Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 23:51:53 Player: NuclearMayhem Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1243) 1243 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3928 Bonus ------- None Cogmind --------- Core Integrity 451/700 Matter 238/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (177) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Coolant Injector Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Nuclear Core Nuclear Core Coolant Injector Coolant Injector Coolant Injector Coolant Injector Advanced Weight Redist. System Transmission Jammer System Shield Remote Datajack Remote Datajack Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Remote Datajack Katana > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Nuclear Core Nuclear Core Flight Unit Flight Unit Flight Unit Improved Flight Unit Datajack Katana [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 4 | . . 2 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 62 | 7 6 28 11 10 Power 13 | 1 2 5 4 1 Engine 10 | 1 2 5 2 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 23 | 3 1 12 3 4 Treads 6 | . . 6 . . Leg 5 | 2 1 2 . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight 11 | . . 4 3 4 Utility 8 | 1 1 2 1 3 Device 3 | . . . 1 2 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware 2 | . . 1 . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 2 9 3 2 Energy Gun 8 | 1 1 5 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . 1 . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 3 | . . 3 . . Corrupted Parts 3 | . . 3 . . System Corruption 13 | . . 13 . . Parts Lost 28 | . 4 12 4 8 Power 6 | . 1 3 1 1 Propulsion 14 | . 1 5 1 7 Utility 2 | . . 1 1 . Weapon 6 | . 2 3 1 . Highest Loss Streak 8 | . 4 8 2 5 To Critical Strikes . | . . . . . Average Backups 9 | . 2 12 7 11 Power . | . . . 1 3 Propulsion 4 | . 1 5 4 2 Utility . | . . 1 . 2 Weapon 2 | . . 3 . 1 Tool/Special . | . . . . . Unused Backups 12 | . . 2 . 10 Power 2 | . . . . 2 Propulsion 1 | . . 1 . . Utility 6 | . . . . 6 Weapon 1 | . . 1 . . Tool/Special 2 | . . . . 2 Average Slot Usage (%) 90 | . 80 95 88 78 Engine 9 | . 14 10 3 2 Core 1 | . . . 5 7 Treads 21 | . . 34 . . Leg 8 | . 25 7 . . Flight 11 | . . . 53 44 Device 1 | . . . 6 3 Storage 10 | . 14 11 9 7 Hackware 6 | . . 9 . 6 Energy Gun 14 | . 12 19 1 . Ballistic Gun 1 | . 7 . . . Launcher 1 | . 7 . . . Slashing Weapon 1 | . . . 7 4 Peak Build Rating 35 | 6 7 18 30 35 Average Rating 17 | 4 5 16 27 30 On Entrance 10 | . 6 6 15 26 Avg Prop Armor Cover (%) 5 | . . 5 . . Naked Turns . | . . . . . Heaviest Build 31 | 12 18 31 30 30 Greatest Support 80 | 20 20 80 30 30 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 13 | 7 9 14 15 15 Most Carried 15 | 2 5 15 10 15 Average Carried 10 | . 2 12 7 11 Final Capacity 15 | 8 10 15 15 15 Final Carried 12 | 2 5 11 9 12 Class Distribution -------------------- 53% | Scavenger-Mutant 27% | Mutant 18% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1059 | 157 196 588 90 28 Remotely . | . . . . . Salvage Created 1897 | . 388 1445 . 64 Parts 115 | . 26 89 . . Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 34 | . 9 22 . 3 Melee 5 | . . 2 . 3 Guns 18 | . 4 14 . . Cannons 1 | . . 1 . . AOE 8 | . 5 3 . . Classes Destroyed 11 | . 4 6 . 1 Worker 6 | . . 6 . . Builder 5 | . 3 2 . . Tunneler 1 | . . 1 . . Hauler 3 | . . 3 . . Recycler 3 | . 2 1 . . Watcher 5 | . . 5 . . Swarmer 7 | . 3 4 . . Cutter 3 | . . . . 3 Grunt 15 | . 6 9 . . Duelist 1 | . . 1 . . Sentry 8 | . . 8 . . Best Kill Streak 7 | . 7 6 . 3 Combat Bots Only 6 | . 4 6 . 3 Max Kills in Single Turn 3 | . 2 3 . 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 316 | . 58 147 53 58 Missed 103 | . 11 41 27 24 Hits 213 | . 47 106 26 34 Melee 10 | . . 2 . 8 Projectile 203 | . 47 104 26 26 AOE 4 | . . . . 4 Critical Strikes 12 | . 2 7 . 3 Damage Taken 3254 | . 544 1687 386 637 Core 749 | . 