Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 16:31:32 Player: Nicky Result: Destroyed by ZI-N94(l) with Ripper Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (1649) 1649 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 6060 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 310 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Improved Targeting Computer Melee Analysis Suite Heavy Armor Plating > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Spear > --- INVENTORY -------- Carbon-fiber Leg Heavy EM Shotgun Hypervelocity Gauss Rifle Mini Assault Cannon Heavy Rocket Launcher [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Slots Evolved 8 | . . 2 . 2 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 4 | . . 1 . 1 1 1 . . Weapon 2 | . . . . . 1 1 . . Parts Attached 109 | 6 8 14 1 20 7 39 12 2 Power 13 | 2 . 1 . 1 1 7 1 . Engine 11 | 2 . 1 . 1 1 5 1 . Core 2 | . . . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 26 | 2 4 3 . 5 1 9 2 . Treads . | . . . . . . . . . Leg 18 | 2 2 3 . 5 1 5 . . Wheel 4 | . 2 . . . . 1 1 . Hover 2 | . . . . . . 2 . . Flight 2 | . . . . . . 1 1 . Utility 23 | . 2 2 . 2 3 12 2 . Device 10 | . . . . . 3 6 1 . Storage 2 | . . 1 . . . 1 . . Processor 6 | . . 1 . 1 . 3 1 . Hackware . | . . . . . . . . . Protection 5 | . 2 . . 1 . 2 . . Artifact . | . . . . . . . . . Weapon 47 | 2 2 8 1 12 2 11 7 2 Energy Gun 11 | . . 4 1 6 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | 2 2 4 . 1 . 8 . . Ballistic Cannon 9 | . . . . 2 2 2 2 1 Launcher 4 | . . . . 3 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . Slashing Weapon 3 | . . . . . . . 2 1 Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . 1 . . 2 1 3 . . Parts Lost 23 | . . . 1 9 . 4 5 4 Power 2 | . . . . 1 . 1 . . Propulsion 9 | . . . . 5 . . 2 2 Utility 7 | . . . . 1 . 3 2 1 Weapon 5 | . . . 1 2 . . 1 1 Highest Loss Streak 9 | . . . 1 9 . 2 5 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 75 | . 96 98 100 89 48 76 67 48 Engine 6 | . 14 11 11 7 4 4 4 4 Leg 14 | . 5 33 33 30 4 13 1 . Wheel 2 | . 22 . . . . . 5 2 Hover 3 | . . . . . . 6 11 4 Device 8 | . . . . . 18 14 9 4 Storage 1 | . . 2 11 8 . . . . Processor 15 | . . 9 11 18 15 20 19 20 Protection 5 | . 24 20 11 7 . . . . Energy Gun 3 | . . 7 22 9 . . . . Ballistic Gun 4 | . 28 14 . . . 6 . . Ballistic Cannon 2 | . . . . 5 4 2 2 4 Piercing Weapon 1 | . . . . . . 4 1 . Naked Turns . | . . . . . . . . . Heaviest Build 45 | 9 21 28 28 31 16 45 29 18 Greatest Support 60 | 20 20 30 30 40 15 60 27 18 Greatest Overweight (x) 4 | . 1 . . 3 1 4 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 5 5 5 5 Average Capacity 5 | 5 5 5 10 9 5 5 5 5 Most Carried 10 | 5 5 6 8 10 5 5 5 5 Average Carried 4 | 2 4 3 5 8 3 4 4 4 Final Capacity 10 | 5 5 10 10 5 5 5 5 5 Final Carried 8 | 4 4 6 8 5 3 2 4 4 Class Distribution -------------------- 60% | Mutant 17% | Scavenger-Mutant 8% | Scout 5% | Derelict-Scout 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Derelict-Scout | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Matter Collected 1877 | 262 162 306 33 199 191 441 258 25 Remotely . | . . . . . . . . . Salvage Created 2185 | 46 203 493 15 507 . 575 231 115 Parts 114 | 3 6 40 2 29 . 26 5 3 Haulers Intercepted 6 | . . 2 . 3 . 1 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . Prevented 2 | . . . . . . . 1 1 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Combat Hostiles Destroyed 43 | 1 4 13 1 8 . 7 7 2 Melee 9 | . . . . . . 4 3 2 Guns 24 | 1 4 13 1 2 . 3 . . Cannons 3 | . . . . 1 . . 2 . AOE 7 | . . . . 5 . . 2 . Classes Destroyed 13 | 1 1 5 . 3 . 2 . 1 Worker 1 | . . . . 1 . . . . Builder 2 | . . 1 . 1 . . . . Tunneler 1 | . . . . 1 . . . . Hauler 6 | . . 2 . 3 . 1 . . Recycler 1 | . . . . . . 1 . . Watcher 3 | . 1 1 . . . 1 . . Swarmer 15 | . . 