys Fired 198 | 27 14 . 32 17 36 14 . 58 Largest 4 | 2 2 . 2 3 3 2 . 4 Hottest 215 | 70 70 . 126 189 189 70 . 215 Shots Fired 457 | 54 28 . 61 40 77 28 . 169 Gun 368 | 54 28 . 59 36 55 . . 136 Cannon 80 | . . . . . 22 28 . 30 Launcher 9 | . . . 2 4 . . . 3 Special . | . . . . . . . . . Kinetic 126 | 27 14 . . . 22 28 . 35 Thermal 319 | 27 14 . 56 36 55 . . 131 Explosive 9 | . . . 2 4 . . . 3 Electromagnetic 3 | . . . 3 . . . . . Robot Hit Streak 27 | 5 9 . 20 9 15 7 . 27 Robot Miss Streak 4 | 2 3 . 2 3 4 4 . 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . 1 . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 310 | 32 20 . 45 24 49 15 . 125 Core Hits 143 | 16 11 . 16 17 20 7 . 56 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 17 | 2 1 . 1 2 2 1 . 8 Burn 11 | 2 1 . 1 2 1 . . 4 Destroy 2 | . . . . . . . . 2 Blast 3 | . . . . . 1 1 . 1 Sever 1 | . . . . . . . . 1 Melee Attacks 12 | . . . . . 3 . . 9 Impact 3 | . . . . . . . . 3 Slashing 9 | . . . . . 3 . . 6 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6988 | 361 218 . 994 699 915 384 . 3417 Guns 4660 | 361 218 . 728 351 609 . . 2393 Cannons 1016 | . . . . . 272 384 . 360 Explosions 807 | . . . 266 348 . . . 193 Melee 505 | . . . . . 34 . . 471 Ramming . | . . . . . . . . . Kinetic 1309 | 122 81 . . . 272 384 . 450 Thermal 4479 | 239 137 . 840 351 609 . . 2303 Explosive 683 | . . . 142 348 . . . 193 Electromagnetic 12 | . . . 12 . . . . . Impact . | . . . . . . . . . Slashing 505 | . . . . . 34 . . 471 Piercing . | . . . . . . . . . Highest Corruption 31 | . . . . . . . . 31 Average Corruption 6 | . . . . . . . . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . . . . . 18 Message Errors 2 | . . . . . . . . 2 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots 5 | . . . . . . . . 5 Overflow Damage 263 | . . . 6 . . 24 . 233 Projectiles 24 | . . . . . . 24 . . Explosions 6 | . . . 6 . . . . . Melee 233 | . . . . . . . . 233 Knockbacks 3 | . . . . . . 3 . . Impact . | . . . . . . . . . Kinetic 3 | . . . . . . 3 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 66 | . . . 31 . . . . 35 Shots 3 | . . . 1 . . . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 363 | 150 208 . 363 196 294 9 . 360 Average Temperature 109 | 47 105 . 140 79 132 6 . 113 Received Heat Transfer 1395 | . 180 . 165 162 288 . . 600 Effects 7 | . . . 3 . 2 . . 2 Shutdowns 1 | . . . 1 . . . . . Energy Bleed 4 | . . . . . 2 . . 2 Interference 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . 3 Parts Melted 40 | 1 . . 9 7 4 . . 19 Heat Transferred 9996 | 851 481 . 1778 925 1406 . . 4555 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 100 . 91 Level 1 3 | . . . . . . . . 8 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 379 | 15 70 23 112 104 78 58 . 379 Initial 43 | . 3 23 4 43 31 16 . . Average 48 | 2 31 22 32 68 46 8 . 86 Influence Increases 2226 | 50 130 . 307 201 298 209 . 1031 Destroy 0b10 Robot/C 1320 | . 80 . 220 140 200 140 . 540 Destroy 0b10 Robot/NC 100 | 50 . . . . 5 15 . 30 Destroy Leader 318 | . 20 . 70 50 62 . . 116 Allied During Kill 115 | . . . . . . 50 . 65 Successful Hack 27 | . . . 7 . 8 . . 12 Disable Machine 15 | . . . . . 15 . . . Destroy Structure 46 | . . . 10 11 8 4 . 13 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 270 | . 30 . . . . . . 240 Influence Decreases 1950 | 45 75 47 216 231 328 253 . 755 Entered New Map 180 | . 2 37 9 61 43 28 . . Time Decay 1348 | 45 73 10 197 130 255 190 . 448 Search Patrol Dispatched 100 | . . . . . . . . 100 Lost Part 160 | . . . 10 40 30 10 . 70 Lost Ally 162 | . . . . . . 25 . 137 Squads Dispatched 18 | . . . 1 . 2 . . 15 Investigation 4 | . . . . . 1 . . 3 Extermination 5 | . . . . . . . . 5 Reinforcement 4 | . . . 1 . 1 . . 2 Assault 2 | . . . . . . . . 2 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Distress Signals 6 | . 1 . 2 . . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 108 | . 9 . 17 8 12 7 . 55 Peak Tracking Total 11 | . 5 . 5 3 3 3 . 11 Tactical Retreats 10 | . 2 . . . . . . 8 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Traps Triggered 2 | . . . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Machines Accessed 13 | . . . 1 . 4 . 3 5 Terminals 5 | . . . 1 . 4 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 36 | . . . 