85 321 94 249 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 66 19 82 . Volleys Fired 113 | . 38 75 . . Largest 2 | . 2 2 . . Hottest 90 | . 80 90 . . Shots Fired 202 | . 59 143 . . Gun 173 | . 47 126 . . Cannon 17 | . . 17 . . Launcher 12 | . 12 . . . Special . | . . . . . Kinetic 36 | . 19 17 . . Thermal 31 | . 14 17 . . Explosive 12 | . 12 . . . Electromagnetic 123 | . 14 109 . . Robot Hit Streak 13 | . 9 13 . . Robot Miss Streak 5 | . 5 4 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 153 | . 29 117 1 6 Core Hits 92 | . 21 68 . 3 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Burn 1 | . 1 . . . Smash 1 | . . 1 . . Melee Attacks 38 | . . 10 16 12 Impact 10 | . . 10 . . Slashing 28 | . . . 16 12 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3631 | . 850 2529 30 222 Guns 2022 | . 318 1704 . . Cannons 159 | . . 159 . . Explosions 973 | . 532 441 . . Melee 465 | . . 213 30 222 Ramming 12 | . . 12 . . Kinetic 308 | . 149 159 . . Thermal 676 | . 110 566 . . Explosive 532 | . 532 . . . Electromagnetic 1638 | . 59 1579 . . Impact 213 | . . 213 . . Slashing 252 | . . . 30 222 Piercing . | . . . . . Highest Corruption 26 | . . 26 . . Average Corruption 13 | . . 13 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 59 | . . 59 . . Message Errors 11 | . . 11 . . Matter Fused 17 | . . 17 . . Heat Flow Errors 7 | . . 7 . . Energy Discharges 6 | . . 6 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 6 | . . 6 . . Data Loss (major) 1 | . . 1 . . Misfires 5 | . . 5 . . Alerts 1 | . . 1 . . Misdirections 2 | . . 2 . . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 73 | . 22 17 . 34 Projectiles . | . . . . . Explosions 39 | . 22 17 . . Melee 34 | . . . . 34 Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 201 | . 46 155 . . Shots 9 | . 4 5 . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 357 | . 136 357 117 319 Average Temperature 84 | . 47 84 30 111 Received Heat Transfer 1044 | . 204 687 108 45 Effects 2 | . . 1 . 1 Energy Bleed 1 | . . . . 1 Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Fried 11 | . . 11 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1477 | . 407 1070 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . . 8 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 91 | 100 82 100 46 100 Level 1 4 | . 17 . 21 . Level 2 3 | . . . 31 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 499 | . 231 146 499 149 Initial 149 | . . . 59 149 Average 71 | . 78 42 263 59 Influence Increases 1983 | . 361 792 590 240 Destroy 0b10 Robot/C 680 | . 180 440 . 60 Destroy 0b10 Robot/NC 115 | . 25 90 . . Destroy Leader 166 | . 40 116 . 10 Successful Hack 96 | . 9 47 24 16 Disable Machine 75 | . 60 15 . . Destroy Structure 56 | . 17 24 11 4 Partial Spotted 135 | . . . 120 15 Lose Combat Pursuer 660 | . 30 60 435 135 Influence Decreases 1929 | . 361 652 401 515 Entered New Map 261 | . . . 81 180 Time Decay 754 | . 110 398 130 116 Lost Part 260 | . 40 110 40 70 Purge Threat 654 | . 211 144 150 149 Squads Dispatched 7 | . 2 . 2 3 Investigation 4 | . 1 . 2 1 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 3 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 113 | . 12 36 45 20 Peak Tracking Total 14 | . 7 9 14 6 Tactical Retreats 16 | . 1 2 9 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 4 1 . . Max in Single Turn 2 | . 2 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 29 | . 6 10 8 5 Terminals 23 | . 5 7 7 4 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 1 . . Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 101 | . 18 45 22 16 Successful 53 | . 9 33 5 6 Failed 47 | . 9 11 17 10 Catastrophic 7 | . . 1 5 1 Database Lockouts 1 | . . 1 . . Manual 54 | . 11 17 19 7 Terminals 76 | . 15 27 20 14 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 5 | . 3 2 . . Scanalyzers 18 | . . 16 2 . Garrison Access . | . . . . . Terminal Hacks 19 | . 3 11 2 3 Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . 1 . . Alert Level 3 | . . 1 . 2 Unreport Threat 8 | . 3 3 1 1 Registered Components 1 | . . 1 . . Registered Prototypes 1 | . . 1 . . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer 15 | . . 14 1 . Insert Component 6 | . . 5 1 . Analyze 6 | . . 6 . . Retrieve Study 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 17 | . 5 7 2 3 Terminals 17 | . 5 7 2 3 Assimilate 1 | . . . . 1 Botnet 12 | . 4 5 1 2 Operators 4 | . 1 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 28 | . 5 10 8 5 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . 10 3 . . Parts Scanalyzed 5 | . . 4 1 . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 10 | . . . . 10 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1 | . . . . 1 Jamming 1 | . . . . 1 Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2587 | 65 344 1621 272 285 Spaces Moved 2375 | 47 180 823 664 661 Core 5 | 5 . . . . Treads 660 | . . 660 . . Legs 329 | 42 180 107 . . Wheels . | . . . . . Hover . | . . . . . Flight 1381 | . . 56 664 661 Fastest Speed 24 | 50 120 31 24 24 Average Speed 76 | 112 129 146 24 26 Slowest Speed 190 | 120 190 160 25 107 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . . 1 3 4 Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 42 | 5 39 70 80 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 15 | . . . 11 4 Terrain Destroyed 66 | . 28 23 11 4 Melee 15 | . . . 11 4 Projectile . | . . . . . AOE 51 | . 28 23 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2867 | 56 232 1084 743 752 Wait 207 | . . 102 52 53 Move 2355 | 46 179 820 657 653 Hop 8 | . . 1 3 4 Pick Up 44 | 2 7 23 3 9 Fast Attach 25 | 7 1 12 2 3 Attach 32 | . 4 14 7 7 Detach 4 | . . . . 4 Swap 11 | . 1 5 2 3 Drop 29 | 1 2 21 1 4 Fire 113 | . 38 75 . . Melee 38 | . . 10 16 12 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 10) 276 | -10/Materials | Lost 4 parts (1p1n2w) 323 | -10/Materials | Build established: Mutant 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Propulsion x2 761 | -9/Materials | Central database locked down 862 | -9/Materials | Build established: Scavenger-Mutant 945 | -9/Materials | System corruption reached 10% 958 | -9/Materials | Discovered new exit (range 16) 1297 | -9/Materials | Discovered new exit (range 11) 1729 | -9/Materials | Discovered new exit (range 4) 1993 | -9/Materials | Core integrity fell below 50% 1999 | -9/Materials | Crushed by falling debris 2004 | -9/Materials | Core integrity fell below 20% 2030 | -9/Materials | Lost 8 parts (1p4n1u2w) 2031 | -9/Materials | Entered another Materials area 2031 | -8/Materials | Evolved 2 slots: Propulsion x2 2294 | -8/Materials | Discovered new exit (range 15) 2303 | -8/Materials | Entered Factory 2303 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2374 | -7/Factory | Discovered new exit (range 15) 2445 | -7/Factory | Discovered new exit (range 14) 2588 | -7/Factory | Self-destructed Last Messages --------------- 02581_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02581_ Knocked back. 02583_ Penetrated by Slug. 02583_ Imp. Flight Unit destroyed. 02583_ Mic. Nuclear Core destroyed. 02583_ Critical hit (Blast). 02583_ Knocked back. 02583_ U-05 Engineer lays Concrete. 02584_ Acquired 5 matter. 02584_ K-01 Serf collects debris. 02585_ U-05 Engineer lays Concrete. 02586_ K-01 Serf destroyed. 02586_ C-17 Slicer knocked back. 02587_ U-05 Engineer lays Concrete. 02587_ Penetrated by Slug. 02587_ Knocked back. 02588_ U-05 Engineer builds a Door. 02588_ Flight Unit+ destroyed. 02588_ Knocked back. 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EM Shotgun | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked EM Shotgun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveVampiricAutopenetrator Manual? 0 Play Time 00:46:10 Cumulative 134.2 hours Start 2026.07.15 @ 23:06:33 End 2026.07.15 @ 23:51:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fd5e005-4fe9-4add-981d-b0bc30076e89