8 1 . . 3 3 . Grunt 19 | 1 4 3 . 6 . 2 3 . Brawler 2 | . . 1 . . . . 1 . Sentry 2 | . . 1 . . . 1 . . Hunter 2 | . . . . 2 . . . . Programmer 1 | . . . . . . 1 . . Thug 1 | . . . . . . . . 1 Butcher 1 | . . . . . . . . 1 Best Kill Streak 7 | 1 3 5 1 7 . 3 3 1 Combat Bots Only 5 | 1 3 4 1 5 . 3 3 1 Max Kills in Single Turn 3 | 1 1 2 1 3 . 1 2 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . . 2 . . 2 . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Hostile Shots Fired 435 | 2 24 62 18 138 . 95 52 44 Missed 139 | 1 4 14 5 55 . 32 16 12 Damage Taken 4401 | 12 226 492 130 1254 39 920 594 734 Core 1299 | . 70 73 7 260 39 199 153 498 Absorbed by Shields 16 | . . . . . 16 . . . Regen/Repaired (Parts) 20 | . . . . . . 20 . . Core Remaining (%) 79 | 100 72 . 80 52 94 . . . Volleys Fired 119 | 2 12 39 3 28 . 21 10 4 Largest 2 | 2 2 2 2 2 . 2 1 1 Hottest 107 | 40 46 90 90 107 . 81 48 48 Shots Fired 204 | 4 24 75 4 51 . 31 10 5 Gun 150 | 4 24 75 4 23 . 20 . . Cannon 48 | . . . . 23 . 11 9 5 Launcher 6 | . . . . 5 . . 1 . Special . | . . . . . . . . . Kinetic 159 | 4 24 63 . 23 . 31 9 5 Thermal 21 | . . . . 21 . . . . Explosive 6 | . . . . 5 . . 1 . Electromagnetic 18 | . . 12 4 2 . . . . Robot Hit Streak 15 | 2 6 14 2 11 . 15 6 2 Robot Miss Streak 6 | 1 1 6 1 2 . 2 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 150 | 2 17 47 2 28 . 33 13 8 Core Hits 78 | 2 6 20 1 21 . 15 10 3 Critical Kills 3 | . . . . . . 3 . . Critical Parts Destroyed 5 | . . . . . . 2 3 . Critical Strikes 11 | . . . . . . 7 3 1 Destroy 5 | . . . . . . 5 . . Blast 1 | . . . . . . 1 . . Smash 3 | . . . . . . . 3 . Sever 1 | . . . . . . . . 1 Impale 1 | . . . . . . 1 . . Melee Attacks 48 | . . . . . . 32 6 10 Impact 6 | . . . . . . . 6 . Slashing 10 | . . . . . . . . 10 Piercing 32 | . . . . . . 32 . . Sneak Attacks 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3861 | 27 293 854 26 1107 . 677 630 247 Guns 1458 | 27 293 761 26 258 . 93 . . Cannons 724 | . . . . 309 . 114 249 52 Explosions 758 | . . 93 . 540 . . 125 . Melee 921 | . . . . . . 470 256 195 Ramming . | . . . . . . . . . Kinetic 1715 | 27 293 578 . 309 . 207 249 52 Thermal 326 | . . 93 . 233 . . . . Explosive 665 | . . . . 540 . . 125 . Electromagnetic 234 | . . 183 26 25 . . . . Impact 256 | . . . . . . . 256 . Slashing 195 | . . . . . . . . 195 Piercing 470 | . . . . . . 470 . . Highest Corruption 4 | . . . . . . 3 1 4 Average Corruption 1 | . . . . . . 1 1 1 Corruption Purged 4 | . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . 3 1 1 Message Errors 2 | . . . . . . 1 1 . Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . 1 . . Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 226 | . . . . 9 . 15 202 . Projectiles 18 | . . . . 9 . 9 . . Explosions 43 | . . . . . . . 43 . Melee 165 | . . . . . . 6 159 . Knockbacks 4 | . . . . 2 . . 1 1 Impact 1 | . . . . . . . 1 . Kinetic 3 | . . . . 2 . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 62 | . . . . 18 . . 44 . Shots 2 | . . . . 1 . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 232 | . 145 177 49 232 . 156 12 . Average Temperature 48 | . 54 42 25 56 . 45 8 . Received Heat Transfer 1185 | 6 120 36 9 639 . 171 195 9 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . 1 . 1 . . 3 . Impact Corruptions 5 | . . . . . . . 5 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 618 | . . 100 . 518 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Peak Influence 623 | 20 120 426 382 623 444 189 . . Initial 264 | . 13 50 93 148 264 126 . . Average 207 | 3 42 242 224 377 352 88 . . Maximum Alert Level 2 | . . 2 1 2 2 . . . Low Security (%) 55 | 100 100 39 32 24 . 100 . . Level 1 26 | . . 46 67 23 57 . . . Level 2 17 | . . 13 . 51 42 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 . . 4 . 2 . . Investigation 2 | . 1 . . 