4 . 7 . 17 8 Successful 24 | . . . 1 . 2 . 17 4 Failed 11 | . . . 2 . 5 . . 4 Catastrophic 3 | . . . . . 2 . . 1 Database Lockouts 1 | . . . 1 . . . . . Manual 15 | . . . 4 . 5 . . 6 Terminals 11 | . . . 4 . 7 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . . . . 6 Scanalyzers 2 | . . . . . . . . 2 Garrison Access . | . . . . . . . . . Terminal Hacks 20 | . . . 1 . 2 . 17 . Record 12 | . . . . . . . 12 . Part Schematic 1 | . . . 1 . . . . . Robot Analysis 5 | . . . . . . . 5 . Open Door 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . 3 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 Fedlink 3 | . . . . . . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . 1 . 3 . . 3 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . . 6 . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Total Allies 17 | . . . . . 10 6 . 1 Largest Group 10 | . . . . . 10 10 7 8 Highest-Rated Group 173 | . . . . . 173 173 109 138 Highest-Rated Ally 29 | . . . . . 29 29 16 29 Total Orders . | . . . . . . . . . Ally Attacks 74 | . . . . . . 28 . 46 Total Damage 1028 | . . . . . . 395 . 633 Kills 8 | . . . . . . 3 . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Active Infowar (turns) 5318 | 123 171 21 373 140 570 715 1603 1602 Sensors 340 | . . . . . . . . 340 Terrain 3365 | . . . . . . 500 1603 1262 Seismic 1613 | 123 171 21 373 140 570 215 . . Robot Analysis Total 5 | . . . . . . . 5 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Turns Passed 6332 | 226 171 21 535 277 570 1178 1603 1751 Spaces Moved 3074 | 112 102 16 228 97 196 554 847 922 Core 239 | 6 . . . . . . . 233 Treads . | . . . . . . . . . Legs 2822 | 106 102 16 228 97 196 554 847 676 Wheels 13 | . . . . . . . . 13 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 186 186 50 Average Speed 169 | 116 120 120 167 215 202 189 186 144 Slowest Speed 260 | 120 120 120 190 260 260 260 186 187 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 22 6 24 17 35 81 55 35 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug 7 | . . . . . 2 . . 5 Terrain Destroyed 54 | . . . 13 16 6 4 . 15 Melee 5 | . . . . . 2 . . 3 Projectile 15 | . . . . . 4 4 . 7 AOE 34 | . . . 13 16 . . . 5 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Total 3763 | 156 127 18 318 131 289 652 876 1196 Wait 287 | . 5 3 30 5 41 44 22 137 Move 3066 | 111 101 15 227 96 195 553 846 922 Hop . | . . . . . . . . . Pick Up 42 | 8 2 . 10 2 1 3 4 12 Fast Attach 22 | 7 . . 2 2 2 2 . 7 Attach 19 | . . . 1 5 3 2 . 8 Detach 1 | . . . . . . . . 1 Swap 40 | 1 2 . 9 3 5 4 1 15 Drop 40 | 2 3 . 7 1 3 3 3 18 Fire 198 | 27 14 . 32 17 36 14 . 58 Melee 12 | . . . . . 3 . . 9 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 36 | . . . . . . 27 . 9 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 227 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 11) 398 | -10/Materials | Entered Mines 409 | -10/Mines | Discovered new exit (range 4) 419 | -10/Mines | Entered Materials 419 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 474 | -9/Materials | Central database locked down 935 | -9/Materials | Discovered new exit (range 11) 954 | -9/Materials | Entered another Materials area 954 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1103 | -8/Materials | Discovered new exit (range 14) 1186 | -8/Materials | Lost 4 parts (1p1n1u1w) 1231 | -8/Materials | Entered Storage 1661 | -8/Storage | Build established: Scavenger-Mutant 1769 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1777 | -8/Storage | Used back door to open Recycling access 1777 | -8/Storage | Discovered new exit (range 5) 1801 | -8/Storage | Entered Recycling 1801 | -8/Recycling | Accompanied by 10 allies 2051 | -8/Recycling | Lost 3 parts (1n2u) 2055 | -8/Recycling | Lost 8 allies 2415 | -8/Recycling | Build established: Commander-Mutant 2504 | -8/Recycling | Discovered new exit (range 16) 2868 | -8/Recycling | Scanned before Scraplab entrance 2882 | -8/Recycling | Discovered new exit (range 15) 2896 | -8/Recycling | Entered Scraplab 2979 | -8/Recycling | Entered Scraptown 2979 | -8/Scraptown | Accompanied by 7 allies 3311 | -8/Scraptown | Visited Red Mages 3335 | -8/Scraptown | Visited Cave Peace 3413 | -8/Scraptown | Visited Cyclists 3430 | -8/Scraptown | Visited Fellowship of the Rings 3491 | -8/Scraptown | Visited UFD Registry 3491 | -8/Scraptown | Registered with UFD as "Biomind" 3564 | -8/Scraptown | Entered Cyclist Reading Room 3746 | -8/Scraptown | Visited Curators Association 3783 | -8/Scraptown | Visited Scrap Suit Storage 3843 | -8/Scraptown | Visited Derelict Rescue Squad 3870 | -8/Scraptown | Discovered new exit (range 15) 3895 | -8/Scraptown | Visited Infowarlord's Domain 3945 | -8/Scraptown | Found Exp. Terrain Scanner 3976 | -8/Scraptown | Visited Scrapoid Pod Storage 4000 | -8/Scraptown | Found Scrapoid Pod 4048 | -8/Scraptown | Visited A0-MCA Data Center 4062 | -8/Scraptown | Given a B+ rating by A0-MCA 4066 | -8/Scraptown | Found A0-MCA's Component Scanner 4145 | -8/Scraptown | Visited Analyses Database 4194 | -8/Scraptown | Visited Abandonware Association 4220 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4223 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 4458 | -8/Scraptown | Met Optimus 4458 | -8/Scraptown | Accepted into 0bPrime 4582 | -8/Scraptown | Entered Factory 4582 | -6/Factory | Accompanied by 7 allies 4582 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4813 | -6/Factory | Lost 3 allies 4963 | -6/Factory | Loaded intel: 8 recycling unit locations 5039 | -6/Factory | Learned location of Protoforge (-2) 5042 | -6/Factory | Lost 3 allies 5129 | -6/Factory | Build established: Scavenger-Skirmisher 5332 | -6/Factory | Garrison activated, responded to threat 5486 | -6/Factory | Cargo convoy interrupted 5577 | -6/Factory | Lost 3 parts (1p1n1u) 6126 | -6/Factory | System corruption reached 10% 6150 | -6/Factory | System corruption reached 30% 6209 | -6/Factory | Released all parts (12) 6216 | -6/Factory | Core integrity fell below 50% 6259 | -6/Factory | Spotted B-75 Beast 6273 | -6/Factory | Core integrity fell below 20% 6322 | -6/Factory | Discovered new exit (range 6) 6332 | -6/Factory | Search patrols dispatched 6333 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06243_ System corrupted: Component data lost. 06262_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4J. 06266_ System corrupted: Heat flow error (+107). 06272_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 06272_ Garrison Access disabled. 06272_ Relay Coupler [Sentry] tumbles out of Garrison Access. 06272_ Relay Coupler [Duelist] tumbles out of Garrison Access. 06283_ System corrupted: Matter fused (-10). 06298_ Acquired Prototype Ballistic Cannon. 06298_ Identified Antimatter Cannon. 06299_ Pressure Siphon disabled. 06300_ Dropped Imp. Heat Sink. 06304_ System corrupted: Component data lost. 06320_ System corrupted: Matter fused (-9). 06322_ EXIT=FOUND 06331_ Knocked back. 06332_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. Map ----- +----------------------------------------------------+ | ??"" "" # #?????????????? "" | | ??? !# #?????????????? "" | | ???"""" # #?????????????? "" | | #??"""" # ############??? | | # ?"""" /# #??? "" | | #! """" # #### "" | | # """" / "" | | # """" # | | # """" # ^ "" | | # ####+### "" | | # ##! # "" | | # ! ! ## # """" ! | | # ##""" # """" "" | | # = ##""" # """% "" | | # ##""" # %" | | ########+### # | | ?# """"" #""" ## | | ?# ""T"" #""" ## | | ?# /#""" ## | | ?# # + | | ?#####/##### ## | | ?????#p#???# ### T### | | ?????# ##??#######?###??# | | ???### ;##??????????????# | | ???# H #??????????????# | | ???# @ #??????????????# | | ???# <% #??????######??# | | ???# #?????? ??# | | ???#= #??????? ?# | | ???### ###???????? ?# | | ?????# #?????????? """" # | | ?????# #????????? """" # | | ?????# #????????? """" + | | ?????# #????????? """" # | | ?????# ??????????? """" # | | ?????+ ??????????? """"?# | | ?????# ????????????""""?# | | ?????? ???????????? ??# | | ?????? ???????????? ??# | | ?????? ????????????##???# | | ??????t?????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????? | | ?????????????????? | | ?????????????????? | | ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 14 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaAlertReplicator Manual? 0 Play Time 00:34:01 Cumulative 294.9 hours Start 2025.12.17 @ 21:48:39 End 2025.12.17 @ 22:19:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 631 Rogue 631 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 6738b515-9462-4d61-ab74-f8a91b66e0cb