1 . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 4 | . 1 . . 2 . 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Distress Signals 4 | . . . . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | 1 6 15 10 31 10 18 8 7 Peak Tracking Total 11 | 1 3 4 4 11 6 5 4 5 Tactical Retreats 6 | . . . . . 3 2 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Traps Triggered 3 | . 1 . . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Machines Disabled 3 | . . 1 . 2 . . . . Max in Single Turn 1 | . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Machines Accessed 9 | . . 2 . . 3 2 2 . Terminals 5 | . . 1 . . 3 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 15 | . . 3 . . 5 4 3 . Successful 10 | . . 2 . . 2 3 3 . Failed 5 | . . 1 . . 3 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . 2 . . . . . . Terminals 8 | . . 1 . . 5 2 . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . 2 . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . . . . 2 1 3 . Record 2 | . . . . . . . 2 . Open Door 1 | . . . . . . . 1 . Open DSF 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . 2 . . Scan Component 2 | . . 1 . . . 1 . . Repair 2 | . . 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . 2 . . 1 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 89 | . . 51 . . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Total Allies 5 | . . . 5 . . . . . Largest Group 5 | . . . 5 5 . . . . Highest-Rated Group 89 | . . . 89 89 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 108 | . . . 35 73 . . . . Total Damage 1232 | . . . 453 779 . . . . Kills 20 | . . . 9 11 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Turns Passed 3447 | 103 155 436 198 384 544 976 509 142 Spaces Moved 3125 | 70 99 234 152 233 536 719 900 182 Core 419 | 15 . . . 28 348 . . 28 Treads . | . . . . . . . . . Legs 1087 | 55 16 234 152 205 188 237 . . Wheels 114 | . 83 . . . . 31 . . Hover 886 | . . . . . . 451 281 154 Flight 619 | . . . . . . . 619 . Fastest Speed 45 | 50 95 120 120 50 50 66 45 50 Average Speed 86 | 105 103 120 120 114 99 99 49 53 Slowest Speed 280 | 120 190 120 120 200 190 280 116 55 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 6 21 24 49 40 16 22 87 31 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 8 | . . . 1 . . . 5 2 Spaces Dug 21 | . . . . . . 20 1 . Terrain Destroyed 80 | . . 2 . 40 . 22 16 . Melee 18 | . . . . . . 17 1 . Projectile 5 | . . . . 2 . 3 . . AOE 55 | . . 2 . 38 . . 15 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Total 3587 | 93 126 311 163 297 550 897 939 211 Wait 84 | 10 1 10 5 . . 44 2 12 Move 3117 | 69 98 233 151 232 535 718 899 182 Hop . | . . . . . . . . . Pick Up 45 | 5 3 9 3 8 4 12 . 1 Fast Attach 38 | 5 2 1 . . 3 19 7 1 Attach 23 | . . 3 1 4 4 8 2 1 Detach 14 | . . . . . 1 8 5 . Swap 48 | 1 6 10 . 16 . 12 3 . Drop 51 | 1 4 6 . 9 3 23 5 . Fire 119 | 2 12 39 3 28 . 21 10 4 Melee 48 | . . . . . . 32 6 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 4) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 516 | -9/Materials | Discovered new exit (range 14) 695 | -9/Materials | Entered Mines 699 | -9/Mines | Learned location of Zion (-6) 735 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 783 | -9/Mines | Learned location of Storage (-8) 870 | -9/Mines | Discovered new exit (range 10) 893 | -9/Mines | Entered Materials 893 | -8/Materials | Accompanied by 5 allies 893 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 898 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 931 | -8/Materials | Build established: Scavenger-Mutant 1132 | -8/Materials | Discovered new exit (range 15) 1163 | -8/Materials | Lost 4 allies 1221 | -8/Materials | Garrison activated, responded to threat 1270 | -8/Materials | Discovered new exit (range 13) 1277 | -8/Materials | Entered Factory 1277 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1293 | -7/Factory | Lost 9 parts (1p5n1u2w) 1504 | -7/Factory | Build established: Mutant 1764 | -7/Factory | Discovered new exit (range 12) 1821 | -7/Factory | Entered another Factory area 1821 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2298 | -6/Factory | Repaired Imp. Sensor Array 2737 | -6/Factory | Discovered new exit (range 17) 2787 | -6/Factory | Identified exit to Lower Caves 2797 | -6/Factory | Entered Lower Caves 2799 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3011 | -6/Lower Caves | Learned 8 Factory zone layouts 3192 | -6/Lower Caves | Lost 5 parts (2n2u1w) 3202 | -6/Lower Caves | Learned location of Extension (-4) 3202 | -6/Lower Caves | Learned Armory terminal intel 3288 | -6/Lower Caves | Discovered new exit (range 7) 3306 | -6/Lower Caves | Entered another Lower Caves area 3388 | -6/Lower Caves | Attacked by a faux Warlord 3415 | -6/Lower Caves | Core integrity fell below 50% 3443 | -6/Lower Caves | Core integrity fell below 20% 3448 | -6/Lower Caves | Destroyed by ZI-N94(l) with Ripper Last Messages --------------- 03400_ Chain reaction triggered in Lgt. Angular Momentum Engine. 03400_ G-50 Soldier destroyed. 03406_ Mni. Assault Cannon severed. 03407_ Chain reaction triggered in Lgt. Ion Engine. 03409_ Cld. Deuterium Engine severed. 03410_ BG-UKH(l) destroyed. 03412_ Cld. Aerolev Unit destroyed. 03413_ Acquired Mni. Assault Cannon. 03414_ Ripper severed. 03416_ ZI-N94(l) knocked back. 03417_ Adv. Weight Redist. System destroyed. 03417_ Chain reaction triggered in Imp. Deuterium Engine. 03417_ L6-B45(l) destroyed. 03420_ Mni. Assault Cannon severed. 03424_ Acquired 24 matter. 03431_ Searching scrap... 03431_ Found Magnetic Acceleration Cannon. 03431_ Found 28 Matter. 03445_ ZI-N94(l) Imp. Deuterium Engine severed. 03448_ Mak. Axe destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ?????????#######????????????????????? | | ??????????# ????????## #????????????????????? | | ??????????? ????????# ????????????????????? | | ???????????# ??????## #????????????? ?????? | | ?????????### ????### #???????????? ?????? | | ?????????# ????# #???????????? ?????? | | ## ?????# #???# # ?????????????# ?????? | | ???# ##### ## #????????????## #????# | | ! ### ### ## #########??### #???? | | ? % ## # #??# ##??? | | ????# l ]% #??? #??? | | ?????# l@####### #???? #??? | | ??????##### #?????? ????? #?## | | ?????####?##### M #??????? #????? ### | | ?????# ##?#### #######???????? ????? | | ?????# ### ## ##??????????????# ?????# | | ??????# # #???????????????# ????# | | ??????# % ####???????????????# #??## | | ?????## ]/ % ###?????????????????# ### | | ?????# /*% = " ######????????????# | | ?????# # %= ##????????????# | | ?????## # "/ ##?????????????# | | ??????## ## # #??????????????# | | ???????##?#### ######????????## | | ?????????????### #????????# | | ???????????????#### ##### #????????# | | ??????????????????## ##???# ####?##### ### | | ????????????????#### ####### ## ## #?### | | ????????????????# !% # ##???# | | ?????? ####### ##### #????# | | ????????????????#???????##!#???#### #????# | | ?????????????????????????#%######### ##???# | | ?????????????????????????# #???# | | ?????????????????????????# #???# | | ?????????????????????????# ############# ##???# | | ?????????????????????????# #???????????# ##???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 61 Targeting Accuracy 6 Melee Accuracy 11 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Part-time Excavator The More The Merrier Challenges ------------ None Game ------ Seed MetafiberPhaseChainsword Manual? 0 Play Time 01:20:23 Cumulative 2.9 hours Start 2024.04.15 @ 15:09:34 End 2024.04.15 @ 16:31:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb2a2ce2-8cb0-45f8-8dd8-4dba25810780